context.h revision 7117f1b4
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.1
4 *
5 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file context.h
28 * Mesa context and visual-related functions.
29 *
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - GLcontext: this contains the Mesa rendering state
33 * - GLvisual:  this describes the color buffer (RGB vs. ci), whether or not
34 *   there's a depth buffer, stencil buffer, etc.
35 * - GLframebuffer:  contains pointers to the depth buffer, stencil buffer,
36 *   accum buffer and alpha buffers.
37 *
38 * These types should be encapsulated by corresponding device driver
39 * data types.  See xmesa.h and xmesaP.h for an example.
40 *
41 * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes
42 * which the device driver must derive from.
43 *
44 * The following functions create and destroy these data types.
45 */
46
47
48#ifndef CONTEXT_H
49#define CONTEXT_H
50
51
52#include "glapi.h"
53#include "imports.h"
54#include "mtypes.h"
55
56
57/** \name Visual-related functions */
58/*@{*/
59
60extern GLvisual *
61_mesa_create_visual( GLboolean rgbFlag,
62                     GLboolean dbFlag,
63                     GLboolean stereoFlag,
64                     GLint redBits,
65                     GLint greenBits,
66                     GLint blueBits,
67                     GLint alphaBits,
68                     GLint indexBits,
69                     GLint depthBits,
70                     GLint stencilBits,
71                     GLint accumRedBits,
72                     GLint accumGreenBits,
73                     GLint accumBlueBits,
74                     GLint accumAlphaBits,
75                     GLint numSamples );
76
77extern GLboolean
78_mesa_initialize_visual( GLvisual *v,
79                         GLboolean rgbFlag,
80                         GLboolean dbFlag,
81                         GLboolean stereoFlag,
82                         GLint redBits,
83                         GLint greenBits,
84                         GLint blueBits,
85                         GLint alphaBits,
86                         GLint indexBits,
87                         GLint depthBits,
88                         GLint stencilBits,
89                         GLint accumRedBits,
90                         GLint accumGreenBits,
91                         GLint accumBlueBits,
92                         GLint accumAlphaBits,
93                         GLint numSamples );
94
95extern void
96_mesa_destroy_visual( GLvisual *vis );
97
98/*@}*/
99
100
101/** \name Context-related functions */
102/*@{*/
103
104extern GLcontext *
105_mesa_create_context( const GLvisual *visual,
106                      GLcontext *share_list,
107                      const struct dd_function_table *driverFunctions,
108                      void *driverContext );
109
110extern GLboolean
111_mesa_initialize_context( GLcontext *ctx,
112                          const GLvisual *visual,
113                          GLcontext *share_list,
114                          const struct dd_function_table *driverFunctions,
115                          void *driverContext );
116
117extern void
118_mesa_free_context_data( GLcontext *ctx );
119
120extern void
121_mesa_destroy_context( GLcontext *ctx );
122
123
124extern void
125_mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
126
127
128extern void
129_mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer,
130                    GLframebuffer *readBuffer );
131
132extern GLboolean
133_mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare);
134
135extern GLcontext *
136_mesa_get_current_context(void);
137
138/*@}*/
139
140
141extern void
142_mesa_notifySwapBuffers(__GLcontext *gc);
143
144
145extern struct _glapi_table *
146_mesa_get_dispatch(GLcontext *ctx);
147
148
149
150/** \name Miscellaneous */
151/*@{*/
152
153extern void
154_mesa_record_error( GLcontext *ctx, GLenum error );
155
156extern void GLAPIENTRY
157_mesa_Finish( void );
158
159extern void GLAPIENTRY
160_mesa_Flush( void );
161
162/*@}*/
163
164
165
166/**
167 * \name Macros for flushing buffered rendering commands before state changes,
168 * checking if inside glBegin/glEnd, etc.
169 */
170/*@{*/
171
172/**
173 * Flush vertices.
174 *
175 * \param ctx GL context.
176 * \param newstate new state.
177 *
178 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
179 * and calls dd_function_table::FlushVertices if so. Marks
180 * __GLcontextRec::NewState with \p newstate.
181 */
182#define FLUSH_VERTICES(ctx, newstate)				\
183do {								\
184   if (MESA_VERBOSE & VERBOSE_STATE)				\
185      _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
186   if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
187      ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
188   ctx->NewState |= newstate;					\
189} while (0)
190
191/**
192 * Flush current state.
193 *
194 * \param ctx GL context.
195 * \param newstate new state.
196 *
197 * Checks if dd_function_table::NeedFlush is marked to flush current state,
198 * and calls dd_function_table::FlushVertices if so. Marks
199 * __GLcontextRec::NewState with \p newstate.
200 */
201#define FLUSH_CURRENT(ctx, newstate)				\
202do {								\
203   if (MESA_VERBOSE & VERBOSE_STATE)				\
204      _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION);	\
205   if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
206      ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
207   ctx->NewState |= newstate;					\
208} while (0)
209
210/**
211 * Macro to assert that the API call was made outside the
212 * glBegin()/glEnd() pair, with return value.
213 *
214 * \param ctx GL context.
215 * \param retval value to return value in case the assertion fails.
216 */
217#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
218do {									\
219   if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {	\
220      _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
221      return retval;							\
222   }									\
223} while (0)
224
225/**
226 * Macro to assert that the API call was made outside the
227 * glBegin()/glEnd() pair.
228 *
229 * \param ctx GL context.
230 */
231#define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
232do {									\
233   if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {	\
234      _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
235      return;								\
236   }									\
237} while (0)
238
239/**
240 * Macro to assert that the API call was made outside the
241 * glBegin()/glEnd() pair and flush the vertices.
242 *
243 * \param ctx GL context.
244 */
245#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx)				\
246do {									\
247   ASSERT_OUTSIDE_BEGIN_END(ctx);					\
248   FLUSH_VERTICES(ctx, 0);						\
249} while (0)
250
251/**
252 * Macro to assert that the API call was made outside the
253 * glBegin()/glEnd() pair and flush the vertices, with return value.
254 *
255 * \param ctx GL context.
256 * \param retval value to return value in case the assertion fails.
257 */
258#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)	\
259do {									\
260   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval);			\
261   FLUSH_VERTICES(ctx, 0);						\
262} while (0)
263
264/*@}*/
265
266
267
268/**
269 * Is the secondary color needed?
270 */
271#define NEED_SECONDARY_COLOR(CTX)					\
272   (((CTX)->Light.Enabled &&						\
273     (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)	\
274    || (CTX)->Fog.ColorSumEnabled					\
275    || ((CTX)->VertexProgram._Current &&				\
276        ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
277    || ((CTX)->FragmentProgram._Current &&				\
278        ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
279   )
280
281
282/**
283 * Is RGBA LogicOp enabled?
284 */
285#define RGBA_LOGICOP_ENABLED(CTX) \
286  ((CTX)->Color.ColorLogicOpEnabled || \
287   ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP))
288
289
290#endif /* CONTEXT_H */
291