context.h revision af69d88d
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file context.h
28 * Mesa context and visual-related functions.
29 *
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - struct gl_context: this contains the Mesa rendering state
33 * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
34 *   or not there's a depth buffer, stencil buffer, etc.
35 * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
36 *   buffer, accum buffer and alpha buffers.
37 *
38 * These types should be encapsulated by corresponding device driver
39 * data types.  See xmesa.h and xmesaP.h for an example.
40 *
41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42 * are base classes which the device driver must derive from.
43 *
44 * The following functions create and destroy these data types.
45 */
46
47
48#ifndef CONTEXT_H
49#define CONTEXT_H
50
51
52#include "imports.h"
53#include "mtypes.h"
54
55
56#ifdef __cplusplus
57extern "C" {
58#endif
59
60
61struct _glapi_table;
62
63
64/** \name Visual-related functions */
65/*@{*/
66
67extern struct gl_config *
68_mesa_create_visual( GLboolean dbFlag,
69                     GLboolean stereoFlag,
70                     GLint redBits,
71                     GLint greenBits,
72                     GLint blueBits,
73                     GLint alphaBits,
74                     GLint depthBits,
75                     GLint stencilBits,
76                     GLint accumRedBits,
77                     GLint accumGreenBits,
78                     GLint accumBlueBits,
79                     GLint accumAlphaBits,
80                     GLint numSamples );
81
82extern GLboolean
83_mesa_initialize_visual( struct gl_config *v,
84                         GLboolean dbFlag,
85                         GLboolean stereoFlag,
86                         GLint redBits,
87                         GLint greenBits,
88                         GLint blueBits,
89                         GLint alphaBits,
90                         GLint depthBits,
91                         GLint stencilBits,
92                         GLint accumRedBits,
93                         GLint accumGreenBits,
94                         GLint accumBlueBits,
95                         GLint accumAlphaBits,
96                         GLint numSamples );
97
98extern void
99_mesa_destroy_visual( struct gl_config *vis );
100
101/*@}*/
102
103
104/** \name Context-related functions */
105/*@{*/
106
107extern GLboolean
108_mesa_initialize_context( struct gl_context *ctx,
109                          gl_api api,
110                          const struct gl_config *visual,
111                          struct gl_context *share_list,
112                          const struct dd_function_table *driverFunctions);
113
114extern struct gl_context *
115_mesa_create_context(gl_api api,
116                     const struct gl_config *visual,
117                     struct gl_context *share_list,
118                     const struct dd_function_table *driverFunctions);
119
120extern void
121_mesa_free_context_data( struct gl_context *ctx );
122
123extern void
124_mesa_destroy_context( struct gl_context *ctx );
125
126
127extern void
128_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
129
130
131extern void
132_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
133
134extern GLboolean
135_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
136                    struct gl_framebuffer *readBuffer );
137
138extern GLboolean
139_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
140
141extern struct gl_context *
142_mesa_get_current_context(void);
143
144/*@}*/
145
146extern void
147_mesa_init_constants(struct gl_constants *consts, gl_api api);
148
149extern void
150_mesa_init_get_hash(struct gl_context *ctx);
151
152extern void
153_mesa_notifySwapBuffers(struct gl_context *gc);
154
155
156extern struct _glapi_table *
157_mesa_get_dispatch(struct gl_context *ctx);
158
159
160extern GLboolean
161_mesa_valid_to_render(struct gl_context *ctx, const char *where);
162
163
164
165/** \name Miscellaneous */
166/*@{*/
167
168extern void
169_mesa_record_error( struct gl_context *ctx, GLenum error );
170
171
172extern void
173_mesa_finish(struct gl_context *ctx);
174
175extern void
176_mesa_flush(struct gl_context *ctx);
177
178extern int
179_mesa_generic_nop(void);
180
181extern void GLAPIENTRY
182_mesa_Finish( void );
183
184extern void GLAPIENTRY
185_mesa_Flush( void );
186
187/*@}*/
188
189
190/**
191 * Are we currently between glBegin and glEnd?
192 * During execution, not display list compilation.
193 */
194static inline GLboolean
195_mesa_inside_begin_end(const struct gl_context *ctx)
196{
197   return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
198}
199
200
201/**
202 * Are we currently between glBegin and glEnd in a display list?
203 */
204static inline GLboolean
205_mesa_inside_dlist_begin_end(const struct gl_context *ctx)
206{
207   return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
208}
209
210
211
212/**
213 * \name Macros for flushing buffered rendering commands before state changes,
214 * checking if inside glBegin/glEnd, etc.
215 */
216/*@{*/
217
218/**
219 * Flush vertices.
220 *
221 * \param ctx GL context.
222 * \param newstate new state.
223 *
224 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
225 * and calls dd_function_table::FlushVertices if so. Marks
226 * __struct gl_contextRec::NewState with \p newstate.
227 */
228#define FLUSH_VERTICES(ctx, newstate)				\
229do {								\
230   if (MESA_VERBOSE & VERBOSE_STATE)				\
231      _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
232   if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
233      ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
234   ctx->NewState |= newstate;					\
235} while (0)
236
237/**
238 * Flush current state.
239 *
240 * \param ctx GL context.
241 * \param newstate new state.
242 *
243 * Checks if dd_function_table::NeedFlush is marked to flush current state,
244 * and calls dd_function_table::FlushVertices if so. Marks
245 * __struct gl_contextRec::NewState with \p newstate.
246 */
247#define FLUSH_CURRENT(ctx, newstate)				\
248do {								\
249   if (MESA_VERBOSE & VERBOSE_STATE)				\
250      _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION);	\
251   if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
252      ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
253   ctx->NewState |= newstate;					\
254} while (0)
255
256/**
257 * Macro to assert that the API call was made outside the
258 * glBegin()/glEnd() pair, with return value.
259 *
260 * \param ctx GL context.
261 * \param retval value to return in case the assertion fails.
262 */
263#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
264do {									\
265   if (_mesa_inside_begin_end(ctx)) {					\
266      _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
267      return retval;							\
268   }									\
269} while (0)
270
271/**
272 * Macro to assert that the API call was made outside the
273 * glBegin()/glEnd() pair.
274 *
275 * \param ctx GL context.
276 */
277#define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
278do {									\
279   if (_mesa_inside_begin_end(ctx)) {					\
280      _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
281      return;								\
282   }									\
283} while (0)
284
285/*@}*/
286
287
288/**
289 * Checks if the context is for Desktop GL (Compatibility or Core)
290 */
291static inline GLboolean
292_mesa_is_desktop_gl(const struct gl_context *ctx)
293{
294   return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
295}
296
297
298/**
299 * Checks if the context is for any GLES version
300 */
301static inline GLboolean
302_mesa_is_gles(const struct gl_context *ctx)
303{
304   return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
305}
306
307
308/**
309 * Checks if the context is for GLES 3.x
310 */
311static inline GLboolean
312_mesa_is_gles3(const struct gl_context *ctx)
313{
314   return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
315}
316
317
318/**
319 * Checks if the context supports geometry shaders.
320 */
321static inline GLboolean
322_mesa_has_geometry_shaders(const struct gl_context *ctx)
323{
324   return _mesa_is_desktop_gl(ctx) &&
325      (ctx->Version >= 32 || ctx->Extensions.ARB_geometry_shader4);
326}
327
328
329#ifdef __cplusplus
330}
331#endif
332
333
334#endif /* CONTEXT_H */
335