context.h revision cdc920a0
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5.1 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file context.h 28 * Mesa context and visual-related functions. 29 * 30 * There are three large Mesa data types/classes which are meant to be 31 * used by device drivers: 32 * - GLcontext: this contains the Mesa rendering state 33 * - GLvisual: this describes the color buffer (RGB vs. ci), whether or not 34 * there's a depth buffer, stencil buffer, etc. 35 * - GLframebuffer: contains pointers to the depth buffer, stencil buffer, 36 * accum buffer and alpha buffers. 37 * 38 * These types should be encapsulated by corresponding device driver 39 * data types. See xmesa.h and xmesaP.h for an example. 40 * 41 * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes 42 * which the device driver must derive from. 43 * 44 * The following functions create and destroy these data types. 45 */ 46 47 48#ifndef CONTEXT_H 49#define CONTEXT_H 50 51 52#include "imports.h" 53#include "mtypes.h" 54 55 56struct _glapi_table; 57 58 59/** \name Visual-related functions */ 60/*@{*/ 61 62extern GLvisual * 63_mesa_create_visual( GLboolean dbFlag, 64 GLboolean stereoFlag, 65 GLint redBits, 66 GLint greenBits, 67 GLint blueBits, 68 GLint alphaBits, 69 GLint depthBits, 70 GLint stencilBits, 71 GLint accumRedBits, 72 GLint accumGreenBits, 73 GLint accumBlueBits, 74 GLint accumAlphaBits, 75 GLint numSamples ); 76 77extern GLboolean 78_mesa_initialize_visual( GLvisual *v, 79 GLboolean dbFlag, 80 GLboolean stereoFlag, 81 GLint redBits, 82 GLint greenBits, 83 GLint blueBits, 84 GLint alphaBits, 85 GLint depthBits, 86 GLint stencilBits, 87 GLint accumRedBits, 88 GLint accumGreenBits, 89 GLint accumBlueBits, 90 GLint accumAlphaBits, 91 GLint numSamples ); 92 93extern void 94_mesa_destroy_visual( GLvisual *vis ); 95 96/*@}*/ 97 98 99/** \name Context-related functions */ 100/*@{*/ 101 102extern GLcontext * 103_mesa_create_context( const GLvisual *visual, 104 GLcontext *share_list, 105 const struct dd_function_table *driverFunctions, 106 void *driverContext ); 107 108extern GLboolean 109_mesa_initialize_context( GLcontext *ctx, 110 const GLvisual *visual, 111 GLcontext *share_list, 112 const struct dd_function_table *driverFunctions, 113 void *driverContext ); 114 115extern void 116_mesa_initialize_context_extra(GLcontext *ctx); 117 118extern void 119_mesa_free_context_data( GLcontext *ctx ); 120 121extern void 122_mesa_destroy_context( GLcontext *ctx ); 123 124 125extern void 126_mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask); 127 128 129extern void 130_mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height); 131 132extern GLboolean 133_mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer, 134 GLframebuffer *readBuffer ); 135 136extern GLboolean 137_mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare); 138 139extern GLcontext * 140_mesa_get_current_context(void); 141 142/*@}*/ 143 144 145extern void 146_mesa_notifySwapBuffers(__GLcontext *gc); 147 148 149extern struct _glapi_table * 150_mesa_get_dispatch(GLcontext *ctx); 151 152 153void 154_mesa_set_mvp_with_dp4( GLcontext *ctx, 155 GLboolean flag ); 156 157 158extern GLboolean 159_mesa_valid_to_render(GLcontext *ctx, const char *where); 160 161 162 163/** \name Miscellaneous */ 164/*@{*/ 165 166extern void 167_mesa_record_error( GLcontext *ctx, GLenum error ); 168 169 170extern void 171_mesa_finish(GLcontext *ctx); 172 173extern void 174_mesa_flush(GLcontext *ctx); 175 176 177extern void GLAPIENTRY 178_mesa_Finish( void ); 179 180extern void GLAPIENTRY 181_mesa_Flush( void ); 182 183/*@}*/ 184 185 186/** 187 * \name Macros for flushing buffered rendering commands before state changes, 188 * checking if inside glBegin/glEnd, etc. 189 */ 190/*@{*/ 191 192/** 193 * Flush vertices. 194 * 195 * \param ctx GL context. 196 * \param newstate new state. 197 * 198 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, 199 * and calls dd_function_table::FlushVertices if so. Marks 200 * __GLcontextRec::NewState with \p newstate. 201 */ 202#define FLUSH_VERTICES(ctx, newstate) \ 203do { \ 204 if (MESA_VERBOSE & VERBOSE_STATE) \ 205 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ 206 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ 207 ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \ 208 ctx->NewState |= newstate; \ 209} while (0) 210 211/** 212 * Flush current state. 213 * 214 * \param ctx GL context. 215 * \param newstate new state. 216 * 217 * Checks if dd_function_table::NeedFlush is marked to flush current state, 218 * and calls dd_function_table::FlushVertices if so. Marks 219 * __GLcontextRec::NewState with \p newstate. 220 */ 221#define FLUSH_CURRENT(ctx, newstate) \ 222do { \ 223 if (MESA_VERBOSE & VERBOSE_STATE) \ 224 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ 225 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ 226 ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ 227 ctx->NewState |= newstate; \ 228} while (0) 229 230/** 231 * Macro to assert that the API call was made outside the 232 * glBegin()/glEnd() pair, with return value. 233 * 234 * \param ctx GL context. 235 * \param retval value to return value in case the assertion fails. 236 */ 237#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ 238do { \ 239 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ 240 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 241 return retval; \ 242 } \ 243} while (0) 244 245/** 246 * Macro to assert that the API call was made outside the 247 * glBegin()/glEnd() pair. 248 * 249 * \param ctx GL context. 250 */ 251#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ 252do { \ 253 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ 254 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 255 return; \ 256 } \ 257} while (0) 258 259/** 260 * Macro to assert that the API call was made outside the 261 * glBegin()/glEnd() pair and flush the vertices. 262 * 263 * \param ctx GL context. 264 */ 265#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \ 266do { \ 267 ASSERT_OUTSIDE_BEGIN_END(ctx); \ 268 FLUSH_VERTICES(ctx, 0); \ 269} while (0) 270 271/** 272 * Macro to assert that the API call was made outside the 273 * glBegin()/glEnd() pair and flush the vertices, with return value. 274 * 275 * \param ctx GL context. 276 * \param retval value to return value in case the assertion fails. 277 */ 278#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \ 279do { \ 280 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \ 281 FLUSH_VERTICES(ctx, 0); \ 282} while (0) 283 284/*@}*/ 285 286 287 288/** 289 * Is the secondary color needed? 290 */ 291#define NEED_SECONDARY_COLOR(CTX) \ 292 (((CTX)->Light.Enabled && \ 293 (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \ 294 || (CTX)->Fog.ColorSumEnabled \ 295 || ((CTX)->VertexProgram._Current && \ 296 ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \ 297 ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \ 298 || ((CTX)->FragmentProgram._Current && \ 299 ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \ 300 ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \ 301 ) 302 303 304/** 305 * Is RGBA LogicOp enabled? 306 */ 307#define RGBA_LOGICOP_ENABLED(CTX) \ 308 ((CTX)->Color.ColorLogicOpEnabled || \ 309 ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP)) 310 311 312#endif /* CONTEXT_H */ 313