17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
4c1f859d4Smrg * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg
267117f1b4Smrg#include "glheader.h"
277ec681f3Smrg
287117f1b4Smrg#include "context.h"
297117f1b4Smrg#include "depth.h"
307117f1b4Smrg#include "enums.h"
317117f1b4Smrg#include "macros.h"
327117f1b4Smrg#include "mtypes.h"
337ec681f3Smrg#include "state.h"
347117f1b4Smrg
357117f1b4Smrg
367117f1b4Smrg/**********************************************************************/
377117f1b4Smrg/*****                          API Functions                     *****/
387117f1b4Smrg/**********************************************************************/
397117f1b4Smrg
407117f1b4Smrg
417117f1b4Smrg
427117f1b4Smrgvoid GLAPIENTRY
437117f1b4Smrg_mesa_ClearDepth( GLclampd depth )
447117f1b4Smrg{
457117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
467117f1b4Smrg
473464ebd5Sriastradh   if (MESA_VERBOSE & VERBOSE_API)
483464ebd5Sriastradh      _mesa_debug(ctx, "glClearDepth(%f)\n", depth);
493464ebd5Sriastradh
507ec681f3Smrg   ctx->PopAttribState |= GL_DEPTH_BUFFER_BIT;
51af69d88dSmrg   ctx->Depth.Clear = CLAMP( depth, 0.0, 1.0 );
527117f1b4Smrg}
537117f1b4Smrg
547117f1b4Smrg
553464ebd5Sriastradhvoid GLAPIENTRY
563464ebd5Sriastradh_mesa_ClearDepthf( GLclampf depth )
573464ebd5Sriastradh{
583464ebd5Sriastradh   _mesa_ClearDepth(depth);
593464ebd5Sriastradh}
603464ebd5Sriastradh
617117f1b4Smrg
6201e04c3fSmrgstatic ALWAYS_INLINE void
6301e04c3fSmrgdepth_func(struct gl_context *ctx, GLenum func, bool no_error)
647117f1b4Smrg{
657117f1b4Smrg   if (ctx->Depth.Func == func)
667117f1b4Smrg      return;
677117f1b4Smrg
6801e04c3fSmrg   if (!no_error) {
6901e04c3fSmrg      switch (func) {
7001e04c3fSmrg      case GL_LESS:    /* (default) pass if incoming z < stored z */
7101e04c3fSmrg      case GL_GEQUAL:
7201e04c3fSmrg      case GL_LEQUAL:
7301e04c3fSmrg      case GL_GREATER:
7401e04c3fSmrg      case GL_NOTEQUAL:
7501e04c3fSmrg      case GL_EQUAL:
7601e04c3fSmrg      case GL_ALWAYS:
7701e04c3fSmrg      case GL_NEVER:
7801e04c3fSmrg         break;
7901e04c3fSmrg      default:
8001e04c3fSmrg         _mesa_error(ctx, GL_INVALID_ENUM, "glDepth.Func");
8101e04c3fSmrg         return;
8201e04c3fSmrg      }
8301e04c3fSmrg   }
8401e04c3fSmrg
857ec681f3Smrg   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH,
867ec681f3Smrg                  GL_DEPTH_BUFFER_BIT);
8701e04c3fSmrg   ctx->NewDriverState |= ctx->DriverFlags.NewDepth;
887117f1b4Smrg   ctx->Depth.Func = func;
897ec681f3Smrg   _mesa_update_allow_draw_out_of_order(ctx);
907117f1b4Smrg
917117f1b4Smrg   if (ctx->Driver.DepthFunc)
9201e04c3fSmrg      ctx->Driver.DepthFunc(ctx, func);
9301e04c3fSmrg}
9401e04c3fSmrg
9501e04c3fSmrg
9601e04c3fSmrgvoid GLAPIENTRY
9701e04c3fSmrg_mesa_DepthFunc_no_error(GLenum func)
9801e04c3fSmrg{
9901e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
10001e04c3fSmrg   depth_func(ctx, func, true);
10101e04c3fSmrg}
10201e04c3fSmrg
10301e04c3fSmrg
10401e04c3fSmrgvoid GLAPIENTRY
10501e04c3fSmrg_mesa_DepthFunc(GLenum func)
10601e04c3fSmrg{
10701e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
10801e04c3fSmrg
10901e04c3fSmrg   if (MESA_VERBOSE & VERBOSE_API)
11001e04c3fSmrg      _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_enum_to_string(func));
11101e04c3fSmrg
11201e04c3fSmrg   depth_func(ctx, func, false);
1137117f1b4Smrg}
1147117f1b4Smrg
1157117f1b4Smrg
1167117f1b4Smrg
1177117f1b4Smrgvoid GLAPIENTRY
1187117f1b4Smrg_mesa_DepthMask( GLboolean flag )
1197117f1b4Smrg{
1207117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
1217117f1b4Smrg
1224a49301eSmrg   if (MESA_VERBOSE & VERBOSE_API)
1237117f1b4Smrg      _mesa_debug(ctx, "glDepthMask %d\n", flag);
1247117f1b4Smrg
1257117f1b4Smrg   /*
1267117f1b4Smrg    * GL_TRUE indicates depth buffer writing is enabled (default)
1277117f1b4Smrg    * GL_FALSE indicates depth buffer writing is disabled
1287117f1b4Smrg    */
1297117f1b4Smrg   if (ctx->Depth.Mask == flag)
1307117f1b4Smrg      return;
1317117f1b4Smrg
1327ec681f3Smrg   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH,
1337ec681f3Smrg                  GL_DEPTH_BUFFER_BIT);
13401e04c3fSmrg   ctx->NewDriverState |= ctx->DriverFlags.NewDepth;
1357117f1b4Smrg   ctx->Depth.Mask = flag;
1367ec681f3Smrg   _mesa_update_allow_draw_out_of_order(ctx);
1377117f1b4Smrg
1387117f1b4Smrg   if (ctx->Driver.DepthMask)
1397117f1b4Smrg      ctx->Driver.DepthMask( ctx, flag );
1407117f1b4Smrg}
1417117f1b4Smrg
1427117f1b4Smrg
1437117f1b4Smrg
1447117f1b4Smrg/**
1457117f1b4Smrg * Specified by the GL_EXT_depth_bounds_test extension.
1467117f1b4Smrg */
1477117f1b4Smrgvoid GLAPIENTRY
1487117f1b4Smrg_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
1497117f1b4Smrg{
1507117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
1517117f1b4Smrg
1523464ebd5Sriastradh   if (MESA_VERBOSE & VERBOSE_API)
1533464ebd5Sriastradh      _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax);
1543464ebd5Sriastradh
1557117f1b4Smrg   if (zmin > zmax) {
1567117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glDepthBoundsEXT(zmin > zmax)");
1577117f1b4Smrg      return;
1587117f1b4Smrg   }
1597117f1b4Smrg
1607ec681f3Smrg   zmin = SATURATE(zmin);
1617ec681f3Smrg   zmax = SATURATE(zmax);
1627117f1b4Smrg
1637117f1b4Smrg   if (ctx->Depth.BoundsMin == zmin && ctx->Depth.BoundsMax == zmax)
1647117f1b4Smrg      return;
1657117f1b4Smrg
1667ec681f3Smrg   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH,
1677ec681f3Smrg                  GL_DEPTH_BUFFER_BIT);
16801e04c3fSmrg   ctx->NewDriverState |= ctx->DriverFlags.NewDepth;
1697ec681f3Smrg   ctx->Depth.BoundsMin = zmin;
1707ec681f3Smrg   ctx->Depth.BoundsMax = zmax;
1717117f1b4Smrg}
1727117f1b4Smrg
1737117f1b4Smrg
1747117f1b4Smrg/**********************************************************************/
1757117f1b4Smrg/*****                      Initialization                        *****/
1767117f1b4Smrg/**********************************************************************/
1777117f1b4Smrg
1787117f1b4Smrg
1797117f1b4Smrg/**
1807117f1b4Smrg * Initialize the depth buffer attribute group in the given context.
1817117f1b4Smrg */
182c1f859d4Smrgvoid
1833464ebd5Sriastradh_mesa_init_depth(struct gl_context *ctx)
1847117f1b4Smrg{
1857117f1b4Smrg   ctx->Depth.Test = GL_FALSE;
1867117f1b4Smrg   ctx->Depth.Clear = 1.0;
1877117f1b4Smrg   ctx->Depth.Func = GL_LESS;
1887117f1b4Smrg   ctx->Depth.Mask = GL_TRUE;
1897117f1b4Smrg}
190