polygon.c revision 7117f1b4
17117f1b4Smrg/** 27117f1b4Smrg * \file polygon.c 37117f1b4Smrg * Polygon operations. 47117f1b4Smrg */ 57117f1b4Smrg 67117f1b4Smrg/* 77117f1b4Smrg * Mesa 3-D graphics library 87117f1b4Smrg * Version: 6.5.1 97117f1b4Smrg * 107117f1b4Smrg * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 117117f1b4Smrg * 127117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 137117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 147117f1b4Smrg * to deal in the Software without restriction, including without limitation 157117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 167117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 177117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 187117f1b4Smrg * 197117f1b4Smrg * The above copyright notice and this permission notice shall be included 207117f1b4Smrg * in all copies or substantial portions of the Software. 217117f1b4Smrg * 227117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 237117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 247117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 257117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 267117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 277117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 287117f1b4Smrg */ 297117f1b4Smrg 307117f1b4Smrg 317117f1b4Smrg#include "glheader.h" 327117f1b4Smrg#include "imports.h" 337117f1b4Smrg#include "bufferobj.h" 347117f1b4Smrg#include "context.h" 357117f1b4Smrg#include "image.h" 367117f1b4Smrg#include "enums.h" 377117f1b4Smrg#include "macros.h" 387117f1b4Smrg#include "polygon.h" 397117f1b4Smrg#include "mtypes.h" 407117f1b4Smrg 417117f1b4Smrg 427117f1b4Smrg/** 437117f1b4Smrg * Specify whether to cull front- or back-facing facets. 447117f1b4Smrg * 457117f1b4Smrg * \param mode culling mode. 467117f1b4Smrg * 477117f1b4Smrg * \sa glCullFace(). 487117f1b4Smrg * 497117f1b4Smrg * Verifies the parameter and updates gl_polygon_attrib::CullFaceMode. On 507117f1b4Smrg * change, flushes the vertices and notifies the driver via 517117f1b4Smrg * the dd_function_table::CullFace callback. 527117f1b4Smrg */ 537117f1b4Smrgvoid GLAPIENTRY 547117f1b4Smrg_mesa_CullFace( GLenum mode ) 557117f1b4Smrg{ 567117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 577117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 587117f1b4Smrg 597117f1b4Smrg if (MESA_VERBOSE&VERBOSE_API) 607117f1b4Smrg _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode)); 617117f1b4Smrg 627117f1b4Smrg if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { 637117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" ); 647117f1b4Smrg return; 657117f1b4Smrg } 667117f1b4Smrg 677117f1b4Smrg if (ctx->Polygon.CullFaceMode == mode) 687117f1b4Smrg return; 697117f1b4Smrg 707117f1b4Smrg FLUSH_VERTICES(ctx, _NEW_POLYGON); 717117f1b4Smrg ctx->Polygon.CullFaceMode = mode; 727117f1b4Smrg 737117f1b4Smrg if (ctx->Driver.CullFace) 747117f1b4Smrg ctx->Driver.CullFace( ctx, mode ); 757117f1b4Smrg} 767117f1b4Smrg 777117f1b4Smrg 787117f1b4Smrg/** 797117f1b4Smrg * Define front- and back-facing 807117f1b4Smrg * 817117f1b4Smrg * \param mode orientation of front-facing polygons. 827117f1b4Smrg * 837117f1b4Smrg * \sa glFrontFace(). 847117f1b4Smrg * 857117f1b4Smrg * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change 867117f1b4Smrg * flushes the vertices and notifies the driver via 877117f1b4Smrg * the dd_function_table::FrontFace callback. 887117f1b4Smrg */ 897117f1b4Smrgvoid GLAPIENTRY 907117f1b4Smrg_mesa_FrontFace( GLenum mode ) 917117f1b4Smrg{ 927117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 937117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 947117f1b4Smrg 957117f1b4Smrg if (MESA_VERBOSE&VERBOSE_API) 967117f1b4Smrg _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode)); 977117f1b4Smrg 987117f1b4Smrg if (mode!=GL_CW && mode!=GL_CCW) { 997117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" ); 1007117f1b4Smrg return; 1017117f1b4Smrg } 1027117f1b4Smrg 1037117f1b4Smrg if (ctx->Polygon.FrontFace == mode) 1047117f1b4Smrg return; 1057117f1b4Smrg 1067117f1b4Smrg FLUSH_VERTICES(ctx, _NEW_POLYGON); 1077117f1b4Smrg ctx->Polygon.FrontFace = mode; 1087117f1b4Smrg 1097117f1b4Smrg ctx->Polygon._FrontBit = (GLboolean) (mode == GL_CW); 1107117f1b4Smrg 1117117f1b4Smrg if (ctx->Driver.FrontFace) 1127117f1b4Smrg ctx->Driver.FrontFace( ctx, mode ); 1137117f1b4Smrg} 1147117f1b4Smrg 1157117f1b4Smrg 1167117f1b4Smrg/** 1177117f1b4Smrg * Set the polygon rasterization mode. 1187117f1b4Smrg * 1197117f1b4Smrg * \param face the polygons which \p mode applies to. 1207117f1b4Smrg * \param mode how polygons should be rasterized. 1217117f1b4Smrg * 1227117f1b4Smrg * \sa glPolygonMode(). 1237117f1b4Smrg * 1247117f1b4Smrg * Verifies the parameters and updates gl_polygon_attrib::FrontMode and 1257117f1b4Smrg * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the 1267117f1b4Smrg * driver via the dd_function_table::PolygonMode callback. 1277117f1b4Smrg */ 1287117f1b4Smrgvoid GLAPIENTRY 1297117f1b4Smrg_mesa_PolygonMode( GLenum face, GLenum mode ) 1307117f1b4Smrg{ 1317117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 1327117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 1337117f1b4Smrg 1347117f1b4Smrg if (MESA_VERBOSE&VERBOSE_API) 1357117f1b4Smrg _mesa_debug(ctx, "glPolygonMode %s %s\n", 1367117f1b4Smrg _mesa_lookup_enum_by_nr(face), 1377117f1b4Smrg _mesa_lookup_enum_by_nr(mode)); 1387117f1b4Smrg 1397117f1b4Smrg if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) { 1407117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" ); 1417117f1b4Smrg return; 1427117f1b4Smrg } 1437117f1b4Smrg 1447117f1b4Smrg switch (face) { 1457117f1b4Smrg case GL_FRONT: 1467117f1b4Smrg if (ctx->Polygon.FrontMode == mode) 1477117f1b4Smrg return; 1487117f1b4Smrg FLUSH_VERTICES(ctx, _NEW_POLYGON); 1497117f1b4Smrg ctx->Polygon.FrontMode = mode; 1507117f1b4Smrg break; 1517117f1b4Smrg case GL_FRONT_AND_BACK: 1527117f1b4Smrg if (ctx->Polygon.FrontMode == mode && 1537117f1b4Smrg ctx->Polygon.BackMode == mode) 1547117f1b4Smrg return; 1557117f1b4Smrg FLUSH_VERTICES(ctx, _NEW_POLYGON); 1567117f1b4Smrg ctx->Polygon.FrontMode = mode; 1577117f1b4Smrg ctx->Polygon.BackMode = mode; 1587117f1b4Smrg break; 1597117f1b4Smrg case GL_BACK: 1607117f1b4Smrg if (ctx->Polygon.BackMode == mode) 1617117f1b4Smrg return; 1627117f1b4Smrg FLUSH_VERTICES(ctx, _NEW_POLYGON); 1637117f1b4Smrg ctx->Polygon.BackMode = mode; 1647117f1b4Smrg break; 1657117f1b4Smrg default: 1667117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" ); 1677117f1b4Smrg return; 1687117f1b4Smrg } 1697117f1b4Smrg 1707117f1b4Smrg if (ctx->Polygon.FrontMode == GL_FILL && ctx->Polygon.BackMode == GL_FILL) 1717117f1b4Smrg ctx->_TriangleCaps &= ~DD_TRI_UNFILLED; 1727117f1b4Smrg else 1737117f1b4Smrg ctx->_TriangleCaps |= DD_TRI_UNFILLED; 1747117f1b4Smrg 1757117f1b4Smrg if (ctx->Driver.PolygonMode) 1767117f1b4Smrg ctx->Driver.PolygonMode(ctx, face, mode); 1777117f1b4Smrg} 1787117f1b4Smrg 1797117f1b4Smrg#if _HAVE_FULL_GL 1807117f1b4Smrg 1817117f1b4Smrg 1827117f1b4Smrg/** 1837117f1b4Smrg * This routine updates the ctx->Polygon.Stipple state. 1847117f1b4Smrg * If we're getting the stipple data from a PBO, we map the buffer 1857117f1b4Smrg * in order to access the data. 1867117f1b4Smrg * In any case, we obey the current pixel unpacking parameters when fetching 1877117f1b4Smrg * the stipple data. 1887117f1b4Smrg * 1897117f1b4Smrg * In the future, this routine should be used as a fallback, called via 1907117f1b4Smrg * ctx->Driver.PolygonStipple(). We'll have to update all the DRI drivers 1917117f1b4Smrg * too. 1927117f1b4Smrg */ 1937117f1b4Smrgvoid 1947117f1b4Smrg_mesa_polygon_stipple(GLcontext *ctx, const GLubyte *pattern) 1957117f1b4Smrg{ 1967117f1b4Smrg if (ctx->Unpack.BufferObj->Name) { 1977117f1b4Smrg /* Get/unpack the stipple pattern from a PBO */ 1987117f1b4Smrg GLubyte *buf; 1997117f1b4Smrg if (!_mesa_validate_pbo_access(2, &ctx->Unpack, 32, 32, 1, 2007117f1b4Smrg GL_COLOR_INDEX, GL_BITMAP, pattern)) { 2017117f1b4Smrg _mesa_error(ctx, GL_INVALID_OPERATION, 2027117f1b4Smrg "glPolygonStipple(bad PBO access)"); 2037117f1b4Smrg return; 2047117f1b4Smrg } 2057117f1b4Smrg buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 2067117f1b4Smrg GL_READ_ONLY_ARB, 2077117f1b4Smrg ctx->Unpack.BufferObj); 2087117f1b4Smrg if (!buf) { 2097117f1b4Smrg _mesa_error(ctx, GL_INVALID_OPERATION, 2107117f1b4Smrg "glPolygonStipple(PBO mapped)"); 2117117f1b4Smrg return; 2127117f1b4Smrg } 2137117f1b4Smrg buf = ADD_POINTERS(buf, pattern); 2147117f1b4Smrg _mesa_unpack_polygon_stipple(buf, ctx->PolygonStipple, &ctx->Unpack); 2157117f1b4Smrg ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 2167117f1b4Smrg ctx->Unpack.BufferObj); 2177117f1b4Smrg } 2187117f1b4Smrg else { 2197117f1b4Smrg /* Get/unpack the stipple pattern from user memory */ 2207117f1b4Smrg _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack); 2217117f1b4Smrg } 2227117f1b4Smrg} 2237117f1b4Smrg 2247117f1b4Smrg 2257117f1b4Smrg/** 2267117f1b4Smrg * Called by glPolygonStipple. 2277117f1b4Smrg */ 2287117f1b4Smrgvoid GLAPIENTRY 2297117f1b4Smrg_mesa_PolygonStipple( const GLubyte *pattern ) 2307117f1b4Smrg{ 2317117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 2327117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 2337117f1b4Smrg 2347117f1b4Smrg if (MESA_VERBOSE&VERBOSE_API) 2357117f1b4Smrg _mesa_debug(ctx, "glPolygonStipple\n"); 2367117f1b4Smrg 2377117f1b4Smrg FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE); 2387117f1b4Smrg 2397117f1b4Smrg _mesa_polygon_stipple(ctx, pattern); 2407117f1b4Smrg 2417117f1b4Smrg if (ctx->Driver.PolygonStipple) 2427117f1b4Smrg ctx->Driver.PolygonStipple(ctx, pattern); 2437117f1b4Smrg} 2447117f1b4Smrg 2457117f1b4Smrg 2467117f1b4Smrg/** 2477117f1b4Smrg * Called by glPolygonStipple. 2487117f1b4Smrg */ 2497117f1b4Smrgvoid GLAPIENTRY 2507117f1b4Smrg_mesa_GetPolygonStipple( GLubyte *dest ) 2517117f1b4Smrg{ 2527117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 2537117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 2547117f1b4Smrg 2557117f1b4Smrg if (MESA_VERBOSE&VERBOSE_API) 2567117f1b4Smrg _mesa_debug(ctx, "glGetPolygonStipple\n"); 2577117f1b4Smrg 2587117f1b4Smrg /* XXX someday we may put this code into a separate function and call 2597117f1b4Smrg * it with ctx->Driver.GetPolygonStipple(). 2607117f1b4Smrg */ 2617117f1b4Smrg if (ctx->Pack.BufferObj->Name) { 2627117f1b4Smrg /* Put/pack the stipple pattern into a PBO */ 2637117f1b4Smrg GLubyte *buf; 2647117f1b4Smrg if (!_mesa_validate_pbo_access(2, &ctx->Pack, 32, 32, 1, 2657117f1b4Smrg GL_COLOR_INDEX, GL_BITMAP, dest)) { 2667117f1b4Smrg _mesa_error(ctx, GL_INVALID_OPERATION, 2677117f1b4Smrg "glGetPolygonStipple(bad PBO access)"); 2687117f1b4Smrg return; 2697117f1b4Smrg } 2707117f1b4Smrg buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 2717117f1b4Smrg GL_WRITE_ONLY_ARB, 2727117f1b4Smrg ctx->Pack.BufferObj); 2737117f1b4Smrg if (!buf) { 2747117f1b4Smrg _mesa_error(ctx, GL_INVALID_OPERATION, 2757117f1b4Smrg "glGetPolygonStipple(PBO mapped)"); 2767117f1b4Smrg return; 2777117f1b4Smrg } 2787117f1b4Smrg buf = ADD_POINTERS(buf, dest); 2797117f1b4Smrg _mesa_pack_polygon_stipple(ctx->PolygonStipple, buf, &ctx->Pack); 2807117f1b4Smrg ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 2817117f1b4Smrg ctx->Pack.BufferObj); 2827117f1b4Smrg } 2837117f1b4Smrg else { 2847117f1b4Smrg /* Put/pack the stipple pattern into user memory */ 2857117f1b4Smrg _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack); 2867117f1b4Smrg } 2877117f1b4Smrg} 2887117f1b4Smrg 2897117f1b4Smrg 2907117f1b4Smrgvoid GLAPIENTRY 2917117f1b4Smrg_mesa_PolygonOffset( GLfloat factor, GLfloat units ) 2927117f1b4Smrg{ 2937117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 2947117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 2957117f1b4Smrg 2967117f1b4Smrg if (MESA_VERBOSE&VERBOSE_API) 2977117f1b4Smrg _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); 2987117f1b4Smrg 2997117f1b4Smrg if (ctx->Polygon.OffsetFactor == factor && 3007117f1b4Smrg ctx->Polygon.OffsetUnits == units) 3017117f1b4Smrg return; 3027117f1b4Smrg 3037117f1b4Smrg FLUSH_VERTICES(ctx, _NEW_POLYGON); 3047117f1b4Smrg ctx->Polygon.OffsetFactor = factor; 3057117f1b4Smrg ctx->Polygon.OffsetUnits = units; 3067117f1b4Smrg 3077117f1b4Smrg if (ctx->Driver.PolygonOffset) 3087117f1b4Smrg ctx->Driver.PolygonOffset( ctx, factor, units ); 3097117f1b4Smrg} 3107117f1b4Smrg 3117117f1b4Smrg 3127117f1b4Smrgvoid GLAPIENTRY 3137117f1b4Smrg_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) 3147117f1b4Smrg{ 3157117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 3167117f1b4Smrg /* XXX mult by DepthMaxF here??? */ 3177117f1b4Smrg _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF ); 3187117f1b4Smrg} 3197117f1b4Smrg 3207117f1b4Smrg#endif 3217117f1b4Smrg 3227117f1b4Smrg 3237117f1b4Smrg/**********************************************************************/ 3247117f1b4Smrg/** \name Initialization */ 3257117f1b4Smrg/*@{*/ 3267117f1b4Smrg 3277117f1b4Smrg/** 3287117f1b4Smrg * Initialize the context polygon state. 3297117f1b4Smrg * 3307117f1b4Smrg * \param ctx GL context. 3317117f1b4Smrg * 3327117f1b4Smrg * Initializes __GLcontextRec::Polygon and __GLcontextRec::PolygonStipple 3337117f1b4Smrg * attribute groups. 3347117f1b4Smrg */ 3357117f1b4Smrgvoid _mesa_init_polygon( GLcontext * ctx ) 3367117f1b4Smrg{ 3377117f1b4Smrg /* Polygon group */ 3387117f1b4Smrg ctx->Polygon.CullFlag = GL_FALSE; 3397117f1b4Smrg ctx->Polygon.CullFaceMode = GL_BACK; 3407117f1b4Smrg ctx->Polygon.FrontFace = GL_CCW; 3417117f1b4Smrg ctx->Polygon._FrontBit = 0; 3427117f1b4Smrg ctx->Polygon.FrontMode = GL_FILL; 3437117f1b4Smrg ctx->Polygon.BackMode = GL_FILL; 3447117f1b4Smrg ctx->Polygon.SmoothFlag = GL_FALSE; 3457117f1b4Smrg ctx->Polygon.StippleFlag = GL_FALSE; 3467117f1b4Smrg ctx->Polygon.OffsetFactor = 0.0F; 3477117f1b4Smrg ctx->Polygon.OffsetUnits = 0.0F; 3487117f1b4Smrg ctx->Polygon.OffsetPoint = GL_FALSE; 3497117f1b4Smrg ctx->Polygon.OffsetLine = GL_FALSE; 3507117f1b4Smrg ctx->Polygon.OffsetFill = GL_FALSE; 3517117f1b4Smrg 3527117f1b4Smrg 3537117f1b4Smrg /* Polygon Stipple group */ 3547117f1b4Smrg MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) ); 3557117f1b4Smrg} 3567117f1b4Smrg 3577117f1b4Smrg/*@}*/ 358