teximage.c revision b9abf16e
17117f1b4Smrg/*
2af69d88dSmrg * Mesa 3-D graphics library
37117f1b4Smrg *
47117f1b4Smrg * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
54a49301eSmrg * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
67117f1b4Smrg *
77117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
87117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
97117f1b4Smrg * to deal in the Software without restriction, including without limitation
107117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
117117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
127117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
137117f1b4Smrg *
147117f1b4Smrg * The above copyright notice and this permission notice shall be included
157117f1b4Smrg * in all copies or substantial portions of the Software.
167117f1b4Smrg *
177117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
187117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
197117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
247117f1b4Smrg */
257117f1b4Smrg
267117f1b4Smrg
277117f1b4Smrg/**
287117f1b4Smrg * \file teximage.c
297117f1b4Smrg * Texture image-related functions.
307117f1b4Smrg */
317117f1b4Smrg
32af69d88dSmrg#include <stdbool.h>
337117f1b4Smrg#include "glheader.h"
347117f1b4Smrg#include "bufferobj.h"
357117f1b4Smrg#include "context.h"
364a49301eSmrg#include "enums.h"
377117f1b4Smrg#include "fbobject.h"
387117f1b4Smrg#include "framebuffer.h"
394a49301eSmrg#include "hash.h"
407117f1b4Smrg#include "image.h"
417117f1b4Smrg#include "imports.h"
427117f1b4Smrg#include "macros.h"
4301e04c3fSmrg#include "mipmap.h"
44af69d88dSmrg#include "multisample.h"
45af69d88dSmrg#include "pixelstore.h"
467117f1b4Smrg#include "state.h"
477117f1b4Smrg#include "texcompress.h"
48af69d88dSmrg#include "texcompress_cpal.h"
497117f1b4Smrg#include "teximage.h"
50af69d88dSmrg#include "texobj.h"
517117f1b4Smrg#include "texstate.h"
52af69d88dSmrg#include "texstorage.h"
53af69d88dSmrg#include "textureview.h"
547117f1b4Smrg#include "mtypes.h"
55af69d88dSmrg#include "glformats.h"
56af69d88dSmrg#include "texstore.h"
5701e04c3fSmrg#include "pbo.h"
587117f1b4Smrg
597117f1b4Smrg
60c1f859d4Smrg/**
61c1f859d4Smrg * State changes which we care about for glCopyTex[Sub]Image() calls.
62c1f859d4Smrg * In particular, we care about pixel transfer state and buffer state
63c1f859d4Smrg * (such as glReadBuffer to make sure we read from the right renderbuffer).
64c1f859d4Smrg */
653464ebd5Sriastradh#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
66c1f859d4Smrg
677117f1b4Smrg/**
6801e04c3fSmrg * Returns a corresponding internal floating point format for a given base
6901e04c3fSmrg * format as specifed by OES_texture_float. In case of GL_FLOAT, the internal
7001e04c3fSmrg * format needs to be a 32 bit component and in case of GL_HALF_FLOAT_OES it
7101e04c3fSmrg * needs to be a 16 bit component.
727117f1b4Smrg *
7301e04c3fSmrg * For example, given base format GL_RGBA, type GL_FLOAT return GL_RGBA32F_ARB.
747117f1b4Smrg */
7501e04c3fSmrgstatic GLenum
7601e04c3fSmrgadjust_for_oes_float_texture(const struct gl_context *ctx,
7701e04c3fSmrg                             GLenum format, GLenum type)
787117f1b4Smrg{
7901e04c3fSmrg   switch (type) {
8001e04c3fSmrg   case GL_FLOAT:
8101e04c3fSmrg      if (ctx->Extensions.OES_texture_float) {
8201e04c3fSmrg         switch (format) {
8301e04c3fSmrg         case GL_RGBA:
8401e04c3fSmrg            return GL_RGBA32F;
8501e04c3fSmrg         case GL_RGB:
8601e04c3fSmrg            return GL_RGB32F;
8701e04c3fSmrg         case GL_ALPHA:
8801e04c3fSmrg            return GL_ALPHA32F_ARB;
8901e04c3fSmrg         case GL_LUMINANCE:
9001e04c3fSmrg            return GL_LUMINANCE32F_ARB;
9101e04c3fSmrg         case GL_LUMINANCE_ALPHA:
9201e04c3fSmrg            return GL_LUMINANCE_ALPHA32F_ARB;
933464ebd5Sriastradh         default:
9401e04c3fSmrg            break;
9501e04c3fSmrg         }
967117f1b4Smrg      }
9701e04c3fSmrg      break;
987117f1b4Smrg
9901e04c3fSmrg   case GL_HALF_FLOAT_OES:
10001e04c3fSmrg      if (ctx->Extensions.OES_texture_half_float) {
10101e04c3fSmrg         switch (format) {
10201e04c3fSmrg         case GL_RGBA:
10301e04c3fSmrg            return GL_RGBA16F;
10401e04c3fSmrg         case GL_RGB:
10501e04c3fSmrg            return GL_RGB16F;
10601e04c3fSmrg         case GL_ALPHA:
10701e04c3fSmrg            return GL_ALPHA16F_ARB;
10801e04c3fSmrg         case GL_LUMINANCE:
10901e04c3fSmrg            return GL_LUMINANCE16F_ARB;
11001e04c3fSmrg         case GL_LUMINANCE_ALPHA:
11101e04c3fSmrg            return GL_LUMINANCE_ALPHA16F_ARB;
1127117f1b4Smrg         default:
11301e04c3fSmrg            break;
11401e04c3fSmrg         }
1157117f1b4Smrg      }
11601e04c3fSmrg      break;
1177117f1b4Smrg
1184a49301eSmrg   default:
11901e04c3fSmrg      break;
1207117f1b4Smrg   }
121af69d88dSmrg
12201e04c3fSmrg   return format;
12301e04c3fSmrg}
1247117f1b4Smrg
12501e04c3fSmrg/**
12601e04c3fSmrg * Returns a corresponding base format for a given internal floating point
12701e04c3fSmrg * format as specifed by OES_texture_float.
12801e04c3fSmrg */
12901e04c3fSmrgstatic GLenum
13001e04c3fSmrgoes_float_internal_format(const struct gl_context *ctx,
13101e04c3fSmrg                          GLenum format, GLenum type)
13201e04c3fSmrg{
13301e04c3fSmrg   switch (type) {
13401e04c3fSmrg   case GL_FLOAT:
13501e04c3fSmrg      if (ctx->Extensions.OES_texture_float) {
13601e04c3fSmrg         switch (format) {
13701e04c3fSmrg         case GL_RGBA32F:
1387117f1b4Smrg            return GL_RGBA;
13901e04c3fSmrg         case GL_RGB32F:
1407117f1b4Smrg            return GL_RGB;
1417117f1b4Smrg         case GL_ALPHA32F_ARB:
1427117f1b4Smrg            return GL_ALPHA;
1437117f1b4Smrg         case GL_LUMINANCE32F_ARB:
1447117f1b4Smrg            return GL_LUMINANCE;
1457117f1b4Smrg         case GL_LUMINANCE_ALPHA32F_ARB:
1467117f1b4Smrg            return GL_LUMINANCE_ALPHA;
1477117f1b4Smrg         default:
14801e04c3fSmrg            break;
14901e04c3fSmrg         }
1507117f1b4Smrg      }
15101e04c3fSmrg      break;
1527117f1b4Smrg
15301e04c3fSmrg   case GL_HALF_FLOAT_OES:
15401e04c3fSmrg      if (ctx->Extensions.OES_texture_half_float) {
15501e04c3fSmrg         switch (format) {
15601e04c3fSmrg         case GL_RGBA16F:
1574a49301eSmrg            return GL_RGBA;
15801e04c3fSmrg         case GL_RGB16F:
15901e04c3fSmrg            return GL_RGB;
16001e04c3fSmrg         case GL_ALPHA16F_ARB:
1613464ebd5Sriastradh            return GL_ALPHA;
16201e04c3fSmrg         case GL_LUMINANCE16F_ARB:
1633464ebd5Sriastradh            return GL_LUMINANCE;
16401e04c3fSmrg         case GL_LUMINANCE_ALPHA16F_ARB:
1653464ebd5Sriastradh            return GL_LUMINANCE_ALPHA;
1664a49301eSmrg         default:
16701e04c3fSmrg            break;
16801e04c3fSmrg         }
1693464ebd5Sriastradh      }
17001e04c3fSmrg      break;
1713464ebd5Sriastradh   }
17201e04c3fSmrg   return format;
1737117f1b4Smrg}
1747117f1b4Smrg
1757117f1b4Smrg
1767117f1b4Smrg/**
177af69d88dSmrg * Install gl_texture_image in a gl_texture_object according to the target
178af69d88dSmrg * and level parameters.
179b9abf16eSmaya *
1807117f1b4Smrg * \param tObj texture object.
1817117f1b4Smrg * \param target texture target.
1827117f1b4Smrg * \param level image level.
1837117f1b4Smrg * \param texImage texture image.
1847117f1b4Smrg */
185af69d88dSmrgstatic void
186af69d88dSmrgset_tex_image(struct gl_texture_object *tObj,
187af69d88dSmrg              GLenum target, GLint level,
188af69d88dSmrg              struct gl_texture_image *texImage)
1897117f1b4Smrg{
1904a49301eSmrg   const GLuint face = _mesa_tex_target_to_face(target);
1914a49301eSmrg
19201e04c3fSmrg   assert(tObj);
19301e04c3fSmrg   assert(texImage);
194af69d88dSmrg   if (target == GL_TEXTURE_RECTANGLE_NV || target == GL_TEXTURE_EXTERNAL_OES)
195af69d88dSmrg      assert(level == 0);
1964a49301eSmrg
1974a49301eSmrg   tObj->Image[face][level] = texImage;
1984a49301eSmrg
1997117f1b4Smrg   /* Set the 'back' pointer */
2007117f1b4Smrg   texImage->TexObject = tObj;
201af69d88dSmrg   texImage->Level = level;
202af69d88dSmrg   texImage->Face = face;
2037117f1b4Smrg}
2047117f1b4Smrg
2057117f1b4Smrg
2067117f1b4Smrg/**
207af69d88dSmrg * Free a gl_texture_image and associated data.
208af69d88dSmrg * This function is a fallback called via ctx->Driver.DeleteTextureImage().
2097117f1b4Smrg *
2104a49301eSmrg * \param texImage texture image.
2117117f1b4Smrg *
2127117f1b4Smrg * Free the texture image structure and the associated image data.
2137117f1b4Smrg */
2147117f1b4Smrgvoid
2153464ebd5Sriastradh_mesa_delete_texture_image(struct gl_context *ctx,
2163464ebd5Sriastradh                           struct gl_texture_image *texImage)
2177117f1b4Smrg{
2187117f1b4Smrg   /* Free texImage->Data and/or any other driver-specific texture
2197117f1b4Smrg    * image storage.
2207117f1b4Smrg    */
22101e04c3fSmrg   assert(ctx->Driver.FreeTextureImageBuffer);
222af69d88dSmrg   ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
223cdc920a0Smrg   free(texImage);
2247117f1b4Smrg}
2257117f1b4Smrg
2267117f1b4Smrg
2277117f1b4Smrg/**
2287117f1b4Smrg * Test if a target is a proxy target.
2297117f1b4Smrg *
2307117f1b4Smrg * \param target texture target.
2317117f1b4Smrg *
2327117f1b4Smrg * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
2337117f1b4Smrg */
2347117f1b4SmrgGLboolean
2357117f1b4Smrg_mesa_is_proxy_texture(GLenum target)
2367117f1b4Smrg{
237af69d88dSmrg   unsigned i;
238af69d88dSmrg   static const GLenum targets[] = {
239af69d88dSmrg      GL_PROXY_TEXTURE_1D,
240af69d88dSmrg      GL_PROXY_TEXTURE_2D,
241af69d88dSmrg      GL_PROXY_TEXTURE_3D,
242af69d88dSmrg      GL_PROXY_TEXTURE_CUBE_MAP,
243af69d88dSmrg      GL_PROXY_TEXTURE_RECTANGLE,
244af69d88dSmrg      GL_PROXY_TEXTURE_1D_ARRAY,
245af69d88dSmrg      GL_PROXY_TEXTURE_2D_ARRAY,
246af69d88dSmrg      GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,
247af69d88dSmrg      GL_PROXY_TEXTURE_2D_MULTISAMPLE,
248af69d88dSmrg      GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
249af69d88dSmrg   };
250af69d88dSmrg   /*
251af69d88dSmrg    * NUM_TEXTURE_TARGETS should match number of terms above, except there's no
252af69d88dSmrg    * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
2533464ebd5Sriastradh    */
25401e04c3fSmrg   STATIC_ASSERT(NUM_TEXTURE_TARGETS == ARRAY_SIZE(targets) + 2);
2554a49301eSmrg
25601e04c3fSmrg   for (i = 0; i < ARRAY_SIZE(targets); ++i)
257af69d88dSmrg      if (target == targets[i])
258af69d88dSmrg         return GL_TRUE;
259af69d88dSmrg   return GL_FALSE;
2607117f1b4Smrg}
2617117f1b4Smrg
2627117f1b4Smrg
26301e04c3fSmrg/**
26401e04c3fSmrg * Test if a target is an array target.
26501e04c3fSmrg *
26601e04c3fSmrg * \param target texture target.
26701e04c3fSmrg *
26801e04c3fSmrg * \return true if the target is an array target, false otherwise.
26901e04c3fSmrg */
27001e04c3fSmrgbool
27101e04c3fSmrg_mesa_is_array_texture(GLenum target)
27201e04c3fSmrg{
27301e04c3fSmrg   switch (target) {
27401e04c3fSmrg   case GL_TEXTURE_1D_ARRAY:
27501e04c3fSmrg   case GL_TEXTURE_2D_ARRAY:
27601e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
27701e04c3fSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
27801e04c3fSmrg      return true;
27901e04c3fSmrg   default:
28001e04c3fSmrg      return false;
28101e04c3fSmrg   };
28201e04c3fSmrg}
28301e04c3fSmrg
28401e04c3fSmrg/**
28501e04c3fSmrg * Test if a target is a cube map.
28601e04c3fSmrg *
28701e04c3fSmrg * \param target texture target.
28801e04c3fSmrg *
28901e04c3fSmrg * \return true if the target is a cube map, false otherwise.
29001e04c3fSmrg */
29101e04c3fSmrgbool
29201e04c3fSmrg_mesa_is_cube_map_texture(GLenum target)
29301e04c3fSmrg{
29401e04c3fSmrg   switch(target) {
29501e04c3fSmrg   case GL_TEXTURE_CUBE_MAP:
29601e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
29701e04c3fSmrg      return true;
29801e04c3fSmrg   default:
29901e04c3fSmrg      return false;
30001e04c3fSmrg   }
30101e04c3fSmrg}
30201e04c3fSmrg
3037117f1b4Smrg/**
3043464ebd5Sriastradh * Return the proxy target which corresponds to the given texture target
3053464ebd5Sriastradh */
3063464ebd5Sriastradhstatic GLenum
307af69d88dSmrgproxy_target(GLenum target)
3083464ebd5Sriastradh{
3093464ebd5Sriastradh   switch (target) {
3103464ebd5Sriastradh   case GL_TEXTURE_1D:
3113464ebd5Sriastradh   case GL_PROXY_TEXTURE_1D:
3123464ebd5Sriastradh      return GL_PROXY_TEXTURE_1D;
3133464ebd5Sriastradh   case GL_TEXTURE_2D:
3143464ebd5Sriastradh   case GL_PROXY_TEXTURE_2D:
3153464ebd5Sriastradh      return GL_PROXY_TEXTURE_2D;
3163464ebd5Sriastradh   case GL_TEXTURE_3D:
3173464ebd5Sriastradh   case GL_PROXY_TEXTURE_3D:
3183464ebd5Sriastradh      return GL_PROXY_TEXTURE_3D;
31901e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
32001e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
32101e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
32201e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
32301e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
32401e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
32501e04c3fSmrg   case GL_TEXTURE_CUBE_MAP:
32601e04c3fSmrg   case GL_PROXY_TEXTURE_CUBE_MAP:
32701e04c3fSmrg      return GL_PROXY_TEXTURE_CUBE_MAP;
3283464ebd5Sriastradh   case GL_TEXTURE_RECTANGLE_NV:
3293464ebd5Sriastradh   case GL_PROXY_TEXTURE_RECTANGLE_NV:
3303464ebd5Sriastradh      return GL_PROXY_TEXTURE_RECTANGLE_NV;
3313464ebd5Sriastradh   case GL_TEXTURE_1D_ARRAY_EXT:
3323464ebd5Sriastradh   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
3333464ebd5Sriastradh      return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
3343464ebd5Sriastradh   case GL_TEXTURE_2D_ARRAY_EXT:
3353464ebd5Sriastradh   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
3363464ebd5Sriastradh      return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
337af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
338af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
339af69d88dSmrg      return GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
340af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
341af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
342af69d88dSmrg      return GL_PROXY_TEXTURE_2D_MULTISAMPLE;
343af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
344af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
345af69d88dSmrg      return GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
3463464ebd5Sriastradh   default:
347af69d88dSmrg      _mesa_problem(NULL, "unexpected target in proxy_target()");
3483464ebd5Sriastradh      return 0;
3493464ebd5Sriastradh   }
3503464ebd5Sriastradh}
3513464ebd5Sriastradh
3523464ebd5Sriastradh
3537117f1b4Smrg
3544a49301eSmrg
3554a49301eSmrg/**
3564a49301eSmrg * Get a texture image pointer from a texture object, given a texture
3574a49301eSmrg * target and mipmap level.  The target and level parameters should
3584a49301eSmrg * have already been error-checked.
3597117f1b4Smrg *
3604a49301eSmrg * \param texObj texture unit.
3617117f1b4Smrg * \param target texture target.
3627117f1b4Smrg * \param level image level.
3637117f1b4Smrg *
3644a49301eSmrg * \return pointer to the texture image structure, or NULL on failure.
3657117f1b4Smrg */
3667117f1b4Smrgstruct gl_texture_image *
36701e04c3fSmrg_mesa_select_tex_image(const struct gl_texture_object *texObj,
36801e04c3fSmrg		                 GLenum target, GLint level)
3697117f1b4Smrg{
3704a49301eSmrg   const GLuint face = _mesa_tex_target_to_face(target);
3717117f1b4Smrg
37201e04c3fSmrg   assert(texObj);
37301e04c3fSmrg   assert(level >= 0);
37401e04c3fSmrg   assert(level < MAX_TEXTURE_LEVELS);
375c1f859d4Smrg
3764a49301eSmrg   return texObj->Image[face][level];
3777117f1b4Smrg}
3787117f1b4Smrg
3797117f1b4Smrg
3807117f1b4Smrg/**
3817117f1b4Smrg * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
3827117f1b4Smrg * it and install it.  Only return NULL if passed a bad parameter or run
3837117f1b4Smrg * out of memory.
3847117f1b4Smrg */
3857117f1b4Smrgstruct gl_texture_image *
3863464ebd5Sriastradh_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
3877117f1b4Smrg                    GLenum target, GLint level)
3887117f1b4Smrg{
3897117f1b4Smrg   struct gl_texture_image *texImage;
3907117f1b4Smrg
3917117f1b4Smrg   if (!texObj)
3927117f1b4Smrg      return NULL;
393af69d88dSmrg
39401e04c3fSmrg   texImage = _mesa_select_tex_image(texObj, target, level);
3957117f1b4Smrg   if (!texImage) {
3967117f1b4Smrg      texImage = ctx->Driver.NewTextureImage(ctx);
3977117f1b4Smrg      if (!texImage) {
3987117f1b4Smrg         _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation");
3997117f1b4Smrg         return NULL;
4007117f1b4Smrg      }
4017117f1b4Smrg
402af69d88dSmrg      set_tex_image(texObj, target, level, texImage);
4037117f1b4Smrg   }
4047117f1b4Smrg
4057117f1b4Smrg   return texImage;
4067117f1b4Smrg}
4077117f1b4Smrg
4087117f1b4Smrg
4097117f1b4Smrg/**
4107117f1b4Smrg * Return pointer to the specified proxy texture image.
4117117f1b4Smrg * Note that proxy textures are per-context, not per-texture unit.
4127117f1b4Smrg * \return pointer to texture image or NULL if invalid target, invalid
4137117f1b4Smrg *         level, or out of memory.
4147117f1b4Smrg */
415af69d88dSmrgstatic struct gl_texture_image *
416af69d88dSmrgget_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
4177117f1b4Smrg{
4187117f1b4Smrg   struct gl_texture_image *texImage;
4194a49301eSmrg   GLuint texIndex;
4207117f1b4Smrg
421af69d88dSmrg   if (level < 0)
4227117f1b4Smrg      return NULL;
4237117f1b4Smrg
4247117f1b4Smrg   switch (target) {
4257117f1b4Smrg   case GL_PROXY_TEXTURE_1D:
4267117f1b4Smrg      if (level >= ctx->Const.MaxTextureLevels)
4277117f1b4Smrg         return NULL;
4284a49301eSmrg      texIndex = TEXTURE_1D_INDEX;
4294a49301eSmrg      break;
4307117f1b4Smrg   case GL_PROXY_TEXTURE_2D:
4317117f1b4Smrg      if (level >= ctx->Const.MaxTextureLevels)
4327117f1b4Smrg         return NULL;
4334a49301eSmrg      texIndex = TEXTURE_2D_INDEX;
4344a49301eSmrg      break;
4357117f1b4Smrg   case GL_PROXY_TEXTURE_3D:
4367117f1b4Smrg      if (level >= ctx->Const.Max3DTextureLevels)
4377117f1b4Smrg         return NULL;
4384a49301eSmrg      texIndex = TEXTURE_3D_INDEX;
4394a49301eSmrg      break;
4407117f1b4Smrg   case GL_PROXY_TEXTURE_CUBE_MAP:
4417117f1b4Smrg      if (level >= ctx->Const.MaxCubeTextureLevels)
4427117f1b4Smrg         return NULL;
4434a49301eSmrg      texIndex = TEXTURE_CUBE_INDEX;
4444a49301eSmrg      break;
4457117f1b4Smrg   case GL_PROXY_TEXTURE_RECTANGLE_NV:
4467117f1b4Smrg      if (level > 0)
4477117f1b4Smrg         return NULL;
4484a49301eSmrg      texIndex = TEXTURE_RECT_INDEX;
4494a49301eSmrg      break;
450c1f859d4Smrg   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
451c1f859d4Smrg      if (level >= ctx->Const.MaxTextureLevels)
452c1f859d4Smrg         return NULL;
4534a49301eSmrg      texIndex = TEXTURE_1D_ARRAY_INDEX;
4544a49301eSmrg      break;
455c1f859d4Smrg   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
456c1f859d4Smrg      if (level >= ctx->Const.MaxTextureLevels)
457c1f859d4Smrg         return NULL;
4584a49301eSmrg      texIndex = TEXTURE_2D_ARRAY_INDEX;
4594a49301eSmrg      break;
460af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
461af69d88dSmrg      if (level >= ctx->Const.MaxCubeTextureLevels)
462af69d88dSmrg         return NULL;
463af69d88dSmrg      texIndex = TEXTURE_CUBE_ARRAY_INDEX;
464af69d88dSmrg      break;
465af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
466af69d88dSmrg      if (level > 0)
467af69d88dSmrg         return 0;
468af69d88dSmrg      texIndex = TEXTURE_2D_MULTISAMPLE_INDEX;
469af69d88dSmrg      break;
470af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
471af69d88dSmrg      if (level > 0)
472af69d88dSmrg         return 0;
473af69d88dSmrg      texIndex = TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX;
474af69d88dSmrg      break;
4757117f1b4Smrg   default:
4767117f1b4Smrg      return NULL;
4777117f1b4Smrg   }
4784a49301eSmrg
4794a49301eSmrg   texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
4804a49301eSmrg   if (!texImage) {
4814a49301eSmrg      texImage = ctx->Driver.NewTextureImage(ctx);
4824a49301eSmrg      if (!texImage) {
4834a49301eSmrg         _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation");
4844a49301eSmrg         return NULL;
4854a49301eSmrg      }
4864a49301eSmrg      ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage;
4874a49301eSmrg      /* Set the 'back' pointer */
4884a49301eSmrg      texImage->TexObject = ctx->Texture.ProxyTex[texIndex];
4894a49301eSmrg   }
4904a49301eSmrg   return texImage;
4917117f1b4Smrg}
4927117f1b4Smrg
4937117f1b4Smrg
4947117f1b4Smrg/**
4957117f1b4Smrg * Get the maximum number of allowed mipmap levels.
4967117f1b4Smrg *
4977117f1b4Smrg * \param ctx GL context.
4987117f1b4Smrg * \param target texture target.
499af69d88dSmrg *
5007117f1b4Smrg * \return the maximum number of allowed mipmap levels for the given
5017117f1b4Smrg * texture target, or zero if passed a bad target.
5027117f1b4Smrg *
5037117f1b4Smrg * \sa gl_constants.
5047117f1b4Smrg */
5057117f1b4SmrgGLint
5063464ebd5Sriastradh_mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
5077117f1b4Smrg{
5087117f1b4Smrg   switch (target) {
5097117f1b4Smrg   case GL_TEXTURE_1D:
5107117f1b4Smrg   case GL_PROXY_TEXTURE_1D:
5117117f1b4Smrg   case GL_TEXTURE_2D:
5127117f1b4Smrg   case GL_PROXY_TEXTURE_2D:
5137117f1b4Smrg      return ctx->Const.MaxTextureLevels;
5147117f1b4Smrg   case GL_TEXTURE_3D:
5157117f1b4Smrg   case GL_PROXY_TEXTURE_3D:
5167117f1b4Smrg      return ctx->Const.Max3DTextureLevels;
517af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
51801e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
51901e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
52001e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
52101e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
52201e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
52301e04c3fSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
52401e04c3fSmrg   case GL_PROXY_TEXTURE_CUBE_MAP:
5254a49301eSmrg      return ctx->Extensions.ARB_texture_cube_map
5264a49301eSmrg         ? ctx->Const.MaxCubeTextureLevels : 0;
5277117f1b4Smrg   case GL_TEXTURE_RECTANGLE_NV:
5287117f1b4Smrg   case GL_PROXY_TEXTURE_RECTANGLE_NV:
5294a49301eSmrg      return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
5304a49301eSmrg   case GL_TEXTURE_1D_ARRAY_EXT:
5314a49301eSmrg   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
5324a49301eSmrg   case GL_TEXTURE_2D_ARRAY_EXT:
5334a49301eSmrg   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
534af69d88dSmrg      return ctx->Extensions.EXT_texture_array
5354a49301eSmrg         ? ctx->Const.MaxTextureLevels : 0;
536af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
537af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
53801e04c3fSmrg      return _mesa_has_texture_cube_map_array(ctx)
539af69d88dSmrg         ? ctx->Const.MaxCubeTextureLevels : 0;
5403464ebd5Sriastradh   case GL_TEXTURE_BUFFER:
54101e04c3fSmrg      return (_mesa_has_ARB_texture_buffer_object(ctx) ||
54201e04c3fSmrg              _mesa_has_OES_texture_buffer(ctx)) ? 1 : 0;
543af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
544af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
545af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
546af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
54701e04c3fSmrg      return (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx))
548af69d88dSmrg         && ctx->Extensions.ARB_texture_multisample
549af69d88dSmrg         ? 1 : 0;
550af69d88dSmrg   case GL_TEXTURE_EXTERNAL_OES:
5513464ebd5Sriastradh      /* fall-through */
5527117f1b4Smrg   default:
5537117f1b4Smrg      return 0; /* bad target */
5547117f1b4Smrg   }
5557117f1b4Smrg}
5567117f1b4Smrg
5577117f1b4Smrg
5583464ebd5Sriastradh/**
5593464ebd5Sriastradh * Return number of dimensions per mipmap level for the given texture target.
5603464ebd5Sriastradh */
5613464ebd5SriastradhGLint
5623464ebd5Sriastradh_mesa_get_texture_dimensions(GLenum target)
5633464ebd5Sriastradh{
5643464ebd5Sriastradh   switch (target) {
5653464ebd5Sriastradh   case GL_TEXTURE_1D:
5663464ebd5Sriastradh   case GL_PROXY_TEXTURE_1D:
5673464ebd5Sriastradh      return 1;
5683464ebd5Sriastradh   case GL_TEXTURE_2D:
5693464ebd5Sriastradh   case GL_TEXTURE_RECTANGLE:
5703464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP:
5713464ebd5Sriastradh   case GL_PROXY_TEXTURE_2D:
5723464ebd5Sriastradh   case GL_PROXY_TEXTURE_RECTANGLE:
5733464ebd5Sriastradh   case GL_PROXY_TEXTURE_CUBE_MAP:
5743464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5753464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5763464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5773464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5783464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5793464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
5803464ebd5Sriastradh   case GL_TEXTURE_1D_ARRAY:
5813464ebd5Sriastradh   case GL_PROXY_TEXTURE_1D_ARRAY:
582af69d88dSmrg   case GL_TEXTURE_EXTERNAL_OES:
583af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
584af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
5853464ebd5Sriastradh      return 2;
5863464ebd5Sriastradh   case GL_TEXTURE_3D:
5873464ebd5Sriastradh   case GL_PROXY_TEXTURE_3D:
5883464ebd5Sriastradh   case GL_TEXTURE_2D_ARRAY:
5893464ebd5Sriastradh   case GL_PROXY_TEXTURE_2D_ARRAY:
590af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
591af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
592af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
593af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
5943464ebd5Sriastradh      return 3;
5953464ebd5Sriastradh   case GL_TEXTURE_BUFFER:
5963464ebd5Sriastradh      /* fall-through */
5973464ebd5Sriastradh   default:
5983464ebd5Sriastradh      _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
5993464ebd5Sriastradh                    target);
6003464ebd5Sriastradh      return 2;
6013464ebd5Sriastradh   }
6023464ebd5Sriastradh}
6033464ebd5Sriastradh
6043464ebd5Sriastradh
605af69d88dSmrg/**
606af69d88dSmrg * Check if a texture target can have more than one layer.
607af69d88dSmrg */
608af69d88dSmrgGLboolean
609af69d88dSmrg_mesa_tex_target_is_layered(GLenum target)
610af69d88dSmrg{
611af69d88dSmrg   switch (target) {
612af69d88dSmrg   case GL_TEXTURE_1D:
613af69d88dSmrg   case GL_PROXY_TEXTURE_1D:
614af69d88dSmrg   case GL_TEXTURE_2D:
615af69d88dSmrg   case GL_PROXY_TEXTURE_2D:
616af69d88dSmrg   case GL_TEXTURE_RECTANGLE:
617af69d88dSmrg   case GL_PROXY_TEXTURE_RECTANGLE:
618af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
619af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
620af69d88dSmrg   case GL_TEXTURE_BUFFER:
621af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
622af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
623af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
624af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
625af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
626af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
627af69d88dSmrg   case GL_TEXTURE_EXTERNAL_OES:
628af69d88dSmrg      return GL_FALSE;
629af69d88dSmrg
630af69d88dSmrg   case GL_TEXTURE_3D:
631af69d88dSmrg   case GL_PROXY_TEXTURE_3D:
632af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
633af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP:
634af69d88dSmrg   case GL_TEXTURE_1D_ARRAY:
635af69d88dSmrg   case GL_PROXY_TEXTURE_1D_ARRAY:
636af69d88dSmrg   case GL_TEXTURE_2D_ARRAY:
637af69d88dSmrg   case GL_PROXY_TEXTURE_2D_ARRAY:
638af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
639af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
640af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
641af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
642af69d88dSmrg      return GL_TRUE;
643af69d88dSmrg
644af69d88dSmrg   default:
645af69d88dSmrg      assert(!"Invalid texture target.");
646af69d88dSmrg      return GL_FALSE;
647af69d88dSmrg   }
648af69d88dSmrg}
649af69d88dSmrg
650af69d88dSmrg
651af69d88dSmrg/**
652af69d88dSmrg * Return the number of layers present in the given level of an array,
653af69d88dSmrg * cubemap or 3D texture.  If the texture is not layered return zero.
654af69d88dSmrg */
655af69d88dSmrgGLuint
656af69d88dSmrg_mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level)
657af69d88dSmrg{
658af69d88dSmrg   assert(level >= 0 && level < MAX_TEXTURE_LEVELS);
659af69d88dSmrg
660af69d88dSmrg   switch (texObj->Target) {
661af69d88dSmrg   case GL_TEXTURE_1D:
662af69d88dSmrg   case GL_TEXTURE_2D:
663af69d88dSmrg   case GL_TEXTURE_RECTANGLE:
664af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
665af69d88dSmrg   case GL_TEXTURE_BUFFER:
666af69d88dSmrg   case GL_TEXTURE_EXTERNAL_OES:
667af69d88dSmrg      return 0;
668af69d88dSmrg
669af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
670af69d88dSmrg      return 6;
671af69d88dSmrg
672af69d88dSmrg   case GL_TEXTURE_1D_ARRAY: {
673af69d88dSmrg      struct gl_texture_image *img = texObj->Image[0][level];
674af69d88dSmrg      return img ? img->Height : 0;
675af69d88dSmrg   }
676af69d88dSmrg
677af69d88dSmrg   case GL_TEXTURE_3D:
678af69d88dSmrg   case GL_TEXTURE_2D_ARRAY:
679af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
680af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: {
681af69d88dSmrg      struct gl_texture_image *img = texObj->Image[0][level];
682af69d88dSmrg      return img ? img->Depth : 0;
683af69d88dSmrg   }
684af69d88dSmrg
685af69d88dSmrg   default:
686af69d88dSmrg      assert(!"Invalid texture target.");
687af69d88dSmrg      return 0;
688af69d88dSmrg   }
689af69d88dSmrg}
690af69d88dSmrg
691af69d88dSmrg
692af69d88dSmrg/**
693af69d88dSmrg * Return the maximum number of mipmap levels for the given target
694af69d88dSmrg * and the dimensions.
695af69d88dSmrg * The dimensions are expected not to include the border.
696af69d88dSmrg */
697af69d88dSmrgGLsizei
698af69d88dSmrg_mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
699af69d88dSmrg                             GLsizei depth)
700af69d88dSmrg{
701af69d88dSmrg   GLsizei size;
702af69d88dSmrg
703af69d88dSmrg   switch (target) {
704af69d88dSmrg   case GL_TEXTURE_1D:
705af69d88dSmrg   case GL_TEXTURE_1D_ARRAY:
706af69d88dSmrg   case GL_PROXY_TEXTURE_1D:
707af69d88dSmrg   case GL_PROXY_TEXTURE_1D_ARRAY:
708af69d88dSmrg      size = width;
709af69d88dSmrg      break;
710af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
711af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
712af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP:
713af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
714af69d88dSmrg      size = width;
715af69d88dSmrg      break;
716af69d88dSmrg   case GL_TEXTURE_2D:
717af69d88dSmrg   case GL_TEXTURE_2D_ARRAY:
718af69d88dSmrg   case GL_PROXY_TEXTURE_2D:
719af69d88dSmrg   case GL_PROXY_TEXTURE_2D_ARRAY:
720af69d88dSmrg      size = MAX2(width, height);
721af69d88dSmrg      break;
722af69d88dSmrg   case GL_TEXTURE_3D:
723af69d88dSmrg   case GL_PROXY_TEXTURE_3D:
724af69d88dSmrg      size = MAX3(width, height, depth);
725af69d88dSmrg      break;
726af69d88dSmrg   case GL_TEXTURE_RECTANGLE:
727af69d88dSmrg   case GL_TEXTURE_EXTERNAL_OES:
728af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
729af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
730af69d88dSmrg   case GL_PROXY_TEXTURE_RECTANGLE:
731af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
732af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
733af69d88dSmrg      return 1;
734af69d88dSmrg   default:
735af69d88dSmrg      assert(0);
736af69d88dSmrg      return 1;
737af69d88dSmrg   }
738af69d88dSmrg
739af69d88dSmrg   return _mesa_logbase2(size) + 1;
740af69d88dSmrg}
7413464ebd5Sriastradh
7427117f1b4Smrg
7437117f1b4Smrg#if 000 /* not used anymore */
7447117f1b4Smrg/*
7457117f1b4Smrg * glTexImage[123]D can accept a NULL image pointer.  In this case we
7467117f1b4Smrg * create a texture image with unspecified image contents per the OpenGL
7477117f1b4Smrg * spec.
7487117f1b4Smrg */
7497117f1b4Smrgstatic GLubyte *
7507117f1b4Smrgmake_null_texture(GLint width, GLint height, GLint depth, GLenum format)
7517117f1b4Smrg{
7527117f1b4Smrg   const GLint components = _mesa_components_in_format(format);
7537117f1b4Smrg   const GLint numPixels = width * height * depth;
754af69d88dSmrg   GLubyte *data = (GLubyte *) malloc(numPixels * components * sizeof(GLubyte));
7557117f1b4Smrg
7567117f1b4Smrg#ifdef DEBUG
7577117f1b4Smrg   /*
7587117f1b4Smrg    * Let's see if anyone finds this.  If glTexImage2D() is called with
7597117f1b4Smrg    * a NULL image pointer then load the texture image with something
7607117f1b4Smrg    * interesting instead of leaving it indeterminate.
7617117f1b4Smrg    */
7627117f1b4Smrg   if (data) {
7637117f1b4Smrg      static const char message[8][32] = {
7647117f1b4Smrg         "   X   X  XXXXX   XXX     X    ",
7657117f1b4Smrg         "   XX XX  X      X   X   X X   ",
7667117f1b4Smrg         "   X X X  X      X      X   X  ",
7677117f1b4Smrg         "   X   X  XXXX    XXX   XXXXX  ",
7687117f1b4Smrg         "   X   X  X          X  X   X  ",
7697117f1b4Smrg         "   X   X  X      X   X  X   X  ",
7707117f1b4Smrg         "   X   X  XXXXX   XXX   X   X  ",
7717117f1b4Smrg         "                               "
7727117f1b4Smrg      };
7737117f1b4Smrg
7747117f1b4Smrg      GLubyte *imgPtr = data;
7757117f1b4Smrg      GLint h, i, j, k;
7767117f1b4Smrg      for (h = 0; h < depth; h++) {
7777117f1b4Smrg         for (i = 0; i < height; i++) {
7787117f1b4Smrg            GLint srcRow = 7 - (i % 8);
7797117f1b4Smrg            for (j = 0; j < width; j++) {
7807117f1b4Smrg               GLint srcCol = j % 32;
7817117f1b4Smrg               GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
7827117f1b4Smrg               for (k = 0; k < components; k++) {
7837117f1b4Smrg                  *imgPtr++ = texel;
7847117f1b4Smrg               }
7857117f1b4Smrg            }
7867117f1b4Smrg         }
7877117f1b4Smrg      }
7887117f1b4Smrg   }
7897117f1b4Smrg#endif
7907117f1b4Smrg
7917117f1b4Smrg   return data;
7927117f1b4Smrg}
7937117f1b4Smrg#endif
7947117f1b4Smrg
7957117f1b4Smrg
7967117f1b4Smrg
7977117f1b4Smrg/**
798af69d88dSmrg * Set the size and format-related fields of a gl_texture_image struct
799af69d88dSmrg * to zero.  This is used when a proxy texture test fails.
8007117f1b4Smrg */
8017117f1b4Smrgstatic void
8027117f1b4Smrgclear_teximage_fields(struct gl_texture_image *img)
8037117f1b4Smrg{
80401e04c3fSmrg   assert(img);
8057117f1b4Smrg   img->_BaseFormat = 0;
8067117f1b4Smrg   img->InternalFormat = 0;
8077117f1b4Smrg   img->Border = 0;
8087117f1b4Smrg   img->Width = 0;
8097117f1b4Smrg   img->Height = 0;
8107117f1b4Smrg   img->Depth = 0;
8117117f1b4Smrg   img->Width2 = 0;
8127117f1b4Smrg   img->Height2 = 0;
8137117f1b4Smrg   img->Depth2 = 0;
8147117f1b4Smrg   img->WidthLog2 = 0;
8157117f1b4Smrg   img->HeightLog2 = 0;
8167117f1b4Smrg   img->DepthLog2 = 0;
8174a49301eSmrg   img->TexFormat = MESA_FORMAT_NONE;
818af69d88dSmrg   img->NumSamples = 0;
819af69d88dSmrg   img->FixedSampleLocations = GL_TRUE;
8207117f1b4Smrg}
8217117f1b4Smrg
8227117f1b4Smrg
8237117f1b4Smrg/**
8247117f1b4Smrg * Initialize basic fields of the gl_texture_image struct.
8257117f1b4Smrg *
8267117f1b4Smrg * \param ctx GL context.
8277117f1b4Smrg * \param img texture image structure to be initialized.
8287117f1b4Smrg * \param width image width.
8297117f1b4Smrg * \param height image height.
8307117f1b4Smrg * \param depth image depth.
8317117f1b4Smrg * \param border image border.
8327117f1b4Smrg * \param internalFormat internal format.
8333464ebd5Sriastradh * \param format  the actual hardware format (one of MESA_FORMAT_*)
834af69d88dSmrg * \param numSamples  number of samples per texel, or zero for non-MS.
835af69d88dSmrg * \param fixedSampleLocations  are sample locations fixed?
8367117f1b4Smrg *
8377117f1b4Smrg * Fills in the fields of \p img with the given information.
8387117f1b4Smrg * Note: width, height and depth include the border.
8397117f1b4Smrg */
84001e04c3fSmrgvoid
84101e04c3fSmrg_mesa_init_teximage_fields_ms(struct gl_context *ctx,
842af69d88dSmrg                        struct gl_texture_image *img,
843af69d88dSmrg                        GLsizei width, GLsizei height, GLsizei depth,
844af69d88dSmrg                        GLint border, GLenum internalFormat,
845af69d88dSmrg                        mesa_format format,
846af69d88dSmrg                        GLuint numSamples, GLboolean fixedSampleLocations)
8477117f1b4Smrg{
84801e04c3fSmrg   const GLint base_format =_mesa_base_tex_format(ctx, internalFormat);
849af69d88dSmrg   GLenum target;
85001e04c3fSmrg   assert(img);
85101e04c3fSmrg   assert(width >= 0);
85201e04c3fSmrg   assert(height >= 0);
85301e04c3fSmrg   assert(depth >= 0);
8547117f1b4Smrg
855af69d88dSmrg   target = img->TexObject->Target;
85601e04c3fSmrg   assert(base_format != -1);
85701e04c3fSmrg   img->_BaseFormat = (GLenum16)base_format;
8587117f1b4Smrg   img->InternalFormat = internalFormat;
8597117f1b4Smrg   img->Border = border;
8607117f1b4Smrg   img->Width = width;
8617117f1b4Smrg   img->Height = height;
8627117f1b4Smrg   img->Depth = depth;
8634a49301eSmrg
8647117f1b4Smrg   img->Width2 = width - 2 * border;   /* == 1 << img->WidthLog2; */
8653464ebd5Sriastradh   img->WidthLog2 = _mesa_logbase2(img->Width2);
8664a49301eSmrg
867af69d88dSmrg   switch(target) {
868af69d88dSmrg   case GL_TEXTURE_1D:
869af69d88dSmrg   case GL_TEXTURE_BUFFER:
870af69d88dSmrg   case GL_PROXY_TEXTURE_1D:
871af69d88dSmrg      if (height == 0)
872af69d88dSmrg         img->Height2 = 0;
873af69d88dSmrg      else
874af69d88dSmrg         img->Height2 = 1;
8757117f1b4Smrg      img->HeightLog2 = 0;
876af69d88dSmrg      if (depth == 0)
877af69d88dSmrg         img->Depth2 = 0;
878af69d88dSmrg      else
879af69d88dSmrg         img->Depth2 = 1;
880af69d88dSmrg      img->DepthLog2 = 0;
881af69d88dSmrg      break;
882af69d88dSmrg   case GL_TEXTURE_1D_ARRAY:
883af69d88dSmrg   case GL_PROXY_TEXTURE_1D_ARRAY:
884af69d88dSmrg      img->Height2 = height; /* no border */
885af69d88dSmrg      img->HeightLog2 = 0; /* not used */
886af69d88dSmrg      if (depth == 0)
887af69d88dSmrg         img->Depth2 = 0;
888af69d88dSmrg      else
889af69d88dSmrg         img->Depth2 = 1;
890af69d88dSmrg      img->DepthLog2 = 0;
891af69d88dSmrg      break;
892af69d88dSmrg   case GL_TEXTURE_2D:
893af69d88dSmrg   case GL_TEXTURE_RECTANGLE:
894af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
895af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
896af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
897af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
898af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
899af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
900af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
901af69d88dSmrg   case GL_TEXTURE_EXTERNAL_OES:
902af69d88dSmrg   case GL_PROXY_TEXTURE_2D:
903af69d88dSmrg   case GL_PROXY_TEXTURE_RECTANGLE:
904af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP:
905af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
906af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
9074a49301eSmrg      img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
9083464ebd5Sriastradh      img->HeightLog2 = _mesa_logbase2(img->Height2);
909af69d88dSmrg      if (depth == 0)
910af69d88dSmrg         img->Depth2 = 0;
911af69d88dSmrg      else
912af69d88dSmrg         img->Depth2 = 1;
9137117f1b4Smrg      img->DepthLog2 = 0;
914af69d88dSmrg      break;
915af69d88dSmrg   case GL_TEXTURE_2D_ARRAY:
916af69d88dSmrg   case GL_PROXY_TEXTURE_2D_ARRAY:
917af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
918af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
919af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
920af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
921af69d88dSmrg      img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
922af69d88dSmrg      img->HeightLog2 = _mesa_logbase2(img->Height2);
923af69d88dSmrg      img->Depth2 = depth; /* no border */
924af69d88dSmrg      img->DepthLog2 = 0; /* not used */
925af69d88dSmrg      break;
926af69d88dSmrg   case GL_TEXTURE_3D:
927af69d88dSmrg   case GL_PROXY_TEXTURE_3D:
928af69d88dSmrg      img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
929af69d88dSmrg      img->HeightLog2 = _mesa_logbase2(img->Height2);
930af69d88dSmrg      img->Depth2 = depth - 2 * border;   /* == 1 << img->DepthLog2; */
931af69d88dSmrg      img->DepthLog2 = _mesa_logbase2(img->Depth2);
932af69d88dSmrg      break;
933af69d88dSmrg   default:
934af69d88dSmrg      _mesa_problem(NULL, "invalid target 0x%x in _mesa_init_teximage_fields()",
935af69d88dSmrg                    target);
9367117f1b4Smrg   }
9374a49301eSmrg
938af69d88dSmrg   img->MaxNumLevels =
939af69d88dSmrg      _mesa_get_tex_max_num_levels(target,
940af69d88dSmrg                                   img->Width2, img->Height2, img->Depth2);
9413464ebd5Sriastradh   img->TexFormat = format;
942af69d88dSmrg   img->NumSamples = numSamples;
943af69d88dSmrg   img->FixedSampleLocations = fixedSampleLocations;
944af69d88dSmrg}
9453464ebd5Sriastradh
9463464ebd5Sriastradh
947af69d88dSmrgvoid
948af69d88dSmrg_mesa_init_teximage_fields(struct gl_context *ctx,
949af69d88dSmrg                           struct gl_texture_image *img,
950af69d88dSmrg                           GLsizei width, GLsizei height, GLsizei depth,
951af69d88dSmrg                           GLint border, GLenum internalFormat,
952af69d88dSmrg                           mesa_format format)
953af69d88dSmrg{
95401e04c3fSmrg   _mesa_init_teximage_fields_ms(ctx, img, width, height, depth, border,
95501e04c3fSmrg                                 internalFormat, format, 0, GL_TRUE);
9564a49301eSmrg}
9574a49301eSmrg
9584a49301eSmrg
9594a49301eSmrg/**
9604a49301eSmrg * Free and clear fields of the gl_texture_image struct.
9614a49301eSmrg *
9624a49301eSmrg * \param ctx GL context.
9634a49301eSmrg * \param texImage texture image structure to be cleared.
9644a49301eSmrg *
9654a49301eSmrg * After the call, \p texImage will have no data associated with it.  Its
9664a49301eSmrg * fields are cleared so that its parent object will test incomplete.
9674a49301eSmrg */
9684a49301eSmrgvoid
9693464ebd5Sriastradh_mesa_clear_texture_image(struct gl_context *ctx,
9703464ebd5Sriastradh                          struct gl_texture_image *texImage)
9714a49301eSmrg{
972af69d88dSmrg   ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
9734a49301eSmrg   clear_teximage_fields(texImage);
9747117f1b4Smrg}
9757117f1b4Smrg
9767117f1b4Smrg
9777117f1b4Smrg/**
978af69d88dSmrg * Check the width, height, depth and border of a texture image are legal.
979af69d88dSmrg * Used by all the glTexImage, glCompressedTexImage and glCopyTexImage
980af69d88dSmrg * functions.
981af69d88dSmrg * The target and level parameters will have already been validated.
982af69d88dSmrg * \return GL_TRUE if size is OK, GL_FALSE otherwise.
9837117f1b4Smrg */
9847117f1b4SmrgGLboolean
985af69d88dSmrg_mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
986af69d88dSmrg                               GLint level, GLint width, GLint height,
987af69d88dSmrg                               GLint depth, GLint border)
9887117f1b4Smrg{
9897117f1b4Smrg   GLint maxSize;
9907117f1b4Smrg
9917117f1b4Smrg   switch (target) {
992af69d88dSmrg   case GL_TEXTURE_1D:
9937117f1b4Smrg   case GL_PROXY_TEXTURE_1D:
994af69d88dSmrg      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); /* level zero size */
995af69d88dSmrg      maxSize >>= level;  /* level size */
996af69d88dSmrg      if (width < 2 * border || width > 2 * border + maxSize)
9977117f1b4Smrg         return GL_FALSE;
9983464ebd5Sriastradh      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
9993464ebd5Sriastradh         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
10003464ebd5Sriastradh            return GL_FALSE;
10017117f1b4Smrg      }
10027117f1b4Smrg      return GL_TRUE;
10033464ebd5Sriastradh
1004af69d88dSmrg   case GL_TEXTURE_2D:
10057117f1b4Smrg   case GL_PROXY_TEXTURE_2D:
1006af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
1007af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
10087117f1b4Smrg      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
1009af69d88dSmrg      maxSize >>= level;
1010af69d88dSmrg      if (width < 2 * border || width > 2 * border + maxSize)
10113464ebd5Sriastradh         return GL_FALSE;
1012af69d88dSmrg      if (height < 2 * border || height > 2 * border + maxSize)
10137117f1b4Smrg         return GL_FALSE;
10143464ebd5Sriastradh      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
10153464ebd5Sriastradh         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
10163464ebd5Sriastradh            return GL_FALSE;
10173464ebd5Sriastradh         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
10183464ebd5Sriastradh            return GL_FALSE;
10197117f1b4Smrg      }
10207117f1b4Smrg      return GL_TRUE;
10213464ebd5Sriastradh
1022af69d88dSmrg   case GL_TEXTURE_3D:
10237117f1b4Smrg   case GL_PROXY_TEXTURE_3D:
10247117f1b4Smrg      maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
1025af69d88dSmrg      maxSize >>= level;
1026af69d88dSmrg      if (width < 2 * border || width > 2 * border + maxSize)
10273464ebd5Sriastradh         return GL_FALSE;
1028af69d88dSmrg      if (height < 2 * border || height > 2 * border + maxSize)
10297117f1b4Smrg         return GL_FALSE;
1030af69d88dSmrg      if (depth < 2 * border || depth > 2 * border + maxSize)
10313464ebd5Sriastradh         return GL_FALSE;
10323464ebd5Sriastradh      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
10333464ebd5Sriastradh         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
10343464ebd5Sriastradh            return GL_FALSE;
10353464ebd5Sriastradh         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
10363464ebd5Sriastradh            return GL_FALSE;
10373464ebd5Sriastradh         if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
10383464ebd5Sriastradh            return GL_FALSE;
10397117f1b4Smrg      }
10407117f1b4Smrg      return GL_TRUE;
10413464ebd5Sriastradh
1042af69d88dSmrg   case GL_TEXTURE_RECTANGLE_NV:
10437117f1b4Smrg   case GL_PROXY_TEXTURE_RECTANGLE_NV:
1044af69d88dSmrg      if (level != 0)
1045af69d88dSmrg         return GL_FALSE;
10463464ebd5Sriastradh      maxSize = ctx->Const.MaxTextureRectSize;
10473464ebd5Sriastradh      if (width < 0 || width > maxSize)
10483464ebd5Sriastradh         return GL_FALSE;
10493464ebd5Sriastradh      if (height < 0 || height > maxSize)
10503464ebd5Sriastradh         return GL_FALSE;
10517117f1b4Smrg      return GL_TRUE;
10523464ebd5Sriastradh
1053af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
1054af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1055af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1056af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1057af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1058af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1059af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
106001e04c3fSmrg   case GL_PROXY_TEXTURE_CUBE_MAP:
10617117f1b4Smrg      maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
1062af69d88dSmrg      maxSize >>= level;
1063af69d88dSmrg      if (width != height)
10643464ebd5Sriastradh         return GL_FALSE;
1065af69d88dSmrg      if (width < 2 * border || width > 2 * border + maxSize)
10667117f1b4Smrg         return GL_FALSE;
1067af69d88dSmrg      if (height < 2 * border || height > 2 * border + maxSize)
10683464ebd5Sriastradh         return GL_FALSE;
10693464ebd5Sriastradh      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
10703464ebd5Sriastradh         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
10713464ebd5Sriastradh            return GL_FALSE;
10723464ebd5Sriastradh         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
10733464ebd5Sriastradh            return GL_FALSE;
10747117f1b4Smrg      }
10757117f1b4Smrg      return GL_TRUE;
10763464ebd5Sriastradh
1077af69d88dSmrg   case GL_TEXTURE_1D_ARRAY_EXT:
1078c1f859d4Smrg   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
1079c1f859d4Smrg      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
1080af69d88dSmrg      maxSize >>= level;
1081af69d88dSmrg      if (width < 2 * border || width > 2 * border + maxSize)
10823464ebd5Sriastradh         return GL_FALSE;
1083af69d88dSmrg      if (height < 0 || height > ctx->Const.MaxArrayTextureLayers)
1084c1f859d4Smrg         return GL_FALSE;
10853464ebd5Sriastradh      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
10863464ebd5Sriastradh         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
10873464ebd5Sriastradh            return GL_FALSE;
1088c1f859d4Smrg      }
1089c1f859d4Smrg      return GL_TRUE;
10903464ebd5Sriastradh
1091af69d88dSmrg   case GL_TEXTURE_2D_ARRAY_EXT:
1092c1f859d4Smrg   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1093af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
1094af69d88dSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
1095c1f859d4Smrg      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
1096af69d88dSmrg      maxSize >>= level;
1097af69d88dSmrg      if (width < 2 * border || width > 2 * border + maxSize)
1098c1f859d4Smrg         return GL_FALSE;
1099af69d88dSmrg      if (height < 2 * border || height > 2 * border + maxSize)
11003464ebd5Sriastradh         return GL_FALSE;
1101af69d88dSmrg      if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers)
1102c1f859d4Smrg         return GL_FALSE;
11033464ebd5Sriastradh      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
11043464ebd5Sriastradh         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
11053464ebd5Sriastradh            return GL_FALSE;
11063464ebd5Sriastradh         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
11073464ebd5Sriastradh            return GL_FALSE;
1108c1f859d4Smrg      }
1109c1f859d4Smrg      return GL_TRUE;
11103464ebd5Sriastradh
1111af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
1112af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
1113af69d88dSmrg      maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
1114af69d88dSmrg      if (width < 2 * border || width > 2 * border + maxSize)
1115af69d88dSmrg         return GL_FALSE;
1116af69d88dSmrg      if (height < 2 * border || height > 2 * border + maxSize)
1117af69d88dSmrg         return GL_FALSE;
1118af69d88dSmrg      if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6)
1119af69d88dSmrg         return GL_FALSE;
1120af69d88dSmrg      if (width != height)
1121af69d88dSmrg         return GL_FALSE;
1122af69d88dSmrg      if (level >= ctx->Const.MaxCubeTextureLevels)
1123af69d88dSmrg         return GL_FALSE;
1124af69d88dSmrg      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
1125af69d88dSmrg         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
1126af69d88dSmrg            return GL_FALSE;
1127af69d88dSmrg         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
1128af69d88dSmrg            return GL_FALSE;
1129af69d88dSmrg      }
1130af69d88dSmrg      return GL_TRUE;
11317117f1b4Smrg   default:
1132af69d88dSmrg      _mesa_problem(ctx, "Invalid target in _mesa_legal_texture_dimensions()");
11337117f1b4Smrg      return GL_FALSE;
11347117f1b4Smrg   }
11357117f1b4Smrg}
11367117f1b4Smrg
113701e04c3fSmrgstatic bool
113801e04c3fSmrgerror_check_subtexture_negative_dimensions(struct gl_context *ctx,
113901e04c3fSmrg                                           GLuint dims,
114001e04c3fSmrg                                           GLsizei subWidth,
114101e04c3fSmrg                                           GLsizei subHeight,
114201e04c3fSmrg                                           GLsizei subDepth,
114301e04c3fSmrg                                           const char *func)
114401e04c3fSmrg{
114501e04c3fSmrg   /* Check size */
114601e04c3fSmrg   if (subWidth < 0) {
114701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(width=%d)", func, subWidth);
114801e04c3fSmrg      return true;
114901e04c3fSmrg   }
115001e04c3fSmrg
115101e04c3fSmrg   if (dims > 1 && subHeight < 0) {
115201e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(height=%d)", func, subHeight);
115301e04c3fSmrg      return true;
115401e04c3fSmrg   }
115501e04c3fSmrg
115601e04c3fSmrg   if (dims > 2 && subDepth < 0) {
115701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(depth=%d)", func, subDepth);
115801e04c3fSmrg      return true;
115901e04c3fSmrg   }
116001e04c3fSmrg
116101e04c3fSmrg   return false;
116201e04c3fSmrg}
11637117f1b4Smrg
11647117f1b4Smrg/**
1165af69d88dSmrg * Do error checking of xoffset, yoffset, zoffset, width, height and depth
1166af69d88dSmrg * for glTexSubImage, glCopyTexSubImage and glCompressedTexSubImage.
1167af69d88dSmrg * \param destImage  the destination texture image.
1168af69d88dSmrg * \return GL_TRUE if error found, GL_FALSE otherwise.
11697117f1b4Smrg */
11707117f1b4Smrgstatic GLboolean
117101e04c3fSmrgerror_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
1172af69d88dSmrg                                  const struct gl_texture_image *destImage,
1173af69d88dSmrg                                  GLint xoffset, GLint yoffset, GLint zoffset,
1174af69d88dSmrg                                  GLsizei subWidth, GLsizei subHeight,
117501e04c3fSmrg                                  GLsizei subDepth, const char *func)
1176af69d88dSmrg{
1177af69d88dSmrg   const GLenum target = destImage->TexObject->Target;
117801e04c3fSmrg   GLuint bw, bh, bd;
1179af69d88dSmrg
1180af69d88dSmrg   /* check xoffset and width */
1181af69d88dSmrg   if (xoffset < - (GLint) destImage->Border) {
118201e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset)", func);
1183af69d88dSmrg      return GL_TRUE;
1184af69d88dSmrg   }
1185af69d88dSmrg
1186af69d88dSmrg   if (xoffset + subWidth > (GLint) destImage->Width) {
118701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset %d + width %d > %u)", func,
118801e04c3fSmrg                  xoffset, subWidth, destImage->Width);
1189af69d88dSmrg      return GL_TRUE;
1190af69d88dSmrg   }
1191af69d88dSmrg
1192af69d88dSmrg   /* check yoffset and height */
1193af69d88dSmrg   if (dims > 1) {
1194af69d88dSmrg      GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border;
1195af69d88dSmrg      if (yoffset < -yBorder) {
119601e04c3fSmrg         _mesa_error(ctx, GL_INVALID_VALUE, "%s(yoffset)", func);
1197af69d88dSmrg         return GL_TRUE;
1198af69d88dSmrg      }
1199af69d88dSmrg      if (yoffset + subHeight > (GLint) destImage->Height) {
120001e04c3fSmrg         _mesa_error(ctx, GL_INVALID_VALUE, "%s(yoffset %d + height %d > %u)",
120101e04c3fSmrg                     func, yoffset, subHeight, destImage->Height);
1202af69d88dSmrg         return GL_TRUE;
1203af69d88dSmrg      }
1204af69d88dSmrg   }
1205af69d88dSmrg
1206af69d88dSmrg   /* check zoffset and depth */
1207af69d88dSmrg   if (dims > 2) {
120801e04c3fSmrg      GLint depth;
1209af69d88dSmrg      GLint zBorder = (target == GL_TEXTURE_2D_ARRAY ||
1210af69d88dSmrg                       target == GL_TEXTURE_CUBE_MAP_ARRAY) ?
1211af69d88dSmrg                         0 : destImage->Border;
1212af69d88dSmrg
1213af69d88dSmrg      if (zoffset < -zBorder) {
121401e04c3fSmrg         _mesa_error(ctx, GL_INVALID_VALUE, "%s(zoffset)", func);
1215af69d88dSmrg         return GL_TRUE;
1216af69d88dSmrg      }
121701e04c3fSmrg
121801e04c3fSmrg      depth = (GLint) destImage->Depth;
121901e04c3fSmrg      if (target == GL_TEXTURE_CUBE_MAP)
122001e04c3fSmrg         depth = 6;
122101e04c3fSmrg      if (zoffset + subDepth  > depth) {
122201e04c3fSmrg         _mesa_error(ctx, GL_INVALID_VALUE, "%s(zoffset %d + depth %d > %u)",
122301e04c3fSmrg                     func, zoffset, subDepth, depth);
1224af69d88dSmrg         return GL_TRUE;
1225af69d88dSmrg      }
1226af69d88dSmrg   }
1227af69d88dSmrg
1228af69d88dSmrg   /*
1229af69d88dSmrg    * The OpenGL spec (and GL_ARB_texture_compression) says only whole
1230af69d88dSmrg    * compressed texture images can be updated.  But, that restriction may be
1231af69d88dSmrg    * relaxed for particular compressed formats.  At this time, all the
1232af69d88dSmrg    * compressed formats supported by Mesa allow sub-textures to be updated
1233af69d88dSmrg    * along compressed block boundaries.
1234af69d88dSmrg    */
123501e04c3fSmrg   _mesa_get_format_block_size_3d(destImage->TexFormat, &bw, &bh, &bd);
1236af69d88dSmrg
123701e04c3fSmrg   if (bw != 1 || bh != 1 || bd != 1) {
1238af69d88dSmrg      /* offset must be multiple of block size */
123901e04c3fSmrg      if ((xoffset % bw != 0) || (yoffset % bh != 0) || (zoffset % bd != 0)) {
1240af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
124101e04c3fSmrg                     "%s(xoffset = %d, yoffset = %d, zoffset = %d)",
124201e04c3fSmrg                     func, xoffset, yoffset, zoffset);
1243af69d88dSmrg         return GL_TRUE;
1244af69d88dSmrg      }
1245af69d88dSmrg
1246af69d88dSmrg      /* The size must be a multiple of bw x bh, or we must be using a
1247af69d88dSmrg       * offset+size that exactly hits the edge of the image.  This
1248af69d88dSmrg       * is important for small mipmap levels (1x1, 2x1, etc) and for
1249af69d88dSmrg       * NPOT textures.
1250af69d88dSmrg       */
1251af69d88dSmrg      if ((subWidth % bw != 0) &&
1252af69d88dSmrg          (xoffset + subWidth != (GLint) destImage->Width)) {
1253af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
125401e04c3fSmrg                     "%s(width = %d)", func, subWidth);
1255af69d88dSmrg         return GL_TRUE;
1256af69d88dSmrg      }
1257af69d88dSmrg
1258af69d88dSmrg      if ((subHeight % bh != 0) &&
1259af69d88dSmrg          (yoffset + subHeight != (GLint) destImage->Height)) {
1260af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
126101e04c3fSmrg                     "%s(height = %d)", func, subHeight);
126201e04c3fSmrg         return GL_TRUE;
126301e04c3fSmrg      }
126401e04c3fSmrg
126501e04c3fSmrg      if ((subDepth % bd != 0) &&
126601e04c3fSmrg          (zoffset + subDepth != (GLint) destImage->Depth)) {
126701e04c3fSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
126801e04c3fSmrg                     "%s(depth = %d)", func, subDepth);
1269af69d88dSmrg         return GL_TRUE;
1270af69d88dSmrg      }
1271af69d88dSmrg   }
1272af69d88dSmrg
1273af69d88dSmrg   return GL_FALSE;
1274af69d88dSmrg}
1275af69d88dSmrg
1276af69d88dSmrg
1277af69d88dSmrg
1278af69d88dSmrg
1279af69d88dSmrg/**
1280af69d88dSmrg * This is the fallback for Driver.TestProxyTexImage() for doing device-
1281af69d88dSmrg * specific texture image size checks.
1282af69d88dSmrg *
1283af69d88dSmrg * A hardware driver might override this function if, for example, the
1284af69d88dSmrg * max 3D texture size is 512x512x64 (i.e. not a cube).
1285af69d88dSmrg *
1286af69d88dSmrg * Note that width, height, depth == 0 is not an error.  However, a
1287af69d88dSmrg * texture with zero width/height/depth will be considered "incomplete"
1288af69d88dSmrg * and texturing will effectively be disabled.
1289af69d88dSmrg *
1290af69d88dSmrg * \param target  any texture target/type
129101e04c3fSmrg * \param numLevels  number of mipmap levels in the texture or 0 if not known
1292af69d88dSmrg * \param level  as passed to glTexImage
1293af69d88dSmrg * \param format  the MESA_FORMAT_x for the tex image
129401e04c3fSmrg * \param numSamples  number of samples per texel
1295af69d88dSmrg * \param width  as passed to glTexImage
1296af69d88dSmrg * \param height  as passed to glTexImage
1297af69d88dSmrg * \param depth  as passed to glTexImage
1298af69d88dSmrg * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
1299af69d88dSmrg */
1300af69d88dSmrgGLboolean
130101e04c3fSmrg_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target,
130201e04c3fSmrg                          GLuint numLevels, MAYBE_UNUSED GLint level,
130301e04c3fSmrg                          mesa_format format, GLuint numSamples,
130401e04c3fSmrg                          GLint width, GLint height, GLint depth)
13057117f1b4Smrg{
130601e04c3fSmrg   uint64_t bytes, mbytes;
130701e04c3fSmrg
130801e04c3fSmrg   if (numLevels > 0) {
130901e04c3fSmrg      /* Compute total memory for a whole mipmap.  This is the path
131001e04c3fSmrg       * taken for glTexStorage(GL_PROXY_TEXTURE_x).
131101e04c3fSmrg       */
131201e04c3fSmrg      unsigned l;
131301e04c3fSmrg
131401e04c3fSmrg      assert(level == 0);
131501e04c3fSmrg
131601e04c3fSmrg      bytes = 0;
131701e04c3fSmrg
131801e04c3fSmrg      for (l = 0; l < numLevels; l++) {
131901e04c3fSmrg         GLint nextWidth, nextHeight, nextDepth;
132001e04c3fSmrg
132101e04c3fSmrg         bytes += _mesa_format_image_size64(format, width, height, depth);
132201e04c3fSmrg
132301e04c3fSmrg         if (_mesa_next_mipmap_level_size(target, 0, width, height, depth,
132401e04c3fSmrg                                          &nextWidth, &nextHeight,
132501e04c3fSmrg                                          &nextDepth)) {
132601e04c3fSmrg            width = nextWidth;
132701e04c3fSmrg            height = nextHeight;
132801e04c3fSmrg            depth = nextDepth;
132901e04c3fSmrg         } else {
133001e04c3fSmrg            break;
133101e04c3fSmrg         }
133201e04c3fSmrg      }
133301e04c3fSmrg   } else {
133401e04c3fSmrg      /* We just compute the size of one mipmap level.  This is the path
133501e04c3fSmrg       * taken for glTexImage(GL_PROXY_TEXTURE_x).
133601e04c3fSmrg       */
133701e04c3fSmrg      bytes = _mesa_format_image_size64(format, width, height, depth);
133801e04c3fSmrg   }
133901e04c3fSmrg
134001e04c3fSmrg   bytes *= _mesa_num_tex_faces(target);
134101e04c3fSmrg   bytes *= MAX2(1, numSamples);
134201e04c3fSmrg
134301e04c3fSmrg   mbytes = bytes / (1024 * 1024); /* convert to MB */
134401e04c3fSmrg
1345af69d88dSmrg   /* We just check if the image size is less than MaxTextureMbytes.
1346af69d88dSmrg    * Some drivers may do more specific checks.
1347af69d88dSmrg    */
13483464ebd5Sriastradh   return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
13497117f1b4Smrg}
13507117f1b4Smrg
13517117f1b4Smrg
1352af69d88dSmrg/**
1353af69d88dSmrg * Return true if the format is only valid for glCompressedTexImage.
1354af69d88dSmrg */
135501e04c3fSmrgstatic bool
135601e04c3fSmrgcompressedteximage_only_format(GLenum format)
1357af69d88dSmrg{
1358af69d88dSmrg   switch (format) {
1359af69d88dSmrg   case GL_PALETTE4_RGB8_OES:
1360af69d88dSmrg   case GL_PALETTE4_RGBA8_OES:
1361af69d88dSmrg   case GL_PALETTE4_R5_G6_B5_OES:
1362af69d88dSmrg   case GL_PALETTE4_RGBA4_OES:
1363af69d88dSmrg   case GL_PALETTE4_RGB5_A1_OES:
1364af69d88dSmrg   case GL_PALETTE8_RGB8_OES:
1365af69d88dSmrg   case GL_PALETTE8_RGBA8_OES:
1366af69d88dSmrg   case GL_PALETTE8_R5_G6_B5_OES:
1367af69d88dSmrg   case GL_PALETTE8_RGBA4_OES:
1368af69d88dSmrg   case GL_PALETTE8_RGB5_A1_OES:
1369b9abf16eSmaya   case GL_ATC_RGB_AMD:
1370b9abf16eSmaya   case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD:
1371b9abf16eSmaya   case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD:
137201e04c3fSmrg      return true;
1373af69d88dSmrg   default:
137401e04c3fSmrg      return false;
1375af69d88dSmrg   }
1376af69d88dSmrg}
1377af69d88dSmrg
137801e04c3fSmrg/**
137901e04c3fSmrg * Return true if the format doesn't support online compression.
138001e04c3fSmrg */
138101e04c3fSmrgbool
138201e04c3fSmrg_mesa_format_no_online_compression(GLenum format)
138301e04c3fSmrg{
138401e04c3fSmrg   return _mesa_is_astc_format(format) ||
138501e04c3fSmrg          _mesa_is_etc2_format(format) ||
138601e04c3fSmrg          compressedteximage_only_format(format);
138701e04c3fSmrg}
138801e04c3fSmrg
138901e04c3fSmrg/* Writes to an GL error pointer if non-null and returns whether or not the
139001e04c3fSmrg * error is GL_NO_ERROR */
139101e04c3fSmrgstatic bool
139201e04c3fSmrgwrite_error(GLenum *err_ptr, GLenum error)
139301e04c3fSmrg{
139401e04c3fSmrg   if (err_ptr)
139501e04c3fSmrg      *err_ptr = error;
139601e04c3fSmrg
139701e04c3fSmrg   return error == GL_NO_ERROR;
139801e04c3fSmrg}
13993464ebd5Sriastradh
14007117f1b4Smrg/**
14013464ebd5Sriastradh * Helper function to determine whether a target and specific compression
140201e04c3fSmrg * format are supported. The error parameter returns GL_NO_ERROR if the
140301e04c3fSmrg * target can be compressed. Otherwise it returns either GL_INVALID_OPERATION
140401e04c3fSmrg * or GL_INVALID_ENUM, whichever is more appropriate.
14057117f1b4Smrg */
1406af69d88dSmrgGLboolean
1407af69d88dSmrg_mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
140801e04c3fSmrg                               GLenum intFormat, GLenum *error)
14097117f1b4Smrg{
141001e04c3fSmrg   GLboolean target_can_be_compresed = GL_FALSE;
141101e04c3fSmrg   mesa_format format = _mesa_glenum_to_compressed_format(intFormat);
141201e04c3fSmrg   enum mesa_format_layout layout = _mesa_get_format_layout(format);
14137117f1b4Smrg
14143464ebd5Sriastradh   switch (target) {
14153464ebd5Sriastradh   case GL_TEXTURE_2D:
14163464ebd5Sriastradh   case GL_PROXY_TEXTURE_2D:
141701e04c3fSmrg      target_can_be_compresed = GL_TRUE; /* true for any compressed format so far */
141801e04c3fSmrg      break;
14193464ebd5Sriastradh   case GL_PROXY_TEXTURE_CUBE_MAP:
1420af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
14213464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
14223464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
14233464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
14243464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
14253464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
14263464ebd5Sriastradh   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
142701e04c3fSmrg      target_can_be_compresed = ctx->Extensions.ARB_texture_cube_map;
142801e04c3fSmrg      break;
14293464ebd5Sriastradh   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
14303464ebd5Sriastradh   case GL_TEXTURE_2D_ARRAY_EXT:
143101e04c3fSmrg      target_can_be_compresed = ctx->Extensions.EXT_texture_array;
143201e04c3fSmrg      break;
1433af69d88dSmrg   case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
1434af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
143501e04c3fSmrg      /* From the KHR_texture_compression_astc_hdr spec:
143601e04c3fSmrg       *
143701e04c3fSmrg       *     Add a second new column "3D Tex." which is empty for all non-ASTC
143801e04c3fSmrg       *     formats. If only the LDR profile is supported by the
143901e04c3fSmrg       *     implementation, this column is also empty for all ASTC formats. If
144001e04c3fSmrg       *     both the LDR and HDR profiles are supported only, this column is
144101e04c3fSmrg       *     checked for all ASTC formats.
144201e04c3fSmrg       *
144301e04c3fSmrg       *     Add a third new column "Cube Map Array Tex." which is empty for all
144401e04c3fSmrg       *     non-ASTC formats, and checked for all ASTC formats.
144501e04c3fSmrg       *
144601e04c3fSmrg       * and,
144701e04c3fSmrg       *
144801e04c3fSmrg       *     'An INVALID_OPERATION error is generated by CompressedTexImage3D
144901e04c3fSmrg       *      if <internalformat> is TEXTURE_CUBE_MAP_ARRAY and the
145001e04c3fSmrg       *      "Cube Map Array" column of table 8.19 is *not* checked, or if
145101e04c3fSmrg       *      <internalformat> is TEXTURE_3D and the "3D Tex." column of table
145201e04c3fSmrg       *      8.19 is *not* checked'
145301e04c3fSmrg       *
145401e04c3fSmrg       * The instances of <internalformat> above should say <target>.
145501e04c3fSmrg       *
145601e04c3fSmrg       * ETC2/EAC formats are the only alternative in GLES and thus such errors
145701e04c3fSmrg       * have already been handled by normal ETC2/EAC behavior.
145801e04c3fSmrg       */
145901e04c3fSmrg
146001e04c3fSmrg      /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
146101e04c3fSmrg       *
146201e04c3fSmrg       *    "The ETC2/EAC texture compression algorithm supports only
146301e04c3fSmrg       *     two-dimensional images. If internalformat is an ETC2/EAC format,
146401e04c3fSmrg       *     glCompressedTexImage3D will generate an INVALID_OPERATION error if
146501e04c3fSmrg       *     target is not TEXTURE_2D_ARRAY."
146601e04c3fSmrg       *
146701e04c3fSmrg       * This should also be applicable for glTexStorage3D(). Other available
146801e04c3fSmrg       * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY.
146901e04c3fSmrg       *
147001e04c3fSmrg       * Section 8.7, page 179 of OpenGL ES 3.2 adds:
147101e04c3fSmrg       *
147201e04c3fSmrg       *      An INVALID_OPERATION error is generated by CompressedTexImage3D
147301e04c3fSmrg       *      if internalformat is one of the the formats in table 8.17 and target is
147401e04c3fSmrg       *      not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
147501e04c3fSmrg       *
147601e04c3fSmrg       *      An INVALID_OPERATION error is generated by CompressedTexImage3D
147701e04c3fSmrg       *      if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map
147801e04c3fSmrg       *      Array” column of table 8.17 is not checked, or if internalformat
147901e04c3fSmrg       *      is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is not
148001e04c3fSmrg       *      checked.
148101e04c3fSmrg       *
148201e04c3fSmrg       * The instances of <internalformat> above should say <target>.
148301e04c3fSmrg       *
148401e04c3fSmrg       * Such table 8.17 has checked "Cube Map Array" column for all the
148501e04c3fSmrg       * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid for OpenGL ES 3.2
148601e04c3fSmrg       */
148701e04c3fSmrg      if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx) &&
148801e04c3fSmrg          !_mesa_is_gles32(ctx))
148901e04c3fSmrg            return write_error(error, GL_INVALID_OPERATION);
149001e04c3fSmrg      target_can_be_compresed = _mesa_has_texture_cube_map_array(ctx);
149101e04c3fSmrg      break;
149201e04c3fSmrg   case GL_TEXTURE_3D:
149301e04c3fSmrg      switch (layout) {
149401e04c3fSmrg      case MESA_FORMAT_LAYOUT_ETC2:
149501e04c3fSmrg         /* See ETC2/EAC comment in case GL_TEXTURE_CUBE_MAP_ARRAY. */
149601e04c3fSmrg         if (_mesa_is_gles3(ctx))
149701e04c3fSmrg            return write_error(error, GL_INVALID_OPERATION);
149801e04c3fSmrg         break;
149901e04c3fSmrg      case MESA_FORMAT_LAYOUT_BPTC:
150001e04c3fSmrg         target_can_be_compresed = ctx->Extensions.ARB_texture_compression_bptc;
150101e04c3fSmrg         break;
150201e04c3fSmrg      case MESA_FORMAT_LAYOUT_ASTC:
150301e04c3fSmrg         target_can_be_compresed =
150401e04c3fSmrg            ctx->Extensions.KHR_texture_compression_astc_hdr ||
150501e04c3fSmrg            ctx->Extensions.KHR_texture_compression_astc_sliced_3d;
150601e04c3fSmrg
150701e04c3fSmrg         /* Throw an INVALID_OPERATION error if the target is TEXTURE_3D and
150801e04c3fSmrg          * neither of the above extensions are supported. See comment in
150901e04c3fSmrg          * switch case GL_TEXTURE_CUBE_MAP_ARRAY for more info.
151001e04c3fSmrg          */
151101e04c3fSmrg         if (!target_can_be_compresed)
151201e04c3fSmrg            return write_error(error, GL_INVALID_OPERATION);
151301e04c3fSmrg         break;
151401e04c3fSmrg      default:
151501e04c3fSmrg         break;
151601e04c3fSmrg      }
15173464ebd5Sriastradh   default:
151801e04c3fSmrg      break;
1519af69d88dSmrg   }
152001e04c3fSmrg   return write_error(error,
152101e04c3fSmrg                      target_can_be_compresed ? GL_NO_ERROR : GL_INVALID_ENUM);
15223464ebd5Sriastradh}
15237117f1b4Smrg
15247117f1b4Smrg
15253464ebd5Sriastradh/**
15263464ebd5Sriastradh * Check if the given texture target value is legal for a
15273464ebd5Sriastradh * glTexImage1/2/3D call.
15283464ebd5Sriastradh */
15293464ebd5Sriastradhstatic GLboolean
15303464ebd5Sriastradhlegal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
15313464ebd5Sriastradh{
15323464ebd5Sriastradh   switch (dims) {
15333464ebd5Sriastradh   case 1:
15343464ebd5Sriastradh      switch (target) {
15353464ebd5Sriastradh      case GL_TEXTURE_1D:
15363464ebd5Sriastradh      case GL_PROXY_TEXTURE_1D:
1537af69d88dSmrg         return _mesa_is_desktop_gl(ctx);
15383464ebd5Sriastradh      default:
15393464ebd5Sriastradh         return GL_FALSE;
15407117f1b4Smrg      }
15413464ebd5Sriastradh   case 2:
15423464ebd5Sriastradh      switch (target) {
15433464ebd5Sriastradh      case GL_TEXTURE_2D:
15443464ebd5Sriastradh         return GL_TRUE;
1545af69d88dSmrg      case GL_PROXY_TEXTURE_2D:
1546af69d88dSmrg         return _mesa_is_desktop_gl(ctx);
15473464ebd5Sriastradh      case GL_PROXY_TEXTURE_CUBE_MAP:
1548af69d88dSmrg         return _mesa_is_desktop_gl(ctx)
1549af69d88dSmrg            && ctx->Extensions.ARB_texture_cube_map;
15503464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
15513464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
15523464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
15533464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
15543464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
15553464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
15563464ebd5Sriastradh         return ctx->Extensions.ARB_texture_cube_map;
15573464ebd5Sriastradh      case GL_TEXTURE_RECTANGLE_NV:
15583464ebd5Sriastradh      case GL_PROXY_TEXTURE_RECTANGLE_NV:
1559af69d88dSmrg         return _mesa_is_desktop_gl(ctx)
1560af69d88dSmrg            && ctx->Extensions.NV_texture_rectangle;
15613464ebd5Sriastradh      case GL_TEXTURE_1D_ARRAY_EXT:
15623464ebd5Sriastradh      case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
1563af69d88dSmrg         return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array;
15643464ebd5Sriastradh      default:
15653464ebd5Sriastradh         return GL_FALSE;
15667117f1b4Smrg      }
15673464ebd5Sriastradh   case 3:
15683464ebd5Sriastradh      switch (target) {
15693464ebd5Sriastradh      case GL_TEXTURE_3D:
15707117f1b4Smrg         return GL_TRUE;
1571af69d88dSmrg      case GL_PROXY_TEXTURE_3D:
1572af69d88dSmrg         return _mesa_is_desktop_gl(ctx);
15733464ebd5Sriastradh      case GL_TEXTURE_2D_ARRAY_EXT:
1574af69d88dSmrg         return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array)
1575af69d88dSmrg            || _mesa_is_gles3(ctx);
15763464ebd5Sriastradh      case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1577af69d88dSmrg         return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array;
1578af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_ARRAY:
1579af69d88dSmrg      case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
158001e04c3fSmrg         return _mesa_has_texture_cube_map_array(ctx);
15813464ebd5Sriastradh      default:
15823464ebd5Sriastradh         return GL_FALSE;
15837117f1b4Smrg      }
15843464ebd5Sriastradh   default:
15853464ebd5Sriastradh      _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
15863464ebd5Sriastradh      return GL_FALSE;
15877117f1b4Smrg   }
15883464ebd5Sriastradh}
15893464ebd5Sriastradh
15903464ebd5Sriastradh
15913464ebd5Sriastradh/**
15923464ebd5Sriastradh * Check if the given texture target value is legal for a
15933464ebd5Sriastradh * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
15943464ebd5Sriastradh * The difference compared to legal_teximage_target() above is that
15953464ebd5Sriastradh * proxy targets are not supported.
15963464ebd5Sriastradh */
15973464ebd5Sriastradhstatic GLboolean
159801e04c3fSmrglegal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target,
159901e04c3fSmrg                         bool dsa)
16003464ebd5Sriastradh{
16013464ebd5Sriastradh   switch (dims) {
16023464ebd5Sriastradh   case 1:
1603af69d88dSmrg      return _mesa_is_desktop_gl(ctx) && target == GL_TEXTURE_1D;
16043464ebd5Sriastradh   case 2:
16053464ebd5Sriastradh      switch (target) {
16063464ebd5Sriastradh      case GL_TEXTURE_2D:
16073464ebd5Sriastradh         return GL_TRUE;
16083464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
16093464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
16103464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
16113464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
16123464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
16133464ebd5Sriastradh      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
16143464ebd5Sriastradh         return ctx->Extensions.ARB_texture_cube_map;
16153464ebd5Sriastradh      case GL_TEXTURE_RECTANGLE_NV:
1616af69d88dSmrg         return _mesa_is_desktop_gl(ctx)
1617af69d88dSmrg            && ctx->Extensions.NV_texture_rectangle;
16183464ebd5Sriastradh      case GL_TEXTURE_1D_ARRAY_EXT:
1619af69d88dSmrg         return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array;
16203464ebd5Sriastradh      default:
16213464ebd5Sriastradh         return GL_FALSE;
1622c1f859d4Smrg      }
16233464ebd5Sriastradh   case 3:
16243464ebd5Sriastradh      switch (target) {
16253464ebd5Sriastradh      case GL_TEXTURE_3D:
16267117f1b4Smrg         return GL_TRUE;
16273464ebd5Sriastradh      case GL_TEXTURE_2D_ARRAY_EXT:
1628af69d88dSmrg         return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array)
1629af69d88dSmrg            || _mesa_is_gles3(ctx);
1630af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_ARRAY:
1631af69d88dSmrg      case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
163201e04c3fSmrg         return _mesa_has_texture_cube_map_array(ctx);
163301e04c3fSmrg
163401e04c3fSmrg      /* Table 8.15 of the OpenGL 4.5 core profile spec
163501e04c3fSmrg       * (20141030) says that TEXTURE_CUBE_MAP is valid for TextureSubImage3D
163601e04c3fSmrg       * and CopyTextureSubImage3D.
163701e04c3fSmrg       */
163801e04c3fSmrg      case GL_TEXTURE_CUBE_MAP:
163901e04c3fSmrg         return dsa;
16403464ebd5Sriastradh      default:
16413464ebd5Sriastradh         return GL_FALSE;
16427117f1b4Smrg      }
16433464ebd5Sriastradh   default:
16443464ebd5Sriastradh      _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
16453464ebd5Sriastradh                    dims);
16463464ebd5Sriastradh      return GL_FALSE;
16477117f1b4Smrg   }
16483464ebd5Sriastradh}
16493464ebd5Sriastradh
16503464ebd5Sriastradh
16513464ebd5Sriastradh/**
1652af69d88dSmrg * Helper function to determine if a texture object is mutable (in terms
165301e04c3fSmrg * of GL_ARB_texture_storage/GL_ARB_bindless_texture).
16543464ebd5Sriastradh */
16553464ebd5Sriastradhstatic GLboolean
1656af69d88dSmrgmutable_tex_object(struct gl_context *ctx, GLenum target)
16573464ebd5Sriastradh{
1658af69d88dSmrg   struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target);
165901e04c3fSmrg   if (!texObj)
166001e04c3fSmrg      return GL_FALSE;
166101e04c3fSmrg
166201e04c3fSmrg   if (texObj->HandleAllocated) {
166301e04c3fSmrg      /* The ARB_bindless_texture spec says:
166401e04c3fSmrg       *
166501e04c3fSmrg       * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
166601e04c3fSmrg       *  CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
166701e04c3fSmrg       *  functions defined in terms of these, if the texture object to be
166801e04c3fSmrg       *  modified is referenced by one or more texture or image handles."
166901e04c3fSmrg       */
167001e04c3fSmrg      return GL_FALSE;
167101e04c3fSmrg   }
167201e04c3fSmrg
1673af69d88dSmrg   return !texObj->Immutable;
1674af69d88dSmrg}
16753464ebd5Sriastradh
16763464ebd5Sriastradh
1677af69d88dSmrg/**
1678af69d88dSmrg * Return expected size of a compressed texture.
1679af69d88dSmrg */
1680af69d88dSmrgstatic GLuint
1681af69d88dSmrgcompressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
1682af69d88dSmrg                    GLenum glformat)
1683af69d88dSmrg{
1684af69d88dSmrg   mesa_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
1685af69d88dSmrg   return _mesa_format_image_size(mesaFormat, width, height, depth);
1686af69d88dSmrg}
16877117f1b4Smrg
1688af69d88dSmrg/**
1689af69d88dSmrg * Verify that a texture format is valid with a particular target
1690af69d88dSmrg *
1691af69d88dSmrg * In particular, textures with base format of \c GL_DEPTH_COMPONENT or
1692af69d88dSmrg * \c GL_DEPTH_STENCIL are only valid with certain, context dependent texture
1693af69d88dSmrg * targets.
1694af69d88dSmrg *
1695af69d88dSmrg * \param ctx             GL context
1696af69d88dSmrg * \param target          Texture target
1697af69d88dSmrg * \param internalFormat  Internal format of the texture image
1698af69d88dSmrg *
1699af69d88dSmrg * \returns true if the combination is legal, false otherwise.
1700af69d88dSmrg */
1701af69d88dSmrgbool
1702af69d88dSmrg_mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
170301e04c3fSmrg                                           GLenum target, GLenum internalFormat)
1704af69d88dSmrg{
1705af69d88dSmrg   if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT
170601e04c3fSmrg       || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL
170701e04c3fSmrg       || _mesa_base_tex_format(ctx, internalFormat) == GL_STENCIL_INDEX) {
1708af69d88dSmrg      /* Section 3.8.3 (Texture Image Specification) of the OpenGL 3.3 Core
1709af69d88dSmrg       * Profile spec says:
1710af69d88dSmrg       *
1711af69d88dSmrg       *     "Textures with a base internal format of DEPTH_COMPONENT or
1712af69d88dSmrg       *     DEPTH_STENCIL are supported by texture image specification
1713af69d88dSmrg       *     commands only if target is TEXTURE_1D, TEXTURE_2D,
1714af69d88dSmrg       *     TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_RECTANGLE,
1715af69d88dSmrg       *     TEXTURE_CUBE_MAP, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D,
1716af69d88dSmrg       *     PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_2D_ARRAY,
1717af69d88dSmrg       *     PROXY_TEXTURE_RECTANGLE, or PROXY_TEXTURE_CUBE_MAP. Using these
1718af69d88dSmrg       *     formats in conjunction with any other target will result in an
1719af69d88dSmrg       *     INVALID_OPERATION error."
1720af69d88dSmrg       *
1721af69d88dSmrg       * Cubemaps are only supported with desktop OpenGL version >= 3.0,
1722af69d88dSmrg       * EXT_gpu_shader4, or, on OpenGL ES 2.0+, OES_depth_texture_cube_map.
1723af69d88dSmrg       */
1724af69d88dSmrg      if (target != GL_TEXTURE_1D &&
1725af69d88dSmrg          target != GL_PROXY_TEXTURE_1D &&
1726af69d88dSmrg          target != GL_TEXTURE_2D &&
1727af69d88dSmrg          target != GL_PROXY_TEXTURE_2D &&
1728af69d88dSmrg          target != GL_TEXTURE_1D_ARRAY &&
1729af69d88dSmrg          target != GL_PROXY_TEXTURE_1D_ARRAY &&
1730af69d88dSmrg          target != GL_TEXTURE_2D_ARRAY &&
1731af69d88dSmrg          target != GL_PROXY_TEXTURE_2D_ARRAY &&
1732af69d88dSmrg          target != GL_TEXTURE_RECTANGLE_ARB &&
1733af69d88dSmrg          target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
1734af69d88dSmrg         !((_mesa_is_cube_face(target) ||
1735af69d88dSmrg            target == GL_TEXTURE_CUBE_MAP ||
1736af69d88dSmrg            target == GL_PROXY_TEXTURE_CUBE_MAP) &&
1737af69d88dSmrg           (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4
1738af69d88dSmrg            || (ctx->API == API_OPENGLES2 && ctx->Extensions.OES_depth_texture_cube_map))) &&
1739af69d88dSmrg          !((target == GL_TEXTURE_CUBE_MAP_ARRAY ||
1740af69d88dSmrg             target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) &&
174101e04c3fSmrg            _mesa_has_texture_cube_map_array(ctx))) {
1742af69d88dSmrg         return false;
1743af69d88dSmrg      }
17443464ebd5Sriastradh   }
17453464ebd5Sriastradh
1746af69d88dSmrg   return true;
1747af69d88dSmrg}
1748af69d88dSmrg
1749af69d88dSmrgstatic bool
1750af69d88dSmrgtexture_formats_agree(GLenum internalFormat,
1751af69d88dSmrg                      GLenum format)
1752af69d88dSmrg{
1753af69d88dSmrg   GLboolean colorFormat;
1754af69d88dSmrg   GLboolean is_format_depth_or_depthstencil;
1755af69d88dSmrg   GLboolean is_internalFormat_depth_or_depthstencil;
1756af69d88dSmrg
1757af69d88dSmrg   /* Even though there are no color-index textures, we still have to support
1758af69d88dSmrg    * uploading color-index data and remapping it to RGB via the
1759af69d88dSmrg    * GL_PIXEL_MAP_I_TO_[RGBA] tables.
17603464ebd5Sriastradh    */
1761af69d88dSmrg   const GLboolean indexFormat = (format == GL_COLOR_INDEX);
1762af69d88dSmrg
1763af69d88dSmrg   is_internalFormat_depth_or_depthstencil =
1764af69d88dSmrg      _mesa_is_depth_format(internalFormat) ||
1765af69d88dSmrg      _mesa_is_depthstencil_format(internalFormat);
1766af69d88dSmrg
1767af69d88dSmrg   is_format_depth_or_depthstencil =
1768af69d88dSmrg      _mesa_is_depth_format(format) ||
1769af69d88dSmrg      _mesa_is_depthstencil_format(format);
1770af69d88dSmrg
1771af69d88dSmrg   colorFormat = _mesa_is_color_format(format);
1772af69d88dSmrg
1773af69d88dSmrg   if (_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat)
1774af69d88dSmrg      return false;
1775af69d88dSmrg
1776af69d88dSmrg   if (is_internalFormat_depth_or_depthstencil !=
1777af69d88dSmrg       is_format_depth_or_depthstencil)
1778af69d88dSmrg      return false;
1779af69d88dSmrg
1780af69d88dSmrg   if (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format))
1781af69d88dSmrg      return false;
1782af69d88dSmrg
1783af69d88dSmrg   return true;
1784af69d88dSmrg}
1785af69d88dSmrg
178601e04c3fSmrg/**
178701e04c3fSmrg * Test the combination of format, type and internal format arguments of
178801e04c3fSmrg * different texture operations on GLES.
178901e04c3fSmrg *
179001e04c3fSmrg * \param ctx GL context.
179101e04c3fSmrg * \param format pixel data format given by the user.
179201e04c3fSmrg * \param type pixel data type given by the user.
179301e04c3fSmrg * \param internalFormat internal format given by the user.
179401e04c3fSmrg * \param callerName name of the caller function to print in the error message
179501e04c3fSmrg *
179601e04c3fSmrg * \return true if a error is found, false otherwise
179701e04c3fSmrg *
179801e04c3fSmrg * Currently, it is used by texture_error_check() and texsubimage_error_check().
179901e04c3fSmrg */
180001e04c3fSmrgstatic bool
180101e04c3fSmrgtexture_format_error_check_gles(struct gl_context *ctx, GLenum format,
180201e04c3fSmrg                                GLenum type, GLenum internalFormat, const char *callerName)
180301e04c3fSmrg{
1804b9abf16eSmaya   GLenum err = _mesa_gles_error_check_format_and_type(ctx, format, type,
1805b9abf16eSmaya                                                       internalFormat);
180601e04c3fSmrg   if (err != GL_NO_ERROR) {
180701e04c3fSmrg      _mesa_error(ctx, err,
180801e04c3fSmrg                  "%s(format = %s, type = %s, internalformat = %s)",
180901e04c3fSmrg                  callerName, _mesa_enum_to_string(format),
181001e04c3fSmrg                  _mesa_enum_to_string(type),
181101e04c3fSmrg                  _mesa_enum_to_string(internalFormat));
181201e04c3fSmrg      return true;
181301e04c3fSmrg   }
181401e04c3fSmrg
181501e04c3fSmrg   return false;
181601e04c3fSmrg}
181701e04c3fSmrg
1818af69d88dSmrg/**
1819af69d88dSmrg * Test the glTexImage[123]D() parameters for errors.
1820af69d88dSmrg *
1821af69d88dSmrg * \param ctx GL context.
1822af69d88dSmrg * \param dimensions texture image dimensions (must be 1, 2 or 3).
1823af69d88dSmrg * \param target texture target given by the user (already validated).
1824af69d88dSmrg * \param level image level given by the user.
1825af69d88dSmrg * \param internalFormat internal format given by the user.
1826af69d88dSmrg * \param format pixel data format given by the user.
1827af69d88dSmrg * \param type pixel data type given by the user.
1828af69d88dSmrg * \param width image width given by the user.
1829af69d88dSmrg * \param height image height given by the user.
1830af69d88dSmrg * \param depth image depth given by the user.
1831af69d88dSmrg * \param border image border given by the user.
1832af69d88dSmrg *
1833af69d88dSmrg * \return GL_TRUE if a error is found, GL_FALSE otherwise
1834af69d88dSmrg *
1835af69d88dSmrg * Verifies each of the parameters against the constants specified in
1836af69d88dSmrg * __struct gl_contextRec::Const and the supported extensions, and according
1837af69d88dSmrg * to the OpenGL specification.
1838af69d88dSmrg * Note that we don't fully error-check the width, height, depth values
1839af69d88dSmrg * here.  That's done in _mesa_legal_texture_dimensions() which is used
1840af69d88dSmrg * by several other GL entrypoints.  Plus, texture dims have a special
1841af69d88dSmrg * interaction with proxy textures.
1842af69d88dSmrg */
1843af69d88dSmrgstatic GLboolean
1844af69d88dSmrgtexture_error_check( struct gl_context *ctx,
1845af69d88dSmrg                     GLuint dimensions, GLenum target,
1846af69d88dSmrg                     GLint level, GLint internalFormat,
1847af69d88dSmrg                     GLenum format, GLenum type,
1848af69d88dSmrg                     GLint width, GLint height,
184901e04c3fSmrg                     GLint depth, GLint border,
185001e04c3fSmrg                     const GLvoid *pixels )
1851af69d88dSmrg{
1852af69d88dSmrg   GLenum err;
1853af69d88dSmrg
1854af69d88dSmrg   /* Note: for proxy textures, some error conditions immediately generate
1855af69d88dSmrg    * a GL error in the usual way.  But others do not generate a GL error.
1856af69d88dSmrg    * Instead, they cause the width, height, depth, format fields of the
1857af69d88dSmrg    * texture image to be zeroed-out.  The GL spec seems to indicate that the
1858af69d88dSmrg    * zero-out behaviour is only used in cases related to memory allocation.
1859af69d88dSmrg    */
1860af69d88dSmrg
1861af69d88dSmrg   /* level check */
1862af69d88dSmrg   if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
1863af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
1864af69d88dSmrg                  "glTexImage%dD(level=%d)", dimensions, level);
1865af69d88dSmrg      return GL_TRUE;
1866af69d88dSmrg   }
1867af69d88dSmrg
1868af69d88dSmrg   /* Check border */
1869af69d88dSmrg   if (border < 0 || border > 1 ||
1870af69d88dSmrg       ((ctx->API != API_OPENGL_COMPAT ||
1871af69d88dSmrg         target == GL_TEXTURE_RECTANGLE_NV ||
1872af69d88dSmrg         target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
1873af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
1874af69d88dSmrg                  "glTexImage%dD(border=%d)", dimensions, border);
1875af69d88dSmrg      return GL_TRUE;
1876af69d88dSmrg   }
1877af69d88dSmrg
1878af69d88dSmrg   if (width < 0 || height < 0 || depth < 0) {
1879af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
1880af69d88dSmrg                  "glTexImage%dD(width, height or depth < 0)", dimensions);
18817117f1b4Smrg      return GL_TRUE;
18827117f1b4Smrg   }
18837117f1b4Smrg
188401e04c3fSmrg   /* Check incoming image format and type */
188501e04c3fSmrg   err = _mesa_error_check_format_and_type(ctx, format, type);
188601e04c3fSmrg   if (err != GL_NO_ERROR) {
188701e04c3fSmrg      /* Prior to OpenGL-ES 2.0, an INVALID_VALUE is expected instead of
188801e04c3fSmrg       * INVALID_ENUM. From page 73 OpenGL ES 1.1 spec:
188901e04c3fSmrg       *
189001e04c3fSmrg       *     "Specifying a value for internalformat that is not one of the
189101e04c3fSmrg       *      above (acceptable) values generates the error INVALID VALUE."
189201e04c3fSmrg       */
189301e04c3fSmrg      if (err == GL_INVALID_ENUM && _mesa_is_gles(ctx) && ctx->Version < 20)
189401e04c3fSmrg         err = GL_INVALID_VALUE;
1895af69d88dSmrg
189601e04c3fSmrg      _mesa_error(ctx, err,
189701e04c3fSmrg                  "glTexImage%dD(incompatible format = %s, type = %s)",
189801e04c3fSmrg                  dimensions, _mesa_enum_to_string(format),
189901e04c3fSmrg                  _mesa_enum_to_string(type));
190001e04c3fSmrg      return GL_TRUE;
1901af69d88dSmrg   }
1902af69d88dSmrg
19037117f1b4Smrg   /* Check internalFormat */
19047117f1b4Smrg   if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
1905af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
1906af69d88dSmrg                  "glTexImage%dD(internalFormat=%s)",
190701e04c3fSmrg                  dimensions, _mesa_enum_to_string(internalFormat));
19087117f1b4Smrg      return GL_TRUE;
19097117f1b4Smrg   }
19107117f1b4Smrg
191101e04c3fSmrg   /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
191201e04c3fSmrg    * combinations of format, internalFormat, and type that can be used.
191301e04c3fSmrg    * Formats and types that require additional extensions (e.g., GL_FLOAT
191401e04c3fSmrg    * requires GL_OES_texture_float) are filtered elsewhere.
191501e04c3fSmrg    */
191601e04c3fSmrg   char bufCallerName[20];
191701e04c3fSmrg   _mesa_snprintf(bufCallerName, 20, "glTexImage%dD", dimensions);
191801e04c3fSmrg   if (_mesa_is_gles(ctx) &&
191901e04c3fSmrg       texture_format_error_check_gles(ctx, format, type,
192001e04c3fSmrg                                       internalFormat, bufCallerName)) {
192101e04c3fSmrg      return GL_TRUE;
192201e04c3fSmrg   }
192301e04c3fSmrg
192401e04c3fSmrg   /* validate the bound PBO, if any */
192501e04c3fSmrg   if (!_mesa_validate_pbo_source(ctx, dimensions, &ctx->Unpack,
192601e04c3fSmrg                                  width, height, depth, format, type,
192701e04c3fSmrg                                  INT_MAX, pixels, "glTexImage")) {
19287117f1b4Smrg      return GL_TRUE;
19297117f1b4Smrg   }
19307117f1b4Smrg
19317117f1b4Smrg   /* make sure internal format and format basically agree */
1932af69d88dSmrg   if (!texture_formats_agree(internalFormat, format)) {
1933af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1934af69d88dSmrg                  "glTexImage%dD(incompatible internalFormat = %s, format = %s)",
193501e04c3fSmrg                  dimensions, _mesa_enum_to_string(internalFormat),
193601e04c3fSmrg                  _mesa_enum_to_string(format));
19377117f1b4Smrg      return GL_TRUE;
19387117f1b4Smrg   }
19397117f1b4Smrg
19407117f1b4Smrg   /* additional checks for ycbcr textures */
19417117f1b4Smrg   if (internalFormat == GL_YCBCR_MESA) {
194201e04c3fSmrg      assert(ctx->Extensions.MESA_ycbcr_texture);
19437117f1b4Smrg      if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
19447117f1b4Smrg          type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
19457117f1b4Smrg         char message[100];
19463464ebd5Sriastradh         _mesa_snprintf(message, sizeof(message),
1947af69d88dSmrg                        "glTexImage%dD(format/type YCBCR mismatch)",
1948af69d88dSmrg                        dimensions);
19493464ebd5Sriastradh         _mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
19507117f1b4Smrg         return GL_TRUE; /* error */
19517117f1b4Smrg      }
19527117f1b4Smrg      if (target != GL_TEXTURE_2D &&
19537117f1b4Smrg          target != GL_PROXY_TEXTURE_2D &&
19547117f1b4Smrg          target != GL_TEXTURE_RECTANGLE_NV &&
19557117f1b4Smrg          target != GL_PROXY_TEXTURE_RECTANGLE_NV) {
1956af69d88dSmrg         _mesa_error(ctx, GL_INVALID_ENUM,
1957af69d88dSmrg                     "glTexImage%dD(bad target for YCbCr texture)",
1958af69d88dSmrg                     dimensions);
19597117f1b4Smrg         return GL_TRUE;
19607117f1b4Smrg      }
19617117f1b4Smrg      if (border != 0) {
1962af69d88dSmrg         char message[100];
1963af69d88dSmrg         _mesa_snprintf(message, sizeof(message),
1964af69d88dSmrg                        "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
1965af69d88dSmrg                        dimensions, border);
1966af69d88dSmrg         _mesa_error(ctx, GL_INVALID_VALUE, "%s", message);
19677117f1b4Smrg         return GL_TRUE;
19687117f1b4Smrg      }
19697117f1b4Smrg   }
19707117f1b4Smrg
19717117f1b4Smrg   /* additional checks for depth textures */
197201e04c3fSmrg   if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalFormat)) {
197301e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
197401e04c3fSmrg                  "glTexImage%dD(bad target for texture)", dimensions);
1975af69d88dSmrg      return GL_TRUE;
197601e04c3fSmrg   }
19777117f1b4Smrg
19787117f1b4Smrg   /* additional checks for compressed textures */
19793464ebd5Sriastradh   if (_mesa_is_compressed_format(ctx, internalFormat)) {
198001e04c3fSmrg      GLenum err;
198101e04c3fSmrg      if (!_mesa_target_can_be_compressed(ctx, target, internalFormat, &err)) {
198201e04c3fSmrg         _mesa_error(ctx, err,
1983af69d88dSmrg                     "glTexImage%dD(target can't be compressed)", dimensions);
1984af69d88dSmrg         return GL_TRUE;
1985af69d88dSmrg      }
198601e04c3fSmrg      if (_mesa_format_no_online_compression(internalFormat)) {
1987af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
1988af69d88dSmrg                     "glTexImage%dD(no compression for format)", dimensions);
19897117f1b4Smrg         return GL_TRUE;
19907117f1b4Smrg      }
19917117f1b4Smrg      if (border != 0) {
1992af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
1993af69d88dSmrg                     "glTexImage%dD(border!=0)", dimensions);
19947117f1b4Smrg         return GL_TRUE;
19957117f1b4Smrg      }
19967117f1b4Smrg   }
19977117f1b4Smrg
19983464ebd5Sriastradh   /* additional checks for integer textures */
1999af69d88dSmrg   if ((ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) &&
2000af69d88dSmrg       (_mesa_is_enum_format_integer(format) !=
2001af69d88dSmrg        _mesa_is_enum_format_integer(internalFormat))) {
2002af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2003af69d88dSmrg                  "glTexImage%dD(integer/non-integer format mismatch)",
2004af69d88dSmrg                  dimensions);
2005af69d88dSmrg      return GL_TRUE;
2006af69d88dSmrg   }
2007af69d88dSmrg
2008af69d88dSmrg   if (!mutable_tex_object(ctx, target)) {
2009af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2010af69d88dSmrg                  "glTexImage%dD(immutable texture)", dimensions);
20113464ebd5Sriastradh      return GL_TRUE;
20123464ebd5Sriastradh   }
20133464ebd5Sriastradh
20147117f1b4Smrg   /* if we get here, the parameters are OK */
20157117f1b4Smrg   return GL_FALSE;
20167117f1b4Smrg}
20177117f1b4Smrg
20187117f1b4Smrg
2019af69d88dSmrg/**
2020af69d88dSmrg * Error checking for glCompressedTexImage[123]D().
2021af69d88dSmrg * Note that the width, height and depth values are not fully error checked
2022af69d88dSmrg * here.
2023af69d88dSmrg * \return GL_TRUE if a error is found, GL_FALSE otherwise
2024af69d88dSmrg */
2025af69d88dSmrgstatic GLenum
2026af69d88dSmrgcompressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
2027af69d88dSmrg                               GLenum target, GLint level,
2028af69d88dSmrg                               GLenum internalFormat, GLsizei width,
2029af69d88dSmrg                               GLsizei height, GLsizei depth, GLint border,
203001e04c3fSmrg                               GLsizei imageSize, const GLvoid *data)
2031af69d88dSmrg{
2032af69d88dSmrg   const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
2033af69d88dSmrg   GLint expectedSize;
2034af69d88dSmrg   GLenum error = GL_NO_ERROR;
2035af69d88dSmrg   char *reason = ""; /* no error */
2036af69d88dSmrg
203701e04c3fSmrg   if (!_mesa_target_can_be_compressed(ctx, target, internalFormat, &error)) {
2038af69d88dSmrg      reason = "target";
2039af69d88dSmrg      goto error;
2040af69d88dSmrg   }
2041af69d88dSmrg
2042af69d88dSmrg   /* This will detect any invalid internalFormat value */
2043af69d88dSmrg   if (!_mesa_is_compressed_format(ctx, internalFormat)) {
2044af69d88dSmrg      _mesa_error(ctx, GL_INVALID_ENUM,
2045af69d88dSmrg                  "glCompressedTexImage%dD(internalFormat=%s)",
204601e04c3fSmrg                  dimensions, _mesa_enum_to_string(internalFormat));
204701e04c3fSmrg      return GL_TRUE;
204801e04c3fSmrg   }
204901e04c3fSmrg
205001e04c3fSmrg   /* validate the bound PBO, if any */
205101e04c3fSmrg   if (!_mesa_validate_pbo_source_compressed(ctx, dimensions, &ctx->Unpack,
205201e04c3fSmrg                                             imageSize, data,
205301e04c3fSmrg                                             "glCompressedTexImage")) {
2054af69d88dSmrg      return GL_TRUE;
2055af69d88dSmrg   }
2056af69d88dSmrg
2057af69d88dSmrg   switch (internalFormat) {
2058af69d88dSmrg   case GL_PALETTE4_RGB8_OES:
2059af69d88dSmrg   case GL_PALETTE4_RGBA8_OES:
2060af69d88dSmrg   case GL_PALETTE4_R5_G6_B5_OES:
2061af69d88dSmrg   case GL_PALETTE4_RGBA4_OES:
2062af69d88dSmrg   case GL_PALETTE4_RGB5_A1_OES:
2063af69d88dSmrg   case GL_PALETTE8_RGB8_OES:
2064af69d88dSmrg   case GL_PALETTE8_RGBA8_OES:
2065af69d88dSmrg   case GL_PALETTE8_R5_G6_B5_OES:
2066af69d88dSmrg   case GL_PALETTE8_RGBA4_OES:
2067af69d88dSmrg   case GL_PALETTE8_RGB5_A1_OES:
2068af69d88dSmrg      /* check level (note that level should be zero or less!) */
2069af69d88dSmrg      if (level > 0 || level < -maxLevels) {
207001e04c3fSmrg         reason = "level";
207101e04c3fSmrg         error = GL_INVALID_VALUE;
2072af69d88dSmrg         goto error;
2073af69d88dSmrg      }
2074af69d88dSmrg
2075af69d88dSmrg      if (dimensions != 2) {
207601e04c3fSmrg         reason = "compressed paletted textures must be 2D";
207701e04c3fSmrg         error = GL_INVALID_OPERATION;
2078af69d88dSmrg         goto error;
2079af69d88dSmrg      }
2080af69d88dSmrg
2081af69d88dSmrg      /* Figure out the expected texture size (in bytes).  This will be
2082af69d88dSmrg       * checked against the actual size later.
2083af69d88dSmrg       */
2084af69d88dSmrg      expectedSize = _mesa_cpal_compressed_size(level, internalFormat,
208501e04c3fSmrg                                                width, height);
2086af69d88dSmrg
2087af69d88dSmrg      /* This is for the benefit of the TestProxyTexImage below.  It expects
2088af69d88dSmrg       * level to be non-negative.  OES_compressed_paletted_texture uses a
2089af69d88dSmrg       * weird mechanism where the level specified to glCompressedTexImage2D
2090af69d88dSmrg       * is -(n-1) number of levels in the texture, and the data specifies the
2091af69d88dSmrg       * complete mipmap stack.  This is done to ensure the palette is the
2092af69d88dSmrg       * same for all levels.
2093af69d88dSmrg       */
2094af69d88dSmrg      level = -level;
2095af69d88dSmrg      break;
2096af69d88dSmrg
2097af69d88dSmrg   default:
2098af69d88dSmrg      /* check level */
2099af69d88dSmrg      if (level < 0 || level >= maxLevels) {
210001e04c3fSmrg         reason = "level";
210101e04c3fSmrg         error = GL_INVALID_VALUE;
2102af69d88dSmrg         goto error;
2103af69d88dSmrg      }
2104af69d88dSmrg
2105af69d88dSmrg      /* Figure out the expected texture size (in bytes).  This will be
2106af69d88dSmrg       * checked against the actual size later.
2107af69d88dSmrg       */
2108af69d88dSmrg      expectedSize = compressed_tex_size(width, height, depth, internalFormat);
2109af69d88dSmrg      break;
2110af69d88dSmrg   }
2111af69d88dSmrg
2112af69d88dSmrg   /* This should really never fail */
2113af69d88dSmrg   if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
2114af69d88dSmrg      reason = "internalFormat";
2115af69d88dSmrg      error = GL_INVALID_ENUM;
2116af69d88dSmrg      goto error;
2117af69d88dSmrg   }
2118af69d88dSmrg
2119af69d88dSmrg   /* No compressed formats support borders at this time */
2120af69d88dSmrg   if (border != 0) {
2121af69d88dSmrg      reason = "border != 0";
2122af69d88dSmrg      error = GL_INVALID_VALUE;
2123af69d88dSmrg      goto error;
2124af69d88dSmrg   }
2125af69d88dSmrg
2126af69d88dSmrg   /* Check for invalid pixel storage modes */
2127af69d88dSmrg   if (!_mesa_compressed_pixel_storage_error_check(ctx, dimensions,
2128af69d88dSmrg                                                   &ctx->Unpack,
2129af69d88dSmrg                                                   "glCompressedTexImage")) {
2130af69d88dSmrg      return GL_FALSE;
2131af69d88dSmrg   }
2132af69d88dSmrg
2133af69d88dSmrg   /* check image size in bytes */
2134af69d88dSmrg   if (expectedSize != imageSize) {
2135af69d88dSmrg      /* Per GL_ARB_texture_compression:  GL_INVALID_VALUE is generated [...]
2136af69d88dSmrg       * if <imageSize> is not consistent with the format, dimensions, and
2137af69d88dSmrg       * contents of the specified image.
2138af69d88dSmrg       */
213901e04c3fSmrg      reason = "imageSize inconsistent with width/height/format";
2140af69d88dSmrg      error = GL_INVALID_VALUE;
2141af69d88dSmrg      goto error;
2142af69d88dSmrg   }
2143af69d88dSmrg
2144af69d88dSmrg   if (!mutable_tex_object(ctx, target)) {
2145af69d88dSmrg      reason = "immutable texture";
2146af69d88dSmrg      error = GL_INVALID_OPERATION;
2147af69d88dSmrg      goto error;
2148af69d88dSmrg   }
2149af69d88dSmrg
2150af69d88dSmrg   return GL_FALSE;
2151af69d88dSmrg
2152af69d88dSmrgerror:
2153af69d88dSmrg   /* Note: not all error paths exit through here. */
215401e04c3fSmrg   _mesa_error(ctx, error, "glCompressedTexImage%dD(%s)",
215501e04c3fSmrg               dimensions, reason);
2156af69d88dSmrg   return GL_TRUE;
2157af69d88dSmrg}
2158af69d88dSmrg
2159af69d88dSmrg
2160af69d88dSmrg
21617117f1b4Smrg/**
21627117f1b4Smrg * Test glTexSubImage[123]D() parameters for errors.
2163af69d88dSmrg *
21647117f1b4Smrg * \param ctx GL context.
21657117f1b4Smrg * \param dimensions texture image dimensions (must be 1, 2 or 3).
2166af69d88dSmrg * \param target texture target given by the user (already validated)
21677117f1b4Smrg * \param level image level given by the user.
21687117f1b4Smrg * \param xoffset sub-image x offset given by the user.
21697117f1b4Smrg * \param yoffset sub-image y offset given by the user.
21707117f1b4Smrg * \param zoffset sub-image z offset given by the user.
21717117f1b4Smrg * \param format pixel data format given by the user.
21727117f1b4Smrg * \param type pixel data type given by the user.
21737117f1b4Smrg * \param width image width given by the user.
21747117f1b4Smrg * \param height image height given by the user.
21757117f1b4Smrg * \param depth image depth given by the user.
2176af69d88dSmrg *
21777117f1b4Smrg * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
21787117f1b4Smrg *
21797117f1b4Smrg * Verifies each of the parameters against the constants specified in
21803464ebd5Sriastradh * __struct gl_contextRec::Const and the supported extensions, and according
21813464ebd5Sriastradh * to the OpenGL specification.
21827117f1b4Smrg */
21837117f1b4Smrgstatic GLboolean
2184af69d88dSmrgtexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
218501e04c3fSmrg                        struct gl_texture_object *texObj,
21867117f1b4Smrg                        GLenum target, GLint level,
21877117f1b4Smrg                        GLint xoffset, GLint yoffset, GLint zoffset,
21887117f1b4Smrg                        GLint width, GLint height, GLint depth,
218901e04c3fSmrg                        GLenum format, GLenum type, const GLvoid *pixels,
219001e04c3fSmrg                        const char *callerName)
21917117f1b4Smrg{
2192af69d88dSmrg   struct gl_texture_image *texImage;
2193af69d88dSmrg   GLenum err;
2194af69d88dSmrg
219501e04c3fSmrg   if (!texObj) {
219601e04c3fSmrg      /* must be out of memory */
219701e04c3fSmrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s()", callerName);
21987117f1b4Smrg      return GL_TRUE;
21997117f1b4Smrg   }
22007117f1b4Smrg
2201af69d88dSmrg   /* level check */
2202af69d88dSmrg   if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
220301e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", callerName, level);
22047117f1b4Smrg      return GL_TRUE;
22057117f1b4Smrg   }
2206af69d88dSmrg
220701e04c3fSmrg   if (error_check_subtexture_negative_dimensions(ctx, dimensions,
220801e04c3fSmrg                                                  width, height, depth,
220901e04c3fSmrg                                                  callerName)) {
221001e04c3fSmrg      return GL_TRUE;
221101e04c3fSmrg   }
221201e04c3fSmrg
221301e04c3fSmrg   texImage = _mesa_select_tex_image(texObj, target, level);
221401e04c3fSmrg   if (!texImage) {
221501e04c3fSmrg      /* non-existant texture level */
221601e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture level %d)",
221701e04c3fSmrg                  callerName, level);
221801e04c3fSmrg      return GL_TRUE;
2219af69d88dSmrg   }
2220af69d88dSmrg
2221af69d88dSmrg   err = _mesa_error_check_format_and_type(ctx, format, type);
2222af69d88dSmrg   if (err != GL_NO_ERROR) {
2223af69d88dSmrg      _mesa_error(ctx, err,
222401e04c3fSmrg                  "%s(incompatible format = %s, type = %s)",
222501e04c3fSmrg                  callerName, _mesa_enum_to_string(format),
222601e04c3fSmrg                  _mesa_enum_to_string(type));
22277117f1b4Smrg      return GL_TRUE;
22287117f1b4Smrg   }
2229af69d88dSmrg
223001e04c3fSmrg   GLenum internalFormat = _mesa_is_gles(ctx) ?
223101e04c3fSmrg      oes_float_internal_format(ctx, texImage->InternalFormat, type) :
223201e04c3fSmrg      texImage->InternalFormat;
223301e04c3fSmrg
223401e04c3fSmrg   /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
223501e04c3fSmrg    * combinations of format, internalFormat, and type that can be used.
223601e04c3fSmrg    * Formats and types that require additional extensions (e.g., GL_FLOAT
223701e04c3fSmrg    * requires GL_OES_texture_float) are filtered elsewhere.
223801e04c3fSmrg    */
223901e04c3fSmrg   if (_mesa_is_gles(ctx) &&
224001e04c3fSmrg       texture_format_error_check_gles(ctx, format, type,
224101e04c3fSmrg                                       internalFormat, callerName)) {
22427117f1b4Smrg      return GL_TRUE;
22437117f1b4Smrg   }
22447117f1b4Smrg
224501e04c3fSmrg   /* validate the bound PBO, if any */
224601e04c3fSmrg   if (!_mesa_validate_pbo_source(ctx, dimensions, &ctx->Unpack,
224701e04c3fSmrg                                  width, height, depth, format, type,
224801e04c3fSmrg                                  INT_MAX, pixels, callerName)) {
22497117f1b4Smrg      return GL_TRUE;
22507117f1b4Smrg   }
22517117f1b4Smrg
225201e04c3fSmrg   if (error_check_subtexture_dimensions(ctx, dimensions,
225301e04c3fSmrg                                         texImage, xoffset, yoffset, zoffset,
225401e04c3fSmrg                                         width, height, depth, callerName)) {
2255af69d88dSmrg      return GL_TRUE;
2256af69d88dSmrg   }
22577117f1b4Smrg
2258af69d88dSmrg   if (_mesa_is_format_compressed(texImage->TexFormat)) {
225901e04c3fSmrg      if (_mesa_format_no_online_compression(texImage->InternalFormat)) {
2260af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
226101e04c3fSmrg               "%s(no compression for format)", callerName);
22627117f1b4Smrg         return GL_TRUE;
22637117f1b4Smrg      }
22647117f1b4Smrg   }
22657117f1b4Smrg
2266af69d88dSmrg   if (ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) {
2267af69d88dSmrg      /* both source and dest must be integer-valued, or neither */
2268af69d88dSmrg      if (_mesa_is_format_integer_color(texImage->TexFormat) !=
2269af69d88dSmrg          _mesa_is_enum_format_integer(format)) {
22707117f1b4Smrg         _mesa_error(ctx, GL_INVALID_OPERATION,
227101e04c3fSmrg                     "%s(integer/non-integer format mismatch)", callerName);
22727117f1b4Smrg         return GL_TRUE;
22737117f1b4Smrg      }
22747117f1b4Smrg   }
22757117f1b4Smrg
22767117f1b4Smrg   return GL_FALSE;
22777117f1b4Smrg}
22787117f1b4Smrg
22797117f1b4Smrg
22807117f1b4Smrg/**
22817117f1b4Smrg * Test glCopyTexImage[12]D() parameters for errors.
2282af69d88dSmrg *
22837117f1b4Smrg * \param ctx GL context.
22847117f1b4Smrg * \param dimensions texture image dimensions (must be 1, 2 or 3).
22857117f1b4Smrg * \param target texture target given by the user.
22867117f1b4Smrg * \param level image level given by the user.
22877117f1b4Smrg * \param internalFormat internal format given by the user.
22887117f1b4Smrg * \param width image width given by the user.
22897117f1b4Smrg * \param height image height given by the user.
22907117f1b4Smrg * \param border texture border.
2291af69d88dSmrg *
22927117f1b4Smrg * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
2293af69d88dSmrg *
22947117f1b4Smrg * Verifies each of the parameters against the constants specified in
22953464ebd5Sriastradh * __struct gl_contextRec::Const and the supported extensions, and according
22963464ebd5Sriastradh * to the OpenGL specification.
22977117f1b4Smrg */
22987117f1b4Smrgstatic GLboolean
22993464ebd5Sriastradhcopytexture_error_check( struct gl_context *ctx, GLuint dimensions,
23007117f1b4Smrg                         GLenum target, GLint level, GLint internalFormat,
230101e04c3fSmrg                         GLint border )
23027117f1b4Smrg{
2303af69d88dSmrg   GLint baseFormat;
2304af69d88dSmrg   GLint rb_base_format;
2305af69d88dSmrg   struct gl_renderbuffer *rb;
2306af69d88dSmrg   GLenum rb_internal_format;
23077117f1b4Smrg
23083464ebd5Sriastradh   /* check target */
230901e04c3fSmrg   if (!legal_texsubimage_target(ctx, dimensions, target, false)) {
23103464ebd5Sriastradh      _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
231101e04c3fSmrg                  dimensions, _mesa_enum_to_string(target));
23123464ebd5Sriastradh      return GL_TRUE;
2313af69d88dSmrg   }
23143464ebd5Sriastradh
2315af69d88dSmrg   /* level check */
2316af69d88dSmrg   if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
23177117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
23187117f1b4Smrg                  "glCopyTexImage%dD(level=%d)", dimensions, level);
23197117f1b4Smrg      return GL_TRUE;
23207117f1b4Smrg   }
23217117f1b4Smrg
23227117f1b4Smrg   /* Check that the source buffer is complete */
2323af69d88dSmrg   if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
23243464ebd5Sriastradh      if (ctx->ReadBuffer->_Status == 0) {
23253464ebd5Sriastradh         _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
23263464ebd5Sriastradh      }
23277117f1b4Smrg      if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
23287117f1b4Smrg         _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
23297117f1b4Smrg                     "glCopyTexImage%dD(invalid readbuffer)", dimensions);
23307117f1b4Smrg         return GL_TRUE;
23317117f1b4Smrg      }
2332af69d88dSmrg
2333af69d88dSmrg      if (ctx->ReadBuffer->Visual.samples > 0) {
233401e04c3fSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
233501e04c3fSmrg                     "glCopyTexImage%dD(multisample FBO)", dimensions);
233601e04c3fSmrg         return GL_TRUE;
2337af69d88dSmrg      }
23387117f1b4Smrg   }
23397117f1b4Smrg
23407117f1b4Smrg   /* Check border */
23417117f1b4Smrg   if (border < 0 || border > 1 ||
2342af69d88dSmrg       ((ctx->API != API_OPENGL_COMPAT ||
2343af69d88dSmrg         target == GL_TEXTURE_RECTANGLE_NV ||
23447117f1b4Smrg         target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
2345af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
2346af69d88dSmrg                  "glCopyTexImage%dD(border=%d)", dimensions, border);
23477117f1b4Smrg      return GL_TRUE;
23487117f1b4Smrg   }
23497117f1b4Smrg
2350af69d88dSmrg   /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
2351af69d88dSmrg    * internalFormat.
2352af69d88dSmrg    */
2353af69d88dSmrg   if (_mesa_is_gles(ctx) && !_mesa_is_gles3(ctx)) {
2354af69d88dSmrg      switch (internalFormat) {
2355af69d88dSmrg      case GL_ALPHA:
2356af69d88dSmrg      case GL_RGB:
2357af69d88dSmrg      case GL_RGBA:
2358af69d88dSmrg      case GL_LUMINANCE:
2359af69d88dSmrg      case GL_LUMINANCE_ALPHA:
2360af69d88dSmrg         break;
2361af69d88dSmrg      default:
236201e04c3fSmrg         _mesa_error(ctx, GL_INVALID_ENUM,
2363af69d88dSmrg                     "glCopyTexImage%dD(internalFormat=%s)", dimensions,
236401e04c3fSmrg                     _mesa_enum_to_string(internalFormat));
236501e04c3fSmrg         return GL_TRUE;
236601e04c3fSmrg      }
236701e04c3fSmrg   } else {
236801e04c3fSmrg      /*
236901e04c3fSmrg       * Section 8.6 (Alternate Texture Image Specification Commands) of the
237001e04c3fSmrg       * OpenGL 4.5 (Compatibility Profile) spec says:
237101e04c3fSmrg       *
237201e04c3fSmrg       *     "Parameters level, internalformat, and border are specified using
237301e04c3fSmrg       *     the same values, with the same meanings, as the corresponding
237401e04c3fSmrg       *     arguments of TexImage2D, except that internalformat may not be
237501e04c3fSmrg       *     specified as 1, 2, 3, or 4."
237601e04c3fSmrg       */
237701e04c3fSmrg      if (internalFormat >= 1 && internalFormat <= 4) {
237801e04c3fSmrg         _mesa_error(ctx, GL_INVALID_ENUM,
237901e04c3fSmrg                     "glCopyTexImage%dD(internalFormat=%d)", dimensions,
238001e04c3fSmrg                     internalFormat);
2381af69d88dSmrg         return GL_TRUE;
2382af69d88dSmrg      }
2383af69d88dSmrg   }
2384af69d88dSmrg
2385af69d88dSmrg   baseFormat = _mesa_base_tex_format(ctx, internalFormat);
2386af69d88dSmrg   if (baseFormat < 0) {
238701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM,
2388af69d88dSmrg                  "glCopyTexImage%dD(internalFormat=%s)", dimensions,
238901e04c3fSmrg                  _mesa_enum_to_string(internalFormat));
239001e04c3fSmrg      return GL_TRUE;
239101e04c3fSmrg   }
239201e04c3fSmrg
239301e04c3fSmrg   rb = _mesa_get_read_renderbuffer_for_format(ctx, internalFormat);
239401e04c3fSmrg   if (rb == NULL) {
239501e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
239601e04c3fSmrg                  "glCopyTexImage%dD(read buffer)", dimensions);
23977117f1b4Smrg      return GL_TRUE;
23987117f1b4Smrg   }
23997117f1b4Smrg
2400af69d88dSmrg   rb_internal_format = rb->InternalFormat;
2401af69d88dSmrg   rb_base_format = _mesa_base_tex_format(ctx, rb->InternalFormat);
2402af69d88dSmrg   if (_mesa_is_color_format(internalFormat)) {
2403af69d88dSmrg      if (rb_base_format < 0) {
2404af69d88dSmrg         _mesa_error(ctx, GL_INVALID_VALUE,
2405af69d88dSmrg                     "glCopyTexImage%dD(internalFormat=%s)", dimensions,
240601e04c3fSmrg                     _mesa_enum_to_string(internalFormat));
2407af69d88dSmrg         return GL_TRUE;
2408af69d88dSmrg      }
2409af69d88dSmrg   }
2410af69d88dSmrg
2411af69d88dSmrg   if (_mesa_is_gles(ctx)) {
2412af69d88dSmrg      bool valid = true;
241301e04c3fSmrg      if (_mesa_components_in_format(baseFormat) >
241401e04c3fSmrg          _mesa_components_in_format(rb_base_format)) {
2415af69d88dSmrg         valid = false;
2416af69d88dSmrg      }
2417af69d88dSmrg      if (baseFormat == GL_DEPTH_COMPONENT ||
2418af69d88dSmrg          baseFormat == GL_DEPTH_STENCIL ||
241901e04c3fSmrg          baseFormat == GL_STENCIL_INDEX ||
2420af69d88dSmrg          rb_base_format == GL_DEPTH_COMPONENT ||
2421af69d88dSmrg          rb_base_format == GL_DEPTH_STENCIL ||
242201e04c3fSmrg          rb_base_format == GL_STENCIL_INDEX ||
2423af69d88dSmrg          ((baseFormat == GL_LUMINANCE_ALPHA ||
2424af69d88dSmrg            baseFormat == GL_ALPHA) &&
2425af69d88dSmrg           rb_base_format != GL_RGBA) ||
2426af69d88dSmrg          internalFormat == GL_RGB9_E5) {
2427af69d88dSmrg         valid = false;
2428af69d88dSmrg      }
2429af69d88dSmrg      if (internalFormat == GL_RGB9_E5) {
2430af69d88dSmrg         valid = false;
2431af69d88dSmrg      }
2432af69d88dSmrg      if (!valid) {
2433af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
2434af69d88dSmrg                     "glCopyTexImage%dD(internalFormat=%s)", dimensions,
243501e04c3fSmrg                     _mesa_enum_to_string(internalFormat));
2436af69d88dSmrg         return GL_TRUE;
2437af69d88dSmrg      }
2438af69d88dSmrg   }
24397117f1b4Smrg
2440af69d88dSmrg   if (_mesa_is_gles3(ctx)) {
2441af69d88dSmrg      bool rb_is_srgb = false;
2442af69d88dSmrg      bool dst_is_srgb = false;
24437117f1b4Smrg
2444b9abf16eSmaya      if (ctx->Extensions.EXT_sRGB &&
2445af69d88dSmrg          _mesa_get_format_color_encoding(rb->Format) == GL_SRGB) {
2446af69d88dSmrg         rb_is_srgb = true;
24477117f1b4Smrg      }
2448af69d88dSmrg
2449af69d88dSmrg      if (_mesa_get_linear_internalformat(internalFormat) != internalFormat) {
2450af69d88dSmrg         dst_is_srgb = true;
2451af69d88dSmrg      }
2452af69d88dSmrg
2453af69d88dSmrg      if (rb_is_srgb != dst_is_srgb) {
2454af69d88dSmrg         /* Page 137 (page 149 of the PDF) in section 3.8.5 of the
2455af69d88dSmrg          * OpenGLES 3.0.0 spec says:
2456af69d88dSmrg          *
2457af69d88dSmrg          *     "The error INVALID_OPERATION is also generated if the
2458af69d88dSmrg          *     value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING for the
2459af69d88dSmrg          *     framebuffer attachment corresponding to the read buffer
2460af69d88dSmrg          *     is LINEAR (see section 6.1.13) and internalformat is
2461af69d88dSmrg          *     one of the sRGB formats described in section 3.8.16, or
2462af69d88dSmrg          *     if the value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING is
2463af69d88dSmrg          *     SRGB and internalformat is not one of the sRGB formats."
2464af69d88dSmrg          */
2465af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
2466af69d88dSmrg                     "glCopyTexImage%dD(srgb usage mismatch)", dimensions);
2467af69d88dSmrg         return GL_TRUE;
24687117f1b4Smrg      }
2469af69d88dSmrg
2470af69d88dSmrg      /* Page 139, Table 3.15 of OpenGL ES 3.0 spec does not define ReadPixels
2471af69d88dSmrg       * types for SNORM formats. Also, conversion to SNORM formats is not
2472af69d88dSmrg       * allowed by Table 3.2 on Page 110.
2473af69d88dSmrg       */
247401e04c3fSmrg      if (!_mesa_has_EXT_render_snorm(ctx) &&
247501e04c3fSmrg          _mesa_is_enum_format_snorm(internalFormat)) {
2476af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
2477af69d88dSmrg                     "glCopyTexImage%dD(internalFormat=%s)", dimensions,
247801e04c3fSmrg                     _mesa_enum_to_string(internalFormat));
2479af69d88dSmrg         return GL_TRUE;
2480af69d88dSmrg      }
2481af69d88dSmrg   }
2482af69d88dSmrg
2483af69d88dSmrg   if (!_mesa_source_buffer_exists(ctx, baseFormat)) {
2484af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2485af69d88dSmrg                  "glCopyTexImage%dD(missing readbuffer)", dimensions);
24867117f1b4Smrg      return GL_TRUE;
24877117f1b4Smrg   }
24887117f1b4Smrg
2489af69d88dSmrg   /* From the EXT_texture_integer spec:
2490af69d88dSmrg    *
2491af69d88dSmrg    *     "INVALID_OPERATION is generated by CopyTexImage* and CopyTexSubImage*
2492af69d88dSmrg    *      if the texture internalformat is an integer format and the read color
2493af69d88dSmrg    *      buffer is not an integer format, or if the internalformat is not an
2494af69d88dSmrg    *      integer format and the read color buffer is an integer format."
2495af69d88dSmrg    */
2496af69d88dSmrg   if (_mesa_is_color_format(internalFormat)) {
2497af69d88dSmrg      bool is_int = _mesa_is_enum_format_integer(internalFormat);
2498af69d88dSmrg      bool is_rbint = _mesa_is_enum_format_integer(rb_internal_format);
2499af69d88dSmrg      bool is_unorm = _mesa_is_enum_format_unorm(internalFormat);
2500af69d88dSmrg      bool is_rbunorm = _mesa_is_enum_format_unorm(rb_internal_format);
2501af69d88dSmrg      if (is_int || is_rbint) {
2502af69d88dSmrg         if (is_int != is_rbint) {
2503af69d88dSmrg            _mesa_error(ctx, GL_INVALID_OPERATION,
2504af69d88dSmrg                        "glCopyTexImage%dD(integer vs non-integer)", dimensions);
2505af69d88dSmrg            return GL_TRUE;
2506af69d88dSmrg         } else if (_mesa_is_gles(ctx) &&
2507af69d88dSmrg                    _mesa_is_enum_format_unsigned_int(internalFormat) !=
2508af69d88dSmrg                      _mesa_is_enum_format_unsigned_int(rb_internal_format)) {
2509af69d88dSmrg            _mesa_error(ctx, GL_INVALID_OPERATION,
251001e04c3fSmrg                        "glCopyTexImage%dD(signed vs unsigned integer)",
251101e04c3fSmrg                        dimensions);
2512af69d88dSmrg            return GL_TRUE;
2513af69d88dSmrg         }
2514af69d88dSmrg      }
2515af69d88dSmrg
2516af69d88dSmrg      /* From page 138 of OpenGL ES 3.0 spec:
2517af69d88dSmrg       *    "The error INVALID_OPERATION is generated if floating-point RGBA
2518af69d88dSmrg       *    data is required; if signed integer RGBA data is required and the
2519af69d88dSmrg       *    format of the current color buffer is not signed integer; if
2520af69d88dSmrg       *    unsigned integer RGBA data is required and the format of the
2521af69d88dSmrg       *    current color buffer is not unsigned integer; or if fixed-point
2522af69d88dSmrg       *    RGBA data is required and the format of the current color buffer
2523af69d88dSmrg       *    is not fixed-point.
2524af69d88dSmrg       */
2525af69d88dSmrg      if (_mesa_is_gles(ctx) && is_unorm != is_rbunorm)
2526af69d88dSmrg            _mesa_error(ctx, GL_INVALID_OPERATION,
2527af69d88dSmrg                        "glCopyTexImage%dD(unorm vs non-unorm)", dimensions);
2528af69d88dSmrg   }
2529af69d88dSmrg
25303464ebd5Sriastradh   if (_mesa_is_compressed_format(ctx, internalFormat)) {
253101e04c3fSmrg      GLenum err;
253201e04c3fSmrg      if (!_mesa_target_can_be_compressed(ctx, target, internalFormat, &err)) {
253301e04c3fSmrg         _mesa_error(ctx, err,
253401e04c3fSmrg                     "glCopyTexImage%dD(target can't be compressed)", dimensions);
25357117f1b4Smrg         return GL_TRUE;
25367117f1b4Smrg      }
253701e04c3fSmrg      if (_mesa_format_no_online_compression(internalFormat)) {
25387117f1b4Smrg         _mesa_error(ctx, GL_INVALID_OPERATION,
2539af69d88dSmrg               "glCopyTexImage%dD(no compression for format)", dimensions);
25407117f1b4Smrg         return GL_TRUE;
25417117f1b4Smrg      }
2542af69d88dSmrg      if (border != 0) {
25437117f1b4Smrg         _mesa_error(ctx, GL_INVALID_OPERATION,
2544af69d88dSmrg                     "glCopyTexImage%dD(border!=0)", dimensions);
25457117f1b4Smrg         return GL_TRUE;
25467117f1b4Smrg      }
25477117f1b4Smrg   }
2548af69d88dSmrg
2549af69d88dSmrg   if (!mutable_tex_object(ctx, target)) {
2550af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2551af69d88dSmrg                  "glCopyTexImage%dD(immutable texture)", dimensions);
2552af69d88dSmrg      return GL_TRUE;
25537117f1b4Smrg   }
25547117f1b4Smrg
25557117f1b4Smrg   /* if we get here, the parameters are OK */
25567117f1b4Smrg   return GL_FALSE;
25577117f1b4Smrg}
25587117f1b4Smrg
25597117f1b4Smrg
25607117f1b4Smrg/**
25617117f1b4Smrg * Test glCopyTexSubImage[12]D() parameters for errors.
25627117f1b4Smrg * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
25637117f1b4Smrg */
25647117f1b4Smrgstatic GLboolean
2565af69d88dSmrgcopytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
256601e04c3fSmrg                            const struct gl_texture_object *texObj,
2567af69d88dSmrg                            GLenum target, GLint level,
2568af69d88dSmrg                            GLint xoffset, GLint yoffset, GLint zoffset,
256901e04c3fSmrg                            GLint width, GLint height, const char *caller)
25707117f1b4Smrg{
257101e04c3fSmrg   assert(texObj);
257201e04c3fSmrg
2573af69d88dSmrg   struct gl_texture_image *texImage;
2574af69d88dSmrg
25757117f1b4Smrg   /* Check that the source buffer is complete */
2576af69d88dSmrg   if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
25773464ebd5Sriastradh      if (ctx->ReadBuffer->_Status == 0) {
25783464ebd5Sriastradh         _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
25793464ebd5Sriastradh      }
25807117f1b4Smrg      if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
25817117f1b4Smrg         _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
258201e04c3fSmrg                     "%s(invalid readbuffer)", caller);
25837117f1b4Smrg         return GL_TRUE;
25847117f1b4Smrg      }
2585af69d88dSmrg
2586af69d88dSmrg      if (ctx->ReadBuffer->Visual.samples > 0) {
258701e04c3fSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
258801e04c3fSmrg                "%s(multisample FBO)", caller);
258901e04c3fSmrg         return GL_TRUE;
2590af69d88dSmrg      }
25917117f1b4Smrg   }
25927117f1b4Smrg
25937117f1b4Smrg   /* Check level */
2594af69d88dSmrg   if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
259501e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", caller, level);
25967117f1b4Smrg      return GL_TRUE;
25977117f1b4Smrg   }
25987117f1b4Smrg
259901e04c3fSmrg   texImage = _mesa_select_tex_image(texObj, target, level);
2600af69d88dSmrg   if (!texImage) {
2601af69d88dSmrg      /* destination image does not exist */
2602af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
260301e04c3fSmrg                  "%s(invalid texture level %d)", caller, level);
2604c1f859d4Smrg      return GL_TRUE;
2605c1f859d4Smrg   }
2606c1f859d4Smrg
260701e04c3fSmrg   if (error_check_subtexture_negative_dimensions(ctx, dimensions,
260801e04c3fSmrg                                                  width, height, 1, caller)) {
260901e04c3fSmrg      return GL_TRUE;
261001e04c3fSmrg   }
261101e04c3fSmrg
261201e04c3fSmrg   if (error_check_subtexture_dimensions(ctx, dimensions, texImage,
2613af69d88dSmrg                                         xoffset, yoffset, zoffset,
261401e04c3fSmrg                                         width, height, 1, caller)) {
26157117f1b4Smrg      return GL_TRUE;
26167117f1b4Smrg   }
26177117f1b4Smrg
2618af69d88dSmrg   if (_mesa_is_format_compressed(texImage->TexFormat)) {
261901e04c3fSmrg      if (_mesa_format_no_online_compression(texImage->InternalFormat)) {
2620af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
262101e04c3fSmrg               "%s(no compression for format)", caller);
26227117f1b4Smrg         return GL_TRUE;
26237117f1b4Smrg      }
26247117f1b4Smrg   }
26257117f1b4Smrg
2626af69d88dSmrg   if (texImage->InternalFormat == GL_YCBCR_MESA) {
262701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s()", caller);
262801e04c3fSmrg      return GL_TRUE;
262901e04c3fSmrg   }
263001e04c3fSmrg
263101e04c3fSmrg   /* From OpenGL ES 3.2 spec, section 8.6:
263201e04c3fSmrg    *
263301e04c3fSmrg    *     "An INVALID_OPERATION error is generated by CopyTexSubImage3D,
263401e04c3fSmrg    *      CopyTexImage2D, or CopyTexSubImage2D if the internalformat of the
263501e04c3fSmrg    *      texture image being (re)specified is RGB9_E5"
263601e04c3fSmrg    */
263701e04c3fSmrg   if (texImage->InternalFormat == GL_RGB9_E5 &&
263801e04c3fSmrg       !_mesa_is_desktop_gl(ctx)) {
263901e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
264001e04c3fSmrg                  "%s(invalid internal format %s)", caller,
264101e04c3fSmrg                  _mesa_enum_to_string(texImage->InternalFormat));
26427117f1b4Smrg      return GL_TRUE;
26437117f1b4Smrg   }
26447117f1b4Smrg
2645af69d88dSmrg   if (!_mesa_source_buffer_exists(ctx, texImage->_BaseFormat)) {
26467117f1b4Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
264701e04c3fSmrg                  "%s(missing readbuffer, format=%s)", caller,
264801e04c3fSmrg                  _mesa_enum_to_string(texImage->_BaseFormat));
26497117f1b4Smrg      return GL_TRUE;
26507117f1b4Smrg   }
26517117f1b4Smrg
2652af69d88dSmrg   /* From the EXT_texture_integer spec:
2653af69d88dSmrg    *
265401e04c3fSmrg    *     "INVALID_OPERATION is generated by CopyTexImage* and
265501e04c3fSmrg    *     CopyTexSubImage* if the texture internalformat is an integer format
265601e04c3fSmrg    *     and the read color buffer is not an integer format, or if the
265701e04c3fSmrg    *     internalformat is not an integer format and the read color buffer
265801e04c3fSmrg    *     is an integer format."
26593464ebd5Sriastradh    */
2660af69d88dSmrg   if (_mesa_is_color_format(texImage->InternalFormat)) {
26613464ebd5Sriastradh      struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
2662af69d88dSmrg
2663af69d88dSmrg      if (_mesa_is_format_integer_color(rb->Format) !=
266401e04c3fSmrg          _mesa_is_format_integer_color(texImage->TexFormat)) {
266501e04c3fSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
266601e04c3fSmrg                     "%s(integer vs non-integer)", caller);
266701e04c3fSmrg         return GL_TRUE;
26683464ebd5Sriastradh      }
26693464ebd5Sriastradh   }
26703464ebd5Sriastradh
267101e04c3fSmrg   /* In the ES 3.2 specification's Table 8.13 (Valid CopyTexImage source
267201e04c3fSmrg    * framebuffer/destination texture base internal format combinations),
267301e04c3fSmrg    * all the entries for stencil are left blank (unsupported).
267401e04c3fSmrg    */
267501e04c3fSmrg   if (_mesa_is_gles(ctx) && _mesa_is_stencil_format(texImage->_BaseFormat)) {
267601e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(stencil disallowed)", caller);
267701e04c3fSmrg      return GL_TRUE;
267801e04c3fSmrg   }
267901e04c3fSmrg
26807117f1b4Smrg   /* if we get here, the parameters are OK */
26817117f1b4Smrg   return GL_FALSE;
26827117f1b4Smrg}
26837117f1b4Smrg
26847117f1b4Smrg
26854a49301eSmrg/** Callback info for walking over FBO hash table */
26864a49301eSmrgstruct cb_info
26877117f1b4Smrg{
26883464ebd5Sriastradh   struct gl_context *ctx;
26897117f1b4Smrg   struct gl_texture_object *texObj;
26904a49301eSmrg   GLuint level, face;
26914a49301eSmrg};
26927117f1b4Smrg
26937117f1b4Smrg
26947117f1b4Smrg/**
26954a49301eSmrg * Check render to texture callback.  Called from _mesa_HashWalk().
26967117f1b4Smrg */
26977117f1b4Smrgstatic void
269801e04c3fSmrgcheck_rtt_cb(UNUSED GLuint key, void *data, void *userData)
26997117f1b4Smrg{
27004a49301eSmrg   struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
27014a49301eSmrg   const struct cb_info *info = (struct cb_info *) userData;
27023464ebd5Sriastradh   struct gl_context *ctx = info->ctx;
27034a49301eSmrg   const struct gl_texture_object *texObj = info->texObj;
27044a49301eSmrg   const GLuint level = info->level, face = info->face;
27054a49301eSmrg
27064a49301eSmrg   /* If this is a user-created FBO */
2707af69d88dSmrg   if (_mesa_is_user_fbo(fb)) {
27087117f1b4Smrg      GLuint i;
27094a49301eSmrg      /* check if any of the FBO's attachments point to 'texObj' */
27107117f1b4Smrg      for (i = 0; i < BUFFER_COUNT; i++) {
27114a49301eSmrg         struct gl_renderbuffer_attachment *att = fb->Attachment + i;
27127117f1b4Smrg         if (att->Type == GL_TEXTURE &&
27137117f1b4Smrg             att->Texture == texObj &&
27147117f1b4Smrg             att->TextureLevel == level &&
27157117f1b4Smrg             att->CubeMapFace == face) {
271601e04c3fSmrg            _mesa_update_texture_renderbuffer(ctx, fb, att);
271701e04c3fSmrg            assert(att->Renderbuffer->TexImage);
27184a49301eSmrg            /* Mark fb status as indeterminate to force re-validation */
27194a49301eSmrg            fb->_Status = 0;
272001e04c3fSmrg
272101e04c3fSmrg            /* Make sure that the revalidation actually happens if this is
272201e04c3fSmrg             * being done to currently-bound buffers.
272301e04c3fSmrg             */
272401e04c3fSmrg            if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer)
272501e04c3fSmrg               ctx->NewState |= _NEW_BUFFERS;
27267117f1b4Smrg         }
27277117f1b4Smrg      }
27287117f1b4Smrg   }
27297117f1b4Smrg}
27307117f1b4Smrg
27317117f1b4Smrg
27324a49301eSmrg/**
27334a49301eSmrg * When a texture image is specified we have to check if it's bound to
27344a49301eSmrg * any framebuffer objects (render to texture) in order to detect changes
27354a49301eSmrg * in size or format since that effects FBO completeness.
27364a49301eSmrg * Any FBOs rendering into the texture must be re-validated.
27374a49301eSmrg */
2738af69d88dSmrgvoid
2739af69d88dSmrg_mesa_update_fbo_texture(struct gl_context *ctx,
2740af69d88dSmrg                         struct gl_texture_object *texObj,
2741af69d88dSmrg                         GLuint face, GLuint level)
27424a49301eSmrg{
27434a49301eSmrg   /* Only check this texture if it's been marked as RenderToTexture */
27444a49301eSmrg   if (texObj->_RenderToTexture) {
27454a49301eSmrg      struct cb_info info;
27464a49301eSmrg      info.ctx = ctx;
27474a49301eSmrg      info.texObj = texObj;
27484a49301eSmrg      info.level = level;
27494a49301eSmrg      info.face = face;
27504a49301eSmrg      _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info);
27514a49301eSmrg   }
27524a49301eSmrg}
27534a49301eSmrg
27544a49301eSmrg
27554a49301eSmrg/**
27564a49301eSmrg * If the texture object's GenerateMipmap flag is set and we've
27574a49301eSmrg * changed the texture base level image, regenerate the rest of the
27584a49301eSmrg * mipmap levels now.
27594a49301eSmrg */
2760af69d88dSmrgstatic inline void
27613464ebd5Sriastradhcheck_gen_mipmap(struct gl_context *ctx, GLenum target,
27624a49301eSmrg                 struct gl_texture_object *texObj, GLint level)
27634a49301eSmrg{
27644a49301eSmrg   if (texObj->GenerateMipmap &&
27654a49301eSmrg       level == texObj->BaseLevel &&
27664a49301eSmrg       level < texObj->MaxLevel) {
276701e04c3fSmrg      assert(ctx->Driver.GenerateMipmap);
27684a49301eSmrg      ctx->Driver.GenerateMipmap(ctx, target, texObj);
27694a49301eSmrg   }
27704a49301eSmrg}
27714a49301eSmrg
27724a49301eSmrg
27734a49301eSmrg/** Debug helper: override the user-requested internal format */
27744a49301eSmrgstatic GLenum
277501e04c3fSmrgoverride_internal_format(GLenum internalFormat, UNUSED GLint width,
277601e04c3fSmrg                         UNUSED GLint height)
27774a49301eSmrg{
27784a49301eSmrg#if 0
27794a49301eSmrg   if (internalFormat == GL_RGBA16F_ARB ||
27804a49301eSmrg       internalFormat == GL_RGBA32F_ARB) {
27814a49301eSmrg      printf("Convert rgba float tex to int %d x %d\n", width, height);
27824a49301eSmrg      return GL_RGBA;
27834a49301eSmrg   }
27844a49301eSmrg   else if (internalFormat == GL_RGB16F_ARB ||
27854a49301eSmrg            internalFormat == GL_RGB32F_ARB) {
27864a49301eSmrg      printf("Convert rgb float tex to int %d x %d\n", width, height);
27874a49301eSmrg      return GL_RGB;
27884a49301eSmrg   }
27894a49301eSmrg   else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
27904a49301eSmrg            internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
27914a49301eSmrg      printf("Convert luminance float tex to int %d x %d\n", width, height);
27924a49301eSmrg      return GL_LUMINANCE_ALPHA;
27934a49301eSmrg   }
27944a49301eSmrg   else if (internalFormat == GL_LUMINANCE16F_ARB ||
27954a49301eSmrg            internalFormat == GL_LUMINANCE32F_ARB) {
27964a49301eSmrg      printf("Convert luminance float tex to int %d x %d\n", width, height);
27974a49301eSmrg      return GL_LUMINANCE;
27984a49301eSmrg   }
27994a49301eSmrg   else if (internalFormat == GL_ALPHA16F_ARB ||
28004a49301eSmrg            internalFormat == GL_ALPHA32F_ARB) {
28014a49301eSmrg      printf("Convert luminance float tex to int %d x %d\n", width, height);
28024a49301eSmrg      return GL_ALPHA;
28034a49301eSmrg   }
28044a49301eSmrg   /*
28054a49301eSmrg   else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
28064a49301eSmrg      internalFormat = GL_RGBA;
28074a49301eSmrg   }
28084a49301eSmrg   */
28094a49301eSmrg   else {
28104a49301eSmrg      return internalFormat;
28114a49301eSmrg   }
28124a49301eSmrg#else
28134a49301eSmrg   return internalFormat;
28144a49301eSmrg#endif
28154a49301eSmrg}
28164a49301eSmrg
28177117f1b4Smrg
28183464ebd5Sriastradh/**
28193464ebd5Sriastradh * Choose the actual hardware format for a texture image.
28203464ebd5Sriastradh * Try to use the same format as the previous image level when possible.
28213464ebd5Sriastradh * Otherwise, ask the driver for the best format.
28223464ebd5Sriastradh * It's important to try to choose a consistant format for all levels
28233464ebd5Sriastradh * for efficient texture memory layout/allocation.  In particular, this
28243464ebd5Sriastradh * comes up during automatic mipmap generation.
28257117f1b4Smrg */
2826af69d88dSmrgmesa_format
28273464ebd5Sriastradh_mesa_choose_texture_format(struct gl_context *ctx,
28283464ebd5Sriastradh                            struct gl_texture_object *texObj,
28293464ebd5Sriastradh                            GLenum target, GLint level,
28303464ebd5Sriastradh                            GLenum internalFormat, GLenum format, GLenum type)
28317117f1b4Smrg{
2832af69d88dSmrg   mesa_format f;
28333464ebd5Sriastradh
28343464ebd5Sriastradh   /* see if we've already chosen a format for the previous level */
28353464ebd5Sriastradh   if (level > 0) {
28363464ebd5Sriastradh      struct gl_texture_image *prevImage =
283701e04c3fSmrg         _mesa_select_tex_image(texObj, target, level - 1);
28383464ebd5Sriastradh      /* See if the prev level is defined and has an internal format which
28393464ebd5Sriastradh       * matches the new internal format.
28403464ebd5Sriastradh       */
28413464ebd5Sriastradh      if (prevImage &&
28423464ebd5Sriastradh          prevImage->Width > 0 &&
28433464ebd5Sriastradh          prevImage->InternalFormat == internalFormat) {
28443464ebd5Sriastradh         /* use the same format */
284501e04c3fSmrg         assert(prevImage->TexFormat != MESA_FORMAT_NONE);
28463464ebd5Sriastradh         return prevImage->TexFormat;
28473464ebd5Sriastradh      }
28483464ebd5Sriastradh   }
28493464ebd5Sriastradh
2850af69d88dSmrg   f = ctx->Driver.ChooseTextureFormat(ctx, target, internalFormat,
2851af69d88dSmrg                                       format, type);
285201e04c3fSmrg   assert(f != MESA_FORMAT_NONE);
28533464ebd5Sriastradh   return f;
28543464ebd5Sriastradh}
28553464ebd5Sriastradh
28563464ebd5Sriastradh
28573464ebd5Sriastradh/**
2858af69d88dSmrg * Adjust pixel unpack params and image dimensions to strip off the
2859af69d88dSmrg * one-pixel texture border.
2860af69d88dSmrg *
2861af69d88dSmrg * Gallium and intel don't support texture borders.  They've seldem been used
2862af69d88dSmrg * and seldom been implemented correctly anyway.
2863af69d88dSmrg *
2864af69d88dSmrg * \param unpackNew returns the new pixel unpack parameters
2865af69d88dSmrg */
2866af69d88dSmrgstatic void
2867af69d88dSmrgstrip_texture_border(GLenum target,
2868af69d88dSmrg                     GLint *width, GLint *height, GLint *depth,
2869af69d88dSmrg                     const struct gl_pixelstore_attrib *unpack,
2870af69d88dSmrg                     struct gl_pixelstore_attrib *unpackNew)
2871af69d88dSmrg{
2872af69d88dSmrg   assert(width);
2873af69d88dSmrg   assert(height);
2874af69d88dSmrg   assert(depth);
2875af69d88dSmrg
2876af69d88dSmrg   *unpackNew = *unpack;
2877af69d88dSmrg
2878af69d88dSmrg   if (unpackNew->RowLength == 0)
2879af69d88dSmrg      unpackNew->RowLength = *width;
2880af69d88dSmrg
2881af69d88dSmrg   if (unpackNew->ImageHeight == 0)
2882af69d88dSmrg      unpackNew->ImageHeight = *height;
2883af69d88dSmrg
2884af69d88dSmrg   assert(*width >= 3);
2885af69d88dSmrg   unpackNew->SkipPixels++;  /* skip the border */
2886af69d88dSmrg   *width = *width - 2;      /* reduce the width by two border pixels */
2887af69d88dSmrg
2888af69d88dSmrg   /* The min height of a texture with a border is 3 */
2889af69d88dSmrg   if (*height >= 3 && target != GL_TEXTURE_1D_ARRAY) {
2890af69d88dSmrg      unpackNew->SkipRows++;  /* skip the border */
2891af69d88dSmrg      *height = *height - 2;  /* reduce the height by two border pixels */
2892af69d88dSmrg   }
2893af69d88dSmrg
2894af69d88dSmrg   if (*depth >= 3 &&
2895af69d88dSmrg       target != GL_TEXTURE_2D_ARRAY &&
2896af69d88dSmrg       target != GL_TEXTURE_CUBE_MAP_ARRAY) {
2897af69d88dSmrg      unpackNew->SkipImages++;  /* skip the border */
2898af69d88dSmrg      *depth = *depth - 2;      /* reduce the depth by two border pixels */
2899af69d88dSmrg   }
2900af69d88dSmrg}
2901af69d88dSmrg
2902af69d88dSmrg
2903af69d88dSmrg/**
2904af69d88dSmrg * Common code to implement all the glTexImage1D/2D/3D functions
2905af69d88dSmrg * as well as glCompressedTexImage1D/2D/3D.
2906af69d88dSmrg * \param compressed  only GL_TRUE for glCompressedTexImage1D/2D/3D calls.
2907af69d88dSmrg * \param format  the user's image format (only used if !compressed)
2908af69d88dSmrg * \param type  the user's image type (only used if !compressed)
2909af69d88dSmrg * \param imageSize  only used for glCompressedTexImage1D/2D/3D calls.
29103464ebd5Sriastradh */
291101e04c3fSmrgstatic ALWAYS_INLINE void
2912af69d88dSmrgteximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
29133464ebd5Sriastradh         GLenum target, GLint level, GLint internalFormat,
29143464ebd5Sriastradh         GLsizei width, GLsizei height, GLsizei depth,
29153464ebd5Sriastradh         GLint border, GLenum format, GLenum type,
291601e04c3fSmrg         GLsizei imageSize, const GLvoid *pixels, bool no_error)
29173464ebd5Sriastradh{
2918af69d88dSmrg   const char *func = compressed ? "glCompressedTexImage" : "glTexImage";
2919af69d88dSmrg   struct gl_pixelstore_attrib unpack_no_border;
2920af69d88dSmrg   const struct gl_pixelstore_attrib *unpack = &ctx->Unpack;
2921af69d88dSmrg   struct gl_texture_object *texObj;
2922af69d88dSmrg   mesa_format texFormat;
292301e04c3fSmrg   bool dimensionsOK = true, sizeOK = true;
2924af69d88dSmrg
2925af69d88dSmrg   FLUSH_VERTICES(ctx, 0);
2926af69d88dSmrg
2927af69d88dSmrg   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) {
2928af69d88dSmrg      if (compressed)
2929af69d88dSmrg         _mesa_debug(ctx,
2930af69d88dSmrg                     "glCompressedTexImage%uD %s %d %s %d %d %d %d %p\n",
2931af69d88dSmrg                     dims,
293201e04c3fSmrg                     _mesa_enum_to_string(target), level,
293301e04c3fSmrg                     _mesa_enum_to_string(internalFormat),
2934af69d88dSmrg                     width, height, depth, border, pixels);
2935af69d88dSmrg      else
2936af69d88dSmrg         _mesa_debug(ctx,
2937af69d88dSmrg                     "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
2938af69d88dSmrg                     dims,
293901e04c3fSmrg                     _mesa_enum_to_string(target), level,
294001e04c3fSmrg                     _mesa_enum_to_string(internalFormat),
2941af69d88dSmrg                     width, height, depth, border,
294201e04c3fSmrg                     _mesa_enum_to_string(format),
294301e04c3fSmrg                     _mesa_enum_to_string(type), pixels);
29443464ebd5Sriastradh   }
294501e04c3fSmrg
294601e04c3fSmrg   internalFormat = override_internal_format(internalFormat, width, height);
294701e04c3fSmrg
294801e04c3fSmrg   if (!no_error) {
294901e04c3fSmrg      /* target error checking */
295001e04c3fSmrg      if (!legal_teximage_target(ctx, dims, target)) {
295101e04c3fSmrg         _mesa_error(ctx, GL_INVALID_ENUM, "%s%uD(target=%s)",
295201e04c3fSmrg                     func, dims, _mesa_enum_to_string(target));
2953af69d88dSmrg         return;
295401e04c3fSmrg      }
295501e04c3fSmrg
295601e04c3fSmrg      /* general error checking */
295701e04c3fSmrg      if (compressed) {
295801e04c3fSmrg         if (compressed_texture_error_check(ctx, dims, target, level,
295901e04c3fSmrg                                            internalFormat,
296001e04c3fSmrg                                            width, height, depth,
296101e04c3fSmrg                                            border, imageSize, pixels))
296201e04c3fSmrg            return;
296301e04c3fSmrg      } else {
296401e04c3fSmrg         if (texture_error_check(ctx, dims, target, level, internalFormat,
296501e04c3fSmrg                                 format, type, width, height, depth, border,
296601e04c3fSmrg                                 pixels))
296701e04c3fSmrg            return;
296801e04c3fSmrg      }
2969af69d88dSmrg   }
29707117f1b4Smrg
2971af69d88dSmrg   /* Here we convert a cpal compressed image into a regular glTexImage2D
2972af69d88dSmrg    * call by decompressing the texture.  If we really want to support cpal
2973af69d88dSmrg    * textures in any driver this would have to be changed.
2974af69d88dSmrg    */
2975af69d88dSmrg   if (ctx->API == API_OPENGLES && compressed && dims == 2) {
2976af69d88dSmrg      switch (internalFormat) {
2977af69d88dSmrg      case GL_PALETTE4_RGB8_OES:
2978af69d88dSmrg      case GL_PALETTE4_RGBA8_OES:
2979af69d88dSmrg      case GL_PALETTE4_R5_G6_B5_OES:
2980af69d88dSmrg      case GL_PALETTE4_RGBA4_OES:
2981af69d88dSmrg      case GL_PALETTE4_RGB5_A1_OES:
2982af69d88dSmrg      case GL_PALETTE8_RGB8_OES:
2983af69d88dSmrg      case GL_PALETTE8_RGBA8_OES:
2984af69d88dSmrg      case GL_PALETTE8_R5_G6_B5_OES:
2985af69d88dSmrg      case GL_PALETTE8_RGBA4_OES:
2986af69d88dSmrg      case GL_PALETTE8_RGB5_A1_OES:
2987af69d88dSmrg         _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
2988af69d88dSmrg                                          width, height, imageSize, pixels);
2989af69d88dSmrg         return;
2990af69d88dSmrg      }
2991af69d88dSmrg   }
2992af69d88dSmrg
2993af69d88dSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
2994af69d88dSmrg   assert(texObj);
2995af69d88dSmrg
2996af69d88dSmrg   if (compressed) {
2997af69d88dSmrg      /* For glCompressedTexImage() the driver has no choice about the
2998af69d88dSmrg       * texture format since we'll never transcode the user's compressed
2999af69d88dSmrg       * image data.  The internalFormat was error checked earlier.
3000af69d88dSmrg       */
3001af69d88dSmrg      texFormat = _mesa_glenum_to_compressed_format(internalFormat);
3002af69d88dSmrg   }
3003af69d88dSmrg   else {
300401e04c3fSmrg      /* In case of HALF_FLOAT_OES or FLOAT_OES, find corresponding sized
300501e04c3fSmrg       * internal floating point format for the given base format.
300601e04c3fSmrg       */
300701e04c3fSmrg      if (_mesa_is_gles(ctx) && format == internalFormat) {
300801e04c3fSmrg         if (type == GL_FLOAT) {
300901e04c3fSmrg            texObj->_IsFloat = GL_TRUE;
301001e04c3fSmrg         } else if (type == GL_HALF_FLOAT_OES || type == GL_HALF_FLOAT) {
301101e04c3fSmrg            texObj->_IsHalfFloat = GL_TRUE;
301201e04c3fSmrg         }
301301e04c3fSmrg
301401e04c3fSmrg         internalFormat = adjust_for_oes_float_texture(ctx, format, type);
301501e04c3fSmrg      }
301601e04c3fSmrg
3017af69d88dSmrg      texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
3018af69d88dSmrg                                              internalFormat, format, type);
3019af69d88dSmrg   }
3020af69d88dSmrg
3021af69d88dSmrg   assert(texFormat != MESA_FORMAT_NONE);
3022af69d88dSmrg
302301e04c3fSmrg   if (!no_error) {
302401e04c3fSmrg      /* check that width, height, depth are legal for the mipmap level */
302501e04c3fSmrg      dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, level, width,
302601e04c3fSmrg                                                    height, depth, border);
3027af69d88dSmrg
302801e04c3fSmrg      /* check that the texture won't take too much memory, etc */
302901e04c3fSmrg      sizeOK = ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
303001e04c3fSmrg                                             0, level, texFormat, 1,
303101e04c3fSmrg                                             width, height, depth);
303201e04c3fSmrg   }
3033af69d88dSmrg
3034af69d88dSmrg   if (_mesa_is_proxy_texture(target)) {
3035af69d88dSmrg      /* Proxy texture: just clear or set state depending on error checking */
3036af69d88dSmrg      struct gl_texture_image *texImage =
3037af69d88dSmrg         get_proxy_tex_image(ctx, target, level);
3038af69d88dSmrg
3039af69d88dSmrg      if (!texImage)
3040af69d88dSmrg         return;  /* GL_OUT_OF_MEMORY already recorded */
3041af69d88dSmrg
3042af69d88dSmrg      if (dimensionsOK && sizeOK) {
3043af69d88dSmrg         _mesa_init_teximage_fields(ctx, texImage, width, height, depth,
3044af69d88dSmrg                                    border, internalFormat, texFormat);
3045af69d88dSmrg      }
3046af69d88dSmrg      else {
3047af69d88dSmrg         clear_teximage_fields(texImage);
3048af69d88dSmrg      }
3049af69d88dSmrg   }
3050af69d88dSmrg   else {
3051af69d88dSmrg      /* non-proxy target */
3052af69d88dSmrg      const GLuint face = _mesa_tex_target_to_face(target);
3053af69d88dSmrg      struct gl_texture_image *texImage;
3054af69d88dSmrg
3055af69d88dSmrg      if (!dimensionsOK) {
3056af69d88dSmrg         _mesa_error(ctx, GL_INVALID_VALUE,
305701e04c3fSmrg                     "%s%uD(invalid width=%d or height=%d or depth=%d)",
305801e04c3fSmrg                     func, dims, width, height, depth);
3059af69d88dSmrg         return;
3060af69d88dSmrg      }
3061af69d88dSmrg
3062af69d88dSmrg      if (!sizeOK) {
3063af69d88dSmrg         _mesa_error(ctx, GL_OUT_OF_MEMORY,
306401e04c3fSmrg                     "%s%uD(image too large: %d x %d x %d, %s format)",
306501e04c3fSmrg                     func, dims, width, height, depth,
306601e04c3fSmrg                     _mesa_enum_to_string(internalFormat));
3067af69d88dSmrg         return;
3068af69d88dSmrg      }
3069af69d88dSmrg
3070af69d88dSmrg      /* Allow a hardware driver to just strip out the border, to provide
3071af69d88dSmrg       * reliable but slightly incorrect hardware rendering instead of
3072af69d88dSmrg       * rarely-tested software fallback rendering.
3073af69d88dSmrg       */
3074af69d88dSmrg      if (border && ctx->Const.StripTextureBorder) {
307501e04c3fSmrg         strip_texture_border(target, &width, &height, &depth, unpack,
307601e04c3fSmrg                              &unpack_no_border);
3077af69d88dSmrg         border = 0;
307801e04c3fSmrg         unpack = &unpack_no_border;
30797117f1b4Smrg      }
30807117f1b4Smrg
30813464ebd5Sriastradh      if (ctx->NewState & _NEW_PIXEL)
308201e04c3fSmrg         _mesa_update_state(ctx);
30837117f1b4Smrg
30847117f1b4Smrg      _mesa_lock_texture(ctx, texObj);
30857117f1b4Smrg      {
308601e04c3fSmrg         texImage = _mesa_get_tex_image(ctx, texObj, target, level);
30873464ebd5Sriastradh
308801e04c3fSmrg         if (!texImage) {
308901e04c3fSmrg            _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s%uD", func, dims);
309001e04c3fSmrg         }
30914a49301eSmrg         else {
3092af69d88dSmrg            ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
30933464ebd5Sriastradh
3094af69d88dSmrg            _mesa_init_teximage_fields(ctx, texImage,
3095af69d88dSmrg                                       width, height, depth,
3096af69d88dSmrg                                       border, internalFormat, texFormat);
30974a49301eSmrg
3098af69d88dSmrg            /* Give the texture to the driver.  <pixels> may be null. */
3099af69d88dSmrg            if (width > 0 && height > 0 && depth > 0) {
3100af69d88dSmrg               if (compressed) {
3101af69d88dSmrg                  ctx->Driver.CompressedTexImage(ctx, dims, texImage,
3102af69d88dSmrg                                                 imageSize, pixels);
3103af69d88dSmrg               }
3104af69d88dSmrg               else {
3105af69d88dSmrg                  ctx->Driver.TexImage(ctx, dims, texImage, format,
3106af69d88dSmrg                                       type, pixels, unpack);
31073464ebd5Sriastradh               }
3108af69d88dSmrg            }
31094a49301eSmrg
3110af69d88dSmrg            check_gen_mipmap(ctx, target, texObj, level);
31114a49301eSmrg
3112af69d88dSmrg            _mesa_update_fbo_texture(ctx, texObj, face, level);
31134a49301eSmrg
3114af69d88dSmrg            _mesa_dirty_texobj(ctx, texObj);
31153464ebd5Sriastradh         }
31163464ebd5Sriastradh      }
31173464ebd5Sriastradh      _mesa_unlock_texture(ctx, texObj);
31183464ebd5Sriastradh   }
31193464ebd5Sriastradh}
31207117f1b4Smrg
31214a49301eSmrg
312201e04c3fSmrg/* This is a wrapper around teximage() so that we can force the KHR_no_error
312301e04c3fSmrg * logic to be inlined without inlining the function into all the callers.
312401e04c3fSmrg */
312501e04c3fSmrgstatic void
312601e04c3fSmrgteximage_err(struct gl_context *ctx, GLboolean compressed, GLuint dims,
312701e04c3fSmrg             GLenum target, GLint level, GLint internalFormat,
312801e04c3fSmrg             GLsizei width, GLsizei height, GLsizei depth,
312901e04c3fSmrg             GLint border, GLenum format, GLenum type,
313001e04c3fSmrg             GLsizei imageSize, const GLvoid *pixels)
313101e04c3fSmrg{
313201e04c3fSmrg   teximage(ctx, compressed, dims, target, level, internalFormat, width, height,
313301e04c3fSmrg            depth, border, format, type, imageSize, pixels, false);
313401e04c3fSmrg}
313501e04c3fSmrg
313601e04c3fSmrg
313701e04c3fSmrgstatic void
313801e04c3fSmrgteximage_no_error(struct gl_context *ctx, GLboolean compressed, GLuint dims,
313901e04c3fSmrg                  GLenum target, GLint level, GLint internalFormat,
314001e04c3fSmrg                  GLsizei width, GLsizei height, GLsizei depth,
314101e04c3fSmrg                  GLint border, GLenum format, GLenum type,
314201e04c3fSmrg                  GLsizei imageSize, const GLvoid *pixels)
314301e04c3fSmrg{
314401e04c3fSmrg   teximage(ctx, compressed, dims, target, level, internalFormat, width, height,
314501e04c3fSmrg            depth, border, format, type, imageSize, pixels, true);
314601e04c3fSmrg}
314701e04c3fSmrg
3148af69d88dSmrg
31493464ebd5Sriastradh/*
31503464ebd5Sriastradh * Called from the API.  Note that width includes the border.
31513464ebd5Sriastradh */
31523464ebd5Sriastradhvoid GLAPIENTRY
31533464ebd5Sriastradh_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
31543464ebd5Sriastradh                  GLsizei width, GLint border, GLenum format,
31553464ebd5Sriastradh                  GLenum type, const GLvoid *pixels )
31563464ebd5Sriastradh{
31573464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
315801e04c3fSmrg   teximage_err(ctx, GL_FALSE, 1, target, level, internalFormat, width, 1, 1,
315901e04c3fSmrg                border, format, type, 0, pixels);
31607117f1b4Smrg}
31617117f1b4Smrg
31627117f1b4Smrg
31637117f1b4Smrgvoid GLAPIENTRY
31647117f1b4Smrg_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
31657117f1b4Smrg                  GLsizei width, GLsizei height, GLint border,
31667117f1b4Smrg                  GLenum format, GLenum type,
31677117f1b4Smrg                  const GLvoid *pixels )
31687117f1b4Smrg{
31697117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
317001e04c3fSmrg   teximage_err(ctx, GL_FALSE, 2, target, level, internalFormat, width, height, 1,
317101e04c3fSmrg                border, format, type, 0, pixels);
31727117f1b4Smrg}
31737117f1b4Smrg
31747117f1b4Smrg
31757117f1b4Smrg/*
31767117f1b4Smrg * Called by the API or display list executor.
31777117f1b4Smrg * Note that width and height include the border.
31787117f1b4Smrg */
31797117f1b4Smrgvoid GLAPIENTRY
31807117f1b4Smrg_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
31817117f1b4Smrg                  GLsizei width, GLsizei height, GLsizei depth,
31827117f1b4Smrg                  GLint border, GLenum format, GLenum type,
31837117f1b4Smrg                  const GLvoid *pixels )
31847117f1b4Smrg{
31857117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
318601e04c3fSmrg   teximage_err(ctx, GL_FALSE, 3, target, level, internalFormat,
318701e04c3fSmrg                width, height, depth, border, format, type, 0, pixels);
31887117f1b4Smrg}
31897117f1b4Smrg
31907117f1b4Smrg
31917117f1b4Smrgvoid GLAPIENTRY
31927117f1b4Smrg_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
31937117f1b4Smrg                     GLsizei width, GLsizei height, GLsizei depth,
31947117f1b4Smrg                     GLint border, GLenum format, GLenum type,
31957117f1b4Smrg                     const GLvoid *pixels )
31967117f1b4Smrg{
31977117f1b4Smrg   _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
31987117f1b4Smrg                    depth, border, format, type, pixels);
31997117f1b4Smrg}
32007117f1b4Smrg
32017117f1b4Smrg
320201e04c3fSmrgvoid GLAPIENTRY
320301e04c3fSmrg_mesa_TexImage1D_no_error(GLenum target, GLint level, GLint internalFormat,
320401e04c3fSmrg                          GLsizei width, GLint border, GLenum format,
320501e04c3fSmrg                          GLenum type, const GLvoid *pixels)
320601e04c3fSmrg{
320701e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
320801e04c3fSmrg   teximage_no_error(ctx, GL_FALSE, 1, target, level, internalFormat, width, 1,
320901e04c3fSmrg                     1, border, format, type, 0, pixels);
321001e04c3fSmrg}
321101e04c3fSmrg
321201e04c3fSmrg
321301e04c3fSmrgvoid GLAPIENTRY
321401e04c3fSmrg_mesa_TexImage2D_no_error(GLenum target, GLint level, GLint internalFormat,
321501e04c3fSmrg                          GLsizei width, GLsizei height, GLint border,
321601e04c3fSmrg                          GLenum format, GLenum type, const GLvoid *pixels)
321701e04c3fSmrg{
321801e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
321901e04c3fSmrg   teximage_no_error(ctx, GL_FALSE, 2, target, level, internalFormat, width,
322001e04c3fSmrg                     height, 1, border, format, type, 0, pixels);
322101e04c3fSmrg}
322201e04c3fSmrg
322301e04c3fSmrg
322401e04c3fSmrgvoid GLAPIENTRY
322501e04c3fSmrg_mesa_TexImage3D_no_error(GLenum target, GLint level, GLint internalFormat,
322601e04c3fSmrg                          GLsizei width, GLsizei height, GLsizei depth,
322701e04c3fSmrg                          GLint border, GLenum format, GLenum type,
322801e04c3fSmrg                          const GLvoid *pixels )
322901e04c3fSmrg{
323001e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
323101e04c3fSmrg   teximage_no_error(ctx, GL_FALSE, 3, target, level, internalFormat,
323201e04c3fSmrg                     width, height, depth, border, format, type, 0, pixels);
323301e04c3fSmrg}
323401e04c3fSmrg
323501e04c3fSmrg
3236cdc920a0Smrgvoid GLAPIENTRY
3237cdc920a0Smrg_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
3238cdc920a0Smrg{
3239cdc920a0Smrg   struct gl_texture_object *texObj;
3240cdc920a0Smrg   struct gl_texture_image *texImage;
3241af69d88dSmrg   bool valid_target;
3242cdc920a0Smrg   GET_CURRENT_CONTEXT(ctx);
3243af69d88dSmrg   FLUSH_VERTICES(ctx, 0);
3244cdc920a0Smrg
3245af69d88dSmrg   switch (target) {
3246af69d88dSmrg   case GL_TEXTURE_2D:
3247af69d88dSmrg      valid_target = ctx->Extensions.OES_EGL_image;
3248af69d88dSmrg      break;
3249af69d88dSmrg   case GL_TEXTURE_EXTERNAL_OES:
3250af69d88dSmrg      valid_target =
3251af69d88dSmrg         _mesa_is_gles(ctx) ? ctx->Extensions.OES_EGL_image_external : false;
3252af69d88dSmrg      break;
3253af69d88dSmrg   default:
3254af69d88dSmrg      valid_target = false;
3255af69d88dSmrg      break;
32563464ebd5Sriastradh   }
32573464ebd5Sriastradh
3258af69d88dSmrg   if (!valid_target) {
3259cdc920a0Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
326001e04c3fSmrg                  "glEGLImageTargetTexture2D(target=%d)", target);
3261cdc920a0Smrg      return;
3262cdc920a0Smrg   }
3263cdc920a0Smrg
3264af69d88dSmrg   if (!image) {
3265af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
326601e04c3fSmrg                  "glEGLImageTargetTexture2D(image=%p)", image);
3267af69d88dSmrg      return;
3268af69d88dSmrg   }
3269af69d88dSmrg
32703464ebd5Sriastradh   if (ctx->NewState & _NEW_PIXEL)
3271cdc920a0Smrg      _mesa_update_state(ctx);
3272cdc920a0Smrg
3273cdc920a0Smrg   texObj = _mesa_get_current_tex_object(ctx, target);
327401e04c3fSmrg   if (!texObj)
327501e04c3fSmrg      return;
327601e04c3fSmrg
3277cdc920a0Smrg   _mesa_lock_texture(ctx, texObj);
3278cdc920a0Smrg
3279af69d88dSmrg   if (texObj->Immutable) {
3280af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
328101e04c3fSmrg                  "glEGLImageTargetTexture2D(texture is immutable)");
3282af69d88dSmrg      _mesa_unlock_texture(ctx, texObj);
3283af69d88dSmrg      return;
3284af69d88dSmrg   }
3285af69d88dSmrg
3286cdc920a0Smrg   texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
3287cdc920a0Smrg   if (!texImage) {
3288cdc920a0Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
3289cdc920a0Smrg   } else {
3290af69d88dSmrg      ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
3291cdc920a0Smrg
3292cdc920a0Smrg      ctx->Driver.EGLImageTargetTexture2D(ctx, target,
329301e04c3fSmrg                                          texObj, texImage, image);
3294cdc920a0Smrg
3295af69d88dSmrg      _mesa_dirty_texobj(ctx, texObj);
3296cdc920a0Smrg   }
3297cdc920a0Smrg   _mesa_unlock_texture(ctx, texObj);
3298cdc920a0Smrg}
3299cdc920a0Smrg
33007117f1b4Smrg
33013464ebd5Sriastradh/**
330201e04c3fSmrg * Helper that implements the glTexSubImage1/2/3D()
330301e04c3fSmrg * and glTextureSubImage1/2/3D() functions.
33043464ebd5Sriastradh */
33053464ebd5Sriastradhstatic void
330601e04c3fSmrgtexture_sub_image(struct gl_context *ctx, GLuint dims,
330701e04c3fSmrg                  struct gl_texture_object *texObj,
330801e04c3fSmrg                  struct gl_texture_image *texImage,
330901e04c3fSmrg                  GLenum target, GLint level,
331001e04c3fSmrg                  GLint xoffset, GLint yoffset, GLint zoffset,
331101e04c3fSmrg                  GLsizei width, GLsizei height, GLsizei depth,
331201e04c3fSmrg                  GLenum format, GLenum type, const GLvoid *pixels)
33137117f1b4Smrg{
3314af69d88dSmrg   FLUSH_VERTICES(ctx, 0);
33157117f1b4Smrg
33163464ebd5Sriastradh   if (ctx->NewState & _NEW_PIXEL)
33173464ebd5Sriastradh      _mesa_update_state(ctx);
33187117f1b4Smrg
33197117f1b4Smrg   _mesa_lock_texture(ctx, texObj);
33207117f1b4Smrg   {
3321af69d88dSmrg      if (width > 0 && height > 0 && depth > 0) {
33223464ebd5Sriastradh         /* If we have a border, offset=-1 is legal.  Bias by border width. */
33233464ebd5Sriastradh         switch (dims) {
33243464ebd5Sriastradh         case 3:
3325af69d88dSmrg            if (target != GL_TEXTURE_2D_ARRAY)
3326af69d88dSmrg               zoffset += texImage->Border;
33273464ebd5Sriastradh            /* fall-through */
33283464ebd5Sriastradh         case 2:
3329af69d88dSmrg            if (target != GL_TEXTURE_1D_ARRAY)
3330af69d88dSmrg               yoffset += texImage->Border;
33313464ebd5Sriastradh            /* fall-through */
33323464ebd5Sriastradh         case 1:
33333464ebd5Sriastradh            xoffset += texImage->Border;
33343464ebd5Sriastradh         }
33357117f1b4Smrg
3336af69d88dSmrg         ctx->Driver.TexSubImage(ctx, dims, texImage,
3337af69d88dSmrg                                 xoffset, yoffset, zoffset,
3338af69d88dSmrg                                 width, height, depth,
3339af69d88dSmrg                                 format, type, pixels, &ctx->Unpack);
33407117f1b4Smrg
33414a49301eSmrg         check_gen_mipmap(ctx, target, texObj, level);
33427117f1b4Smrg
334301e04c3fSmrg         /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed
3344af69d88dSmrg          * the texel data, not the texture format, size, etc.
3345af69d88dSmrg          */
33464a49301eSmrg      }
33477117f1b4Smrg   }
33487117f1b4Smrg   _mesa_unlock_texture(ctx, texObj);
33497117f1b4Smrg}
33507117f1b4Smrg
335101e04c3fSmrg/**
335201e04c3fSmrg * Implement all the glTexSubImage1/2/3D() functions.
335301e04c3fSmrg * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
335401e04c3fSmrg */
335501e04c3fSmrgstatic void
335601e04c3fSmrgtexsubimage_err(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
335701e04c3fSmrg                GLint xoffset, GLint yoffset, GLint zoffset,
335801e04c3fSmrg                GLsizei width, GLsizei height, GLsizei depth,
335901e04c3fSmrg                GLenum format, GLenum type, const GLvoid *pixels,
336001e04c3fSmrg                const char *callerName)
336101e04c3fSmrg{
336201e04c3fSmrg   struct gl_texture_object *texObj;
336301e04c3fSmrg   struct gl_texture_image *texImage;
336401e04c3fSmrg
336501e04c3fSmrg   /* check target (proxies not allowed) */
336601e04c3fSmrg   if (!legal_texsubimage_target(ctx, dims, target, false)) {
336701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
336801e04c3fSmrg                  dims, _mesa_enum_to_string(target));
336901e04c3fSmrg      return;
337001e04c3fSmrg   }
337101e04c3fSmrg
337201e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
337301e04c3fSmrg   if (!texObj)
337401e04c3fSmrg      return;
337501e04c3fSmrg
337601e04c3fSmrg   if (texsubimage_error_check(ctx, dims, texObj, target, level,
337701e04c3fSmrg                               xoffset, yoffset, zoffset,
337801e04c3fSmrg                               width, height, depth, format, type,
337901e04c3fSmrg                               pixels, callerName)) {
338001e04c3fSmrg      return;   /* error was detected */
338101e04c3fSmrg   }
338201e04c3fSmrg
338301e04c3fSmrg   texImage = _mesa_select_tex_image(texObj, target, level);
338401e04c3fSmrg   /* texsubimage_error_check ensures that texImage is not NULL */
338501e04c3fSmrg
338601e04c3fSmrg   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
338701e04c3fSmrg      _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
338801e04c3fSmrg                  dims,
338901e04c3fSmrg                  _mesa_enum_to_string(target), level,
339001e04c3fSmrg                  xoffset, yoffset, zoffset, width, height, depth,
339101e04c3fSmrg                  _mesa_enum_to_string(format),
339201e04c3fSmrg                  _mesa_enum_to_string(type), pixels);
339301e04c3fSmrg
339401e04c3fSmrg   texture_sub_image(ctx, dims, texObj, texImage, target, level,
339501e04c3fSmrg                     xoffset, yoffset, zoffset, width, height, depth,
339601e04c3fSmrg                     format, type, pixels);
339701e04c3fSmrg}
339801e04c3fSmrg
339901e04c3fSmrg
340001e04c3fSmrgstatic void
340101e04c3fSmrgtexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
340201e04c3fSmrg            GLint xoffset, GLint yoffset, GLint zoffset,
340301e04c3fSmrg            GLsizei width, GLsizei height, GLsizei depth,
340401e04c3fSmrg            GLenum format, GLenum type, const GLvoid *pixels)
340501e04c3fSmrg{
340601e04c3fSmrg   struct gl_texture_object *texObj;
340701e04c3fSmrg   struct gl_texture_image *texImage;
340801e04c3fSmrg
340901e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
341001e04c3fSmrg   texImage = _mesa_select_tex_image(texObj, target, level);
341101e04c3fSmrg
341201e04c3fSmrg   texture_sub_image(ctx, dims, texObj, texImage, target, level,
341301e04c3fSmrg                     xoffset, yoffset, zoffset, width, height, depth,
341401e04c3fSmrg                     format, type, pixels);
341501e04c3fSmrg}
341601e04c3fSmrg
341701e04c3fSmrg
341801e04c3fSmrg/**
341901e04c3fSmrg * Implement all the glTextureSubImage1/2/3D() functions.
342001e04c3fSmrg * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
342101e04c3fSmrg */
342201e04c3fSmrgstatic ALWAYS_INLINE void
342301e04c3fSmrgtexturesubimage(struct gl_context *ctx, GLuint dims,
342401e04c3fSmrg                GLuint texture, GLint level,
342501e04c3fSmrg                GLint xoffset, GLint yoffset, GLint zoffset,
342601e04c3fSmrg                GLsizei width, GLsizei height, GLsizei depth,
342701e04c3fSmrg                GLenum format, GLenum type, const GLvoid *pixels,
342801e04c3fSmrg                const char *callerName, bool no_error)
342901e04c3fSmrg{
343001e04c3fSmrg   struct gl_texture_object *texObj;
343101e04c3fSmrg   struct gl_texture_image *texImage;
343201e04c3fSmrg   int i;
343301e04c3fSmrg
343401e04c3fSmrg   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
343501e04c3fSmrg      _mesa_debug(ctx,
343601e04c3fSmrg                  "glTextureSubImage%uD %d %d %d %d %d %d %d %d %s %s %p\n",
343701e04c3fSmrg                  dims, texture, level,
343801e04c3fSmrg                  xoffset, yoffset, zoffset, width, height, depth,
343901e04c3fSmrg                  _mesa_enum_to_string(format),
344001e04c3fSmrg                  _mesa_enum_to_string(type), pixels);
344101e04c3fSmrg
344201e04c3fSmrg   /* Get the texture object by Name. */
344301e04c3fSmrg   if (!no_error) {
344401e04c3fSmrg      texObj = _mesa_lookup_texture_err(ctx, texture, callerName);
344501e04c3fSmrg      if (!texObj)
344601e04c3fSmrg         return;
344701e04c3fSmrg   } else {
344801e04c3fSmrg      texObj = _mesa_lookup_texture(ctx, texture);
344901e04c3fSmrg   }
345001e04c3fSmrg
345101e04c3fSmrg   if (!no_error) {
345201e04c3fSmrg      /* check target (proxies not allowed) */
345301e04c3fSmrg      if (!legal_texsubimage_target(ctx, dims, texObj->Target, true)) {
345401e04c3fSmrg         _mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%s)",
345501e04c3fSmrg                     callerName, _mesa_enum_to_string(texObj->Target));
345601e04c3fSmrg         return;
345701e04c3fSmrg      }
345801e04c3fSmrg
345901e04c3fSmrg      if (texsubimage_error_check(ctx, dims, texObj, texObj->Target, level,
346001e04c3fSmrg                                  xoffset, yoffset, zoffset,
346101e04c3fSmrg                                  width, height, depth, format, type,
346201e04c3fSmrg                                  pixels, callerName)) {
346301e04c3fSmrg         return;   /* error was detected */
346401e04c3fSmrg      }
346501e04c3fSmrg   }
346601e04c3fSmrg
346701e04c3fSmrg   /* Must handle special case GL_TEXTURE_CUBE_MAP. */
346801e04c3fSmrg   if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
346901e04c3fSmrg      GLint imageStride;
347001e04c3fSmrg
347101e04c3fSmrg      /*
347201e04c3fSmrg       * What do we do if the user created a texture with the following code
347301e04c3fSmrg       * and then called this function with its handle?
347401e04c3fSmrg       *
347501e04c3fSmrg       *    GLuint tex;
347601e04c3fSmrg       *    glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &tex);
347701e04c3fSmrg       *    glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
347801e04c3fSmrg       *    glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, ...);
347901e04c3fSmrg       *    glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, ...);
348001e04c3fSmrg       *    glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, ...);
348101e04c3fSmrg       *    // Note: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y not set, or given the
348201e04c3fSmrg       *    // wrong format, or given the wrong size, etc.
348301e04c3fSmrg       *    glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, ...);
348401e04c3fSmrg       *    glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, ...);
348501e04c3fSmrg       *
348601e04c3fSmrg       * A bug has been filed against the spec for this case.  In the
348701e04c3fSmrg       * meantime, we will check for cube completeness.
348801e04c3fSmrg       *
348901e04c3fSmrg       * According to Section 8.17 Texture Completeness in the OpenGL 4.5
349001e04c3fSmrg       * Core Profile spec (30.10.2014):
349101e04c3fSmrg       *    "[A] cube map texture is cube complete if the
349201e04c3fSmrg       *    following conditions all hold true: The [base level] texture
349301e04c3fSmrg       *    images of each of the six cube map faces have identical, positive,
349401e04c3fSmrg       *    and square dimensions. The [base level] images were each specified
349501e04c3fSmrg       *    with the same internal format."
349601e04c3fSmrg       *
349701e04c3fSmrg       * It seems reasonable to check for cube completeness of an arbitrary
349801e04c3fSmrg       * level here so that the image data has a consistent format and size.
349901e04c3fSmrg       */
350001e04c3fSmrg      if (!no_error && !_mesa_cube_level_complete(texObj, level)) {
350101e04c3fSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
350201e04c3fSmrg                     "glTextureSubImage%uD(cube map incomplete)",
350301e04c3fSmrg                     dims);
350401e04c3fSmrg         return;
350501e04c3fSmrg      }
350601e04c3fSmrg
350701e04c3fSmrg      imageStride = _mesa_image_image_stride(&ctx->Unpack, width, height,
350801e04c3fSmrg                                             format, type);
350901e04c3fSmrg      /* Copy in each face. */
351001e04c3fSmrg      for (i = zoffset; i < zoffset + depth; ++i) {
351101e04c3fSmrg         texImage = texObj->Image[i][level];
351201e04c3fSmrg         assert(texImage);
351301e04c3fSmrg
351401e04c3fSmrg         texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
351501e04c3fSmrg                           level, xoffset, yoffset, 0,
351601e04c3fSmrg                           width, height, 1, format,
351701e04c3fSmrg                           type, pixels);
351801e04c3fSmrg         pixels = (GLubyte *) pixels + imageStride;
351901e04c3fSmrg      }
352001e04c3fSmrg   }
352101e04c3fSmrg   else {
352201e04c3fSmrg      texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
352301e04c3fSmrg      assert(texImage);
352401e04c3fSmrg
352501e04c3fSmrg      texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
352601e04c3fSmrg                        level, xoffset, yoffset, zoffset,
352701e04c3fSmrg                        width, height, depth, format,
352801e04c3fSmrg                        type, pixels);
352901e04c3fSmrg   }
353001e04c3fSmrg}
353101e04c3fSmrg
353201e04c3fSmrg
353301e04c3fSmrgstatic void
353401e04c3fSmrgtexturesubimage_error(struct gl_context *ctx, GLuint dims,
353501e04c3fSmrg                      GLuint texture, GLint level,
353601e04c3fSmrg                      GLint xoffset, GLint yoffset, GLint zoffset,
353701e04c3fSmrg                      GLsizei width, GLsizei height, GLsizei depth,
353801e04c3fSmrg                      GLenum format, GLenum type, const GLvoid *pixels,
353901e04c3fSmrg                      const char *callerName)
354001e04c3fSmrg{
354101e04c3fSmrg   texturesubimage(ctx, dims, texture, level, xoffset, yoffset, zoffset,
354201e04c3fSmrg                   width, height, depth, format, type, pixels, callerName,
354301e04c3fSmrg                   false);
354401e04c3fSmrg}
354501e04c3fSmrg
354601e04c3fSmrg
354701e04c3fSmrgstatic void
354801e04c3fSmrgtexturesubimage_no_error(struct gl_context *ctx, GLuint dims,
354901e04c3fSmrg                         GLuint texture, GLint level,
355001e04c3fSmrg                         GLint xoffset, GLint yoffset, GLint zoffset,
355101e04c3fSmrg                         GLsizei width, GLsizei height, GLsizei depth,
355201e04c3fSmrg                         GLenum format, GLenum type, const GLvoid *pixels,
355301e04c3fSmrg                         const char *callerName)
355401e04c3fSmrg{
355501e04c3fSmrg   texturesubimage(ctx, dims, texture, level, xoffset, yoffset, zoffset,
355601e04c3fSmrg                   width, height, depth, format, type, pixels, callerName,
355701e04c3fSmrg                   true);
355801e04c3fSmrg}
355901e04c3fSmrg
356001e04c3fSmrg
356101e04c3fSmrgvoid GLAPIENTRY
356201e04c3fSmrg_mesa_TexSubImage1D_no_error(GLenum target, GLint level,
356301e04c3fSmrg                             GLint xoffset, GLsizei width,
356401e04c3fSmrg                             GLenum format, GLenum type,
356501e04c3fSmrg                             const GLvoid *pixels)
356601e04c3fSmrg{
356701e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
356801e04c3fSmrg   texsubimage(ctx, 1, target, level,
356901e04c3fSmrg               xoffset, 0, 0,
357001e04c3fSmrg               width, 1, 1,
357101e04c3fSmrg               format, type, pixels);
357201e04c3fSmrg}
357301e04c3fSmrg
357401e04c3fSmrg
357501e04c3fSmrgvoid GLAPIENTRY
357601e04c3fSmrg_mesa_TexSubImage1D( GLenum target, GLint level,
357701e04c3fSmrg                     GLint xoffset, GLsizei width,
357801e04c3fSmrg                     GLenum format, GLenum type,
357901e04c3fSmrg                     const GLvoid *pixels )
358001e04c3fSmrg{
358101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
358201e04c3fSmrg   texsubimage_err(ctx, 1, target, level,
358301e04c3fSmrg                   xoffset, 0, 0,
358401e04c3fSmrg                   width, 1, 1,
358501e04c3fSmrg                   format, type, pixels, "glTexSubImage1D");
358601e04c3fSmrg}
358701e04c3fSmrg
358801e04c3fSmrg
358901e04c3fSmrgvoid GLAPIENTRY
359001e04c3fSmrg_mesa_TexSubImage2D_no_error(GLenum target, GLint level,
359101e04c3fSmrg                             GLint xoffset, GLint yoffset,
359201e04c3fSmrg                             GLsizei width, GLsizei height,
359301e04c3fSmrg                             GLenum format, GLenum type,
359401e04c3fSmrg                             const GLvoid *pixels)
359501e04c3fSmrg{
359601e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
359701e04c3fSmrg   texsubimage(ctx, 2, target, level,
359801e04c3fSmrg               xoffset, yoffset, 0,
359901e04c3fSmrg               width, height, 1,
360001e04c3fSmrg               format, type, pixels);
360101e04c3fSmrg}
360201e04c3fSmrg
360301e04c3fSmrg
360401e04c3fSmrgvoid GLAPIENTRY
360501e04c3fSmrg_mesa_TexSubImage2D( GLenum target, GLint level,
360601e04c3fSmrg                     GLint xoffset, GLint yoffset,
360701e04c3fSmrg                     GLsizei width, GLsizei height,
360801e04c3fSmrg                     GLenum format, GLenum type,
360901e04c3fSmrg                     const GLvoid *pixels )
361001e04c3fSmrg{
361101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
361201e04c3fSmrg   texsubimage_err(ctx, 2, target, level,
361301e04c3fSmrg                   xoffset, yoffset, 0,
361401e04c3fSmrg                   width, height, 1,
361501e04c3fSmrg                   format, type, pixels, "glTexSubImage2D");
361601e04c3fSmrg}
361701e04c3fSmrg
361801e04c3fSmrg
361901e04c3fSmrgvoid GLAPIENTRY
362001e04c3fSmrg_mesa_TexSubImage3D_no_error(GLenum target, GLint level,
362101e04c3fSmrg                             GLint xoffset, GLint yoffset, GLint zoffset,
362201e04c3fSmrg                             GLsizei width, GLsizei height, GLsizei depth,
362301e04c3fSmrg                             GLenum format, GLenum type,
362401e04c3fSmrg                             const GLvoid *pixels)
362501e04c3fSmrg{
362601e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
362701e04c3fSmrg   texsubimage(ctx, 3, target, level,
362801e04c3fSmrg               xoffset, yoffset, zoffset,
362901e04c3fSmrg               width, height, depth,
363001e04c3fSmrg               format, type, pixels);
363101e04c3fSmrg}
363201e04c3fSmrg
363301e04c3fSmrg
363401e04c3fSmrgvoid GLAPIENTRY
363501e04c3fSmrg_mesa_TexSubImage3D( GLenum target, GLint level,
363601e04c3fSmrg                     GLint xoffset, GLint yoffset, GLint zoffset,
363701e04c3fSmrg                     GLsizei width, GLsizei height, GLsizei depth,
363801e04c3fSmrg                     GLenum format, GLenum type,
363901e04c3fSmrg                     const GLvoid *pixels )
364001e04c3fSmrg{
364101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
364201e04c3fSmrg   texsubimage_err(ctx, 3, target, level,
364301e04c3fSmrg                   xoffset, yoffset, zoffset,
364401e04c3fSmrg                   width, height, depth,
364501e04c3fSmrg                   format, type, pixels, "glTexSubImage3D");
364601e04c3fSmrg}
364701e04c3fSmrg
364801e04c3fSmrg
364901e04c3fSmrgvoid GLAPIENTRY
365001e04c3fSmrg_mesa_TextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset,
365101e04c3fSmrg                                 GLsizei width, GLenum format, GLenum type,
365201e04c3fSmrg                                 const GLvoid *pixels)
365301e04c3fSmrg{
365401e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
365501e04c3fSmrg   texturesubimage_no_error(ctx, 1, texture, level, xoffset, 0, 0, width, 1, 1,
365601e04c3fSmrg                            format, type, pixels, "glTextureSubImage1D");
365701e04c3fSmrg}
365801e04c3fSmrg
365901e04c3fSmrg
366001e04c3fSmrgvoid GLAPIENTRY
366101e04c3fSmrg_mesa_TextureSubImage1D(GLuint texture, GLint level,
366201e04c3fSmrg                        GLint xoffset, GLsizei width,
366301e04c3fSmrg                        GLenum format, GLenum type,
366401e04c3fSmrg                        const GLvoid *pixels)
366501e04c3fSmrg{
366601e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
366701e04c3fSmrg   texturesubimage_error(ctx, 1, texture, level, xoffset, 0, 0, width, 1, 1,
366801e04c3fSmrg                         format, type, pixels, "glTextureSubImage1D");
366901e04c3fSmrg}
367001e04c3fSmrg
367101e04c3fSmrg
367201e04c3fSmrgvoid GLAPIENTRY
367301e04c3fSmrg_mesa_TextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset,
367401e04c3fSmrg                                 GLint yoffset, GLsizei width, GLsizei height,
367501e04c3fSmrg                                 GLenum format, GLenum type,
367601e04c3fSmrg                                 const GLvoid *pixels)
367701e04c3fSmrg{
367801e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
367901e04c3fSmrg   texturesubimage_no_error(ctx, 2, texture, level, xoffset, yoffset, 0, width,
368001e04c3fSmrg                            height, 1, format, type, pixels,
368101e04c3fSmrg                            "glTextureSubImage2D");
368201e04c3fSmrg}
368301e04c3fSmrg
36847117f1b4Smrg
36857117f1b4Smrgvoid GLAPIENTRY
368601e04c3fSmrg_mesa_TextureSubImage2D(GLuint texture, GLint level,
368701e04c3fSmrg                        GLint xoffset, GLint yoffset,
368801e04c3fSmrg                        GLsizei width, GLsizei height,
368901e04c3fSmrg                        GLenum format, GLenum type,
369001e04c3fSmrg                        const GLvoid *pixels)
36917117f1b4Smrg{
36927117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
369301e04c3fSmrg   texturesubimage_error(ctx, 2, texture, level, xoffset, yoffset, 0, width,
369401e04c3fSmrg                         height, 1, format, type, pixels,
369501e04c3fSmrg                         "glTextureSubImage2D");
36967117f1b4Smrg}
36977117f1b4Smrg
36987117f1b4Smrg
36997117f1b4Smrgvoid GLAPIENTRY
370001e04c3fSmrg_mesa_TextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset,
370101e04c3fSmrg                                 GLint yoffset, GLint zoffset, GLsizei width,
370201e04c3fSmrg                                 GLsizei height, GLsizei depth, GLenum format,
370301e04c3fSmrg                                 GLenum type, const GLvoid *pixels)
37047117f1b4Smrg{
37057117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
370601e04c3fSmrg   texturesubimage_no_error(ctx, 3, texture, level, xoffset, yoffset, zoffset,
370701e04c3fSmrg                            width, height, depth, format, type, pixels,
370801e04c3fSmrg                            "glTextureSubImage3D");
37097117f1b4Smrg}
37107117f1b4Smrg
37117117f1b4Smrg
37127117f1b4Smrgvoid GLAPIENTRY
371301e04c3fSmrg_mesa_TextureSubImage3D(GLuint texture, GLint level,
371401e04c3fSmrg                        GLint xoffset, GLint yoffset, GLint zoffset,
371501e04c3fSmrg                        GLsizei width, GLsizei height, GLsizei depth,
371601e04c3fSmrg                        GLenum format, GLenum type,
371701e04c3fSmrg                        const GLvoid *pixels)
37187117f1b4Smrg{
37193464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
372001e04c3fSmrg   texturesubimage_error(ctx, 3, texture, level, xoffset, yoffset, zoffset,
372101e04c3fSmrg                         width, height, depth, format, type, pixels,
372201e04c3fSmrg                         "glTextureSubImage3D");
37237117f1b4Smrg}
37247117f1b4Smrg
37257117f1b4Smrg
3726af69d88dSmrg/**
3727af69d88dSmrg * For glCopyTexSubImage, return the source renderbuffer to copy texel data
3728af69d88dSmrg * from.  This depends on whether the texture contains color or depth values.
3729af69d88dSmrg */
3730af69d88dSmrgstatic struct gl_renderbuffer *
3731af69d88dSmrgget_copy_tex_image_source(struct gl_context *ctx, mesa_format texFormat)
3732af69d88dSmrg{
3733af69d88dSmrg   if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) {
3734af69d88dSmrg      /* reading from depth/stencil buffer */
3735af69d88dSmrg      return ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
373601e04c3fSmrg   } else if (_mesa_get_format_bits(texFormat, GL_STENCIL_BITS) > 0) {
373701e04c3fSmrg      return ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
373801e04c3fSmrg   } else {
3739af69d88dSmrg      /* copying from color buffer */
3740af69d88dSmrg      return ctx->ReadBuffer->_ColorReadBuffer;
3741af69d88dSmrg   }
3742af69d88dSmrg}
3743af69d88dSmrg
374401e04c3fSmrg
3745af69d88dSmrgstatic void
3746af69d88dSmrgcopytexsubimage_by_slice(struct gl_context *ctx,
3747af69d88dSmrg                         struct gl_texture_image *texImage,
3748af69d88dSmrg                         GLuint dims,
3749af69d88dSmrg                         GLint xoffset, GLint yoffset, GLint zoffset,
3750af69d88dSmrg                         struct gl_renderbuffer *rb,
3751af69d88dSmrg                         GLint x, GLint y,
3752af69d88dSmrg                         GLsizei width, GLsizei height)
3753af69d88dSmrg{
3754af69d88dSmrg   if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
3755af69d88dSmrg      int slice;
3756af69d88dSmrg
3757af69d88dSmrg      /* For 1D arrays, we copy each scanline of the source rectangle into the
3758af69d88dSmrg       * next array slice.
3759af69d88dSmrg       */
3760af69d88dSmrg      assert(zoffset == 0);
3761af69d88dSmrg
3762af69d88dSmrg      for (slice = 0; slice < height; slice++) {
3763af69d88dSmrg         assert(yoffset + slice < texImage->Height);
3764af69d88dSmrg         ctx->Driver.CopyTexSubImage(ctx, 2, texImage,
3765af69d88dSmrg                                     xoffset, 0, yoffset + slice,
3766af69d88dSmrg                                     rb, x, y + slice, width, 1);
3767af69d88dSmrg      }
3768af69d88dSmrg   } else {
3769af69d88dSmrg      ctx->Driver.CopyTexSubImage(ctx, dims, texImage,
3770af69d88dSmrg                                  xoffset, yoffset, zoffset,
3771af69d88dSmrg                                  rb, x, y, width, height);
3772af69d88dSmrg   }
3773af69d88dSmrg}
3774af69d88dSmrg
377501e04c3fSmrg
3776af69d88dSmrgstatic GLboolean
377701e04c3fSmrgformats_differ_in_component_sizes(mesa_format f1, mesa_format f2)
3778af69d88dSmrg{
3779af69d88dSmrg   GLint f1_r_bits = _mesa_get_format_bits(f1, GL_RED_BITS);
3780af69d88dSmrg   GLint f1_g_bits = _mesa_get_format_bits(f1, GL_GREEN_BITS);
3781af69d88dSmrg   GLint f1_b_bits = _mesa_get_format_bits(f1, GL_BLUE_BITS);
3782af69d88dSmrg   GLint f1_a_bits = _mesa_get_format_bits(f1, GL_ALPHA_BITS);
3783af69d88dSmrg
3784af69d88dSmrg   GLint f2_r_bits = _mesa_get_format_bits(f2, GL_RED_BITS);
3785af69d88dSmrg   GLint f2_g_bits = _mesa_get_format_bits(f2, GL_GREEN_BITS);
3786af69d88dSmrg   GLint f2_b_bits = _mesa_get_format_bits(f2, GL_BLUE_BITS);
3787af69d88dSmrg   GLint f2_a_bits = _mesa_get_format_bits(f2, GL_ALPHA_BITS);
3788af69d88dSmrg
3789af69d88dSmrg   if ((f1_r_bits && f2_r_bits && f1_r_bits != f2_r_bits)
3790af69d88dSmrg       || (f1_g_bits && f2_g_bits && f1_g_bits != f2_g_bits)
3791af69d88dSmrg       || (f1_b_bits && f2_b_bits && f1_b_bits != f2_b_bits)
3792af69d88dSmrg       || (f1_a_bits && f2_a_bits && f1_a_bits != f2_a_bits))
3793af69d88dSmrg      return GL_TRUE;
3794af69d88dSmrg
3795af69d88dSmrg   return GL_FALSE;
3796af69d88dSmrg}
3797af69d88dSmrg
379801e04c3fSmrg
37993464ebd5Sriastradh/**
380001e04c3fSmrg * Check if the given texture format and size arguments match those
380101e04c3fSmrg * of the texture image.
380201e04c3fSmrg * \param return true if arguments match, false otherwise.
380301e04c3fSmrg */
380401e04c3fSmrgstatic bool
380501e04c3fSmrgcan_avoid_reallocation(const struct gl_texture_image *texImage,
380601e04c3fSmrg                       GLenum internalFormat,
380701e04c3fSmrg                       mesa_format texFormat, GLsizei width,
380801e04c3fSmrg                       GLsizei height, GLint border)
380901e04c3fSmrg{
381001e04c3fSmrg   if (texImage->InternalFormat != internalFormat)
381101e04c3fSmrg      return false;
381201e04c3fSmrg   if (texImage->TexFormat != texFormat)
381301e04c3fSmrg      return false;
381401e04c3fSmrg   if (texImage->Border != border)
381501e04c3fSmrg      return false;
381601e04c3fSmrg   if (texImage->Width2 != width)
381701e04c3fSmrg      return false;
381801e04c3fSmrg   if (texImage->Height2 != height)
381901e04c3fSmrg      return false;
382001e04c3fSmrg   return true;
382101e04c3fSmrg}
382201e04c3fSmrg
382301e04c3fSmrg
382401e04c3fSmrg/**
382501e04c3fSmrg * Implementation for glCopyTex(ture)SubImage1/2/3D() functions.
38263464ebd5Sriastradh */
38273464ebd5Sriastradhstatic void
382801e04c3fSmrgcopy_texture_sub_image(struct gl_context *ctx, GLuint dims,
382901e04c3fSmrg                       struct gl_texture_object *texObj,
383001e04c3fSmrg                       GLenum target, GLint level,
383101e04c3fSmrg                       GLint xoffset, GLint yoffset, GLint zoffset,
383201e04c3fSmrg                       GLint x, GLint y, GLsizei width, GLsizei height)
383301e04c3fSmrg{
383401e04c3fSmrg   struct gl_texture_image *texImage;
383501e04c3fSmrg
383601e04c3fSmrg   _mesa_lock_texture(ctx, texObj);
383701e04c3fSmrg
383801e04c3fSmrg   texImage = _mesa_select_tex_image(texObj, target, level);
383901e04c3fSmrg
384001e04c3fSmrg   /* If we have a border, offset=-1 is legal.  Bias by border width. */
384101e04c3fSmrg   switch (dims) {
384201e04c3fSmrg   case 3:
384301e04c3fSmrg      if (target != GL_TEXTURE_2D_ARRAY)
384401e04c3fSmrg         zoffset += texImage->Border;
384501e04c3fSmrg      /* fall-through */
384601e04c3fSmrg   case 2:
384701e04c3fSmrg      if (target != GL_TEXTURE_1D_ARRAY)
384801e04c3fSmrg         yoffset += texImage->Border;
384901e04c3fSmrg      /* fall-through */
385001e04c3fSmrg   case 1:
385101e04c3fSmrg      xoffset += texImage->Border;
385201e04c3fSmrg   }
385301e04c3fSmrg
385401e04c3fSmrg   if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
385501e04c3fSmrg                                  &width, &height)) {
385601e04c3fSmrg      struct gl_renderbuffer *srcRb =
385701e04c3fSmrg         get_copy_tex_image_source(ctx, texImage->TexFormat);
385801e04c3fSmrg
385901e04c3fSmrg      copytexsubimage_by_slice(ctx, texImage, dims, xoffset, yoffset, zoffset,
386001e04c3fSmrg                               srcRb, x, y, width, height);
386101e04c3fSmrg
386201e04c3fSmrg      check_gen_mipmap(ctx, target, texObj, level);
386301e04c3fSmrg
386401e04c3fSmrg      /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed
386501e04c3fSmrg       * the texel data, not the texture format, size, etc.
386601e04c3fSmrg       */
386701e04c3fSmrg   }
386801e04c3fSmrg
386901e04c3fSmrg   _mesa_unlock_texture(ctx, texObj);
387001e04c3fSmrg}
387101e04c3fSmrg
387201e04c3fSmrg
387301e04c3fSmrgstatic void
387401e04c3fSmrgcopy_texture_sub_image_err(struct gl_context *ctx, GLuint dims,
387501e04c3fSmrg                           struct gl_texture_object *texObj,
387601e04c3fSmrg                           GLenum target, GLint level,
387701e04c3fSmrg                           GLint xoffset, GLint yoffset, GLint zoffset,
387801e04c3fSmrg                           GLint x, GLint y, GLsizei width, GLsizei height,
387901e04c3fSmrg                           const char *caller)
388001e04c3fSmrg{
388101e04c3fSmrg   FLUSH_VERTICES(ctx, 0);
388201e04c3fSmrg
388301e04c3fSmrg   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
388401e04c3fSmrg      _mesa_debug(ctx, "%s %s %d %d %d %d %d %d %d %d\n", caller,
388501e04c3fSmrg                  _mesa_enum_to_string(target),
388601e04c3fSmrg                  level, xoffset, yoffset, zoffset, x, y, width, height);
388701e04c3fSmrg
388801e04c3fSmrg   if (ctx->NewState & NEW_COPY_TEX_STATE)
388901e04c3fSmrg      _mesa_update_state(ctx);
389001e04c3fSmrg
389101e04c3fSmrg   if (copytexsubimage_error_check(ctx, dims, texObj, target, level,
389201e04c3fSmrg                                   xoffset, yoffset, zoffset,
389301e04c3fSmrg                                   width, height, caller)) {
389401e04c3fSmrg      return;
389501e04c3fSmrg   }
389601e04c3fSmrg
389701e04c3fSmrg   copy_texture_sub_image(ctx, dims, texObj, target, level, xoffset, yoffset,
389801e04c3fSmrg                          zoffset, x, y, width, height);
389901e04c3fSmrg}
390001e04c3fSmrg
390101e04c3fSmrg
390201e04c3fSmrgstatic void
390301e04c3fSmrgcopy_texture_sub_image_no_error(struct gl_context *ctx, GLuint dims,
390401e04c3fSmrg                                struct gl_texture_object *texObj,
390501e04c3fSmrg                                GLenum target, GLint level,
390601e04c3fSmrg                                GLint xoffset, GLint yoffset, GLint zoffset,
390701e04c3fSmrg                                GLint x, GLint y, GLsizei width, GLsizei height)
390801e04c3fSmrg{
390901e04c3fSmrg   FLUSH_VERTICES(ctx, 0);
391001e04c3fSmrg
391101e04c3fSmrg   if (ctx->NewState & NEW_COPY_TEX_STATE)
391201e04c3fSmrg      _mesa_update_state(ctx);
391301e04c3fSmrg
391401e04c3fSmrg   copy_texture_sub_image(ctx, dims, texObj, target, level, xoffset, yoffset,
391501e04c3fSmrg                          zoffset, x, y, width, height);
391601e04c3fSmrg}
391701e04c3fSmrg
391801e04c3fSmrg
391901e04c3fSmrg/**
392001e04c3fSmrg * Implement the glCopyTexImage1/2D() functions.
392101e04c3fSmrg */
392201e04c3fSmrgstatic ALWAYS_INLINE void
39233464ebd5Sriastradhcopyteximage(struct gl_context *ctx, GLuint dims,
39243464ebd5Sriastradh             GLenum target, GLint level, GLenum internalFormat,
392501e04c3fSmrg             GLint x, GLint y, GLsizei width, GLsizei height, GLint border,
392601e04c3fSmrg             bool no_error)
39277117f1b4Smrg{
39287117f1b4Smrg   struct gl_texture_image *texImage;
392901e04c3fSmrg   struct gl_texture_object *texObj;
3930af69d88dSmrg   mesa_format texFormat;
39313464ebd5Sriastradh
3932af69d88dSmrg   FLUSH_VERTICES(ctx, 0);
39337117f1b4Smrg
39344a49301eSmrg   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
39353464ebd5Sriastradh      _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
39363464ebd5Sriastradh                  dims,
393701e04c3fSmrg                  _mesa_enum_to_string(target), level,
393801e04c3fSmrg                  _mesa_enum_to_string(internalFormat),
39394a49301eSmrg                  x, y, width, height, border);
39404a49301eSmrg
3941c1f859d4Smrg   if (ctx->NewState & NEW_COPY_TEX_STATE)
39427117f1b4Smrg      _mesa_update_state(ctx);
39437117f1b4Smrg
394401e04c3fSmrg   if (!no_error) {
394501e04c3fSmrg      if (copytexture_error_check(ctx, dims, target, level, internalFormat,
394601e04c3fSmrg                                  border))
394701e04c3fSmrg         return;
39487117f1b4Smrg
394901e04c3fSmrg      if (!_mesa_legal_texture_dimensions(ctx, target, level, width, height,
395001e04c3fSmrg                                          1, border)) {
395101e04c3fSmrg         _mesa_error(ctx, GL_INVALID_VALUE,
395201e04c3fSmrg                     "glCopyTexImage%uD(invalid width=%d or height=%d)",
395301e04c3fSmrg                     dims, width, height);
395401e04c3fSmrg         return;
395501e04c3fSmrg      }
3956af69d88dSmrg   }
3957af69d88dSmrg
39584a49301eSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
3959af69d88dSmrg   assert(texObj);
3960af69d88dSmrg
3961af69d88dSmrg   texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
3962af69d88dSmrg                                           internalFormat, GL_NONE, GL_NONE);
3963af69d88dSmrg
396401e04c3fSmrg   /* First check if reallocating the texture buffer can be avoided.
396501e04c3fSmrg    * Without the realloc the copy can be 20x faster.
396601e04c3fSmrg    */
396701e04c3fSmrg   _mesa_lock_texture(ctx, texObj);
396801e04c3fSmrg   {
396901e04c3fSmrg      texImage = _mesa_select_tex_image(texObj, target, level);
397001e04c3fSmrg      if (texImage && can_avoid_reallocation(texImage, internalFormat, texFormat,
397101e04c3fSmrg                                             width, height, border)) {
397201e04c3fSmrg         _mesa_unlock_texture(ctx, texObj);
397301e04c3fSmrg         if (no_error) {
397401e04c3fSmrg            copy_texture_sub_image_no_error(ctx, dims, texObj, target, level, 0,
397501e04c3fSmrg                                            0, 0, x, y, width, height);
397601e04c3fSmrg         } else {
397701e04c3fSmrg            copy_texture_sub_image_err(ctx, dims, texObj, target, level, 0, 0,
397801e04c3fSmrg                                       0, x, y, width, height,"CopyTexImage");
397901e04c3fSmrg         }
398001e04c3fSmrg         return;
398101e04c3fSmrg      }
398201e04c3fSmrg   }
398301e04c3fSmrg   _mesa_unlock_texture(ctx, texObj);
398401e04c3fSmrg   _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_LOW, "glCopyTexImage "
398501e04c3fSmrg                    "can't avoid reallocating texture storage\n");
398601e04c3fSmrg
398701e04c3fSmrg   if (!no_error && _mesa_is_gles3(ctx)) {
398801e04c3fSmrg      struct gl_renderbuffer *rb =
398901e04c3fSmrg         _mesa_get_read_renderbuffer_for_format(ctx, internalFormat);
3990af69d88dSmrg
3991af69d88dSmrg      if (_mesa_is_enum_format_unsized(internalFormat)) {
3992af69d88dSmrg      /* Conversion from GL_RGB10_A2 source buffer format is not allowed in
3993af69d88dSmrg       * OpenGL ES 3.0. Khronos bug# 9807.
3994af69d88dSmrg       */
3995af69d88dSmrg         if (rb->InternalFormat == GL_RGB10_A2) {
3996af69d88dSmrg               _mesa_error(ctx, GL_INVALID_OPERATION,
399701e04c3fSmrg                           "glCopyTexImage%uD(Reading from GL_RGB10_A2 buffer"
399801e04c3fSmrg                           " and writing to unsized internal format)", dims);
3999af69d88dSmrg               return;
4000af69d88dSmrg         }
4001af69d88dSmrg      }
4002af69d88dSmrg      /* From Page 139 of OpenGL ES 3.0 spec:
4003af69d88dSmrg       *    "If internalformat is sized, the internal format of the new texel
4004af69d88dSmrg       *    array is internalformat, and this is also the new texel array’s
4005af69d88dSmrg       *    effective internal format. If the component sizes of internalformat
4006af69d88dSmrg       *    do not exactly match the corresponding component sizes of the source
4007af69d88dSmrg       *    buffer’s effective internal format, described below, an
4008af69d88dSmrg       *    INVALID_OPERATION error is generated. If internalformat is unsized,
4009af69d88dSmrg       *    the internal format of the new texel array is the effective internal
4010af69d88dSmrg       *    format of the source buffer, and this is also the new texel array’s
4011af69d88dSmrg       *    effective internal format.
4012af69d88dSmrg       */
4013af69d88dSmrg      else if (formats_differ_in_component_sizes (texFormat, rb->Format)) {
4014af69d88dSmrg            _mesa_error(ctx, GL_INVALID_OPERATION,
401501e04c3fSmrg                        "glCopyTexImage%uD(component size changed in"
4016af69d88dSmrg                        " internal format)", dims);
4017af69d88dSmrg            return;
4018af69d88dSmrg      }
4019af69d88dSmrg   }
4020af69d88dSmrg
4021af69d88dSmrg   assert(texFormat != MESA_FORMAT_NONE);
4022af69d88dSmrg
4023af69d88dSmrg   if (!ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
402401e04c3fSmrg                                      0, level, texFormat, 1,
402501e04c3fSmrg                                      width, height, 1)) {
4026af69d88dSmrg      _mesa_error(ctx, GL_OUT_OF_MEMORY,
4027af69d88dSmrg                  "glCopyTexImage%uD(image too large)", dims);
4028af69d88dSmrg      return;
4029af69d88dSmrg   }
4030af69d88dSmrg
4031af69d88dSmrg   if (border && ctx->Const.StripTextureBorder) {
4032af69d88dSmrg      x += border;
4033af69d88dSmrg      width -= border * 2;
4034af69d88dSmrg      if (dims == 2) {
403501e04c3fSmrg         y += border;
403601e04c3fSmrg         height -= border * 2;
4037af69d88dSmrg      }
4038af69d88dSmrg      border = 0;
4039af69d88dSmrg   }
40407117f1b4Smrg
40417117f1b4Smrg   _mesa_lock_texture(ctx, texObj);
40427117f1b4Smrg   {
40437117f1b4Smrg      texImage = _mesa_get_tex_image(ctx, texObj, target, level);
40447117f1b4Smrg
40457117f1b4Smrg      if (!texImage) {
404601e04c3fSmrg         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
40477117f1b4Smrg      }
40484a49301eSmrg      else {
4049af69d88dSmrg         GLint srcX = x, srcY = y, dstX = 0, dstY = 0, dstZ = 0;
405001e04c3fSmrg         const GLuint face = _mesa_tex_target_to_face(target);
40514a49301eSmrg
4052af69d88dSmrg         /* Free old texture image */
4053af69d88dSmrg         ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
40544a49301eSmrg
4055af69d88dSmrg         _mesa_init_teximage_fields(ctx, texImage, width, height, 1,
4056af69d88dSmrg                                    border, internalFormat, texFormat);
40577117f1b4Smrg
4058af69d88dSmrg         if (width && height) {
40593464ebd5Sriastradh            /* Allocate texture memory (no pixel data yet) */
4060af69d88dSmrg            ctx->Driver.AllocTextureImageBuffer(ctx, texImage);
40617117f1b4Smrg
40623464ebd5Sriastradh            if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
40633464ebd5Sriastradh                                           &width, &height)) {
4064af69d88dSmrg               struct gl_renderbuffer *srcRb =
4065af69d88dSmrg                  get_copy_tex_image_source(ctx, texImage->TexFormat);
4066af69d88dSmrg
4067af69d88dSmrg               copytexsubimage_by_slice(ctx, texImage, dims,
4068af69d88dSmrg                                        dstX, dstY, dstZ,
4069af69d88dSmrg                                        srcRb, srcX, srcY, width, height);
40703464ebd5Sriastradh            }
40714a49301eSmrg
40723464ebd5Sriastradh            check_gen_mipmap(ctx, target, texObj, level);
4073af69d88dSmrg         }
40744a49301eSmrg
4075af69d88dSmrg         _mesa_update_fbo_texture(ctx, texObj, face, level);
40764a49301eSmrg
4077af69d88dSmrg         _mesa_dirty_texobj(ctx, texObj);
40784a49301eSmrg      }
40797117f1b4Smrg   }
40807117f1b4Smrg   _mesa_unlock_texture(ctx, texObj);
40817117f1b4Smrg}
40827117f1b4Smrg
40837117f1b4Smrg
408401e04c3fSmrgstatic void
408501e04c3fSmrgcopyteximage_err(struct gl_context *ctx, GLuint dims, GLenum target,
408601e04c3fSmrg                 GLint level, GLenum internalFormat, GLint x, GLint y,
408701e04c3fSmrg                 GLsizei width, GLsizei height, GLint border)
408801e04c3fSmrg{
408901e04c3fSmrg   copyteximage(ctx, dims, target, level, internalFormat, x, y, width, height,
409001e04c3fSmrg                border, false);
409101e04c3fSmrg}
409201e04c3fSmrg
409301e04c3fSmrg
409401e04c3fSmrgstatic void
409501e04c3fSmrgcopyteximage_no_error(struct gl_context *ctx, GLuint dims, GLenum target,
409601e04c3fSmrg                      GLint level, GLenum internalFormat, GLint x, GLint y,
409701e04c3fSmrg                      GLsizei width, GLsizei height, GLint border)
409801e04c3fSmrg{
409901e04c3fSmrg   copyteximage(ctx, dims, target, level, internalFormat, x, y, width, height,
410001e04c3fSmrg                border, true);
410101e04c3fSmrg}
410201e04c3fSmrg
410301e04c3fSmrg
410401e04c3fSmrgvoid GLAPIENTRY
410501e04c3fSmrg_mesa_CopyTexImage1D( GLenum target, GLint level,
410601e04c3fSmrg                      GLenum internalFormat,
410701e04c3fSmrg                      GLint x, GLint y,
410801e04c3fSmrg                      GLsizei width, GLint border )
410901e04c3fSmrg{
411001e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
411101e04c3fSmrg   copyteximage_err(ctx, 1, target, level, internalFormat, x, y, width, 1,
411201e04c3fSmrg                    border);
411301e04c3fSmrg}
411401e04c3fSmrg
411501e04c3fSmrg
411601e04c3fSmrgvoid GLAPIENTRY
411701e04c3fSmrg_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
411801e04c3fSmrg                      GLint x, GLint y, GLsizei width, GLsizei height,
411901e04c3fSmrg                      GLint border )
412001e04c3fSmrg{
412101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
412201e04c3fSmrg   copyteximage_err(ctx, 2, target, level, internalFormat,
412301e04c3fSmrg                    x, y, width, height, border);
412401e04c3fSmrg}
412501e04c3fSmrg
412601e04c3fSmrg
412701e04c3fSmrgvoid GLAPIENTRY
412801e04c3fSmrg_mesa_CopyTexImage1D_no_error(GLenum target, GLint level, GLenum internalFormat,
412901e04c3fSmrg                              GLint x, GLint y, GLsizei width, GLint border)
413001e04c3fSmrg{
413101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
413201e04c3fSmrg   copyteximage_no_error(ctx, 1, target, level, internalFormat, x, y, width, 1,
413301e04c3fSmrg                         border);
413401e04c3fSmrg}
413501e04c3fSmrg
413601e04c3fSmrg
413701e04c3fSmrgvoid GLAPIENTRY
413801e04c3fSmrg_mesa_CopyTexImage2D_no_error(GLenum target, GLint level, GLenum internalFormat,
413901e04c3fSmrg                              GLint x, GLint y, GLsizei width, GLsizei height,
414001e04c3fSmrg                              GLint border)
414101e04c3fSmrg{
414201e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
414301e04c3fSmrg   copyteximage_no_error(ctx, 2, target, level, internalFormat,
414401e04c3fSmrg                         x, y, width, height, border);
414501e04c3fSmrg}
414601e04c3fSmrg
414701e04c3fSmrg
414801e04c3fSmrgvoid GLAPIENTRY
414901e04c3fSmrg_mesa_CopyTexSubImage1D(GLenum target, GLint level,
415001e04c3fSmrg                        GLint xoffset, GLint x, GLint y, GLsizei width)
415101e04c3fSmrg{
415201e04c3fSmrg   struct gl_texture_object* texObj;
415301e04c3fSmrg   const char *self = "glCopyTexSubImage1D";
415401e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
415501e04c3fSmrg
415601e04c3fSmrg   /* Check target (proxies not allowed). Target must be checked prior to
415701e04c3fSmrg    * calling _mesa_get_current_tex_object.
415801e04c3fSmrg    */
415901e04c3fSmrg   if (!legal_texsubimage_target(ctx, 1, target, false)) {
416001e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
416101e04c3fSmrg                  _mesa_enum_to_string(target));
416201e04c3fSmrg      return;
416301e04c3fSmrg   }
416401e04c3fSmrg
416501e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
416601e04c3fSmrg   if (!texObj)
416701e04c3fSmrg      return;
416801e04c3fSmrg
416901e04c3fSmrg   copy_texture_sub_image_err(ctx, 1, texObj, target, level, xoffset, 0, 0,
417001e04c3fSmrg                              x, y, width, 1, self);
417101e04c3fSmrg}
417201e04c3fSmrg
417301e04c3fSmrg
417401e04c3fSmrgvoid GLAPIENTRY
417501e04c3fSmrg_mesa_CopyTexSubImage2D(GLenum target, GLint level,
417601e04c3fSmrg                        GLint xoffset, GLint yoffset,
417701e04c3fSmrg                        GLint x, GLint y, GLsizei width, GLsizei height)
417801e04c3fSmrg{
417901e04c3fSmrg   struct gl_texture_object* texObj;
418001e04c3fSmrg   const char *self = "glCopyTexSubImage2D";
418101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
418201e04c3fSmrg
418301e04c3fSmrg   /* Check target (proxies not allowed). Target must be checked prior to
418401e04c3fSmrg    * calling _mesa_get_current_tex_object.
418501e04c3fSmrg    */
418601e04c3fSmrg   if (!legal_texsubimage_target(ctx, 2, target, false)) {
418701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
418801e04c3fSmrg                  _mesa_enum_to_string(target));
418901e04c3fSmrg      return;
419001e04c3fSmrg   }
419101e04c3fSmrg
419201e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
419301e04c3fSmrg   if (!texObj)
419401e04c3fSmrg      return;
419501e04c3fSmrg
419601e04c3fSmrg   copy_texture_sub_image_err(ctx, 2, texObj, target, level, xoffset, yoffset,
419701e04c3fSmrg                              0, x, y, width, height, self);
419801e04c3fSmrg}
419901e04c3fSmrg
420001e04c3fSmrg
420101e04c3fSmrgvoid GLAPIENTRY
420201e04c3fSmrg_mesa_CopyTexSubImage3D(GLenum target, GLint level,
420301e04c3fSmrg                        GLint xoffset, GLint yoffset, GLint zoffset,
420401e04c3fSmrg                        GLint x, GLint y, GLsizei width, GLsizei height)
420501e04c3fSmrg{
420601e04c3fSmrg   struct gl_texture_object* texObj;
420701e04c3fSmrg   const char *self = "glCopyTexSubImage3D";
420801e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
420901e04c3fSmrg
421001e04c3fSmrg   /* Check target (proxies not allowed). Target must be checked prior to
421101e04c3fSmrg    * calling _mesa_get_current_tex_object.
421201e04c3fSmrg    */
421301e04c3fSmrg   if (!legal_texsubimage_target(ctx, 3, target, false)) {
421401e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
421501e04c3fSmrg                  _mesa_enum_to_string(target));
421601e04c3fSmrg      return;
421701e04c3fSmrg   }
421801e04c3fSmrg
421901e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
422001e04c3fSmrg   if (!texObj)
422101e04c3fSmrg      return;
422201e04c3fSmrg
422301e04c3fSmrg   copy_texture_sub_image_err(ctx, 3, texObj, target, level, xoffset, yoffset,
422401e04c3fSmrg                              zoffset, x, y, width, height, self);
422501e04c3fSmrg}
422601e04c3fSmrg
422701e04c3fSmrg
422801e04c3fSmrgvoid GLAPIENTRY
422901e04c3fSmrg_mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
423001e04c3fSmrg                            GLint xoffset, GLint x, GLint y, GLsizei width)
423101e04c3fSmrg{
423201e04c3fSmrg   struct gl_texture_object* texObj;
423301e04c3fSmrg   const char *self = "glCopyTextureSubImage1D";
423401e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
423501e04c3fSmrg
423601e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture, self);
423701e04c3fSmrg   if (!texObj)
423801e04c3fSmrg      return;
423901e04c3fSmrg
424001e04c3fSmrg   /* Check target (proxies not allowed). */
424101e04c3fSmrg   if (!legal_texsubimage_target(ctx, 1, texObj->Target, true)) {
424201e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid target %s)", self,
424301e04c3fSmrg                  _mesa_enum_to_string(texObj->Target));
424401e04c3fSmrg      return;
424501e04c3fSmrg   }
424601e04c3fSmrg
424701e04c3fSmrg   copy_texture_sub_image_err(ctx, 1, texObj, texObj->Target, level, xoffset, 0,
424801e04c3fSmrg                              0, x, y, width, 1, self);
424901e04c3fSmrg}
425001e04c3fSmrg
425101e04c3fSmrg
425201e04c3fSmrgvoid GLAPIENTRY
425301e04c3fSmrg_mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
425401e04c3fSmrg                            GLint xoffset, GLint yoffset,
425501e04c3fSmrg                            GLint x, GLint y, GLsizei width, GLsizei height)
425601e04c3fSmrg{
425701e04c3fSmrg   struct gl_texture_object* texObj;
425801e04c3fSmrg   const char *self = "glCopyTextureSubImage2D";
425901e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
426001e04c3fSmrg
426101e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture, self);
426201e04c3fSmrg   if (!texObj)
426301e04c3fSmrg      return;
426401e04c3fSmrg
426501e04c3fSmrg   /* Check target (proxies not allowed). */
426601e04c3fSmrg   if (!legal_texsubimage_target(ctx, 2, texObj->Target, true)) {
426701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid target %s)", self,
426801e04c3fSmrg                  _mesa_enum_to_string(texObj->Target));
426901e04c3fSmrg      return;
427001e04c3fSmrg   }
427101e04c3fSmrg
427201e04c3fSmrg   copy_texture_sub_image_err(ctx, 2, texObj, texObj->Target, level, xoffset,
427301e04c3fSmrg                              yoffset, 0, x, y, width, height, self);
427401e04c3fSmrg}
427501e04c3fSmrg
427601e04c3fSmrg
427701e04c3fSmrgvoid GLAPIENTRY
427801e04c3fSmrg_mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
427901e04c3fSmrg                            GLint xoffset, GLint yoffset, GLint zoffset,
428001e04c3fSmrg                            GLint x, GLint y, GLsizei width, GLsizei height)
428101e04c3fSmrg{
428201e04c3fSmrg   struct gl_texture_object* texObj;
428301e04c3fSmrg   const char *self = "glCopyTextureSubImage3D";
428401e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
428501e04c3fSmrg
428601e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture, self);
428701e04c3fSmrg   if (!texObj)
428801e04c3fSmrg      return;
428901e04c3fSmrg
429001e04c3fSmrg   /* Check target (proxies not allowed). */
429101e04c3fSmrg   if (!legal_texsubimage_target(ctx, 3, texObj->Target, true)) {
429201e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid target %s)", self,
429301e04c3fSmrg                  _mesa_enum_to_string(texObj->Target));
429401e04c3fSmrg      return;
429501e04c3fSmrg   }
429601e04c3fSmrg
429701e04c3fSmrg   if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
429801e04c3fSmrg      /* Act like CopyTexSubImage2D */
429901e04c3fSmrg      copy_texture_sub_image_err(ctx, 2, texObj,
430001e04c3fSmrg                                GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset,
430101e04c3fSmrg                                level, xoffset, yoffset, 0, x, y, width, height,
430201e04c3fSmrg                                self);
430301e04c3fSmrg   }
430401e04c3fSmrg   else
430501e04c3fSmrg      copy_texture_sub_image_err(ctx, 3, texObj, texObj->Target, level, xoffset,
430601e04c3fSmrg                                 yoffset, zoffset, x, y, width, height, self);
430701e04c3fSmrg}
430801e04c3fSmrg
43093464ebd5Sriastradh
43107117f1b4Smrgvoid GLAPIENTRY
431101e04c3fSmrg_mesa_CopyTexSubImage1D_no_error(GLenum target, GLint level, GLint xoffset,
431201e04c3fSmrg                                 GLint x, GLint y, GLsizei width)
43137117f1b4Smrg{
43147117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
43157117f1b4Smrg
431601e04c3fSmrg   struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target);
431701e04c3fSmrg   copy_texture_sub_image_no_error(ctx, 1, texObj, target, level, xoffset, 0, 0,
431801e04c3fSmrg                                   x, y, width, 1);
431901e04c3fSmrg}
43207117f1b4Smrg
4321c1f859d4Smrg
43223464ebd5Sriastradhvoid GLAPIENTRY
432301e04c3fSmrg_mesa_CopyTexSubImage2D_no_error(GLenum target, GLint level, GLint xoffset,
432401e04c3fSmrg                                 GLint yoffset, GLint x, GLint y, GLsizei width,
432501e04c3fSmrg                                 GLsizei height)
43263464ebd5Sriastradh{
43273464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
43287117f1b4Smrg
432901e04c3fSmrg   struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target);
433001e04c3fSmrg   copy_texture_sub_image_no_error(ctx, 2, texObj, target, level, xoffset,
433101e04c3fSmrg                                   yoffset, 0, x, y, width, height);
433201e04c3fSmrg}
43337117f1b4Smrg
43347117f1b4Smrg
433501e04c3fSmrgvoid GLAPIENTRY
433601e04c3fSmrg_mesa_CopyTexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset,
433701e04c3fSmrg                                 GLint yoffset, GLint zoffset, GLint x, GLint y,
433801e04c3fSmrg                                 GLsizei width, GLsizei height)
43397117f1b4Smrg{
434001e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
4341af69d88dSmrg
434201e04c3fSmrg   struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target);
434301e04c3fSmrg   copy_texture_sub_image_no_error(ctx, 3, texObj, target, level, xoffset,
434401e04c3fSmrg                                   yoffset, zoffset, x, y, width, height);
43457117f1b4Smrg}
43467117f1b4Smrg
43477117f1b4Smrg
43487117f1b4Smrgvoid GLAPIENTRY
434901e04c3fSmrg_mesa_CopyTextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset,
435001e04c3fSmrg                                     GLint x, GLint y, GLsizei width)
43517117f1b4Smrg{
43527117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
43537117f1b4Smrg
435401e04c3fSmrg   struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture);
435501e04c3fSmrg   copy_texture_sub_image_no_error(ctx, 1, texObj, texObj->Target, level,
435601e04c3fSmrg                                   xoffset, 0, 0, x, y, width, 1);
435701e04c3fSmrg}
43587117f1b4Smrg
4359c1f859d4Smrg
43603464ebd5Sriastradhvoid GLAPIENTRY
436101e04c3fSmrg_mesa_CopyTextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset,
436201e04c3fSmrg                                     GLint yoffset, GLint x, GLint y,
436301e04c3fSmrg                                     GLsizei width, GLsizei height)
43643464ebd5Sriastradh{
43653464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
43664a49301eSmrg
436701e04c3fSmrg   struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture);
436801e04c3fSmrg   copy_texture_sub_image_no_error(ctx, 2, texObj, texObj->Target, level,
436901e04c3fSmrg                                   xoffset, yoffset, 0, x, y, width, height);
437001e04c3fSmrg}
4371c1f859d4Smrg
43724a49301eSmrg
43733464ebd5Sriastradhvoid GLAPIENTRY
437401e04c3fSmrg_mesa_CopyTextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset,
437501e04c3fSmrg                                     GLint yoffset, GLint zoffset, GLint x,
437601e04c3fSmrg                                     GLint y, GLsizei width, GLsizei height)
43773464ebd5Sriastradh{
43783464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
437901e04c3fSmrg
438001e04c3fSmrg   struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture);
438101e04c3fSmrg   if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
438201e04c3fSmrg      /* Act like CopyTexSubImage2D */
438301e04c3fSmrg      copy_texture_sub_image_no_error(ctx, 2, texObj,
438401e04c3fSmrg                                      GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset,
438501e04c3fSmrg                                      level, xoffset, yoffset, 0, x, y, width,
438601e04c3fSmrg                                      height);
438701e04c3fSmrg   }
438801e04c3fSmrg   else
438901e04c3fSmrg      copy_texture_sub_image_no_error(ctx, 3, texObj, texObj->Target, level,
439001e04c3fSmrg                                      xoffset, yoffset, zoffset, x, y, width,
439101e04c3fSmrg                                      height);
43927117f1b4Smrg}
43937117f1b4Smrg
439401e04c3fSmrg
4395af69d88dSmrgstatic bool
4396af69d88dSmrgcheck_clear_tex_image(struct gl_context *ctx,
4397af69d88dSmrg                      const char *function,
4398af69d88dSmrg                      struct gl_texture_image *texImage,
4399af69d88dSmrg                      GLenum format, GLenum type,
4400af69d88dSmrg                      const void *data,
4401af69d88dSmrg                      GLubyte *clearValue)
4402af69d88dSmrg{
4403af69d88dSmrg   struct gl_texture_object *texObj = texImage->TexObject;
4404af69d88dSmrg   static const GLubyte zeroData[MAX_PIXEL_BYTES];
4405af69d88dSmrg   GLenum internalFormat = texImage->InternalFormat;
4406af69d88dSmrg   GLenum err;
44077117f1b4Smrg
4408af69d88dSmrg   if (texObj->Target == GL_TEXTURE_BUFFER) {
4409af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
4410af69d88dSmrg                  "%s(buffer texture)", function);
4411af69d88dSmrg      return false;
4412af69d88dSmrg   }
44137117f1b4Smrg
4414af69d88dSmrg   if (_mesa_is_compressed_format(ctx, internalFormat)) {
4415af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
4416af69d88dSmrg                  "%s(compressed texture)", function);
4417af69d88dSmrg      return false;
4418af69d88dSmrg   }
44197117f1b4Smrg
4420af69d88dSmrg   err = _mesa_error_check_format_and_type(ctx, format, type);
4421af69d88dSmrg   if (err != GL_NO_ERROR) {
4422af69d88dSmrg      _mesa_error(ctx, err,
4423af69d88dSmrg                  "%s(incompatible format = %s, type = %s)",
4424af69d88dSmrg                  function,
442501e04c3fSmrg                  _mesa_enum_to_string(format),
442601e04c3fSmrg                  _mesa_enum_to_string(type));
4427af69d88dSmrg      return false;
4428af69d88dSmrg   }
44297117f1b4Smrg
4430af69d88dSmrg   /* make sure internal format and format basically agree */
4431af69d88dSmrg   if (!texture_formats_agree(internalFormat, format)) {
4432af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
4433af69d88dSmrg                  "%s(incompatible internalFormat = %s, format = %s)",
4434af69d88dSmrg                  function,
443501e04c3fSmrg                  _mesa_enum_to_string(internalFormat),
443601e04c3fSmrg                  _mesa_enum_to_string(format));
4437af69d88dSmrg      return false;
4438af69d88dSmrg   }
44397117f1b4Smrg
4440af69d88dSmrg   if (ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) {
4441af69d88dSmrg      /* both source and dest must be integer-valued, or neither */
4442af69d88dSmrg      if (_mesa_is_format_integer_color(texImage->TexFormat) !=
4443af69d88dSmrg          _mesa_is_enum_format_integer(format)) {
4444af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
4445af69d88dSmrg                     "%s(integer/non-integer format mismatch)",
4446af69d88dSmrg                     function);
4447af69d88dSmrg         return false;
4448af69d88dSmrg      }
4449af69d88dSmrg   }
44504a49301eSmrg
4451af69d88dSmrg   if (!_mesa_texstore(ctx,
4452af69d88dSmrg                       1, /* dims */
4453af69d88dSmrg                       texImage->_BaseFormat,
4454af69d88dSmrg                       texImage->TexFormat,
4455af69d88dSmrg                       0, /* dstRowStride */
4456af69d88dSmrg                       &clearValue,
4457af69d88dSmrg                       1, 1, 1, /* srcWidth/Height/Depth */
4458af69d88dSmrg                       format, type,
4459af69d88dSmrg                       data ? data : zeroData,
4460af69d88dSmrg                       &ctx->DefaultPacking)) {
4461af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid format)", function);
4462af69d88dSmrg      return false;
4463af69d88dSmrg   }
44644a49301eSmrg
4465af69d88dSmrg   return true;
44664a49301eSmrg}
44674a49301eSmrg
446801e04c3fSmrg
4469af69d88dSmrgstatic struct gl_texture_object *
4470af69d88dSmrgget_tex_obj_for_clear(struct gl_context *ctx,
4471af69d88dSmrg                      const char *function,
4472af69d88dSmrg                      GLuint texture)
44737117f1b4Smrg{
4474af69d88dSmrg   struct gl_texture_object *texObj;
4475af69d88dSmrg
447601e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture, function);
447701e04c3fSmrg   if (!texObj)
4478af69d88dSmrg      return NULL;
44797117f1b4Smrg
4480af69d88dSmrg   if (texObj->Target == 0) {
4481af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unbound tex)", function);
4482af69d88dSmrg      return NULL;
44833464ebd5Sriastradh   }
44847117f1b4Smrg
4485af69d88dSmrg   return texObj;
4486af69d88dSmrg}
44873464ebd5Sriastradh
448801e04c3fSmrg
448901e04c3fSmrg/**
449001e04c3fSmrg * For clearing cube textures, the zoffset and depth parameters indicate
449101e04c3fSmrg * which cube map faces are to be cleared.  This is the one case where we
449201e04c3fSmrg * need to be concerned with multiple gl_texture_images.  This function
449301e04c3fSmrg * returns the array of texture images to clear for cube maps, or one
449401e04c3fSmrg * texture image otherwise.
449501e04c3fSmrg * \return number of texture images, 0 for error, 6 for cube, 1 otherwise.
449601e04c3fSmrg */
4497af69d88dSmrgstatic int
4498af69d88dSmrgget_tex_images_for_clear(struct gl_context *ctx,
4499af69d88dSmrg                         const char *function,
4500af69d88dSmrg                         struct gl_texture_object *texObj,
4501af69d88dSmrg                         GLint level,
4502af69d88dSmrg                         struct gl_texture_image **texImages)
4503af69d88dSmrg{
4504af69d88dSmrg   GLenum target;
450501e04c3fSmrg   int numFaces, i;
45063464ebd5Sriastradh
4507af69d88dSmrg   if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
4508af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid level)", function);
4509af69d88dSmrg      return 0;
4510af69d88dSmrg   }
45113464ebd5Sriastradh
4512af69d88dSmrg   if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
451301e04c3fSmrg      target = GL_TEXTURE_CUBE_MAP_POSITIVE_X;
451401e04c3fSmrg      numFaces = MAX_FACES;
451501e04c3fSmrg   }
451601e04c3fSmrg   else {
451701e04c3fSmrg      target = texObj->Target;
451801e04c3fSmrg      numFaces = 1;
4519af69d88dSmrg   }
45207117f1b4Smrg
452101e04c3fSmrg   for (i = 0; i < numFaces; i++) {
452201e04c3fSmrg      texImages[i] = _mesa_select_tex_image(texObj, target + i, level);
452301e04c3fSmrg      if (texImages[i] == NULL) {
452401e04c3fSmrg         _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid level)", function);
452501e04c3fSmrg         return 0;
452601e04c3fSmrg      }
45273464ebd5Sriastradh   }
45283464ebd5Sriastradh
452901e04c3fSmrg   return numFaces;
4530af69d88dSmrg}
45313464ebd5Sriastradh
453201e04c3fSmrg
4533af69d88dSmrgvoid GLAPIENTRY
453401e04c3fSmrg_mesa_ClearTexSubImage(GLuint texture, GLint level,
453501e04c3fSmrg                       GLint xoffset, GLint yoffset, GLint zoffset,
453601e04c3fSmrg                       GLsizei width, GLsizei height, GLsizei depth,
453701e04c3fSmrg                       GLenum format, GLenum type, const void *data)
4538af69d88dSmrg{
4539af69d88dSmrg   GET_CURRENT_CONTEXT(ctx);
4540af69d88dSmrg   struct gl_texture_object *texObj;
4541af69d88dSmrg   struct gl_texture_image *texImages[MAX_FACES];
4542af69d88dSmrg   GLubyte clearValue[MAX_FACES][MAX_PIXEL_BYTES];
4543af69d88dSmrg   int i, numImages;
4544af69d88dSmrg   int minDepth, maxDepth;
45453464ebd5Sriastradh
4546af69d88dSmrg   texObj = get_tex_obj_for_clear(ctx, "glClearTexSubImage", texture);
45477117f1b4Smrg
4548af69d88dSmrg   if (texObj == NULL)
4549af69d88dSmrg      return;
45507117f1b4Smrg
4551af69d88dSmrg   _mesa_lock_texture(ctx, texObj);
45527117f1b4Smrg
4553af69d88dSmrg   numImages = get_tex_images_for_clear(ctx, "glClearTexSubImage",
4554af69d88dSmrg                                        texObj, level, texImages);
4555af69d88dSmrg   if (numImages == 0)
4556af69d88dSmrg      goto out;
45577117f1b4Smrg
4558af69d88dSmrg   if (numImages == 1) {
4559af69d88dSmrg      minDepth = -(int) texImages[0]->Border;
4560af69d88dSmrg      maxDepth = texImages[0]->Depth;
4561af69d88dSmrg   } else {
456201e04c3fSmrg      assert(numImages == MAX_FACES);
4563af69d88dSmrg      minDepth = 0;
4564af69d88dSmrg      maxDepth = numImages;
4565af69d88dSmrg   }
4566af69d88dSmrg
4567af69d88dSmrg   if (xoffset < -(GLint) texImages[0]->Border ||
4568af69d88dSmrg       yoffset < -(GLint) texImages[0]->Border ||
4569af69d88dSmrg       zoffset < minDepth ||
4570af69d88dSmrg       width < 0 ||
4571af69d88dSmrg       height < 0 ||
4572af69d88dSmrg       depth < 0 ||
4573af69d88dSmrg       xoffset + width > texImages[0]->Width ||
4574af69d88dSmrg       yoffset + height > texImages[0]->Height ||
4575af69d88dSmrg       zoffset + depth > maxDepth) {
4576af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
4577af69d88dSmrg                  "glClearSubTexImage(invalid dimensions)");
4578af69d88dSmrg      goto out;
45797117f1b4Smrg   }
4580af69d88dSmrg
4581af69d88dSmrg   if (numImages == 1) {
458201e04c3fSmrg      if (check_clear_tex_image(ctx, "glClearTexSubImage", texImages[0],
4583af69d88dSmrg                                format, type, data, clearValue[0])) {
4584af69d88dSmrg         ctx->Driver.ClearTexSubImage(ctx,
4585af69d88dSmrg                                      texImages[0],
4586af69d88dSmrg                                      xoffset, yoffset, zoffset,
4587af69d88dSmrg                                      width, height, depth,
4588af69d88dSmrg                                      data ? clearValue[0] : NULL);
45897117f1b4Smrg      }
4590af69d88dSmrg   } else {
459101e04c3fSmrg      /* loop over cube face images */
4592af69d88dSmrg      for (i = zoffset; i < zoffset + depth; i++) {
459301e04c3fSmrg         assert(i < MAX_FACES);
459401e04c3fSmrg         if (!check_clear_tex_image(ctx, "glClearTexSubImage", texImages[i],
4595af69d88dSmrg                                    format, type, data, clearValue[i]))
4596af69d88dSmrg            goto out;
45977117f1b4Smrg      }
4598af69d88dSmrg      for (i = zoffset; i < zoffset + depth; i++) {
4599af69d88dSmrg         ctx->Driver.ClearTexSubImage(ctx,
4600af69d88dSmrg                                      texImages[i],
4601af69d88dSmrg                                      xoffset, yoffset, 0,
4602af69d88dSmrg                                      width, height, 1,
4603af69d88dSmrg                                      data ? clearValue[i] : NULL);
46047117f1b4Smrg      }
46057117f1b4Smrg   }
46067117f1b4Smrg
4607af69d88dSmrg out:
4608af69d88dSmrg   _mesa_unlock_texture(ctx, texObj);
4609af69d88dSmrg}
46107117f1b4Smrg
461101e04c3fSmrg
4612af69d88dSmrgvoid GLAPIENTRY
4613af69d88dSmrg_mesa_ClearTexImage( GLuint texture, GLint level,
4614af69d88dSmrg                     GLenum format, GLenum type, const void *data )
4615af69d88dSmrg{
4616af69d88dSmrg   GET_CURRENT_CONTEXT(ctx);
4617af69d88dSmrg   struct gl_texture_object *texObj;
4618af69d88dSmrg   struct gl_texture_image *texImages[MAX_FACES];
4619af69d88dSmrg   GLubyte clearValue[MAX_FACES][MAX_PIXEL_BYTES];
4620af69d88dSmrg   int i, numImages;
46217117f1b4Smrg
4622af69d88dSmrg   texObj = get_tex_obj_for_clear(ctx, "glClearTexImage", texture);
46237117f1b4Smrg
4624af69d88dSmrg   if (texObj == NULL)
4625af69d88dSmrg      return;
46267117f1b4Smrg
4627af69d88dSmrg   _mesa_lock_texture(ctx, texObj);
46287117f1b4Smrg
4629af69d88dSmrg   numImages = get_tex_images_for_clear(ctx, "glClearTexImage",
4630af69d88dSmrg                                        texObj, level, texImages);
46314a49301eSmrg
4632af69d88dSmrg   for (i = 0; i < numImages; i++) {
463301e04c3fSmrg      if (!check_clear_tex_image(ctx, "glClearTexImage", texImages[i], format,
463401e04c3fSmrg                                 type, data, clearValue[i]))
4635af69d88dSmrg         goto out;
4636af69d88dSmrg   }
46377117f1b4Smrg
4638af69d88dSmrg   for (i = 0; i < numImages; i++) {
4639af69d88dSmrg      ctx->Driver.ClearTexSubImage(ctx, texImages[i],
4640af69d88dSmrg                                   -(GLint) texImages[i]->Border, /* xoffset */
4641af69d88dSmrg                                   -(GLint) texImages[i]->Border, /* yoffset */
4642af69d88dSmrg                                   -(GLint) texImages[i]->Border, /* zoffset */
4643af69d88dSmrg                                   texImages[i]->Width,
4644af69d88dSmrg                                   texImages[i]->Height,
4645af69d88dSmrg                                   texImages[i]->Depth,
4646af69d88dSmrg                                   data ? clearValue[i] : NULL);
4647af69d88dSmrg   }
46487117f1b4Smrg
4649af69d88dSmrgout:
4650af69d88dSmrg   _mesa_unlock_texture(ctx, texObj);
4651af69d88dSmrg}
46527117f1b4Smrg
46537117f1b4Smrg
4654af69d88dSmrg
4655af69d88dSmrg
4656af69d88dSmrg/**********************************************************************/
4657af69d88dSmrg/******                   Compressed Textures                    ******/
4658af69d88dSmrg/**********************************************************************/
46597117f1b4Smrg
46607117f1b4Smrg
46614a49301eSmrg/**
466201e04c3fSmrg * Target checking for glCompressedTexSubImage[123]D().
4663af69d88dSmrg * \return GL_TRUE if error, GL_FALSE if no error
466401e04c3fSmrg * Must come before other error checking so that the texture object can
466501e04c3fSmrg * be correctly retrieved using _mesa_get_current_tex_object.
46664a49301eSmrg */
46674a49301eSmrgstatic GLboolean
466801e04c3fSmrgcompressed_subtexture_target_check(struct gl_context *ctx, GLenum target,
466901e04c3fSmrg                                   GLint dims, GLenum intFormat, bool dsa,
467001e04c3fSmrg                                   const char *caller)
46714a49301eSmrg{
4672af69d88dSmrg   GLboolean targetOK;
467301e04c3fSmrg   mesa_format format;
467401e04c3fSmrg   enum mesa_format_layout layout;
467501e04c3fSmrg
467601e04c3fSmrg   if (dsa && target == GL_TEXTURE_RECTANGLE) {
467701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid target %s)", caller,
467801e04c3fSmrg                  _mesa_enum_to_string(target));
467901e04c3fSmrg      return GL_TRUE;
468001e04c3fSmrg   }
46814a49301eSmrg
4682af69d88dSmrg   switch (dims) {
4683af69d88dSmrg   case 2:
4684af69d88dSmrg      switch (target) {
4685af69d88dSmrg      case GL_TEXTURE_2D:
468601e04c3fSmrg         targetOK = GL_TRUE;
468701e04c3fSmrg         break;
4688af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
4689af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
4690af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
4691af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
4692af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
4693af69d88dSmrg      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
469401e04c3fSmrg         targetOK = ctx->Extensions.ARB_texture_cube_map;
4695af69d88dSmrg         break;
4696af69d88dSmrg      default:
4697af69d88dSmrg         targetOK = GL_FALSE;
4698af69d88dSmrg         break;
4699af69d88dSmrg      }
4700af69d88dSmrg      break;
4701af69d88dSmrg   case 3:
470201e04c3fSmrg      switch (target) {
470301e04c3fSmrg      case GL_TEXTURE_CUBE_MAP:
470401e04c3fSmrg         targetOK = dsa && ctx->Extensions.ARB_texture_cube_map;
470501e04c3fSmrg         break;
470601e04c3fSmrg      case GL_TEXTURE_2D_ARRAY:
470701e04c3fSmrg         targetOK = _mesa_is_gles3(ctx) ||
470801e04c3fSmrg            (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array);
470901e04c3fSmrg         break;
471001e04c3fSmrg      case GL_TEXTURE_CUBE_MAP_ARRAY:
471101e04c3fSmrg         targetOK = _mesa_has_texture_cube_map_array(ctx);
471201e04c3fSmrg         break;
471301e04c3fSmrg      case GL_TEXTURE_3D:
471401e04c3fSmrg         targetOK = GL_TRUE;
471501e04c3fSmrg         /*
471601e04c3fSmrg          * OpenGL 4.5 spec (30.10.2014) says in Section 8.7 Compressed Texture
471701e04c3fSmrg          * Images:
471801e04c3fSmrg          *    "An INVALID_OPERATION error is generated by
471901e04c3fSmrg          *    CompressedTex*SubImage3D if the internal format of the texture
472001e04c3fSmrg          *    is one of the EAC, ETC2, or RGTC formats and either border is
472101e04c3fSmrg          *    non-zero, or the effective target for the texture is not
472201e04c3fSmrg          *    TEXTURE_2D_ARRAY."
472301e04c3fSmrg          *
472401e04c3fSmrg          * NOTE: that's probably a spec error.  It should probably say
472501e04c3fSmrg          *    "... or the effective target for the texture is not
472601e04c3fSmrg          *    TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP, nor
472701e04c3fSmrg          *    GL_TEXTURE_CUBE_MAP_ARRAY."
472801e04c3fSmrg          * since those targets are 2D images and they support all compression
472901e04c3fSmrg          * formats.
473001e04c3fSmrg          *
473101e04c3fSmrg          * Instead of listing all these, just list those which are allowed,
473201e04c3fSmrg          * which is (at this time) only bptc. Otherwise we'd say s3tc (and
473301e04c3fSmrg          * more) are valid here, which they are not, but of course not
473401e04c3fSmrg          * mentioned by core spec.
473501e04c3fSmrg          *
473601e04c3fSmrg          * Also, from GL_KHR_texture_compression_astc_{hdr,ldr}:
473701e04c3fSmrg          *
473801e04c3fSmrg          *    "Add a second new column "3D Tex." which is empty for all non-ASTC
473901e04c3fSmrg          *     formats. If only the LDR profile is supported by the implementation,
474001e04c3fSmrg          *     this column is also empty for all ASTC formats. If both the LDR and HDR
474101e04c3fSmrg          *     profiles are supported, this column is checked for all ASTC formats."
474201e04c3fSmrg          *
474301e04c3fSmrg          *    "An INVALID_OPERATION error is generated by CompressedTexSubImage3D if
474401e04c3fSmrg          *     <format> is one of the formats in table 8.19 and <target> is not
474501e04c3fSmrg          *     TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY, or TEXTURE_3D.
474601e04c3fSmrg          *
474701e04c3fSmrg          *     An INVALID_OPERATION error is generated by CompressedTexSubImage3D if
474801e04c3fSmrg          *     <format> is TEXTURE_CUBE_MAP_ARRAY and the "Cube Map Array" column of
474901e04c3fSmrg          *     table 8.19 is *not* checked, or if <format> is TEXTURE_3D and the "3D
475001e04c3fSmrg          *     Tex." column of table 8.19 is *not* checked"
475101e04c3fSmrg          *
475201e04c3fSmrg          * And from GL_KHR_texture_compression_astc_sliced_3d:
475301e04c3fSmrg          *
475401e04c3fSmrg          *    "Modify the "3D Tex." column to be checked for all ASTC formats."
475501e04c3fSmrg          */
475601e04c3fSmrg         format = _mesa_glenum_to_compressed_format(intFormat);
475701e04c3fSmrg         layout = _mesa_get_format_layout(format);
475801e04c3fSmrg         switch (layout) {
475901e04c3fSmrg         case MESA_FORMAT_LAYOUT_BPTC:
476001e04c3fSmrg            /* valid format */
476101e04c3fSmrg            break;
476201e04c3fSmrg         case MESA_FORMAT_LAYOUT_ASTC:
476301e04c3fSmrg            targetOK =
476401e04c3fSmrg               ctx->Extensions.KHR_texture_compression_astc_hdr ||
476501e04c3fSmrg               ctx->Extensions.KHR_texture_compression_astc_sliced_3d;
476601e04c3fSmrg            break;
476701e04c3fSmrg         default:
476801e04c3fSmrg            /* invalid format */
476901e04c3fSmrg            _mesa_error(ctx, GL_INVALID_OPERATION,
477001e04c3fSmrg                        "%s(invalid target %s for format %s)", caller,
477101e04c3fSmrg                        _mesa_enum_to_string(target),
477201e04c3fSmrg                        _mesa_enum_to_string(intFormat));
477301e04c3fSmrg            return GL_TRUE;
477401e04c3fSmrg         }
477501e04c3fSmrg         break;
477601e04c3fSmrg      default:
477701e04c3fSmrg         targetOK = GL_FALSE;
477801e04c3fSmrg      }
477901e04c3fSmrg
4780af69d88dSmrg      break;
4781af69d88dSmrg   default:
4782af69d88dSmrg      assert(dims == 1);
4783af69d88dSmrg      /* no 1D compressed textures at this time */
4784af69d88dSmrg      targetOK = GL_FALSE;
4785af69d88dSmrg      break;
47864a49301eSmrg   }
47874a49301eSmrg
4788af69d88dSmrg   if (!targetOK) {
478901e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", caller,
479001e04c3fSmrg                  _mesa_enum_to_string(target));
47914a49301eSmrg      return GL_TRUE;
47924a49301eSmrg   }
47934a49301eSmrg
479401e04c3fSmrg   return GL_FALSE;
479501e04c3fSmrg}
479601e04c3fSmrg
479701e04c3fSmrg/**
479801e04c3fSmrg * Error checking for glCompressedTexSubImage[123]D().
479901e04c3fSmrg * \return GL_TRUE if error, GL_FALSE if no error
480001e04c3fSmrg */
480101e04c3fSmrgstatic GLboolean
480201e04c3fSmrgcompressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
480301e04c3fSmrg                                  const struct gl_texture_object *texObj,
480401e04c3fSmrg                                  GLenum target, GLint level,
480501e04c3fSmrg                                  GLint xoffset, GLint yoffset, GLint zoffset,
480601e04c3fSmrg                                  GLsizei width, GLsizei height, GLsizei depth,
480701e04c3fSmrg                                  GLenum format, GLsizei imageSize,
480801e04c3fSmrg                                  const GLvoid *data, const char *callerName)
480901e04c3fSmrg{
481001e04c3fSmrg   struct gl_texture_image *texImage;
481101e04c3fSmrg   GLint expectedSize;
481201e04c3fSmrg
4813af69d88dSmrg   /* this will catch any invalid compressed format token */
4814af69d88dSmrg   if (!_mesa_is_compressed_format(ctx, format)) {
481501e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(format)", callerName);
4816af69d88dSmrg      return GL_TRUE;
48174a49301eSmrg   }
48184a49301eSmrg
4819af69d88dSmrg   if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
482001e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", callerName, level);
482101e04c3fSmrg      return GL_TRUE;
482201e04c3fSmrg   }
482301e04c3fSmrg
482401e04c3fSmrg   /* validate the bound PBO, if any */
482501e04c3fSmrg   if (!_mesa_validate_pbo_source_compressed(ctx, dims, &ctx->Unpack,
482601e04c3fSmrg                                     imageSize, data, callerName)) {
4827af69d88dSmrg      return GL_TRUE;
48284a49301eSmrg   }
48294a49301eSmrg
4830af69d88dSmrg   /* Check for invalid pixel storage modes */
4831af69d88dSmrg   if (!_mesa_compressed_pixel_storage_error_check(ctx, dims,
483201e04c3fSmrg                                                   &ctx->Unpack, callerName)) {
4833af69d88dSmrg      return GL_TRUE;
48347117f1b4Smrg   }
48354a49301eSmrg
4836af69d88dSmrg   expectedSize = compressed_tex_size(width, height, depth, format);
4837af69d88dSmrg   if (expectedSize != imageSize) {
483801e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", callerName, imageSize);
4839af69d88dSmrg      return GL_TRUE;
48407117f1b4Smrg   }
48417117f1b4Smrg
484201e04c3fSmrg   texImage = _mesa_select_tex_image(texObj, target, level);
484301e04c3fSmrg   if (!texImage) {
484401e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture level %d)",
484501e04c3fSmrg                  callerName, level);
4846af69d88dSmrg      return GL_TRUE;
48473464ebd5Sriastradh   }
48487117f1b4Smrg
484901e04c3fSmrg   if ((GLint) format != texImage->InternalFormat) {
485001e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format=%s)",
485101e04c3fSmrg                  callerName, _mesa_enum_to_string(format));
4852af69d88dSmrg      return GL_TRUE;
48533464ebd5Sriastradh   }
48543464ebd5Sriastradh
485501e04c3fSmrg   if (compressedteximage_only_format(format)) {
485601e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format=%s cannot be updated)",
485701e04c3fSmrg                  callerName, _mesa_enum_to_string(format));
4858af69d88dSmrg      return GL_TRUE;
4859af69d88dSmrg   }
48604a49301eSmrg
486101e04c3fSmrg   if (error_check_subtexture_negative_dimensions(ctx, dims, width, height,
486201e04c3fSmrg                                                  depth, callerName)) {
4863af69d88dSmrg      return GL_TRUE;
4864af69d88dSmrg   }
48654a49301eSmrg
486601e04c3fSmrg   if (error_check_subtexture_dimensions(ctx, dims, texImage, xoffset, yoffset,
486701e04c3fSmrg                                         zoffset, width, height, depth,
486801e04c3fSmrg                                         callerName)) {
4869af69d88dSmrg      return GL_TRUE;
48707117f1b4Smrg   }
4871af69d88dSmrg
4872af69d88dSmrg   return GL_FALSE;
48733464ebd5Sriastradh}
48744a49301eSmrg
48757117f1b4Smrg
48763464ebd5Sriastradhvoid GLAPIENTRY
4877af69d88dSmrg_mesa_CompressedTexImage1D(GLenum target, GLint level,
48783464ebd5Sriastradh                              GLenum internalFormat, GLsizei width,
48793464ebd5Sriastradh                              GLint border, GLsizei imageSize,
48803464ebd5Sriastradh                              const GLvoid *data)
48813464ebd5Sriastradh{
48823464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
488301e04c3fSmrg   teximage_err(ctx, GL_TRUE, 1, target, level, internalFormat,
488401e04c3fSmrg                width, 1, 1, border, GL_NONE, GL_NONE, imageSize, data);
48853464ebd5Sriastradh}
48863464ebd5Sriastradh
48873464ebd5Sriastradh
48883464ebd5Sriastradhvoid GLAPIENTRY
4889af69d88dSmrg_mesa_CompressedTexImage2D(GLenum target, GLint level,
48903464ebd5Sriastradh                              GLenum internalFormat, GLsizei width,
48913464ebd5Sriastradh                              GLsizei height, GLint border, GLsizei imageSize,
48923464ebd5Sriastradh                              const GLvoid *data)
48933464ebd5Sriastradh{
48943464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
489501e04c3fSmrg   teximage_err(ctx, GL_TRUE, 2, target, level, internalFormat,
489601e04c3fSmrg                width, height, 1, border, GL_NONE, GL_NONE, imageSize, data);
48977117f1b4Smrg}
48987117f1b4Smrg
48997117f1b4Smrg
49007117f1b4Smrgvoid GLAPIENTRY
4901af69d88dSmrg_mesa_CompressedTexImage3D(GLenum target, GLint level,
49027117f1b4Smrg                              GLenum internalFormat, GLsizei width,
49037117f1b4Smrg                              GLsizei height, GLsizei depth, GLint border,
49047117f1b4Smrg                              GLsizei imageSize, const GLvoid *data)
49057117f1b4Smrg{
49067117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
490701e04c3fSmrg   teximage_err(ctx, GL_TRUE, 3, target, level, internalFormat, width, height,
490801e04c3fSmrg                depth, border, GL_NONE, GL_NONE, imageSize, data);
490901e04c3fSmrg}
491001e04c3fSmrg
491101e04c3fSmrg
491201e04c3fSmrgvoid GLAPIENTRY
491301e04c3fSmrg_mesa_CompressedTexImage1D_no_error(GLenum target, GLint level,
491401e04c3fSmrg                                    GLenum internalFormat, GLsizei width,
491501e04c3fSmrg                                    GLint border, GLsizei imageSize,
491601e04c3fSmrg                                    const GLvoid *data)
491701e04c3fSmrg{
491801e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
491901e04c3fSmrg   teximage_no_error(ctx, GL_TRUE, 1, target, level, internalFormat, width, 1,
492001e04c3fSmrg                     1, border, GL_NONE, GL_NONE, imageSize, data);
492101e04c3fSmrg}
492201e04c3fSmrg
492301e04c3fSmrg
492401e04c3fSmrgvoid GLAPIENTRY
492501e04c3fSmrg_mesa_CompressedTexImage2D_no_error(GLenum target, GLint level,
492601e04c3fSmrg                                    GLenum internalFormat, GLsizei width,
492701e04c3fSmrg                                    GLsizei height, GLint border,
492801e04c3fSmrg                                    GLsizei imageSize, const GLvoid *data)
492901e04c3fSmrg{
493001e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
493101e04c3fSmrg   teximage_no_error(ctx, GL_TRUE, 2, target, level, internalFormat, width,
493201e04c3fSmrg                     height, 1, border, GL_NONE, GL_NONE, imageSize, data);
493301e04c3fSmrg}
493401e04c3fSmrg
493501e04c3fSmrg
493601e04c3fSmrgvoid GLAPIENTRY
493701e04c3fSmrg_mesa_CompressedTexImage3D_no_error(GLenum target, GLint level,
493801e04c3fSmrg                                    GLenum internalFormat, GLsizei width,
493901e04c3fSmrg                                    GLsizei height, GLsizei depth, GLint border,
494001e04c3fSmrg                                    GLsizei imageSize, const GLvoid *data)
494101e04c3fSmrg{
494201e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
494301e04c3fSmrg   teximage_no_error(ctx, GL_TRUE, 3, target, level, internalFormat, width,
494401e04c3fSmrg                     height, depth, border, GL_NONE, GL_NONE, imageSize, data);
49457117f1b4Smrg}
49467117f1b4Smrg
49477117f1b4Smrg
49484a49301eSmrg/**
494901e04c3fSmrg * Common helper for glCompressedTexSubImage1/2/3D() and
495001e04c3fSmrg * glCompressedTextureSubImage1/2/3D().
49514a49301eSmrg */
49524a49301eSmrgstatic void
495301e04c3fSmrgcompressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
495401e04c3fSmrg                             struct gl_texture_object *texObj,
495501e04c3fSmrg                             struct gl_texture_image *texImage,
495601e04c3fSmrg                             GLenum target, GLint level, GLint xoffset,
495701e04c3fSmrg                             GLint yoffset, GLint zoffset, GLsizei width,
495801e04c3fSmrg                             GLsizei height, GLsizei depth, GLenum format,
495901e04c3fSmrg                             GLsizei imageSize, const GLvoid *data)
49607117f1b4Smrg{
496101e04c3fSmrg   FLUSH_VERTICES(ctx, 0);
496201e04c3fSmrg
496301e04c3fSmrg   _mesa_lock_texture(ctx, texObj);
496401e04c3fSmrg   {
496501e04c3fSmrg      if (width > 0 && height > 0 && depth > 0) {
496601e04c3fSmrg         ctx->Driver.CompressedTexSubImage(ctx, dims, texImage,
496701e04c3fSmrg                                           xoffset, yoffset, zoffset,
496801e04c3fSmrg                                           width, height, depth,
496901e04c3fSmrg                                           format, imageSize, data);
497001e04c3fSmrg
497101e04c3fSmrg         check_gen_mipmap(ctx, target, texObj, level);
497201e04c3fSmrg
497301e04c3fSmrg         /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed
497401e04c3fSmrg          * the texel data, not the texture format, size, etc.
497501e04c3fSmrg          */
497601e04c3fSmrg      }
497701e04c3fSmrg   }
497801e04c3fSmrg   _mesa_unlock_texture(ctx, texObj);
497901e04c3fSmrg}
498001e04c3fSmrg
498101e04c3fSmrg
498201e04c3fSmrgstatic ALWAYS_INLINE void
498301e04c3fSmrgcompressed_tex_sub_image(unsigned dim, GLenum target, GLuint texture,
498401e04c3fSmrg                         GLint level, GLint xoffset, GLint yoffset,
498501e04c3fSmrg                         GLint zoffset, GLsizei width, GLsizei height,
498601e04c3fSmrg                         GLsizei depth, GLenum format, GLsizei imageSize,
498701e04c3fSmrg                         const GLvoid *data, bool dsa, bool no_error,
498801e04c3fSmrg                         const char *caller)
498901e04c3fSmrg{
499001e04c3fSmrg   struct gl_texture_object *texObj = NULL;
49917117f1b4Smrg   struct gl_texture_image *texImage;
499201e04c3fSmrg
49937117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
4994af69d88dSmrg
499501e04c3fSmrg   if (dsa) {
499601e04c3fSmrg      if (no_error) {
499701e04c3fSmrg         texObj = _mesa_lookup_texture(ctx, texture);
499801e04c3fSmrg      } else {
499901e04c3fSmrg         texObj = _mesa_lookup_texture_err(ctx, texture, caller);
500001e04c3fSmrg         if (!texObj)
500101e04c3fSmrg            return;
500201e04c3fSmrg      }
500301e04c3fSmrg
500401e04c3fSmrg      target = texObj->Target;
500501e04c3fSmrg   }
500601e04c3fSmrg
500701e04c3fSmrg   if (!no_error &&
500801e04c3fSmrg       compressed_subtexture_target_check(ctx, target, dim, format, dsa,
500901e04c3fSmrg                                          caller)) {
50107117f1b4Smrg      return;
50117117f1b4Smrg   }
50127117f1b4Smrg
501301e04c3fSmrg   if (!dsa) {
501401e04c3fSmrg      texObj = _mesa_get_current_tex_object(ctx, target);
501501e04c3fSmrg         if (!no_error && !texObj)
501601e04c3fSmrg            return;
501701e04c3fSmrg   }
50184a49301eSmrg
501901e04c3fSmrg   if (!no_error &&
502001e04c3fSmrg       compressed_subtexture_error_check(ctx, dim, texObj, target, level,
502101e04c3fSmrg                                         xoffset, yoffset, zoffset, width,
502201e04c3fSmrg                                         height, depth, format,
502301e04c3fSmrg                                         imageSize, data, caller)) {
502401e04c3fSmrg      return;
502501e04c3fSmrg   }
502601e04c3fSmrg
502701e04c3fSmrg   /* Must handle special case GL_TEXTURE_CUBE_MAP. */
502801e04c3fSmrg   if (dim == 3 && dsa && texObj->Target == GL_TEXTURE_CUBE_MAP) {
502901e04c3fSmrg      const char *pixels = data;
503001e04c3fSmrg      GLint image_stride;
503101e04c3fSmrg
503201e04c3fSmrg      /* Make sure the texture object is a proper cube.
503301e04c3fSmrg       * (See texturesubimage in teximage.c for details on why this check is
503401e04c3fSmrg       * performed.)
503501e04c3fSmrg       */
503601e04c3fSmrg      if (!no_error && !_mesa_cube_level_complete(texObj, level)) {
503701e04c3fSmrg         _mesa_error(ctx, GL_INVALID_OPERATION,
503801e04c3fSmrg                     "glCompressedTextureSubImage3D(cube map incomplete)");
503901e04c3fSmrg         return;
504001e04c3fSmrg      }
504101e04c3fSmrg
504201e04c3fSmrg      /* Copy in each face. */
504301e04c3fSmrg      for (int i = zoffset; i < zoffset + depth; ++i) {
504401e04c3fSmrg         texImage = texObj->Image[i][level];
504501e04c3fSmrg         assert(texImage);
504601e04c3fSmrg
504701e04c3fSmrg         compressed_texture_sub_image(ctx, 3, texObj, texImage,
504801e04c3fSmrg                                      texObj->Target, level, xoffset, yoffset,
504901e04c3fSmrg                                      0, width, height, 1, format,
505001e04c3fSmrg                                      imageSize, pixels);
505101e04c3fSmrg
505201e04c3fSmrg         /* Compressed images don't have a client format */
505301e04c3fSmrg         image_stride = _mesa_format_image_size(texImage->TexFormat,
505401e04c3fSmrg                                                texImage->Width,
505501e04c3fSmrg                                                texImage->Height, 1);
505601e04c3fSmrg
505701e04c3fSmrg         pixels += image_stride;
505801e04c3fSmrg         imageSize -= image_stride;
505901e04c3fSmrg      }
506001e04c3fSmrg   } else {
506101e04c3fSmrg      texImage = _mesa_select_tex_image(texObj, target, level);
50627117f1b4Smrg      assert(texImage);
50637117f1b4Smrg
506401e04c3fSmrg      compressed_texture_sub_image(ctx, dim, texObj, texImage, target, level,
506501e04c3fSmrg                                   xoffset, yoffset, zoffset, width, height,
506601e04c3fSmrg                                   depth, format, imageSize, data);
506701e04c3fSmrg   }
506801e04c3fSmrg}
506901e04c3fSmrg
507001e04c3fSmrgstatic void
507101e04c3fSmrgcompressed_tex_sub_image_error(unsigned dim, GLenum target, GLuint texture,
507201e04c3fSmrg                               GLint level, GLint xoffset, GLint yoffset,
507301e04c3fSmrg                               GLint zoffset, GLsizei width, GLsizei height,
507401e04c3fSmrg                               GLsizei depth, GLenum format, GLsizei imageSize,
507501e04c3fSmrg                               const GLvoid *data, bool dsa,
507601e04c3fSmrg                               const char *caller)
507701e04c3fSmrg{
507801e04c3fSmrg   compressed_tex_sub_image(dim, target, texture, level, xoffset, yoffset,
507901e04c3fSmrg                            zoffset, width, height, depth, format, imageSize,
508001e04c3fSmrg                            data, dsa, false, caller);
508101e04c3fSmrg}
508201e04c3fSmrg
508301e04c3fSmrgstatic void
508401e04c3fSmrgcompressed_tex_sub_image_no_error(unsigned dim, GLenum target, GLuint texture,
508501e04c3fSmrg                                  GLint level, GLint xoffset, GLint yoffset,
508601e04c3fSmrg                                  GLint zoffset, GLsizei width, GLsizei height,
508701e04c3fSmrg                                  GLsizei depth, GLenum format, GLsizei imageSize,
508801e04c3fSmrg                                  const GLvoid *data, bool dsa,
508901e04c3fSmrg                                  const char *caller)
509001e04c3fSmrg{
509101e04c3fSmrg   compressed_tex_sub_image(dim, target, texture, level, xoffset, yoffset,
509201e04c3fSmrg                            zoffset, width, height, depth, format, imageSize,
509301e04c3fSmrg                            data, dsa, true, caller);
509401e04c3fSmrg}
509501e04c3fSmrg
509601e04c3fSmrgvoid GLAPIENTRY
509701e04c3fSmrg_mesa_CompressedTexSubImage1D_no_error(GLenum target, GLint level,
509801e04c3fSmrg                                       GLint xoffset, GLsizei width,
509901e04c3fSmrg                                       GLenum format, GLsizei imageSize,
510001e04c3fSmrg                                       const GLvoid *data)
510101e04c3fSmrg{
510201e04c3fSmrg   compressed_tex_sub_image_no_error(1, target, 0, level, xoffset, 0, 0, width,
510301e04c3fSmrg                                     1, 1, format, imageSize, data, false,
510401e04c3fSmrg                                     "glCompressedTexSubImage1D");
510501e04c3fSmrg}
510601e04c3fSmrg
510701e04c3fSmrg
510801e04c3fSmrgvoid GLAPIENTRY
510901e04c3fSmrg_mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
511001e04c3fSmrg                              GLsizei width, GLenum format,
511101e04c3fSmrg                              GLsizei imageSize, const GLvoid *data)
511201e04c3fSmrg{
511301e04c3fSmrg   compressed_tex_sub_image_error(1, target, 0, level, xoffset, 0, 0, width, 1,
511401e04c3fSmrg                                  1, format, imageSize, data, false,
511501e04c3fSmrg                                  "glCompressedTexSubImage1D");
511601e04c3fSmrg}
511701e04c3fSmrg
511801e04c3fSmrg
511901e04c3fSmrgvoid GLAPIENTRY
512001e04c3fSmrg_mesa_CompressedTextureSubImage1D_no_error(GLuint texture, GLint level,
512101e04c3fSmrg                                           GLint xoffset, GLsizei width,
512201e04c3fSmrg                                           GLenum format, GLsizei imageSize,
512301e04c3fSmrg                                           const GLvoid *data)
512401e04c3fSmrg{
512501e04c3fSmrg   compressed_tex_sub_image_no_error(1, 0, texture, level, xoffset, 0, 0, width,
512601e04c3fSmrg                                     1, 1, format, imageSize, data, true,
512701e04c3fSmrg                                     "glCompressedTextureSubImage1D");
512801e04c3fSmrg}
512901e04c3fSmrg
513001e04c3fSmrg
513101e04c3fSmrgvoid GLAPIENTRY
513201e04c3fSmrg_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
513301e04c3fSmrg                                  GLsizei width, GLenum format,
513401e04c3fSmrg                                  GLsizei imageSize, const GLvoid *data)
513501e04c3fSmrg{
513601e04c3fSmrg   compressed_tex_sub_image_error(1, 0, texture, level, xoffset, 0, 0, width,
513701e04c3fSmrg                                  1, 1, format, imageSize, data, true,
513801e04c3fSmrg                                  "glCompressedTextureSubImage1D");
513901e04c3fSmrg}
514001e04c3fSmrg
514101e04c3fSmrgvoid GLAPIENTRY
514201e04c3fSmrg_mesa_CompressedTexSubImage2D_no_error(GLenum target, GLint level,
514301e04c3fSmrg                                       GLint xoffset, GLint yoffset,
514401e04c3fSmrg                                       GLsizei width, GLsizei height,
514501e04c3fSmrg                                       GLenum format, GLsizei imageSize,
514601e04c3fSmrg                                       const GLvoid *data)
514701e04c3fSmrg{
514801e04c3fSmrg   compressed_tex_sub_image_no_error(2, target, 0, level, xoffset, yoffset, 0,
514901e04c3fSmrg                                     width, height, 1, format, imageSize, data,
515001e04c3fSmrg                                     false, "glCompressedTexSubImage2D");
515101e04c3fSmrg}
51527117f1b4Smrg
51537117f1b4Smrg
515401e04c3fSmrgvoid GLAPIENTRY
515501e04c3fSmrg_mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
515601e04c3fSmrg                              GLint yoffset, GLsizei width, GLsizei height,
515701e04c3fSmrg                              GLenum format, GLsizei imageSize,
515801e04c3fSmrg                              const GLvoid *data)
515901e04c3fSmrg{
516001e04c3fSmrg   compressed_tex_sub_image_error(2, target, 0, level, xoffset, yoffset, 0,
516101e04c3fSmrg                                  width, height, 1, format, imageSize, data,
516201e04c3fSmrg                                  false, "glCompressedTexSubImage2D");
51637117f1b4Smrg}
51647117f1b4Smrg
51657117f1b4Smrg
51664a49301eSmrgvoid GLAPIENTRY
516701e04c3fSmrg_mesa_CompressedTextureSubImage2D_no_error(GLuint texture, GLint level,
516801e04c3fSmrg                                           GLint xoffset, GLint yoffset,
516901e04c3fSmrg                                           GLsizei width, GLsizei height,
517001e04c3fSmrg                                           GLenum format, GLsizei imageSize,
517101e04c3fSmrg                                           const GLvoid *data)
51724a49301eSmrg{
517301e04c3fSmrg   compressed_tex_sub_image_no_error(2, 0, texture, level, xoffset, yoffset, 0,
517401e04c3fSmrg                                     width, height, 1, format, imageSize, data,
517501e04c3fSmrg                                     true, "glCompressedTextureSubImage2D");
51764a49301eSmrg}
51774a49301eSmrg
51784a49301eSmrg
51797117f1b4Smrgvoid GLAPIENTRY
518001e04c3fSmrg_mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
518101e04c3fSmrg                                  GLint yoffset,
518201e04c3fSmrg                                  GLsizei width, GLsizei height,
518301e04c3fSmrg                                  GLenum format, GLsizei imageSize,
518401e04c3fSmrg                                  const GLvoid *data)
51857117f1b4Smrg{
518601e04c3fSmrg   compressed_tex_sub_image_error(2, 0, texture, level, xoffset, yoffset, 0,
518701e04c3fSmrg                                  width, height, 1, format, imageSize, data,
518801e04c3fSmrg                                  true, "glCompressedTextureSubImage2D");
51897117f1b4Smrg}
51907117f1b4Smrg
519101e04c3fSmrgvoid GLAPIENTRY
519201e04c3fSmrg_mesa_CompressedTexSubImage3D_no_error(GLenum target, GLint level,
519301e04c3fSmrg                                       GLint xoffset, GLint yoffset,
519401e04c3fSmrg                                       GLint zoffset, GLsizei width,
519501e04c3fSmrg                                       GLsizei height, GLsizei depth,
519601e04c3fSmrg                                       GLenum format, GLsizei imageSize,
519701e04c3fSmrg                                       const GLvoid *data)
519801e04c3fSmrg{
519901e04c3fSmrg   compressed_tex_sub_image_no_error(3, target, 0, level, xoffset, yoffset,
520001e04c3fSmrg                                     zoffset, width, height, depth, format,
520101e04c3fSmrg                                     imageSize, data, false,
520201e04c3fSmrg                                     "glCompressedTexSubImage3D");
520301e04c3fSmrg}
52047117f1b4Smrg
52057117f1b4Smrgvoid GLAPIENTRY
5206af69d88dSmrg_mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
520701e04c3fSmrg                              GLint yoffset, GLint zoffset, GLsizei width,
520801e04c3fSmrg                              GLsizei height, GLsizei depth, GLenum format,
520901e04c3fSmrg                              GLsizei imageSize, const GLvoid *data)
521001e04c3fSmrg{
521101e04c3fSmrg   compressed_tex_sub_image_error(3, target, 0, level, xoffset, yoffset,
521201e04c3fSmrg                                  zoffset, width, height, depth, format,
521301e04c3fSmrg                                  imageSize, data, false,
521401e04c3fSmrg                                  "glCompressedTexSubImage3D");
521501e04c3fSmrg}
521601e04c3fSmrg
521701e04c3fSmrgvoid GLAPIENTRY
521801e04c3fSmrg_mesa_CompressedTextureSubImage3D_no_error(GLuint texture, GLint level,
521901e04c3fSmrg                                           GLint xoffset, GLint yoffset,
522001e04c3fSmrg                                           GLint zoffset, GLsizei width,
522101e04c3fSmrg                                           GLsizei height, GLsizei depth,
522201e04c3fSmrg                                           GLenum format, GLsizei imageSize,
522301e04c3fSmrg                                           const GLvoid *data)
522401e04c3fSmrg{
522501e04c3fSmrg   compressed_tex_sub_image_no_error(3, 0, texture, level, xoffset, yoffset,
522601e04c3fSmrg                                     zoffset, width, height, depth, format,
522701e04c3fSmrg                                     imageSize, data, true,
522801e04c3fSmrg                                     "glCompressedTextureSubImage3D");
522901e04c3fSmrg}
523001e04c3fSmrg
523101e04c3fSmrgvoid GLAPIENTRY
523201e04c3fSmrg_mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
523301e04c3fSmrg                                  GLint yoffset, GLint zoffset, GLsizei width,
523401e04c3fSmrg                                  GLsizei height, GLsizei depth,
523501e04c3fSmrg                                  GLenum format, GLsizei imageSize,
523601e04c3fSmrg                                  const GLvoid *data)
52377117f1b4Smrg{
523801e04c3fSmrg   compressed_tex_sub_image_error(3, 0, texture, level, xoffset, yoffset,
523901e04c3fSmrg                                  zoffset, width, height, depth, format,
524001e04c3fSmrg                                  imageSize, data, true,
524101e04c3fSmrg                                  "glCompressedTextureSubImage3D");
52427117f1b4Smrg}
52437117f1b4Smrg
524401e04c3fSmrgmesa_format
524501e04c3fSmrg_mesa_get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
52463464ebd5Sriastradh{
524701e04c3fSmrg   if (ctx->API == API_OPENGL_COMPAT) {
5248af69d88dSmrg      switch (internalFormat) {
5249af69d88dSmrg      case GL_ALPHA8:
5250af69d88dSmrg         return MESA_FORMAT_A_UNORM8;
5251af69d88dSmrg      case GL_ALPHA16:
5252af69d88dSmrg         return MESA_FORMAT_A_UNORM16;
5253af69d88dSmrg      case GL_ALPHA16F_ARB:
5254af69d88dSmrg         return MESA_FORMAT_A_FLOAT16;
5255af69d88dSmrg      case GL_ALPHA32F_ARB:
5256af69d88dSmrg         return MESA_FORMAT_A_FLOAT32;
5257af69d88dSmrg      case GL_ALPHA8I_EXT:
5258af69d88dSmrg         return MESA_FORMAT_A_SINT8;
5259af69d88dSmrg      case GL_ALPHA16I_EXT:
5260af69d88dSmrg         return MESA_FORMAT_A_SINT16;
5261af69d88dSmrg      case GL_ALPHA32I_EXT:
5262af69d88dSmrg         return MESA_FORMAT_A_SINT32;
5263af69d88dSmrg      case GL_ALPHA8UI_EXT:
5264af69d88dSmrg         return MESA_FORMAT_A_UINT8;
5265af69d88dSmrg      case GL_ALPHA16UI_EXT:
5266af69d88dSmrg         return MESA_FORMAT_A_UINT16;
5267af69d88dSmrg      case GL_ALPHA32UI_EXT:
5268af69d88dSmrg         return MESA_FORMAT_A_UINT32;
5269af69d88dSmrg      case GL_LUMINANCE8:
5270af69d88dSmrg         return MESA_FORMAT_L_UNORM8;
5271af69d88dSmrg      case GL_LUMINANCE16:
5272af69d88dSmrg         return MESA_FORMAT_L_UNORM16;
5273af69d88dSmrg      case GL_LUMINANCE16F_ARB:
5274af69d88dSmrg         return MESA_FORMAT_L_FLOAT16;
5275af69d88dSmrg      case GL_LUMINANCE32F_ARB:
5276af69d88dSmrg         return MESA_FORMAT_L_FLOAT32;
5277af69d88dSmrg      case GL_LUMINANCE8I_EXT:
5278af69d88dSmrg         return MESA_FORMAT_L_SINT8;
5279af69d88dSmrg      case GL_LUMINANCE16I_EXT:
5280af69d88dSmrg         return MESA_FORMAT_L_SINT16;
5281af69d88dSmrg      case GL_LUMINANCE32I_EXT:
5282af69d88dSmrg         return MESA_FORMAT_L_SINT32;
5283af69d88dSmrg      case GL_LUMINANCE8UI_EXT:
5284af69d88dSmrg         return MESA_FORMAT_L_UINT8;
5285af69d88dSmrg      case GL_LUMINANCE16UI_EXT:
5286af69d88dSmrg         return MESA_FORMAT_L_UINT16;
5287af69d88dSmrg      case GL_LUMINANCE32UI_EXT:
5288af69d88dSmrg         return MESA_FORMAT_L_UINT32;
5289af69d88dSmrg      case GL_LUMINANCE8_ALPHA8:
5290af69d88dSmrg         return MESA_FORMAT_L8A8_UNORM;
5291af69d88dSmrg      case GL_LUMINANCE16_ALPHA16:
5292af69d88dSmrg         return MESA_FORMAT_L16A16_UNORM;
5293af69d88dSmrg      case GL_LUMINANCE_ALPHA16F_ARB:
5294af69d88dSmrg         return MESA_FORMAT_LA_FLOAT16;
5295af69d88dSmrg      case GL_LUMINANCE_ALPHA32F_ARB:
5296af69d88dSmrg         return MESA_FORMAT_LA_FLOAT32;
5297af69d88dSmrg      case GL_LUMINANCE_ALPHA8I_EXT:
5298af69d88dSmrg         return MESA_FORMAT_LA_SINT8;
5299af69d88dSmrg      case GL_LUMINANCE_ALPHA16I_EXT:
5300af69d88dSmrg         return MESA_FORMAT_LA_SINT16;
530101e04c3fSmrg      case GL_LUMINANCE_ALPHA32I_EXT:
530201e04c3fSmrg         return MESA_FORMAT_LA_SINT32;
5303af69d88dSmrg      case GL_LUMINANCE_ALPHA8UI_EXT:
5304af69d88dSmrg         return MESA_FORMAT_LA_UINT8;
5305af69d88dSmrg      case GL_LUMINANCE_ALPHA16UI_EXT:
5306af69d88dSmrg         return MESA_FORMAT_LA_UINT16;
5307af69d88dSmrg      case GL_LUMINANCE_ALPHA32UI_EXT:
5308af69d88dSmrg         return MESA_FORMAT_LA_UINT32;
5309af69d88dSmrg      case GL_INTENSITY8:
5310af69d88dSmrg         return MESA_FORMAT_I_UNORM8;
5311af69d88dSmrg      case GL_INTENSITY16:
5312af69d88dSmrg         return MESA_FORMAT_I_UNORM16;
5313af69d88dSmrg      case GL_INTENSITY16F_ARB:
5314af69d88dSmrg         return MESA_FORMAT_I_FLOAT16;
5315af69d88dSmrg      case GL_INTENSITY32F_ARB:
5316af69d88dSmrg         return MESA_FORMAT_I_FLOAT32;
5317af69d88dSmrg      case GL_INTENSITY8I_EXT:
5318af69d88dSmrg         return MESA_FORMAT_I_SINT8;
5319af69d88dSmrg      case GL_INTENSITY16I_EXT:
5320af69d88dSmrg         return MESA_FORMAT_I_SINT16;
5321af69d88dSmrg      case GL_INTENSITY32I_EXT:
5322af69d88dSmrg         return MESA_FORMAT_I_SINT32;
5323af69d88dSmrg      case GL_INTENSITY8UI_EXT:
5324af69d88dSmrg         return MESA_FORMAT_I_UINT8;
5325af69d88dSmrg      case GL_INTENSITY16UI_EXT:
5326af69d88dSmrg         return MESA_FORMAT_I_UINT16;
5327af69d88dSmrg      case GL_INTENSITY32UI_EXT:
5328af69d88dSmrg         return MESA_FORMAT_I_UINT32;
5329af69d88dSmrg      default:
5330af69d88dSmrg         break;
5331af69d88dSmrg      }
5332af69d88dSmrg   }
5333af69d88dSmrg
533401e04c3fSmrg   if (_mesa_has_ARB_texture_buffer_object_rgb32(ctx) ||
533501e04c3fSmrg       _mesa_has_OES_texture_buffer(ctx)) {
5336af69d88dSmrg      switch (internalFormat) {
5337af69d88dSmrg      case GL_RGB32F:
5338af69d88dSmrg         return MESA_FORMAT_RGB_FLOAT32;
5339af69d88dSmrg      case GL_RGB32UI:
5340af69d88dSmrg         return MESA_FORMAT_RGB_UINT32;
5341af69d88dSmrg      case GL_RGB32I:
5342af69d88dSmrg         return MESA_FORMAT_RGB_SINT32;
5343af69d88dSmrg      default:
5344af69d88dSmrg         break;
5345af69d88dSmrg      }
5346af69d88dSmrg   }
5347af69d88dSmrg
53483464ebd5Sriastradh   switch (internalFormat) {
53493464ebd5Sriastradh   case GL_RGBA8:
5350af69d88dSmrg      return MESA_FORMAT_R8G8B8A8_UNORM;
53513464ebd5Sriastradh   case GL_RGBA16:
535201e04c3fSmrg      if (_mesa_is_gles(ctx) && !_mesa_has_EXT_texture_norm16(ctx))
535301e04c3fSmrg         return MESA_FORMAT_NONE;
5354af69d88dSmrg      return MESA_FORMAT_RGBA_UNORM16;
53553464ebd5Sriastradh   case GL_RGBA16F_ARB:
5356af69d88dSmrg      return MESA_FORMAT_RGBA_FLOAT16;
53573464ebd5Sriastradh   case GL_RGBA32F_ARB:
5358af69d88dSmrg      return MESA_FORMAT_RGBA_FLOAT32;
53593464ebd5Sriastradh   case GL_RGBA8I_EXT:
5360af69d88dSmrg      return MESA_FORMAT_RGBA_SINT8;
53613464ebd5Sriastradh   case GL_RGBA16I_EXT:
5362af69d88dSmrg      return MESA_FORMAT_RGBA_SINT16;
53633464ebd5Sriastradh   case GL_RGBA32I_EXT:
5364af69d88dSmrg      return MESA_FORMAT_RGBA_SINT32;
53653464ebd5Sriastradh   case GL_RGBA8UI_EXT:
5366af69d88dSmrg      return MESA_FORMAT_RGBA_UINT8;
53673464ebd5Sriastradh   case GL_RGBA16UI_EXT:
5368af69d88dSmrg      return MESA_FORMAT_RGBA_UINT16;
53693464ebd5Sriastradh   case GL_RGBA32UI_EXT:
5370af69d88dSmrg      return MESA_FORMAT_RGBA_UINT32;
5371af69d88dSmrg
5372af69d88dSmrg   case GL_RG8:
5373af69d88dSmrg      return MESA_FORMAT_R8G8_UNORM;
5374af69d88dSmrg   case GL_RG16:
537501e04c3fSmrg      if (_mesa_is_gles(ctx) && !_mesa_has_EXT_texture_norm16(ctx))
537601e04c3fSmrg         return MESA_FORMAT_NONE;
5377af69d88dSmrg      return MESA_FORMAT_R16G16_UNORM;
5378af69d88dSmrg   case GL_RG16F:
5379af69d88dSmrg      return MESA_FORMAT_RG_FLOAT16;
5380af69d88dSmrg   case GL_RG32F:
5381af69d88dSmrg      return MESA_FORMAT_RG_FLOAT32;
5382af69d88dSmrg   case GL_RG8I:
5383af69d88dSmrg      return MESA_FORMAT_RG_SINT8;
5384af69d88dSmrg   case GL_RG16I:
5385af69d88dSmrg      return MESA_FORMAT_RG_SINT16;
5386af69d88dSmrg   case GL_RG32I:
5387af69d88dSmrg      return MESA_FORMAT_RG_SINT32;
5388af69d88dSmrg   case GL_RG8UI:
5389af69d88dSmrg      return MESA_FORMAT_RG_UINT8;
5390af69d88dSmrg   case GL_RG16UI:
5391af69d88dSmrg      return MESA_FORMAT_RG_UINT16;
5392af69d88dSmrg   case GL_RG32UI:
5393af69d88dSmrg      return MESA_FORMAT_RG_UINT32;
5394af69d88dSmrg
5395af69d88dSmrg   case GL_R8:
5396af69d88dSmrg      return MESA_FORMAT_R_UNORM8;
5397af69d88dSmrg   case GL_R16:
539801e04c3fSmrg      if (_mesa_is_gles(ctx) && !_mesa_has_EXT_texture_norm16(ctx))
539901e04c3fSmrg         return MESA_FORMAT_NONE;
5400af69d88dSmrg      return MESA_FORMAT_R_UNORM16;
5401af69d88dSmrg   case GL_R16F:
5402af69d88dSmrg      return MESA_FORMAT_R_FLOAT16;
5403af69d88dSmrg   case GL_R32F:
5404af69d88dSmrg      return MESA_FORMAT_R_FLOAT32;
5405af69d88dSmrg   case GL_R8I:
5406af69d88dSmrg      return MESA_FORMAT_R_SINT8;
5407af69d88dSmrg   case GL_R16I:
5408af69d88dSmrg      return MESA_FORMAT_R_SINT16;
5409af69d88dSmrg   case GL_R32I:
5410af69d88dSmrg      return MESA_FORMAT_R_SINT32;
5411af69d88dSmrg   case GL_R8UI:
5412af69d88dSmrg      return MESA_FORMAT_R_UINT8;
5413af69d88dSmrg   case GL_R16UI:
5414af69d88dSmrg      return MESA_FORMAT_R_UINT16;
5415af69d88dSmrg   case GL_R32UI:
5416af69d88dSmrg      return MESA_FORMAT_R_UINT32;
5417af69d88dSmrg
54183464ebd5Sriastradh   default:
5419af69d88dSmrg      return MESA_FORMAT_NONE;
54203464ebd5Sriastradh   }
5421af69d88dSmrg}
54223464ebd5Sriastradh
54233464ebd5Sriastradh
5424af69d88dSmrgmesa_format
5425af69d88dSmrg_mesa_validate_texbuffer_format(const struct gl_context *ctx,
5426af69d88dSmrg                                GLenum internalFormat)
5427af69d88dSmrg{
542801e04c3fSmrg   mesa_format format = _mesa_get_texbuffer_format(ctx, internalFormat);
5429af69d88dSmrg   GLenum datatype;
5430af69d88dSmrg
5431af69d88dSmrg   if (format == MESA_FORMAT_NONE)
5432af69d88dSmrg      return MESA_FORMAT_NONE;
5433af69d88dSmrg
5434af69d88dSmrg   datatype = _mesa_get_format_datatype(format);
5435af69d88dSmrg
5436af69d88dSmrg   /* The GL_ARB_texture_buffer_object spec says:
5437af69d88dSmrg    *
5438af69d88dSmrg    *     "If ARB_texture_float is not supported, references to the
5439af69d88dSmrg    *     floating-point internal formats provided by that extension should be
5440af69d88dSmrg    *     removed, and such formats may not be passed to TexBufferARB."
5441af69d88dSmrg    *
5442af69d88dSmrg    * As a result, GL_HALF_FLOAT internal format depends on both
5443af69d88dSmrg    * GL_ARB_texture_float and GL_ARB_half_float_pixel.
5444af69d88dSmrg    */
5445af69d88dSmrg   if ((datatype == GL_FLOAT || datatype == GL_HALF_FLOAT) &&
5446af69d88dSmrg       !ctx->Extensions.ARB_texture_float)
5447af69d88dSmrg      return MESA_FORMAT_NONE;
54483464ebd5Sriastradh
5449af69d88dSmrg   if (!ctx->Extensions.ARB_texture_rg) {
5450af69d88dSmrg      GLenum base_format = _mesa_get_format_base_format(format);
5451af69d88dSmrg      if (base_format == GL_R || base_format == GL_RG)
5452af69d88dSmrg         return MESA_FORMAT_NONE;
5453af69d88dSmrg   }
5454af69d88dSmrg
5455af69d88dSmrg   if (!ctx->Extensions.ARB_texture_buffer_object_rgb32) {
5456af69d88dSmrg      GLenum base_format = _mesa_get_format_base_format(format);
5457af69d88dSmrg      if (base_format == GL_RGB)
5458af69d88dSmrg         return MESA_FORMAT_NONE;
5459af69d88dSmrg   }
5460af69d88dSmrg   return format;
5461af69d88dSmrg}
5462af69d88dSmrg
5463af69d88dSmrg
546401e04c3fSmrg/**
546501e04c3fSmrg * Do work common to glTexBuffer, glTexBufferRange, glTextureBuffer
546601e04c3fSmrg * and glTextureBufferRange, including some error checking.
546701e04c3fSmrg */
5468af69d88dSmrgstatic void
546901e04c3fSmrgtexture_buffer_range(struct gl_context *ctx,
547001e04c3fSmrg                     struct gl_texture_object *texObj,
547101e04c3fSmrg                     GLenum internalFormat,
547201e04c3fSmrg                     struct gl_buffer_object *bufObj,
547301e04c3fSmrg                     GLintptr offset, GLsizeiptr size,
547401e04c3fSmrg                     const char *caller)
5475af69d88dSmrg{
547601e04c3fSmrg   GLintptr oldOffset = texObj->BufferOffset;
547701e04c3fSmrg   GLsizeiptr oldSize = texObj->BufferSize;
5478af69d88dSmrg   mesa_format format;
5479af69d88dSmrg
548001e04c3fSmrg   /* NOTE: ARB_texture_buffer_object might not be supported in
548101e04c3fSmrg    * the compatibility profile.
548201e04c3fSmrg    */
548301e04c3fSmrg   if (!_mesa_has_ARB_texture_buffer_object(ctx) &&
548401e04c3fSmrg       !_mesa_has_OES_texture_buffer(ctx)) {
548501e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
548601e04c3fSmrg                  "%s(ARB_texture_buffer_object is not"
548701e04c3fSmrg                  " implemented for the compatibility profile)", caller);
548801e04c3fSmrg      return;
548901e04c3fSmrg   }
5490af69d88dSmrg
549101e04c3fSmrg   if (texObj->HandleAllocated) {
549201e04c3fSmrg      /* The ARB_bindless_texture spec says:
549301e04c3fSmrg       *
549401e04c3fSmrg       * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
549501e04c3fSmrg       *  CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
549601e04c3fSmrg       *  functions defined in terms of these, if the texture object to be
549701e04c3fSmrg       *  modified is referenced by one or more texture or image handles."
549801e04c3fSmrg       */
549901e04c3fSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable texture)", caller);
5500af69d88dSmrg      return;
5501af69d88dSmrg   }
5502af69d88dSmrg
5503af69d88dSmrg   format = _mesa_validate_texbuffer_format(ctx, internalFormat);
5504af69d88dSmrg   if (format == MESA_FORMAT_NONE) {
550501e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat %s)",
550601e04c3fSmrg                  caller, _mesa_enum_to_string(internalFormat));
5507af69d88dSmrg      return;
5508af69d88dSmrg   }
5509af69d88dSmrg
551001e04c3fSmrg   FLUSH_VERTICES(ctx, 0);
5511af69d88dSmrg
5512af69d88dSmrg   _mesa_lock_texture(ctx, texObj);
5513af69d88dSmrg   {
5514af69d88dSmrg      _mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
5515af69d88dSmrg      texObj->BufferObjectFormat = internalFormat;
5516af69d88dSmrg      texObj->_BufferObjectFormat = format;
5517af69d88dSmrg      texObj->BufferOffset = offset;
5518af69d88dSmrg      texObj->BufferSize = size;
5519af69d88dSmrg   }
5520af69d88dSmrg   _mesa_unlock_texture(ctx, texObj);
552101e04c3fSmrg
552201e04c3fSmrg   if (ctx->Driver.TexParameter) {
552301e04c3fSmrg      if (offset != oldOffset) {
552401e04c3fSmrg         ctx->Driver.TexParameter(ctx, texObj, GL_TEXTURE_BUFFER_OFFSET);
552501e04c3fSmrg      }
552601e04c3fSmrg      if (size != oldSize) {
552701e04c3fSmrg         ctx->Driver.TexParameter(ctx, texObj, GL_TEXTURE_BUFFER_SIZE);
552801e04c3fSmrg      }
552901e04c3fSmrg   }
553001e04c3fSmrg
553101e04c3fSmrg   ctx->NewDriverState |= ctx->DriverFlags.NewTextureBuffer;
553201e04c3fSmrg
553301e04c3fSmrg   if (bufObj) {
553401e04c3fSmrg      bufObj->UsageHistory |= USAGE_TEXTURE_BUFFER;
553501e04c3fSmrg   }
553601e04c3fSmrg}
553701e04c3fSmrg
553801e04c3fSmrg
553901e04c3fSmrg/**
554001e04c3fSmrg * Make sure the texture buffer target is GL_TEXTURE_BUFFER.
554101e04c3fSmrg * Return true if it is, and return false if it is not
554201e04c3fSmrg * (and throw INVALID ENUM as dictated in the OpenGL 4.5
554301e04c3fSmrg * core spec, 02.02.2015, PDF page 245).
554401e04c3fSmrg */
554501e04c3fSmrgstatic bool
554601e04c3fSmrgcheck_texture_buffer_target(struct gl_context *ctx, GLenum target,
554701e04c3fSmrg                            const char *caller)
554801e04c3fSmrg{
554901e04c3fSmrg   if (target != GL_TEXTURE_BUFFER_ARB) {
555001e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM,
555101e04c3fSmrg                  "%s(texture target is not GL_TEXTURE_BUFFER)", caller);
555201e04c3fSmrg      return false;
555301e04c3fSmrg   }
555401e04c3fSmrg   else
555501e04c3fSmrg      return true;
555601e04c3fSmrg}
555701e04c3fSmrg
555801e04c3fSmrg/**
555901e04c3fSmrg * Check for errors related to the texture buffer range.
556001e04c3fSmrg * Return false if errors are found, true if none are found.
556101e04c3fSmrg */
556201e04c3fSmrgstatic bool
556301e04c3fSmrgcheck_texture_buffer_range(struct gl_context *ctx,
556401e04c3fSmrg                           struct gl_buffer_object *bufObj,
556501e04c3fSmrg                           GLintptr offset, GLsizeiptr size,
556601e04c3fSmrg                           const char *caller)
556701e04c3fSmrg{
556801e04c3fSmrg   /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
556901e04c3fSmrg    * Textures (PDF page 245):
557001e04c3fSmrg    *    "An INVALID_VALUE error is generated if offset is negative, if
557101e04c3fSmrg    *    size is less than or equal to zero, or if offset + size is greater
557201e04c3fSmrg    *    than the value of BUFFER_SIZE for the buffer bound to target."
557301e04c3fSmrg    */
557401e04c3fSmrg   if (offset < 0) {
557501e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d < 0)", caller,
557601e04c3fSmrg                  (int) offset);
557701e04c3fSmrg      return false;
557801e04c3fSmrg   }
557901e04c3fSmrg
558001e04c3fSmrg   if (size <= 0) {
558101e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d <= 0)", caller,
558201e04c3fSmrg                  (int) size);
558301e04c3fSmrg      return false;
558401e04c3fSmrg   }
558501e04c3fSmrg
558601e04c3fSmrg   if (offset + size > bufObj->Size) {
558701e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
558801e04c3fSmrg                  "%s(offset=%d + size=%d > buffer_size=%d)", caller,
558901e04c3fSmrg                  (int) offset, (int) size, (int) bufObj->Size);
559001e04c3fSmrg      return false;
559101e04c3fSmrg   }
559201e04c3fSmrg
559301e04c3fSmrg   /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
559401e04c3fSmrg    * Textures (PDF page 245):
559501e04c3fSmrg    *    "An INVALID_VALUE error is generated if offset is not an integer
559601e04c3fSmrg    *    multiple of the value of TEXTURE_BUFFER_OFFSET_ALIGNMENT."
559701e04c3fSmrg    */
559801e04c3fSmrg   if (offset % ctx->Const.TextureBufferOffsetAlignment) {
559901e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
560001e04c3fSmrg                  "%s(invalid offset alignment)", caller);
560101e04c3fSmrg      return false;
560201e04c3fSmrg   }
560301e04c3fSmrg
560401e04c3fSmrg   return true;
56053464ebd5Sriastradh}
56063464ebd5Sriastradh
56073464ebd5Sriastradh
56083464ebd5Sriastradh/** GL_ARB_texture_buffer_object */
56093464ebd5Sriastradhvoid GLAPIENTRY
56103464ebd5Sriastradh_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
56113464ebd5Sriastradh{
561201e04c3fSmrg   struct gl_texture_object *texObj;
56133464ebd5Sriastradh   struct gl_buffer_object *bufObj;
56143464ebd5Sriastradh
56153464ebd5Sriastradh   GET_CURRENT_CONTEXT(ctx);
56163464ebd5Sriastradh
561701e04c3fSmrg   /* Need to catch a bad target before it gets to
561801e04c3fSmrg    * _mesa_get_current_tex_object.
5619af69d88dSmrg    */
562001e04c3fSmrg   if (!check_texture_buffer_target(ctx, target, "glTexBuffer"))
56213464ebd5Sriastradh      return;
56223464ebd5Sriastradh
562301e04c3fSmrg   if (buffer) {
562401e04c3fSmrg      bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTexBuffer");
562501e04c3fSmrg      if (!bufObj)
562601e04c3fSmrg         return;
562701e04c3fSmrg   } else
562801e04c3fSmrg      bufObj = NULL;
562901e04c3fSmrg
563001e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
563101e04c3fSmrg   if (!texObj)
56323464ebd5Sriastradh      return;
56333464ebd5Sriastradh
563401e04c3fSmrg   texture_buffer_range(ctx, texObj, internalFormat, bufObj, 0,
563501e04c3fSmrg                        buffer ? -1 : 0, "glTexBuffer");
5636af69d88dSmrg}
5637af69d88dSmrg
5638af69d88dSmrg
5639af69d88dSmrg/** GL_ARB_texture_buffer_range */
5640af69d88dSmrgvoid GLAPIENTRY
5641af69d88dSmrg_mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
5642af69d88dSmrg                     GLintptr offset, GLsizeiptr size)
5643af69d88dSmrg{
564401e04c3fSmrg   struct gl_texture_object *texObj;
5645af69d88dSmrg   struct gl_buffer_object *bufObj;
5646af69d88dSmrg
5647af69d88dSmrg   GET_CURRENT_CONTEXT(ctx);
5648af69d88dSmrg
564901e04c3fSmrg   /* Need to catch a bad target before it gets to
565001e04c3fSmrg    * _mesa_get_current_tex_object.
565101e04c3fSmrg    */
565201e04c3fSmrg   if (!check_texture_buffer_target(ctx, target, "glTexBufferRange"))
56533464ebd5Sriastradh      return;
56543464ebd5Sriastradh
565501e04c3fSmrg   if (buffer) {
565601e04c3fSmrg      bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTexBufferRange");
565701e04c3fSmrg      if (!bufObj)
5658af69d88dSmrg         return;
565901e04c3fSmrg
566001e04c3fSmrg      if (!check_texture_buffer_range(ctx, bufObj, offset, size,
566101e04c3fSmrg          "glTexBufferRange"))
5662af69d88dSmrg         return;
566301e04c3fSmrg
5664af69d88dSmrg   } else {
566501e04c3fSmrg      /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
566601e04c3fSmrg       * Textures (PDF page 254):
566701e04c3fSmrg       *    "If buffer is zero, then any buffer object attached to the buffer
566801e04c3fSmrg       *    texture is detached, the values offset and size are ignored and
566901e04c3fSmrg       *    the state for offset and size for the buffer texture are reset to
567001e04c3fSmrg       *    zero."
567101e04c3fSmrg       */
5672af69d88dSmrg      offset = 0;
5673af69d88dSmrg      size = 0;
567401e04c3fSmrg      bufObj = NULL;
5675af69d88dSmrg   }
5676af69d88dSmrg
567701e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
567801e04c3fSmrg   if (!texObj)
567901e04c3fSmrg      return;
568001e04c3fSmrg
568101e04c3fSmrg   texture_buffer_range(ctx, texObj, internalFormat, bufObj,
568201e04c3fSmrg                        offset, size, "glTexBufferRange");
5683af69d88dSmrg}
5684af69d88dSmrg
568501e04c3fSmrgvoid GLAPIENTRY
568601e04c3fSmrg_mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer)
568701e04c3fSmrg{
568801e04c3fSmrg   struct gl_texture_object *texObj;
568901e04c3fSmrg   struct gl_buffer_object *bufObj;
5690af69d88dSmrg
569101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
569201e04c3fSmrg
569301e04c3fSmrg   if (buffer) {
569401e04c3fSmrg      bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTextureBuffer");
569501e04c3fSmrg      if (!bufObj)
569601e04c3fSmrg         return;
569701e04c3fSmrg   } else
569801e04c3fSmrg      bufObj = NULL;
569901e04c3fSmrg
570001e04c3fSmrg   /* Get the texture object by Name. */
570101e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBuffer");
570201e04c3fSmrg   if (!texObj)
570301e04c3fSmrg      return;
570401e04c3fSmrg
570501e04c3fSmrg   if (!check_texture_buffer_target(ctx, texObj->Target, "glTextureBuffer"))
570601e04c3fSmrg      return;
570701e04c3fSmrg
570801e04c3fSmrg   texture_buffer_range(ctx, texObj, internalFormat,
570901e04c3fSmrg                        bufObj, 0, buffer ? -1 : 0, "glTextureBuffer");
571001e04c3fSmrg}
571101e04c3fSmrg
571201e04c3fSmrgvoid GLAPIENTRY
571301e04c3fSmrg_mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
571401e04c3fSmrg                         GLintptr offset, GLsizeiptr size)
571501e04c3fSmrg{
571601e04c3fSmrg   struct gl_texture_object *texObj;
571701e04c3fSmrg   struct gl_buffer_object *bufObj;
571801e04c3fSmrg
571901e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
572001e04c3fSmrg
572101e04c3fSmrg   if (buffer) {
572201e04c3fSmrg      bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
572301e04c3fSmrg                                          "glTextureBufferRange");
572401e04c3fSmrg      if (!bufObj)
572501e04c3fSmrg         return;
572601e04c3fSmrg
572701e04c3fSmrg      if (!check_texture_buffer_range(ctx, bufObj, offset, size,
572801e04c3fSmrg          "glTextureBufferRange"))
572901e04c3fSmrg         return;
573001e04c3fSmrg
573101e04c3fSmrg   } else {
573201e04c3fSmrg      /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
573301e04c3fSmrg       * Textures (PDF page 254):
573401e04c3fSmrg       *    "If buffer is zero, then any buffer object attached to the buffer
573501e04c3fSmrg       *    texture is detached, the values offset and size are ignored and
573601e04c3fSmrg       *    the state for offset and size for the buffer texture are reset to
573701e04c3fSmrg       *    zero."
573801e04c3fSmrg       */
573901e04c3fSmrg      offset = 0;
574001e04c3fSmrg      size = 0;
574101e04c3fSmrg      bufObj = NULL;
574201e04c3fSmrg   }
574301e04c3fSmrg
574401e04c3fSmrg   /* Get the texture object by Name. */
574501e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBufferRange");
574601e04c3fSmrg   if (!texObj)
574701e04c3fSmrg      return;
574801e04c3fSmrg
574901e04c3fSmrg   if (!check_texture_buffer_target(ctx, texObj->Target,
575001e04c3fSmrg       "glTextureBufferRange"))
575101e04c3fSmrg      return;
575201e04c3fSmrg
575301e04c3fSmrg   texture_buffer_range(ctx, texObj, internalFormat,
575401e04c3fSmrg                        bufObj, offset, size, "glTextureBufferRange");
575501e04c3fSmrg}
575601e04c3fSmrg
575701e04c3fSmrgGLboolean
575801e04c3fSmrg_mesa_is_renderable_texture_format(const struct gl_context *ctx,
575901e04c3fSmrg                                   GLenum internalformat)
5760af69d88dSmrg{
5761af69d88dSmrg   /* Everything that is allowed for renderbuffers,
576201e04c3fSmrg    * except for a base format of GL_STENCIL_INDEX, unless supported.
5763af69d88dSmrg    */
5764af69d88dSmrg   GLenum baseFormat = _mesa_base_fbo_format(ctx, internalformat);
576501e04c3fSmrg   if (ctx->Extensions.ARB_texture_stencil8)
576601e04c3fSmrg      return baseFormat != 0;
576701e04c3fSmrg   else
576801e04c3fSmrg      return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX;
5769af69d88dSmrg}
5770af69d88dSmrg
5771af69d88dSmrg
5772af69d88dSmrg/** GL_ARB_texture_multisample */
5773af69d88dSmrgstatic GLboolean
577401e04c3fSmrgcheck_multisample_target(GLuint dims, GLenum target, bool dsa)
5775af69d88dSmrg{
5776af69d88dSmrg   switch(target) {
5777af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
5778af69d88dSmrg      return dims == 2;
577901e04c3fSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
578001e04c3fSmrg      return dims == 2 && !dsa;
5781af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
5782af69d88dSmrg      return dims == 3;
578301e04c3fSmrg   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
578401e04c3fSmrg      return dims == 3 && !dsa;
5785af69d88dSmrg   default:
5786af69d88dSmrg      return GL_FALSE;
5787af69d88dSmrg   }
5788af69d88dSmrg}
5789af69d88dSmrg
5790af69d88dSmrg
5791af69d88dSmrgstatic void
579201e04c3fSmrgtexture_image_multisample(struct gl_context *ctx, GLuint dims,
579301e04c3fSmrg                          struct gl_texture_object *texObj,
579401e04c3fSmrg                          struct gl_memory_object *memObj,
579501e04c3fSmrg                          GLenum target, GLsizei samples,
579601e04c3fSmrg                          GLint internalformat, GLsizei width,
579701e04c3fSmrg                          GLsizei height, GLsizei depth,
579801e04c3fSmrg                          GLboolean fixedsamplelocations,
579901e04c3fSmrg                          GLboolean immutable, GLuint64 offset,
580001e04c3fSmrg                          const char *func)
5801af69d88dSmrg{
5802af69d88dSmrg   struct gl_texture_image *texImage;
5803af69d88dSmrg   GLboolean sizeOK, dimensionsOK, samplesOK;
5804af69d88dSmrg   mesa_format texFormat;
5805af69d88dSmrg   GLenum sample_count_error;
580601e04c3fSmrg   bool dsa = strstr(func, "ture") ? true : false;
5807af69d88dSmrg
580801e04c3fSmrg   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) {
580901e04c3fSmrg      _mesa_debug(ctx, "%s(target=%s, samples=%d)\n", func,
581001e04c3fSmrg                  _mesa_enum_to_string(target), samples);
581101e04c3fSmrg   }
5812af69d88dSmrg
581301e04c3fSmrg   if (!((ctx->Extensions.ARB_texture_multisample
581401e04c3fSmrg         && _mesa_is_desktop_gl(ctx))) && !_mesa_is_gles31(ctx)) {
5815af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unsupported)", func);
5816af69d88dSmrg      return;
5817af69d88dSmrg   }
5818af69d88dSmrg
581901e04c3fSmrg   if (samples < 1) {
582001e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples < 1)", func);
582101e04c3fSmrg      return;
582201e04c3fSmrg   }
582301e04c3fSmrg
582401e04c3fSmrg   if (!check_multisample_target(dims, target, dsa)) {
582501e04c3fSmrg      GLenum err = dsa ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
582601e04c3fSmrg      _mesa_error(ctx, err, "%s(target=%s)", func,
582701e04c3fSmrg                  _mesa_enum_to_string(target));
5828af69d88dSmrg      return;
5829af69d88dSmrg   }
5830af69d88dSmrg
5831af69d88dSmrg   /* check that the specified internalformat is color/depth/stencil-renderable;
5832af69d88dSmrg    * refer GL3.1 spec 4.4.4
5833af69d88dSmrg    */
5834af69d88dSmrg
5835af69d88dSmrg   if (immutable && !_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
5836af69d88dSmrg      _mesa_error(ctx, GL_INVALID_ENUM,
5837af69d88dSmrg            "%s(internalformat=%s not legal for immutable-format)",
583801e04c3fSmrg            func, _mesa_enum_to_string(internalformat));
5839af69d88dSmrg      return;
5840af69d88dSmrg   }
5841af69d88dSmrg
584201e04c3fSmrg   if (!_mesa_is_renderable_texture_format(ctx, internalformat)) {
584301e04c3fSmrg      /* Page 172 of OpenGL ES 3.1 spec says:
584401e04c3fSmrg       *   "An INVALID_ENUM error is generated if sizedinternalformat is not
584501e04c3fSmrg       *   color-renderable, depth-renderable, or stencil-renderable (as
584601e04c3fSmrg       *   defined in section 9.4).
584701e04c3fSmrg       *
584801e04c3fSmrg       *  (Same error is also defined for desktop OpenGL for multisample
584901e04c3fSmrg       *  teximage/texstorage functions.)
585001e04c3fSmrg       */
585101e04c3fSmrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalformat=%s)", func,
585201e04c3fSmrg                  _mesa_enum_to_string(internalformat));
5853af69d88dSmrg      return;
5854af69d88dSmrg   }
5855af69d88dSmrg
5856af69d88dSmrg   sample_count_error = _mesa_check_sample_count(ctx, target,
585701e04c3fSmrg         internalformat, samples, samples);
5858af69d88dSmrg   samplesOK = sample_count_error == GL_NO_ERROR;
5859af69d88dSmrg
5860af69d88dSmrg   /* Page 254 of OpenGL 4.4 spec says:
5861af69d88dSmrg    *   "Proxy arrays for two-dimensional multisample and two-dimensional
5862af69d88dSmrg    *    multisample array textures are operated on in the same way when
5863af69d88dSmrg    *    TexImage2DMultisample is called with target specified as
5864af69d88dSmrg    *    PROXY_TEXTURE_2D_MULTISAMPLE, or TexImage3DMultisample is called
5865af69d88dSmrg    *    with target specified as PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY.
5866af69d88dSmrg    *    However, if samples is not supported, then no error is generated.
5867af69d88dSmrg    */
5868af69d88dSmrg   if (!samplesOK && !_mesa_is_proxy_texture(target)) {
586901e04c3fSmrg      _mesa_error(ctx, sample_count_error, "%s(samples=%d)", func, samples);
58703464ebd5Sriastradh      return;
58713464ebd5Sriastradh   }
58723464ebd5Sriastradh
5873af69d88dSmrg   if (immutable && (!texObj || (texObj->Name == 0))) {
5874af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
5875af69d88dSmrg            "%s(texture object 0)",
5876af69d88dSmrg            func);
5877af69d88dSmrg      return;
58783464ebd5Sriastradh   }
5879af69d88dSmrg
5880af69d88dSmrg   texImage = _mesa_get_tex_image(ctx, texObj, 0, 0);
5881af69d88dSmrg
5882af69d88dSmrg   if (texImage == NULL) {
5883af69d88dSmrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s()", func);
5884af69d88dSmrg      return;
5885af69d88dSmrg   }
5886af69d88dSmrg
5887af69d88dSmrg   texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0,
5888af69d88dSmrg         internalformat, GL_NONE, GL_NONE);
5889af69d88dSmrg   assert(texFormat != MESA_FORMAT_NONE);
5890af69d88dSmrg
5891af69d88dSmrg   dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0,
5892af69d88dSmrg         width, height, depth, 0);
5893af69d88dSmrg
589401e04c3fSmrg   sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, 0, texFormat,
589501e04c3fSmrg                                          samples, width, height, depth);
5896af69d88dSmrg
5897af69d88dSmrg   if (_mesa_is_proxy_texture(target)) {
5898af69d88dSmrg      if (samplesOK && dimensionsOK && sizeOK) {
589901e04c3fSmrg         _mesa_init_teximage_fields_ms(ctx, texImage, width, height, depth, 0,
590001e04c3fSmrg                                       internalformat, texFormat,
590101e04c3fSmrg                                       samples, fixedsamplelocations);
5902af69d88dSmrg      }
5903af69d88dSmrg      else {
5904af69d88dSmrg         /* clear all image fields */
5905af69d88dSmrg         clear_teximage_fields(texImage);
5906af69d88dSmrg      }
5907af69d88dSmrg   }
5908af69d88dSmrg   else {
5909af69d88dSmrg      if (!dimensionsOK) {
5910af69d88dSmrg         _mesa_error(ctx, GL_INVALID_VALUE,
591101e04c3fSmrg                     "%s(invalid width=%d or height=%d)", func, width, height);
5912af69d88dSmrg         return;
5913af69d88dSmrg      }
5914af69d88dSmrg
5915af69d88dSmrg      if (!sizeOK) {
591601e04c3fSmrg         _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(texture too large)", func);
5917af69d88dSmrg         return;
5918af69d88dSmrg      }
5919af69d88dSmrg
5920af69d88dSmrg      /* Check if texObj->Immutable is set */
5921af69d88dSmrg      if (texObj->Immutable) {
5922af69d88dSmrg         _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
5923af69d88dSmrg         return;
5924af69d88dSmrg      }
5925af69d88dSmrg
5926af69d88dSmrg      ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
5927af69d88dSmrg
592801e04c3fSmrg      _mesa_init_teximage_fields_ms(ctx, texImage, width, height, depth, 0,
592901e04c3fSmrg                                    internalformat, texFormat,
593001e04c3fSmrg                                    samples, fixedsamplelocations);
5931af69d88dSmrg
5932af69d88dSmrg      if (width > 0 && height > 0 && depth > 0) {
593301e04c3fSmrg         if (memObj) {
593401e04c3fSmrg            if (!ctx->Driver.SetTextureStorageForMemoryObject(ctx, texObj,
593501e04c3fSmrg                                                              memObj, 1, width,
593601e04c3fSmrg                                                              height, depth,
593701e04c3fSmrg                                                              offset)) {
593801e04c3fSmrg
593901e04c3fSmrg               _mesa_init_teximage_fields(ctx, texImage, 0, 0, 0, 0,
594001e04c3fSmrg                                          internalformat, texFormat);
594101e04c3fSmrg            }
594201e04c3fSmrg         } else {
594301e04c3fSmrg            if (!ctx->Driver.AllocTextureStorage(ctx, texObj, 1,
594401e04c3fSmrg                                                 width, height, depth)) {
594501e04c3fSmrg               /* tidy up the texture image state. strictly speaking,
594601e04c3fSmrg                * we're allowed to just leave this in whatever state we
594701e04c3fSmrg                * like, but being tidy is good.
594801e04c3fSmrg                */
594901e04c3fSmrg               _mesa_init_teximage_fields(ctx, texImage, 0, 0, 0, 0,
595001e04c3fSmrg                                          internalformat, texFormat);
595101e04c3fSmrg            }
5952af69d88dSmrg         }
5953af69d88dSmrg      }
5954af69d88dSmrg
595501e04c3fSmrg      texObj->Immutable |= immutable;
5956af69d88dSmrg
5957af69d88dSmrg      if (immutable) {
5958af69d88dSmrg         _mesa_set_texture_view_state(ctx, texObj, target, 1);
5959af69d88dSmrg      }
5960af69d88dSmrg
5961af69d88dSmrg      _mesa_update_fbo_texture(ctx, texObj, 0, 0);
5962af69d88dSmrg   }
5963af69d88dSmrg}
5964af69d88dSmrg
5965af69d88dSmrg
5966af69d88dSmrgvoid GLAPIENTRY
5967af69d88dSmrg_mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
5968af69d88dSmrg                            GLenum internalformat, GLsizei width,
5969af69d88dSmrg                            GLsizei height, GLboolean fixedsamplelocations)
5970af69d88dSmrg{
597101e04c3fSmrg   struct gl_texture_object *texObj;
597201e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
597301e04c3fSmrg
597401e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
597501e04c3fSmrg   if (!texObj)
597601e04c3fSmrg      return;
597701e04c3fSmrg
597801e04c3fSmrg   texture_image_multisample(ctx, 2, texObj, NULL, target, samples,
597901e04c3fSmrg                             internalformat, width, height, 1,
598001e04c3fSmrg                             fixedsamplelocations, GL_FALSE, 0,
598101e04c3fSmrg                             "glTexImage2DMultisample");
5982af69d88dSmrg}
5983af69d88dSmrg
5984af69d88dSmrg
5985af69d88dSmrgvoid GLAPIENTRY
5986af69d88dSmrg_mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
5987af69d88dSmrg                            GLenum internalformat, GLsizei width,
5988af69d88dSmrg                            GLsizei height, GLsizei depth,
5989af69d88dSmrg                            GLboolean fixedsamplelocations)
5990af69d88dSmrg{
599101e04c3fSmrg   struct gl_texture_object *texObj;
599201e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
599301e04c3fSmrg
599401e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
599501e04c3fSmrg   if (!texObj)
599601e04c3fSmrg      return;
599701e04c3fSmrg
599801e04c3fSmrg   texture_image_multisample(ctx, 3, texObj, NULL, target, samples,
599901e04c3fSmrg                             internalformat, width, height, depth,
600001e04c3fSmrg                             fixedsamplelocations, GL_FALSE, 0,
600101e04c3fSmrg                             "glTexImage3DMultisample");
6002af69d88dSmrg}
6003af69d88dSmrg
600401e04c3fSmrgstatic bool
600501e04c3fSmrgvalid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth,
600601e04c3fSmrg                               unsigned dims)
600701e04c3fSmrg{
600801e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
600901e04c3fSmrg
601001e04c3fSmrg   if (!_mesa_valid_tex_storage_dim(width, height, depth)) {
601101e04c3fSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
601201e04c3fSmrg                  "glTexStorage%uDMultisample(width=%d,height=%d,depth=%d)",
601301e04c3fSmrg                  dims, width, height, depth);
601401e04c3fSmrg      return false;
601501e04c3fSmrg   }
601601e04c3fSmrg   return true;
601701e04c3fSmrg}
6018af69d88dSmrg
6019af69d88dSmrgvoid GLAPIENTRY
6020af69d88dSmrg_mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
6021af69d88dSmrg                              GLenum internalformat, GLsizei width,
6022af69d88dSmrg                              GLsizei height, GLboolean fixedsamplelocations)
6023af69d88dSmrg{
602401e04c3fSmrg   struct gl_texture_object *texObj;
602501e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
602601e04c3fSmrg
602701e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
602801e04c3fSmrg   if (!texObj)
602901e04c3fSmrg      return;
603001e04c3fSmrg
603101e04c3fSmrg   if (!valid_texstorage_ms_parameters(width, height, 1, 2))
603201e04c3fSmrg      return;
603301e04c3fSmrg
603401e04c3fSmrg   texture_image_multisample(ctx, 2, texObj, NULL, target, samples,
603501e04c3fSmrg                             internalformat, width, height, 1,
603601e04c3fSmrg                             fixedsamplelocations, GL_TRUE, 0,
603701e04c3fSmrg                             "glTexStorage2DMultisample");
6038af69d88dSmrg}
6039af69d88dSmrg
6040af69d88dSmrgvoid GLAPIENTRY
6041af69d88dSmrg_mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
6042af69d88dSmrg                              GLenum internalformat, GLsizei width,
6043af69d88dSmrg                              GLsizei height, GLsizei depth,
6044af69d88dSmrg                              GLboolean fixedsamplelocations)
6045af69d88dSmrg{
604601e04c3fSmrg   struct gl_texture_object *texObj;
604701e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
604801e04c3fSmrg
604901e04c3fSmrg   texObj = _mesa_get_current_tex_object(ctx, target);
605001e04c3fSmrg   if (!texObj)
605101e04c3fSmrg      return;
605201e04c3fSmrg
605301e04c3fSmrg   if (!valid_texstorage_ms_parameters(width, height, depth, 3))
605401e04c3fSmrg      return;
605501e04c3fSmrg
605601e04c3fSmrg   texture_image_multisample(ctx, 3, texObj, NULL, target, samples,
605701e04c3fSmrg                             internalformat, width, height, depth,
605801e04c3fSmrg                             fixedsamplelocations, GL_TRUE, 0,
605901e04c3fSmrg                             "glTexStorage3DMultisample");
606001e04c3fSmrg}
606101e04c3fSmrg
606201e04c3fSmrgvoid GLAPIENTRY
606301e04c3fSmrg_mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
606401e04c3fSmrg                                  GLenum internalformat, GLsizei width,
606501e04c3fSmrg                                  GLsizei height,
606601e04c3fSmrg                                  GLboolean fixedsamplelocations)
606701e04c3fSmrg{
606801e04c3fSmrg   struct gl_texture_object *texObj;
606901e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
607001e04c3fSmrg
607101e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture,
607201e04c3fSmrg                                     "glTextureStorage2DMultisample");
607301e04c3fSmrg   if (!texObj)
607401e04c3fSmrg      return;
607501e04c3fSmrg
607601e04c3fSmrg   if (!valid_texstorage_ms_parameters(width, height, 1, 2))
607701e04c3fSmrg      return;
607801e04c3fSmrg
607901e04c3fSmrg   texture_image_multisample(ctx, 2, texObj, NULL, texObj->Target,
608001e04c3fSmrg                             samples, internalformat, width, height, 1,
608101e04c3fSmrg                             fixedsamplelocations, GL_TRUE, 0,
608201e04c3fSmrg                             "glTextureStorage2DMultisample");
608301e04c3fSmrg}
608401e04c3fSmrg
608501e04c3fSmrgvoid GLAPIENTRY
608601e04c3fSmrg_mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
608701e04c3fSmrg                                  GLenum internalformat, GLsizei width,
608801e04c3fSmrg                                  GLsizei height, GLsizei depth,
608901e04c3fSmrg                                  GLboolean fixedsamplelocations)
609001e04c3fSmrg{
609101e04c3fSmrg   struct gl_texture_object *texObj;
609201e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
609301e04c3fSmrg
609401e04c3fSmrg   /* Get the texture object by Name. */
609501e04c3fSmrg   texObj = _mesa_lookup_texture_err(ctx, texture,
609601e04c3fSmrg                                     "glTextureStorage3DMultisample");
609701e04c3fSmrg   if (!texObj)
609801e04c3fSmrg      return;
609901e04c3fSmrg
610001e04c3fSmrg   if (!valid_texstorage_ms_parameters(width, height, depth, 3))
610101e04c3fSmrg      return;
610201e04c3fSmrg
610301e04c3fSmrg   texture_image_multisample(ctx, 3, texObj, NULL, texObj->Target, samples,
610401e04c3fSmrg                             internalformat, width, height, depth,
610501e04c3fSmrg                             fixedsamplelocations, GL_TRUE, 0,
610601e04c3fSmrg                             "glTextureStorage3DMultisample");
610701e04c3fSmrg}
610801e04c3fSmrg
610901e04c3fSmrgvoid
611001e04c3fSmrg_mesa_texture_storage_ms_memory(struct gl_context *ctx, GLuint dims,
611101e04c3fSmrg                                struct gl_texture_object *texObj,
611201e04c3fSmrg                                struct gl_memory_object *memObj,
611301e04c3fSmrg                                GLenum target, GLsizei samples,
611401e04c3fSmrg                                GLenum internalFormat, GLsizei width,
611501e04c3fSmrg                                GLsizei height, GLsizei depth,
611601e04c3fSmrg                                GLboolean fixedSampleLocations,
611701e04c3fSmrg                                GLuint64 offset, const char* func)
611801e04c3fSmrg{
611901e04c3fSmrg   assert(memObj);
612001e04c3fSmrg
612101e04c3fSmrg   texture_image_multisample(ctx, dims, texObj, memObj, target, samples,
612201e04c3fSmrg                             internalFormat, width, height, depth,
612301e04c3fSmrg                             fixedSampleLocations, GL_TRUE, offset,
612401e04c3fSmrg                             func);
61253464ebd5Sriastradh}
6126