transformfeedback.c revision 3464ebd5
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25/*
26 * Vertex transform feedback support.
27 *
28 * Authors:
29 *   Brian Paul
30 */
31
32
33#include "buffers.h"
34#include "bufferobj.h"
35#include "context.h"
36#include "hash.h"
37#include "mfeatures.h"
38#include "mtypes.h"
39#include "transformfeedback.h"
40#include "shaderapi.h"
41#include "shaderobj.h"
42#include "main/dispatch.h"
43
44#include "program/prog_parameter.h"
45
46
47#if FEATURE_EXT_transform_feedback
48
49
50/**
51 * Do reference counting of transform feedback buffers.
52 */
53static void
54reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
55                                    struct gl_transform_feedback_object *obj)
56{
57   if (*ptr == obj)
58      return;
59
60   if (*ptr) {
61      /* Unreference the old object */
62      struct gl_transform_feedback_object *oldObj = *ptr;
63
64      ASSERT(oldObj->RefCount > 0);
65      oldObj->RefCount--;
66
67      if (oldObj->RefCount == 0) {
68         GET_CURRENT_CONTEXT(ctx);
69         if (ctx)
70            ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
71      }
72
73      *ptr = NULL;
74   }
75   ASSERT(!*ptr);
76
77   if (obj) {
78      /* reference new object */
79      if (obj->RefCount == 0) {
80         _mesa_problem(NULL, "referencing deleted transform feedback object");
81         *ptr = NULL;
82      }
83      else {
84         obj->RefCount++;
85         *ptr = obj;
86      }
87   }
88}
89
90
91/**
92 * Check if the given primitive mode (as in glBegin(mode)) is compatible
93 * with the current transform feedback mode (if it's enabled).
94 * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
95 *
96 * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
97 */
98GLboolean
99_mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode)
100{
101   if (ctx->TransformFeedback.CurrentObject->Active) {
102      switch (mode) {
103      case GL_POINTS:
104         return ctx->TransformFeedback.Mode == GL_POINTS;
105      case GL_LINES:
106      case GL_LINE_STRIP:
107      case GL_LINE_LOOP:
108         return ctx->TransformFeedback.Mode == GL_LINES;
109      default:
110         return ctx->TransformFeedback.Mode == GL_TRIANGLES;
111      }
112   }
113   return GL_TRUE;
114}
115
116
117/**
118 * Check that all the buffer objects currently bound for transform
119 * feedback actually exist.  Raise a GL_INVALID_OPERATION error if
120 * any buffers are missing.
121 * \return GL_TRUE for success, GL_FALSE if error
122 */
123GLboolean
124_mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
125{
126   /* XXX to do */
127   return GL_TRUE;
128}
129
130
131
132/**
133 * Per-context init for transform feedback.
134 */
135void
136_mesa_init_transform_feedback(struct gl_context *ctx)
137{
138   /* core mesa expects this, even a dummy one, to be available */
139   ASSERT(ctx->Driver.NewTransformFeedback);
140
141   ctx->TransformFeedback.DefaultObject =
142      ctx->Driver.NewTransformFeedback(ctx, 0);
143
144   assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
145
146   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
147                                       ctx->TransformFeedback.DefaultObject);
148
149   assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
150
151   ctx->TransformFeedback.Objects = _mesa_NewHashTable();
152
153   _mesa_reference_buffer_object(ctx,
154                                 &ctx->TransformFeedback.CurrentBuffer,
155                                 ctx->Shared->NullBufferObj);
156}
157
158
159
160/**
161 * Callback for _mesa_HashDeleteAll().
162 */
163static void
164delete_cb(GLuint key, void *data, void *userData)
165{
166   struct gl_context *ctx = (struct gl_context *) userData;
167   struct gl_transform_feedback_object *obj =
168      (struct gl_transform_feedback_object *) data;
169
170   ctx->Driver.DeleteTransformFeedback(ctx, obj);
171}
172
173
174/**
175 * Per-context free/clean-up for transform feedback.
176 */
177void
178_mesa_free_transform_feedback(struct gl_context *ctx)
179{
180   /* core mesa expects this, even a dummy one, to be available */
181   ASSERT(ctx->Driver.NewTransformFeedback);
182
183   _mesa_reference_buffer_object(ctx,
184                                 &ctx->TransformFeedback.CurrentBuffer,
185                                 NULL);
186
187   /* Delete all feedback objects */
188   _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
189   _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
190
191   /* Delete the default feedback object */
192   assert(ctx->Driver.DeleteTransformFeedback);
193   ctx->Driver.DeleteTransformFeedback(ctx,
194                                       ctx->TransformFeedback.DefaultObject);
195
196   ctx->TransformFeedback.CurrentObject = NULL;
197}
198
199
200#else /* FEATURE_EXT_transform_feedback */
201
202/* forward declarations */
203static struct gl_transform_feedback_object *
204new_transform_feedback(struct gl_context *ctx, GLuint name);
205
206static void
207delete_transform_feedback(struct gl_context *ctx,
208                          struct gl_transform_feedback_object *obj);
209
210/* dummy per-context init/clean-up for transform feedback */
211void
212_mesa_init_transform_feedback(struct gl_context *ctx)
213{
214   ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0);
215   ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject;
216   _mesa_reference_buffer_object(ctx,
217                                 &ctx->TransformFeedback.CurrentBuffer,
218                                 ctx->Shared->NullBufferObj);
219}
220
221void
222_mesa_free_transform_feedback(struct gl_context *ctx)
223{
224   _mesa_reference_buffer_object(ctx,
225                                 &ctx->TransformFeedback.CurrentBuffer,
226                                 NULL);
227   ctx->TransformFeedback.CurrentObject = NULL;
228   delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject);
229}
230
231#endif /* FEATURE_EXT_transform_feedback */
232
233
234/** Default fallback for ctx->Driver.NewTransformFeedback() */
235static struct gl_transform_feedback_object *
236new_transform_feedback(struct gl_context *ctx, GLuint name)
237{
238   struct gl_transform_feedback_object *obj;
239   obj = CALLOC_STRUCT(gl_transform_feedback_object);
240   if (obj) {
241      obj->Name = name;
242      obj->RefCount = 1;
243   }
244   return obj;
245}
246
247/** Default fallback for ctx->Driver.DeleteTransformFeedback() */
248static void
249delete_transform_feedback(struct gl_context *ctx,
250                          struct gl_transform_feedback_object *obj)
251{
252   GLuint i;
253
254   for (i = 0; i < Elements(obj->Buffers); i++) {
255      _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
256   }
257
258   free(obj);
259}
260
261
262#if FEATURE_EXT_transform_feedback
263
264
265/** Default fallback for ctx->Driver.BeginTransformFeedback() */
266static void
267begin_transform_feedback(struct gl_context *ctx, GLenum mode,
268                         struct gl_transform_feedback_object *obj)
269{
270   /* nop */
271}
272
273/** Default fallback for ctx->Driver.EndTransformFeedback() */
274static void
275end_transform_feedback(struct gl_context *ctx,
276                       struct gl_transform_feedback_object *obj)
277{
278   /* nop */
279}
280
281/** Default fallback for ctx->Driver.PauseTransformFeedback() */
282static void
283pause_transform_feedback(struct gl_context *ctx,
284                         struct gl_transform_feedback_object *obj)
285{
286   /* nop */
287}
288
289/** Default fallback for ctx->Driver.ResumeTransformFeedback() */
290static void
291resume_transform_feedback(struct gl_context *ctx,
292                          struct gl_transform_feedback_object *obj)
293{
294   /* nop */
295}
296
297/** Default fallback for ctx->Driver.DrawTransformFeedback() */
298static void
299draw_transform_feedback(struct gl_context *ctx, GLenum mode,
300                        struct gl_transform_feedback_object *obj)
301{
302   /* XXX to do */
303   /*
304    * Get number of vertices in obj's feedback buffer.
305    * Call ctx->Exec.DrawArrays(mode, 0, count);
306    */
307}
308
309
310/**
311 * Plug in default device driver functions for transform feedback.
312 * Most drivers will override some/all of these.
313 */
314void
315_mesa_init_transform_feedback_functions(struct dd_function_table *driver)
316{
317   driver->NewTransformFeedback = new_transform_feedback;
318   driver->DeleteTransformFeedback = delete_transform_feedback;
319   driver->BeginTransformFeedback = begin_transform_feedback;
320   driver->EndTransformFeedback = end_transform_feedback;
321   driver->PauseTransformFeedback = pause_transform_feedback;
322   driver->ResumeTransformFeedback = resume_transform_feedback;
323   driver->DrawTransformFeedback = draw_transform_feedback;
324}
325
326
327void
328_mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
329{
330   SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
331   SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
332   SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
333   SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
334   SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
335   SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
336   SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
337}
338
339
340/**
341 ** Begin API functions
342 **/
343
344
345void GLAPIENTRY
346_mesa_BeginTransformFeedback(GLenum mode)
347{
348   struct gl_transform_feedback_object *obj;
349   GET_CURRENT_CONTEXT(ctx);
350
351   obj = ctx->TransformFeedback.CurrentObject;
352
353   switch (mode) {
354   case GL_POINTS:
355   case GL_LINES:
356   case GL_TRIANGLES:
357      /* legal */
358      break;
359   default:
360      _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
361      return;
362   }
363
364   if (obj->Active) {
365      _mesa_error(ctx, GL_INVALID_OPERATION,
366                  "glBeginTransformFeedback(already active)");
367      return;
368   }
369
370   obj->Active = GL_TRUE;
371   ctx->TransformFeedback.Mode = mode;
372
373   assert(ctx->Driver.BeginTransformFeedback);
374   ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
375}
376
377
378void GLAPIENTRY
379_mesa_EndTransformFeedback(void)
380{
381   struct gl_transform_feedback_object *obj;
382   GET_CURRENT_CONTEXT(ctx);
383
384   obj = ctx->TransformFeedback.CurrentObject;
385
386   if (!obj->Active) {
387      _mesa_error(ctx, GL_INVALID_OPERATION,
388                  "glEndTransformFeedback(not active)");
389      return;
390   }
391
392   ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
393
394   assert(ctx->Driver.EndTransformFeedback);
395   ctx->Driver.EndTransformFeedback(ctx, obj);
396}
397
398
399/**
400 * Helper used by BindBufferRange() and BindBufferBase().
401 */
402static void
403bind_buffer_range(struct gl_context *ctx, GLuint index,
404                  struct gl_buffer_object *bufObj,
405                  GLintptr offset, GLsizeiptr size)
406{
407   struct gl_transform_feedback_object *obj =
408      ctx->TransformFeedback.CurrentObject;
409
410   /* The general binding point */
411   _mesa_reference_buffer_object(ctx,
412                                 &ctx->TransformFeedback.CurrentBuffer,
413                                 bufObj);
414
415   /* The per-attribute binding point */
416   _mesa_reference_buffer_object(ctx,
417                                 &obj->Buffers[index],
418                                 bufObj);
419
420   obj->BufferNames[index] = bufObj->Name;
421
422   obj->Offset[index] = offset;
423   obj->Size[index] = size;
424}
425
426
427/**
428 * Specify a buffer object to receive vertex shader results.  Plus,
429 * specify the starting offset to place the results, and max size.
430 */
431void GLAPIENTRY
432_mesa_BindBufferRange(GLenum target, GLuint index,
433                      GLuint buffer, GLintptr offset, GLsizeiptr size)
434{
435   struct gl_transform_feedback_object *obj;
436   struct gl_buffer_object *bufObj;
437   GET_CURRENT_CONTEXT(ctx);
438
439   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
440      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
441      return;
442   }
443
444   obj = ctx->TransformFeedback.CurrentObject;
445
446   if (obj->Active) {
447      _mesa_error(ctx, GL_INVALID_OPERATION,
448                  "glBindBufferRange(transform feedback active)");
449      return;
450   }
451
452   if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
453      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
454      return;
455   }
456
457   if ((size <= 0) || (size & 0x3)) {
458      /* must be positive and multiple of four */
459      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", (int) size);
460      return;
461   }
462
463   if (offset & 0x3) {
464      /* must be multiple of four */
465      _mesa_error(ctx, GL_INVALID_VALUE,
466                  "glBindBufferRange(offset=%d)", (int) offset);
467      return;
468   }
469
470   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
471   if (!bufObj) {
472      _mesa_error(ctx, GL_INVALID_OPERATION,
473                  "glBindBufferRange(invalid buffer=%u)", buffer);
474      return;
475   }
476
477   if (offset + size >= bufObj->Size) {
478      _mesa_error(ctx, GL_INVALID_VALUE,
479                  "glBindBufferRange(offset + size %d > buffer size %d)",
480		  (int) (offset + size), (int) (bufObj->Size));
481      return;
482   }
483
484   bind_buffer_range(ctx, index, bufObj, offset, size);
485}
486
487
488/**
489 * Specify a buffer object to receive vertex shader results.
490 * As above, but start at offset = 0.
491 */
492void GLAPIENTRY
493_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
494{
495   struct gl_transform_feedback_object *obj;
496   struct gl_buffer_object *bufObj;
497   GLsizeiptr size;
498   GET_CURRENT_CONTEXT(ctx);
499
500   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
501      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
502      return;
503   }
504
505   obj = ctx->TransformFeedback.CurrentObject;
506
507   if (obj->Active) {
508      _mesa_error(ctx, GL_INVALID_OPERATION,
509                  "glBindBufferBase(transform feedback active)");
510      return;
511   }
512
513   if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
514      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
515      return;
516   }
517
518   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
519   if (!bufObj) {
520      _mesa_error(ctx, GL_INVALID_OPERATION,
521                  "glBindBufferBase(invalid buffer=%u)", buffer);
522      return;
523   }
524
525   /* default size is the buffer size rounded down to nearest
526    * multiple of four.
527    */
528   size = bufObj->Size & ~0x3;
529
530   bind_buffer_range(ctx, index, bufObj, 0, size);
531}
532
533
534/**
535 * Specify a buffer object to receive vertex shader results, plus the
536 * offset in the buffer to start placing results.
537 * This function is part of GL_EXT_transform_feedback, but not GL3.
538 */
539void GLAPIENTRY
540_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
541                          GLintptr offset)
542{
543   struct gl_transform_feedback_object *obj;
544   struct gl_buffer_object *bufObj;
545   GET_CURRENT_CONTEXT(ctx);
546   GLsizeiptr size;
547
548   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
549      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
550      return;
551   }
552
553   obj = ctx->TransformFeedback.CurrentObject;
554
555   if (obj->Active) {
556      _mesa_error(ctx, GL_INVALID_OPERATION,
557                  "glBindBufferOffsetEXT(transform feedback active)");
558      return;
559   }
560
561   if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
562      _mesa_error(ctx, GL_INVALID_VALUE,
563                  "glBindBufferOffsetEXT(index=%d)", index);
564      return;
565   }
566
567   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
568   if (!bufObj) {
569      _mesa_error(ctx, GL_INVALID_OPERATION,
570                  "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
571      return;
572   }
573
574   /* default size is the buffer size rounded down to nearest
575    * multiple of four.
576    */
577   size = (bufObj->Size - offset) & ~0x3;
578
579   bind_buffer_range(ctx, index, bufObj, offset, size);
580}
581
582
583/**
584 * This function specifies the vertex shader outputs to be written
585 * to the feedback buffer(s), and in what order.
586 */
587void GLAPIENTRY
588_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
589                                const GLchar **varyings, GLenum bufferMode)
590{
591   struct gl_shader_program *shProg;
592   GLuint i;
593   GET_CURRENT_CONTEXT(ctx);
594
595   switch (bufferMode) {
596   case GL_INTERLEAVED_ATTRIBS:
597      break;
598   case GL_SEPARATE_ATTRIBS:
599      break;
600   default:
601      _mesa_error(ctx, GL_INVALID_ENUM,
602                  "glTransformFeedbackVaryings(bufferMode)");
603      return;
604   }
605
606   if (count < 0 || count > ctx->Const.MaxTransformFeedbackSeparateAttribs) {
607      _mesa_error(ctx, GL_INVALID_VALUE,
608                  "glTransformFeedbackVaryings(count=%d)", count);
609      return;
610   }
611
612   shProg = _mesa_lookup_shader_program(ctx, program);
613   if (!shProg) {
614      _mesa_error(ctx, GL_INVALID_VALUE,
615                  "glTransformFeedbackVaryings(program=%u)", program);
616      return;
617   }
618
619   /* free existing varyings, if any */
620   for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
621      free(shProg->TransformFeedback.VaryingNames[i]);
622   }
623   free(shProg->TransformFeedback.VaryingNames);
624
625   /* allocate new memory for varying names */
626   shProg->TransformFeedback.VaryingNames =
627      (GLchar **) malloc(count * sizeof(GLchar *));
628
629   if (!shProg->TransformFeedback.VaryingNames) {
630      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
631      return;
632   }
633
634   /* Save the new names and the count */
635   for (i = 0; i < (GLuint) count; i++) {
636      shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
637   }
638   shProg->TransformFeedback.NumVarying = count;
639
640   shProg->TransformFeedback.BufferMode = bufferMode;
641
642   /* The varyings won't be used until shader link time */
643}
644
645
646/**
647 * Get info about the vertex shader's outputs which are to be written
648 * to the feedback buffer(s).
649 */
650void GLAPIENTRY
651_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
652                                  GLsizei bufSize, GLsizei *length,
653                                  GLsizei *size, GLenum *type, GLchar *name)
654{
655   const struct gl_shader_program *shProg;
656   const GLchar *varyingName;
657   GLint v;
658   GET_CURRENT_CONTEXT(ctx);
659
660   shProg = _mesa_lookup_shader_program(ctx, program);
661   if (!shProg) {
662      _mesa_error(ctx, GL_INVALID_VALUE,
663                  "glGetTransformFeedbackVaryings(program=%u)", program);
664      return;
665   }
666
667   if (index >= shProg->TransformFeedback.NumVarying) {
668      _mesa_error(ctx, GL_INVALID_VALUE,
669                  "glGetTransformFeedbackVaryings(index=%u)", index);
670      return;
671   }
672
673   varyingName = shProg->TransformFeedback.VaryingNames[index];
674
675   v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName);
676   if (v >= 0) {
677      struct gl_program_parameter *param = &shProg->Varying->Parameters[v];
678
679      /* return the varying's name and length */
680      _mesa_copy_string(name, bufSize, length, varyingName);
681
682      /* return the datatype and value's size (in datatype units) */
683      if (type)
684         *type = param->DataType;
685      if (size)
686         *size = param->Size;
687   }
688   else {
689      name[0] = 0;
690      if (length)
691         *length = 0;
692      if (type)
693         *type = 0;
694      if (size)
695         *size = 0;
696   }
697}
698
699
700
701static struct gl_transform_feedback_object *
702lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
703{
704   if (name == 0) {
705      return ctx->TransformFeedback.DefaultObject;
706   }
707   else
708      return (struct gl_transform_feedback_object *)
709         _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
710}
711
712
713/**
714 * Create new transform feedback objects.   Transform feedback objects
715 * encapsulate the state related to transform feedback to allow quickly
716 * switching state (and drawing the results, below).
717 * Part of GL_ARB_transform_feedback2.
718 */
719void GLAPIENTRY
720_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
721{
722   GLuint first;
723   GET_CURRENT_CONTEXT(ctx);
724
725   ASSERT_OUTSIDE_BEGIN_END(ctx);
726
727   if (n < 0) {
728      _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
729      return;
730   }
731
732   if (!names)
733      return;
734
735   /* we don't need contiguous IDs, but this might be faster */
736   first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
737   if (first) {
738      GLsizei i;
739      for (i = 0; i < n; i++) {
740         struct gl_transform_feedback_object *obj
741            = ctx->Driver.NewTransformFeedback(ctx, first + i);
742         if (!obj) {
743            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
744            return;
745         }
746         names[i] = first + i;
747         _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
748      }
749   }
750   else {
751      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
752   }
753}
754
755
756/**
757 * Is the given ID a transform feedback object?
758 * Part of GL_ARB_transform_feedback2.
759 */
760GLboolean GLAPIENTRY
761_mesa_IsTransformFeedback(GLuint name)
762{
763   GET_CURRENT_CONTEXT(ctx);
764
765   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
766
767   if (name && lookup_transform_feedback_object(ctx, name))
768      return GL_TRUE;
769   else
770      return GL_FALSE;
771}
772
773
774/**
775 * Bind the given transform feedback object.
776 * Part of GL_ARB_transform_feedback2.
777 */
778void GLAPIENTRY
779_mesa_BindTransformFeedback(GLenum target, GLuint name)
780{
781   struct gl_transform_feedback_object *obj;
782   GET_CURRENT_CONTEXT(ctx);
783
784   if (target != GL_TRANSFORM_FEEDBACK) {
785      _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
786      return;
787   }
788
789   if (ctx->TransformFeedback.CurrentObject->Active &&
790       !ctx->TransformFeedback.CurrentObject->Paused) {
791      _mesa_error(ctx, GL_INVALID_OPERATION,
792              "glBindTransformFeedback(transform is active, or not paused)");
793      return;
794   }
795
796   obj = lookup_transform_feedback_object(ctx, name);
797   if (!obj) {
798      _mesa_error(ctx, GL_INVALID_OPERATION,
799                  "glBindTransformFeedback(name=%u)", name);
800      return;
801   }
802
803   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
804                                       obj);
805}
806
807
808/**
809 * Delete the given transform feedback objects.
810 * Part of GL_ARB_transform_feedback2.
811 */
812void GLAPIENTRY
813_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
814{
815   GLint i;
816   GET_CURRENT_CONTEXT(ctx);
817
818   ASSERT_OUTSIDE_BEGIN_END(ctx);
819
820   if (n < 0) {
821      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
822      return;
823   }
824
825   if (!names)
826      return;
827
828   for (i = 0; i < n; i++) {
829      if (names[i] > 0) {
830         struct gl_transform_feedback_object *obj
831            = lookup_transform_feedback_object(ctx, names[i]);
832         if (obj) {
833            if (obj->Active) {
834               _mesa_error(ctx, GL_INVALID_OPERATION,
835                           "glDeleteTransformFeedbacks(object %u is active)",
836                           names[i]);
837               return;
838            }
839            _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
840            /* unref, but object may not be deleted until later */
841            reference_transform_feedback_object(&obj, NULL);
842         }
843      }
844   }
845}
846
847
848/**
849 * Pause transform feedback.
850 * Part of GL_ARB_transform_feedback2.
851 */
852void GLAPIENTRY
853_mesa_PauseTransformFeedback(void)
854{
855   struct gl_transform_feedback_object *obj;
856   GET_CURRENT_CONTEXT(ctx);
857
858   obj = ctx->TransformFeedback.CurrentObject;
859
860   if (!obj->Active || obj->Paused) {
861      _mesa_error(ctx, GL_INVALID_OPERATION,
862           "glPauseTransformFeedback(feedback not active or already paused)");
863      return;
864   }
865
866   obj->Paused = GL_TRUE;
867
868   assert(ctx->Driver.PauseTransformFeedback);
869   ctx->Driver.PauseTransformFeedback(ctx, obj);
870}
871
872
873/**
874 * Resume transform feedback.
875 * Part of GL_ARB_transform_feedback2.
876 */
877void GLAPIENTRY
878_mesa_ResumeTransformFeedback(void)
879{
880   struct gl_transform_feedback_object *obj;
881   GET_CURRENT_CONTEXT(ctx);
882
883   obj = ctx->TransformFeedback.CurrentObject;
884
885   if (!obj->Active || !obj->Paused) {
886      _mesa_error(ctx, GL_INVALID_OPERATION,
887               "glResumeTransformFeedback(feedback not active or not paused)");
888      return;
889   }
890
891   obj->Paused = GL_FALSE;
892
893   assert(ctx->Driver.ResumeTransformFeedback);
894   ctx->Driver.ResumeTransformFeedback(ctx, obj);
895}
896
897
898/**
899 * Draw the vertex data in a transform feedback object.
900 * \param mode  GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc.
901 * \param name  the transform feedback object
902 * The number of vertices comes from the transform feedback object.
903 * User still has to setup of the vertex attribute info with
904 * glVertexPointer, glColorPointer, etc.
905 * Part of GL_ARB_transform_feedback2.
906 */
907void GLAPIENTRY
908_mesa_DrawTransformFeedback(GLenum mode, GLuint name)
909{
910   GET_CURRENT_CONTEXT(ctx);
911   struct gl_transform_feedback_object *obj =
912      lookup_transform_feedback_object(ctx, name);
913
914   if (mode > GL_POLYGON) {
915      _mesa_error(ctx, GL_INVALID_ENUM,
916                  "glDrawTransformFeedback(mode=0x%x)", mode);
917      return;
918   }
919   if (!obj) {
920      _mesa_error(ctx, GL_INVALID_VALUE,
921                  "glDrawTransformFeedback(name = %u)", name);
922      return;
923   }
924
925   /* XXX check if EndTransformFeedback has never been called while
926    * the object was bound
927    */
928
929   assert(ctx->Driver.DrawTransformFeedback);
930   ctx->Driver.DrawTransformFeedback(ctx, mode, obj);
931}
932
933
934#endif /* FEATURE_EXT_transform_feedback */
935