1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23 * OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27#ifndef VIEWPORT_H 28#define VIEWPORT_H 29 30#include "glheader.h" 31 32struct gl_context; 33 34void GLAPIENTRY 35_mesa_Viewport_no_error(GLint x, GLint y, GLsizei width, GLsizei height); 36 37extern void GLAPIENTRY 38_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height); 39 40void GLAPIENTRY 41_mesa_ViewportArrayv_no_error(GLuint first, GLsizei count, const GLfloat * v); 42 43extern void GLAPIENTRY 44_mesa_ViewportArrayv(GLuint first, GLsizei count, const GLfloat * v); 45 46void GLAPIENTRY 47_mesa_ViewportIndexedf_no_error(GLuint index, GLfloat x, GLfloat y, GLfloat w, 48 GLfloat h); 49 50extern void GLAPIENTRY 51_mesa_ViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 52 53void GLAPIENTRY 54_mesa_ViewportIndexedfv_no_error(GLuint index, const GLfloat * v); 55 56extern void GLAPIENTRY 57_mesa_ViewportIndexedfv(GLuint index, const GLfloat * v); 58 59extern void 60_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y, 61 GLfloat width, GLfloat height); 62 63 64extern void GLAPIENTRY 65_mesa_DepthRange(GLclampd nearval, GLclampd farval); 66 67extern void GLAPIENTRY 68_mesa_DepthRangef(GLclampf nearval, GLclampf farval); 69 70void GLAPIENTRY 71_mesa_DepthRangeArrayv_no_error(GLuint first, GLsizei count, 72 const GLclampd * v); 73 74extern void GLAPIENTRY 75_mesa_DepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v); 76 77extern void GLAPIENTRY 78_mesa_DepthRangeArrayfvOES(GLuint first, GLsizei count, const GLfloat * v); 79 80void GLAPIENTRY 81_mesa_DepthRangeIndexed_no_error(GLuint index, GLclampd n, GLclampd f); 82 83extern void GLAPIENTRY 84_mesa_DepthRangeIndexed(GLuint index, GLclampd n, GLclampd f); 85 86extern void GLAPIENTRY 87_mesa_DepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f); 88 89extern void 90_mesa_set_depth_range(struct gl_context *ctx, unsigned idx, 91 GLclampd nearval, GLclampd farval); 92 93extern void 94_mesa_init_viewport(struct gl_context *ctx); 95 96 97void GLAPIENTRY 98_mesa_ClipControl_no_error(GLenum origin, GLenum depth); 99 100extern void GLAPIENTRY 101_mesa_ClipControl(GLenum origin, GLenum depth); 102 103extern void 104_mesa_get_viewport_xform(struct gl_context *ctx, unsigned i, 105 float scale[3], float translate[3]); 106 107extern void GLAPIENTRY 108_mesa_SubpixelPrecisionBiasNV_no_error(GLuint xbits, GLuint ybits); 109 110extern void GLAPIENTRY 111_mesa_SubpixelPrecisionBiasNV(GLuint xbits, GLuint ybits); 112 113extern void GLAPIENTRY 114_mesa_ViewportSwizzleNV_no_error(GLuint index, 115 GLenum swizzlex, GLenum swizzley, 116 GLenum swizzlez, GLenum swizzlew); 117 118extern void GLAPIENTRY 119_mesa_ViewportSwizzleNV(GLuint index, 120 GLenum swizzlex, GLenum swizzley, 121 GLenum swizzlez, GLenum swizzlew); 122 123#endif 124