14a49301eSmrg/************************************************************************** 2b9abf16eSmaya * 3af69d88dSmrg * Copyright 2007 VMware, Inc. 44a49301eSmrg * All Rights Reserved. 5b9abf16eSmaya * 64a49301eSmrg * Permission is hereby granted, free of charge, to any person obtaining a 74a49301eSmrg * copy of this software and associated documentation files (the 84a49301eSmrg * "Software"), to deal in the Software without restriction, including 94a49301eSmrg * without limitation the rights to use, copy, modify, merge, publish, 104a49301eSmrg * distribute, sub license, and/or sell copies of the Software, and to 114a49301eSmrg * permit persons to whom the Software is furnished to do so, subject to 124a49301eSmrg * the following conditions: 13b9abf16eSmaya * 144a49301eSmrg * The above copyright notice and this permission notice (including the 154a49301eSmrg * next paragraph) shall be included in all copies or substantial portions 164a49301eSmrg * of the Software. 17b9abf16eSmaya * 184a49301eSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 194a49301eSmrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 204a49301eSmrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21af69d88dSmrg * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 224a49301eSmrg * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 234a49301eSmrg * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 244a49301eSmrg * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25b9abf16eSmaya * 264a49301eSmrg **************************************************************************/ 274a49301eSmrg 284a49301eSmrg#ifndef ST_TEXTURE_H 294a49301eSmrg#define ST_TEXTURE_H 304a49301eSmrg 314a49301eSmrg 323464ebd5Sriastradh#include "pipe/p_context.h" 333464ebd5Sriastradh#include "util/u_sampler.h" 3401e04c3fSmrg#include "util/simple_mtx.h" 353464ebd5Sriastradh 364a49301eSmrg#include "main/mtypes.h" 374a49301eSmrg 383464ebd5Sriastradh 393464ebd5Sriastradhstruct pipe_resource; 404a49301eSmrg 414a49301eSmrg 42b9abf16eSmayastruct st_texture_image_transfer 43b9abf16eSmaya{ 44af69d88dSmrg struct pipe_transfer *transfer; 45af69d88dSmrg 4601e04c3fSmrg /* For compressed texture fallback. */ 4701e04c3fSmrg GLubyte *temp_data; /**< Temporary compressed texture storage. */ 4801e04c3fSmrg unsigned temp_stride; /**< Stride of the compressed texture storage. */ 49af69d88dSmrg GLubyte *map; /**< Saved map pointer of the uncompressed transfer. */ 50af69d88dSmrg}; 51af69d88dSmrg 52af69d88dSmrg 5301e04c3fSmrg/** 5401e04c3fSmrg * Container for one context's validated sampler view. 5501e04c3fSmrg */ 56b9abf16eSmayastruct st_sampler_view 57b9abf16eSmaya{ 5801e04c3fSmrg struct pipe_sampler_view *view; 5901e04c3fSmrg 60b9abf16eSmaya /** The context which created this view */ 61b9abf16eSmaya struct st_context *st; 62b9abf16eSmaya 6301e04c3fSmrg /** The glsl version of the shader seen during validation */ 6401e04c3fSmrg bool glsl130_or_later; 6501e04c3fSmrg /** Derived from the sampler's sRGBDecode state during validation */ 6601e04c3fSmrg bool srgb_skip_decode; 677ec681f3Smrg 687ec681f3Smrg /* This mechanism allows passing sampler view references to the driver 697ec681f3Smrg * without using atomics to increase the reference count. 707ec681f3Smrg * 717ec681f3Smrg * This private refcount can be decremented without atomics but only one 727ec681f3Smrg * context (st above) can use this counter (so that it's only used by 737ec681f3Smrg * 1 thread). 747ec681f3Smrg * 757ec681f3Smrg * This number is atomically added to view->reference.count at 767ec681f3Smrg * initialization. If it's never used, the same number is atomically 777ec681f3Smrg * subtracted from view->reference.count before destruction. If this 787ec681f3Smrg * number is decremented, we can pass one reference to the driver without 797ec681f3Smrg * touching reference.count with atomics. At destruction we only subtract 807ec681f3Smrg * the number of references we have not returned. This can possibly turn 817ec681f3Smrg * a million atomic increments into 1 add and 1 subtract atomic op over 827ec681f3Smrg * the whole lifetime of an app. 837ec681f3Smrg */ 847ec681f3Smrg int private_refcount; 8501e04c3fSmrg}; 8601e04c3fSmrg 8701e04c3fSmrg 8801e04c3fSmrg/** 8901e04c3fSmrg * Container for per-context sampler views of a texture. 9001e04c3fSmrg */ 91b9abf16eSmayastruct st_sampler_views 92b9abf16eSmaya{ 9301e04c3fSmrg struct st_sampler_views *next; 9401e04c3fSmrg uint32_t max; 9501e04c3fSmrg uint32_t count; 9601e04c3fSmrg struct st_sampler_view views[0]; 9701e04c3fSmrg}; 9801e04c3fSmrg 997ec681f3Smrgstruct st_compressed_data 1007ec681f3Smrg{ 1017ec681f3Smrg struct pipe_reference reference; 1027ec681f3Smrg GLubyte *ptr; 1037ec681f3Smrg}; 1047ec681f3Smrg 105b9abf16eSmaya 1063464ebd5Sriastradh/** 1073464ebd5Sriastradh * Subclass of gl_texure_image. 1083464ebd5Sriastradh */ 1094a49301eSmrgstruct st_texture_image 1104a49301eSmrg{ 1114a49301eSmrg struct gl_texture_image base; 1124a49301eSmrg 1134a49301eSmrg /* If stImage->pt != NULL, image data is stored here. 1144a49301eSmrg * Else there is no image data. 1154a49301eSmrg */ 1163464ebd5Sriastradh struct pipe_resource *pt; 1174a49301eSmrg 118af69d88dSmrg /* List of transfers, allocated on demand. 119af69d88dSmrg * transfer[layer] is a mapping for that layer. 120af69d88dSmrg */ 121af69d88dSmrg struct st_texture_image_transfer *transfer; 122af69d88dSmrg unsigned num_transfers; 12301e04c3fSmrg 12401e04c3fSmrg /* For compressed images unsupported by the driver. Keep track of 12501e04c3fSmrg * the original data. This is necessary for mapping/unmapping, 12601e04c3fSmrg * as well as image copies. 12701e04c3fSmrg */ 1287ec681f3Smrg struct st_compressed_data* compressed_data; 1294a49301eSmrg}; 1304a49301eSmrg 1314a49301eSmrg 1323464ebd5Sriastradh/** 1333464ebd5Sriastradh * Subclass of gl_texure_object. 1343464ebd5Sriastradh */ 1354a49301eSmrgstruct st_texture_object 1364a49301eSmrg{ 1374a49301eSmrg struct gl_texture_object base; /* The "parent" object */ 1384a49301eSmrg 1394a49301eSmrg /* The texture must include at levels [0..lastLevel] once validated: 1404a49301eSmrg */ 1414a49301eSmrg GLuint lastLevel; 1424a49301eSmrg 14301e04c3fSmrg unsigned int validated_first_level; 14401e04c3fSmrg unsigned int validated_last_level; 1453464ebd5Sriastradh 1464a49301eSmrg /* On validation any active images held in main memory or in other 1474a49301eSmrg * textures will be copied to this texture and the old storage freed. 1484a49301eSmrg */ 1493464ebd5Sriastradh struct pipe_resource *pt; 1504a49301eSmrg 15101e04c3fSmrg /* Protect modifications of the sampler_views array */ 15201e04c3fSmrg simple_mtx_t validate_mutex; 153af69d88dSmrg 15401e04c3fSmrg /* Container of sampler views (one per context) attached to this texture 155af69d88dSmrg * object. Created lazily on first binding in context. 15601e04c3fSmrg * 15701e04c3fSmrg * Purely read-only accesses to the current context's own sampler view 15801e04c3fSmrg * require no locking. Another thread may simultaneously replace the 15901e04c3fSmrg * container object in order to grow the array, but the old container will 16001e04c3fSmrg * be kept alive. 16101e04c3fSmrg * 16201e04c3fSmrg * Writing to the container (even for modifying the current context's own 16301e04c3fSmrg * sampler view) always requires taking the validate_mutex to protect against 16401e04c3fSmrg * concurrent container switches. 16501e04c3fSmrg * 16601e04c3fSmrg * NULL'ing another context's sampler view is allowed only while 16701e04c3fSmrg * implementing an API call that modifies the texture: an application which 16801e04c3fSmrg * calls those while simultaneously reading the texture in another context 16901e04c3fSmrg * invokes undefined behavior. (TODO: a dubious violation of this rule is 17001e04c3fSmrg * st_finalize_texture, which is a lazy operation that corresponds to a 17101e04c3fSmrg * texture modification.) 1723464ebd5Sriastradh */ 17301e04c3fSmrg struct st_sampler_views *sampler_views; 17401e04c3fSmrg 17501e04c3fSmrg /* Old sampler views container objects that have not been freed yet because 17601e04c3fSmrg * other threads/contexts may still be reading from them. 17701e04c3fSmrg */ 17801e04c3fSmrg struct st_sampler_views *sampler_views_old; 1794a49301eSmrg 180af69d88dSmrg /* True if this texture comes from the window system. Such a texture 181af69d88dSmrg * cannot be reallocated and the format can only be changed with a sampler 182af69d88dSmrg * view or a surface. 1834a49301eSmrg */ 1844a49301eSmrg GLboolean surface_based; 185af69d88dSmrg 186af69d88dSmrg /* If surface_based is true, this format should be used for all sampler 187af69d88dSmrg * views and surfaces instead of pt->format. 188af69d88dSmrg */ 189af69d88dSmrg enum pipe_format surface_format; 19001e04c3fSmrg 1917ec681f3Smrg /* When non-negative, samplers should use this level instead of the level 19201e04c3fSmrg * range specified by the GL state. 19301e04c3fSmrg * 19401e04c3fSmrg * This is used for EGL images, which may correspond to a single level out 19501e04c3fSmrg * of an imported pipe_resources with multiple mip levels. 19601e04c3fSmrg */ 1977ec681f3Smrg int level_override; 19801e04c3fSmrg 1997ec681f3Smrg /* When non-negative, samplers should use this layer instead of the one 20001e04c3fSmrg * specified by the GL state. 20101e04c3fSmrg * 20201e04c3fSmrg * This is used for EGL images and VDPAU interop, where imported 20301e04c3fSmrg * pipe_resources may be cube, 3D, or array textures (containing layers 20401e04c3fSmrg * with different fields in the case of VDPAU) even though the GL state 20501e04c3fSmrg * describes one non-array texture per field. 20601e04c3fSmrg */ 2077ec681f3Smrg int layer_override; 20801e04c3fSmrg 20901e04c3fSmrg /** 21001e04c3fSmrg * Set when the texture images of this texture object might not all be in 21101e04c3fSmrg * the pipe_resource *pt above. 21201e04c3fSmrg */ 21301e04c3fSmrg bool needs_validation; 2144a49301eSmrg}; 2154a49301eSmrg 2164a49301eSmrg 21701e04c3fSmrgstatic inline struct st_texture_image * 2184a49301eSmrgst_texture_image(struct gl_texture_image *img) 2194a49301eSmrg{ 2204a49301eSmrg return (struct st_texture_image *) img; 2214a49301eSmrg} 2224a49301eSmrg 22301e04c3fSmrgstatic inline const struct st_texture_image * 22401e04c3fSmrgst_texture_image_const(const struct gl_texture_image *img) 22501e04c3fSmrg{ 22601e04c3fSmrg return (const struct st_texture_image *) img; 22701e04c3fSmrg} 22801e04c3fSmrg 22901e04c3fSmrgstatic inline struct st_texture_object * 2304a49301eSmrgst_texture_object(struct gl_texture_object *obj) 2314a49301eSmrg{ 2324a49301eSmrg return (struct st_texture_object *) obj; 2334a49301eSmrg} 2344a49301eSmrg 23501e04c3fSmrgstatic inline const struct st_texture_object * 236af69d88dSmrgst_texture_object_const(const struct gl_texture_object *obj) 237af69d88dSmrg{ 238af69d88dSmrg return (const struct st_texture_object *) obj; 239af69d88dSmrg} 240af69d88dSmrg 2414a49301eSmrg 24201e04c3fSmrgstatic inline struct pipe_resource * 2433464ebd5Sriastradhst_get_texobj_resource(struct gl_texture_object *texObj) 2444a49301eSmrg{ 2454a49301eSmrg struct st_texture_object *stObj = st_texture_object(texObj); 2464a49301eSmrg return stObj ? stObj->pt : NULL; 2474a49301eSmrg} 2484a49301eSmrg 2494a49301eSmrg 25001e04c3fSmrgstatic inline struct pipe_resource * 2513464ebd5Sriastradhst_get_stobj_resource(struct st_texture_object *stObj) 2524a49301eSmrg{ 2534a49301eSmrg return stObj ? stObj->pt : NULL; 2544a49301eSmrg} 2554a49301eSmrg 2564a49301eSmrg 25701e04c3fSmrgstatic inline struct st_texture_object * 25801e04c3fSmrgst_get_texture_object(struct gl_context *ctx, 25901e04c3fSmrg const struct gl_program *prog, 26001e04c3fSmrg unsigned unit) 2613464ebd5Sriastradh{ 26201e04c3fSmrg const GLuint texUnit = prog->SamplerUnits[unit]; 26301e04c3fSmrg struct gl_texture_object *texObj = ctx->Texture.Unit[texUnit]._Current; 2643464ebd5Sriastradh 26501e04c3fSmrg if (!texObj) 26601e04c3fSmrg return NULL; 2673464ebd5Sriastradh 26801e04c3fSmrg return st_texture_object(texObj); 2693464ebd5Sriastradh} 2703464ebd5Sriastradh 27101e04c3fSmrgstatic inline enum pipe_format 27201e04c3fSmrgst_get_view_format(struct st_texture_object *stObj) 2733464ebd5Sriastradh{ 27401e04c3fSmrg if (!stObj) 27501e04c3fSmrg return PIPE_FORMAT_NONE; 27601e04c3fSmrg return stObj->surface_based ? stObj->surface_format : stObj->pt->format; 2773464ebd5Sriastradh} 2783464ebd5Sriastradh 2793464ebd5Sriastradh 2803464ebd5Sriastradhextern struct pipe_resource * 2814a49301eSmrgst_texture_create(struct st_context *st, 2824a49301eSmrg enum pipe_texture_target target, 283b9abf16eSmaya enum pipe_format format, 2844a49301eSmrg GLuint last_level, 2854a49301eSmrg GLuint width0, 2864a49301eSmrg GLuint height0, 2874a49301eSmrg GLuint depth0, 2883464ebd5Sriastradh GLuint layers, 289af69d88dSmrg GLuint nr_samples, 2904a49301eSmrg GLuint tex_usage ); 2914a49301eSmrg 2924a49301eSmrg 2933464ebd5Sriastradhextern void 2943464ebd5Sriastradhst_gl_texture_dims_to_pipe_dims(GLenum texture, 29501e04c3fSmrg unsigned widthIn, 29601e04c3fSmrg uint16_t heightIn, 29701e04c3fSmrg uint16_t depthIn, 29801e04c3fSmrg unsigned *widthOut, 29901e04c3fSmrg uint16_t *heightOut, 30001e04c3fSmrg uint16_t *depthOut, 30101e04c3fSmrg uint16_t *layersOut); 3023464ebd5Sriastradh 3034a49301eSmrg/* Check if an image fits into an existing texture object. 3044a49301eSmrg */ 3054a49301eSmrgextern GLboolean 306af69d88dSmrgst_texture_match_image(struct st_context *st, 307af69d88dSmrg const struct pipe_resource *pt, 308af69d88dSmrg const struct gl_texture_image *image); 3094a49301eSmrg 3104a49301eSmrg/* Return a pointer to an image within a texture. Return image stride as 3114a49301eSmrg * well. 3124a49301eSmrg */ 3134a49301eSmrgextern GLubyte * 314af69d88dSmrgst_texture_image_map(struct st_context *st, struct st_texture_image *stImage, 3157ec681f3Smrg enum pipe_map_flags usage, 316af69d88dSmrg GLuint x, GLuint y, GLuint z, 317af69d88dSmrg GLuint w, GLuint h, GLuint d, 318af69d88dSmrg struct pipe_transfer **transfer); 3194a49301eSmrg 3204a49301eSmrgextern void 3214a49301eSmrgst_texture_image_unmap(struct st_context *st, 322af69d88dSmrg struct st_texture_image *stImage, unsigned slice); 3234a49301eSmrg 3244a49301eSmrg 3254a49301eSmrg/* Return pointers to each 2d slice within an image. Indexed by depth 3264a49301eSmrg * value. 3274a49301eSmrg */ 3284a49301eSmrgextern const GLuint * 3293464ebd5Sriastradhst_texture_depth_offsets(struct pipe_resource *pt, GLuint level); 3304a49301eSmrg 3314a49301eSmrg/* Copy an image between two textures 3324a49301eSmrg */ 3334a49301eSmrgextern void 3344a49301eSmrgst_texture_image_copy(struct pipe_context *pipe, 3353464ebd5Sriastradh struct pipe_resource *dst, GLuint dstLevel, 3363464ebd5Sriastradh struct pipe_resource *src, GLuint srcLevel, 3374a49301eSmrg GLuint face); 3384a49301eSmrg 339af69d88dSmrg 340af69d88dSmrgextern struct pipe_resource * 341af69d88dSmrgst_create_color_map_texture(struct gl_context *ctx); 342af69d88dSmrg 34301e04c3fSmrgvoid 34401e04c3fSmrgst_destroy_bound_texture_handles(struct st_context *st); 345af69d88dSmrg 34601e04c3fSmrgvoid 34701e04c3fSmrgst_destroy_bound_image_handles(struct st_context *st); 348af69d88dSmrg 3497ec681f3Smrgbool 3507ec681f3Smrgst_astc_format_fallback(const struct st_context *st, mesa_format format); 3517ec681f3Smrg 35201e04c3fSmrgbool 35301e04c3fSmrgst_compressed_format_fallback(struct st_context *st, mesa_format format); 35401e04c3fSmrg 35501e04c3fSmrgvoid 35601e04c3fSmrgst_convert_image(const struct st_context *st, const struct gl_image_unit *u, 35701e04c3fSmrg struct pipe_image_view *img, unsigned shader_access); 35801e04c3fSmrg 35901e04c3fSmrgvoid 36001e04c3fSmrgst_convert_image_from_unit(const struct st_context *st, 36101e04c3fSmrg struct pipe_image_view *img, 36201e04c3fSmrg GLuint imgUnit, 36301e04c3fSmrg unsigned shader_access); 36401e04c3fSmrg 36501e04c3fSmrgvoid 36601e04c3fSmrgst_convert_sampler(const struct st_context *st, 36701e04c3fSmrg const struct gl_texture_object *texobj, 36801e04c3fSmrg const struct gl_sampler_object *msamp, 36901e04c3fSmrg float tex_unit_lod_bias, 3707ec681f3Smrg struct pipe_sampler_state *sampler, 3717ec681f3Smrg bool seamless_cube_map); 37201e04c3fSmrg 37301e04c3fSmrgvoid 37401e04c3fSmrgst_convert_sampler_from_unit(const struct st_context *st, 37501e04c3fSmrg struct pipe_sampler_state *sampler, 37601e04c3fSmrg GLuint texUnit); 37701e04c3fSmrg 3787ec681f3Smrgstruct pipe_sampler_view * 37901e04c3fSmrgst_update_single_texture(struct st_context *st, 38001e04c3fSmrg GLuint texUnit, bool glsl130_or_later, 3817ec681f3Smrg bool ignore_srgb_decode, bool get_reference); 3827ec681f3Smrg 3837ec681f3Smrgunsigned 3847ec681f3Smrgst_get_sampler_views(struct st_context *st, 3857ec681f3Smrg enum pipe_shader_type shader_stage, 3867ec681f3Smrg const struct gl_program *prog, 3877ec681f3Smrg struct pipe_sampler_view **sampler_views); 38801e04c3fSmrg 38901e04c3fSmrgvoid 39001e04c3fSmrgst_make_bound_samplers_resident(struct st_context *st, 39101e04c3fSmrg struct gl_program *prog); 392af69d88dSmrg 393af69d88dSmrgvoid 39401e04c3fSmrgst_make_bound_images_resident(struct st_context *st, 39501e04c3fSmrg struct gl_program *prog); 396af69d88dSmrg 3974a49301eSmrg#endif 398