1/*
2 * XML DRI client-side driver configuration
3 * Copyright (C) 2003 Felix Kuehling
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be included
13 * in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
21 * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 */
24/**
25 * \file driconf.h
26 * \brief Pool of common options
27 * \author Felix Kuehling
28 *
29 * This file defines macros that can be used to construct
30 * driConfigOptions in the drivers.
31 */
32
33#ifndef __DRICONF_H
34#define __DRICONF_H
35
36#include "xmlconfig.h"
37
38/*
39 * generic macros
40 */
41
42/** \brief Names a section of related options to follow */
43#define DRI_CONF_SECTION(text) { .desc = text, .info = { .type = DRI_SECTION } },
44#define DRI_CONF_SECTION_END
45
46/** \brief End an option description */
47#define DRI_CONF_OPT_END },
48
49/** \brief A verbal description (empty version) */
50#define DRI_CONF_DESC(text) .desc = text,
51
52/** \brief A verbal description of an enum value */
53#define DRI_CONF_ENUM(_value,text) { .value = _value, .desc = text },
54
55#define DRI_CONF_RANGE_I(min, max)              \
56      .range = {                                \
57         .start = { ._int = min },              \
58         .end = { ._int = max },                \
59      }                                         \
60
61#define DRI_CONF_RANGE_F(min, max)              \
62      .range = {                                \
63         .start = { ._float = min },            \
64         .end = { ._float = max },              \
65      }                                         \
66
67/**
68 * \brief A boolean option definition, with the default value passed in as a
69 * string
70 */
71
72#define DRI_CONF_OPT_B(_name, def, _desc) {                     \
73      .desc = _desc,                                            \
74      .info = {                                                 \
75         .name = #_name,                                        \
76         .type = DRI_BOOL,                                      \
77      },                                                        \
78      .value = { ._bool = def },                                \
79   },
80
81#define DRI_CONF_OPT_I(_name, def, min, max, _desc) {           \
82      .desc = _desc,                                            \
83      .info = {                                                 \
84         .name = #_name,                                        \
85         .type = DRI_INT,                                       \
86         DRI_CONF_RANGE_I(min, max),                            \
87      },                                                        \
88      .value = { ._int = def },                                 \
89   },
90
91#define DRI_CONF_OPT_F(_name, def, min, max, _desc) {           \
92      .desc = _desc,                                            \
93      .info = {                                                 \
94         .name = #_name,                                        \
95         .type = DRI_FLOAT,                                     \
96         DRI_CONF_RANGE_F(min, max),                            \
97      },                                                        \
98      .value = { ._float = def },                               \
99   },
100
101#define DRI_CONF_OPT_E(_name, def, min, max, _desc, values) {   \
102      .desc = _desc,                                            \
103      .info = {                                                 \
104         .name = #_name,                                        \
105         .type = DRI_ENUM,                                      \
106         DRI_CONF_RANGE_I(min, max),                            \
107      },                                                        \
108      .value = { ._int = def },                                 \
109      .enums = { values },                                      \
110   },
111
112#define DRI_CONF_OPT_S(_name, def, _desc) {                     \
113      .desc = _desc,                                            \
114      .info = {                                                 \
115         .name = #_name,                                        \
116         .type = DRI_STRING,                                    \
117      },                                                        \
118      .value = { ._string = #def },                             \
119   },
120
121#define DRI_CONF_OPT_S_NODEF(_name, _desc) {                    \
122      .desc = _desc,                                            \
123      .info = {                                                 \
124         .name = #_name,                                        \
125         .type = DRI_STRING,                                    \
126      },                                                        \
127      .value = { ._string = "" },                               \
128   },
129
130/**
131 * \brief Debugging options
132 */
133#define DRI_CONF_SECTION_DEBUG DRI_CONF_SECTION("Debugging")
134
135#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
136   DRI_CONF_OPT_B(always_flush_batch, def,                              \
137                  "Enable flushing batchbuffer after each draw call")
138
139#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
140   DRI_CONF_OPT_B(always_flush_cache, def, \
141                  "Enable flushing GPU caches with each draw call")
142
143#define DRI_CONF_DISABLE_THROTTLING(def) \
144   DRI_CONF_OPT_B(disable_throttling, def, \
145                  "Disable throttling on first batch after flush")
146
147#define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \
148   DRI_CONF_OPT_B(force_glsl_extensions_warn, def, \
149                  "Force GLSL extension default behavior to 'warn'")
150
151#define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \
152   DRI_CONF_OPT_B(disable_blend_func_extended, def, \
153                  "Disable dual source blending")
154
155#define DRI_CONF_DISABLE_ARB_GPU_SHADER5(def) \
156   DRI_CONF_OPT_B(disable_arb_gpu_shader5, def, \
157                  "Disable GL_ARB_gpu_shader5")
158
159#define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \
160   DRI_CONF_OPT_B(dual_color_blend_by_location, def, \
161                  "Identify dual color blending sources by location rather than index")
162
163#define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
164   DRI_CONF_OPT_B(disable_glsl_line_continuations, def, \
165                  "Disable backslash-based line continuations in GLSL source")
166
167#define DRI_CONF_FORCE_GLSL_VERSION(def) \
168   DRI_CONF_OPT_I(force_glsl_version, def, 0, 999, \
169                  "Force a default GLSL version for shaders that lack an explicit #version line")
170
171#define DRI_CONF_ALLOW_EXTRA_PP_TOKENS(def) \
172   DRI_CONF_OPT_B(allow_extra_pp_tokens, def, \
173                  "Allow extra tokens at end of preprocessor directives.")
174
175#define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
176   DRI_CONF_OPT_B(allow_glsl_extension_directive_midshader, def, \
177                  "Allow GLSL #extension directives in the middle of shaders")
178
179#define DRI_CONF_ALLOW_GLSL_120_SUBSET_IN_110(def) \
180   DRI_CONF_OPT_B(allow_glsl_120_subset_in_110, def, \
181                  "Allow a subset of GLSL 1.20 in GLSL 1.10 as needed by SPECviewperf13")
182
183#define DRI_CONF_ALLOW_GLSL_BUILTIN_CONST_EXPRESSION(def) \
184   DRI_CONF_OPT_B(allow_glsl_builtin_const_expression, def, \
185                  "Allow builtins as part of constant expressions")
186
187#define DRI_CONF_ALLOW_GLSL_RELAXED_ES(def) \
188   DRI_CONF_OPT_B(allow_glsl_relaxed_es, def, \
189                  "Allow some relaxation of GLSL ES shader restrictions")
190
191#define DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION(def) \
192   DRI_CONF_OPT_B(allow_glsl_builtin_variable_redeclaration, def, \
193                  "Allow GLSL built-in variables to be redeclared verbatim")
194
195#define DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION(def) \
196   DRI_CONF_OPT_B(allow_higher_compat_version, def, \
197                  "Allow a higher compat profile (version 3.1+) for apps that request it")
198
199#define DRI_CONF_FORCE_GLSL_ABS_SQRT(def) \
200   DRI_CONF_OPT_B(force_glsl_abs_sqrt, def,                             \
201                  "Force computing the absolute value for sqrt() and inversesqrt()")
202
203#define DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD(def) \
204   DRI_CONF_OPT_B(glsl_correct_derivatives_after_discard, def, \
205                  "Implicit and explicit derivatives after a discard behave as if the discard didn't happen")
206
207#define DRI_CONF_GLSL_IGNORE_WRITE_TO_READONLY_VAR(def) \
208   DRI_CONF_OPT_B(glsl_ignore_write_to_readonly_var, def, \
209                  "Forces the GLSL compiler to ignore writes to readonly vars rather than throwing an error")
210
211#define DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH(def) \
212   DRI_CONF_OPT_B(allow_glsl_cross_stage_interpolation_mismatch, def,   \
213                  "Allow interpolation qualifier mismatch across shader stages")
214
215#define DRI_CONF_ALLOW_DRAW_OUT_OF_ORDER(def) \
216   DRI_CONF_OPT_B(allow_draw_out_of_order, def, \
217                  "Allow out-of-order draw optimizations. Set when Z fighting doesn't have to be accurate.")
218
219#define DRI_CONF_FORCE_GL_VENDOR() \
220   DRI_CONF_OPT_S_NODEF(force_gl_vendor, "Override GPU vendor string.")
221
222#define DRI_CONF_FORCE_GL_RENDERER() \
223   DRI_CONF_OPT_S_NODEF(force_gl_renderer, "Override GPU renderer string.")
224
225#define DRI_CONF_FORCE_COMPAT_PROFILE(def) \
226   DRI_CONF_OPT_B(force_compat_profile, def, \
227                  "Force an OpenGL compatibility context")
228
229#define DRI_CONF_OVERRIDE_VRAM_SIZE() \
230   DRI_CONF_OPT_I(override_vram_size, -1, -1, 2147483647, \
231                  "Override the VRAM size advertised to the application in MiB (-1 = default)")
232
233#define DRI_CONF_FORCE_GL_NAMES_REUSE(def) \
234   DRI_CONF_OPT_B(force_gl_names_reuse, def, "Force GL names reuse")
235
236#define DRI_CONF_TRANSCODE_ETC(def) \
237   DRI_CONF_OPT_B(transcode_etc, def, "Transcode ETC formats to DXTC if unsupported")
238
239#define DRI_CONF_TRANSCODE_ASTC(def) \
240   DRI_CONF_OPT_B(transcode_astc, def, "Transcode ASTC formats to DXTC if unsupported")
241
242#define DRI_CONF_GLX_EXTENSION_OVERRIDE() \
243   DRI_CONF_OPT_S_NODEF(glx_extension_override, \
244                  "Allow enabling/disabling a list of GLX extensions")
245
246#define DRI_CONF_INDIRECT_GL_EXTENSION_OVERRIDE() \
247   DRI_CONF_OPT_S_NODEF(indirect_gl_extension_override, \
248                  "Allow enabling/disabling a list of indirect-GL extensions")
249
250#define DRI_CONF_DISABLE_PROTECTED_CONTENT_CHECK(def) \
251   DRI_CONF_OPT_B(disable_protected_content_check, def, \
252                  "Don't reject image import if protected_content attribute doesn't match")
253
254#define DRI_CONF_IGNORE_MAP_UNSYNCHRONIZED(def) \
255   DRI_CONF_OPT_B(ignore_map_unsynchronized, def, \
256                  "Ignore GL_MAP_UNSYNCHRONIZED_BIT, workaround for games that use it incorrectly")
257
258/**
259 * \brief Image quality-related options
260 */
261#define DRI_CONF_SECTION_QUALITY DRI_CONF_SECTION("Image Quality")
262
263#define DRI_CONF_PRECISE_TRIG(def) \
264   DRI_CONF_OPT_B(precise_trig, def, \
265                  "Prefer accuracy over performance in trig functions")
266
267#define DRI_CONF_PP_CELSHADE(def) \
268   DRI_CONF_OPT_E(pp_celshade, def, 0, 1, \
269                  "A post-processing filter to cel-shade the output", \
270                  { 0 } )
271
272#define DRI_CONF_PP_NORED(def) \
273   DRI_CONF_OPT_E(pp_nored, def, 0, 1, \
274                  "A post-processing filter to remove the red channel", \
275                  { 0 } )
276
277#define DRI_CONF_PP_NOGREEN(def) \
278   DRI_CONF_OPT_E(pp_nogreen, def, 0, 1, \
279                  "A post-processing filter to remove the green channel", \
280                  { 0 } )
281
282#define DRI_CONF_PP_NOBLUE(def) \
283   DRI_CONF_OPT_E(pp_noblue, def, 0, 1, \
284                  "A post-processing filter to remove the blue channel", \
285                  { 0 } )
286
287#define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \
288   DRI_CONF_OPT_I(pp_jimenezmlaa, def, min, max, \
289                  "Morphological anti-aliasing based on Jimenez' MLAA. 0 to disable, 8 for default quality")
290
291#define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \
292   DRI_CONF_OPT_I(pp_jimenezmlaa_color, def, min, max, \
293                  "Morphological anti-aliasing based on Jimenez' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps")
294
295/**
296 * \brief Performance-related options
297 */
298#define DRI_CONF_SECTION_PERFORMANCE DRI_CONF_SECTION("Performance")
299
300#define DRI_CONF_VBLANK_NEVER 0
301#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
302#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
303#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
304#define DRI_CONF_VBLANK_MODE(def) \
305   DRI_CONF_OPT_E(vblank_mode, def, 0, 3, \
306                  "Synchronization with vertical refresh (swap intervals)", \
307                  DRI_CONF_ENUM(0,"Never synchronize with vertical refresh, ignore application's choice") \
308                  DRI_CONF_ENUM(1,"Initial swap interval 0, obey application's choice") \
309                  DRI_CONF_ENUM(2,"Initial swap interval 1, obey application's choice") \
310                  DRI_CONF_ENUM(3,"Always synchronize with vertical refresh, application chooses the minimum swap interval"))
311
312#define DRI_CONF_ADAPTIVE_SYNC(def) \
313   DRI_CONF_OPT_B(adaptive_sync,def, \
314                  "Adapt the monitor sync to the application performance (when possible)")
315
316#define DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST(def) \
317   DRI_CONF_OPT_B(vk_wsi_force_bgra8_unorm_first, def, \
318                  "Force vkGetPhysicalDeviceSurfaceFormatsKHR to return VK_FORMAT_B8G8R8A8_UNORM as the first format")
319
320#define DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(def) \
321   DRI_CONF_OPT_I(vk_x11_override_min_image_count, def, 0, 999, \
322                  "Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)")
323
324#define DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(def) \
325   DRI_CONF_OPT_B(vk_x11_strict_image_count, def, \
326                  "Force the X11 WSI to create exactly the number of image specified by the application in VkSwapchainCreateInfoKHR::minImageCount")
327
328#define DRI_CONF_VK_X11_ENSURE_MIN_IMAGE_COUNT(def) \
329   DRI_CONF_OPT_B(vk_x11_ensure_min_image_count, def, \
330                  "Force the X11 WSI to create at least the number of image specified by the driver in VkSurfaceCapabilitiesKHR::minImageCount")
331
332#define DRI_CONF_VK_XWAYLAND_WAIT_READY(def) \
333   DRI_CONF_OPT_B(vk_xwayland_wait_ready, def, \
334                  "Wait for fences before submitting buffers to Xwayland")
335
336#define DRI_CONF_MESA_GLTHREAD(def) \
337   DRI_CONF_OPT_B(mesa_glthread, def, \
338                  "Enable offloading GL driver work to a separate thread")
339
340#define DRI_CONF_MESA_NO_ERROR(def) \
341   DRI_CONF_OPT_B(mesa_no_error, def, \
342                  "Disable GL driver error checking")
343
344
345/**
346 * \brief Miscellaneous configuration options
347 */
348#define DRI_CONF_SECTION_MISCELLANEOUS DRI_CONF_SECTION("Miscellaneous")
349
350#define DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER(def) \
351   DRI_CONF_OPT_B(always_have_depth_buffer, def, \
352                  "Create all visuals with a depth buffer")
353
354#define DRI_CONF_GLSL_ZERO_INIT(def) \
355   DRI_CONF_OPT_B(glsl_zero_init, def, \
356                  "Force uninitialized variables to default to zero")
357
358#define DRI_CONF_VS_POSITION_ALWAYS_INVARIANT(def) \
359   DRI_CONF_OPT_B(vs_position_always_invariant, def, \
360                  "Force the vertex shader's gl_Position output to be considered 'invariant'")
361
362#define DRI_CONF_VS_POSITION_ALWAYS_PRECISE(def) \
363   DRI_CONF_OPT_B(vs_position_always_precise, def, \
364                  "Force the vertex shader's gl_Position output to be considered 'precise'")
365
366#define DRI_CONF_ALLOW_RGB10_CONFIGS(def) \
367   DRI_CONF_OPT_B(allow_rgb10_configs, def, \
368                  "Allow exposure of visuals and fbconfigs with rgb10a2 formats")
369
370#define DRI_CONF_ALLOW_RGB565_CONFIGS(def) \
371   DRI_CONF_OPT_B(allow_rgb565_configs, def, \
372                  "Allow exposure of visuals and fbconfigs with rgb565 formats")
373
374#define DRI_CONF_FORCE_INTEGER_TEX_NEAREST(def) \
375   DRI_CONF_OPT_B(force_integer_tex_nearest, def, \
376                  "Force integer textures to use nearest filtering")
377
378/**
379 * \brief Initialization configuration options
380 */
381#define DRI_CONF_SECTION_INITIALIZATION DRI_CONF_SECTION("Initialization")
382
383#define DRI_CONF_DEVICE_ID_PATH_TAG() \
384   DRI_CONF_OPT_S_NODEF(device_id, "Define the graphic device to use if possible")
385
386#define DRI_CONF_DRI_DRIVER() \
387   DRI_CONF_OPT_S_NODEF(dri_driver, "Override the DRI driver to load")
388
389/**
390 * \brief Gallium-Nine specific configuration options
391 */
392
393#define DRI_CONF_SECTION_NINE DRI_CONF_SECTION("Gallium Nine")
394
395#define DRI_CONF_NINE_THROTTLE(def) \
396   DRI_CONF_OPT_I(throttle_value, def, 0, 0, \
397                  "Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour")
398
399#define DRI_CONF_NINE_THREADSUBMIT(def) \
400   DRI_CONF_OPT_B(thread_submit, def, \
401                  "Use an additional thread to submit buffers.")
402
403#define DRI_CONF_NINE_OVERRIDEVENDOR(def) \
404   DRI_CONF_OPT_I(override_vendorid, def, 0, 0, \
405                  "Define the vendor_id to report. This allows faking another hardware vendor.")
406
407#define DRI_CONF_NINE_ALLOWDISCARDDELAYEDRELEASE(def) \
408   DRI_CONF_OPT_B(discard_delayed_release, def, \
409                  "Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).")
410
411#define DRI_CONF_NINE_TEARFREEDISCARD(def) \
412   DRI_CONF_OPT_B(tearfree_discard, def, \
413                  "Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. true by default.")
414
415#define DRI_CONF_NINE_CSMT(def) \
416   DRI_CONF_OPT_I(csmt_force, def, 0, 0, \
417                  "If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.")
418
419#define DRI_CONF_NINE_DYNAMICTEXTUREWORKAROUND(def) \
420   DRI_CONF_OPT_B(dynamic_texture_workaround, def, \
421                  "If set to true, use a ram intermediate buffer for dynamic textures. Increases ram usage, which can cause out of memory issues, but can fix glitches for some games.")
422
423#define DRI_CONF_NINE_SHADERINLINECONSTANTS(def) \
424   DRI_CONF_OPT_B(shader_inline_constants, def, \
425                  "If set to true, recompile shaders with integer or boolean constants when the values are known. Can cause stutter, but can increase slightly performance.")
426
427#define DRI_CONF_NINE_SHMEM_LIMIT() \
428   DRI_CONF_OPT_I(texture_memory_limit, 128, 0, 0, \
429                  "In MB the limit of virtual memory used for textures until shmem files are unmapped (default 128MB, 32bits only). If negative disables shmem. Set to a low amount to reduce virtual memory usage, but can incur a small perf hit if too low.")
430
431#define DRI_CONF_NINE_FORCESWRENDERINGONCPU(def) \
432   DRI_CONF_OPT_B(force_sw_rendering_on_cpu, def, \
433                  "If set to false, emulates software rendering on the requested device, else uses a software renderer.")
434
435/**
436 * \brief radeonsi specific configuration options
437 */
438
439#define DRI_CONF_RADEONSI_ASSUME_NO_Z_FIGHTS(def) \
440   DRI_CONF_OPT_B(radeonsi_assume_no_z_fights, def, \
441                  "Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)")
442
443#define DRI_CONF_RADEONSI_COMMUTATIVE_BLEND_ADD(def) \
444   DRI_CONF_OPT_B(radeonsi_commutative_blend_add, def, \
445                  "Commutative additive blending optimizations (may cause rendering errors)")
446
447#define DRI_CONF_RADEONSI_ZERO_ALL_VRAM_ALLOCS(def) \
448   DRI_CONF_OPT_B(radeonsi_zerovram, def, \
449                  "Zero all vram allocations")
450
451#define DRI_CONF_V3D_NONMSAA_TEXTURE_SIZE_LIMIT(def) \
452   DRI_CONF_OPT_B(v3d_nonmsaa_texture_size_limit, def, \
453                  "Report the non-MSAA-only texture size limit")
454
455/**
456 * \brief virgl specific configuration options
457 */
458
459#define DRI_CONF_GLES_EMULATE_BGRA(def) \
460   DRI_CONF_OPT_B(gles_emulate_bgra, def, \
461                  "On GLES emulate BGRA formats by using a swizzled RGBA format")
462
463#define DRI_CONF_GLES_APPLY_BGRA_DEST_SWIZZLE(def) \
464   DRI_CONF_OPT_B(gles_apply_bgra_dest_swizzle, def, \
465                  "When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply the swizzle when writing")
466
467#define DRI_CONF_GLES_SAMPLES_PASSED_VALUE(def, minimum, maximum) \
468   DRI_CONF_OPT_I(gles_samples_passed_value, def, minimum, maximum, \
469                  "GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED")
470
471/**
472 * \brief RADV specific configuration options
473 */
474
475#define DRI_CONF_RADV_REPORT_LLVM9_VERSION_STRING(def) \
476   DRI_CONF_OPT_B(radv_report_llvm9_version_string, def, \
477                  "Report LLVM 9.0.1 for games that apply shader workarounds if missing (for ACO only)")
478
479#define DRI_CONF_RADV_ENABLE_MRT_OUTPUT_NAN_FIXUP(def) \
480   DRI_CONF_OPT_B(radv_enable_mrt_output_nan_fixup, def, \
481                  "Replace NaN outputs from fragment shaders with zeroes for floating point render target")
482
483#define DRI_CONF_RADV_NO_DYNAMIC_BOUNDS(def) \
484   DRI_CONF_OPT_B(radv_no_dynamic_bounds, def, \
485                  "Disabling bounds checking for dynamic buffer descriptors")
486
487#define DRI_CONF_RADV_DISABLE_SHRINK_IMAGE_STORE(def) \
488   DRI_CONF_OPT_B(radv_disable_shrink_image_store, def, \
489                  "Disabling shrinking of image stores based on the format")
490
491#define DRI_CONF_RADV_ABSOLUTE_DEPTH_BIAS(def) \
492   DRI_CONF_OPT_B(radv_absolute_depth_bias, def, \
493                  "Consider depthBiasConstantFactor an absolute depth bias (like D3D9)")
494
495#define DRI_CONF_RADV_OVERRIDE_UNIFORM_OFFSET_ALIGNMENT(def) \
496   DRI_CONF_OPT_I(radv_override_uniform_offset_alignment, def, 0, 128, \
497                  "Override the minUniformBufferOffsetAlignment exposed to the application. (0 = default)")
498
499#define DRI_CONF_RADV_ZERO_VRAM(def) \
500   DRI_CONF_OPT_B(radv_zero_vram, def, \
501                  "Initialize to zero all VRAM allocations")
502
503#define DRI_CONF_RADV_LOWER_DISCARD_TO_DEMOTE(def) \
504   DRI_CONF_OPT_B(radv_lower_discard_to_demote, def, \
505                  "Lower discard instructions to demote")
506
507#define DRI_CONF_RADV_INVARIANT_GEOM(def) \
508   DRI_CONF_OPT_B(radv_invariant_geom, def, \
509                  "Mark geometry-affecting outputs as invariant")
510
511#define DRI_CONF_RADV_DISABLE_TC_COMPAT_HTILE_GENERAL(def) \
512   DRI_CONF_OPT_B(radv_disable_tc_compat_htile_general, def, \
513                  "Disable TC-compat HTILE in GENERAL layout")
514
515#define DRI_CONF_RADV_DISABLE_DCC(def) \
516   DRI_CONF_OPT_B(radv_disable_dcc, def, \
517                  "Disable DCC for color images")
518
519#define DRI_CONF_RADV_REPORT_APU_AS_DGPU(def) \
520   DRI_CONF_OPT_B(radv_report_apu_as_dgpu, def, \
521                  "Report APUs as discrete GPUs instead of integrated GPUs")
522
523#define DRI_CONF_RADV_DISABLE_HTILE_LAYERS(def) \
524   DRI_CONF_OPT_B(radv_disable_htile_layers, def, \
525                  "Disable HTILE for layered depth/stencil formats")
526
527#endif
528