FlipHoriz revision 1.1.1.1 1 1.1 mrg #define FlipHoriz_width 30
2 1.1 mrg #define FlipHoriz_height 30
3 1.1 mrg static char FlipHoriz_bits[] = {
4 1.1 mrg 0x00, 0x80, 0x07, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x80, 0x1d, 0x00,
5 1.1 mrg 0x00, 0x80, 0x3b, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0xee, 0x00,
6 1.1 mrg 0x00, 0x00, 0xdc, 0x01, 0xc0, 0xff, 0xbf, 0x03, 0xe0, 0xff, 0x5f, 0x07,
7 1.1 mrg 0xb0, 0xaa, 0xaa, 0x0e, 0x58, 0x55, 0x55, 0x1d, 0xac, 0xaa, 0xaa, 0x0e,
8 1.1 mrg 0xfe, 0xff, 0x5f, 0x07, 0xff, 0xff, 0xbf, 0x03, 0x6b, 0x00, 0xdc, 0x01,
9 1.1 mrg 0x77, 0x00, 0xee, 0x00, 0x6b, 0x00, 0x77, 0x00, 0x77, 0x80, 0x3b, 0x00,
10 1.1 mrg 0x6b, 0x80, 0x1d, 0x00, 0x77, 0x80, 0x0f, 0x00, 0x6b, 0x80, 0x07, 0x00,
11 1.1 mrg 0xff, 0x1f, 0x00, 0x00, 0xfe, 0x0f, 0x00, 0x00, 0xac, 0x06, 0x00, 0x00,
12 1.1 mrg 0x58, 0x03, 0x00, 0x00, 0xb0, 0x06, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00,
13 1.1 mrg 0xc0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
14