1/*
2 * General drawing routines
3 */
4
5#ifndef _CTWM_DRAWING_H
6#define _CTWM_DRAWING_H
7
8typedef enum {on, off} ButtonState;
9
10
11void Draw3DBorder(Window w, int x, int y, int width, int height, int bw,
12                  ColorPair cp, ButtonState state, bool fill, bool forcebw);
13
14
15typedef enum {
16	WSPCWINDOW,
17	OCCUPYWINDOW,
18	OCCUPYBUTTON,
19} PWBType;
20
21void PaintWsButton(PWBType which, VirtualScreen *vs, Window w,
22                   char *label, ColorPair cp, ButtonState state);
23
24
25#endif // _CTWM_DRAWING_H
26