1/* 2** License Applicability. Except to the extent portions of this file are 3** made subject to an alternative license as permitted in the SGI Free 4** Software License B, Version 1.1 (the "License"), the contents of this 5** file are subject only to the provisions of the License. You may not use 6** this file except in compliance with the License. You may obtain a copy 7** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 8** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 9** 10** http://oss.sgi.com/projects/FreeB 11** 12** Note that, as provided in the License, the Software is distributed on an 13** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 14** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 15** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 16** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 17** 18** Original Code. The Original Code is: OpenGL Sample Implementation, 19** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 20** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 21** Copyright in any portions created by third parties is as indicated 22** elsewhere herein. All Rights Reserved. 23** 24** Additional Notice Provisions: The application programming interfaces 25** established by SGI in conjunction with the Original Code are The 26** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 27** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 28** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 29** Window System(R) (Version 1.3), released October 19, 1998. This software 30** was created using the OpenGL(R) version 1.2.1 Sample Implementation 31** published by SGI, but has not been independently verified as being 32** compliant with the OpenGL(R) version 1.2.1 Specification. 33*/ 34 35/* 36 * bufpool.c++ 37 * 38 */ 39 40#include "glimports.h" 41#include "myassert.h" 42#include "bufpool.h" 43 44 45/*----------------------------------------------------------------------------- 46 * Pool - allocate a new pool of buffers 47 *----------------------------------------------------------------------------- 48 */ 49Pool::Pool( int _buffersize, int initpoolsize, const char *n ) 50{ 51 if((unsigned)_buffersize < sizeof(Buffer)) 52 buffersize = sizeof(Buffer); 53 else 54 buffersize = _buffersize; 55 initsize = initpoolsize * buffersize; 56 nextsize = initsize; 57 name = n; 58 magic = is_allocated; 59 nextblock = 0; 60 curblock = 0; 61 freelist = 0; 62 nextfree = 0; 63 for (int i = 0; i < NBLOCKS; i++) { 64 blocklist[i] = 0; 65 } 66} 67 68/*----------------------------------------------------------------------------- 69 * ~Pool - free a pool of buffers and the pool itself 70 *----------------------------------------------------------------------------- 71 */ 72 73Pool::~Pool( void ) 74{ 75 assert( (this != 0) && (magic == is_allocated) ); 76 77 while( nextblock ) { 78 delete [] blocklist[--nextblock]; 79 blocklist[nextblock] = 0; 80 } 81 magic = is_free; 82} 83 84 85void Pool::grow( void ) 86{ 87 assert( (this != 0) && (magic == is_allocated) ); 88 curblock = new char[nextsize]; 89 blocklist[nextblock++] = curblock; 90 nextfree = nextsize; 91 nextsize *= 2; 92} 93 94/*----------------------------------------------------------------------------- 95 * Pool::clear - free buffers associated with pool but keep pool 96 *----------------------------------------------------------------------------- 97 */ 98 99void 100Pool::clear( void ) 101{ 102 assert( (this != 0) && (magic == is_allocated) ); 103 104 while( nextblock ) { 105 delete [] blocklist[--nextblock]; 106 blocklist[nextblock] = 0; 107 } 108 curblock = 0; 109 freelist = 0; 110 nextfree = 0; 111 if( nextsize > initsize ) 112 nextsize /= 2; 113} 114