1/*
2** License Applicability. Except to the extent portions of this file are
3** made subject to an alternative license as permitted in the SGI Free
4** Software License B, Version 1.1 (the "License"), the contents of this
5** file are subject only to the provisions of the License. You may not use
6** this file except in compliance with the License. You may obtain a copy
7** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9**
10** http://oss.sgi.com/projects/FreeB
11**
12** Note that, as provided in the License, the Software is distributed on an
13** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17**
18** Original Code. The Original Code is: OpenGL Sample Implementation,
19** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21** Copyright in any portions created by third parties is as indicated
22** elsewhere herein. All Rights Reserved.
23**
24** Additional Notice Provisions: The application programming interfaces
25** established by SGI in conjunction with the Original Code are The
26** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29** Window System(R) (Version 1.3), released October 19, 1998. This software
30** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31** published by SGI, but has not been independently verified as being
32** compliant with the OpenGL(R) version 1.2.1 Specification.
33**
34*/
35/*
36*/
37
38#include <stdlib.h>
39#include <stdio.h>
40#include <time.h>
41
42#include "zlassert.h"
43#include "partitionY.h"
44#include "searchTree.h"
45#include "quicksort.h"
46#include "polyUtil.h"
47
48
49#define max(a,b) ((a>b)? a:b)
50#define min(a,b) ((a>b)? b:a)
51
52
53/*retrurn
54 *-1: if A < B (Ya<Yb) || (Ya==Yb)
55 * 0: if A == B
56 * 1: if A>B
57 */
58static Int compVertInY(Real A[2], Real B[2])
59{
60  if( (A[1] < B[1]) || (A[1]==B[1] && A[0]<B[0]))
61    return -1;
62  else if
63    ( A[1] == B[1] && A[0] == B[0]) return 0;
64  else
65    return 1;
66}
67
68/*v is a vertex: the head of en edge,
69 *e is an edge,
70 *return 1 if e is below v: assume v1 and v2 are the two endpoints of e:
71 * v1<= v, v2<=v.
72 */
73Int isBelow(directedLine *v, directedLine *e)
74{
75  Real* vert = v->head();
76  if(   compVertInY(e->head(), vert) != 1
77     && compVertInY(e->tail(), vert) != 1
78     )
79    return 1;
80  else
81    return 0;
82}
83
84/*v is a vertex: the head of en edge,
85 *e is an edge,
86 *return 1 if e is below v: assume v1 and v2 are the two endpoints of e:
87 * v1>= v, v2>=v.
88 */
89Int isAbove(directedLine *v, directedLine *e)
90{
91  Real* vert = v->head();
92  if(   compVertInY(e->head(), vert) != -1
93     && compVertInY(e->tail(), vert) != -1
94     )
95    return 1;
96  else
97    return 0;
98}
99
100Int isCusp(directedLine *v)
101{
102  Real *A=v->getPrev()->head();
103  Real *B=v->head();
104  Real *C=v->tail();
105  if(A[1] < B[1] && B[1] < C[1])
106    return 0;
107  else if(A[1] > B[1] && B[1] > C[1])
108    return 0;
109  else if(A[1] < B[1] && C[1] < B[1])
110    return 1;
111  else if(A[1] > B[1] && C[1] > B[1])
112    return 1;
113
114  if((isAbove(v, v) && isAbove(v, v->getPrev())) ||
115     (isBelow(v, v) && isBelow(v, v->getPrev())))
116    return 1;
117  else
118    return 0;
119}
120
121/*crossproduct is strictly less than 0*/
122Int isReflex(directedLine *v)
123{
124  Real* A = v->getPrev()->head();
125  Real* B = v->head();
126  Real* C = v->tail();
127  Real Bx,By, Cx, Cy;
128  Bx = B[0] - A[0];
129  By = B[1] - A[1];
130  Cx = C[0] - A[0];
131  Cy = C[1] - A[1];
132
133  if(Bx*Cy - Cx*By < 0) return 1;
134  else return 0;
135}
136
137 /*return
138 *0: not-cusp
139 *1: interior cusp
140 *2: exterior cusp
141 */
142Int cuspType(directedLine *v)
143{
144  if(! isCusp(v)) return 0;
145  else if(isReflex(v)) return 1;
146  else
147    return 2;
148}
149
150sweepRange* sweepRangeMake(directedLine* left, Int leftType,
151			   directedLine* right, Int rightType)
152{
153  sweepRange* ret = (sweepRange*)malloc(sizeof(sweepRange));
154  assert(ret);
155  ret->left = left;
156  ret->leftType = leftType;
157  ret->right = right;
158  ret->rightType = rightType;
159  return ret;
160}
161
162void sweepRangeDelete(sweepRange* range)
163{
164  free(range);
165}
166
167Int sweepRangeEqual(sweepRange* src1, sweepRange* src2)
168{
169  Int leftEqual;
170  Int rightEqual;
171
172
173  /*The case when both are vertices should not happen*/
174  assert(! (src1->leftType == 0 && src2->leftType == 0));
175  if(src1->leftType == 0 && src2->leftType == 1){
176    if(src1->left == src2->left ||
177       src1->left->getPrev() == src2->left
178       )
179      leftEqual = 1;
180    else
181      leftEqual = 0;
182  }
183  else if(src1->leftType == 1 && src2->leftType == 1){
184    if(src1->left == src2->left)
185      leftEqual = 1;
186    else
187      leftEqual = 0;
188  }
189  else /*src1->leftType == 1 && src2->leftType == 0*/{
190    if(src1->left == src2->left ||
191       src1->left == src2->left->getPrev()
192       )
193      leftEqual = 1;
194    else
195      leftEqual = 0;
196  }
197
198  /*the same thing for right*/
199  /*The case when both are vertices should not happen*/
200  assert(! (src1->rightType == 0 && src2->rightType == 0));
201  if(src1->rightType == 0 && src2->rightType == 1){
202    if(src1->right == src2->right ||
203       src1->right->getPrev() == src2->right
204       )
205      rightEqual = 1;
206    else
207      rightEqual = 0;
208  }
209  else if(src1->rightType == 1 && src2->rightType == 1){
210    if(src1->right == src2->right)
211      rightEqual = 1;
212    else
213      rightEqual = 0;
214  }
215  else /*src1->rightType == 1 && src2->rightType == 0*/{
216    if(src1->right == src2->right ||
217       src1->right == src2->right->getPrev()
218       )
219      rightEqual = 1;
220    else
221      rightEqual = 0;
222  }
223
224  return (leftEqual == 1 || rightEqual == 1);
225}
226
227/*given (x_1, y_1) and (x_2, y_2), and y
228 *return x such that (x,y) is on the line
229 */
230inline/*static*/ Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y)
231{
232  return ((y2==y1)? (x1+x2)*Real(0.5) : x1 + ((y-y1)/(y2-y1)) * (x2-x1));
233/*
234  if(y2 == y1) return (x1+x2)*0.5;
235  else return x1 + ((y-y1)/(y2-y1)) * (x2-x1);
236*/
237}
238
239/*compare two edges of a polygon.
240 *edge A < edge B if there is a horizontal line so that the intersection
241 *with A is to the left of the intersection with B.
242 *This function is used in sweepY for the dynamic search tree insertion to
243 *order the edges.
244 * Implementation: (x_1,y_1) and (x_2, y_2)
245 */
246static Int compEdges(directedLine *e1, directedLine *e2)
247{
248  Real* head1 = e1->head();
249  Real* tail1 = e1->tail();
250  Real* head2 = e2->head();
251  Real* tail2 = e2->tail();
252/*
253  Real h10 = head1[0];
254  Real h11 = head1[1];
255  Real t10 = tail1[0];
256  Real t11 = tail1[1];
257  Real h20 = head2[0];
258  Real h21 = head2[1];
259  Real t20 = tail2[0];
260  Real t21 = tail2[1];
261*/
262  Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin;
263/*
264  if(h11>t11) {
265    e1_Ymax= h11;
266    e1_Ymin= t11;
267  }
268  else{
269    e1_Ymax = t11;
270    e1_Ymin = h11;
271  }
272
273  if(h21>t21) {
274    e2_Ymax= h21;
275    e2_Ymin= t21;
276  }
277  else{
278    e2_Ymax = t21;
279    e2_Ymin = h21;
280  }
281*/
282
283  if(head1[1]>tail1[1]) {
284    e1_Ymax= head1[1];
285    e1_Ymin= tail1[1];
286  }
287  else{
288    e1_Ymax = tail1[1];
289    e1_Ymin = head1[1];
290  }
291
292  if(head2[1]>tail2[1]) {
293    e2_Ymax= head2[1];
294    e2_Ymin= tail2[1];
295  }
296  else{
297    e2_Ymax = tail2[1];
298    e2_Ymin = head2[1];
299  }
300
301
302  /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/
303  /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/
304  /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/
305  /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/
306
307  Real Ymax = min(e1_Ymax, e2_Ymax);
308  Real Ymin = max(e1_Ymin, e2_Ymin);
309
310  Real y = Real(0.5)*(Ymax + Ymin);
311
312/*  Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y);
313  Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y);
314*/
315/*
316  Real x1 = intersectHoriz(h10, h11, t10, t11, y);
317  Real x2 = intersectHoriz(h20, h21, t20, t21, y);
318*/
319  Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y);
320  Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y);
321
322  if(x1<= x2) return -1;
323  else return 1;
324}
325
326/*used by sort precedures
327 */
328static Int compInY(directedLine* v1, directedLine* v2)
329{
330  return v1->compInY(v2);
331}
332
333void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices)
334{
335  Int i,j,k;
336
337  k=0;
338
339  for(i=0; i<total_num_edges; i++)
340    {
341      directedLine* vert =sortedVertices[i];
342      directedLine* thisEdge = vert;
343      directedLine* prevEdge = vert->getPrev();
344/*
345printf("find i=%i\n", i);
346printf("the vertex is\n");
347vert->printSingle();
348*/
349      if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0)
350	{
351	  /*this is an upward interior cusp*/
352	  diagonal_vertices[k++] = vert;
353
354	  for(j=i+1; j<total_num_edges; j++)
355	    if(sweepRangeEqual(ranges[i], ranges[j]))
356	      {
357		diagonal_vertices[k++] = sortedVertices[j];
358		break;
359	      }
360	  assert(j<total_num_edges);
361
362
363	}
364      else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0)
365	{
366	  /*this is an downward interior cusp*/
367	  diagonal_vertices[k++] = vert;
368	  for(j=i-1; j>=0; j--)
369	    if(sweepRangeEqual(ranges[i], ranges[j]))
370	      {
371		diagonal_vertices[k++] = sortedVertices[j];
372		break;
373	      }
374/*	  printf("j=%i\n", j);*/
375	  assert(j>=0);
376
377
378
379	}
380    }
381  num_diagonals = k/2;
382}
383
384/*get rid of repeated diagonlas so that each diagonal appears only once in the array
385 */
386Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices)
387{
388  Int i,k;
389  Int j,l;
390  Int index;
391  index=0;
392  for(i=0,k=0; i<num_diagonals; i++, k+=2)
393    {
394      Int isRepeated=0;
395      /*check the diagonla (diagonal_vertice[k], diagonal_vertices[k+1])
396       *is repeated or not
397       */
398      for(j=0,l=0; j<index; j++, l+=2)
399	{
400	  if(
401	     (diagonal_vertices[k] == new_vertices[l] &&
402	      diagonal_vertices[k+1] == new_vertices[l+1]
403	      )
404	     ||
405	     (
406	      diagonal_vertices[k] == new_vertices[l+1] &&
407	      diagonal_vertices[k+1] == new_vertices[l]
408	      )
409	     )
410	    {
411	      isRepeated=1;
412	      break;
413	    }
414	}
415      if(! isRepeated)
416	{
417	  new_vertices[index+index] = diagonal_vertices[k];
418	  new_vertices[index+index+1] = diagonal_vertices[k+1];
419	  index++;
420	}
421    }
422  return index;
423}
424
425/*for debug only*/
426directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals)
427{
428  Int total_num_edges = 0;
429  directedLine** array = polygons->toArrayAllPolygons(total_num_edges);
430  quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY);
431  sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * total_num_edges);
432  assert(ranges);
433
434  sweepY(total_num_edges, array, ranges);
435
436 directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges);
437  assert(diagonal_vertices);
438  findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices);
439
440  num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices);
441  return diagonal_vertices;
442
443}
444
445
446/*partition into Y-monotone polygons*/
447directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines)
448{
449  Int total_num_edges = 0;
450  directedLine** array = polygons->toArrayAllPolygons(total_num_edges);
451
452  quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY);
453
454  sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * (total_num_edges));
455  assert(ranges);
456
457
458
459  sweepY(total_num_edges, array, ranges);
460
461
462
463  /*the diagonal vertices are stored as:
464   *v0-v1: 1st diagonal
465   *v2-v3: 2nd diagonal
466   *v5-v5: 3rd diagonal
467   *...
468   */
469
470
471  Int num_diagonals;
472  /*number diagonals is < total_num_edges*total_num_edges*/
473  directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges*2/*total_num_edges*/);
474  assert(diagonal_vertices);
475
476
477
478  findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices);
479
480
481
482  directedLine* ret_polygons = polygons;
483  sampledLine* newSampledLines = NULL;
484  Int i,k;
485
486num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices);
487
488
489
490  Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals);
491  for(i=0; i<num_diagonals; i++)
492    removedDiagonals[i] = 0;
493
494
495
496
497
498  for(i=0,k=0; i<num_diagonals; i++,k+=2)
499    {
500
501
502      directedLine* v1=diagonal_vertices[k];
503      directedLine* v2=diagonal_vertices[k+1];
504      directedLine* ret_p1;
505      directedLine* ret_p2;
506
507      /*we ahve to determine whether v1 and v2 belong to the same polygon before
508       *their structure are modified by connectDiagonal().
509       */
510/*
511      directedLine *root1 = v1->findRoot();
512      directedLine *root2 = v2->findRoot();
513      assert(root1);
514      assert(root2);
515*/
516
517directedLine*  root1 = v1->rootLinkFindRoot();
518directedLine*  root2 = v2->rootLinkFindRoot();
519
520      if(root1 != root2)
521	{
522
523	  removedDiagonals[i] = 1;
524	  sampledLine* generatedLine;
525
526
527
528	  v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons);
529
530
531
532	  newSampledLines = generatedLine->insert(newSampledLines);
533/*
534	  ret_polygons = ret_polygons->cutoffPolygon(root1);
535
536	  ret_polygons = ret_polygons->cutoffPolygon(root2);
537	  ret_polygons = ret_p1->insertPolygon(ret_polygons);
538root1->rootLinkSet(ret_p1);
539root2->rootLinkSet(ret_p1);
540ret_p1->rootLinkSet(NULL);
541ret_p2->rootLinkSet(ret_p1);
542*/
543	  ret_polygons = ret_polygons->cutoffPolygon(root2);
544
545
546
547root2->rootLinkSet(root1);
548ret_p1->rootLinkSet(root1);
549ret_p2->rootLinkSet(root1);
550
551       /*now that we have connected the diagonal v1 and v2,
552        *we have to check those unprocessed diagonals which
553        *have v1 or v2 as an end point. Notice that the head of v1
554        *has the same coodinates as the head of v2->prev, and the head of
555        *v2 has the same coordinate as the head of v1->prev.
556        *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid
557        *diagonal, then x should be on the left hand side of the directed line:        *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be
558        *replaced by (v2->prev, x), that is, x is on the left of
559        * v2->prev->prev->head, v2->prev->head, v2->prev->tail.
560        */
561        Int ii, kk;
562        for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2)
563	  if( removedDiagonals[ii]==0)
564	    {
565	      directedLine* d1=diagonal_vertices[kk];
566	      directedLine* d2=diagonal_vertices[kk+1];
567	      /*check d1, and replace diagonal_vertices[kk] if necessary*/
568	      if(d1 == v1) {
569		/*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/
570		if(! pointLeft2Lines(v1->getPrev()->head(),
571				     v1->head(), v1->tail(), d2->head()))
572		  {
573/*
574		    assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(),
575					   v2->getPrev()->head(),
576					   v2->getPrev()->tail(), d2->head()));
577*/
578		    diagonal_vertices[kk] = v2->getPrev();
579		  }
580	      }
581	      if(d1 == v2) {
582		/*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/
583		if(! pointLeft2Lines(v2->getPrev()->head(),
584				     v2->head(), v2->tail(), d2->head()))
585		  {
586/*
587		    assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(),
588					   v1->getPrev()->head(),
589					   v1->getPrev()->tail(), d2->head()));
590*/
591		    diagonal_vertices[kk] = v1->getPrev();
592		  }
593	      }
594	      /*check d2 and replace diagonal_vertices[k+1] if necessary*/
595	      if(d2 == v1) {
596		/*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/
597		if(! pointLeft2Lines(v1->getPrev()->head(),
598				     v1->head(), v1->tail(), d1->head()))
599		  {
600/*		    assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(),
601					   v2->getPrev()->head(),
602					   v2->getPrev()->tail(), d1->head()));
603*/
604		    diagonal_vertices[kk+1] = v2->getPrev();
605		  }
606	      }
607	      if(d2 == v2) {
608		/*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/
609		if(! pointLeft2Lines(v2->getPrev()->head(),
610				     v2->head(), v2->tail(), d1->head()))
611		  {
612/*		    assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(),
613					   v1->getPrev()->head(),
614					   v1->getPrev()->tail(), d1->head()));
615*/
616		    diagonal_vertices[kk+1] = v1->getPrev();
617		  }
618	      }
619	    }
620}/*end if (root1 not equal to root 2)*/
621}
622
623  /*second pass,  now all diagoals should belong to the same polygon*/
624
625
626
627  for(i=0,k=0; i<num_diagonals; i++, k += 2)
628    if(removedDiagonals[i] == 0)
629      {
630
631
632	directedLine* v1=diagonal_vertices[k];
633	directedLine* v2=diagonal_vertices[k+1];
634
635
636
637	directedLine* ret_p1;
638	directedLine* ret_p2;
639
640	/*we ahve to determine whether v1 and v2 belong to the same polygon before
641	 *their structure are modified by connectDiagonal().
642	 */
643	directedLine *root1 = v1->findRoot();
644/*
645	directedLine *root2 = v2->findRoot();
646
647
648
649	assert(root1);
650	assert(root2);
651	assert(root1 == root2);
652  */
653	sampledLine* generatedLine;
654
655
656
657	v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons);
658	newSampledLines = generatedLine->insert(newSampledLines);
659
660	ret_polygons = ret_polygons->cutoffPolygon(root1);
661
662	ret_polygons = ret_p1->insertPolygon(ret_polygons);
663
664	ret_polygons = ret_p2->insertPolygon(ret_polygons);
665
666
667
668	for(Int j=i+1; j<num_diagonals; j++)
669	  {
670	    if(removedDiagonals[j] ==0)
671	      {
672
673		directedLine* temp1=diagonal_vertices[2*j];
674		directedLine* temp2=diagonal_vertices[2*j+1];
675               if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2)
676		if(! temp1->samePolygon(temp1, temp2))
677		  {
678		    /*if temp1 and temp2 are in different polygons,
679		     *then one of them must be v1 or v2.
680		     */
681
682
683
684		    assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2);
685		    if(temp1==v1)
686		      {
687			diagonal_vertices[2*j] = v2->getPrev();
688		      }
689		    if(temp2==v1)
690		      {
691			diagonal_vertices[2*j+1] = v2->getPrev();
692		      }
693		    if(temp1==v2)
694		      {
695			diagonal_vertices[2*j] = v1->getPrev();
696		      }
697		    if(temp2==v2)
698		      {
699			diagonal_vertices[2*j+1] = v1->getPrev();
700		      }
701		  }
702	      }
703	  }
704
705      }
706
707  /*clean up spaces*/
708  free(array);
709  free(ranges);
710  free(diagonal_vertices);
711  free(removedDiagonals);
712
713  *retSampledLines = newSampledLines;
714  return ret_polygons;
715}
716
717/*given a set of simple polygons where the interior
718 *is decided by left-hand principle,
719 *return a range (sight) for each vertex. This is called
720 *Trapezoidalization.
721 */
722void sweepY(Int nVertices, directedLine** sortedVertices, sweepRange** ret_ranges)
723{
724  Int i;
725  /*for each vertex in the sorted list, update the binary search tree.
726   *and store the range information for each vertex.
727   */
728  treeNode* searchTree = NULL;
729  for(i=0; i<nVertices;i++)
730    {
731
732      directedLine* vert = sortedVertices[i];
733
734      directedLine* thisEdge = vert;
735      directedLine* prevEdge = vert->getPrev();
736
737      if(isBelow(vert, thisEdge) && isAbove(vert, prevEdge))
738	{
739
740	  /*case 1: this < v < prev
741	   *the polygon is going down at v, the interior is to
742	   *the right hand side.
743	   * find the edge to the right of thisEdge for right range.
744           * delete thisEdge
745           * insert prevEdge
746	   */
747	  treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges);
748	  assert(thisNode);
749
750	  treeNode* succ = TreeNodeSuccessor(thisNode);
751	  assert(succ);
752	  searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode);
753	  searchTree = TreeNodeInsert(searchTree, TreeNodeMake(prevEdge), ( Int (*) (void *, void *))compEdges);
754
755
756	  ret_ranges[i] = sweepRangeMake(vert, 0, (directedLine*) (succ->key), 1);
757
758	}
759      else if(isAbove(vert, thisEdge) && isBelow(vert, prevEdge))
760	{
761
762	  /*case 2: this > v > prev
763	   *the polygon is going up at v, the interior is to
764	   *the left hand side.
765	   * find the edge to the left of thisEdge for left range.
766           * delete prevEdge
767           * insert thisEdge
768	   */
769	  treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges);
770	  assert(prevNode);
771	  treeNode* pred = TreeNodePredecessor(prevNode);
772	  searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode);
773	  searchTree = TreeNodeInsert(searchTree, TreeNodeMake(thisEdge), ( Int (*) (void *, void *))compEdges);
774	  ret_ranges[i] = sweepRangeMake((directedLine*)(pred->key), 1, vert, 0);
775	}
776      else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge))
777	{
778
779	  /*case 3: insert both edges*/
780	  treeNode* thisNode = TreeNodeMake(thisEdge);
781	  treeNode* prevNode = TreeNodeMake(prevEdge);
782	  searchTree = TreeNodeInsert(searchTree, thisNode, ( Int (*) (void *, void *))compEdges);
783	  searchTree = TreeNodeInsert(searchTree, prevNode, ( Int (*) (void *, void *))compEdges);
784	  if(compEdges(thisEdge, prevEdge)<0)  /*interior cusp*/
785	    {
786
787	      treeNode* leftEdge = TreeNodePredecessor(thisNode);
788	      treeNode* rightEdge = TreeNodeSuccessor(prevNode);
789	      ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1,
790					     (directedLine*) rightEdge->key, 1
791					     );
792	    }
793	  else /*exterior cusp*/
794	    {
795
796	      ret_ranges[i] = sweepRangeMake( prevEdge, 1, thisEdge, 1);
797	    }
798	}
799      else if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge))
800	{
801
802	  /*case 4: delete both edges*/
803	  treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges);
804	  treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges);
805	  if(compEdges(thisEdge, prevEdge)>0) /*interior cusp*/
806	    {
807	      treeNode* leftEdge = TreeNodePredecessor(prevNode);
808	      treeNode* rightEdge = TreeNodeSuccessor(thisNode);
809	      ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1,
810					     (directedLine*) rightEdge->key, 1
811					     );
812	    }
813	  else /*exterior cusp*/
814	    {
815	      ret_ranges[i] = sweepRangeMake( thisEdge, 1, prevEdge, 1);
816	    }
817	  searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode);
818	  searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode);
819	}
820      else
821	{
822	  fprintf(stderr,"error in partitionY.C, invalid case\n");
823	  printf("vert is\n");
824	  vert->printSingle();
825	  printf("thisEdge is\n");
826	  thisEdge->printSingle();
827	  printf("prevEdge is\n");
828	  prevEdge->printSingle();
829
830	  exit(1);
831	}
832    }
833
834  /*finaly clean up space: delete the search tree*/
835  TreeNodeDeleteWholeTree(searchTree);
836}
837