1/*
2 * Copyright 2022 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22*/
23
24#ifndef _shader_code_hang_h_
25#define _shader_code_hang_h_
26
27static const unsigned int memcpy_shader_hang[] = {
28        0xFFFFFFFF, 0xBEFE0A7E, 0xBEFC0304, 0xC0C20100,
29        0xC0800300, 0xC8080000, 0xC80C0100, 0xC8090001,
30        0xC80D0101, 0xBF8C007F, 0xF0800F00, 0x00010002,
31        0xBEFE040C, 0xBF8C0F70, 0xBF800000, 0xBF800000,
32        0xF800180F, 0x03020100, 0xBF810000
33};
34
35struct shader_test_shader_bin {
36	const uint32_t *shader;
37	uint32_t header_length;
38	uint32_t body_length;
39	uint32_t foot_length;
40};
41
42static const unsigned int memcpy_cs_hang_slow_ai_codes[] = {
43    0xd1fd0000, 0x04010c08, 0xe00c2000, 0x80000100,
44    0xbf8c0f70, 0xe01c2000, 0x80010100, 0xbf810000
45};
46
47static struct shader_test_shader_bin memcpy_cs_hang_slow_ai = {
48        memcpy_cs_hang_slow_ai_codes, 4, 3, 1
49};
50
51static const unsigned int memcpy_cs_hang_slow_rv_codes[] = {
52    0x8e00860c, 0x32000000, 0xe00c2000, 0x80010100,
53    0xbf8c0f70, 0xe01c2000, 0x80020100, 0xbf810000
54};
55
56static struct shader_test_shader_bin memcpy_cs_hang_slow_rv = {
57        memcpy_cs_hang_slow_rv_codes, 4, 3, 1
58};
59
60static const unsigned int memcpy_cs_hang_slow_nv_codes[] = {
61    0xd7460000, 0x04010c08, 0xe00c2000, 0x80000100,
62    0xbf8c0f70, 0xe01ca000, 0x80010100, 0xbf810000
63};
64
65static struct shader_test_shader_bin memcpy_cs_hang_slow_nv = {
66        memcpy_cs_hang_slow_nv_codes, 4, 3, 1
67};
68
69
70static const unsigned int memcpy_ps_hang_slow_ai_codes[] = {
71	0xbefc000c, 0xbe8e017e, 0xbefe077e, 0xd4080000,
72	0xd4090001, 0xd40c0100, 0xd40d0101, 0xf0800f00,
73	0x00400002, 0xbefe010e, 0xbf8c0f70, 0xbf800000,
74	0xbf800000, 0xbf800000, 0xbf800000, 0xc400180f,
75	0x03020100, 0xbf810000
76};
77
78static struct shader_test_shader_bin memcpy_ps_hang_slow_ai = {
79        memcpy_ps_hang_slow_ai_codes, 7, 2, 9
80};
81
82static const unsigned int memcpy_ps_hang_slow_navi10_codes[] = {
83	0xBEFC030C,0xBE8E047E,0xBEFE0A7E,0xC8080000,
84	0xC80C0100,0xC8090001,0xC80D0101,0xF0800F0A,
85	0x00400402,0x00000003,0xBEFE040E,0xBF8C0F70,
86	0xBF800000,0xBF800000,0xBF800000,0xBF800000,
87	0xF800180F,0x07060504,0xBF810000
88};
89
90static struct shader_test_shader_bin memcpy_ps_hang_slow_navi10 = {
91	memcpy_ps_hang_slow_navi10_codes, 7, 3, 9
92};
93
94static const unsigned int memcpy_ps_hang_slow_navi21_codes[] = {
95    0xBEFC030C, 0xBE8E047E, 0xBEFE0A7E, 0xC8080000, 0xC8000100, 0xC8090001, 0xC8010101, 0x87FE0E7E, // header
96    0xF0800F0A, 0x00400002, 0x00000000, // body - image_sample instruction
97    0xBFA3FFE3, 0xBEFE040E, 0xBF8C3F70, 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x03020100, 0xBF810000 // footer
98};
99
100static struct shader_test_shader_bin memcpy_ps_hang_slow_navi21 = {
101	memcpy_ps_hang_slow_navi21_codes, 8, 3, 10
102};
103
104#endif
105