dispatch_common.h revision 8c7a0568
1/*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include "config.h"
25
26#ifdef _WIN32
27#define PLATFORM_HAS_EGL ENABLE_EGL
28#define PLATFORM_HAS_GLX ENABLE_GLX
29#define PLATFORM_HAS_WGL 1
30#elif defined(__APPLE__)
31#define PLATFORM_HAS_EGL ENABLE_EGL
32#define PLATFORM_HAS_GLX ENABLE_GLX
33#define PLATFORM_HAS_WGL 0
34#elif defined(ANDROID)
35#define PLATFORM_HAS_EGL ENABLE_EGL
36#define PLATFORM_HAS_GLX 0
37#define PLATFORM_HAS_WGL 0
38#elif defined(__NetBSD__)
39# if !defined(PLATFORM_HAS_EGL)
40#  if defined(__amd64__) || defined(__i386__) || defined(__aarch64__) // XXX evbarm32
41#   define PLATFORM_HAS_EGL 1
42#  else
43#   define PLATFORM_HAS_EGL ENABLE_EGL
44#  endif
45# endif
46# define PLATFORM_HAS_GLX 1
47# define PLATFORM_HAS_WGL 0
48#else
49#define PLATFORM_HAS_EGL ENABLE_EGL
50#define PLATFORM_HAS_GLX ENABLE_GLX
51#define PLATFORM_HAS_WGL 0
52#endif
53
54#include "epoxy/gl.h"
55#if PLATFORM_HAS_GLX
56#include "epoxy/glx.h"
57#endif
58#if PLATFORM_HAS_EGL
59#include "epoxy/egl.h"
60#endif
61#if PLATFORM_HAS_WGL
62#include "epoxy/wgl.h"
63#endif
64
65#if defined(__GNUC__)
66#define PACKED __attribute__((__packed__))
67#define ENDPACKED
68#elif defined (_MSC_VER)
69#define PACKED __pragma(pack(push,1))
70#define ENDPACKED __pragma(pack(pop))
71#else
72#define PACKED
73#define ENDPACKED
74#endif
75
76/* On win32, we're going to need to keep a per-thread dispatch table,
77 * since the function pointers depend on the device and pixel format
78 * of the current context.
79 */
80#if defined(_WIN32)
81#define USING_DISPATCH_TABLE 1
82#else
83#define USING_DISPATCH_TABLE 0
84#endif
85
86#define UNWRAPPED_PROTO(x) (GLAPIENTRY *x)
87#define WRAPPER_VISIBILITY(type) static type GLAPIENTRY
88#define WRAPPER(x) x ## _wrapped
89
90#define GEN_GLOBAL_REWRITE_PTR(name, args, passthrough)          \
91    static void EPOXY_CALLSPEC                                        \
92    name##_global_rewrite_ptr args                               \
93    {                                                            \
94        name = (void *)name##_resolver();                        \
95        name passthrough;                                        \
96    }
97
98#define GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \
99    static ret EPOXY_CALLSPEC                                    \
100    name##_global_rewrite_ptr args                               \
101    {                                                            \
102        name = (void *)name##_resolver();                        \
103        return name passthrough;                                 \
104    }
105
106#if USING_DISPATCH_TABLE
107#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough)            \
108    static void EPOXY_CALLSPEC                                             \
109    name##_dispatch_table_rewrite_ptr args                                 \
110    {                                                                      \
111        struct dispatch_table *dispatch_table = get_dispatch_table();      \
112                                                                           \
113        dispatch_table->name = (void *)name##_resolver();                  \
114        dispatch_table->name passthrough;                                  \
115    }
116
117#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough)   \
118    static ret EPOXY_CALLSPEC                                              \
119    name##_dispatch_table_rewrite_ptr args                                 \
120    {                                                                      \
121        struct dispatch_table *dispatch_table = get_dispatch_table();      \
122                                                                           \
123        dispatch_table->name = (void *)name##_resolver();                  \
124        return dispatch_table->name passthrough;                           \
125    }
126
127#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)                  \
128    static void EPOXY_CALLSPEC                                             \
129    name##_dispatch_table_thunk args                                       \
130    {                                                                      \
131        get_dispatch_table()->name passthrough;                            \
132    }
133
134#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)         \
135    static ret EPOXY_CALLSPEC                                              \
136    name##_dispatch_table_thunk args                                       \
137    {                                                                      \
138        return get_dispatch_table()->name passthrough;                     \
139    }
140
141#else
142#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough)
143#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough)
144#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)
145#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)
146#endif
147
148#define GEN_THUNKS(name, args, passthrough)                          \
149    GEN_GLOBAL_REWRITE_PTR(name, args, passthrough)                  \
150    GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough)          \
151    GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)
152
153#define GEN_THUNKS_RET(ret, name, args, passthrough)                 \
154    GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough)         \
155    GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \
156    GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)
157
158void *epoxy_egl_dlsym(const char *name);
159void *epoxy_glx_dlsym(const char *name);
160void *epoxy_gl_dlsym(const char *name);
161void *epoxy_gles1_dlsym(const char *name);
162void *epoxy_gles2_dlsym(const char *name);
163void *epoxy_gles3_dlsym(const char *name);
164void *epoxy_get_proc_address(const char *name);
165void *epoxy_get_core_proc_address(const char *name, int core_version);
166void *epoxy_get_bootstrap_proc_address(const char *name);
167
168int epoxy_conservative_gl_version(void);
169bool epoxy_conservative_has_gl_extension(const char *name);
170int epoxy_conservative_glx_version(void);
171bool epoxy_conservative_has_glx_extension(const char *name);
172int epoxy_conservative_egl_version(void);
173bool epoxy_conservative_has_egl_extension(const char *name);
174bool epoxy_conservative_has_wgl_extension(const char *name);
175void *epoxy_conservative_egl_dlsym(const char *name, bool exit_if_fails);
176void *epoxy_conservative_glx_dlsym(const char *name, bool exit_if_fails);
177
178bool epoxy_extension_in_string(const char *extension_list, const char *ext);
179
180#define glBegin_unwrapped epoxy_glBegin_unwrapped
181#define glEnd_unwrapped epoxy_glEnd_unwrapped
182extern void UNWRAPPED_PROTO(glBegin_unwrapped)(GLenum primtype);
183extern void UNWRAPPED_PROTO(glEnd_unwrapped)(void);
184
185#if USING_DISPATCH_TABLE
186void gl_init_dispatch_table(void);
187void gl_switch_to_dispatch_table(void);
188void wgl_init_dispatch_table(void);
189void wgl_switch_to_dispatch_table(void);
190extern uint32_t gl_tls_index, gl_tls_size;
191extern uint32_t wgl_tls_index, wgl_tls_size;
192
193#define wglMakeCurrent_unwrapped epoxy_wglMakeCurrent_unwrapped
194#define wglMakeContextCurrentARB_unwrapped epoxy_wglMakeContextCurrentARB_unwrapped
195#define wglMakeContextCurrentEXT_unwrapped epoxy_wglMakeContextCurrentEXT_unwrapped
196#define wglMakeAssociatedContextCurrentAMD_unwrapped epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped
197extern BOOL UNWRAPPED_PROTO(wglMakeCurrent_unwrapped)(HDC hdc, HGLRC hglrc);
198extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentARB_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
199extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentEXT_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
200extern BOOL UNWRAPPED_PROTO(wglMakeAssociatedContextCurrentAMD_unwrapped)(HGLRC hglrc);
201#endif /* _WIN32_ */
202