dispatch_common.h revision de84f9a0
1/*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include "config.h"
25
26#ifdef _WIN32
27#define PLATFORM_HAS_EGL ENABLE_EGL
28#define PLATFORM_HAS_GLX ENABLE_GLX
29#define PLATFORM_HAS_WGL 1
30#elif defined(__APPLE__)
31#define PLATFORM_HAS_EGL ENABLE_EGL
32#define PLATFORM_HAS_GLX ENABLE_GLX
33#define PLATFORM_HAS_WGL 0
34#elif defined(ANDROID)
35#define PLATFORM_HAS_EGL ENABLE_EGL
36#define PLATFORM_HAS_GLX 0
37#define PLATFORM_HAS_WGL 0
38#else
39# if 0
40#if defined(__NetBSD__) && !defined(PLATFORM_HAS_EGL)
41# if defined(__amd64__) || defined(__i386__) || defined(__aarch64__) // XXX evbarm32
42#  define PLATFORM_HAS_EGL 1
43# else
44#  define PLATFORM_HAS_EGL 0
45# endif
46#else
47#define PLATFORM_HAS_EGL 1
48#endif
49#define PLATFORM_HAS_GLX 1
50# else
51#define PLATFORM_HAS_EGL ENABLE_EGL
52#define PLATFORM_HAS_GLX ENABLE_GLX
53# endif
54#define PLATFORM_HAS_WGL 0
55#endif
56
57#include "epoxy/gl.h"
58#if PLATFORM_HAS_GLX
59#include "epoxy/glx.h"
60#endif
61#if PLATFORM_HAS_EGL
62#include "epoxy/egl.h"
63#endif
64#if PLATFORM_HAS_WGL
65#include "epoxy/wgl.h"
66#endif
67
68#if defined(__GNUC__)
69#define PACKED __attribute__((__packed__))
70#define ENDPACKED
71#elif defined (_MSC_VER)
72#define PACKED __pragma(pack(push,1))
73#define ENDPACKED __pragma(pack(pop))
74#else
75#define PACKED
76#define ENDPACKED
77#endif
78
79/* On win32, we're going to need to keep a per-thread dispatch table,
80 * since the function pointers depend on the device and pixel format
81 * of the current context.
82 */
83#if defined(_WIN32)
84#define USING_DISPATCH_TABLE 1
85#else
86#define USING_DISPATCH_TABLE 0
87#endif
88
89#define UNWRAPPED_PROTO(x) (GLAPIENTRY *x)
90#define WRAPPER_VISIBILITY(type) static type GLAPIENTRY
91#define WRAPPER(x) x ## _wrapped
92
93#define GEN_GLOBAL_REWRITE_PTR(name, args, passthrough)          \
94    static void EPOXY_CALLSPEC                                        \
95    name##_global_rewrite_ptr args                               \
96    {                                                            \
97        name = (void *)name##_resolver();                        \
98        name passthrough;                                        \
99    }
100
101#define GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \
102    static ret EPOXY_CALLSPEC                                    \
103    name##_global_rewrite_ptr args                               \
104    {                                                            \
105        name = (void *)name##_resolver();                        \
106        return name passthrough;                                 \
107    }
108
109#if USING_DISPATCH_TABLE
110#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough)            \
111    static void EPOXY_CALLSPEC                                             \
112    name##_dispatch_table_rewrite_ptr args                                 \
113    {                                                                      \
114        struct dispatch_table *dispatch_table = get_dispatch_table();      \
115                                                                           \
116        dispatch_table->name = (void *)name##_resolver();                  \
117        dispatch_table->name passthrough;                                  \
118    }
119
120#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough)   \
121    static ret EPOXY_CALLSPEC                                              \
122    name##_dispatch_table_rewrite_ptr args                                 \
123    {                                                                      \
124        struct dispatch_table *dispatch_table = get_dispatch_table();      \
125                                                                           \
126        dispatch_table->name = (void *)name##_resolver();                  \
127        return dispatch_table->name passthrough;                           \
128    }
129
130#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)                  \
131    static void EPOXY_CALLSPEC                                             \
132    name##_dispatch_table_thunk args                                       \
133    {                                                                      \
134        get_dispatch_table()->name passthrough;                            \
135    }
136
137#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)         \
138    static ret EPOXY_CALLSPEC                                              \
139    name##_dispatch_table_thunk args                                       \
140    {                                                                      \
141        return get_dispatch_table()->name passthrough;                     \
142    }
143
144#else
145#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough)
146#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough)
147#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)
148#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)
149#endif
150
151#define GEN_THUNKS(name, args, passthrough)                          \
152    GEN_GLOBAL_REWRITE_PTR(name, args, passthrough)                  \
153    GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough)          \
154    GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)
155
156#define GEN_THUNKS_RET(ret, name, args, passthrough)                 \
157    GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough)         \
158    GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \
159    GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)
160
161void *epoxy_egl_dlsym(const char *name);
162void *epoxy_glx_dlsym(const char *name);
163void *epoxy_gl_dlsym(const char *name);
164void *epoxy_gles1_dlsym(const char *name);
165void *epoxy_gles2_dlsym(const char *name);
166void *epoxy_gles3_dlsym(const char *name);
167void *epoxy_get_proc_address(const char *name);
168void *epoxy_get_core_proc_address(const char *name, int core_version);
169void *epoxy_get_bootstrap_proc_address(const char *name);
170
171int epoxy_conservative_gl_version(void);
172bool epoxy_conservative_has_gl_extension(const char *name);
173int epoxy_conservative_glx_version(void);
174bool epoxy_conservative_has_glx_extension(const char *name);
175int epoxy_conservative_egl_version(void);
176bool epoxy_conservative_has_egl_extension(const char *name);
177bool epoxy_conservative_has_wgl_extension(const char *name);
178void *epoxy_conservative_egl_dlsym(const char *name, bool exit_if_fails);
179void *epoxy_conservative_glx_dlsym(const char *name, bool exit_if_fails);
180
181bool epoxy_extension_in_string(const char *extension_list, const char *ext);
182
183#define glBegin_unwrapped epoxy_glBegin_unwrapped
184#define glEnd_unwrapped epoxy_glEnd_unwrapped
185extern void UNWRAPPED_PROTO(glBegin_unwrapped)(GLenum primtype);
186extern void UNWRAPPED_PROTO(glEnd_unwrapped)(void);
187
188#if USING_DISPATCH_TABLE
189void gl_init_dispatch_table(void);
190void gl_switch_to_dispatch_table(void);
191void wgl_init_dispatch_table(void);
192void wgl_switch_to_dispatch_table(void);
193extern uint32_t gl_tls_index, gl_tls_size;
194extern uint32_t wgl_tls_index, wgl_tls_size;
195
196#define wglMakeCurrent_unwrapped epoxy_wglMakeCurrent_unwrapped
197#define wglMakeContextCurrentARB_unwrapped epoxy_wglMakeContextCurrentARB_unwrapped
198#define wglMakeContextCurrentEXT_unwrapped epoxy_wglMakeContextCurrentEXT_unwrapped
199#define wglMakeAssociatedContextCurrentAMD_unwrapped epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped
200extern BOOL UNWRAPPED_PROTO(wglMakeCurrent_unwrapped)(HDC hdc, HGLRC hglrc);
201extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentARB_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
202extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentEXT_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
203extern BOOL UNWRAPPED_PROTO(wglMakeAssociatedContextCurrentAMD_unwrapped)(HGLRC hglrc);
204#endif /* _WIN32_ */
205