1!!ARBfp1.0
2TEMP R0;
3MUL R0, fragment.position, {0.008}.x;
4TEX R0, R0, texture[0], 2D;
5SUB R0, R0, {0.25}.x;
6KIL R0.xyzz;
7MOV result.color, fragment.color;
8END
9