1
2#ifndef SKYBOX_H
3#define SKYBOX_H
4
5
6extern GLuint
7LoadSkyBoxCubeTexture(const char *filePosX,
8                      const char *fileNegX,
9                      const char *filePosY,
10                      const char *fileNegY,
11                      const char *filePosZ,
12                      const char *fileNegZ);
13
14extern void
15DrawSkyBoxCubeTexture(GLuint tex);
16
17
18#endif /* SKYBOX_H */
19