1 2#ifndef SKYBOX_H 3#define SKYBOX_H 4 5 6extern GLuint 7LoadSkyBoxCubeTexture(const char *filePosX, 8 const char *fileNegX, 9 const char *filePosY, 10 const char *fileNegY, 11 const char *filePosZ, 12 const char *fileNegZ); 13 14extern void 15DrawSkyBoxCubeTexture(GLuint tex); 16 17 18#endif /* SKYBOX_H */ 19