1/* 2 * Copyright (c) 1993-1997, Silicon Graphics, Inc. 3 * ALL RIGHTS RESERVED 4 * Permission to use, copy, modify, and distribute this software for 5 * any purpose and without fee is hereby granted, provided that the above 6 * copyright notice appear in all copies and that both the copyright notice 7 * and this permission notice appear in supporting documentation, and that 8 * the name of Silicon Graphics, Inc. not be used in advertising 9 * or publicity pertaining to distribution of the software without specific, 10 * written prior permission. 11 * 12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 24 * 25 * US Government Users Restricted Rights 26 * Use, duplication, or disclosure by the Government is subject to 27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software 29 * clause at DFARS 252.227-7013 and/or in similar or successor 30 * clauses in the FAR or the DOD or NASA FAR Supplement. 31 * Unpublished-- rights reserved under the copyright laws of the 32 * United States. Contractor/manufacturer is Silicon Graphics, 33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 34 * 35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 36 */ 37 38/* 39 * aargb.c 40 * This program draws shows how to draw anti-aliased lines. It draws 41 * two diagonal lines to form an X; when 'r' is typed in the window, 42 * the lines are rotated in opposite directions. 43 */ 44#include "glut_wrap.h" 45#include <stdlib.h> 46#include <stdio.h> 47 48static float rotAngle = 0.; 49 50/* Initialize antialiasing for RGBA mode, including alpha 51 * blending, hint, and line width. Print out implementation 52 * specific info on line width granularity and width. 53 */ 54static void init(void) 55{ 56 GLfloat values[2]; 57 glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values); 58 printf ("GL_LINE_WIDTH_GRANULARITY value is %3.1f\n", values[0]); 59 60 glGetFloatv (GL_LINE_WIDTH_RANGE, values); 61 printf ("GL_LINE_WIDTH_RANGE values are %3.1f %3.1f\n", 62 values[0], values[1]); 63 64 glEnable (GL_LINE_SMOOTH); 65 glEnable (GL_BLEND); 66 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 67 glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); 68 glLineWidth (1.5); 69 70 glClearColor(0.0, 0.0, 0.0, 0.0); 71} 72 73/* Draw 2 diagonal lines to form an X 74 */ 75static void display(void) 76{ 77 glClear(GL_COLOR_BUFFER_BIT); 78 79 glColor3f (0.0, 1.0, 0.0); 80 glPushMatrix(); 81 glRotatef(-rotAngle, 0.0, 0.0, 0.1); 82 glBegin (GL_LINES); 83 glVertex2f (-0.5, 0.5); 84 glVertex2f (0.5, -0.5); 85 glEnd (); 86 glPopMatrix(); 87 88 glColor3f (0.0, 0.0, 1.0); 89 glPushMatrix(); 90 glRotatef(rotAngle, 0.0, 0.0, 0.1); 91 glBegin (GL_LINES); 92 glVertex2f (0.5, 0.5); 93 glVertex2f (-0.5, -0.5); 94 glEnd (); 95 glPopMatrix(); 96 97 glFlush(); 98} 99 100static void reshape(int w, int h) 101{ 102 glViewport(0, 0, w, h); 103 glMatrixMode(GL_PROJECTION); 104 glLoadIdentity(); 105 if (w <= h) 106 gluOrtho2D (-1.0, 1.0, 107 -1.0*(GLfloat)h/(GLfloat)w, 1.0*(GLfloat)h/(GLfloat)w); 108 else 109 gluOrtho2D (-1.0*(GLfloat)w/(GLfloat)h, 110 1.0*(GLfloat)w/(GLfloat)h, -1.0, 1.0); 111 glMatrixMode(GL_MODELVIEW); 112 glLoadIdentity(); 113} 114 115/* ARGSUSED1 */ 116static void keyboard(unsigned char key, int x, int y) 117{ 118 switch (key) { 119 case 'r': 120 case 'R': 121 rotAngle += 20.; 122 if (rotAngle >= 360.) rotAngle = 0.; 123 glutPostRedisplay(); 124 break; 125 case 27: /* Escape Key */ 126 exit(0); 127 break; 128 default: 129 break; 130 } 131} 132 133/* Main Loop 134 * Open window with initial window size, title bar, 135 * RGBA display mode, and handle input events. 136 */ 137int main(int argc, char** argv) 138{ 139 glutInit(&argc, argv); 140 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); 141 glutInitWindowSize (200, 200); 142 glutCreateWindow (argv[0]); 143 init(); 144 glutReshapeFunc (reshape); 145 glutKeyboardFunc (keyboard); 146 glutDisplayFunc (display); 147 glutMainLoop(); 148 return 0; 149} 150