1/* 2 * Copyright (c) 1993-1997, Silicon Graphics, Inc. 3 * ALL RIGHTS RESERVED 4 * Permission to use, copy, modify, and distribute this software for 5 * any purpose and without fee is hereby granted, provided that the above 6 * copyright notice appear in all copies and that both the copyright notice 7 * and this permission notice appear in supporting documentation, and that 8 * the name of Silicon Graphics, Inc. not be used in advertising 9 * or publicity pertaining to distribution of the software without specific, 10 * written prior permission. 11 * 12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 24 * 25 * US Government Users Restricted Rights 26 * Use, duplication, or disclosure by the Government is subject to 27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software 29 * clause at DFARS 252.227-7013 and/or in similar or successor 30 * clauses in the FAR or the DOD or NASA FAR Supplement. 31 * Unpublished-- rights reserved under the copyright laws of the 32 * United States. Contractor/manufacturer is Silicon Graphics, 33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 34 * 35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 36 */ 37 38/* 39 * lines.c 40 * This program demonstrates geometric primitives and 41 * their attributes. 42 */ 43#include "glut_wrap.h" 44#include <stdlib.h> 45 46#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \ 47 glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd(); 48 49static void init(void) 50{ 51 glClearColor (0.0, 0.0, 0.0, 0.0); 52 glShadeModel (GL_FLAT); 53} 54 55static void display(void) 56{ 57 int i; 58 59 glClear (GL_COLOR_BUFFER_BIT); 60 61/* select white for all lines */ 62 glColor3f (1.0, 1.0, 1.0); 63 64/* in 1st row, 3 lines, each with a different stipple */ 65 glEnable (GL_LINE_STIPPLE); 66 67 glLineStipple (1, 0x0101); /* dotted */ 68 drawOneLine (50.0, 125.0, 150.0, 125.0); 69 glLineStipple (1, 0x00FF); /* dashed */ 70 drawOneLine (150.0, 125.0, 250.0, 125.0); 71 glLineStipple (1, 0x1C47); /* dash/dot/dash */ 72 drawOneLine (250.0, 125.0, 350.0, 125.0); 73 74/* in 2nd row, 3 wide lines, each with different stipple */ 75 glLineWidth (5.0); 76 glLineStipple (1, 0x0101); /* dotted */ 77 drawOneLine (50.0, 100.0, 150.0, 100.0); 78 glLineStipple (1, 0x00FF); /* dashed */ 79 drawOneLine (150.0, 100.0, 250.0, 100.0); 80 glLineStipple (1, 0x1C47); /* dash/dot/dash */ 81 drawOneLine (250.0, 100.0, 350.0, 100.0); 82 glLineWidth (1.0); 83 84/* in 3rd row, 6 lines, with dash/dot/dash stipple */ 85/* as part of a single connected line strip */ 86 glLineStipple (1, 0x1C47); /* dash/dot/dash */ 87 glBegin (GL_LINE_STRIP); 88 for (i = 0; i < 7; i++) 89 glVertex2f (50.0 + ((GLfloat) i * 50.0), 75.0); 90 glEnd (); 91 92/* in 4th row, 6 independent lines with same stipple */ 93 for (i = 0; i < 6; i++) { 94 drawOneLine (50.0 + ((GLfloat) i * 50.0), 50.0, 95 50.0 + ((GLfloat)(i+1) * 50.0), 50.0); 96 } 97 98/* in 5th row, 1 line, with dash/dot/dash stipple */ 99/* and a stipple repeat factor of 5 */ 100 glLineStipple (5, 0x1C47); /* dash/dot/dash */ 101 drawOneLine (50.0, 25.0, 350.0, 25.0); 102 103 glDisable (GL_LINE_STIPPLE); 104 glFlush (); 105} 106 107static void reshape (int w, int h) 108{ 109 glViewport (0, 0, (GLsizei) w, (GLsizei) h); 110 glMatrixMode (GL_PROJECTION); 111 glLoadIdentity (); 112 gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h); 113} 114 115/* ARGSUSED1 */ 116static void keyboard(unsigned char key, int x, int y) 117{ 118 switch (key) { 119 case 27: 120 exit(0); 121 break; 122 } 123} 124 125int main(int argc, char** argv) 126{ 127 glutInit(&argc, argv); 128 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); 129 glutInitWindowSize (400, 150); 130 glutInitWindowPosition (100, 100); 131 glutCreateWindow (argv[0]); 132 init (); 133 glutDisplayFunc(display); 134 glutReshapeFunc(reshape); 135 glutKeyboardFunc(keyboard); 136 glutMainLoop(); 137 return 0; 138} 139