1/* 2 * Copyright (c) 1993-1997, Silicon Graphics, Inc. 3 * ALL RIGHTS RESERVED 4 * Permission to use, copy, modify, and distribute this software for 5 * any purpose and without fee is hereby granted, provided that the above 6 * copyright notice appear in all copies and that both the copyright notice 7 * and this permission notice appear in supporting documentation, and that 8 * the name of Silicon Graphics, Inc. not be used in advertising 9 * or publicity pertaining to distribution of the software without specific, 10 * written prior permission. 11 * 12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 24 * 25 * US Government Users Restricted Rights 26 * Use, duplication, or disclosure by the Government is subject to 27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software 29 * clause at DFARS 252.227-7013 and/or in similar or successor 30 * clauses in the FAR or the DOD or NASA FAR Supplement. 31 * Unpublished-- rights reserved under the copyright laws of the 32 * United States. Contractor/manufacturer is Silicon Graphics, 33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 34 * 35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 36 */ 37 38/* 39 * unproject.c 40 * When the left mouse button is pressed, this program 41 * reads the mouse position and determines two 3D points 42 * from which it was transformed. Very little is displayed. 43 */ 44#include "glut_wrap.h" 45#include <stdlib.h> 46#include <stdio.h> 47 48static void display(void) 49{ 50 glClear(GL_COLOR_BUFFER_BIT); 51 glFlush(); 52} 53 54/* Change these values for a different transformation */ 55static void reshape(int w, int h) 56{ 57 glViewport (0, 0, (GLsizei) w, (GLsizei) h); 58 glMatrixMode(GL_PROJECTION); 59 glLoadIdentity(); 60 gluPerspective (45.0, (GLfloat) w/(GLfloat) h, 1.0, 100.0); 61 glMatrixMode(GL_MODELVIEW); 62 glLoadIdentity(); 63} 64 65static void mouse(int button, int state, int x, int y) 66{ 67 GLint viewport[4]; 68 GLdouble mvmatrix[16], projmatrix[16]; 69 GLint realy; /* OpenGL y coordinate position */ 70 GLdouble wx, wy, wz; /* returned world x, y, z coords */ 71 72 switch (button) { 73 case GLUT_LEFT_BUTTON: 74 if (state == GLUT_DOWN) { 75 glGetIntegerv (GL_VIEWPORT, viewport); 76 glGetDoublev (GL_MODELVIEW_MATRIX, mvmatrix); 77 glGetDoublev (GL_PROJECTION_MATRIX, projmatrix); 78/* note viewport[3] is height of window in pixels */ 79 realy = viewport[3] - (GLint) y - 1; 80 printf ("Coordinates at cursor are (%4d, %4d)\n", x, realy); 81 gluUnProject ((GLdouble) x, (GLdouble) realy, 0.0, 82 mvmatrix, projmatrix, viewport, &wx, &wy, &wz); 83 printf ("World coords at z=0.0 are (%f, %f, %f)\n", 84 wx, wy, wz); 85 gluUnProject ((GLdouble) x, (GLdouble) realy, 1.0, 86 mvmatrix, projmatrix, viewport, &wx, &wy, &wz); 87 printf ("World coords at z=1.0 are (%f, %f, %f)\n", 88 wx, wy, wz); 89 } 90 break; 91 case GLUT_RIGHT_BUTTON: 92 if (state == GLUT_DOWN) 93 exit(0); 94 break; 95 default: 96 break; 97 } 98} 99 100/* ARGSUSED1 */ 101static void keyboard(unsigned char key, int x, int y) 102{ 103 switch (key) { 104 case 27: 105 exit(0); 106 break; 107 } 108} 109 110/* 111 * Open window, register input callback functions 112 */ 113int main(int argc, char** argv) 114{ 115 glutInit(&argc, argv); 116 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); 117 glutInitWindowSize (500, 500); 118 glutInitWindowPosition (100, 100); 119 glutCreateWindow (argv[0]); 120 glutDisplayFunc(display); 121 glutReshapeFunc(reshape); 122 glutKeyboardFunc (keyboard); 123 glutMouseFunc(mouse); 124 glutMainLoop(); 125 return 0; 126} 127