1/* GL_ARB_fragment_program texture test */ 2 3#include <assert.h> 4#include <string.h> 5#include <stdio.h> 6#include <stdlib.h> 7#include <math.h> 8#include <GL/glew.h> 9#include "glut_wrap.h" 10 11#include "readtex.c" 12 13 14#define TEXTURE_FILE DEMOS_DATA_DIR "girl.rgb" 15 16static GLfloat Xrot = 0.0, Yrot = 0.0, Zrot = 0.0; 17 18#define PI 3.141592 19 20static void Display( void ) 21{ 22 glClear( GL_COLOR_BUFFER_BIT ); 23 24 glPushMatrix(); 25 glRotatef(Xrot, 1.0, 0.0, 0.0); 26 glRotatef(Yrot, 0.0, 1.0, 0.0); 27 glRotatef(Zrot, 0.0, 0.0, 1.0); 28 29 glBegin(GL_POLYGON); 30 glTexCoord2f(-PI, 0); glVertex2f(-1, -1); 31 glTexCoord2f(PI, 0); glVertex2f( 1, -1); 32 glTexCoord2f(PI, 1); glVertex2f( 1, 1); 33 glTexCoord2f(-PI, 1); glVertex2f(-1, 1); 34 glEnd(); 35 36 glPopMatrix(); 37 38 glutSwapBuffers(); 39} 40 41 42static void Reshape( int width, int height ) 43{ 44 glViewport( 0, 0, width, height ); 45 glMatrixMode( GL_PROJECTION ); 46 glLoadIdentity(); 47 glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); 48 glMatrixMode( GL_MODELVIEW ); 49 glLoadIdentity(); 50 glTranslatef( 0.0, 0.0, -8.0 ); 51} 52 53 54static void SpecialKey( int key, int x, int y ) 55{ 56 float step = 3.0; 57 (void) x; 58 (void) y; 59 60 switch (key) { 61 case GLUT_KEY_UP: 62 Xrot += step; 63 break; 64 case GLUT_KEY_DOWN: 65 Xrot -= step; 66 break; 67 case GLUT_KEY_LEFT: 68 Yrot += step; 69 break; 70 case GLUT_KEY_RIGHT: 71 Yrot -= step; 72 break; 73 } 74 glutPostRedisplay(); 75} 76 77 78static void Key( unsigned char key, int x, int y ) 79{ 80 (void) x; 81 (void) y; 82 switch (key) { 83 case 27: 84 exit(0); 85 break; 86 } 87 glutPostRedisplay(); 88} 89 90 91static void Init( void ) 92{ 93 static const char *modulate2D = 94 "!!ARBfp1.0\n" 95 "TEMP R0;\n" 96 "MOV R0, {0,0,0,1};\n" 97 "SCS R0, fragment.texcoord[0].x; \n" 98 "ADD R0, R0, {1.0}.x;\n" 99 "MUL R0, R0, {0.5}.x;\n" 100 "MOV result.color, R0; \n" 101 "END" 102 ; 103 GLuint modulateProg; 104 GLuint Texture; 105 106 if (!glutExtensionSupported("GL_ARB_fragment_program")) { 107 printf("Error: GL_ARB_fragment_program not supported!\n"); 108 exit(1); 109 } 110 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 111 112 /* Setup the fragment program */ 113 glGenProgramsARB(1, &modulateProg); 114 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); 115 glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 116 strlen(modulate2D), (const GLubyte *)modulate2D); 117 118 printf("glGetError = 0x%x\n", (int) glGetError()); 119 printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", 120 (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 121 assert(glIsProgramARB(modulateProg)); 122 123 glEnable(GL_FRAGMENT_PROGRAM_ARB); 124 125 /* Load texture */ 126 glGenTextures(1, &Texture); 127 glBindTexture(GL_TEXTURE_2D, Texture); 128 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 129 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 130 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 131 if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { 132 printf("Error: couldn't load texture image file %s\n", TEXTURE_FILE); 133 exit(1); 134 } 135 /* XXX this enable shouldn't really be needed!!! */ 136 glEnable(GL_TEXTURE_2D); 137 138 glClearColor(.3, .3, .3, 0); 139} 140 141 142int main( int argc, char *argv[] ) 143{ 144 glutInit( &argc, argv ); 145 glutInitWindowPosition( 0, 0 ); 146 glutInitWindowSize( 250, 250 ); 147 glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); 148 glutCreateWindow(argv[0]); 149 glewInit(); 150 glutReshapeFunc( Reshape ); 151 glutKeyboardFunc( Key ); 152 glutSpecialFunc( SpecialKey ); 153 glutDisplayFunc( Display ); 154 Init(); 155 glutMainLoop(); 156 return 0; 157} 158