132001f49Smrg/* Test glGenProgramsARB(), glIsProgramARB(), glLoadProgramARB() */
232001f49Smrg
332001f49Smrg#include <assert.h>
432001f49Smrg#include <string.h>
532001f49Smrg#include <stdio.h>
632001f49Smrg#include <stdlib.h>
732001f49Smrg#include <math.h>
832001f49Smrg#include <GL/glew.h>
932001f49Smrg#include "glut_wrap.h"
1032001f49Smrg
1132001f49Smrgstatic void Display( void )
1232001f49Smrg{
1332001f49Smrg   glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1432001f49Smrg
1532001f49Smrg   glPushMatrix();
1632001f49Smrg
1732001f49Smrg   glBegin(GL_POLYGON);
1832001f49Smrg   glVertexAttrib2fARB(0, -1, -1);
1932001f49Smrg   glVertexAttrib2fARB(0, 1, -1);
2032001f49Smrg   glVertexAttrib2fARB(0, 0,  1);
2132001f49Smrg   glEnd();
2232001f49Smrg
2332001f49Smrg   glPopMatrix();
2432001f49Smrg
2532001f49Smrg   glutSwapBuffers();
2632001f49Smrg}
2732001f49Smrg
2832001f49Smrg
2932001f49Smrgstatic void Reshape( int width, int height )
3032001f49Smrg{
3132001f49Smrg   glViewport( 0, 0, width, height );
3232001f49Smrg   glMatrixMode( GL_PROJECTION );
3332001f49Smrg   glLoadIdentity();
3432001f49Smrg   glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
3532001f49Smrg   glMatrixMode( GL_MODELVIEW );
3632001f49Smrg   glLoadIdentity();
3732001f49Smrg   glTranslatef( 0.0, 0.0, -15.0 );
3832001f49Smrg}
3932001f49Smrg
4032001f49Smrg
4132001f49Smrgstatic void Key( unsigned char key, int x, int y )
4232001f49Smrg{
4332001f49Smrg   (void) x;
4432001f49Smrg   (void) y;
4532001f49Smrg   switch (key) {
4632001f49Smrg      case 27:
4732001f49Smrg         exit(0);
4832001f49Smrg         break;
4932001f49Smrg   }
5032001f49Smrg   glutPostRedisplay();
5132001f49Smrg}
5232001f49Smrg
5332001f49Smrgstatic void load_program(const char *prog, GLuint prognum)
5432001f49Smrg{
5532001f49Smrg   int a;
567ec3b29aSmrg   GLint errorpos, errnum;
5732001f49Smrg
5832001f49Smrg   glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
5932001f49Smrg   glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
6032001f49Smrg                        strlen(prog), (const GLubyte *) prog);
6132001f49Smrg
6232001f49Smrg   assert(glIsProgramARB(prognum));
637ec3b29aSmrg   errnum = glGetError();
647ec3b29aSmrg   printf("glGetError = %d\n", errnum);
657ec3b29aSmrg   if (errnum != GL_NO_ERROR)
6632001f49Smrg   {
6732001f49Smrg      glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
6832001f49Smrg      printf("errorpos: %d\n", errorpos);
6932001f49Smrg      printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
7032001f49Smrg
7132001f49Smrg      for (a=-10; a<10; a++)
7232001f49Smrg      {
7332001f49Smrg         if ((errorpos+a < 0) || (errorpos+a >= strlen(prog))) continue;
7432001f49Smrg         printf("%c", prog[errorpos+a]);
7532001f49Smrg      }
7632001f49Smrg      printf("\n");
7732001f49Smrg      exit(1);
7832001f49Smrg   }
7932001f49Smrg}
8032001f49Smrg
8132001f49Smrgstatic void Init( void )
8232001f49Smrg{
8332001f49Smrg   GLuint prognum[4];
8432001f49Smrg
8532001f49Smrg   static const char *prog1 =
8632001f49Smrg      "!!ARBvp1.0\n"
8732001f49Smrg      "TEMP R0;\n"
8832001f49Smrg      "MUL   result.color.primary.xyz, R0, program.local[35]; \n"
8932001f49Smrg      "END\n";
9032001f49Smrg   static const char *prog2 =
9132001f49Smrg      "!!ARBvp1.0\n"
9232001f49Smrg      "#\n"
9332001f49Smrg      "# c[0-3]  = modelview projection (composite) matrix\n"
9432001f49Smrg      "# c[32]   = normalized light direction in object-space\n"
9532001f49Smrg      "# c[35]   = yellow diffuse material, (1.0, 1.0, 0.0, 1.0)\n"
9632001f49Smrg      "# c[64].x = 0.0\n"
9732001f49Smrg      "# c[64].z = 0.125, a scaling factor\n"
9832001f49Smrg      "TEMP R0, R1;\n"
9932001f49Smrg      "#\n"
10032001f49Smrg      "# outputs diffuse illumination for color and perturbed position\n"
10132001f49Smrg      "#\n"
10232001f49Smrg      "DP3   R0, program.local[32], vertex.normal;  # light direction DOT normal\n"
10332001f49Smrg      "MUL   result.color.primary.xyz, R0, program.local[35]; \n"
10432001f49Smrg      "MAX   R0, program.local[64].x, R0; \n"
10532001f49Smrg      "MUL   R0, R0, vertex.normal; \n"
10632001f49Smrg      "MUL   R0, R0, program.local[64].z;  \n"
10732001f49Smrg      "ADD   R1, vertex.position, -R0;       # perturb object space position\n"
10832001f49Smrg      "DP4   result.position.x, state.matrix.mvp.row[3], R1; \n"
10932001f49Smrg      "DP4   result.position.y, state.matrix.mvp.row[1], R1; \n"
11032001f49Smrg      "DP4   result.position.z, state.matrix.mvp.row[2], R1; \n"
11132001f49Smrg      "DP4   result.position.w, state.matrix.mvp.row[3], R1; \n"
11232001f49Smrg      "END\n";
11332001f49Smrg   static const char *prog3 =
11432001f49Smrg      "!!ARBvp1.0\n"
11532001f49Smrg      "TEMP R0, R1, R2, R3;\n"
11632001f49Smrg      "DP4   result.position.x, state.matrix.mvp.row[0], vertex.position;\n"
11732001f49Smrg      "DP4   result.position.y, state.matrix.mvp.row[1], vertex.position;\n"
11832001f49Smrg      "DP4   result.position.z, state.matrix.mvp.row[2], vertex.position;\n"
11932001f49Smrg      "DP4   result.position.w, state.matrix.mvp.row[3], vertex.position;\n"
12032001f49Smrg      "DP3   R0.x, state.matrix.modelview.inverse.row[0], vertex.normal;\n"
12132001f49Smrg      "DP3   R0.y, state.matrix.modelview.inverse.row[1], vertex.normal;\n"
12232001f49Smrg      "DP3   R0.z, state.matrix.modelview.inverse.row[2], vertex.normal;\n"
12332001f49Smrg      "DP3   R1.x, program.env[32], R0;               # R1.x = Lpos DOT n'\n"
12432001f49Smrg      "DP3   R1.y, program.env[33], R0;               # R1.y = hHat DOT n'\n"
12532001f49Smrg      "MOV   R1.w, program.local[38].x;               # R1.w = specular power\n"
12632001f49Smrg      "LIT   R2, R1;                                  # Compute lighting values\n"
12732001f49Smrg      "MAD   R3, program.env[35].x, R2.y, program.env[35].y;       # diffuse + emissive\n"
12832001f49Smrg      "MAD   result.color.primary.xyz, program.env[36], R2.z, R3;  # + specular\n"
12932001f49Smrg      "END\n";
13032001f49Smrg   static const char *prog4 =
13132001f49Smrg      "!!ARBvp1.0\n"
13232001f49Smrg      "TEMP R2, R3;\n"
13332001f49Smrg      "PARAM foo = {0., 0., 0., 1.};\n"
13432001f49Smrg      "PARAM blah[] = { program.local[0..8] };\n"
13532001f49Smrg      "ADDRESS A0;\n"
13632001f49Smrg      "ARL   A0.x, foo.x;\n"
13732001f49Smrg      "DP4   R2, R3, blah[A0.x].x;\n"
13832001f49Smrg      "DP4   R2, R3, blah[A0.x + 5];\n"
13932001f49Smrg      "DP4   result.position, R3, blah[A0.x - 4];\n"
14032001f49Smrg      "END\n";
14132001f49Smrg
14232001f49Smrg   glGenProgramsARB(4, prognum);
14332001f49Smrg
14432001f49Smrg   load_program(prog1, prognum[0]);
14532001f49Smrg   load_program(prog2, prognum[1]);
14632001f49Smrg   load_program(prog3, prognum[2]);
14732001f49Smrg   load_program(prog4, prognum[3]);
14832001f49Smrg}
14932001f49Smrg
15032001f49Smrg
15132001f49Smrgint main( int argc, char *argv[] )
15232001f49Smrg{
15332001f49Smrg   glutInit( &argc, argv );
15432001f49Smrg   glutInitWindowPosition( 0, 0 );
15532001f49Smrg   glutInitWindowSize( 250, 250 );
15632001f49Smrg   glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
15732001f49Smrg   glutCreateWindow(argv[0]);
15832001f49Smrg   glewInit();
15932001f49Smrg   glutReshapeFunc( Reshape );
16032001f49Smrg   glutKeyboardFunc( Key );
16132001f49Smrg   glutDisplayFunc( Display );
16232001f49Smrg   Init();
16332001f49Smrg   glutMainLoop();
16432001f49Smrg   return 0;
16532001f49Smrg}
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