1/* 2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 3 * 4 * Permission to use, copy, modify, distribute, and sell this software and 5 * its documentation for any purpose is hereby granted without fee, provided 6 * that (i) the above copyright notices and this permission notice appear in 7 * all copies of the software and related documentation, and (ii) the name of 8 * Silicon Graphics may not be used in any advertising or 9 * publicity relating to the software without the specific, prior written 10 * permission of Silicon Graphics. 11 * 12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 13 * ANY KIND, 14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 16 * 17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 22 * OF THIS SOFTWARE. 23 */ 24 25#include <stdio.h> 26#include <string.h> 27#include <stdlib.h> 28#include "glut_wrap.h" 29 30 31#define CI_OFFSET_1 16 32#define CI_OFFSET_2 32 33 34 35GLenum doubleBuffer; 36 37static void Init(void) 38{ 39 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 40 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 41 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 42 fflush(stderr); 43 44 glClearColor(1.0, 1.0, 1.0, 0.0); 45} 46 47static void Reshape(int width, int height) 48{ 49 50 glViewport(0, 0, (GLint)width, (GLint)height); 51 52 glMatrixMode(GL_PROJECTION); 53 glLoadIdentity(); 54 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 55 glMatrixMode(GL_MODELVIEW); 56} 57 58static void Key(unsigned char key, int x, int y) 59{ 60 61 switch (key) { 62 case 27: 63 exit(1); 64 default: 65 break; 66 } 67 68 glutPostRedisplay(); 69} 70 71static void Draw(void) 72{ 73 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 74 glEnable(GL_DEPTH_TEST); 75 76 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); 77 78 79 80 glEnable(GL_POLYGON_OFFSET_FILL); 81 glPolygonOffset(1, 0); 82 83 glBegin(GL_QUADS); 84 glColor3f(1,0,0); 85 glVertex3f( 0.9, -0.9, -10.0); 86 glVertex3f( 0.9, 0.9, -10.0); 87 glVertex3f(-0.9, 0.9, -40.0); 88 glVertex3f(-0.9, -0.9, -40.0); 89 glEnd(); 90 91 glDisable(GL_POLYGON_OFFSET_FILL); 92 93 glBegin(GL_QUADS); 94 glColor3f(0,1,0); 95 glVertex3f( 0.6, -0.6, -15.0); 96 glVertex3f( 0.6, 0.6, -15.0); 97 glVertex3f(-0.6, 0.6, -35.0); 98 glVertex3f(-0.6, -0.6, -35.0); 99 glEnd(); 100 101 glEnable(GL_POLYGON_OFFSET_LINE); 102 glPolygonOffset(-1, 0); 103 104 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); 105 106 glBegin(GL_QUADS); 107 glColor3f(0,0,1); 108 glVertex3f( 0.3, -0.3, -20.0); 109 glVertex3f( 0.3, 0.3, -20.0); 110 glVertex3f(-0.3, 0.3, -30.0); 111 glVertex3f(-0.3, -0.3, -30.0); 112 glEnd(); 113 114 115 glDisable(GL_POLYGON_OFFSET_LINE); 116 117 glFlush(); 118 119 if (doubleBuffer) { 120 glutSwapBuffers(); 121 } 122} 123 124static GLenum Args(int argc, char **argv) 125{ 126 GLint i; 127 128 doubleBuffer = GL_FALSE; 129 130 for (i = 1; i < argc; i++) { 131 if (strcmp(argv[i], "-sb") == 0) { 132 doubleBuffer = GL_FALSE; 133 } else if (strcmp(argv[i], "-db") == 0) { 134 doubleBuffer = GL_TRUE; 135 } else { 136 fprintf(stderr, "%s (Bad option).\n", argv[i]); 137 return GL_FALSE; 138 } 139 } 140 return GL_TRUE; 141} 142 143int main(int argc, char **argv) 144{ 145 GLenum type; 146 147 glutInit(&argc, argv); 148 149 if (Args(argc, argv) == GL_FALSE) { 150 exit(1); 151 } 152 153 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 154 155 type = GLUT_RGB | GLUT_ALPHA | GLUT_DEPTH; 156 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 157 glutInitDisplayMode(type); 158 159 if (glutCreateWindow(*argv) == GL_FALSE) { 160 exit(1); 161 } 162 163 Init(); 164 165 glutReshapeFunc(Reshape); 166 glutKeyboardFunc(Key); 167 glutDisplayFunc(Draw); 168 glutMainLoop(); 169 return 0; 170} 171