1/* Basic VBO */ 2 3#include <assert.h> 4#include <string.h> 5#include <stdio.h> 6#include <stdlib.h> 7#include <math.h> 8#include <GL/glew.h> 9#include "glut_wrap.h" 10 11 12struct { 13 GLfloat pos[4][4]; 14 GLfloat col[4][4]; 15} verts = 16{ 17 /* Position: a quad 18 */ 19 { 20 { 0.9, -0.9, 0.0, 1.0 }, 21 { 0.9, 0.9, 0.0, 1.0 }, 22 { -0.9, 0.9, 0.0, 1.0 }, 23 { -0.9, -0.9, 0.0, 1.0 }, 24 }, 25 26 /* Color: all red 27 */ 28 { 29 { 1.0, 0.0, 0.0, 1.0 }, 30 { 1.0, 0.0, 0.0, 1.0 }, 31 { 1.0, 0.0, 0.0, 1.0 }, 32 { 1.0, 0.0, 0.0, 1.0 }, 33 }, 34 35 36}; 37 38GLuint arrayObj, elementObj; 39 40static void Init( void ) 41{ 42 GLint errnum; 43 GLuint prognum; 44 45 static const char *prog1 = 46 "!!ARBvp1.0\n" 47 "MOV result.color, vertex.color;\n" 48 "MOV result.position, vertex.position;\n" 49 "END\n"; 50 51 glGenProgramsARB(1, &prognum); 52 glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); 53 glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 54 strlen(prog1), (const GLubyte *) prog1); 55 56 assert(glIsProgramARB(prognum)); 57 errnum = glGetError(); 58 printf("glGetError = %d\n", errnum); 59 if (errnum != GL_NO_ERROR) 60 { 61 GLint errorpos; 62 63 glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); 64 printf("errorpos: %d\n", errorpos); 65 printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 66 } 67 68 69 glEnableClientState( GL_VERTEX_ARRAY ); 70 glEnableClientState( GL_COLOR_ARRAY ); 71 72 glGenBuffersARB(1, &arrayObj); 73 glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj); 74 glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), &verts, GL_STATIC_DRAW_ARB); 75 76 glVertexPointer( 4, GL_FLOAT, sizeof(verts.pos[0]), 0 ); 77 glColorPointer( 4, GL_FLOAT, sizeof(verts.col[0]), (void *)(4*4*sizeof(float)) ); 78 79} 80 81 82 83static void Display( void ) 84{ 85 glClearColor(0.3, 0.3, 0.3, 1); 86 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); 87 88 glEnable(GL_VERTEX_PROGRAM_ARB); 89 90 /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */ 91 /* glDrawArrays( GL_TRIANGLES, 1, 3 ); */ 92 glDrawArrays( GL_QUADS, 0, 4 ); 93 94 glFlush(); 95} 96 97 98static void Reshape( int width, int height ) 99{ 100 glViewport( 0, 0, width, height ); 101 glMatrixMode( GL_PROJECTION ); 102 glLoadIdentity(); 103 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 104 glMatrixMode( GL_MODELVIEW ); 105 glLoadIdentity(); 106 /*glTranslatef( 0.0, 0.0, -15.0 );*/ 107} 108 109 110static void Key( unsigned char key, int x, int y ) 111{ 112 (void) x; 113 (void) y; 114 switch (key) { 115 case 27: 116 exit(0); 117 break; 118 } 119 glutPostRedisplay(); 120} 121 122 123 124 125int main( int argc, char *argv[] ) 126{ 127 glutInit( &argc, argv ); 128 glutInitWindowPosition( 0, 0 ); 129 glutInitWindowSize( 250, 250 ); 130 glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); 131 glutCreateWindow(argv[0]); 132 glewInit(); 133 glutReshapeFunc( Reshape ); 134 glutKeyboardFunc( Key ); 135 glutDisplayFunc( Display ); 136 Init(); 137 glutMainLoop(); 138 return 0; 139} 140