132001f49Smrgconst int KernelSize = 8; 232001f49Smrguniform vec2 Offset2f[KernelSize]; 332001f49Smrguniform vec4 KernelValue4f[KernelSize]; 432001f49Smrg 532001f49Smrgvoid main(void) 632001f49Smrg{ 732001f49Smrg int i; 832001f49Smrg vec4 sum = vec4(0.0); 932001f49Smrg vec4 tmp = gl_Color; 1032001f49Smrg vec2 rg, ba; 1132001f49Smrg gl_Position = gl_Vertex; 1232001f49Smrg 1332001f49Smrg rg = Offset2f[4]; 1432001f49Smrg ba = Offset2f[5]; 1532001f49Smrg 1632001f49Smrg 1732001f49Smrg gl_FrontColor = KernelValue4f[0] * vec4(rg, ba); 1832001f49Smrg} 19