1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef GEN2_RENDER_H
29#define GEN2_RENDER_H
30
31#define CMD_3D (0x3<<29)
32
33#define PRIM3D_INLINE		(CMD_3D | (0x1f<<24))
34#define PRIM3D_TRILIST		(0x0<<18)
35#define PRIM3D_TRISTRIP		(0x1<<18)
36#define PRIM3D_TRISTRIP_RVRSE	(0x2<<18)
37#define PRIM3D_TRIFAN		(0x3<<18)
38#define PRIM3D_POLY		(0x4<<18)
39#define PRIM3D_LINELIST		(0x5<<18)
40#define PRIM3D_LINESTRIP	(0x6<<18)
41#define PRIM3D_RECTLIST		(0x7<<18)
42#define PRIM3D_POINTLIST	(0x8<<18)
43#define PRIM3D_DIB		(0x9<<18)
44#define PRIM3D_CLEAR_RECT	(0xa<<18)
45#define PRIM3D_ZONE_INIT	(0xd<<18)
46#define PRIM3D_MASK		(0x1f<<18)
47
48#define _3DSTATE_AA_CMD			(CMD_3D | (0x06<<24))
49#define AA_LINE_ECAAR_WIDTH_ENABLE	(1<<16)
50#define AA_LINE_ECAAR_WIDTH_0_5		0
51#define AA_LINE_ECAAR_WIDTH_1_0		(1<<14)
52#define AA_LINE_ECAAR_WIDTH_2_0		(2<<14)
53#define AA_LINE_ECAAR_WIDTH_4_0		(3<<14)
54#define AA_LINE_REGION_WIDTH_ENABLE	(1<<8)
55#define AA_LINE_REGION_WIDTH_0_5	0
56#define AA_LINE_REGION_WIDTH_1_0	(1<<6)
57#define AA_LINE_REGION_WIDTH_2_0	(2<<6)
58#define AA_LINE_REGION_WIDTH_4_0	(3<<6)
59#define AA_LINE_ENABLE			((1<<1) | 1)
60#define AA_LINE_DISABLE			(1<<1)
61
62#define _3DSTATE_BUF_INFO_CMD	(CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
63/* Dword 1 */
64#define BUF_3D_ID_COLOR_BACK	(0x3<<24)
65#define BUF_3D_ID_DEPTH		(0x7<<24)
66#define BUF_3D_USE_FENCE	(1<<23)
67#define BUF_3D_TILED_SURFACE	(1<<22)
68#define BUF_3D_TILE_WALK_X	0
69#define BUF_3D_TILE_WALK_Y	(1<<21)
70#define BUF_3D_PITCH(x)         (((x)/4)<<2)
71/* Dword 2 */
72#define BUF_3D_ADDR(x)		((x) & ~0x3)
73
74#define _3DSTATE_COLOR_FACTOR_CMD	(CMD_3D | (0x1d<<24) | (0x1<<16))
75
76#define _3DSTATE_COLOR_FACTOR_N_CMD(stage)	(CMD_3D | (0x1d<<24) | \
77					         ((0x90+(stage))<<16))
78
79#define _3DSTATE_CONST_BLEND_COLOR_CMD	(CMD_3D | (0x1d<<24) | (0x88<<16))
80
81#define _3DSTATE_DFLT_DIFFUSE_CMD	(CMD_3D | (0x1d<<24) | (0x99<<16))
82
83#define _3DSTATE_DFLT_SPECULAR_CMD	(CMD_3D | (0x1d<<24) | (0x9a<<16))
84
85#define _3DSTATE_DFLT_Z_CMD		(CMD_3D | (0x1d<<24) | (0x98<<16))
86
87#define _3DSTATE_DST_BUF_VARS_CMD	(CMD_3D | (0x1d<<24) | (0x85<<16))
88/* Dword 1 */
89#define DSTORG_HORT_BIAS(x)		((x)<<20)
90#define DSTORG_VERT_BIAS(x)		((x)<<16)
91#define COLOR_4_2_2_CHNL_WRT_ALL	0
92#define COLOR_4_2_2_CHNL_WRT_Y		(1<<12)
93#define COLOR_4_2_2_CHNL_WRT_CR		(2<<12)
94#define COLOR_4_2_2_CHNL_WRT_CB		(3<<12)
95#define COLOR_4_2_2_CHNL_WRT_CRCB	(4<<12)
96#define COLR_BUF_8BIT			0
97#define COLR_BUF_RGB555			(1<<8)
98#define COLR_BUF_RGB565			(2<<8)
99#define COLR_BUF_ARGB8888		(3<<8)
100#define COLR_BUF_ARGB4444		(8<<8)
101#define COLR_BUF_ARGB1555		(9<<8)
102#define DEPTH_IS_Z			0
103#define DEPTH_IS_W			(1<<6)
104#define DEPTH_FRMT_16_FIXED		0
105#define DEPTH_FRMT_16_FLOAT		(1<<2)
106#define DEPTH_FRMT_24_FIXED_8_OTHER	(2<<2)
107#define DEPTH_FRMT_24_FLOAT_8_OTHER	(3<<2)
108#define VERT_LINE_STRIDE_1		(1<<1)
109#define VERT_LINE_STRIDE_0		0
110#define VERT_LINE_STRIDE_OFS_1		1
111#define VERT_LINE_STRIDE_OFS_0		0
112
113#define _3DSTATE_DRAW_RECT_CMD		(CMD_3D|(0x1d<<24)|(0x80<<16)|3)
114/* Dword 1 */
115#define DRAW_RECT_DIS_DEPTH_OFS		(1<<30)
116#define DRAW_DITHER_OFS_X(x)		((x)<<26)
117#define DRAW_DITHER_OFS_Y(x)		((x)<<24)
118/* Dword 2 */
119#define DRAW_YMIN(x)			((x)<<16)
120#define DRAW_XMIN(x)			(x)
121/* Dword 3 */
122#define DRAW_YMAX(x)			((x)<<16)
123#define DRAW_XMAX(x)			(x)
124/* Dword 4 */
125#define DRAW_YORG(x)			((x)<<16)
126#define DRAW_XORG(x)			(x)
127
128#define _3DSTATE_ENABLES_1_CMD		(CMD_3D|(0x3<<24))
129#define ENABLE_LOGIC_OP_MASK		((1<<23)|(1<<22))
130#define ENABLE_LOGIC_OP			((1<<23)|(1<<22))
131#define DISABLE_LOGIC_OP		(1<<23)
132#define ENABLE_STENCIL_TEST		((1<<21)|(1<<20))
133#define DISABLE_STENCIL_TEST		(1<<21)
134#define ENABLE_DEPTH_BIAS		((1<<11)|(1<<10))
135#define DISABLE_DEPTH_BIAS		(1<<11)
136#define ENABLE_SPEC_ADD_MASK		((1<<9)|(1<<8))
137#define ENABLE_SPEC_ADD			((1<<9)|(1<<8))
138#define DISABLE_SPEC_ADD		(1<<9)
139#define ENABLE_DIS_FOG_MASK		((1<<7)|(1<<6))
140#define ENABLE_FOG			((1<<7)|(1<<6))
141#define DISABLE_FOG			(1<<7)
142#define ENABLE_DIS_ALPHA_TEST_MASK	((1<<5)|(1<<4))
143#define ENABLE_ALPHA_TEST		((1<<5)|(1<<4))
144#define DISABLE_ALPHA_TEST		(1<<5)
145#define ENABLE_DIS_CBLEND_MASK		((1<<3)|(1<<2))
146#define ENABLE_COLOR_BLEND		((1<<3)|(1<<2))
147#define DISABLE_COLOR_BLEND		(1<<3)
148#define ENABLE_DIS_DEPTH_TEST_MASK	((1<<1)|1)
149#define ENABLE_DEPTH_TEST		((1<<1)|1)
150#define DISABLE_DEPTH_TEST		(1<<1)
151
152/* _3DSTATE_ENABLES_2, p138 */
153#define _3DSTATE_ENABLES_2_CMD		(CMD_3D|(0x4<<24))
154#define ENABLE_STENCIL_WRITE		((1<<21)|(1<<20))
155#define DISABLE_STENCIL_WRITE		(1<<21)
156#define ENABLE_TEX_CACHE		((1<<17)|(1<<16))
157#define DISABLE_TEX_CACHE		(1<<17)
158#define ENABLE_DITHER			((1<<9)|(1<<8))
159#define DISABLE_DITHER			(1<<9)
160#define ENABLE_COLOR_MASK		(1<<10)
161#define WRITEMASK_ALPHA			(1<<7)
162#define WRITEMASK_ALPHA_SHIFT		7
163#define WRITEMASK_RED			(1<<6)
164#define WRITEMASK_RED_SHIFT		6
165#define WRITEMASK_GREEN			(1<<5)
166#define WRITEMASK_GREEN_SHIFT		5
167#define WRITEMASK_BLUE			(1<<4)
168#define WRITEMASK_BLUE_SHIFT		4
169#define WRITEMASK_MASK			((1<<4)|(1<<5)|(1<<6)|(1<<7))
170#define ENABLE_COLOR_WRITE		((1<<3)|(1<<2))
171#define DISABLE_COLOR_WRITE		(1<<3)
172#define ENABLE_DIS_DEPTH_WRITE_MASK	0x3
173#define ENABLE_DEPTH_WRITE		((1<<1)|1)
174#define DISABLE_DEPTH_WRITE		(1<<1)
175
176/* _3DSTATE_FOG_COLOR, p139 */
177#define _3DSTATE_FOG_COLOR_CMD		(CMD_3D|(0x15<<24))
178#define FOG_COLOR_RED(x)		((x)<<16)
179#define FOG_COLOR_GREEN(x)		((x)<<8)
180#define FOG_COLOR_BLUE(x)		(x)
181
182/* _3DSTATE_FOG_MODE, p140 */
183#define _3DSTATE_FOG_MODE_CMD		(CMD_3D|(0x1d<<24)|(0x89<<16)|2)
184/* Dword 1 */
185#define FOGFUNC_ENABLE			(1<<31)
186#define FOGFUNC_VERTEX			0
187#define FOGFUNC_PIXEL_EXP		(1<<28)
188#define FOGFUNC_PIXEL_EXP2		(2<<28)
189#define FOGFUNC_PIXEL_LINEAR		(3<<28)
190#define FOGSRC_INDEX_Z			(1<<27)
191#define FOGSRC_INDEX_W			((1<<27)|(1<<25))
192#define FOG_LINEAR_CONST		(1<<24)
193#define FOG_CONST_1(x)			((x)<<4)
194#define ENABLE_FOG_DENSITY		(1<<23)
195/* Dword 2 */
196#define FOG_CONST_2(x)			(x)
197/* Dword 3 */
198#define FOG_DENSITY(x)			(x)
199
200/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
201#define _3DSTATE_INDPT_ALPHA_BLEND_CMD	(CMD_3D|(0x0b<<24))
202#define ENABLE_INDPT_ALPHA_BLEND	((1<<23)|(1<<22))
203#define DISABLE_INDPT_ALPHA_BLEND	(1<<23)
204#define ALPHA_BLENDFUNC_MASK		0x3f0000
205#define ENABLE_ALPHA_BLENDFUNC		(1<<21)
206#define ABLENDFUNC_ADD			0
207#define ABLENDFUNC_SUB			(1<<16)
208#define ABLENDFUNC_RVSE_SUB		(2<<16)
209#define ABLENDFUNC_MIN			(3<<16)
210#define ABLENDFUNC_MAX			(4<<16)
211#define SRC_DST_ABLEND_MASK		0xfff
212#define ENABLE_SRC_ABLEND_FACTOR	(1<<11)
213#define SRC_ABLEND_FACT(x)		((x)<<6)
214#define ENABLE_DST_ABLEND_FACTOR	(1<<5)
215#define DST_ABLEND_FACT(x)		(x)
216
217#define BLENDFACTOR_ZERO		0x01
218#define BLENDFACTOR_ONE			0x02
219#define BLENDFACTOR_SRC_COLR		0x03
220#define BLENDFACTOR_INV_SRC_COLR	0x04
221#define BLENDFACTOR_SRC_ALPHA		0x05
222#define BLENDFACTOR_INV_SRC_ALPHA	0x06
223#define BLENDFACTOR_DST_ALPHA		0x07
224#define BLENDFACTOR_INV_DST_ALPHA	0x08
225#define BLENDFACTOR_DST_COLR		0x09
226#define BLENDFACTOR_INV_DST_COLR	0x0a
227#define BLENDFACTOR_SRC_ALPHA_SATURATE	0x0b
228#define BLENDFACTOR_CONST_COLOR		0x0c
229#define BLENDFACTOR_INV_CONST_COLOR	0x0d
230#define BLENDFACTOR_CONST_ALPHA		0x0e
231#define BLENDFACTOR_INV_CONST_ALPHA	0x0f
232#define BLENDFACTOR_MASK		0x0f
233
234/* _3DSTATE_MAP_BLEND_ARG, p152 */
235#define _3DSTATE_MAP_BLEND_ARG_CMD(stage)	(CMD_3D|(0x0e<<24)|((stage)<<20))
236
237#define TEXPIPE_COLOR			0
238#define TEXPIPE_ALPHA			(1<<18)
239#define TEXPIPE_KILL			(2<<18)
240#define TEXBLEND_ARG0			0
241#define TEXBLEND_ARG1			(1<<15)
242#define TEXBLEND_ARG2			(2<<15)
243#define TEXBLEND_ARG3			(3<<15)
244#define TEXBLENDARG_MODIFY_PARMS	(1<<6)
245#define TEXBLENDARG_REPLICATE_ALPHA	(1<<5)
246#define TEXBLENDARG_INV_ARG		(1<<4)
247#define TEXBLENDARG_ONE			0
248#define TEXBLENDARG_FACTOR		0x01
249#define TEXBLENDARG_ACCUM		0x02
250#define TEXBLENDARG_DIFFUSE		0x03
251#define TEXBLENDARG_SPEC		0x04
252#define TEXBLENDARG_CURRENT		0x05
253#define TEXBLENDARG_TEXEL0		0x06
254#define TEXBLENDARG_TEXEL1		0x07
255#define TEXBLENDARG_TEXEL2		0x08
256#define TEXBLENDARG_TEXEL3		0x09
257#define TEXBLENDARG_FACTOR_N		0x0e
258
259/* _3DSTATE_MAP_BLEND_OP, p155 */
260#define _3DSTATE_MAP_BLEND_OP_CMD(stage)	(CMD_3D|(0x0d<<24)|((stage)<<20))
261#if 0
262#   define TEXPIPE_COLOR		0
263#   define TEXPIPE_ALPHA		(1<<18)
264#   define TEXPIPE_KILL			(2<<18)
265#endif
266#define ENABLE_TEXOUTPUT_WRT_SEL	(1<<17)
267#define TEXOP_OUTPUT_CURRENT		0
268#define TEXOP_OUTPUT_ACCUM		(1<<15)
269#define ENABLE_TEX_CNTRL_STAGE		((1<<12)|(1<<11))
270#define DISABLE_TEX_CNTRL_STAGE		(1<<12)
271#define TEXOP_SCALE_SHIFT		9
272#define TEXOP_SCALE_1X			(0 << TEXOP_SCALE_SHIFT)
273#define TEXOP_SCALE_2X			(1 << TEXOP_SCALE_SHIFT)
274#define TEXOP_SCALE_4X			(2 << TEXOP_SCALE_SHIFT)
275#define TEXOP_MODIFY_PARMS		(1<<8)
276#define TEXOP_LAST_STAGE		(1<<7)
277#define TEXBLENDOP_KILLPIXEL		0x02
278#define TEXBLENDOP_ARG1			0x01
279#define TEXBLENDOP_ARG2			0x02
280#define TEXBLENDOP_MODULATE		0x03
281#define TEXBLENDOP_ADD			0x06
282#define TEXBLENDOP_ADDSIGNED		0x07
283#define TEXBLENDOP_BLEND		0x08
284#define TEXBLENDOP_BLEND_AND_ADD	0x09
285#define TEXBLENDOP_SUBTRACT		0x0a
286#define TEXBLENDOP_DOT3			0x0b
287#define TEXBLENDOP_DOT4			0x0c
288#define TEXBLENDOP_MODULATE_AND_ADD	0x0d
289#define TEXBLENDOP_MODULATE_2X_AND_ADD	0x0e
290#define TEXBLENDOP_MODULATE_4X_AND_ADD	0x0f
291
292/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
293/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
294
295#define _3DSTATE_MAP_COORD_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8c<<16))
296#define DISABLE_TEX_TRANSFORM		(1<<28)
297#define TEXTURE_SET(x)			(x<<29)
298
299#define _3DSTATE_VERTEX_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8b<<16))
300#define DISABLE_VIEWPORT_TRANSFORM	(1<<31)
301#define DISABLE_PERSPECTIVE_DIVIDE	(1<<29)
302
303/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
304#define _3DSTATE_MAP_COORD_SETBIND_CMD	(CMD_3D|(0x1d<<24)|(0x02<<16))
305#define TEXBIND_MASK3			((1<<15)|(1<<14)|(1<<13)|(1<<12))
306#define TEXBIND_MASK2			((1<<11)|(1<<10)|(1<<9)|(1<<8))
307#define TEXBIND_MASK1			((1<<7)|(1<<6)|(1<<5)|(1<<4))
308#define TEXBIND_MASK0			((1<<3)|(1<<2)|(1<<1)|1)
309
310#define TEXBIND_SET3(x)			((x)<<12)
311#define TEXBIND_SET2(x)			((x)<<8)
312#define TEXBIND_SET1(x)			((x)<<4)
313#define TEXBIND_SET0(x)			(x)
314
315#define TEXCOORDSRC_KEEP		0
316#define TEXCOORDSRC_DEFAULT		0x01
317#define TEXCOORDSRC_VTXSET_0		0x08
318#define TEXCOORDSRC_VTXSET_1		0x09
319#define TEXCOORDSRC_VTXSET_2		0x0a
320#define TEXCOORDSRC_VTXSET_3		0x0b
321#define TEXCOORDSRC_VTXSET_4		0x0c
322#define TEXCOORDSRC_VTXSET_5		0x0d
323#define TEXCOORDSRC_VTXSET_6		0x0e
324#define TEXCOORDSRC_VTXSET_7		0x0f
325
326#define MAP_UNIT(unit)			((unit)<<16)
327#define MAP_UNIT_MASK			(0x7<<16)
328
329/* _3DSTATE_MAP_COORD_SETS, p164 */
330#define _3DSTATE_MAP_COORD_SET_CMD	(CMD_3D|(0x1c<<24)|(0x01<<19))
331#define TEXCOORD_SET(n)			((n)<<16)
332#define ENABLE_TEXCOORD_PARAMS		(1<<15)
333#define TEXCOORDS_ARE_NORMAL		(1<<14)
334#define TEXCOORDS_ARE_IN_TEXELUNITS	0
335#define TEXCOORDTYPE_CARTESIAN		0
336#define TEXCOORDTYPE_HOMOGENEOUS	(1<<11)
337#define TEXCOORDTYPE_VECTOR		(2<<11)
338#define TEXCOORDTYPE_MASK	        (0x7<<11)
339#define ENABLE_ADDR_V_CNTL		(1<<7)
340#define ENABLE_ADDR_U_CNTL		(1<<3)
341#define TEXCOORD_ADDR_V_MODE(x)		((x)<<4)
342#define TEXCOORD_ADDR_U_MODE(x)		(x)
343#define TEXCOORDMODE_WRAP		0
344#define TEXCOORDMODE_MIRROR		1
345#define TEXCOORDMODE_CLAMP		2
346#define TEXCOORDMODE_WRAP_SHORTEST	3
347#define TEXCOORDMODE_CLAMP_BORDER	4
348#define TEXCOORD_ADDR_V_MASK		0x70
349#define TEXCOORD_ADDR_U_MASK		0x7
350
351/* _3DSTATE_MAP_CUBE, p168 TODO */
352#define _3DSTATE_MAP_CUBE		(CMD_3D|(0x1c<<24)|(0x0a<<19))
353#define CUBE_NEGX_ENABLE                (1<<5)
354#define CUBE_POSX_ENABLE                (1<<4)
355#define CUBE_NEGY_ENABLE                (1<<3)
356#define CUBE_POSY_ENABLE                (1<<2)
357#define CUBE_NEGZ_ENABLE                (1<<1)
358#define CUBE_POSZ_ENABLE                (1<<0)
359
360#define _3DSTATE_MAP_INFO_CMD		(CMD_3D|(0x1d<<24)|(0x0<<16)|3)
361#define TEXMAP_INDEX(x)			((x)<<28)
362#define MAP_SURFACE_8BIT		(1<<24)
363#define MAP_SURFACE_16BIT		(2<<24)
364#define MAP_SURFACE_32BIT		(3<<24)
365#define MAP_FORMAT_2D			(0)
366#define MAP_FORMAT_3D_CUBE		(1<<11)
367
368/* _3DSTATE_MODES_1, p190 */
369#define _3DSTATE_MODES_1_CMD		(CMD_3D|(0x08<<24))
370#define BLENDFUNC_MASK			0x3f0000
371#define ENABLE_COLR_BLND_FUNC		(1<<21)
372#define BLENDFUNC_ADD			0
373#define BLENDFUNC_SUB			(1<<16)
374#define BLENDFUNC_RVRSE_SUB		(2<<16)
375#define BLENDFUNC_MIN			(3<<16)
376#define BLENDFUNC_MAX			(4<<16)
377#define SRC_DST_BLND_MASK		0xfff
378#define ENABLE_SRC_BLND_FACTOR		(1<<11)
379#define ENABLE_DST_BLND_FACTOR		(1<<5)
380#define SRC_BLND_FACT(x)		((x)<<6)
381#define DST_BLND_FACT(x)		(x)
382
383/* _3DSTATE_MODES_2, p192 */
384#define _3DSTATE_MODES_2_CMD		(CMD_3D|(0x0f<<24))
385#define ENABLE_GLOBAL_DEPTH_BIAS	(1<<22)
386#define GLOBAL_DEPTH_BIAS(x)		((x)<<14)
387#define ENABLE_ALPHA_TEST_FUNC		(1<<13)
388#define ENABLE_ALPHA_REF_VALUE		(1<<8)
389#define ALPHA_TEST_FUNC(x)		((x)<<9)
390#define ALPHA_REF_VALUE(x)		(x)
391
392#define ALPHA_TEST_REF_MASK		0x3fff
393
394/* _3DSTATE_MODES_3, p193 */
395#define _3DSTATE_MODES_3_CMD		(CMD_3D|(0x02<<24))
396#define DEPTH_TEST_FUNC_MASK		0x1f0000
397#define ENABLE_DEPTH_TEST_FUNC		(1<<20)
398/* Uses COMPAREFUNC */
399#define DEPTH_TEST_FUNC(x)		((x)<<16)
400#define ENABLE_ALPHA_SHADE_MODE		(1<<11)
401#define ENABLE_FOG_SHADE_MODE		(1<<9)
402#define ENABLE_SPEC_SHADE_MODE		(1<<7)
403#define ENABLE_COLOR_SHADE_MODE		(1<<5)
404#define ALPHA_SHADE_MODE(x)		((x)<<10)
405#define FOG_SHADE_MODE(x)		((x)<<8)
406#define SPEC_SHADE_MODE(x)		((x)<<6)
407#define COLOR_SHADE_MODE(x)		((x)<<4)
408#define CULLMODE_MASK			0xf
409#define ENABLE_CULL_MODE		(1<<3)
410#define CULLMODE_BOTH			0
411#define CULLMODE_NONE			1
412#define CULLMODE_CW			2
413#define CULLMODE_CCW			3
414
415#define SHADE_MODE_LINEAR		0
416#define SHADE_MODE_FLAT			0x1
417
418/* _3DSTATE_MODES_4, p195 */
419#define _3DSTATE_MODES_4_CMD		(CMD_3D|(0x16<<24))
420#define ENABLE_LOGIC_OP_FUNC		(1<<23)
421#define LOGIC_OP_FUNC(x)		((x)<<18)
422#define LOGICOP_MASK			((1<<18)|(1<<19)|(1<<20)|(1<<21))
423#define LOGICOP_CLEAR			0
424#define LOGICOP_NOR			0x1
425#define LOGICOP_AND_INV			0x2
426#define LOGICOP_COPY_INV		0x3
427#define LOGICOP_AND_RVRSE		0x4
428#define LOGICOP_INV			0x5
429#define LOGICOP_XOR			0x6
430#define LOGICOP_NAND			0x7
431#define LOGICOP_AND			0x8
432#define LOGICOP_EQUIV			0x9
433#define LOGICOP_NOOP			0xa
434#define LOGICOP_OR_INV			0xb
435#define LOGICOP_COPY			0xc
436#define LOGICOP_OR_RVRSE		0xd
437#define LOGICOP_OR			0xe
438#define LOGICOP_SET			0xf
439#define MODE4_ENABLE_STENCIL_TEST_MASK	((1<<17)|(0xff00))
440#define ENABLE_STENCIL_TEST_MASK	(1<<17)
441#define STENCIL_TEST_MASK(x)		((x)<<8)
442#define MODE4_ENABLE_STENCIL_WRITE_MASK	((1<<16)|(0x00ff))
443#define ENABLE_STENCIL_WRITE_MASK	(1<<16)
444#define STENCIL_WRITE_MASK(x)		((x)&0xff)
445
446/* _3DSTATE_MODES_5, p196 */
447#define _3DSTATE_MODES_5_CMD		(CMD_3D|(0x0c<<24))
448#define ENABLE_SPRITE_POINT_TEX		(1<<23)
449#define SPRITE_POINT_TEX_ON		(1<<22)
450#define PIPELINE_FLUSH_RENDER_CACHE	(1<<18)
451#define PIPELINE_FLUSH_TEXTURE_CACHE	(1<<16)
452#define FIXED_LINE_WIDTH_MASK		0xfc00
453#define ENABLE_FIXED_LINE_WIDTH		(1<<15)
454#define FIXED_LINE_WIDTH(x)		((x)<<10)
455#define FIXED_POINT_WIDTH_MASK		0x3ff
456#define ENABLE_FIXED_POINT_WIDTH	(1<<9)
457#define FIXED_POINT_WIDTH(x)		(x)
458
459/* _3DSTATE_RASTERIZATION_RULES, p198 */
460#define _3DSTATE_RASTER_RULES_CMD	(CMD_3D|(0x07<<24))
461#define ENABLE_POINT_RASTER_RULE	(1<<15)
462#define OGL_POINT_RASTER_RULE		(1<<13)
463#define ENABLE_LINE_STRIP_PROVOKE_VRTX	(1<<8)
464#define ENABLE_TRI_FAN_PROVOKE_VRTX	(1<<5)
465#define ENABLE_TRI_STRIP_PROVOKE_VRTX	(1<<2)
466#define LINE_STRIP_PROVOKE_VRTX(x)	((x)<<6)
467#define TRI_FAN_PROVOKE_VRTX(x)		((x)<<3)
468#define TRI_STRIP_PROVOKE_VRTX(x)	(x)
469
470/* _3DSTATE_SCISSOR_ENABLE, p200 */
471#define _3DSTATE_SCISSOR_ENABLE_CMD	(CMD_3D|(0x1c<<24)|(0x10<<19))
472#define ENABLE_SCISSOR_RECT		((1<<1) | 1)
473#define DISABLE_SCISSOR_RECT		(1<<1)
474
475/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
476#define _3DSTATE_SCISSOR_RECT_0_CMD	(CMD_3D|(0x1d<<24)|(0x81<<16)|1)
477/* Dword 1 */
478#define SCISSOR_RECT_0_YMIN(x)		((x)<<16)
479#define SCISSOR_RECT_0_XMIN(x)		(x)
480/* Dword 2 */
481#define SCISSOR_RECT_0_YMAX(x)		((x)<<16)
482#define SCISSOR_RECT_0_XMAX(x)		(x)
483
484/* _3DSTATE_STENCIL_TEST, p202 */
485#define _3DSTATE_STENCIL_TEST_CMD	(CMD_3D|(0x09<<24))
486#define ENABLE_STENCIL_PARMS		(1<<23)
487#define STENCIL_OPS_MASK		(0xffc000)
488#define STENCIL_FAIL_OP(x)		((x)<<20)
489#define STENCIL_PASS_DEPTH_FAIL_OP(x)	((x)<<17)
490#define STENCIL_PASS_DEPTH_PASS_OP(x)	((x)<<14)
491
492#define ENABLE_STENCIL_TEST_FUNC_MASK	((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
493#define ENABLE_STENCIL_TEST_FUNC	(1<<13)
494/* Uses COMPAREFUNC */
495#define STENCIL_TEST_FUNC(x)		((x)<<9)
496#define STENCIL_REF_VALUE_MASK		((1<<8)|0xff)
497#define ENABLE_STENCIL_REF_VALUE	(1<<8)
498#define STENCIL_REF_VALUE(x)		(x)
499
500/* _3DSTATE_VERTEX_FORMAT, p204 */
501#define _3DSTATE_VFT0_CMD	(CMD_3D|(0x05<<24))
502#define VFT0_POINT_WIDTH	(1<<12)
503#define VFT0_TEX_COUNT_MASK	(7<<8)
504#define VFT0_TEX_COUNT_SHIFT    8
505#define VFT0_TEX_COUNT(x)	((x)<<8)
506#define VFT0_SPEC		(1<<7)
507#define VFT0_DIFFUSE		(1<<6)
508#define VFT0_DEPTH_OFFSET	(1<<5)
509#define VFT0_XYZ		(1<<1)
510#define VFT0_XYZW		(2<<1)
511#define VFT0_XY			(3<<1)
512#define VFT0_XYW		(4<<1)
513#define VFT0_XYZW_MASK          (7<<1)
514
515/* _3DSTATE_VERTEX_FORMAT_2, p206 */
516#define _3DSTATE_VERTEX_FORMAT_2_CMD	(CMD_3D|(0x0a<<24))
517#define VFT1_TEX7_FMT(x)	((x)<<14)
518#define VFT1_TEX6_FMT(x)	((x)<<12)
519#define VFT1_TEX5_FMT(x)	((x)<<10)
520#define VFT1_TEX4_FMT(x)	((x)<<8)
521#define VFT1_TEX3_FMT(x)	((x)<<6)
522#define VFT1_TEX2_FMT(x)	((x)<<4)
523#define VFT1_TEX1_FMT(x)	((x)<<2)
524#define VFT1_TEX0_FMT(x)	(x)
525#define VFT1_TEX0_MASK          3
526#define VFT1_TEX1_SHIFT         2
527#define TEXCOORDFMT_2D		0
528#define TEXCOORDFMT_3D		1
529#define TEXCOORDFMT_4D		2
530#define TEXCOORDFMT_1D		3
531
532/*New stuff picked up along the way */
533
534#define MLC_LOD_BIAS_MASK ((1<<7)-1)
535
536/* _3DSTATE_VERTEX_TRANSFORM, p207 */
537#define _3DSTATE_VERTEX_TRANS_CMD	(CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
538#define _3DSTATE_VERTEX_TRANS_MTX_CMD	(CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
539/* Dword 1 */
540#define ENABLE_VIEWPORT_TRANSFORM	((1<<31)|(1<<30))
541#define DISABLE_VIEWPORT_TRANSFORM	(1<<31)
542#define ENABLE_PERSP_DIVIDE		((1<<29)|(1<<28))
543#define DISABLE_PERSP_DIVIDE		(1<<29)
544#define VRTX_TRANS_LOAD_MATRICES	0x7421
545#define VRTX_TRANS_NO_LOAD_MATRICES	0x0000
546/* Dword 2 -> 7  are matrix elements */
547
548/* _3DSTATE_W_STATE, p209 */
549#define _3DSTATE_W_STATE_CMD		(CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
550/* Dword 1 */
551#define MAGIC_W_STATE_DWORD1		0x00000008
552/* Dword 2 */
553#define WFAR_VALUE(x)			(x)
554
555/* Stipple command, carried over from the i810, apparently:
556 */
557#define _3DSTATE_STIPPLE           (CMD_3D|(0x1d<<24)|(0x83<<16))
558#define ST1_ENABLE               (1<<16)
559#define ST1_MASK                 (0xffff)
560
561#define _3DSTATE_LOAD_STATE_IMMEDIATE_1	     (CMD_3D|(0x1d<<24)|(0x04<<16))
562#define I1_LOAD_S(n)			     (1<<((n)+4))
563#define S3_POINT_WIDTH_SHIFT		     23
564#define S3_LINE_WIDTH_SHIFT		     19
565#define S3_ALPHA_SHADE_MODE_SHIFT	     18
566#define S3_FOG_SHADE_MODE_SHIFT		     17
567#define S3_SPEC_SHADE_MODE_SHIFT	     16
568#define S3_COLOR_SHADE_MODE_SHIFT	     15
569#define S3_CULL_MODE_SHIFT		     13
570#define    S3_CULLMODE_BOTH		     (0)
571#define    S3_CULLMODE_NONE		     (1<<13)
572#define    S3_CULLMODE_CW		     (2<<13)
573#define    S3_CULLMODE_CCW		     (3<<13)
574#define S3_POINT_WIDTH_PRESENT		     (1<<12)
575#define S3_SPEC_FOG_PRESENT		     (1<<11)
576#define S3_DIFFUSE_PRESENT		     (1<<10)
577#define S3_DEPTH_OFFSET_PRESENT		     (1<<9)
578#define S3_POSITION_SHIFT		     6
579#define    S3_VERTEXHAS_XYZ		     (1<<6)
580#define    S3_VERTEXHAS_XYZW		     (2<<6)
581#define    S3_VERTEXHAS_XY		     (3<<6)
582#define    S3_VERTEXHAS_XYW		     (4<<6)
583#define S3_ENABLE_SPEC_ADD		     (1<<5)
584#define S3_ENABLE_FOG			     (1<<4)
585#define S3_ENABLE_LOCAL_DEPTH_BIAS	     (1<<3)
586#define S3_ENABLE_SPRITE_POINT		     (1<<1)
587#define S3_ENABLE_ANTIALIASING		     1
588#define S7_ENABLE_LOGIC_OP		     (1<<0)
589#define S8_ENABLE_ALPHA_TEST		     (1<<31)
590#define S8_ALPHA_TEST_FUNC_SHIFT	     28
591#define S8_ALPHA_REFVALUE_SHIFT		     20
592#define S8_ENABLE_DEPTH_TEST		     (1<<19)
593#define S8_DEPTH_TEST_FUNC_SHIFT	     16
594#define S8_ENABLE_COLOR_BLEND		     (1<<15)
595#define S8_COLOR_BLEND_FUNC_SHIFT	     12
596#define    S8_BLENDFUNC_ADD		     (0)
597#define    S8_BLENDFUNC_SUB		     (1<<12)
598#define    S8_BLENDFUNC_RVRSE_SUB	     (2<<12)
599#define    S8_BLENDFUNC_MIN		     (3<<12)
600#define    S8_BLENDFUNC_MAX			     (4<<12)
601#define S8_SRC_BLEND_FACTOR_SHIFT	     8
602#define S8_DST_BLEND_FACTOR_SHIFT	     4
603#define S8_ENABLE_DEPTH_BUFFER_WRITE	     (1<<3)
604#define S8_ENABLE_COLOR_BUFFER_WRITE	     (1<<2)
605
606#define _3DSTATE_LOAD_STATE_IMMEDIATE_2      (CMD_3D|(0x1d<<24)|(0x03<<16))
607#define LOAD_TEXTURE_MAP(x)                   (1<<((x)+11))
608#define LOAD_TEXTURE_BLEND_STAGE(x)	      (1<<((x)+7))
609#define LOAD_GLOBAL_COLOR_FACTOR            (1<<6)
610
611#define TM0S0_ADDRESS_MASK              0xfffffffc
612#define TM0S0_USE_FENCE                 (1<<1)
613
614#define TM0S1_HEIGHT_SHIFT              21
615#define TM0S1_WIDTH_SHIFT               10
616#define TM0S1_PALETTE_SELECT            (1<<9)
617#define TM0S1_MAPSURF_FORMAT_MASK       (0x7 << 6)
618#define TM0S1_MAPSURF_FORMAT_SHIFT      6
619#define    MAPSURF_8BIT_INDEXED		   (0<<6)
620#define    MAPSURF_8BIT			   (1<<6)
621#define    MAPSURF_16BIT		   (2<<6)
622#define    MAPSURF_32BIT		   (3<<6)
623#define    MAPSURF_411			   (4<<6)
624#define    MAPSURF_422			   (5<<6)
625#define    MAPSURF_COMPRESSED		   (6<<6)
626#define    MAPSURF_4BIT_INDEXED		   (7<<6)
627#define TM0S1_MT_FORMAT_MASK         (0x7 << 3)
628#define TM0S1_MT_FORMAT_SHIFT        3
629#define    MT_4BIT_IDX_ARGB8888	           (7<<3)	/* SURFACE_4BIT_INDEXED */
630#define    MT_8BIT_IDX_RGB565	           (0<<3)	/* SURFACE_8BIT_INDEXED */
631#define    MT_8BIT_IDX_ARGB1555	           (1<<3)
632#define    MT_8BIT_IDX_ARGB4444	           (2<<3)
633#define    MT_8BIT_IDX_AY88		   (3<<3)
634#define    MT_8BIT_IDX_ABGR8888	           (4<<3)
635#define    MT_8BIT_IDX_BUMP_88DVDU	   (5<<3)
636#define    MT_8BIT_IDX_BUMP_655LDVDU	   (6<<3)
637#define    MT_8BIT_IDX_ARGB8888	           (7<<3)
638#define    MT_8BIT_I8		           (0<<3)	/* SURFACE_8BIT */
639#define    MT_8BIT_L8		           (1<<3)
640#define    MT_8BIT_A8		           (4<<3)
641#define    MT_16BIT_RGB565		   (0<<3)	/* SURFACE_16BIT */
642#define    MT_16BIT_ARGB1555		   (1<<3)
643#define    MT_16BIT_ARGB4444		   (2<<3)
644#define    MT_16BIT_AY88		   (3<<3)
645#define    MT_16BIT_DIB_ARGB1555_8888      (4<<3)
646#define    MT_16BIT_BUMP_88DVDU	           (5<<3)
647#define    MT_16BIT_BUMP_655LDVDU	   (6<<3)
648#define    MT_16BIT_DIB_RGB565_8888	   (7<<3)
649#define    MT_32BIT_ARGB8888		   (0<<3)	/* SURFACE_32BIT */
650#define    MT_32BIT_ABGR8888		   (1<<3)
651#define    MT_32BIT_XRGB8888		   (2<<3)
652#define    MT_32BIT_XBGR8888		   (3<<3)
653#define    MT_32BIT_BUMP_XLDVDU_8888	   (6<<3)
654#define    MT_32BIT_DIB_8888		   (7<<3)
655#define    MT_411_YUV411		   (0<<3)	/* SURFACE_411 */
656#define    MT_422_YCRCB_SWAPY	           (0<<3)	/* SURFACE_422 */
657#define    MT_422_YCRCB_NORMAL	           (1<<3)
658#define    MT_422_YCRCB_SWAPUV	           (2<<3)
659#define    MT_422_YCRCB_SWAPUVY	           (3<<3)
660#define    MT_COMPRESS_DXT1		   (0<<3)	/* SURFACE_COMPRESSED */
661#define    MT_COMPRESS_DXT2_3	           (1<<3)
662#define    MT_COMPRESS_DXT4_5	           (2<<3)
663#define    MT_COMPRESS_FXT1		   (3<<3)
664#define TM0S1_COLORSPACE_CONVERSION     (1 << 2)
665#define TM0S1_TILED_SURFACE             (1 << 1)
666#define TM0S1_TILE_WALK                 (1 << 0)
667
668#define TM0S2_PITCH_SHIFT               21
669#define TM0S2_CUBE_FACE_ENA_SHIFT       15
670#define TM0S2_CUBE_FACE_ENA_MASK        (1<<15)
671#define TM0S2_MAP_FORMAT                (1<<14)
672#define    TM0S2_MAP_2D			(0<<14)
673#define    TM0S2_MAP_3D_CUBE		(1<<14)
674#define TM0S2_VERTICAL_LINE_STRIDE      (1<<13)
675#define TM0S2_VERITCAL_LINE_STRIDE_OFF  (1<<12)
676#define TM0S2_OUTPUT_CHAN_SHIFT         10
677#define TM0S2_OUTPUT_CHAN_MASK          (3<<10)
678
679#define TM0S3_MIP_FILTER_MASK           (0x3<<30)
680#define TM0S3_MIP_FILTER_SHIFT          30
681#define MIPFILTER_NONE		0
682#define MIPFILTER_NEAREST	1
683#define MIPFILTER_LINEAR	3
684#define TM0S3_MAG_FILTER_MASK           (0x3<<28)
685#define TM0S3_MAG_FILTER_SHIFT          28
686#define TM0S3_MIN_FILTER_MASK           (0x3<<26)
687#define TM0S3_MIN_FILTER_SHIFT          26
688#define FILTER_NEAREST		0
689#define FILTER_LINEAR		1
690#define FILTER_ANISOTROPIC	2
691
692#define TM0S3_LOD_BIAS_SHIFT		17
693#define TM0S3_LOD_BIAS_MASK		(0x1ff<<17)
694#define TM0S3_MAX_MIP_SHIFT		9
695#define TM0S3_MAX_MIP_MASK		(0xff<<9)
696#define TM0S3_MIN_MIP_SHIFT		3
697#define TM0S3_MIN_MIP_MASK		(0x3f<<3)
698#define TM0S3_KILL_PIXEL		(1<<2)
699#define TM0S3_KEYED_FILTER		(1<<1)
700#define TM0S3_CHROMA_KEY		(1<<0)
701
702/* _3DSTATE_MAP_TEXEL_STREAM, p188 */
703#define _3DSTATE_MAP_TEX_STREAM_CMD	(CMD_3D|(0x1c<<24)|(0x05<<19))
704#define DISABLE_TEX_STREAM_BUMP		(1<<12)
705#define ENABLE_TEX_STREAM_BUMP		((1<<12)|(1<<11))
706#define TEX_MODIFY_UNIT_0		0
707#define TEX_MODIFY_UNIT_1		(1<<8)
708#define ENABLE_TEX_STREAM_COORD_SET	(1<<7)
709#define TEX_STREAM_COORD_SET(x)		((x)<<4)
710#define ENABLE_TEX_STREAM_MAP_IDX	(1<<3)
711#define TEX_STREAM_MAP_IDX(x)		(x)
712
713#define FLUSH_MAP_CACHE    (1<<0)
714
715#define _3DSTATE_MAP_FILTER_CMD    (CMD_3D|(0x1c<<24)|(0x02<<19))
716#define FILTER_TEXMAP_INDEX(x) ((x) << 16)
717#define MAG_MODE_FILTER_ENABLE (1 << 5)
718#define MIN_MODE_FILTER_ENABLE (1 << 2)
719#define MAG_MAPFILTER_NEAREST (0 << 3)
720#define MAG_MAPFILTER_LINEAR  (1 << 3)
721#define MAG_MAPFILTER_ANISOTROPIC (2 << 3)
722#define MIN_MAPFILTER_NEAREST (0)
723#define MIN_MAPFILTER_LINEAR  (1)
724#define MIN_MAPFILTER_ANISOTROPIC (2)
725#define ENABLE_KEYS	(1<<15)
726#define DISABLE_COLOR_KEY	0
727#define DISABLE_CHROMA_KEY	0
728#define DISABLE_KILL_PIXEL	0
729#define ENABLE_MIP_MODE_FILTER	(1 << 9)
730#define MIPFILTER_NONE		0
731#define MIPFILTER_NEAREST	1
732#define MIPFILTER_LINEAR	3
733
734#define TB0C_LAST_STAGE			(1 << 31)
735#define TB0C_RESULT_SCALE_1X		(0 << 29)
736#define TB0C_RESULT_SCALE_2X		(1 << 29)
737#define TB0C_RESULT_SCALE_4X		(2 << 29)
738#define TB0C_OP_ARG1			(1 << 25)
739#define TB0C_OP_MODULATE		(3 << 25)
740#define TB0C_OUTPUT_WRITE_CURRENT	(0 << 24)
741#define TB0C_OUTPUT_WRITE_ACCUM		(1 << 24)
742#define TB0C_ARG3_REPLICATE_ALPHA	(1<<23)
743#define TB0C_ARG3_INVERT		(1<<22)
744#define TB0C_ARG3_SEL_XXX
745#define TB0C_ARG2_REPLICATE_ALPHA	(1<<17)
746#define TB0C_ARG2_INVERT		(1<<16)
747#define TB0C_ARG2_SEL_ONE		(0 << 12)
748#define TB0C_ARG2_SEL_DIFFUSE		(3 << 12)
749#define TB0C_ARG2_SEL_SPECULAR		(4 << 12)
750#define TB0C_ARG2_SEL_FACTOR		(1 << 12)
751#define TB0C_ARG2_SEL_TEXEL0		(6 << 12)
752#define TB0C_ARG2_SEL_TEXEL1		(7 << 12)
753#define TB0C_ARG2_SEL_TEXEL2		(8 << 12)
754#define TB0C_ARG2_SEL_TEXEL3		(9 << 12)
755#define TB0C_ARG1_REPLICATE_ALPHA	(1<<11)
756#define TB0C_ARG1_INVERT		(1<<10)
757#define TB0C_ARG1_SEL_ONE		(0 << 6)
758#define TB0C_ARG1_SEL_DIFFUSE		(3 << 6)
759#define TB0C_ARG1_SEL_SPECULAR		(4 << 6)
760#define TB0C_ARG1_SEL_TEXEL0		(6 << 6)
761#define TB0C_ARG1_SEL_TEXEL1		(7 << 6)
762#define TB0C_ARG1_SEL_TEXEL2		(8 << 6)
763#define TB0C_ARG1_SEL_TEXEL3		(9 << 6)
764#define TB0C_ARG0_REPLICATE_ALPHA	(1<<5)
765#define TB0C_ARG0_SEL_XXX
766
767#define TB0A_CTR_STAGE_ENABLE		(1<<31)
768#define TB0A_RESULT_SCALE_1X		(0 << 29)
769#define TB0A_RESULT_SCALE_2X		(1 << 29)
770#define TB0A_RESULT_SCALE_4X		(2 << 29)
771#define TB0A_OP_ARG1			(1 << 25)
772#define TB0A_OP_MODULATE		(3 << 25)
773#define TB0A_OUTPUT_WRITE_CURRENT	(0<<24)
774#define TB0A_OUTPUT_WRITE_ACCUM		(1<<24)
775#define TB0A_CTR_STAGE_SEL_BITS_XXX
776#define TB0A_ARG3_SEL_XXX
777#define TB0A_ARG3_INVERT		(1<<17)
778#define TB0A_ARG2_INVERT		(1<<16)
779#define TB0A_ARG2_SEL_ONE		(0 << 12)
780#define TB0A_ARG2_SEL_DIFFUSE		(3 << 12)
781#define TB0A_ARG2_SEL_SPECULAR		(4 << 12)
782#define TB0A_ARG2_SEL_TEXEL0		(6 << 12)
783#define TB0A_ARG2_SEL_TEXEL1		(7 << 12)
784#define TB0A_ARG2_SEL_TEXEL2		(8 << 12)
785#define TB0A_ARG2_SEL_TEXEL3		(9 << 12)
786#define TB0A_ARG1_INVERT		(1<<10)
787#define TB0A_ARG1_SEL_ONE		(0 << 6)
788#define TB0A_ARG1_SEL_DIFFUSE		(3 << 6)
789#define TB0A_ARG1_SEL_SPECULAR		(4 << 6)
790#define TB0A_ARG1_SEL_TEXEL0		(6 << 6)
791#define TB0A_ARG1_SEL_TEXEL1		(7 << 6)
792#define TB0A_ARG1_SEL_TEXEL2		(8 << 6)
793#define TB0A_ARG1_SEL_TEXEL3		(9 << 6)
794
795#endif /* GEN2_RENDER_H */
796