1#ifndef GEN8_RENDER_H 2#define GEN8_RENDER_H 3 4#define INTEL_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low)) 5 6#define GEN8_3D(pipeline,op,sub) \ 7 ((3 << 29) | ((pipeline) << 27) | ((op) << 24) | ((sub) << 16)) 8 9#define GEN8_STATE_BASE_ADDRESS GEN8_3D(0, 1, 1) 10# define BASE_ADDRESS_MODIFY (1 << 0) 11 12#define GEN8_STATE_SIP GEN8_3D(0, 1, 2) 13 14#define GEN8_3DSTATE_VF_STATISTICS GEN8_3D(1, 0, 0xb) 15#define GEN8_PIPELINE_SELECT GEN8_3D(1, 1, 4) 16# define PIPELINE_SELECT_3D 0 17# define PIPELINE_SELECT_MEDIA 1 18 19#define GEN8_MEDIA_STATE_POINTERS GEN8_3D(2, 0, 0) 20#define GEN8_MEDIA_OBJECT GEN8_3D(2, 1, 0) 21 22#define GEN8_3DSTATE_CLEAR_PARAMS GEN8_3D(3, 0, 0x04) 23#define GEN8_3DSTATE_DEPTH_BUFFER GEN8_3D(3, 0, 0x05) 24# define DEPTH_BUFFER_TYPE_SHIFT 29 25# define DEPTH_BUFFER_FORMAT_SHIFT 18 26 27#define GEN8_3DSTATE_STENCIL_BUFFER GEN8_3D(3, 0, 0x06) 28#define GEN8_3DSTATE_HIER_DEPTH_BUFFER GEN8_3D(3, 0, 0x07) 29#define GEN8_3DSTATE_VERTEX_BUFFERS GEN8_3D(3, 0, 0x08) 30# define VB_INDEX_SHIFT 26 31# define VB_MODIFY_ENABLE (1 << 14) 32#define GEN8_3DSTATE_VERTEX_ELEMENTS GEN8_3D(3, 0, 0x09) 33# define VE_INDEX_SHIFT 26 34# define VE_VALID (1 << 25) 35# define VE_FORMAT_SHIFT 16 36# define VE_OFFSET_SHIFT 0 37# define VE_COMPONENT_0_SHIFT 28 38# define VE_COMPONENT_1_SHIFT 24 39# define VE_COMPONENT_2_SHIFT 20 40# define VE_COMPONENT_3_SHIFT 16 41#define GEN8_3DSTATE_INDEX_BUFFER GEN8_3D(3, 0, 0x0a) 42#define GEN8_3DSTATE_VF GEN8_3D(3, 0, 0x0c) 43 44#define GEN8_3DSTATE_MULTISAMPLE GEN8_3D(3, 0, 0x0d) 45/* DW1 */ 46# define MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4) 47# define MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4) 48# define MULTISAMPLE_NUMSAMPLES_1 (0 << 1) 49# define MULTISAMPLE_NUMSAMPLES_4 (2 << 1) 50# define MULTISAMPLE_NUMSAMPLES_8 (3 << 1) 51 52#define GEN8_3DSTATE_CC_STATE_POINTERS GEN8_3D(3, 0, 0x0e) 53#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS GEN8_3D(3, 0, 0x0f) 54 55#define GEN8_3DSTATE_VS GEN8_3D(3, 0, 0x10) 56#define GEN8_3DSTATE_GS GEN8_3D(3, 0, 0x11) 57#define GEN8_3DSTATE_CLIP GEN8_3D(3, 0, 0x12) 58#define GEN8_3DSTATE_SF GEN8_3D(3, 0, 0x13) 59# define SF_TRI_PROVOKE_SHIFT 29 60# define SF_LINE_PROVOKE_SHIFT 27 61# define SF_FAN_PROVOKE_SHIFT 25 62 63#define GEN8_3DSTATE_WM GEN8_3D(3, 0, 0x14) 64/* DW1 */ 65# define WM_STATISTICS_ENABLE (1 << 31) 66# define WM_DEPTH_CLEAR (1 << 30) 67# define WM_DEPTH_RESOLVE (1 << 28) 68# define WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) 69# define WM_KILL_ENABLE (1 << 25) 70# define WM_POSITION_ZW_PIXEL (0 << 17) 71# define WM_POSITION_ZW_CENTROID (2 << 17) 72# define WM_POSITION_ZW_SAMPLE (3 << 17) 73# define WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16) 74# define WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15) 75# define WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14) 76# define WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13) 77# define WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12) 78# define WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) 79# define WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8) 80# define WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8) 81# define WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8) 82# define WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8) 83# define WM_LINE_AA_WIDTH_0_5 (0 << 6) 84# define WM_LINE_AA_WIDTH_1_0 (1 << 6) 85# define WM_LINE_AA_WIDTH_2_0 (2 << 6) 86# define WM_LINE_AA_WIDTH_4_0 (3 << 6) 87# define WM_POLYGON_STIPPLE_ENABLE (1 << 4) 88# define WM_LINE_STIPPLE_ENABLE (1 << 3) 89# define WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2) 90# define WM_MSRAST_OFF_PIXEL (0 << 0) 91# define WM_MSRAST_OFF_PATTERN (1 << 0) 92# define WM_MSRAST_ON_PIXEL (2 << 0) 93# define WM_MSRAST_ON_PATTERN (3 << 0) 94 95#define GEN8_3DSTATE_CONSTANT_VS GEN8_3D(3, 0, 0x15) 96#define GEN8_3DSTATE_CONSTANT_GS GEN8_3D(3, 0, 0x16) 97#define GEN8_3DSTATE_CONSTANT_PS GEN8_3D(3, 0, 0x17) 98 99#define GEN8_3DSTATE_SAMPLE_MASK GEN8_3D(3, 0, 0x18) 100 101#define GEN8_3DSTATE_CONSTANT_HS GEN8_3D(3, 0, 0x19) 102#define GEN8_3DSTATE_CONSTANT_DS GEN8_3D(3, 0, 0x1a) 103 104#define GEN8_3DSTATE_HS GEN8_3D(3, 0, 0x1b) 105#define GEN8_3DSTATE_TE GEN8_3D(3, 0, 0x1c) 106#define GEN8_3DSTATE_DS GEN8_3D(3, 0, 0x1d) 107#define GEN8_3DSTATE_STREAMOUT GEN8_3D(3, 0, 0x1e) 108 109#define GEN8_3DSTATE_SBE GEN8_3D(3, 0, 0x1f) 110/* DW1 */ 111# define SBE_FORCE_VERTEX_URB_READ_LENGTH (1<<29) 112# define SBE_FORCE_VERTEX_URB_READ_OFFSET (1<<28) 113# define SBE_NUM_OUTPUTS_SHIFT 22 114# define SBE_SWIZZLE_ENABLE (1 << 21) 115# define SBE_POINT_SPRITE_LOWERLEFT (1 << 20) 116# define SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 117# define SBE_URB_ENTRY_READ_OFFSET_SHIFT 5 118 119#define GEN8_3DSTATE_PS GEN8_3D(3, 0, 0x20) 120/* DW1:DW2 kernel pointer */ 121/* DW3 */ 122# define PS_SPF_MODE (1 << 31) 123# define PS_VECTOR_MASK_ENABLE (1 << 30) 124# define PS_SAMPLER_COUNT_SHIFT 27 125# define PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 126# define PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) 127# define PS_FLOATING_POINT_MODE_ALT (1 << 16) 128/* DW4:DW5: scratch space */ 129/* DW6 */ 130# define PS_MAX_THREADS_SHIFT 23 131# define PS_MAX_THREADS (62 << PS_MAX_THREADS_SHIFT) 132# define PS_PUSH_CONSTANT_ENABLE (1 << 11) 133# define PS_RENDER_TARGET_CLEAR (1 << 8) 134# define PS_RENDER_TARGET_RESOLVE (1 << 6) 135# define PS_POSOFFSET_NONE (0 << 3) 136# define PS_POSOFFSET_CENTROID (2 << 3) 137# define PS_POSOFFSET_SAMPLE (3 << 3) 138# define PS_32_DISPATCH_ENABLE (1 << 2) 139# define PS_16_DISPATCH_ENABLE (1 << 1) 140# define PS_8_DISPATCH_ENABLE (1 << 0) 141/* DW7 */ 142# define PS_DISPATCH_START_GRF_SHIFT_0 16 143# define PS_DISPATCH_START_GRF_SHIFT_1 8 144# define PS_DISPATCH_START_GRF_SHIFT_2 0 145/* DW8:D9: kernel 1 pointer */ 146/* DW10:D11: kernel 2 pointer */ 147 148#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP GEN8_3D(3, 0, 0x21) 149#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC GEN8_3D(3, 0, 0x23) 150 151#define GEN8_3DSTATE_BLEND_STATE_POINTERS GEN8_3D(3, 0, 0x24) 152 153#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS GEN8_3D(3, 0, 0x26) 154#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS GEN8_3D(3, 0, 0x27) 155#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS GEN8_3D(3, 0, 0x28) 156#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS GEN8_3D(3, 0, 0x29) 157#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS GEN8_3D(3, 0, 0x2a) 158 159#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS GEN8_3D(3, 0, 0x2b) 160#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS GEN8_3D(3, 0, 0x2c) 161#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS GEN8_3D(3, 0, 0x2d) 162#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS GEN8_3D(3, 0, 0x2e) 163#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS GEN8_3D(3, 0, 0x2f) 164 165#define GEN8_3DSTATE_URB_VS GEN8_3D(3, 0, 0x30) 166#define GEN8_3DSTATE_URB_HS GEN8_3D(3, 0, 0x31) 167#define GEN8_3DSTATE_URB_DS GEN8_3D(3, 0, 0x32) 168#define GEN8_3DSTATE_URB_GS GEN8_3D(3, 0, 0x33) 169/* DW1 */ 170# define URB_ENTRY_NUMBER_SHIFT 0 171# define URB_ENTRY_SIZE_SHIFT 16 172# define URB_STARTING_ADDRESS_SHIFT 25 173 174#define GEN8_3DSTATE_GATHER_CONSTANT_VS GEN8_3D(3, 0, 0x34) 175#define GEN8_3DSTATE_GATHER_CONSTANT_GS GEN8_3D(3, 0, 0x35) 176#define GEN8_3DSTATE_GATHER_CONSTANT_HS GEN8_3D(3, 0, 0x36) 177#define GEN8_3DSTATE_GATHER_CONSTANT_DS GEN8_3D(3, 0, 0x37) 178#define GEN8_3DSTATE_GATHER_CONSTANT_PS GEN8_3D(3, 0, 0x38) 179 180#define GEN8_3DSTATE_DX9_CONSTANTF_VS GEN8_3D(3, 0, 0x39) 181#define GEN8_3DSTATE_DX9_CONSTANTF_PS GEN8_3D(3, 0, 0x3a) 182#define GEN8_3DSTATE_DX9_CONSTANTI_VS GEN8_3D(3, 0, 0x3b) 183#define GEN8_3DSTATE_DX9_CONSTANTI_PS GEN8_3D(3, 0, 0x3c) 184#define GEN8_3DSTATE_DX9_CONSTANTB_VS GEN8_3D(3, 0, 0x3d) 185#define GEN8_3DSTATE_DX9_CONSTANTB_PS GEN8_3D(3, 0, 0x3e) 186#define GEN8_3DSTATE_DX9_LOCAL_VALID_VS GEN8_3D(3, 0, 0x3f) 187#define GEN8_3DSTATE_DX9_LOCAL_VALID_PS GEN8_3D(3, 0, 0x40) 188#define GEN8_3DSTATE_DX9_GENERATE_ACTIVE_VS GEN8_3D(3, 0, 0x41) 189#define GEN8_3DSTATE_DX9_GENERATE_ACTIVE_PS GEN8_3D(3, 0, 0x42) 190 191#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS GEN8_3D(3, 0, 0x43) 192#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS GEN8_3D(3, 0, 0x44) 193#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS GEN8_3D(3, 0, 0x45) 194#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS GEN8_3D(3, 0, 0x46) 195#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS GEN8_3D(3, 0, 0x47) 196 197#define GEN8_3DSTATE_VF_INSTANCING GEN8_3D(3, 0, 0x49) 198#define GEN8_3DSTATE_VF_SGVS GEN8_3D(3, 0, 0x4a) 199# define SGVS_ENABLE_INSTANCE_ID (1 << 31) 200# define SGVS_INSTANCE_ID_COMPONENT_SHIFT 29 201# define SGVS_INSTANCE_ID_ELEMENT_OFFSET_SHIFT 16 202# define SGVS_ENABLE_VERTEX_ID (1 << 15) 203# define SGVS_VERTEX_ID_COMPONENT_SHIFT 13 204# define SGVS_VERTEX_ID_ELEMENT_OFFSET_SHIFT 0 205#define GEN8_3DSTATE_VF_TOPOLOGY GEN8_3D(3, 0, 0x4b) 206# define POINTLIST 0x01 207# define LINELIST 0x02 208# define LINESTRIP 0x03 209# define TRILIST 0x04 210# define TRISTRIP 0x05 211# define TRIFAN 0x06 212# define QUADLIST 0x07 213# define QUADSTRIP 0x08 214# define LINELIST_ADJ 0x09 215# define LINESTRIP_ADJ 0x0A 216# define TRILIST_ADJ 0x0B 217# define TRISTRIP_ADJ 0x0C 218# define TRISTRIP_REVERSE 0x0D 219# define POLYGON 0x0E 220# define RECTLIST 0x0F 221# define LINELOOP 0x10 222# define POINTLIST_BF 0x11 223# define LINESTRIP_CONT 0x12 224# define LINESTRIP_BF 0x13 225# define LINESTRIP_CONT_BF 0x14 226# define TRIFAN_NOSTIPPLE 0x15 227 228#define GEN8_3DSTATE_WM_CHROMAKEY GEN8_3D(3, 0, 0x4c) 229 230#define GEN8_3DSTATE_PS_BLEND GEN8_3D(3, 0, 0x4d) 231# define PS_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31) 232# define PS_BLEND_HAS_WRITEABLE_RT (1 << 30) 233# define PS_BLEND_COLOR_BLEND_ENABLE (1 << 29) 234# define PS_BLEND_SRC_ALPHA_SHIFT 24 235# define PS_BLEND_DST_ALPHA_SHIFT 19 236# define PS_BLEND_SRC_SHIFT 14 237# define PS_BLEND_DST_SHIFT 9 238# define PS_BLEND_ALPHA_TEST_ENABLE (1 << 8) 239# define PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 7) 240 241#define GEN8_3DSTATE_WM_DEPTH_STENCIL GEN8_3D(3, 0, 0x4e) 242/* DW1 */ 243# define WM_DS_STENCIL_TEST_MASK_MASK INTEL_MASK(31, 24) 244# define WM_DS_STENCIL_TEST_MASK_SHIFT 24 245# define WM_DS_STENCIL_WRITE_MASK_MASK INTEL_MASK(23, 16) 246# define WM_DS_STENCIL_WRITE_MASK_SHIFT 16 247# define WM_DS_BF_STENCIL_TEST_MASK_MASK INTEL_MASK(15, 8) 248# define WM_DS_BF_STENCIL_TEST_MASK_SHIFT 8 249# define WM_DS_BF_STENCIL_WRITE_MASK_MASK INTEL_MASK(7, 0) 250# define WM_DS_DEPTH_FUNC_SHIFT 5 251# define WM_DS_DOUBLE_SIDED_STENCIL_ENABLE (1 << 4) 252# define WM_DS_STENCIL_TEST_ENABLE (1 << 3) 253# define WM_DS_STENCIL_BUFFER_WRITE_ENABLE (1 << 2) 254# define WM_DS_DEPTH_TEST_ENABLE (1 << 1) 255# define WM_DS_DEPTH_BUFFER_WRITE_ENABLE (1 << 0) 256/* DW2 */ 257# define WM_DS_STENCIL_TEST_MASK_MASK INTEL_MASK(31, 24) 258# define WM_DS_STENCIL_TEST_MASK_SHIFT 24 259# define WM_DS_STENCIL_WRITE_MASK_MASK INTEL_MASK(23, 16) 260# define WM_DS_STENCIL_WRITE_MASK_SHIFT 16 261# define WM_DS_BF_STENCIL_TEST_MASK_MASK INTEL_MASK(15, 8) 262# define WM_DS_BF_STENCIL_TEST_MASK_SHIFT 8 263# define WM_DS_BF_STENCIL_WRITE_MASK_MASK INTEL_MASK(7, 0) 264# define WM_DS_BF_STENCIL_WRITE_MASK_SHIFT 0 265 266#define GEN8_3DSTATE_PS_EXTRA GEN8_3D(3, 0, 0x4f) 267# define PSX_PIXEL_SHADER_VALID (1 << 31) 268# define PSX_PIXEL_SHADER_NO_RT_WRITE (1 << 30) 269# define PSX_OMASK_TO_RENDER_TARGET (1 << 29) 270# define PSX_KILL_ENABLE (1 << 28) 271# define PSX_PSCDEPTH_OFF (0 << 26) 272# define PSX_PSCDEPTH_ON (1 << 26) 273# define PSX_PSCDEPTH_ON_GE (2 << 26) 274# define PSX_PSCDEPTH_ON_LE (3 << 26) 275# define PSX_FORCE_COMPUTED_DEPTH (1 << 25) 276# define PSX_USES_SOURCE_DEPTH (1 << 24) 277# define PSX_USES_SOURCE_W (1 << 23) 278# define PSX_ATTRIBUTE_ENABLE (1 << 8) 279# define PSX_SHADER_DISABLES_ALPHA_TO_COVERAGE (1 << 7) 280# define PSX_SHADER_IS_PER_SAMPLE (1 << 6) 281# define PSX_SHADER_HAS_UAV (1 << 2) 282# define PSX_SHADER_USES_INPUT_COVERAGE_MASK (1 << 1) 283 284#define GEN8_3DSTATE_RASTER GEN8_3D(3, 0, 0x50) 285/* DW1 */ 286# define RASTER_FRONT_WINDING_CCW (1 << 21) 287# define RASTER_CULL_BOTH (0 << 16) 288# define RASTER_CULL_NONE (1 << 16) 289# define RASTER_CULL_FRONT (2 << 16) 290# define RASTER_CULL_BACK (3 << 16) 291# define RASTER_SMOOTH_POINT_ENABLE (1 << 13) 292# define RASTER_LINE_AA_ENABLE (1 << 2) 293# define RASTER_VIEWPORT_Z_CLIP_TEST_ENABLE (1 << 0) 294 295#define GEN8_3DSTATE_SBE_SWIZ GEN8_3D(3, 0, 0x51) 296#define GEN8_3DSTATE_WM_HZ_OP GEN8_3D(3, 0, 0x52) 297 298 299#define GEN8_3DSTATE_DRAWING_RECTANGLE GEN8_3D(3, 1, 0x00) 300#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD GEN8_3D(3, 1, 0x02) 301#define GEN8_3DSTATE_CHROMA_KEY GEN8_3D(3, 1, 0x04) 302 303#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET GEN8_3D(3, 1, 0x06) 304#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN GEN8_3D(3, 1, 0x07) 305#define GEN8_3DSTATE_LINE_STIPPLE GEN8_3D(3, 1, 0x08) 306#define GEN8_3DSTATE_AA_LINE_PARAMS GEN8_3D(3, 1, 0x0a) 307#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1 GEN8_3D(3, 1, 0x0c) 308#define GEN8_3DSTATE_MONOFILTER_SIZE GEN8_3D(3, 1, 0x11) 309#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS GEN8_3D(3, 1, 0x12) 310#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS GEN8_3D(3, 1, 0x13) 311#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS GEN8_3D(3, 1, 0x14) 312#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS GEN8_3D(3, 1, 0x15) 313#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS GEN8_3D(3, 1, 0x16) 314/* DW1 */ 315# define PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 316# define PUSH_CONSTANT_BUFFER_SIZE_SHIFT 0 317 318#define GEN8_3DSTATE_SO_DECL_LIST GEN8_3D(3, 1, 0x17) 319#define GEN8_3DSTATE_SO_BUFFER GEN8_3D(3, 1, 0x18) 320#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC GEN8_3D(3, 1, 0x19) 321#define GEN8_3DSTATE_GATHER_BUFFER_POOL_ALLOC GEN8_3D(3, 1, 0x1a) 322#define GEN8_3DSTATE_DX9_CONSTANT_BUFFER_POOL_ALLOC GEN8_3D(3, 1, 0x1b) 323#define GEN8_3DSTATE_SAMPLE_PATTERN GEN8_3D(3, 1, 0x1c) 324 325 326/* for GEN8_PIPE_CONTROL */ 327#define GEN8_PIPE_CONTROL GEN8_3D(3, 2, 0) 328#define PIPE_CONTROL_CS_STALL (1 << 20) 329#define PIPE_CONTROL_NOWRITE (0 << 14) 330#define PIPE_CONTROL_WRITE_QWORD (1 << 14) 331#define PIPE_CONTROL_WRITE_DEPTH (2 << 14) 332#define PIPE_CONTROL_WRITE_TIME (3 << 14) 333#define PIPE_CONTROL_DEPTH_STALL (1 << 13) 334#define PIPE_CONTROL_WC_FLUSH (1 << 12) 335#define PIPE_CONTROL_IS_FLUSH (1 << 11) 336#define PIPE_CONTROL_TC_FLUSH (1 << 10) 337#define PIPE_CONTROL_NOTIFY_ENABLE (1 << 8) 338#define PIPE_CONTROL_FLUSH (1 << 7) 339#define PIPE_CONTROL_GLOBAL_GTT (1 << 2) 340#define PIPE_CONTROL_LOCAL_PGTT (0 << 2) 341#define PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1) 342#define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0) 343 344 345#define GEN8_3DPRIMITIVE GEN8_3D(3, 3, 0) 346 347/* 3DPRIMITIVE bits */ 348#define VERTEX_SEQUENTIAL (0 << 15) 349#define VERTEX_RANDOM (1 << 15) 350 351#define ANISORATIO_2 0 352#define ANISORATIO_4 1 353#define ANISORATIO_6 2 354#define ANISORATIO_8 3 355#define ANISORATIO_10 4 356#define ANISORATIO_12 5 357#define ANISORATIO_14 6 358#define ANISORATIO_16 7 359 360#define BLENDFACTOR_ONE 0x1 361#define BLENDFACTOR_SRC_COLOR 0x2 362#define BLENDFACTOR_SRC_ALPHA 0x3 363#define BLENDFACTOR_DST_ALPHA 0x4 364#define BLENDFACTOR_DST_COLOR 0x5 365#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 366#define BLENDFACTOR_CONST_COLOR 0x7 367#define BLENDFACTOR_CONST_ALPHA 0x8 368#define BLENDFACTOR_SRC1_COLOR 0x9 369#define BLENDFACTOR_SRC1_ALPHA 0x0A 370#define BLENDFACTOR_ZERO 0x11 371#define BLENDFACTOR_INV_SRC_COLOR 0x12 372#define BLENDFACTOR_INV_SRC_ALPHA 0x13 373#define BLENDFACTOR_INV_DST_ALPHA 0x14 374#define BLENDFACTOR_INV_DST_COLOR 0x15 375#define BLENDFACTOR_INV_CONST_COLOR 0x17 376#define BLENDFACTOR_INV_CONST_ALPHA 0x18 377#define BLENDFACTOR_INV_SRC1_COLOR 0x19 378#define BLENDFACTOR_INV_SRC1_ALPHA 0x1A 379 380#define BLENDFUNCTION_ADD 0 381#define BLENDFUNCTION_SUBTRACT 1 382#define BLENDFUNCTION_REVERSE_SUBTRACT 2 383#define GEN8_BLENDFUNCTION_MIN 3 384#define BLENDFUNCTION_MAX 4 385 386#define ALPHATEST_FORMAT_UNORM8 0 387#define ALPHATEST_FORMAT_FLOAT32 1 388 389#define CHROMAKEY_KILL_ON_ANY_MATCH 0 390#define CHROMAKEY_REPLACE_BLACK 1 391 392#define CLIP_API_OGL 0 393#define CLIP_API_DX 1 394 395#define CLIPMODE_NORMAL 0 396#define CLIPMODE_CLIP_ALL 1 397#define CLIPMODE_CLIP_NON_REJECTED 2 398#define CLIPMODE_REJECT_ALL 3 399#define CLIPMODE_ACCEPT_ALL 4 400 401#define CLIP_NDCSPACE 0 402#define CLIP_SCREENSPACE 1 403 404#define COMPAREFUNCTION_ALWAYS 0 405#define COMPAREFUNCTION_NEVER 1 406#define COMPAREFUNCTION_LESS 2 407#define COMPAREFUNCTION_EQUAL 3 408#define COMPAREFUNCTION_LEQUAL 4 409#define COMPAREFUNCTION_GREATER 5 410#define COMPAREFUNCTION_NOTEQUAL 6 411#define COMPAREFUNCTION_GEQUAL 7 412 413#define COVERAGE_PIXELS_HALF 0 414#define COVERAGE_PIXELS_1 1 415#define COVERAGE_PIXELS_2 2 416#define COVERAGE_PIXELS_4 3 417 418#define DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 419#define DEPTHFORMAT_D32_FLOAT 1 420#define DEPTHFORMAT_D24_UNORM_S8_UINT 2 421#define DEPTHFORMAT_D16_UNORM 5 422 423#define FLOATING_POINT_IEEE_754 0 424#define FLOATING_POINT_NON_IEEE_754 1 425 426#define INDEX_BYTE 0 427#define INDEX_WORD 1 428#define INDEX_DWORD 2 429 430#define LOGICOPFUNCTION_CLEAR 0 431#define LOGICOPFUNCTION_NOR 1 432#define LOGICOPFUNCTION_AND_INVERTED 2 433#define LOGICOPFUNCTION_COPY_INVERTED 3 434#define LOGICOPFUNCTION_AND_REVERSE 4 435#define LOGICOPFUNCTION_INVERT 5 436#define LOGICOPFUNCTION_XOR 6 437#define LOGICOPFUNCTION_NAND 7 438#define LOGICOPFUNCTION_AND 8 439#define LOGICOPFUNCTION_EQUIV 9 440#define LOGICOPFUNCTION_NOOP 10 441#define LOGICOPFUNCTION_OR_INVERTED 11 442#define LOGICOPFUNCTION_COPY 12 443#define LOGICOPFUNCTION_OR_REVERSE 13 444#define LOGICOPFUNCTION_OR 14 445#define LOGICOPFUNCTION_SET 15 446 447#define MAPFILTER_NEAREST 0x0 448#define MAPFILTER_LINEAR 0x1 449#define MAPFILTER_ANISOTROPIC 0x2 450#define MAPFILTER_FLEXIBLE 0x3 451#define MAPFILTER_MONO 0x6 452 453#define MIPFILTER_NONE 0 454#define MIPFILTER_NEAREST 1 455#define MIPFILTER_LINEAR 3 456 457#define POLYGON_FRONT_FACING 0 458#define POLYGON_BACK_FACING 1 459 460#define PREFILTER_ALWAYS 0x0 461#define PREFILTER_NEVER 0x1 462#define PREFILTER_LESS 0x2 463#define PREFILTER_EQUAL 0x3 464#define PREFILTER_LEQUAL 0x4 465#define PREFILTER_GREATER 0x5 466#define PREFILTER_NOTEQUAL 0x6 467#define PREFILTER_GEQUAL 0x7 468 469#define RASTRULE_UPPER_LEFT 0 470#define RASTRULE_UPPER_RIGHT 1 471 472#define STENCILOP_KEEP 0 473#define STENCILOP_ZERO 1 474#define STENCILOP_REPLACE 2 475#define STENCILOP_INCRSAT 3 476#define STENCILOP_DECRSAT 4 477#define STENCILOP_INCR 5 478#define STENCILOP_DECR 6 479#define STENCILOP_INVERT 7 480 481#define SURFACE_MIPMAPLAYOUT_BELOW 0 482#define SURFACE_MIPMAPLAYOUT_RIGHT 1 483 484#define SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 485#define SURFACEFORMAT_R32G32B32A32_SINT 0x001 486#define SURFACEFORMAT_R32G32B32A32_UINT 0x002 487#define SURFACEFORMAT_R32G32B32A32_UNORM 0x003 488#define SURFACEFORMAT_R32G32B32A32_SNORM 0x004 489#define SURFACEFORMAT_R64G64_FLOAT 0x005 490#define SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 491#define SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 492#define SURFACEFORMAT_R32G32B32A32_USCALED 0x008 493#define SURFACEFORMAT_R32G32B32_FLOAT 0x040 494#define SURFACEFORMAT_R32G32B32_SINT 0x041 495#define SURFACEFORMAT_R32G32B32_UINT 0x042 496#define SURFACEFORMAT_R32G32B32_UNORM 0x043 497#define SURFACEFORMAT_R32G32B32_SNORM 0x044 498#define SURFACEFORMAT_R32G32B32_SSCALED 0x045 499#define SURFACEFORMAT_R32G32B32_USCALED 0x046 500#define SURFACEFORMAT_R16G16B16A16_UNORM 0x080 501#define SURFACEFORMAT_R16G16B16A16_SNORM 0x081 502#define SURFACEFORMAT_R16G16B16A16_SINT 0x082 503#define SURFACEFORMAT_R16G16B16A16_UINT 0x083 504#define SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 505#define SURFACEFORMAT_R32G32_FLOAT 0x085 506#define SURFACEFORMAT_R32G32_SINT 0x086 507#define SURFACEFORMAT_R32G32_UINT 0x087 508#define SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 509#define SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 510#define SURFACEFORMAT_L32A32_FLOAT 0x08A 511#define SURFACEFORMAT_R32G32_UNORM 0x08B 512#define SURFACEFORMAT_R32G32_SNORM 0x08C 513#define SURFACEFORMAT_R64_FLOAT 0x08D 514#define SURFACEFORMAT_R16G16B16X16_UNORM 0x08E 515#define SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F 516#define SURFACEFORMAT_A32X32_FLOAT 0x090 517#define SURFACEFORMAT_L32X32_FLOAT 0x091 518#define SURFACEFORMAT_I32X32_FLOAT 0x092 519#define SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 520#define SURFACEFORMAT_R16G16B16A16_USCALED 0x094 521#define SURFACEFORMAT_R32G32_SSCALED 0x095 522#define SURFACEFORMAT_R32G32_USCALED 0x096 523#define SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 524#define SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 525#define SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 526#define SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 527#define SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 528#define SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 529#define SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 530#define SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 531#define SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 532#define SURFACEFORMAT_R8G8B8A8_SINT 0x0CA 533#define SURFACEFORMAT_R8G8B8A8_UINT 0x0CB 534#define SURFACEFORMAT_R16G16_UNORM 0x0CC 535#define SURFACEFORMAT_R16G16_SNORM 0x0CD 536#define SURFACEFORMAT_R16G16_SINT 0x0CE 537#define SURFACEFORMAT_R16G16_UINT 0x0CF 538#define SURFACEFORMAT_R16G16_FLOAT 0x0D0 539#define SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 540#define SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 541#define SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 542#define SURFACEFORMAT_R32_SINT 0x0D6 543#define SURFACEFORMAT_R32_UINT 0x0D7 544#define SURFACEFORMAT_R32_FLOAT 0x0D8 545#define SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 546#define SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA 547#define SURFACEFORMAT_L16A16_UNORM 0x0DF 548#define SURFACEFORMAT_I24X8_UNORM 0x0E0 549#define SURFACEFORMAT_L24X8_UNORM 0x0E1 550#define SURFACEFORMAT_A24X8_UNORM 0x0E2 551#define SURFACEFORMAT_I32_FLOAT 0x0E3 552#define SURFACEFORMAT_L32_FLOAT 0x0E4 553#define SURFACEFORMAT_A32_FLOAT 0x0E5 554#define SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 555#define SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA 556#define SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB 557#define SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC 558#define SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED 559#define SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE 560#define SURFACEFORMAT_L16A16_FLOAT 0x0F0 561#define SURFACEFORMAT_R32_UNORM 0x0F1 562#define SURFACEFORMAT_R32_SNORM 0x0F2 563#define SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 564#define SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 565#define SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 566#define SURFACEFORMAT_R16G16_SSCALED 0x0F6 567#define SURFACEFORMAT_R16G16_USCALED 0x0F7 568#define SURFACEFORMAT_R32_SSCALED 0x0F8 569#define SURFACEFORMAT_R32_USCALED 0x0F9 570#define SURFACEFORMAT_B5G6R5_UNORM 0x100 571#define SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 572#define SURFACEFORMAT_B5G5R5A1_UNORM 0x102 573#define SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 574#define SURFACEFORMAT_B4G4R4A4_UNORM 0x104 575#define SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 576#define SURFACEFORMAT_R8G8_UNORM 0x106 577#define SURFACEFORMAT_R8G8_SNORM 0x107 578#define SURFACEFORMAT_R8G8_SINT 0x108 579#define SURFACEFORMAT_R8G8_UINT 0x109 580#define SURFACEFORMAT_R16_UNORM 0x10A 581#define SURFACEFORMAT_R16_SNORM 0x10B 582#define SURFACEFORMAT_R16_SINT 0x10C 583#define SURFACEFORMAT_R16_UINT 0x10D 584#define SURFACEFORMAT_R16_FLOAT 0x10E 585#define SURFACEFORMAT_I16_UNORM 0x111 586#define SURFACEFORMAT_L16_UNORM 0x112 587#define SURFACEFORMAT_A16_UNORM 0x113 588#define SURFACEFORMAT_L8A8_UNORM 0x114 589#define SURFACEFORMAT_I16_FLOAT 0x115 590#define SURFACEFORMAT_L16_FLOAT 0x116 591#define SURFACEFORMAT_A16_FLOAT 0x117 592#define SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 593#define SURFACEFORMAT_B5G5R5X1_UNORM 0x11A 594#define SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B 595#define SURFACEFORMAT_R8G8_SSCALED 0x11C 596#define SURFACEFORMAT_R8G8_USCALED 0x11D 597#define SURFACEFORMAT_R16_SSCALED 0x11E 598#define SURFACEFORMAT_R16_USCALED 0x11F 599#define SURFACEFORMAT_R8_UNORM 0x140 600#define SURFACEFORMAT_R8_SNORM 0x141 601#define SURFACEFORMAT_R8_SINT 0x142 602#define SURFACEFORMAT_R8_UINT 0x143 603#define SURFACEFORMAT_A8_UNORM 0x144 604#define SURFACEFORMAT_I8_UNORM 0x145 605#define SURFACEFORMAT_L8_UNORM 0x146 606#define SURFACEFORMAT_P4A4_UNORM 0x147 607#define SURFACEFORMAT_A4P4_UNORM 0x148 608#define SURFACEFORMAT_R8_SSCALED 0x149 609#define SURFACEFORMAT_R8_USCALED 0x14A 610#define SURFACEFORMAT_R1_UINT 0x181 611#define SURFACEFORMAT_YCRCB_NORMAL 0x182 612#define SURFACEFORMAT_YCRCB_SWAPUVY 0x183 613#define SURFACEFORMAT_BC1_UNORM 0x186 614#define SURFACEFORMAT_BC2_UNORM 0x187 615#define SURFACEFORMAT_BC3_UNORM 0x188 616#define SURFACEFORMAT_BC4_UNORM 0x189 617#define SURFACEFORMAT_BC5_UNORM 0x18A 618#define SURFACEFORMAT_BC1_UNORM_SRGB 0x18B 619#define SURFACEFORMAT_BC2_UNORM_SRGB 0x18C 620#define SURFACEFORMAT_BC3_UNORM_SRGB 0x18D 621#define SURFACEFORMAT_MONO8 0x18E 622#define SURFACEFORMAT_YCRCB_SWAPUV 0x18F 623#define SURFACEFORMAT_YCRCB_SWAPY 0x190 624#define SURFACEFORMAT_DXT1_RGB 0x191 625#define SURFACEFORMAT_FXT1 0x192 626#define SURFACEFORMAT_R8G8B8_UNORM 0x193 627#define SURFACEFORMAT_R8G8B8_SNORM 0x194 628#define SURFACEFORMAT_R8G8B8_SSCALED 0x195 629#define SURFACEFORMAT_R8G8B8_USCALED 0x196 630#define SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 631#define SURFACEFORMAT_R64G64B64_FLOAT 0x198 632#define SURFACEFORMAT_BC4_SNORM 0x199 633#define SURFACEFORMAT_BC5_SNORM 0x19A 634#define SURFACEFORMAT_R16G16B16_UNORM 0x19C 635#define SURFACEFORMAT_R16G16B16_SNORM 0x19D 636#define SURFACEFORMAT_R16G16B16_SSCALED 0x19E 637#define SURFACEFORMAT_R16G16B16_USCALED 0x19F 638 639#define SURFACE_1D 0 640#define SURFACE_2D 1 641#define SURFACE_3D 2 642#define SURFACE_CUBE 3 643#define SURFACE_BUFFER 4 644#define SURFACE_NULL 7 645 646#define TEXCOORDMODE_WRAP 0 647#define TEXCOORDMODE_MIRROR 1 648#define TEXCOORDMODE_CLAMP 2 649#define TEXCOORDMODE_CUBE 3 650#define TEXCOORDMODE_CLAMP_BORDER 4 651#define TEXCOORDMODE_MIRROR_ONCE 5 652 653#define THREAD_PRIORITY_NORMAL 0 654#define THREAD_PRIORITY_HIGH 1 655 656#define VERTEX_SUBPIXEL_PRECISION_8BITS 0 657#define VERTEX_SUBPIXEL_PRECISION_4BITS 1 658 659#define COMPONENT_NOSTORE 0 660#define COMPONENT_STORE_SRC 1 661#define COMPONENT_STORE_0 2 662#define COMPONENT_STORE_1_FLT 3 663#define COMPONENT_STORE_1_INT 4 664#define COMPONENT_STORE_VID 5 665#define COMPONENT_STORE_IID 6 666#define COMPONENT_STORE_PID 7 667 668/* Execution Unit (EU) defines 669 */ 670 671#define GEN8_ALIGN_1 0 672#define GEN8_ALIGN_16 1 673 674#define GEN8_ADDRESS_DIRECT 0 675#define GEN8_ADDRESS_REGISTER_INDIRECT_REGISTER 1 676 677#define GEN8_CHANNEL_X 0 678#define GEN8_CHANNEL_Y 1 679#define GEN8_CHANNEL_Z 2 680#define GEN8_CHANNEL_W 3 681 682#define GEN8_COMPRESSION_NONE 0 683#define GEN8_COMPRESSION_2NDHALF 1 684#define GEN8_COMPRESSION_COMPRESSED 2 685 686#define GEN8_CONDITIONAL_NONE 0 687#define GEN8_CONDITIONAL_Z 1 688#define GEN8_CONDITIONAL_NZ 2 689#define GEN8_CONDITIONAL_EQ 1 /* Z */ 690#define GEN8_CONDITIONAL_NEQ 2 /* NZ */ 691#define GEN8_CONDITIONAL_G 3 692#define GEN8_CONDITIONAL_GE 4 693#define GEN8_CONDITIONAL_L 5 694#define GEN8_CONDITIONAL_LE 6 695#define GEN8_CONDITIONAL_C 7 696#define GEN8_CONDITIONAL_O 8 697 698#define GEN8_DEBUG_NONE 0 699#define GEN8_DEBUG_BREAKPOINT 1 700 701#define GEN8_DEPENDENCY_NORMAL 0 702#define GEN8_DEPENDENCY_NOTCLEARED 1 703#define GEN8_DEPENDENCY_NOTCHECKED 2 704#define GEN8_DEPENDENCY_DISABLE 3 705 706#define GEN8_EXECUTE_1 0 707#define GEN8_EXECUTE_2 1 708#define GEN8_EXECUTE_4 2 709#define GEN8_EXECUTE_8 3 710#define GEN8_EXECUTE_16 4 711#define GEN8_EXECUTE_32 5 712 713#define GEN8_HORIZONTAL_STRIDE_0 0 714#define GEN8_HORIZONTAL_STRIDE_1 1 715#define GEN8_HORIZONTAL_STRIDE_2 2 716#define GEN8_HORIZONTAL_STRIDE_4 3 717 718#define GEN8_INSTRUCTION_NORMAL 0 719#define GEN8_INSTRUCTION_SATURATE 1 720 721#define GEN8_OPCODE_MOV 1 722#define GEN8_OPCODE_SEL 2 723#define GEN8_OPCODE_NOT 4 724#define GEN8_OPCODE_AND 5 725#define GEN8_OPCODE_OR 6 726#define GEN8_OPCODE_XOR 7 727#define GEN8_OPCODE_SHR 8 728#define GEN8_OPCODE_SHL 9 729#define GEN8_OPCODE_RSR 10 730#define GEN8_OPCODE_RSL 11 731#define GEN8_OPCODE_ASR 12 732#define GEN8_OPCODE_CMP 16 733#define GEN8_OPCODE_JMPI 32 734#define GEN8_OPCODE_IF 34 735#define GEN8_OPCODE_IFF 35 736#define GEN8_OPCODE_ELSE 36 737#define GEN8_OPCODE_ENDIF 37 738#define GEN8_OPCODE_DO 38 739#define GEN8_OPCODE_WHILE 39 740#define GEN8_OPCODE_BREAK 40 741#define GEN8_OPCODE_CONTINUE 41 742#define GEN8_OPCODE_HALT 42 743#define GEN8_OPCODE_MSAVE 44 744#define GEN8_OPCODE_MRESTORE 45 745#define GEN8_OPCODE_PUSH 46 746#define GEN8_OPCODE_POP 47 747#define GEN8_OPCODE_WAIT 48 748#define GEN8_OPCODE_SEND 49 749#define GEN8_OPCODE_ADD 64 750#define GEN8_OPCODE_MUL 65 751#define GEN8_OPCODE_AVG 66 752#define GEN8_OPCODE_FRC 67 753#define GEN8_OPCODE_RNDU 68 754#define GEN8_OPCODE_RNDD 69 755#define GEN8_OPCODE_RNDE 70 756#define GEN8_OPCODE_RNDZ 71 757#define GEN8_OPCODE_MAC 72 758#define GEN8_OPCODE_MACH 73 759#define GEN8_OPCODE_LZD 74 760#define GEN8_OPCODE_SAD2 80 761#define GEN8_OPCODE_SADA2 81 762#define GEN8_OPCODE_DP4 84 763#define GEN8_OPCODE_DPH 85 764#define GEN8_OPCODE_DP3 86 765#define GEN8_OPCODE_DP2 87 766#define GEN8_OPCODE_DPA2 88 767#define GEN8_OPCODE_LINE 89 768#define GEN8_OPCODE_NOP 126 769 770#define GEN8_PREDICATE_NONE 0 771#define GEN8_PREDICATE_NORMAL 1 772#define GEN8_PREDICATE_ALIGN1_ANYV 2 773#define GEN8_PREDICATE_ALIGN1_ALLV 3 774#define GEN8_PREDICATE_ALIGN1_ANY2H 4 775#define GEN8_PREDICATE_ALIGN1_ALL2H 5 776#define GEN8_PREDICATE_ALIGN1_ANY4H 6 777#define GEN8_PREDICATE_ALIGN1_ALL4H 7 778#define GEN8_PREDICATE_ALIGN1_ANY8H 8 779#define GEN8_PREDICATE_ALIGN1_ALL8H 9 780#define GEN8_PREDICATE_ALIGN1_ANY16H 10 781#define GEN8_PREDICATE_ALIGN1_ALL16H 11 782#define GEN8_PREDICATE_ALIGN16_REPLICATE_X 2 783#define GEN8_PREDICATE_ALIGN16_REPLICATE_Y 3 784#define GEN8_PREDICATE_ALIGN16_REPLICATE_Z 4 785#define GEN8_PREDICATE_ALIGN16_REPLICATE_W 5 786#define GEN8_PREDICATE_ALIGN16_ANY4H 6 787#define GEN8_PREDICATE_ALIGN16_ALL4H 7 788 789#define GEN8_ARCHITECTURE_REGISTER_FILE 0 790#define GEN8_GENERAL_REGISTER_FILE 1 791#define GEN8_MESSAGE_REGISTER_FILE 2 792#define GEN8_IMMEDIATE_VALUE 3 793 794#define GEN8_REGISTER_TYPE_UD 0 795#define GEN8_REGISTER_TYPE_D 1 796#define GEN8_REGISTER_TYPE_UW 2 797#define GEN8_REGISTER_TYPE_W 3 798#define GEN8_REGISTER_TYPE_UB 4 799#define GEN8_REGISTER_TYPE_B 5 800#define GEN8_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ 801#define GEN8_REGISTER_TYPE_HF 6 802#define GEN8_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ 803#define GEN8_REGISTER_TYPE_F 7 804 805#define GEN8_ARF_NULL 0x00 806#define GEN8_ARF_ADDRESS 0x10 807#define GEN8_ARF_ACCUMULATOR 0x20 808#define GEN8_ARF_FLAG 0x30 809#define GEN8_ARF_MASK 0x40 810#define GEN8_ARF_MASK_STACK 0x50 811#define GEN8_ARF_MASK_STACK_DEPTH 0x60 812#define GEN8_ARF_STATE 0x70 813#define GEN8_ARF_CONTROL 0x80 814#define GEN8_ARF_NOTIFICATION_COUNT 0x90 815#define GEN8_ARF_IP 0xA0 816 817#define GEN8_AMASK 0 818#define GEN8_IMASK 1 819#define GEN8_LMASK 2 820#define GEN8_CMASK 3 821 822#define GEN8_THREAD_NORMAL 0 823#define GEN8_THREAD_ATOMIC 1 824#define GEN8_THREAD_SWITCH 2 825 826#define GEN8_VERTICAL_STRIDE_0 0 827#define GEN8_VERTICAL_STRIDE_1 1 828#define GEN8_VERTICAL_STRIDE_2 2 829#define GEN8_VERTICAL_STRIDE_4 3 830#define GEN8_VERTICAL_STRIDE_8 4 831#define GEN8_VERTICAL_STRIDE_16 5 832#define GEN8_VERTICAL_STRIDE_32 6 833#define GEN8_VERTICAL_STRIDE_64 7 834#define GEN8_VERTICAL_STRIDE_128 8 835#define GEN8_VERTICAL_STRIDE_256 9 836#define GEN8_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF 837 838#define GEN8_WIDTH_1 0 839#define GEN8_WIDTH_2 1 840#define GEN8_WIDTH_4 2 841#define GEN8_WIDTH_8 3 842#define GEN8_WIDTH_16 4 843 844#define GEN8_STATELESS_BUFFER_BOUNDARY_1K 0 845#define GEN8_STATELESS_BUFFER_BOUNDARY_2K 1 846#define GEN8_STATELESS_BUFFER_BOUNDARY_4K 2 847#define GEN8_STATELESS_BUFFER_BOUNDARY_8K 3 848#define GEN8_STATELESS_BUFFER_BOUNDARY_16K 4 849#define GEN8_STATELESS_BUFFER_BOUNDARY_32K 5 850#define GEN8_STATELESS_BUFFER_BOUNDARY_64K 6 851#define GEN8_STATELESS_BUFFER_BOUNDARY_128K 7 852#define GEN8_STATELESS_BUFFER_BOUNDARY_256K 8 853#define GEN8_STATELESS_BUFFER_BOUNDARY_512K 9 854#define GEN8_STATELESS_BUFFER_BOUNDARY_1M 10 855#define GEN8_STATELESS_BUFFER_BOUNDARY_2M 11 856 857#define GEN8_POLYGON_FACING_FRONT 0 858#define GEN8_POLYGON_FACING_BACK 1 859 860#define GEN8_MESSAGE_TARGET_NULL 0 861#define GEN8_MESSAGE_TARGET_MATH 1 862#define GEN8_MESSAGE_TARGET_SAMPLER 2 863#define GEN8_MESSAGE_TARGET_GATEWAY 3 864#define GEN8_MESSAGE_TARGET_DATAPORT_READ 4 865#define GEN8_MESSAGE_TARGET_DATAPORT_WRITE 5 866#define GEN8_MESSAGE_TARGET_URB 6 867#define GEN8_MESSAGE_TARGET_THREAD_SPAWNER 7 868 869#define GEN8_SAMPLER_RETURN_FORMAT_FLOAT32 0 870#define GEN8_SAMPLER_RETURN_FORMAT_UINT32 2 871#define GEN8_SAMPLER_RETURN_FORMAT_SINT32 3 872 873#define GEN8_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 874#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 875#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 876#define GEN8_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 877#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 878#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 879#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 880#define GEN8_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 881#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 882#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 883#define GEN8_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 884#define GEN8_SAMPLER_MESSAGE_SIMD8_RESINFO 2 885#define GEN8_SAMPLER_MESSAGE_SIMD16_RESINFO 2 886#define GEN8_SAMPLER_MESSAGE_SIMD4X2_LD 3 887#define GEN8_SAMPLER_MESSAGE_SIMD8_LD 3 888#define GEN8_SAMPLER_MESSAGE_SIMD16_LD 3 889 890#define GEN8_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 891#define GEN8_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 892#define GEN8_DATAPORT_OWORD_BLOCK_2_OWORDS 2 893#define GEN8_DATAPORT_OWORD_BLOCK_4_OWORDS 3 894#define GEN8_DATAPORT_OWORD_BLOCK_8_OWORDS 4 895 896#define GEN8_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 897#define GEN8_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 898 899#define GEN8_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 900#define GEN8_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 901 902#define GEN8_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 903#define GEN8_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 904#define GEN8_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 905#define GEN8_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 906 907#define GEN8_DATAPORT_READ_TARGET_DATA_CACHE 0 908#define GEN8_DATAPORT_READ_TARGET_RENDER_CACHE 1 909#define GEN8_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 910 911#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 912#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 913#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 914#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 915#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 916 917#define GEN8_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 918#define GEN8_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 919#define GEN8_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 920#define GEN8_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 921#define GEN8_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 922#define GEN8_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 923#define GEN8_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 924 925#define GEN8_MATH_FUNCTION_INV 1 926#define GEN8_MATH_FUNCTION_LOG 2 927#define GEN8_MATH_FUNCTION_EXP 3 928#define GEN8_MATH_FUNCTION_SQRT 4 929#define GEN8_MATH_FUNCTION_RSQ 5 930#define GEN8_MATH_FUNCTION_SIN 6 /* was 7 */ 931#define GEN8_MATH_FUNCTION_COS 7 /* was 8 */ 932#define GEN8_MATH_FUNCTION_SINCOS 8 /* was 6 */ 933#define GEN8_MATH_FUNCTION_TAN 9 934#define GEN8_MATH_FUNCTION_POW 10 935#define GEN8_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 936#define GEN8_MATH_FUNCTION_INT_DIV_QUOTIENT 12 937#define GEN8_MATH_FUNCTION_INT_DIV_REMAINDER 13 938 939#define GEN8_MATH_INTEGER_UNSIGNED 0 940#define GEN8_MATH_INTEGER_SIGNED 1 941 942#define GEN8_MATH_PRECISION_FULL 0 943#define GEN8_MATH_PRECISION_PARTIAL 1 944 945#define GEN8_MATH_SATURATE_NONE 0 946#define GEN8_MATH_SATURATE_SATURATE 1 947 948#define GEN8_MATH_DATA_VECTOR 0 949#define GEN8_MATH_DATA_SCALAR 1 950 951#define GEN8_URB_OPCODE_WRITE 0 952 953#define GEN8_URB_SWIZZLE_NONE 0 954#define GEN8_URB_SWIZZLE_INTERLEAVE 1 955#define GEN8_URB_SWIZZLE_TRANSPOSE 2 956 957#define GEN8_SCRATCH_SPACE_SIZE_1K 0 958#define GEN8_SCRATCH_SPACE_SIZE_2K 1 959#define GEN8_SCRATCH_SPACE_SIZE_4K 2 960#define GEN8_SCRATCH_SPACE_SIZE_8K 3 961#define GEN8_SCRATCH_SPACE_SIZE_16K 4 962#define GEN8_SCRATCH_SPACE_SIZE_32K 5 963#define GEN8_SCRATCH_SPACE_SIZE_64K 6 964#define GEN8_SCRATCH_SPACE_SIZE_128K 7 965#define GEN8_SCRATCH_SPACE_SIZE_256K 8 966#define GEN8_SCRATCH_SPACE_SIZE_512K 9 967#define GEN8_SCRATCH_SPACE_SIZE_1M 10 968#define GEN8_SCRATCH_SPACE_SIZE_2M 11 969 970struct gen8_blend_state { 971 struct { 972 /* 00 */ uint32_t pad:19; 973 /* 19 */ uint32_t y_dither_offset:2; 974 /* 21 */ uint32_t x_dither_offset:2; 975 /* 23 */ uint32_t color_dither_enable:1; 976 /* 24 */ uint32_t alpha_test_function:3; 977 /* 27 */ uint32_t alpha_test:1; 978 /* 28 */ uint32_t alpha_to_coverage_dither:1; 979 /* 29 */ uint32_t alpha_to_one:1; 980 /* 30 */ uint32_t ia_blend:1; 981 /* 31 */ uint32_t alpha_to_coverage:1; 982 } common; 983 984 struct { 985 /* 00 */ uint32_t write_disable_blue:1; 986 /* 01 */ uint32_t write_disable_green:1; 987 /* 02 */ uint32_t write_disable_red:1; 988 /* 03 */ uint32_t write_disable_alpha:1; 989 /* 04 */ uint32_t pad0:1; 990 /* 05 */ uint32_t alpha_blend_function:3; 991 /* 08 */ uint32_t dest_alpha_blend_factor:5; 992 /* 13 */ uint32_t source_alpha_blend_factor:5; 993 /* 18 */ uint32_t color_blend_function:3; 994 /* 21 */ uint32_t dest_blend_factor:5; 995 /* 26 */ uint32_t source_blend_factor:5; 996 /* 31 */ uint32_t color_blend:1; 997 /* 32 */ uint32_t post_blend_clamp:1; 998 /* 33 */ uint32_t pre_blend_clamp:1; 999 /* 34 */ uint32_t color_clamp_range:2; 1000 /* 36 */ uint32_t pre_blend_source_only_clamp:1; 1001 /* 37 */ uint32_t pad1:22; 1002 /* 59 */ uint32_t logic_op_function:4; 1003 /* 63 */ uint32_t logic_op:1; 1004 } rt; 1005}; 1006 1007struct gen8_color_calc_state { 1008 struct { 1009 /* 00 */ uint32_t alpha_test_format:1; 1010 /* 01 */ uint32_t pad0:14; 1011 /* 15 */ uint32_t round_disable:1; 1012 /* 16 */ uint32_t bf_stencil_ref:8; 1013 /* 24 */ uint32_t stencil_ref:8; 1014 } cc0; 1015 1016 union { 1017 float alpha_ref_f; 1018 struct { 1019 uint32_t ui:8; 1020 uint32_t pad0:24; 1021 } alpha_ref_fi; 1022 } cc1; 1023 1024 float constant_r; 1025 float constant_g; 1026 float constant_b; 1027 float constant_a; 1028}; 1029 1030struct gen8_sampler_state { 1031 struct { 1032 /* 00 */ unsigned int aniso_algorithm:1; 1033 /* 01 */ unsigned int lod_bias:13; 1034 /* 14 */ unsigned int min_filter:3; 1035 /* 17 */ unsigned int mag_filter:3; 1036 /* 20 */ unsigned int mip_filter:2; 1037 /* 22 */ unsigned int base_level:5; 1038 /* 27 */ unsigned int lod_preclamp:2; 1039 /* 29 */ unsigned int default_color_mode:1; 1040 /* 30 */ unsigned int flexible_filter_clamp:1; 1041 /* 31 */ unsigned int disable:1; 1042 } ss0; 1043 1044 struct { 1045 /* 00 */ unsigned int cube_control_mode:1; 1046 /* 01 */ unsigned int shadow_function:3; 1047 /* 04 */ unsigned int chroma_key_mode:1; 1048 /* 05 */ unsigned int chroma_key_index:2; 1049 /* 07 */ unsigned int chroma_key_enable:1; 1050 /* 08 */ unsigned int max_lod:12; 1051 /* 20 */ unsigned int min_lod:12; 1052 } ss1; 1053 1054 struct { 1055 unsigned int pad:6; 1056 unsigned int default_color_pointer:26; 1057 } ss2; 1058 1059 struct { 1060 /* 00 */ unsigned int r_wrap_mode:3; 1061 /* 03 */ unsigned int t_wrap_mode:3; 1062 /* 06 */ unsigned int s_wrap_mode:3; 1063 /* 09 */ unsigned int pad:1; 1064 /* 10 */ unsigned int non_normalized_coord:1; 1065 /* 11 */ unsigned int trilinear_quality:2; 1066 /* 13 */ unsigned int address_round:6; 1067 /* 19 */ unsigned int max_aniso:3; 1068 /* 22 */ unsigned int pad0:2; 1069 /* 24 */ unsigned int non_separable_filter:8; 1070 } ss3; 1071}; 1072 1073/* Surface state DW0 */ 1074#define SURFACE_RC_READ_WRITE (1 << 8) 1075#define SURFACE_TILED (1 << 13) 1076#define SURFACE_TILED_Y (1 << 12) 1077#define SURFACE_FORMAT_SHIFT 18 1078#define SURFACE_VALIGN_1 (0 << 16) /* reserved! */ 1079#define SURFACE_VALIGN_4 (1 << 16) 1080#define SURFACE_VALIGN_8 (2 << 16) 1081#define SURFACE_VALIGN_16 (3 << 16) 1082#define SURFACE_HALIGN_1 (0 << 14) /* reserved! */ 1083#define SURFACE_HALIGN_4 (1 << 14) 1084#define SURFACE_HALIGN_8 (2 << 14) 1085#define SURFACE_HALIGN_16 (3 << 14) 1086#define SURFACE_TYPE_SHIFT 29 1087 1088/* Surface state DW2 */ 1089#define SURFACE_HEIGHT_SHIFT 16 1090#define SURFACE_WIDTH_SHIFT 0 1091 1092/* Surface state DW3 */ 1093#define SURFACE_DEPTH_SHIFT 21 1094#define SURFACE_PITCH_SHIFT 0 1095 1096#define SWIZZLE_ZERO 0 1097#define SWIZZLE_ONE 1 1098#define SWIZZLE_RED 4 1099#define SWIZZLE_GREEN 5 1100#define SWIZZLE_BLUE 6 1101#define SWIZZLE_ALPHA 7 1102#define __SURFACE_SWIZZLE(r,g,b,a) \ 1103 ((a) << 16 | (b) << 19 | (g) << 22 | (r) << 25) 1104#define SURFACE_SWIZZLE(r,g,b,a) \ 1105 __SURFACE_SWIZZLE(SWIZZLE_##r, SWIZZLE_##g, SWIZZLE_##b, SWIZZLE_##a) 1106 1107typedef enum { 1108 SAMPLER_FILTER_NEAREST = 0, 1109 SAMPLER_FILTER_BILINEAR, 1110 FILTER_COUNT 1111} sampler_filter_t; 1112 1113typedef enum { 1114 SAMPLER_EXTEND_NONE = 0, 1115 SAMPLER_EXTEND_REPEAT, 1116 SAMPLER_EXTEND_PAD, 1117 SAMPLER_EXTEND_REFLECT, 1118 EXTEND_COUNT 1119} sampler_extend_t; 1120 1121#endif 1122