gen8_render.h revision 42542f5f
1#ifndef GEN8_RENDER_H
2#define GEN8_RENDER_H
3
4#define INTEL_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low))
5
6#define GEN8_3D(pipeline,op,sub) \
7	((3 << 29) | ((pipeline) << 27) | ((op) << 24) | ((sub) << 16))
8
9#define GEN8_STATE_BASE_ADDRESS			GEN8_3D(0, 1, 1)
10# define BASE_ADDRESS_MODIFY			(1 << 0)
11
12#define GEN8_STATE_SIP				GEN8_3D(0, 1, 2)
13
14#define GEN8_3DSTATE_VF_STATISTICS		GEN8_3D(1, 0, 0xb)
15#define GEN8_PIPELINE_SELECT			GEN8_3D(1, 1, 4)
16# define PIPELINE_SELECT_3D		0
17# define PIPELINE_SELECT_MEDIA		1
18
19#define GEN8_MEDIA_STATE_POINTERS		GEN8_3D(2, 0, 0)
20#define GEN8_MEDIA_OBJECT			GEN8_3D(2, 1, 0)
21
22#define GEN8_3DSTATE_CLEAR_PARAMS               GEN8_3D(3, 0, 0x04)
23#define GEN8_3DSTATE_DEPTH_BUFFER               GEN8_3D(3, 0, 0x05)
24# define DEPTH_BUFFER_TYPE_SHIFT	29
25# define DEPTH_BUFFER_FORMAT_SHIFT	18
26/* DW1 */
27# define DEPTH_CLEAR_VALID		(1 << 15)
28#define GEN8_3DSTATE_STENCIL_BUFFER		GEN8_3D(3, 0, 0x06)
29#define GEN8_3DSTATE_HIER_DEPTH_BUFFER		GEN8_3D(3, 0, 0x07)
30#define GEN8_3DSTATE_VERTEX_BUFFERS		GEN8_3D(3, 0, 0x08)
31# define VB_INDEX_SHIFT			26
32# define VB_MODIFY_ENABLE		(1 << 14)
33#define GEN8_3DSTATE_VERTEX_ELEMENTS		GEN8_3D(3, 0, 0x09)
34# define VE_INDEX_SHIFT		26
35# define VE_VALID					(1 << 25)
36# define VE_FORMAT_SHIFT				16
37# define VE_OFFSET_SHIFT				0
38# define VE_COMPONENT_0_SHIFT			28
39# define VE_COMPONENT_1_SHIFT			24
40# define VE_COMPONENT_2_SHIFT			20
41# define VE_COMPONENT_3_SHIFT			16
42#define GEN8_3DSTATE_INDEX_BUFFER		GEN8_3D(3, 0, 0x0a)
43#define GEN8_3DSTATE_VF				GEN8_3D(3, 0, 0x0c)
44
45#define GEN8_3DSTATE_MULTISAMPLE		GEN8_3D(3, 0, 0x0d)
46/* DW1 */
47# define MULTISAMPLE_PIXEL_LOCATION_CENTER		(0 << 4)
48# define MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT	(1 << 4)
49# define MULTISAMPLE_NUMSAMPLES_1			(0 << 1)
50# define MULTISAMPLE_NUMSAMPLES_4			(2 << 1)
51# define MULTISAMPLE_NUMSAMPLES_8			(3 << 1)
52
53#define GEN8_3DSTATE_CC_STATE_POINTERS		GEN8_3D(3, 0, 0x0e)
54#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS	GEN8_3D(3, 0, 0x0f)
55
56#define GEN8_3DSTATE_VS				GEN8_3D(3, 0, 0x10)
57#define GEN8_3DSTATE_GS				GEN8_3D(3, 0, 0x11)
58#define GEN8_3DSTATE_CLIP			GEN8_3D(3, 0, 0x12)
59#define GEN8_3DSTATE_SF				GEN8_3D(3, 0, 0x13)
60# define SF_TRI_PROVOKE_SHIFT		29
61# define SF_LINE_PROVOKE_SHIFT		27
62# define SF_FAN_PROVOKE_SHIFT		25
63
64#define GEN8_3DSTATE_WM				GEN8_3D(3, 0, 0x14)
65/* DW1 */
66# define WM_STATISTICS_ENABLE                              (1 << 31)
67# define WM_DEPTH_CLEAR                                    (1 << 30)
68# define WM_DISPATCH_ENABLE                                (1 << 29)
69# define WM_DEPTH_RESOLVE                                  (1 << 28)
70# define WM_HIERARCHICAL_DEPTH_RESOLVE                     (1 << 27)
71# define WM_KILL_ENABLE                                    (1 << 25)
72# define WM_PSCDEPTH_OFF                                   (0 << 23)
73# define WM_PSCDEPTH_ON                                    (1 << 23)
74# define WM_PSCDEPTH_ON_GE                                 (2 << 23)
75# define WM_PSCDEPTH_ON_LE                                 (3 << 23)
76# define WM_USES_SOURCE_DEPTH                              (1 << 20)
77# define WM_USES_SOURCE_W                                  (1 << 19)
78# define WM_POSITION_ZW_PIXEL                              (0 << 17)
79# define WM_POSITION_ZW_CENTROID                           (2 << 17)
80# define WM_POSITION_ZW_SAMPLE                             (3 << 17)
81# define WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC              (1 << 16)
82# define WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC            (1 << 15)
83# define WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC               (1 << 14)
84# define WM_PERSPECTIVE_SAMPLE_BARYCENTRIC                 (1 << 13)
85# define WM_PERSPECTIVE_CENTROID_BARYCENTRIC               (1 << 12)
86# define WM_PERSPECTIVE_PIXEL_BARYCENTRIC                  (1 << 11)
87# define WM_USES_INPUT_COVERAGE_MASK                       (1 << 10)
88# define WM_LINE_END_CAP_AA_WIDTH_0_5                      (0 << 8)
89# define WM_LINE_END_CAP_AA_WIDTH_1_0                      (1 << 8)
90# define WM_LINE_END_CAP_AA_WIDTH_2_0                      (2 << 8)
91# define WM_LINE_END_CAP_AA_WIDTH_4_0                      (3 << 8)
92# define WM_LINE_AA_WIDTH_0_5                              (0 << 6)
93# define WM_LINE_AA_WIDTH_1_0                              (1 << 6)
94# define WM_LINE_AA_WIDTH_2_0                              (2 << 6)
95# define WM_LINE_AA_WIDTH_4_0                              (3 << 6)
96# define WM_POLYGON_STIPPLE_ENABLE                         (1 << 4)
97# define WM_LINE_STIPPLE_ENABLE                            (1 << 3)
98# define WM_POINT_RASTRULE_UPPER_RIGHT                     (1 << 2)
99# define WM_MSRAST_OFF_PIXEL                               (0 << 0)
100# define WM_MSRAST_OFF_PATTERN                             (1 << 0)
101# define WM_MSRAST_ON_PIXEL                                (2 << 0)
102# define WM_MSRAST_ON_PATTERN                              (3 << 0)
103/* DW2 */
104# define WM_MSDISPMODE_PERPIXEL                            (1 << 31)
105
106#define GEN8_3DSTATE_CONSTANT_VS		GEN8_3D(3, 0, 0x15)
107#define GEN8_3DSTATE_CONSTANT_GS		GEN8_3D(3, 0, 0x16)
108#define GEN8_3DSTATE_CONSTANT_PS		GEN8_3D(3, 0, 0x17)
109
110#define GEN8_3DSTATE_SAMPLE_MASK		GEN8_3D(3, 0, 0x18)
111
112#define GEN8_3DSTATE_CONSTANT_HS                GEN8_3D(3, 0, 0x19)
113#define GEN8_3DSTATE_CONSTANT_DS                GEN8_3D(3, 0, 0x1a)
114
115#define GEN8_3DSTATE_HS                         GEN8_3D(3, 0, 0x1b)
116#define GEN8_3DSTATE_TE                         GEN8_3D(3, 0, 0x1c)
117#define GEN8_3DSTATE_DS                         GEN8_3D(3, 0, 0x1d)
118#define GEN8_3DSTATE_STREAMOUT                  GEN8_3D(3, 0, 0x1e)
119
120#define GEN8_3DSTATE_SBE                        GEN8_3D(3, 0, 0x1f)
121/* DW1 */
122# define SBE_FORCE_VERTEX_URB_READ_LENGTH  (1<<29)
123# define SBE_FORCE_VERTEX_URB_READ_OFFSET  (1<<28)
124# define SBE_NUM_OUTPUTS_SHIFT             22
125# define SBE_SWIZZLE_ENABLE                (1 << 21)
126# define SBE_POINT_SPRITE_LOWERLEFT        (1 << 20)
127# define SBE_URB_ENTRY_READ_LENGTH_SHIFT   11
128# define SBE_URB_ENTRY_READ_OFFSET_SHIFT   4
129
130#define GEN8_3DSTATE_PS                                 GEN8_3D(3, 0, 0x20)
131/* DW1: kernel pointer */
132/* DW2 */
133# define PS_SPF_MODE                               (1 << 31)
134# define PS_VECTOR_MASK_ENABLE                     (1 << 30)
135# define PS_SAMPLER_COUNT_SHIFT                    27
136# define PS_BINDING_TABLE_ENTRY_COUNT_SHIFT        18
137# define PS_FLOATING_POINT_MODE_IEEE_754           (0 << 16)
138# define PS_FLOATING_POINT_MODE_ALT                (1 << 16)
139/* DW3: scratch space */
140/* DW4 */
141# define PS_MAX_THREADS_SHIFT                      23
142# define PS_MAX_THREADS                            (62 << PS_MAX_THREADS_SHIFT)
143# define PS_SAMPLE_MASK_SHIFT                      12
144# define PS_PUSH_CONSTANT_ENABLE                   (1 << 11)
145# define PS_RENDER_TARGET_CLEAR			   (1 << 8)
146# define PS_RENDER_TARGET_RESOLVE		   (1 << 6)
147# define PS_POSOFFSET_NONE                         (0 << 3)
148# define PS_POSOFFSET_CENTROID                     (2 << 3)
149# define PS_POSOFFSET_SAMPLE                       (3 << 3)
150# define PS_32_DISPATCH_ENABLE                     (1 << 2)
151# define PS_16_DISPATCH_ENABLE                     (1 << 1)
152# define PS_8_DISPATCH_ENABLE                      (1 << 0)
153/* DW5 */
154# define PS_DISPATCH_START_GRF_SHIFT_0             16
155# define PS_DISPATCH_START_GRF_SHIFT_1             8
156# define PS_DISPATCH_START_GRF_SHIFT_2             0
157/* DW6: kernel 1 pointer */
158/* DW7: kernel 2 pointer */
159
160#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP      GEN8_3D(3, 0, 0x21)
161#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC         GEN8_3D(3, 0, 0x23)
162
163#define GEN8_3DSTATE_BLEND_STATE_POINTERS               GEN8_3D(3, 0, 0x24)
164
165#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS          GEN8_3D(3, 0, 0x26)
166#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS          GEN8_3D(3, 0, 0x27)
167#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS          GEN8_3D(3, 0, 0x28)
168#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS          GEN8_3D(3, 0, 0x29)
169#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS          GEN8_3D(3, 0, 0x2a)
170
171#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS          GEN8_3D(3, 0, 0x2b)
172#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS          GEN8_3D(3, 0, 0x2c)
173#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS          GEN8_3D(3, 0, 0x2d)
174#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS          GEN8_3D(3, 0, 0x2e)
175#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS          GEN8_3D(3, 0, 0x2f)
176
177#define GEN8_3DSTATE_URB_VS                             GEN8_3D(3, 0, 0x30)
178#define GEN8_3DSTATE_URB_HS                             GEN8_3D(3, 0, 0x31)
179#define GEN8_3DSTATE_URB_DS                             GEN8_3D(3, 0, 0x32)
180#define GEN8_3DSTATE_URB_GS                             GEN8_3D(3, 0, 0x33)
181/* DW1 */
182# define URB_ENTRY_NUMBER_SHIFT            0
183# define URB_ENTRY_SIZE_SHIFT              16
184# define URB_STARTING_ADDRESS_SHIFT        25
185
186#define GEN8_3DSTATE_GATHER_CONSTANT_VS             GEN8_3D(3, 0, 0x34)
187#define GEN8_3DSTATE_GATHER_CONSTANT_GS             GEN8_3D(3, 0, 0x35)
188#define GEN8_3DSTATE_GATHER_CONSTANT_HS             GEN8_3D(3, 0, 0x36)
189#define GEN8_3DSTATE_GATHER_CONSTANT_DS             GEN8_3D(3, 0, 0x37)
190#define GEN8_3DSTATE_GATHER_CONSTANT_PS             GEN8_3D(3, 0, 0x38)
191
192#define GEN8_3DSTATE_DX9_CONSTANTF_VS             GEN8_3D(3, 0, 0x39)
193#define GEN8_3DSTATE_DX9_CONSTANTF_PS             GEN8_3D(3, 0, 0x3a)
194#define GEN8_3DSTATE_DX9_CONSTANTI_VS             GEN8_3D(3, 0, 0x3b)
195#define GEN8_3DSTATE_DX9_CONSTANTI_PS             GEN8_3D(3, 0, 0x3c)
196#define GEN8_3DSTATE_DX9_CONSTANTB_VS             GEN8_3D(3, 0, 0x3d)
197#define GEN8_3DSTATE_DX9_CONSTANTB_PS             GEN8_3D(3, 0, 0x3e)
198#define GEN8_3DSTATE_DX9_LOCAL_VALID_VS           GEN8_3D(3, 0, 0x3f)
199#define GEN8_3DSTATE_DX9_LOCAL_VALID_PS           GEN8_3D(3, 0, 0x40)
200#define GEN8_3DSTATE_DX9_GENERATE_ACTIVE_VS       GEN8_3D(3, 0, 0x41)
201#define GEN8_3DSTATE_DX9_GENERATE_ACTIVE_PS       GEN8_3D(3, 0, 0x42)
202
203#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS       GEN8_3D(3, 0, 0x43)
204#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS       GEN8_3D(3, 0, 0x44)
205#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS       GEN8_3D(3, 0, 0x45)
206#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS       GEN8_3D(3, 0, 0x46)
207#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS       GEN8_3D(3, 0, 0x47)
208
209#define GEN8_3DSTATE_VF_INSTANCING		GEN8_3D(3, 0, 0x49)
210#define GEN8_3DSTATE_VF_SGVS			GEN8_3D(3, 0, 0x4a)
211# define SGVS_ENABLE_INSTANCE_ID			(1 << 31)
212# define SGVS_INSTANCE_ID_COMPONENT_SHIFT		29
213# define SGVS_INSTANCE_ID_ELEMENT_OFFSET_SHIFT	16
214# define SGVS_ENABLE_VERTEX_ID			(1 << 15)
215# define SGVS_VERTEX_ID_COMPONENT_SHIFT            13
216# define SGVS_VERTEX_ID_ELEMENT_OFFSET_SHIFT	0
217#define GEN8_3DSTATE_VF_TOPOLOGY		GEN8_3D(3, 0, 0x4b)
218# define POINTLIST         0x01
219# define LINELIST          0x02
220# define LINESTRIP         0x03
221# define TRILIST           0x04
222# define TRISTRIP          0x05
223# define TRIFAN            0x06
224# define QUADLIST          0x07
225# define QUADSTRIP         0x08
226# define LINELIST_ADJ      0x09
227# define LINESTRIP_ADJ     0x0A
228# define TRILIST_ADJ       0x0B
229# define TRISTRIP_ADJ      0x0C
230# define TRISTRIP_REVERSE  0x0D
231# define POLYGON           0x0E
232# define RECTLIST          0x0F
233# define LINELOOP          0x10
234# define POINTLIST_BF      0x11
235# define LINESTRIP_CONT    0x12
236# define LINESTRIP_BF      0x13
237# define LINESTRIP_CONT_BF 0x14
238# define TRIFAN_NOSTIPPLE  0x15
239
240#define GEN8_3DSTATE_WM_CHROMAKEY		GEN8_3D(3, 0, 0x4c)
241
242#define GEN8_3DSTATE_PS_BLEND				GEN8_3D(3, 0, 0x4d)
243# define PS_BLEND_ALPHA_TO_COVERAGE_ENABLE		(1 << 31)
244# define PS_BLEND_HAS_WRITEABLE_RT			(1 << 30)
245# define PS_BLEND_COLOR_BLEND_ENABLE			(1 << 29)
246# define PS_BLEND_SRC_ALPHA_SHIFT			24
247# define PS_BLEND_DST_ALPHA_SHIFT			19
248# define PS_BLEND_SRC_SHIFT				14
249# define PS_BLEND_DST_SHIFT				9
250# define PS_BLEND_ALPHA_TEST_ENABLE			(1 << 8)
251# define PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE	(1 << 7)
252
253#define GEN8_3DSTATE_WM_DEPTH_STENCIL		GEN8_3D(3, 0, 0x4e)
254/* DW1 */
255# define WM_DS_STENCIL_TEST_MASK_MASK		INTEL_MASK(31, 24)
256# define WM_DS_STENCIL_TEST_MASK_SHIFT		24
257# define WM_DS_STENCIL_WRITE_MASK_MASK		INTEL_MASK(23, 16)
258# define WM_DS_STENCIL_WRITE_MASK_SHIFT		16
259# define WM_DS_BF_STENCIL_TEST_MASK_MASK		INTEL_MASK(15, 8)
260# define WM_DS_BF_STENCIL_TEST_MASK_SHIFT		8
261# define WM_DS_BF_STENCIL_WRITE_MASK_MASK		INTEL_MASK(7, 0)
262# define WM_DS_DEPTH_FUNC_SHIFT			5
263# define WM_DS_DOUBLE_SIDED_STENCIL_ENABLE		(1 << 4)
264# define WM_DS_STENCIL_TEST_ENABLE			(1 << 3)
265# define WM_DS_STENCIL_BUFFER_WRITE_ENABLE		(1 << 2)
266# define WM_DS_DEPTH_TEST_ENABLE			(1 << 1)
267# define WM_DS_DEPTH_BUFFER_WRITE_ENABLE		(1 << 0)
268/* DW2 */
269# define WM_DS_STENCIL_TEST_MASK_MASK		INTEL_MASK(31, 24)
270# define WM_DS_STENCIL_TEST_MASK_SHIFT		24
271# define WM_DS_STENCIL_WRITE_MASK_MASK		INTEL_MASK(23, 16)
272# define WM_DS_STENCIL_WRITE_MASK_SHIFT		16
273# define WM_DS_BF_STENCIL_TEST_MASK_MASK		INTEL_MASK(15, 8)
274# define WM_DS_BF_STENCIL_TEST_MASK_SHIFT		8
275# define WM_DS_BF_STENCIL_WRITE_MASK_MASK		INTEL_MASK(7, 0)
276# define WM_DS_BF_STENCIL_WRITE_MASK_SHIFT		0
277
278#define GEN8_3DSTATE_PS_EXTRA		GEN8_3D(3, 0, 0x4f)
279# define PSX_PIXEL_SHADER_VALID                    (1 << 31)
280# define PSX_PIXEL_SHADER_NO_RT_WRITE              (1 << 30)
281# define PSX_OMASK_TO_RENDER_TARGET                (1 << 29)
282# define PSX_KILL_ENABLE                           (1 << 28)
283# define PSX_PSCDEPTH_OFF                          (0 << 26)
284# define PSX_PSCDEPTH_ON                           (1 << 26)
285# define PSX_PSCDEPTH_ON_GE                        (2 << 26)
286# define PSX_PSCDEPTH_ON_LE                        (3 << 26)
287# define PSX_FORCE_COMPUTED_DEPTH                  (1 << 25)
288# define PSX_USES_SOURCE_DEPTH                     (1 << 24)
289# define PSX_USES_SOURCE_W                         (1 << 23)
290# define PSX_ATTRIBUTE_ENABLE                      (1 << 8)
291# define PSX_SHADER_DISABLES_ALPHA_TO_COVERAGE     (1 << 7)
292# define PSX_SHADER_IS_PER_SAMPLE                  (1 << 6)
293# define PSX_SHADER_HAS_UAV                        (1 << 2)
294# define PSX_SHADER_USES_INPUT_COVERAGE_MASK       (1 << 1)
295
296#define GEN8_3DSTATE_RASTER		GEN8_3D(3, 0, 0x50)
297/* DW1 */
298# define RASTER_FRONT_WINDING_CCW                  (1 << 21)
299# define RASTER_CULL_BOTH                          (0 << 16)
300# define RASTER_CULL_NONE                          (1 << 16)
301# define RASTER_CULL_FRONT                         (2 << 16)
302# define RASTER_CULL_BACK                          (3 << 16)
303# define RASTER_SMOOTH_POINT_ENABLE                (1 << 13)
304# define RASTER_LINE_AA_ENABLE                     (1 << 2)
305# define RASTER_VIEWPORT_Z_CLIP_TEST_ENABLE        (1 << 0)
306
307#define GEN8_3DSTATE_SBE_SWIZ		GEN8_3D(3, 0, 0x51)
308#define GEN8_3DSTATE_WM_HZ_OP		GEN8_3D(3, 0, 0x52)
309
310
311#define GEN8_3DSTATE_DRAWING_RECTANGLE		GEN8_3D(3, 1, 0x00)
312#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD	GEN8_3D(3, 1, 0x02)
313#define GEN8_3DSTATE_CHROMA_KEY			GEN8_3D(3, 1, 0x04)
314
315#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET	GEN8_3D(3, 1, 0x06)
316#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN	GEN8_3D(3, 1, 0x07)
317#define GEN8_3DSTATE_LINE_STIPPLE		GEN8_3D(3, 1, 0x08)
318#define GEN8_3DSTATE_AA_LINE_PARAMS		GEN8_3D(3, 1, 0x0a)
319#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1	GEN8_3D(3, 1, 0x0c)
320#define GEN8_3DSTATE_MONOFILTER_SIZE		GEN8_3D(3, 1, 0x11)
321#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS	GEN8_3D(3, 1, 0x12)
322#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS	GEN8_3D(3, 1, 0x13)
323#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS	GEN8_3D(3, 1, 0x14)
324#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS	GEN8_3D(3, 1, 0x15)
325#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS	GEN8_3D(3, 1, 0x16)
326/* DW1 */
327# define PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
328# define PUSH_CONSTANT_BUFFER_SIZE_SHIFT 0
329
330#define GEN8_3DSTATE_SO_DECL_LIST		GEN8_3D(3, 1, 0x17)
331#define GEN8_3DSTATE_SO_BUFFER			GEN8_3D(3, 1, 0x18)
332#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC	GEN8_3D(3, 1, 0x19)
333#define GEN8_3DSTATE_GATHER_BUFFER_POOL_ALLOC	GEN8_3D(3, 1, 0x1a)
334#define GEN8_3DSTATE_DX9_CONSTANT_BUFFER_POOL_ALLOC	GEN8_3D(3, 1, 0x1b)
335#define GEN8_3DSTATE_SAMPLE_PATTERN		GEN8_3D(3, 1, 0x1c)
336
337
338/* for GEN8_PIPE_CONTROL */
339#define GEN8_PIPE_CONTROL		GEN8_3D(3, 2, 0)
340#define PIPE_CONTROL_CS_STALL      (1 << 20)
341#define PIPE_CONTROL_NOWRITE       (0 << 14)
342#define PIPE_CONTROL_WRITE_QWORD   (1 << 14)
343#define PIPE_CONTROL_WRITE_DEPTH   (2 << 14)
344#define PIPE_CONTROL_WRITE_TIME    (3 << 14)
345#define PIPE_CONTROL_DEPTH_STALL   (1 << 13)
346#define PIPE_CONTROL_WC_FLUSH      (1 << 12)
347#define PIPE_CONTROL_IS_FLUSH      (1 << 11)
348#define PIPE_CONTROL_TC_FLUSH      (1 << 10)
349#define PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
350#define PIPE_CONTROL_GLOBAL_GTT    (1 << 2)
351#define PIPE_CONTROL_LOCAL_PGTT    (0 << 2)
352#define PIPE_CONTROL_STALL_AT_SCOREBOARD   (1 << 1)
353#define PIPE_CONTROL_DEPTH_CACHE_FLUSH	(1 << 0)
354
355
356#define GEN8_3DPRIMITIVE			GEN8_3D(3, 3, 0)
357
358/* 3DPRIMITIVE bits */
359#define VERTEX_SEQUENTIAL (0 << 15)
360#define VERTEX_RANDOM	  (1 << 15)
361
362#define ANISORATIO_2     0
363#define ANISORATIO_4     1
364#define ANISORATIO_6     2
365#define ANISORATIO_8     3
366#define ANISORATIO_10    4
367#define ANISORATIO_12    5
368#define ANISORATIO_14    6
369#define ANISORATIO_16    7
370
371#define BLENDFACTOR_ONE                 0x1
372#define BLENDFACTOR_SRC_COLOR           0x2
373#define BLENDFACTOR_SRC_ALPHA           0x3
374#define BLENDFACTOR_DST_ALPHA           0x4
375#define BLENDFACTOR_DST_COLOR           0x5
376#define BLENDFACTOR_SRC_ALPHA_SATURATE  0x6
377#define BLENDFACTOR_CONST_COLOR         0x7
378#define BLENDFACTOR_CONST_ALPHA         0x8
379#define BLENDFACTOR_SRC1_COLOR          0x9
380#define BLENDFACTOR_SRC1_ALPHA          0x0A
381#define BLENDFACTOR_ZERO                0x11
382#define BLENDFACTOR_INV_SRC_COLOR       0x12
383#define BLENDFACTOR_INV_SRC_ALPHA       0x13
384#define BLENDFACTOR_INV_DST_ALPHA       0x14
385#define BLENDFACTOR_INV_DST_COLOR       0x15
386#define BLENDFACTOR_INV_CONST_COLOR     0x17
387#define BLENDFACTOR_INV_CONST_ALPHA     0x18
388#define BLENDFACTOR_INV_SRC1_COLOR      0x19
389#define BLENDFACTOR_INV_SRC1_ALPHA      0x1A
390
391#define BLENDFUNCTION_ADD               0
392#define BLENDFUNCTION_SUBTRACT          1
393#define BLENDFUNCTION_REVERSE_SUBTRACT  2
394#define GEN8_BLENDFUNCTION_MIN               3
395#define BLENDFUNCTION_MAX               4
396
397#define ALPHATEST_FORMAT_UNORM8         0
398#define ALPHATEST_FORMAT_FLOAT32        1
399
400#define CHROMAKEY_KILL_ON_ANY_MATCH  0
401#define CHROMAKEY_REPLACE_BLACK      1
402
403#define CLIP_API_OGL     0
404#define CLIP_API_DX      1
405
406#define CLIPMODE_NORMAL              0
407#define CLIPMODE_CLIP_ALL            1
408#define CLIPMODE_CLIP_NON_REJECTED   2
409#define CLIPMODE_REJECT_ALL          3
410#define CLIPMODE_ACCEPT_ALL          4
411
412#define CLIP_NDCSPACE     0
413#define CLIP_SCREENSPACE  1
414
415#define COMPAREFUNCTION_ALWAYS       0
416#define COMPAREFUNCTION_NEVER        1
417#define COMPAREFUNCTION_LESS         2
418#define COMPAREFUNCTION_EQUAL        3
419#define COMPAREFUNCTION_LEQUAL       4
420#define COMPAREFUNCTION_GREATER      5
421#define COMPAREFUNCTION_NOTEQUAL     6
422#define COMPAREFUNCTION_GEQUAL       7
423
424#define COVERAGE_PIXELS_HALF     0
425#define COVERAGE_PIXELS_1        1
426#define COVERAGE_PIXELS_2        2
427#define COVERAGE_PIXELS_4        3
428
429#define DEPTHFORMAT_D32_FLOAT_S8X24_UINT     0
430#define DEPTHFORMAT_D32_FLOAT                1
431#define DEPTHFORMAT_D24_UNORM_S8_UINT        2
432#define DEPTHFORMAT_D16_UNORM                5
433
434#define FLOATING_POINT_IEEE_754        0
435#define FLOATING_POINT_NON_IEEE_754    1
436
437#define INDEX_BYTE     0
438#define INDEX_WORD     1
439#define INDEX_DWORD    2
440
441#define LOGICOPFUNCTION_CLEAR            0
442#define LOGICOPFUNCTION_NOR              1
443#define LOGICOPFUNCTION_AND_INVERTED     2
444#define LOGICOPFUNCTION_COPY_INVERTED    3
445#define LOGICOPFUNCTION_AND_REVERSE      4
446#define LOGICOPFUNCTION_INVERT           5
447#define LOGICOPFUNCTION_XOR              6
448#define LOGICOPFUNCTION_NAND             7
449#define LOGICOPFUNCTION_AND              8
450#define LOGICOPFUNCTION_EQUIV            9
451#define LOGICOPFUNCTION_NOOP             10
452#define LOGICOPFUNCTION_OR_INVERTED      11
453#define LOGICOPFUNCTION_COPY             12
454#define LOGICOPFUNCTION_OR_REVERSE       13
455#define LOGICOPFUNCTION_OR               14
456#define LOGICOPFUNCTION_SET              15
457
458#define MAPFILTER_NEAREST	0x0
459#define MAPFILTER_LINEAR	0x1
460#define MAPFILTER_ANISOTROPIC	0x2
461#define MAPFILTER_FLEXIBLE 	0x3
462#define MAPFILTER_MONO 		0x6
463
464#define MIPFILTER_NONE        0
465#define MIPFILTER_NEAREST     1
466#define MIPFILTER_LINEAR      3
467
468#define POLYGON_FRONT_FACING     0
469#define POLYGON_BACK_FACING      1
470
471#define PREFILTER_ALWAYS     0x0
472#define PREFILTER_NEVER      0x1
473#define PREFILTER_LESS       0x2
474#define PREFILTER_EQUAL      0x3
475#define PREFILTER_LEQUAL     0x4
476#define PREFILTER_GREATER    0x5
477#define PREFILTER_NOTEQUAL   0x6
478#define PREFILTER_GEQUAL     0x7
479
480#define RASTRULE_UPPER_LEFT  0
481#define RASTRULE_UPPER_RIGHT 1
482
483#define STENCILOP_KEEP               0
484#define STENCILOP_ZERO               1
485#define STENCILOP_REPLACE            2
486#define STENCILOP_INCRSAT            3
487#define STENCILOP_DECRSAT            4
488#define STENCILOP_INCR               5
489#define STENCILOP_DECR               6
490#define STENCILOP_INVERT             7
491
492#define SURFACE_MIPMAPLAYOUT_BELOW   0
493#define SURFACE_MIPMAPLAYOUT_RIGHT   1
494
495#define SURFACEFORMAT_R32G32B32A32_FLOAT             0x000
496#define SURFACEFORMAT_R32G32B32A32_SINT              0x001
497#define SURFACEFORMAT_R32G32B32A32_UINT              0x002
498#define SURFACEFORMAT_R32G32B32A32_UNORM             0x003
499#define SURFACEFORMAT_R32G32B32A32_SNORM             0x004
500#define SURFACEFORMAT_R64G64_FLOAT                   0x005
501#define SURFACEFORMAT_R32G32B32X32_FLOAT             0x006
502#define SURFACEFORMAT_R32G32B32A32_SSCALED           0x007
503#define SURFACEFORMAT_R32G32B32A32_USCALED           0x008
504#define SURFACEFORMAT_R32G32B32_FLOAT                0x040
505#define SURFACEFORMAT_R32G32B32_SINT                 0x041
506#define SURFACEFORMAT_R32G32B32_UINT                 0x042
507#define SURFACEFORMAT_R32G32B32_UNORM                0x043
508#define SURFACEFORMAT_R32G32B32_SNORM                0x044
509#define SURFACEFORMAT_R32G32B32_SSCALED              0x045
510#define SURFACEFORMAT_R32G32B32_USCALED              0x046
511#define SURFACEFORMAT_R16G16B16A16_UNORM             0x080
512#define SURFACEFORMAT_R16G16B16A16_SNORM             0x081
513#define SURFACEFORMAT_R16G16B16A16_SINT              0x082
514#define SURFACEFORMAT_R16G16B16A16_UINT              0x083
515#define SURFACEFORMAT_R16G16B16A16_FLOAT             0x084
516#define SURFACEFORMAT_R32G32_FLOAT                   0x085
517#define SURFACEFORMAT_R32G32_SINT                    0x086
518#define SURFACEFORMAT_R32G32_UINT                    0x087
519#define SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS       0x088
520#define SURFACEFORMAT_X32_TYPELESS_G8X24_UINT        0x089
521#define SURFACEFORMAT_L32A32_FLOAT                   0x08A
522#define SURFACEFORMAT_R32G32_UNORM                   0x08B
523#define SURFACEFORMAT_R32G32_SNORM                   0x08C
524#define SURFACEFORMAT_R64_FLOAT                      0x08D
525#define SURFACEFORMAT_R16G16B16X16_UNORM             0x08E
526#define SURFACEFORMAT_R16G16B16X16_FLOAT             0x08F
527#define SURFACEFORMAT_A32X32_FLOAT                   0x090
528#define SURFACEFORMAT_L32X32_FLOAT                   0x091
529#define SURFACEFORMAT_I32X32_FLOAT                   0x092
530#define SURFACEFORMAT_R16G16B16A16_SSCALED           0x093
531#define SURFACEFORMAT_R16G16B16A16_USCALED           0x094
532#define SURFACEFORMAT_R32G32_SSCALED                 0x095
533#define SURFACEFORMAT_R32G32_USCALED                 0x096
534#define SURFACEFORMAT_B8G8R8A8_UNORM                 0x0C0
535#define SURFACEFORMAT_B8G8R8A8_UNORM_SRGB            0x0C1
536#define SURFACEFORMAT_R10G10B10A2_UNORM              0x0C2
537#define SURFACEFORMAT_R10G10B10A2_UNORM_SRGB         0x0C3
538#define SURFACEFORMAT_R10G10B10A2_UINT               0x0C4
539#define SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM       0x0C5
540#define SURFACEFORMAT_R8G8B8A8_UNORM                 0x0C7
541#define SURFACEFORMAT_R8G8B8A8_UNORM_SRGB            0x0C8
542#define SURFACEFORMAT_R8G8B8A8_SNORM                 0x0C9
543#define SURFACEFORMAT_R8G8B8A8_SINT                  0x0CA
544#define SURFACEFORMAT_R8G8B8A8_UINT                  0x0CB
545#define SURFACEFORMAT_R16G16_UNORM                   0x0CC
546#define SURFACEFORMAT_R16G16_SNORM                   0x0CD
547#define SURFACEFORMAT_R16G16_SINT                    0x0CE
548#define SURFACEFORMAT_R16G16_UINT                    0x0CF
549#define SURFACEFORMAT_R16G16_FLOAT                   0x0D0
550#define SURFACEFORMAT_B10G10R10A2_UNORM              0x0D1
551#define SURFACEFORMAT_B10G10R10A2_UNORM_SRGB         0x0D2
552#define SURFACEFORMAT_R11G11B10_FLOAT                0x0D3
553#define SURFACEFORMAT_R32_SINT                       0x0D6
554#define SURFACEFORMAT_R32_UINT                       0x0D7
555#define SURFACEFORMAT_R32_FLOAT                      0x0D8
556#define SURFACEFORMAT_R24_UNORM_X8_TYPELESS          0x0D9
557#define SURFACEFORMAT_X24_TYPELESS_G8_UINT           0x0DA
558#define SURFACEFORMAT_L16A16_UNORM                   0x0DF
559#define SURFACEFORMAT_I24X8_UNORM                    0x0E0
560#define SURFACEFORMAT_L24X8_UNORM                    0x0E1
561#define SURFACEFORMAT_A24X8_UNORM                    0x0E2
562#define SURFACEFORMAT_I32_FLOAT                      0x0E3
563#define SURFACEFORMAT_L32_FLOAT                      0x0E4
564#define SURFACEFORMAT_A32_FLOAT                      0x0E5
565#define SURFACEFORMAT_B8G8R8X8_UNORM                 0x0E9
566#define SURFACEFORMAT_B8G8R8X8_UNORM_SRGB            0x0EA
567#define SURFACEFORMAT_R8G8B8X8_UNORM                 0x0EB
568#define SURFACEFORMAT_R8G8B8X8_UNORM_SRGB            0x0EC
569#define SURFACEFORMAT_R9G9B9E5_SHAREDEXP             0x0ED
570#define SURFACEFORMAT_B10G10R10X2_UNORM              0x0EE
571#define SURFACEFORMAT_L16A16_FLOAT                   0x0F0
572#define SURFACEFORMAT_R32_UNORM                      0x0F1
573#define SURFACEFORMAT_R32_SNORM                      0x0F2
574#define SURFACEFORMAT_R10G10B10X2_USCALED            0x0F3
575#define SURFACEFORMAT_R8G8B8A8_SSCALED               0x0F4
576#define SURFACEFORMAT_R8G8B8A8_USCALED               0x0F5
577#define SURFACEFORMAT_R16G16_SSCALED                 0x0F6
578#define SURFACEFORMAT_R16G16_USCALED                 0x0F7
579#define SURFACEFORMAT_R32_SSCALED                    0x0F8
580#define SURFACEFORMAT_R32_USCALED                    0x0F9
581#define SURFACEFORMAT_B5G6R5_UNORM                   0x100
582#define SURFACEFORMAT_B5G6R5_UNORM_SRGB              0x101
583#define SURFACEFORMAT_B5G5R5A1_UNORM                 0x102
584#define SURFACEFORMAT_B5G5R5A1_UNORM_SRGB            0x103
585#define SURFACEFORMAT_B4G4R4A4_UNORM                 0x104
586#define SURFACEFORMAT_B4G4R4A4_UNORM_SRGB            0x105
587#define SURFACEFORMAT_R8G8_UNORM                     0x106
588#define SURFACEFORMAT_R8G8_SNORM                     0x107
589#define SURFACEFORMAT_R8G8_SINT                      0x108
590#define SURFACEFORMAT_R8G8_UINT                      0x109
591#define SURFACEFORMAT_R16_UNORM                      0x10A
592#define SURFACEFORMAT_R16_SNORM                      0x10B
593#define SURFACEFORMAT_R16_SINT                       0x10C
594#define SURFACEFORMAT_R16_UINT                       0x10D
595#define SURFACEFORMAT_R16_FLOAT                      0x10E
596#define SURFACEFORMAT_I16_UNORM                      0x111
597#define SURFACEFORMAT_L16_UNORM                      0x112
598#define SURFACEFORMAT_A16_UNORM                      0x113
599#define SURFACEFORMAT_L8A8_UNORM                     0x114
600#define SURFACEFORMAT_I16_FLOAT                      0x115
601#define SURFACEFORMAT_L16_FLOAT                      0x116
602#define SURFACEFORMAT_A16_FLOAT                      0x117
603#define SURFACEFORMAT_R5G5_SNORM_B6_UNORM            0x119
604#define SURFACEFORMAT_B5G5R5X1_UNORM                 0x11A
605#define SURFACEFORMAT_B5G5R5X1_UNORM_SRGB            0x11B
606#define SURFACEFORMAT_R8G8_SSCALED                   0x11C
607#define SURFACEFORMAT_R8G8_USCALED                   0x11D
608#define SURFACEFORMAT_R16_SSCALED                    0x11E
609#define SURFACEFORMAT_R16_USCALED                    0x11F
610#define SURFACEFORMAT_R8_UNORM                       0x140
611#define SURFACEFORMAT_R8_SNORM                       0x141
612#define SURFACEFORMAT_R8_SINT                        0x142
613#define SURFACEFORMAT_R8_UINT                        0x143
614#define SURFACEFORMAT_A8_UNORM                       0x144
615#define SURFACEFORMAT_I8_UNORM                       0x145
616#define SURFACEFORMAT_L8_UNORM                       0x146
617#define SURFACEFORMAT_P4A4_UNORM                     0x147
618#define SURFACEFORMAT_A4P4_UNORM                     0x148
619#define SURFACEFORMAT_R8_SSCALED                     0x149
620#define SURFACEFORMAT_R8_USCALED                     0x14A
621#define SURFACEFORMAT_R1_UINT                        0x181
622#define SURFACEFORMAT_YCRCB_NORMAL                   0x182
623#define SURFACEFORMAT_YCRCB_SWAPUVY                  0x183
624#define SURFACEFORMAT_BC1_UNORM                      0x186
625#define SURFACEFORMAT_BC2_UNORM                      0x187
626#define SURFACEFORMAT_BC3_UNORM                      0x188
627#define SURFACEFORMAT_BC4_UNORM                      0x189
628#define SURFACEFORMAT_BC5_UNORM                      0x18A
629#define SURFACEFORMAT_BC1_UNORM_SRGB                 0x18B
630#define SURFACEFORMAT_BC2_UNORM_SRGB                 0x18C
631#define SURFACEFORMAT_BC3_UNORM_SRGB                 0x18D
632#define SURFACEFORMAT_MONO8                          0x18E
633#define SURFACEFORMAT_YCRCB_SWAPUV                   0x18F
634#define SURFACEFORMAT_YCRCB_SWAPY                    0x190
635#define SURFACEFORMAT_DXT1_RGB                       0x191
636#define SURFACEFORMAT_FXT1                           0x192
637#define SURFACEFORMAT_R8G8B8_UNORM                   0x193
638#define SURFACEFORMAT_R8G8B8_SNORM                   0x194
639#define SURFACEFORMAT_R8G8B8_SSCALED                 0x195
640#define SURFACEFORMAT_R8G8B8_USCALED                 0x196
641#define SURFACEFORMAT_R64G64B64A64_FLOAT             0x197
642#define SURFACEFORMAT_R64G64B64_FLOAT                0x198
643#define SURFACEFORMAT_BC4_SNORM                      0x199
644#define SURFACEFORMAT_BC5_SNORM                      0x19A
645#define SURFACEFORMAT_R16G16B16_UNORM                0x19C
646#define SURFACEFORMAT_R16G16B16_SNORM                0x19D
647#define SURFACEFORMAT_R16G16B16_SSCALED              0x19E
648#define SURFACEFORMAT_R16G16B16_USCALED              0x19F
649
650#define SURFACE_1D      0
651#define SURFACE_2D      1
652#define SURFACE_3D      2
653#define SURFACE_CUBE    3
654#define SURFACE_BUFFER  4
655#define SURFACE_NULL    7
656
657#define TEXCOORDMODE_WRAP            0
658#define TEXCOORDMODE_MIRROR          1
659#define TEXCOORDMODE_CLAMP           2
660#define TEXCOORDMODE_CUBE            3
661#define TEXCOORDMODE_CLAMP_BORDER    4
662#define TEXCOORDMODE_MIRROR_ONCE     5
663
664#define THREAD_PRIORITY_NORMAL   0
665#define THREAD_PRIORITY_HIGH     1
666
667#define VERTEX_SUBPIXEL_PRECISION_8BITS  0
668#define VERTEX_SUBPIXEL_PRECISION_4BITS  1
669
670#define COMPONENT_NOSTORE      0
671#define COMPONENT_STORE_SRC    1
672#define COMPONENT_STORE_0      2
673#define COMPONENT_STORE_1_FLT  3
674#define COMPONENT_STORE_1_INT  4
675#define COMPONENT_STORE_VID    5
676#define COMPONENT_STORE_IID    6
677#define COMPONENT_STORE_PID    7
678
679/* Execution Unit (EU) defines
680 */
681
682#define GEN8_ALIGN_1   0
683#define GEN8_ALIGN_16  1
684
685#define GEN8_ADDRESS_DIRECT                        0
686#define GEN8_ADDRESS_REGISTER_INDIRECT_REGISTER    1
687
688#define GEN8_CHANNEL_X     0
689#define GEN8_CHANNEL_Y     1
690#define GEN8_CHANNEL_Z     2
691#define GEN8_CHANNEL_W     3
692
693#define GEN8_COMPRESSION_NONE          0
694#define GEN8_COMPRESSION_2NDHALF       1
695#define GEN8_COMPRESSION_COMPRESSED    2
696
697#define GEN8_CONDITIONAL_NONE  0
698#define GEN8_CONDITIONAL_Z     1
699#define GEN8_CONDITIONAL_NZ    2
700#define GEN8_CONDITIONAL_EQ    1	/* Z */
701#define GEN8_CONDITIONAL_NEQ   2	/* NZ */
702#define GEN8_CONDITIONAL_G     3
703#define GEN8_CONDITIONAL_GE    4
704#define GEN8_CONDITIONAL_L     5
705#define GEN8_CONDITIONAL_LE    6
706#define GEN8_CONDITIONAL_C     7
707#define GEN8_CONDITIONAL_O     8
708
709#define GEN8_DEBUG_NONE        0
710#define GEN8_DEBUG_BREAKPOINT  1
711
712#define GEN8_DEPENDENCY_NORMAL         0
713#define GEN8_DEPENDENCY_NOTCLEARED     1
714#define GEN8_DEPENDENCY_NOTCHECKED     2
715#define GEN8_DEPENDENCY_DISABLE        3
716
717#define GEN8_EXECUTE_1     0
718#define GEN8_EXECUTE_2     1
719#define GEN8_EXECUTE_4     2
720#define GEN8_EXECUTE_8     3
721#define GEN8_EXECUTE_16    4
722#define GEN8_EXECUTE_32    5
723
724#define GEN8_HORIZONTAL_STRIDE_0   0
725#define GEN8_HORIZONTAL_STRIDE_1   1
726#define GEN8_HORIZONTAL_STRIDE_2   2
727#define GEN8_HORIZONTAL_STRIDE_4   3
728
729#define GEN8_INSTRUCTION_NORMAL    0
730#define GEN8_INSTRUCTION_SATURATE  1
731
732#define GEN8_OPCODE_MOV        1
733#define GEN8_OPCODE_SEL        2
734#define GEN8_OPCODE_NOT        4
735#define GEN8_OPCODE_AND        5
736#define GEN8_OPCODE_OR         6
737#define GEN8_OPCODE_XOR        7
738#define GEN8_OPCODE_SHR        8
739#define GEN8_OPCODE_SHL        9
740#define GEN8_OPCODE_RSR        10
741#define GEN8_OPCODE_RSL        11
742#define GEN8_OPCODE_ASR        12
743#define GEN8_OPCODE_CMP        16
744#define GEN8_OPCODE_JMPI       32
745#define GEN8_OPCODE_IF         34
746#define GEN8_OPCODE_IFF        35
747#define GEN8_OPCODE_ELSE       36
748#define GEN8_OPCODE_ENDIF      37
749#define GEN8_OPCODE_DO         38
750#define GEN8_OPCODE_WHILE      39
751#define GEN8_OPCODE_BREAK      40
752#define GEN8_OPCODE_CONTINUE   41
753#define GEN8_OPCODE_HALT       42
754#define GEN8_OPCODE_MSAVE      44
755#define GEN8_OPCODE_MRESTORE   45
756#define GEN8_OPCODE_PUSH       46
757#define GEN8_OPCODE_POP        47
758#define GEN8_OPCODE_WAIT       48
759#define GEN8_OPCODE_SEND       49
760#define GEN8_OPCODE_ADD        64
761#define GEN8_OPCODE_MUL        65
762#define GEN8_OPCODE_AVG        66
763#define GEN8_OPCODE_FRC        67
764#define GEN8_OPCODE_RNDU       68
765#define GEN8_OPCODE_RNDD       69
766#define GEN8_OPCODE_RNDE       70
767#define GEN8_OPCODE_RNDZ       71
768#define GEN8_OPCODE_MAC        72
769#define GEN8_OPCODE_MACH       73
770#define GEN8_OPCODE_LZD        74
771#define GEN8_OPCODE_SAD2       80
772#define GEN8_OPCODE_SADA2      81
773#define GEN8_OPCODE_DP4        84
774#define GEN8_OPCODE_DPH        85
775#define GEN8_OPCODE_DP3        86
776#define GEN8_OPCODE_DP2        87
777#define GEN8_OPCODE_DPA2       88
778#define GEN8_OPCODE_LINE       89
779#define GEN8_OPCODE_NOP        126
780
781#define GEN8_PREDICATE_NONE             0
782#define GEN8_PREDICATE_NORMAL           1
783#define GEN8_PREDICATE_ALIGN1_ANYV             2
784#define GEN8_PREDICATE_ALIGN1_ALLV             3
785#define GEN8_PREDICATE_ALIGN1_ANY2H            4
786#define GEN8_PREDICATE_ALIGN1_ALL2H            5
787#define GEN8_PREDICATE_ALIGN1_ANY4H            6
788#define GEN8_PREDICATE_ALIGN1_ALL4H            7
789#define GEN8_PREDICATE_ALIGN1_ANY8H            8
790#define GEN8_PREDICATE_ALIGN1_ALL8H            9
791#define GEN8_PREDICATE_ALIGN1_ANY16H           10
792#define GEN8_PREDICATE_ALIGN1_ALL16H           11
793#define GEN8_PREDICATE_ALIGN16_REPLICATE_X     2
794#define GEN8_PREDICATE_ALIGN16_REPLICATE_Y     3
795#define GEN8_PREDICATE_ALIGN16_REPLICATE_Z     4
796#define GEN8_PREDICATE_ALIGN16_REPLICATE_W     5
797#define GEN8_PREDICATE_ALIGN16_ANY4H           6
798#define GEN8_PREDICATE_ALIGN16_ALL4H           7
799
800#define GEN8_ARCHITECTURE_REGISTER_FILE    0
801#define GEN8_GENERAL_REGISTER_FILE         1
802#define GEN8_MESSAGE_REGISTER_FILE         2
803#define GEN8_IMMEDIATE_VALUE               3
804
805#define GEN8_REGISTER_TYPE_UD  0
806#define GEN8_REGISTER_TYPE_D   1
807#define GEN8_REGISTER_TYPE_UW  2
808#define GEN8_REGISTER_TYPE_W   3
809#define GEN8_REGISTER_TYPE_UB  4
810#define GEN8_REGISTER_TYPE_B   5
811#define GEN8_REGISTER_TYPE_VF  5	/* packed float vector, immediates only? */
812#define GEN8_REGISTER_TYPE_HF  6
813#define GEN8_REGISTER_TYPE_V   6	/* packed int vector, immediates only, uword dest only */
814#define GEN8_REGISTER_TYPE_F   7
815
816#define GEN8_ARF_NULL                  0x00
817#define GEN8_ARF_ADDRESS               0x10
818#define GEN8_ARF_ACCUMULATOR           0x20
819#define GEN8_ARF_FLAG                  0x30
820#define GEN8_ARF_MASK                  0x40
821#define GEN8_ARF_MASK_STACK            0x50
822#define GEN8_ARF_MASK_STACK_DEPTH      0x60
823#define GEN8_ARF_STATE                 0x70
824#define GEN8_ARF_CONTROL               0x80
825#define GEN8_ARF_NOTIFICATION_COUNT    0x90
826#define GEN8_ARF_IP                    0xA0
827
828#define GEN8_AMASK   0
829#define GEN8_IMASK   1
830#define GEN8_LMASK   2
831#define GEN8_CMASK   3
832
833#define GEN8_THREAD_NORMAL     0
834#define GEN8_THREAD_ATOMIC     1
835#define GEN8_THREAD_SWITCH     2
836
837#define GEN8_VERTICAL_STRIDE_0                 0
838#define GEN8_VERTICAL_STRIDE_1                 1
839#define GEN8_VERTICAL_STRIDE_2                 2
840#define GEN8_VERTICAL_STRIDE_4                 3
841#define GEN8_VERTICAL_STRIDE_8                 4
842#define GEN8_VERTICAL_STRIDE_16                5
843#define GEN8_VERTICAL_STRIDE_32                6
844#define GEN8_VERTICAL_STRIDE_64                7
845#define GEN8_VERTICAL_STRIDE_128               8
846#define GEN8_VERTICAL_STRIDE_256               9
847#define GEN8_VERTICAL_STRIDE_ONE_DIMENSIONAL   0xF
848
849#define GEN8_WIDTH_1       0
850#define GEN8_WIDTH_2       1
851#define GEN8_WIDTH_4       2
852#define GEN8_WIDTH_8       3
853#define GEN8_WIDTH_16      4
854
855#define GEN8_STATELESS_BUFFER_BOUNDARY_1K      0
856#define GEN8_STATELESS_BUFFER_BOUNDARY_2K      1
857#define GEN8_STATELESS_BUFFER_BOUNDARY_4K      2
858#define GEN8_STATELESS_BUFFER_BOUNDARY_8K      3
859#define GEN8_STATELESS_BUFFER_BOUNDARY_16K     4
860#define GEN8_STATELESS_BUFFER_BOUNDARY_32K     5
861#define GEN8_STATELESS_BUFFER_BOUNDARY_64K     6
862#define GEN8_STATELESS_BUFFER_BOUNDARY_128K    7
863#define GEN8_STATELESS_BUFFER_BOUNDARY_256K    8
864#define GEN8_STATELESS_BUFFER_BOUNDARY_512K    9
865#define GEN8_STATELESS_BUFFER_BOUNDARY_1M      10
866#define GEN8_STATELESS_BUFFER_BOUNDARY_2M      11
867
868#define GEN8_POLYGON_FACING_FRONT      0
869#define GEN8_POLYGON_FACING_BACK       1
870
871#define GEN8_MESSAGE_TARGET_NULL               0
872#define GEN8_MESSAGE_TARGET_MATH               1
873#define GEN8_MESSAGE_TARGET_SAMPLER            2
874#define GEN8_MESSAGE_TARGET_GATEWAY            3
875#define GEN8_MESSAGE_TARGET_DATAPORT_READ      4
876#define GEN8_MESSAGE_TARGET_DATAPORT_WRITE     5
877#define GEN8_MESSAGE_TARGET_URB                6
878#define GEN8_MESSAGE_TARGET_THREAD_SPAWNER     7
879
880#define GEN8_SAMPLER_RETURN_FORMAT_FLOAT32     0
881#define GEN8_SAMPLER_RETURN_FORMAT_UINT32      2
882#define GEN8_SAMPLER_RETURN_FORMAT_SINT32      3
883
884#define GEN8_SAMPLER_MESSAGE_SIMD8_SAMPLE              0
885#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE             0
886#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS        0
887#define GEN8_SAMPLER_MESSAGE_SIMD8_KILLPIX             1
888#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD        1
889#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD         1
890#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS  2
891#define GEN8_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS    2
892#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE    0
893#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE     2
894#define GEN8_SAMPLER_MESSAGE_SIMD4X2_RESINFO           2
895#define GEN8_SAMPLER_MESSAGE_SIMD8_RESINFO             2
896#define GEN8_SAMPLER_MESSAGE_SIMD16_RESINFO            2
897#define GEN8_SAMPLER_MESSAGE_SIMD4X2_LD                3
898#define GEN8_SAMPLER_MESSAGE_SIMD8_LD                  3
899#define GEN8_SAMPLER_MESSAGE_SIMD16_LD                 3
900
901#define GEN8_DATAPORT_OWORD_BLOCK_1_OWORDLOW   0
902#define GEN8_DATAPORT_OWORD_BLOCK_1_OWORDHIGH  1
903#define GEN8_DATAPORT_OWORD_BLOCK_2_OWORDS     2
904#define GEN8_DATAPORT_OWORD_BLOCK_4_OWORDS     3
905#define GEN8_DATAPORT_OWORD_BLOCK_8_OWORDS     4
906
907#define GEN8_DATAPORT_OWORD_DUAL_BLOCK_1OWORD     0
908#define GEN8_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS    2
909
910#define GEN8_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS   2
911#define GEN8_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS  3
912
913#define GEN8_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ          0
914#define GEN8_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ     1
915#define GEN8_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ          2
916#define GEN8_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ      3
917
918#define GEN8_DATAPORT_READ_TARGET_DATA_CACHE      0
919#define GEN8_DATAPORT_READ_TARGET_RENDER_CACHE    1
920#define GEN8_DATAPORT_READ_TARGET_SAMPLER_CACHE   2
921
922#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE                0
923#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED     1
924#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01         2
925#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23         3
926#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01       4
927
928#define GEN8_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE                0
929#define GEN8_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE           1
930#define GEN8_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE                2
931#define GEN8_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE            3
932#define GEN8_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE              4
933#define GEN8_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE     5
934#define GEN8_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE               7
935
936#define GEN8_MATH_FUNCTION_INV                              1
937#define GEN8_MATH_FUNCTION_LOG                              2
938#define GEN8_MATH_FUNCTION_EXP                              3
939#define GEN8_MATH_FUNCTION_SQRT                             4
940#define GEN8_MATH_FUNCTION_RSQ                              5
941#define GEN8_MATH_FUNCTION_SIN                              6 /* was 7 */
942#define GEN8_MATH_FUNCTION_COS                              7 /* was 8 */
943#define GEN8_MATH_FUNCTION_SINCOS                           8 /* was 6 */
944#define GEN8_MATH_FUNCTION_TAN                              9
945#define GEN8_MATH_FUNCTION_POW                              10
946#define GEN8_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER   11
947#define GEN8_MATH_FUNCTION_INT_DIV_QUOTIENT                 12
948#define GEN8_MATH_FUNCTION_INT_DIV_REMAINDER                13
949
950#define GEN8_MATH_INTEGER_UNSIGNED     0
951#define GEN8_MATH_INTEGER_SIGNED       1
952
953#define GEN8_MATH_PRECISION_FULL        0
954#define GEN8_MATH_PRECISION_PARTIAL     1
955
956#define GEN8_MATH_SATURATE_NONE         0
957#define GEN8_MATH_SATURATE_SATURATE     1
958
959#define GEN8_MATH_DATA_VECTOR  0
960#define GEN8_MATH_DATA_SCALAR  1
961
962#define GEN8_URB_OPCODE_WRITE  0
963
964#define GEN8_URB_SWIZZLE_NONE          0
965#define GEN8_URB_SWIZZLE_INTERLEAVE    1
966#define GEN8_URB_SWIZZLE_TRANSPOSE     2
967
968#define GEN8_SCRATCH_SPACE_SIZE_1K     0
969#define GEN8_SCRATCH_SPACE_SIZE_2K     1
970#define GEN8_SCRATCH_SPACE_SIZE_4K     2
971#define GEN8_SCRATCH_SPACE_SIZE_8K     3
972#define GEN8_SCRATCH_SPACE_SIZE_16K    4
973#define GEN8_SCRATCH_SPACE_SIZE_32K    5
974#define GEN8_SCRATCH_SPACE_SIZE_64K    6
975#define GEN8_SCRATCH_SPACE_SIZE_128K   7
976#define GEN8_SCRATCH_SPACE_SIZE_256K   8
977#define GEN8_SCRATCH_SPACE_SIZE_512K   9
978#define GEN8_SCRATCH_SPACE_SIZE_1M     10
979#define GEN8_SCRATCH_SPACE_SIZE_2M     11
980
981struct gen8_blend_state {
982	struct {
983		/* 00 */ uint32_t pad:19;
984		/* 19 */ uint32_t y_dither_offset:2;
985		/* 21 */ uint32_t x_dither_offset:2;
986		/* 23 */ uint32_t color_dither_enable:1;
987		/* 24 */ uint32_t alpha_test_function:3;
988		/* 27 */ uint32_t alpha_test:1;
989		/* 28 */ uint32_t alpha_to_coverage_dither:1;
990		/* 29 */ uint32_t alpha_to_one:1;
991		/* 30 */ uint32_t ia_blend:1;
992		/* 31 */ uint32_t alpha_to_coverage:1;
993	} common;
994
995	struct {
996		/* 00 */ uint32_t write_disable_blue:1;
997		/* 01 */ uint32_t write_disable_green:1;
998		/* 02 */ uint32_t write_disable_red:1;
999		/* 03 */ uint32_t write_disable_alpha:1;
1000		/* 04 */ uint32_t pad0:1;
1001		/* 05 */ uint32_t alpha_blend_function:3;
1002		/* 08 */ uint32_t dest_alpha_blend_factor:5;
1003		/* 13 */ uint32_t source_alpha_blend_factor:5;
1004		/* 18 */ uint32_t color_blend_function:3;
1005		/* 21 */ uint32_t dest_blend_factor:5;
1006		/* 26 */ uint32_t source_blend_factor:5;
1007		/* 31 */ uint32_t color_blend:1;
1008		/* 32 */ uint32_t post_blend_clamp:1;
1009		/* 33 */ uint32_t pre_blend_clamp:1;
1010		/* 34 */ uint32_t color_clamp_range:2;
1011		/* 36 */ uint32_t pre_blend_source_only_clamp:1;
1012		/* 37 */ uint32_t pad1:22;
1013		/* 59 */ uint32_t logic_op_function:4;
1014		/* 63 */ uint32_t logic_op:1;
1015	} rt;
1016};
1017
1018struct gen8_color_calc_state {
1019	struct {
1020		/* 00 */ uint32_t alpha_test_format:1;
1021		/* 01 */ uint32_t pad0:14;
1022		/* 15 */ uint32_t round_disable:1;
1023		/* 16 */ uint32_t bf_stencil_ref:8;
1024		/* 24 */ uint32_t stencil_ref:8;
1025	} cc0;
1026
1027	union {
1028		float alpha_ref_f;
1029		struct {
1030			uint32_t ui:8;
1031			uint32_t pad0:24;
1032		} alpha_ref_fi;
1033	} cc1;
1034
1035	float constant_r;
1036	float constant_g;
1037	float constant_b;
1038	float constant_a;
1039};
1040
1041struct gen8_sampler_state {
1042	struct {
1043		/* 00 */ unsigned int aniso_algorithm:1;
1044		/* 01 */ unsigned int lod_bias:13;
1045		/* 14 */ unsigned int min_filter:3;
1046		/* 17 */ unsigned int mag_filter:3;
1047		/* 20 */ unsigned int mip_filter:2;
1048		/* 22 */ unsigned int base_level:5;
1049		/* 27 */ unsigned int lod_preclamp:2;
1050		/* 29 */ unsigned int default_color_mode:1;
1051		/* 30 */ unsigned int flexible_filter_clamp:1;
1052		/* 31 */ unsigned int disable:1;
1053	} ss0;
1054
1055	struct {
1056		/* 00 */ unsigned int cube_control_mode:1;
1057		/* 01 */ unsigned int shadow_function:3;
1058		/* 04 */ unsigned int chroma_key_mode:1;
1059		/* 05 */ unsigned int chroma_key_index:2;
1060		/* 07 */ unsigned int chroma_key_enable:1;
1061		/* 08 */ unsigned int max_lod:12;
1062		/* 20 */ unsigned int min_lod:12;
1063	} ss1;
1064
1065	struct {
1066		unsigned int pad:6;
1067		unsigned int default_color_pointer:26;
1068	} ss2;
1069
1070	struct {
1071		/* 00 */ unsigned int r_wrap_mode:3;
1072		/* 03 */ unsigned int t_wrap_mode:3;
1073		/* 06 */ unsigned int s_wrap_mode:3;
1074		/* 09 */ unsigned int pad:1;
1075		/* 10 */ unsigned int non_normalized_coord:1;
1076		/* 11 */ unsigned int trilinear_quality:2;
1077		/* 13 */ unsigned int address_round:6;
1078		/* 19 */ unsigned int max_aniso:3;
1079		/* 22 */ unsigned int pad0:2;
1080		/* 24 */ unsigned int non_separable_filter:8;
1081	} ss3;
1082};
1083
1084/* Surface state DW0 */
1085#define SURFACE_RC_READ_WRITE	(1 << 8)
1086#define SURFACE_TILED		(1 << 13)
1087#define SURFACE_TILED_Y		(1 << 12)
1088#define SURFACE_FORMAT_SHIFT	18
1089#define SURFACE_VALIGN_1	(0 << 16) /* reserved! */
1090#define SURFACE_VALIGN_4	(1 << 16)
1091#define SURFACE_VALIGN_8	(2 << 16)
1092#define SURFACE_VALIGN_16	(3 << 16)
1093#define SURFACE_HALIGN_1	(0 << 14) /* reserved! */
1094#define SURFACE_HALIGN_4	(1 << 14)
1095#define SURFACE_HALIGN_8	(2 << 14)
1096#define SURFACE_HALIGN_16	(3 << 14)
1097#define SURFACE_TYPE_SHIFT		29
1098
1099/* Surface state DW2 */
1100#define SURFACE_HEIGHT_SHIFT        16
1101#define SURFACE_WIDTH_SHIFT         0
1102
1103/* Surface state DW3 */
1104#define SURFACE_DEPTH_SHIFT         21
1105#define SURFACE_PITCH_SHIFT         0
1106
1107#define SWIZZLE_ZERO		0
1108#define SWIZZLE_ONE		1
1109#define SWIZZLE_RED		4
1110#define SWIZZLE_GREEN		5
1111#define SWIZZLE_BLUE		6
1112#define SWIZZLE_ALPHA		7
1113#define __SURFACE_SWIZZLE(r,g,b,a) \
1114	((a) << 16 | (b) << 19 | (g) << 22 | (r) << 25)
1115#define SURFACE_SWIZZLE(r,g,b,a) \
1116	__SURFACE_SWIZZLE(SWIZZLE_##r, SWIZZLE_##g, SWIZZLE_##b, SWIZZLE_##a)
1117
1118typedef enum {
1119	SAMPLER_FILTER_NEAREST = 0,
1120	SAMPLER_FILTER_BILINEAR,
1121	FILTER_COUNT
1122} sampler_filter_t;
1123
1124typedef enum {
1125	SAMPLER_EXTEND_NONE = 0,
1126	SAMPLER_EXTEND_REPEAT,
1127	SAMPLER_EXTEND_PAD,
1128	SAMPLER_EXTEND_REFLECT,
1129	EXTEND_COUNT
1130} sampler_extend_t;
1131
1132#endif
1133