gen8_render.h revision 42542f5f
1#ifndef GEN8_RENDER_H 2#define GEN8_RENDER_H 3 4#define INTEL_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low)) 5 6#define GEN8_3D(pipeline,op,sub) \ 7 ((3 << 29) | ((pipeline) << 27) | ((op) << 24) | ((sub) << 16)) 8 9#define GEN8_STATE_BASE_ADDRESS GEN8_3D(0, 1, 1) 10# define BASE_ADDRESS_MODIFY (1 << 0) 11 12#define GEN8_STATE_SIP GEN8_3D(0, 1, 2) 13 14#define GEN8_3DSTATE_VF_STATISTICS GEN8_3D(1, 0, 0xb) 15#define GEN8_PIPELINE_SELECT GEN8_3D(1, 1, 4) 16# define PIPELINE_SELECT_3D 0 17# define PIPELINE_SELECT_MEDIA 1 18 19#define GEN8_MEDIA_STATE_POINTERS GEN8_3D(2, 0, 0) 20#define GEN8_MEDIA_OBJECT GEN8_3D(2, 1, 0) 21 22#define GEN8_3DSTATE_CLEAR_PARAMS GEN8_3D(3, 0, 0x04) 23#define GEN8_3DSTATE_DEPTH_BUFFER GEN8_3D(3, 0, 0x05) 24# define DEPTH_BUFFER_TYPE_SHIFT 29 25# define DEPTH_BUFFER_FORMAT_SHIFT 18 26/* DW1 */ 27# define DEPTH_CLEAR_VALID (1 << 15) 28#define GEN8_3DSTATE_STENCIL_BUFFER GEN8_3D(3, 0, 0x06) 29#define GEN8_3DSTATE_HIER_DEPTH_BUFFER GEN8_3D(3, 0, 0x07) 30#define GEN8_3DSTATE_VERTEX_BUFFERS GEN8_3D(3, 0, 0x08) 31# define VB_INDEX_SHIFT 26 32# define VB_MODIFY_ENABLE (1 << 14) 33#define GEN8_3DSTATE_VERTEX_ELEMENTS GEN8_3D(3, 0, 0x09) 34# define VE_INDEX_SHIFT 26 35# define VE_VALID (1 << 25) 36# define VE_FORMAT_SHIFT 16 37# define VE_OFFSET_SHIFT 0 38# define VE_COMPONENT_0_SHIFT 28 39# define VE_COMPONENT_1_SHIFT 24 40# define VE_COMPONENT_2_SHIFT 20 41# define VE_COMPONENT_3_SHIFT 16 42#define GEN8_3DSTATE_INDEX_BUFFER GEN8_3D(3, 0, 0x0a) 43#define GEN8_3DSTATE_VF GEN8_3D(3, 0, 0x0c) 44 45#define GEN8_3DSTATE_MULTISAMPLE GEN8_3D(3, 0, 0x0d) 46/* DW1 */ 47# define MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4) 48# define MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4) 49# define MULTISAMPLE_NUMSAMPLES_1 (0 << 1) 50# define MULTISAMPLE_NUMSAMPLES_4 (2 << 1) 51# define MULTISAMPLE_NUMSAMPLES_8 (3 << 1) 52 53#define GEN8_3DSTATE_CC_STATE_POINTERS GEN8_3D(3, 0, 0x0e) 54#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS GEN8_3D(3, 0, 0x0f) 55 56#define GEN8_3DSTATE_VS GEN8_3D(3, 0, 0x10) 57#define GEN8_3DSTATE_GS GEN8_3D(3, 0, 0x11) 58#define GEN8_3DSTATE_CLIP GEN8_3D(3, 0, 0x12) 59#define GEN8_3DSTATE_SF GEN8_3D(3, 0, 0x13) 60# define SF_TRI_PROVOKE_SHIFT 29 61# define SF_LINE_PROVOKE_SHIFT 27 62# define SF_FAN_PROVOKE_SHIFT 25 63 64#define GEN8_3DSTATE_WM GEN8_3D(3, 0, 0x14) 65/* DW1 */ 66# define WM_STATISTICS_ENABLE (1 << 31) 67# define WM_DEPTH_CLEAR (1 << 30) 68# define WM_DISPATCH_ENABLE (1 << 29) 69# define WM_DEPTH_RESOLVE (1 << 28) 70# define WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) 71# define WM_KILL_ENABLE (1 << 25) 72# define WM_PSCDEPTH_OFF (0 << 23) 73# define WM_PSCDEPTH_ON (1 << 23) 74# define WM_PSCDEPTH_ON_GE (2 << 23) 75# define WM_PSCDEPTH_ON_LE (3 << 23) 76# define WM_USES_SOURCE_DEPTH (1 << 20) 77# define WM_USES_SOURCE_W (1 << 19) 78# define WM_POSITION_ZW_PIXEL (0 << 17) 79# define WM_POSITION_ZW_CENTROID (2 << 17) 80# define WM_POSITION_ZW_SAMPLE (3 << 17) 81# define WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16) 82# define WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15) 83# define WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14) 84# define WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13) 85# define WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12) 86# define WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) 87# define WM_USES_INPUT_COVERAGE_MASK (1 << 10) 88# define WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8) 89# define WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8) 90# define WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8) 91# define WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8) 92# define WM_LINE_AA_WIDTH_0_5 (0 << 6) 93# define WM_LINE_AA_WIDTH_1_0 (1 << 6) 94# define WM_LINE_AA_WIDTH_2_0 (2 << 6) 95# define WM_LINE_AA_WIDTH_4_0 (3 << 6) 96# define WM_POLYGON_STIPPLE_ENABLE (1 << 4) 97# define WM_LINE_STIPPLE_ENABLE (1 << 3) 98# define WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2) 99# define WM_MSRAST_OFF_PIXEL (0 << 0) 100# define WM_MSRAST_OFF_PATTERN (1 << 0) 101# define WM_MSRAST_ON_PIXEL (2 << 0) 102# define WM_MSRAST_ON_PATTERN (3 << 0) 103/* DW2 */ 104# define WM_MSDISPMODE_PERPIXEL (1 << 31) 105 106#define GEN8_3DSTATE_CONSTANT_VS GEN8_3D(3, 0, 0x15) 107#define GEN8_3DSTATE_CONSTANT_GS GEN8_3D(3, 0, 0x16) 108#define GEN8_3DSTATE_CONSTANT_PS GEN8_3D(3, 0, 0x17) 109 110#define GEN8_3DSTATE_SAMPLE_MASK GEN8_3D(3, 0, 0x18) 111 112#define GEN8_3DSTATE_CONSTANT_HS GEN8_3D(3, 0, 0x19) 113#define GEN8_3DSTATE_CONSTANT_DS GEN8_3D(3, 0, 0x1a) 114 115#define GEN8_3DSTATE_HS GEN8_3D(3, 0, 0x1b) 116#define GEN8_3DSTATE_TE GEN8_3D(3, 0, 0x1c) 117#define GEN8_3DSTATE_DS GEN8_3D(3, 0, 0x1d) 118#define GEN8_3DSTATE_STREAMOUT GEN8_3D(3, 0, 0x1e) 119 120#define GEN8_3DSTATE_SBE GEN8_3D(3, 0, 0x1f) 121/* DW1 */ 122# define SBE_FORCE_VERTEX_URB_READ_LENGTH (1<<29) 123# define SBE_FORCE_VERTEX_URB_READ_OFFSET (1<<28) 124# define SBE_NUM_OUTPUTS_SHIFT 22 125# define SBE_SWIZZLE_ENABLE (1 << 21) 126# define SBE_POINT_SPRITE_LOWERLEFT (1 << 20) 127# define SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 128# define SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 129 130#define GEN8_3DSTATE_PS GEN8_3D(3, 0, 0x20) 131/* DW1: kernel pointer */ 132/* DW2 */ 133# define PS_SPF_MODE (1 << 31) 134# define PS_VECTOR_MASK_ENABLE (1 << 30) 135# define PS_SAMPLER_COUNT_SHIFT 27 136# define PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 137# define PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) 138# define PS_FLOATING_POINT_MODE_ALT (1 << 16) 139/* DW3: scratch space */ 140/* DW4 */ 141# define PS_MAX_THREADS_SHIFT 23 142# define PS_MAX_THREADS (62 << PS_MAX_THREADS_SHIFT) 143# define PS_SAMPLE_MASK_SHIFT 12 144# define PS_PUSH_CONSTANT_ENABLE (1 << 11) 145# define PS_RENDER_TARGET_CLEAR (1 << 8) 146# define PS_RENDER_TARGET_RESOLVE (1 << 6) 147# define PS_POSOFFSET_NONE (0 << 3) 148# define PS_POSOFFSET_CENTROID (2 << 3) 149# define PS_POSOFFSET_SAMPLE (3 << 3) 150# define PS_32_DISPATCH_ENABLE (1 << 2) 151# define PS_16_DISPATCH_ENABLE (1 << 1) 152# define PS_8_DISPATCH_ENABLE (1 << 0) 153/* DW5 */ 154# define PS_DISPATCH_START_GRF_SHIFT_0 16 155# define PS_DISPATCH_START_GRF_SHIFT_1 8 156# define PS_DISPATCH_START_GRF_SHIFT_2 0 157/* DW6: kernel 1 pointer */ 158/* DW7: kernel 2 pointer */ 159 160#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP GEN8_3D(3, 0, 0x21) 161#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC GEN8_3D(3, 0, 0x23) 162 163#define GEN8_3DSTATE_BLEND_STATE_POINTERS GEN8_3D(3, 0, 0x24) 164 165#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS GEN8_3D(3, 0, 0x26) 166#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS GEN8_3D(3, 0, 0x27) 167#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS GEN8_3D(3, 0, 0x28) 168#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS GEN8_3D(3, 0, 0x29) 169#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS GEN8_3D(3, 0, 0x2a) 170 171#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS GEN8_3D(3, 0, 0x2b) 172#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS GEN8_3D(3, 0, 0x2c) 173#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS GEN8_3D(3, 0, 0x2d) 174#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS GEN8_3D(3, 0, 0x2e) 175#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS GEN8_3D(3, 0, 0x2f) 176 177#define GEN8_3DSTATE_URB_VS GEN8_3D(3, 0, 0x30) 178#define GEN8_3DSTATE_URB_HS GEN8_3D(3, 0, 0x31) 179#define GEN8_3DSTATE_URB_DS GEN8_3D(3, 0, 0x32) 180#define GEN8_3DSTATE_URB_GS GEN8_3D(3, 0, 0x33) 181/* DW1 */ 182# define URB_ENTRY_NUMBER_SHIFT 0 183# define URB_ENTRY_SIZE_SHIFT 16 184# define URB_STARTING_ADDRESS_SHIFT 25 185 186#define GEN8_3DSTATE_GATHER_CONSTANT_VS GEN8_3D(3, 0, 0x34) 187#define GEN8_3DSTATE_GATHER_CONSTANT_GS GEN8_3D(3, 0, 0x35) 188#define GEN8_3DSTATE_GATHER_CONSTANT_HS GEN8_3D(3, 0, 0x36) 189#define GEN8_3DSTATE_GATHER_CONSTANT_DS GEN8_3D(3, 0, 0x37) 190#define GEN8_3DSTATE_GATHER_CONSTANT_PS GEN8_3D(3, 0, 0x38) 191 192#define GEN8_3DSTATE_DX9_CONSTANTF_VS GEN8_3D(3, 0, 0x39) 193#define GEN8_3DSTATE_DX9_CONSTANTF_PS GEN8_3D(3, 0, 0x3a) 194#define GEN8_3DSTATE_DX9_CONSTANTI_VS GEN8_3D(3, 0, 0x3b) 195#define GEN8_3DSTATE_DX9_CONSTANTI_PS GEN8_3D(3, 0, 0x3c) 196#define GEN8_3DSTATE_DX9_CONSTANTB_VS GEN8_3D(3, 0, 0x3d) 197#define GEN8_3DSTATE_DX9_CONSTANTB_PS GEN8_3D(3, 0, 0x3e) 198#define GEN8_3DSTATE_DX9_LOCAL_VALID_VS GEN8_3D(3, 0, 0x3f) 199#define GEN8_3DSTATE_DX9_LOCAL_VALID_PS GEN8_3D(3, 0, 0x40) 200#define GEN8_3DSTATE_DX9_GENERATE_ACTIVE_VS GEN8_3D(3, 0, 0x41) 201#define GEN8_3DSTATE_DX9_GENERATE_ACTIVE_PS GEN8_3D(3, 0, 0x42) 202 203#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS GEN8_3D(3, 0, 0x43) 204#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS GEN8_3D(3, 0, 0x44) 205#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS GEN8_3D(3, 0, 0x45) 206#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS GEN8_3D(3, 0, 0x46) 207#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS GEN8_3D(3, 0, 0x47) 208 209#define GEN8_3DSTATE_VF_INSTANCING GEN8_3D(3, 0, 0x49) 210#define GEN8_3DSTATE_VF_SGVS GEN8_3D(3, 0, 0x4a) 211# define SGVS_ENABLE_INSTANCE_ID (1 << 31) 212# define SGVS_INSTANCE_ID_COMPONENT_SHIFT 29 213# define SGVS_INSTANCE_ID_ELEMENT_OFFSET_SHIFT 16 214# define SGVS_ENABLE_VERTEX_ID (1 << 15) 215# define SGVS_VERTEX_ID_COMPONENT_SHIFT 13 216# define SGVS_VERTEX_ID_ELEMENT_OFFSET_SHIFT 0 217#define GEN8_3DSTATE_VF_TOPOLOGY GEN8_3D(3, 0, 0x4b) 218# define POINTLIST 0x01 219# define LINELIST 0x02 220# define LINESTRIP 0x03 221# define TRILIST 0x04 222# define TRISTRIP 0x05 223# define TRIFAN 0x06 224# define QUADLIST 0x07 225# define QUADSTRIP 0x08 226# define LINELIST_ADJ 0x09 227# define LINESTRIP_ADJ 0x0A 228# define TRILIST_ADJ 0x0B 229# define TRISTRIP_ADJ 0x0C 230# define TRISTRIP_REVERSE 0x0D 231# define POLYGON 0x0E 232# define RECTLIST 0x0F 233# define LINELOOP 0x10 234# define POINTLIST_BF 0x11 235# define LINESTRIP_CONT 0x12 236# define LINESTRIP_BF 0x13 237# define LINESTRIP_CONT_BF 0x14 238# define TRIFAN_NOSTIPPLE 0x15 239 240#define GEN8_3DSTATE_WM_CHROMAKEY GEN8_3D(3, 0, 0x4c) 241 242#define GEN8_3DSTATE_PS_BLEND GEN8_3D(3, 0, 0x4d) 243# define PS_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31) 244# define PS_BLEND_HAS_WRITEABLE_RT (1 << 30) 245# define PS_BLEND_COLOR_BLEND_ENABLE (1 << 29) 246# define PS_BLEND_SRC_ALPHA_SHIFT 24 247# define PS_BLEND_DST_ALPHA_SHIFT 19 248# define PS_BLEND_SRC_SHIFT 14 249# define PS_BLEND_DST_SHIFT 9 250# define PS_BLEND_ALPHA_TEST_ENABLE (1 << 8) 251# define PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 7) 252 253#define GEN8_3DSTATE_WM_DEPTH_STENCIL GEN8_3D(3, 0, 0x4e) 254/* DW1 */ 255# define WM_DS_STENCIL_TEST_MASK_MASK INTEL_MASK(31, 24) 256# define WM_DS_STENCIL_TEST_MASK_SHIFT 24 257# define WM_DS_STENCIL_WRITE_MASK_MASK INTEL_MASK(23, 16) 258# define WM_DS_STENCIL_WRITE_MASK_SHIFT 16 259# define WM_DS_BF_STENCIL_TEST_MASK_MASK INTEL_MASK(15, 8) 260# define WM_DS_BF_STENCIL_TEST_MASK_SHIFT 8 261# define WM_DS_BF_STENCIL_WRITE_MASK_MASK INTEL_MASK(7, 0) 262# define WM_DS_DEPTH_FUNC_SHIFT 5 263# define WM_DS_DOUBLE_SIDED_STENCIL_ENABLE (1 << 4) 264# define WM_DS_STENCIL_TEST_ENABLE (1 << 3) 265# define WM_DS_STENCIL_BUFFER_WRITE_ENABLE (1 << 2) 266# define WM_DS_DEPTH_TEST_ENABLE (1 << 1) 267# define WM_DS_DEPTH_BUFFER_WRITE_ENABLE (1 << 0) 268/* DW2 */ 269# define WM_DS_STENCIL_TEST_MASK_MASK INTEL_MASK(31, 24) 270# define WM_DS_STENCIL_TEST_MASK_SHIFT 24 271# define WM_DS_STENCIL_WRITE_MASK_MASK INTEL_MASK(23, 16) 272# define WM_DS_STENCIL_WRITE_MASK_SHIFT 16 273# define WM_DS_BF_STENCIL_TEST_MASK_MASK INTEL_MASK(15, 8) 274# define WM_DS_BF_STENCIL_TEST_MASK_SHIFT 8 275# define WM_DS_BF_STENCIL_WRITE_MASK_MASK INTEL_MASK(7, 0) 276# define WM_DS_BF_STENCIL_WRITE_MASK_SHIFT 0 277 278#define GEN8_3DSTATE_PS_EXTRA GEN8_3D(3, 0, 0x4f) 279# define PSX_PIXEL_SHADER_VALID (1 << 31) 280# define PSX_PIXEL_SHADER_NO_RT_WRITE (1 << 30) 281# define PSX_OMASK_TO_RENDER_TARGET (1 << 29) 282# define PSX_KILL_ENABLE (1 << 28) 283# define PSX_PSCDEPTH_OFF (0 << 26) 284# define PSX_PSCDEPTH_ON (1 << 26) 285# define PSX_PSCDEPTH_ON_GE (2 << 26) 286# define PSX_PSCDEPTH_ON_LE (3 << 26) 287# define PSX_FORCE_COMPUTED_DEPTH (1 << 25) 288# define PSX_USES_SOURCE_DEPTH (1 << 24) 289# define PSX_USES_SOURCE_W (1 << 23) 290# define PSX_ATTRIBUTE_ENABLE (1 << 8) 291# define PSX_SHADER_DISABLES_ALPHA_TO_COVERAGE (1 << 7) 292# define PSX_SHADER_IS_PER_SAMPLE (1 << 6) 293# define PSX_SHADER_HAS_UAV (1 << 2) 294# define PSX_SHADER_USES_INPUT_COVERAGE_MASK (1 << 1) 295 296#define GEN8_3DSTATE_RASTER GEN8_3D(3, 0, 0x50) 297/* DW1 */ 298# define RASTER_FRONT_WINDING_CCW (1 << 21) 299# define RASTER_CULL_BOTH (0 << 16) 300# define RASTER_CULL_NONE (1 << 16) 301# define RASTER_CULL_FRONT (2 << 16) 302# define RASTER_CULL_BACK (3 << 16) 303# define RASTER_SMOOTH_POINT_ENABLE (1 << 13) 304# define RASTER_LINE_AA_ENABLE (1 << 2) 305# define RASTER_VIEWPORT_Z_CLIP_TEST_ENABLE (1 << 0) 306 307#define GEN8_3DSTATE_SBE_SWIZ GEN8_3D(3, 0, 0x51) 308#define GEN8_3DSTATE_WM_HZ_OP GEN8_3D(3, 0, 0x52) 309 310 311#define GEN8_3DSTATE_DRAWING_RECTANGLE GEN8_3D(3, 1, 0x00) 312#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD GEN8_3D(3, 1, 0x02) 313#define GEN8_3DSTATE_CHROMA_KEY GEN8_3D(3, 1, 0x04) 314 315#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET GEN8_3D(3, 1, 0x06) 316#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN GEN8_3D(3, 1, 0x07) 317#define GEN8_3DSTATE_LINE_STIPPLE GEN8_3D(3, 1, 0x08) 318#define GEN8_3DSTATE_AA_LINE_PARAMS GEN8_3D(3, 1, 0x0a) 319#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1 GEN8_3D(3, 1, 0x0c) 320#define GEN8_3DSTATE_MONOFILTER_SIZE GEN8_3D(3, 1, 0x11) 321#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS GEN8_3D(3, 1, 0x12) 322#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS GEN8_3D(3, 1, 0x13) 323#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS GEN8_3D(3, 1, 0x14) 324#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS GEN8_3D(3, 1, 0x15) 325#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS GEN8_3D(3, 1, 0x16) 326/* DW1 */ 327# define PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 328# define PUSH_CONSTANT_BUFFER_SIZE_SHIFT 0 329 330#define GEN8_3DSTATE_SO_DECL_LIST GEN8_3D(3, 1, 0x17) 331#define GEN8_3DSTATE_SO_BUFFER GEN8_3D(3, 1, 0x18) 332#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC GEN8_3D(3, 1, 0x19) 333#define GEN8_3DSTATE_GATHER_BUFFER_POOL_ALLOC GEN8_3D(3, 1, 0x1a) 334#define GEN8_3DSTATE_DX9_CONSTANT_BUFFER_POOL_ALLOC GEN8_3D(3, 1, 0x1b) 335#define GEN8_3DSTATE_SAMPLE_PATTERN GEN8_3D(3, 1, 0x1c) 336 337 338/* for GEN8_PIPE_CONTROL */ 339#define GEN8_PIPE_CONTROL GEN8_3D(3, 2, 0) 340#define PIPE_CONTROL_CS_STALL (1 << 20) 341#define PIPE_CONTROL_NOWRITE (0 << 14) 342#define PIPE_CONTROL_WRITE_QWORD (1 << 14) 343#define PIPE_CONTROL_WRITE_DEPTH (2 << 14) 344#define PIPE_CONTROL_WRITE_TIME (3 << 14) 345#define PIPE_CONTROL_DEPTH_STALL (1 << 13) 346#define PIPE_CONTROL_WC_FLUSH (1 << 12) 347#define PIPE_CONTROL_IS_FLUSH (1 << 11) 348#define PIPE_CONTROL_TC_FLUSH (1 << 10) 349#define PIPE_CONTROL_NOTIFY_ENABLE (1 << 8) 350#define PIPE_CONTROL_GLOBAL_GTT (1 << 2) 351#define PIPE_CONTROL_LOCAL_PGTT (0 << 2) 352#define PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1) 353#define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0) 354 355 356#define GEN8_3DPRIMITIVE GEN8_3D(3, 3, 0) 357 358/* 3DPRIMITIVE bits */ 359#define VERTEX_SEQUENTIAL (0 << 15) 360#define VERTEX_RANDOM (1 << 15) 361 362#define ANISORATIO_2 0 363#define ANISORATIO_4 1 364#define ANISORATIO_6 2 365#define ANISORATIO_8 3 366#define ANISORATIO_10 4 367#define ANISORATIO_12 5 368#define ANISORATIO_14 6 369#define ANISORATIO_16 7 370 371#define BLENDFACTOR_ONE 0x1 372#define BLENDFACTOR_SRC_COLOR 0x2 373#define BLENDFACTOR_SRC_ALPHA 0x3 374#define BLENDFACTOR_DST_ALPHA 0x4 375#define BLENDFACTOR_DST_COLOR 0x5 376#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 377#define BLENDFACTOR_CONST_COLOR 0x7 378#define BLENDFACTOR_CONST_ALPHA 0x8 379#define BLENDFACTOR_SRC1_COLOR 0x9 380#define BLENDFACTOR_SRC1_ALPHA 0x0A 381#define BLENDFACTOR_ZERO 0x11 382#define BLENDFACTOR_INV_SRC_COLOR 0x12 383#define BLENDFACTOR_INV_SRC_ALPHA 0x13 384#define BLENDFACTOR_INV_DST_ALPHA 0x14 385#define BLENDFACTOR_INV_DST_COLOR 0x15 386#define BLENDFACTOR_INV_CONST_COLOR 0x17 387#define BLENDFACTOR_INV_CONST_ALPHA 0x18 388#define BLENDFACTOR_INV_SRC1_COLOR 0x19 389#define BLENDFACTOR_INV_SRC1_ALPHA 0x1A 390 391#define BLENDFUNCTION_ADD 0 392#define BLENDFUNCTION_SUBTRACT 1 393#define BLENDFUNCTION_REVERSE_SUBTRACT 2 394#define GEN8_BLENDFUNCTION_MIN 3 395#define BLENDFUNCTION_MAX 4 396 397#define ALPHATEST_FORMAT_UNORM8 0 398#define ALPHATEST_FORMAT_FLOAT32 1 399 400#define CHROMAKEY_KILL_ON_ANY_MATCH 0 401#define CHROMAKEY_REPLACE_BLACK 1 402 403#define CLIP_API_OGL 0 404#define CLIP_API_DX 1 405 406#define CLIPMODE_NORMAL 0 407#define CLIPMODE_CLIP_ALL 1 408#define CLIPMODE_CLIP_NON_REJECTED 2 409#define CLIPMODE_REJECT_ALL 3 410#define CLIPMODE_ACCEPT_ALL 4 411 412#define CLIP_NDCSPACE 0 413#define CLIP_SCREENSPACE 1 414 415#define COMPAREFUNCTION_ALWAYS 0 416#define COMPAREFUNCTION_NEVER 1 417#define COMPAREFUNCTION_LESS 2 418#define COMPAREFUNCTION_EQUAL 3 419#define COMPAREFUNCTION_LEQUAL 4 420#define COMPAREFUNCTION_GREATER 5 421#define COMPAREFUNCTION_NOTEQUAL 6 422#define COMPAREFUNCTION_GEQUAL 7 423 424#define COVERAGE_PIXELS_HALF 0 425#define COVERAGE_PIXELS_1 1 426#define COVERAGE_PIXELS_2 2 427#define COVERAGE_PIXELS_4 3 428 429#define DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 430#define DEPTHFORMAT_D32_FLOAT 1 431#define DEPTHFORMAT_D24_UNORM_S8_UINT 2 432#define DEPTHFORMAT_D16_UNORM 5 433 434#define FLOATING_POINT_IEEE_754 0 435#define FLOATING_POINT_NON_IEEE_754 1 436 437#define INDEX_BYTE 0 438#define INDEX_WORD 1 439#define INDEX_DWORD 2 440 441#define LOGICOPFUNCTION_CLEAR 0 442#define LOGICOPFUNCTION_NOR 1 443#define LOGICOPFUNCTION_AND_INVERTED 2 444#define LOGICOPFUNCTION_COPY_INVERTED 3 445#define LOGICOPFUNCTION_AND_REVERSE 4 446#define LOGICOPFUNCTION_INVERT 5 447#define LOGICOPFUNCTION_XOR 6 448#define LOGICOPFUNCTION_NAND 7 449#define LOGICOPFUNCTION_AND 8 450#define LOGICOPFUNCTION_EQUIV 9 451#define LOGICOPFUNCTION_NOOP 10 452#define LOGICOPFUNCTION_OR_INVERTED 11 453#define LOGICOPFUNCTION_COPY 12 454#define LOGICOPFUNCTION_OR_REVERSE 13 455#define LOGICOPFUNCTION_OR 14 456#define LOGICOPFUNCTION_SET 15 457 458#define MAPFILTER_NEAREST 0x0 459#define MAPFILTER_LINEAR 0x1 460#define MAPFILTER_ANISOTROPIC 0x2 461#define MAPFILTER_FLEXIBLE 0x3 462#define MAPFILTER_MONO 0x6 463 464#define MIPFILTER_NONE 0 465#define MIPFILTER_NEAREST 1 466#define MIPFILTER_LINEAR 3 467 468#define POLYGON_FRONT_FACING 0 469#define POLYGON_BACK_FACING 1 470 471#define PREFILTER_ALWAYS 0x0 472#define PREFILTER_NEVER 0x1 473#define PREFILTER_LESS 0x2 474#define PREFILTER_EQUAL 0x3 475#define PREFILTER_LEQUAL 0x4 476#define PREFILTER_GREATER 0x5 477#define PREFILTER_NOTEQUAL 0x6 478#define PREFILTER_GEQUAL 0x7 479 480#define RASTRULE_UPPER_LEFT 0 481#define RASTRULE_UPPER_RIGHT 1 482 483#define STENCILOP_KEEP 0 484#define STENCILOP_ZERO 1 485#define STENCILOP_REPLACE 2 486#define STENCILOP_INCRSAT 3 487#define STENCILOP_DECRSAT 4 488#define STENCILOP_INCR 5 489#define STENCILOP_DECR 6 490#define STENCILOP_INVERT 7 491 492#define SURFACE_MIPMAPLAYOUT_BELOW 0 493#define SURFACE_MIPMAPLAYOUT_RIGHT 1 494 495#define SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 496#define SURFACEFORMAT_R32G32B32A32_SINT 0x001 497#define SURFACEFORMAT_R32G32B32A32_UINT 0x002 498#define SURFACEFORMAT_R32G32B32A32_UNORM 0x003 499#define SURFACEFORMAT_R32G32B32A32_SNORM 0x004 500#define SURFACEFORMAT_R64G64_FLOAT 0x005 501#define SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 502#define SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 503#define SURFACEFORMAT_R32G32B32A32_USCALED 0x008 504#define SURFACEFORMAT_R32G32B32_FLOAT 0x040 505#define SURFACEFORMAT_R32G32B32_SINT 0x041 506#define SURFACEFORMAT_R32G32B32_UINT 0x042 507#define SURFACEFORMAT_R32G32B32_UNORM 0x043 508#define SURFACEFORMAT_R32G32B32_SNORM 0x044 509#define SURFACEFORMAT_R32G32B32_SSCALED 0x045 510#define SURFACEFORMAT_R32G32B32_USCALED 0x046 511#define SURFACEFORMAT_R16G16B16A16_UNORM 0x080 512#define SURFACEFORMAT_R16G16B16A16_SNORM 0x081 513#define SURFACEFORMAT_R16G16B16A16_SINT 0x082 514#define SURFACEFORMAT_R16G16B16A16_UINT 0x083 515#define SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 516#define SURFACEFORMAT_R32G32_FLOAT 0x085 517#define SURFACEFORMAT_R32G32_SINT 0x086 518#define SURFACEFORMAT_R32G32_UINT 0x087 519#define SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 520#define SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 521#define SURFACEFORMAT_L32A32_FLOAT 0x08A 522#define SURFACEFORMAT_R32G32_UNORM 0x08B 523#define SURFACEFORMAT_R32G32_SNORM 0x08C 524#define SURFACEFORMAT_R64_FLOAT 0x08D 525#define SURFACEFORMAT_R16G16B16X16_UNORM 0x08E 526#define SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F 527#define SURFACEFORMAT_A32X32_FLOAT 0x090 528#define SURFACEFORMAT_L32X32_FLOAT 0x091 529#define SURFACEFORMAT_I32X32_FLOAT 0x092 530#define SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 531#define SURFACEFORMAT_R16G16B16A16_USCALED 0x094 532#define SURFACEFORMAT_R32G32_SSCALED 0x095 533#define SURFACEFORMAT_R32G32_USCALED 0x096 534#define SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 535#define SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 536#define SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 537#define SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 538#define SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 539#define SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 540#define SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 541#define SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 542#define SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 543#define SURFACEFORMAT_R8G8B8A8_SINT 0x0CA 544#define SURFACEFORMAT_R8G8B8A8_UINT 0x0CB 545#define SURFACEFORMAT_R16G16_UNORM 0x0CC 546#define SURFACEFORMAT_R16G16_SNORM 0x0CD 547#define SURFACEFORMAT_R16G16_SINT 0x0CE 548#define SURFACEFORMAT_R16G16_UINT 0x0CF 549#define SURFACEFORMAT_R16G16_FLOAT 0x0D0 550#define SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 551#define SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 552#define SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 553#define SURFACEFORMAT_R32_SINT 0x0D6 554#define SURFACEFORMAT_R32_UINT 0x0D7 555#define SURFACEFORMAT_R32_FLOAT 0x0D8 556#define SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 557#define SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA 558#define SURFACEFORMAT_L16A16_UNORM 0x0DF 559#define SURFACEFORMAT_I24X8_UNORM 0x0E0 560#define SURFACEFORMAT_L24X8_UNORM 0x0E1 561#define SURFACEFORMAT_A24X8_UNORM 0x0E2 562#define SURFACEFORMAT_I32_FLOAT 0x0E3 563#define SURFACEFORMAT_L32_FLOAT 0x0E4 564#define SURFACEFORMAT_A32_FLOAT 0x0E5 565#define SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 566#define SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA 567#define SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB 568#define SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC 569#define SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED 570#define SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE 571#define SURFACEFORMAT_L16A16_FLOAT 0x0F0 572#define SURFACEFORMAT_R32_UNORM 0x0F1 573#define SURFACEFORMAT_R32_SNORM 0x0F2 574#define SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 575#define SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 576#define SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 577#define SURFACEFORMAT_R16G16_SSCALED 0x0F6 578#define SURFACEFORMAT_R16G16_USCALED 0x0F7 579#define SURFACEFORMAT_R32_SSCALED 0x0F8 580#define SURFACEFORMAT_R32_USCALED 0x0F9 581#define SURFACEFORMAT_B5G6R5_UNORM 0x100 582#define SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 583#define SURFACEFORMAT_B5G5R5A1_UNORM 0x102 584#define SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 585#define SURFACEFORMAT_B4G4R4A4_UNORM 0x104 586#define SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 587#define SURFACEFORMAT_R8G8_UNORM 0x106 588#define SURFACEFORMAT_R8G8_SNORM 0x107 589#define SURFACEFORMAT_R8G8_SINT 0x108 590#define SURFACEFORMAT_R8G8_UINT 0x109 591#define SURFACEFORMAT_R16_UNORM 0x10A 592#define SURFACEFORMAT_R16_SNORM 0x10B 593#define SURFACEFORMAT_R16_SINT 0x10C 594#define SURFACEFORMAT_R16_UINT 0x10D 595#define SURFACEFORMAT_R16_FLOAT 0x10E 596#define SURFACEFORMAT_I16_UNORM 0x111 597#define SURFACEFORMAT_L16_UNORM 0x112 598#define SURFACEFORMAT_A16_UNORM 0x113 599#define SURFACEFORMAT_L8A8_UNORM 0x114 600#define SURFACEFORMAT_I16_FLOAT 0x115 601#define SURFACEFORMAT_L16_FLOAT 0x116 602#define SURFACEFORMAT_A16_FLOAT 0x117 603#define SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 604#define SURFACEFORMAT_B5G5R5X1_UNORM 0x11A 605#define SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B 606#define SURFACEFORMAT_R8G8_SSCALED 0x11C 607#define SURFACEFORMAT_R8G8_USCALED 0x11D 608#define SURFACEFORMAT_R16_SSCALED 0x11E 609#define SURFACEFORMAT_R16_USCALED 0x11F 610#define SURFACEFORMAT_R8_UNORM 0x140 611#define SURFACEFORMAT_R8_SNORM 0x141 612#define SURFACEFORMAT_R8_SINT 0x142 613#define SURFACEFORMAT_R8_UINT 0x143 614#define SURFACEFORMAT_A8_UNORM 0x144 615#define SURFACEFORMAT_I8_UNORM 0x145 616#define SURFACEFORMAT_L8_UNORM 0x146 617#define SURFACEFORMAT_P4A4_UNORM 0x147 618#define SURFACEFORMAT_A4P4_UNORM 0x148 619#define SURFACEFORMAT_R8_SSCALED 0x149 620#define SURFACEFORMAT_R8_USCALED 0x14A 621#define SURFACEFORMAT_R1_UINT 0x181 622#define SURFACEFORMAT_YCRCB_NORMAL 0x182 623#define SURFACEFORMAT_YCRCB_SWAPUVY 0x183 624#define SURFACEFORMAT_BC1_UNORM 0x186 625#define SURFACEFORMAT_BC2_UNORM 0x187 626#define SURFACEFORMAT_BC3_UNORM 0x188 627#define SURFACEFORMAT_BC4_UNORM 0x189 628#define SURFACEFORMAT_BC5_UNORM 0x18A 629#define SURFACEFORMAT_BC1_UNORM_SRGB 0x18B 630#define SURFACEFORMAT_BC2_UNORM_SRGB 0x18C 631#define SURFACEFORMAT_BC3_UNORM_SRGB 0x18D 632#define SURFACEFORMAT_MONO8 0x18E 633#define SURFACEFORMAT_YCRCB_SWAPUV 0x18F 634#define SURFACEFORMAT_YCRCB_SWAPY 0x190 635#define SURFACEFORMAT_DXT1_RGB 0x191 636#define SURFACEFORMAT_FXT1 0x192 637#define SURFACEFORMAT_R8G8B8_UNORM 0x193 638#define SURFACEFORMAT_R8G8B8_SNORM 0x194 639#define SURFACEFORMAT_R8G8B8_SSCALED 0x195 640#define SURFACEFORMAT_R8G8B8_USCALED 0x196 641#define SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 642#define SURFACEFORMAT_R64G64B64_FLOAT 0x198 643#define SURFACEFORMAT_BC4_SNORM 0x199 644#define SURFACEFORMAT_BC5_SNORM 0x19A 645#define SURFACEFORMAT_R16G16B16_UNORM 0x19C 646#define SURFACEFORMAT_R16G16B16_SNORM 0x19D 647#define SURFACEFORMAT_R16G16B16_SSCALED 0x19E 648#define SURFACEFORMAT_R16G16B16_USCALED 0x19F 649 650#define SURFACE_1D 0 651#define SURFACE_2D 1 652#define SURFACE_3D 2 653#define SURFACE_CUBE 3 654#define SURFACE_BUFFER 4 655#define SURFACE_NULL 7 656 657#define TEXCOORDMODE_WRAP 0 658#define TEXCOORDMODE_MIRROR 1 659#define TEXCOORDMODE_CLAMP 2 660#define TEXCOORDMODE_CUBE 3 661#define TEXCOORDMODE_CLAMP_BORDER 4 662#define TEXCOORDMODE_MIRROR_ONCE 5 663 664#define THREAD_PRIORITY_NORMAL 0 665#define THREAD_PRIORITY_HIGH 1 666 667#define VERTEX_SUBPIXEL_PRECISION_8BITS 0 668#define VERTEX_SUBPIXEL_PRECISION_4BITS 1 669 670#define COMPONENT_NOSTORE 0 671#define COMPONENT_STORE_SRC 1 672#define COMPONENT_STORE_0 2 673#define COMPONENT_STORE_1_FLT 3 674#define COMPONENT_STORE_1_INT 4 675#define COMPONENT_STORE_VID 5 676#define COMPONENT_STORE_IID 6 677#define COMPONENT_STORE_PID 7 678 679/* Execution Unit (EU) defines 680 */ 681 682#define GEN8_ALIGN_1 0 683#define GEN8_ALIGN_16 1 684 685#define GEN8_ADDRESS_DIRECT 0 686#define GEN8_ADDRESS_REGISTER_INDIRECT_REGISTER 1 687 688#define GEN8_CHANNEL_X 0 689#define GEN8_CHANNEL_Y 1 690#define GEN8_CHANNEL_Z 2 691#define GEN8_CHANNEL_W 3 692 693#define GEN8_COMPRESSION_NONE 0 694#define GEN8_COMPRESSION_2NDHALF 1 695#define GEN8_COMPRESSION_COMPRESSED 2 696 697#define GEN8_CONDITIONAL_NONE 0 698#define GEN8_CONDITIONAL_Z 1 699#define GEN8_CONDITIONAL_NZ 2 700#define GEN8_CONDITIONAL_EQ 1 /* Z */ 701#define GEN8_CONDITIONAL_NEQ 2 /* NZ */ 702#define GEN8_CONDITIONAL_G 3 703#define GEN8_CONDITIONAL_GE 4 704#define GEN8_CONDITIONAL_L 5 705#define GEN8_CONDITIONAL_LE 6 706#define GEN8_CONDITIONAL_C 7 707#define GEN8_CONDITIONAL_O 8 708 709#define GEN8_DEBUG_NONE 0 710#define GEN8_DEBUG_BREAKPOINT 1 711 712#define GEN8_DEPENDENCY_NORMAL 0 713#define GEN8_DEPENDENCY_NOTCLEARED 1 714#define GEN8_DEPENDENCY_NOTCHECKED 2 715#define GEN8_DEPENDENCY_DISABLE 3 716 717#define GEN8_EXECUTE_1 0 718#define GEN8_EXECUTE_2 1 719#define GEN8_EXECUTE_4 2 720#define GEN8_EXECUTE_8 3 721#define GEN8_EXECUTE_16 4 722#define GEN8_EXECUTE_32 5 723 724#define GEN8_HORIZONTAL_STRIDE_0 0 725#define GEN8_HORIZONTAL_STRIDE_1 1 726#define GEN8_HORIZONTAL_STRIDE_2 2 727#define GEN8_HORIZONTAL_STRIDE_4 3 728 729#define GEN8_INSTRUCTION_NORMAL 0 730#define GEN8_INSTRUCTION_SATURATE 1 731 732#define GEN8_OPCODE_MOV 1 733#define GEN8_OPCODE_SEL 2 734#define GEN8_OPCODE_NOT 4 735#define GEN8_OPCODE_AND 5 736#define GEN8_OPCODE_OR 6 737#define GEN8_OPCODE_XOR 7 738#define GEN8_OPCODE_SHR 8 739#define GEN8_OPCODE_SHL 9 740#define GEN8_OPCODE_RSR 10 741#define GEN8_OPCODE_RSL 11 742#define GEN8_OPCODE_ASR 12 743#define GEN8_OPCODE_CMP 16 744#define GEN8_OPCODE_JMPI 32 745#define GEN8_OPCODE_IF 34 746#define GEN8_OPCODE_IFF 35 747#define GEN8_OPCODE_ELSE 36 748#define GEN8_OPCODE_ENDIF 37 749#define GEN8_OPCODE_DO 38 750#define GEN8_OPCODE_WHILE 39 751#define GEN8_OPCODE_BREAK 40 752#define GEN8_OPCODE_CONTINUE 41 753#define GEN8_OPCODE_HALT 42 754#define GEN8_OPCODE_MSAVE 44 755#define GEN8_OPCODE_MRESTORE 45 756#define GEN8_OPCODE_PUSH 46 757#define GEN8_OPCODE_POP 47 758#define GEN8_OPCODE_WAIT 48 759#define GEN8_OPCODE_SEND 49 760#define GEN8_OPCODE_ADD 64 761#define GEN8_OPCODE_MUL 65 762#define GEN8_OPCODE_AVG 66 763#define GEN8_OPCODE_FRC 67 764#define GEN8_OPCODE_RNDU 68 765#define GEN8_OPCODE_RNDD 69 766#define GEN8_OPCODE_RNDE 70 767#define GEN8_OPCODE_RNDZ 71 768#define GEN8_OPCODE_MAC 72 769#define GEN8_OPCODE_MACH 73 770#define GEN8_OPCODE_LZD 74 771#define GEN8_OPCODE_SAD2 80 772#define GEN8_OPCODE_SADA2 81 773#define GEN8_OPCODE_DP4 84 774#define GEN8_OPCODE_DPH 85 775#define GEN8_OPCODE_DP3 86 776#define GEN8_OPCODE_DP2 87 777#define GEN8_OPCODE_DPA2 88 778#define GEN8_OPCODE_LINE 89 779#define GEN8_OPCODE_NOP 126 780 781#define GEN8_PREDICATE_NONE 0 782#define GEN8_PREDICATE_NORMAL 1 783#define GEN8_PREDICATE_ALIGN1_ANYV 2 784#define GEN8_PREDICATE_ALIGN1_ALLV 3 785#define GEN8_PREDICATE_ALIGN1_ANY2H 4 786#define GEN8_PREDICATE_ALIGN1_ALL2H 5 787#define GEN8_PREDICATE_ALIGN1_ANY4H 6 788#define GEN8_PREDICATE_ALIGN1_ALL4H 7 789#define GEN8_PREDICATE_ALIGN1_ANY8H 8 790#define GEN8_PREDICATE_ALIGN1_ALL8H 9 791#define GEN8_PREDICATE_ALIGN1_ANY16H 10 792#define GEN8_PREDICATE_ALIGN1_ALL16H 11 793#define GEN8_PREDICATE_ALIGN16_REPLICATE_X 2 794#define GEN8_PREDICATE_ALIGN16_REPLICATE_Y 3 795#define GEN8_PREDICATE_ALIGN16_REPLICATE_Z 4 796#define GEN8_PREDICATE_ALIGN16_REPLICATE_W 5 797#define GEN8_PREDICATE_ALIGN16_ANY4H 6 798#define GEN8_PREDICATE_ALIGN16_ALL4H 7 799 800#define GEN8_ARCHITECTURE_REGISTER_FILE 0 801#define GEN8_GENERAL_REGISTER_FILE 1 802#define GEN8_MESSAGE_REGISTER_FILE 2 803#define GEN8_IMMEDIATE_VALUE 3 804 805#define GEN8_REGISTER_TYPE_UD 0 806#define GEN8_REGISTER_TYPE_D 1 807#define GEN8_REGISTER_TYPE_UW 2 808#define GEN8_REGISTER_TYPE_W 3 809#define GEN8_REGISTER_TYPE_UB 4 810#define GEN8_REGISTER_TYPE_B 5 811#define GEN8_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ 812#define GEN8_REGISTER_TYPE_HF 6 813#define GEN8_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ 814#define GEN8_REGISTER_TYPE_F 7 815 816#define GEN8_ARF_NULL 0x00 817#define GEN8_ARF_ADDRESS 0x10 818#define GEN8_ARF_ACCUMULATOR 0x20 819#define GEN8_ARF_FLAG 0x30 820#define GEN8_ARF_MASK 0x40 821#define GEN8_ARF_MASK_STACK 0x50 822#define GEN8_ARF_MASK_STACK_DEPTH 0x60 823#define GEN8_ARF_STATE 0x70 824#define GEN8_ARF_CONTROL 0x80 825#define GEN8_ARF_NOTIFICATION_COUNT 0x90 826#define GEN8_ARF_IP 0xA0 827 828#define GEN8_AMASK 0 829#define GEN8_IMASK 1 830#define GEN8_LMASK 2 831#define GEN8_CMASK 3 832 833#define GEN8_THREAD_NORMAL 0 834#define GEN8_THREAD_ATOMIC 1 835#define GEN8_THREAD_SWITCH 2 836 837#define GEN8_VERTICAL_STRIDE_0 0 838#define GEN8_VERTICAL_STRIDE_1 1 839#define GEN8_VERTICAL_STRIDE_2 2 840#define GEN8_VERTICAL_STRIDE_4 3 841#define GEN8_VERTICAL_STRIDE_8 4 842#define GEN8_VERTICAL_STRIDE_16 5 843#define GEN8_VERTICAL_STRIDE_32 6 844#define GEN8_VERTICAL_STRIDE_64 7 845#define GEN8_VERTICAL_STRIDE_128 8 846#define GEN8_VERTICAL_STRIDE_256 9 847#define GEN8_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF 848 849#define GEN8_WIDTH_1 0 850#define GEN8_WIDTH_2 1 851#define GEN8_WIDTH_4 2 852#define GEN8_WIDTH_8 3 853#define GEN8_WIDTH_16 4 854 855#define GEN8_STATELESS_BUFFER_BOUNDARY_1K 0 856#define GEN8_STATELESS_BUFFER_BOUNDARY_2K 1 857#define GEN8_STATELESS_BUFFER_BOUNDARY_4K 2 858#define GEN8_STATELESS_BUFFER_BOUNDARY_8K 3 859#define GEN8_STATELESS_BUFFER_BOUNDARY_16K 4 860#define GEN8_STATELESS_BUFFER_BOUNDARY_32K 5 861#define GEN8_STATELESS_BUFFER_BOUNDARY_64K 6 862#define GEN8_STATELESS_BUFFER_BOUNDARY_128K 7 863#define GEN8_STATELESS_BUFFER_BOUNDARY_256K 8 864#define GEN8_STATELESS_BUFFER_BOUNDARY_512K 9 865#define GEN8_STATELESS_BUFFER_BOUNDARY_1M 10 866#define GEN8_STATELESS_BUFFER_BOUNDARY_2M 11 867 868#define GEN8_POLYGON_FACING_FRONT 0 869#define GEN8_POLYGON_FACING_BACK 1 870 871#define GEN8_MESSAGE_TARGET_NULL 0 872#define GEN8_MESSAGE_TARGET_MATH 1 873#define GEN8_MESSAGE_TARGET_SAMPLER 2 874#define GEN8_MESSAGE_TARGET_GATEWAY 3 875#define GEN8_MESSAGE_TARGET_DATAPORT_READ 4 876#define GEN8_MESSAGE_TARGET_DATAPORT_WRITE 5 877#define GEN8_MESSAGE_TARGET_URB 6 878#define GEN8_MESSAGE_TARGET_THREAD_SPAWNER 7 879 880#define GEN8_SAMPLER_RETURN_FORMAT_FLOAT32 0 881#define GEN8_SAMPLER_RETURN_FORMAT_UINT32 2 882#define GEN8_SAMPLER_RETURN_FORMAT_SINT32 3 883 884#define GEN8_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 885#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 886#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 887#define GEN8_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 888#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 889#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 890#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 891#define GEN8_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 892#define GEN8_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 893#define GEN8_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 894#define GEN8_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 895#define GEN8_SAMPLER_MESSAGE_SIMD8_RESINFO 2 896#define GEN8_SAMPLER_MESSAGE_SIMD16_RESINFO 2 897#define GEN8_SAMPLER_MESSAGE_SIMD4X2_LD 3 898#define GEN8_SAMPLER_MESSAGE_SIMD8_LD 3 899#define GEN8_SAMPLER_MESSAGE_SIMD16_LD 3 900 901#define GEN8_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 902#define GEN8_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 903#define GEN8_DATAPORT_OWORD_BLOCK_2_OWORDS 2 904#define GEN8_DATAPORT_OWORD_BLOCK_4_OWORDS 3 905#define GEN8_DATAPORT_OWORD_BLOCK_8_OWORDS 4 906 907#define GEN8_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 908#define GEN8_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 909 910#define GEN8_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 911#define GEN8_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 912 913#define GEN8_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 914#define GEN8_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 915#define GEN8_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 916#define GEN8_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 917 918#define GEN8_DATAPORT_READ_TARGET_DATA_CACHE 0 919#define GEN8_DATAPORT_READ_TARGET_RENDER_CACHE 1 920#define GEN8_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 921 922#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 923#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 924#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 925#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 926#define GEN8_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 927 928#define GEN8_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 929#define GEN8_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 930#define GEN8_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 931#define GEN8_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 932#define GEN8_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 933#define GEN8_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 934#define GEN8_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 935 936#define GEN8_MATH_FUNCTION_INV 1 937#define GEN8_MATH_FUNCTION_LOG 2 938#define GEN8_MATH_FUNCTION_EXP 3 939#define GEN8_MATH_FUNCTION_SQRT 4 940#define GEN8_MATH_FUNCTION_RSQ 5 941#define GEN8_MATH_FUNCTION_SIN 6 /* was 7 */ 942#define GEN8_MATH_FUNCTION_COS 7 /* was 8 */ 943#define GEN8_MATH_FUNCTION_SINCOS 8 /* was 6 */ 944#define GEN8_MATH_FUNCTION_TAN 9 945#define GEN8_MATH_FUNCTION_POW 10 946#define GEN8_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 947#define GEN8_MATH_FUNCTION_INT_DIV_QUOTIENT 12 948#define GEN8_MATH_FUNCTION_INT_DIV_REMAINDER 13 949 950#define GEN8_MATH_INTEGER_UNSIGNED 0 951#define GEN8_MATH_INTEGER_SIGNED 1 952 953#define GEN8_MATH_PRECISION_FULL 0 954#define GEN8_MATH_PRECISION_PARTIAL 1 955 956#define GEN8_MATH_SATURATE_NONE 0 957#define GEN8_MATH_SATURATE_SATURATE 1 958 959#define GEN8_MATH_DATA_VECTOR 0 960#define GEN8_MATH_DATA_SCALAR 1 961 962#define GEN8_URB_OPCODE_WRITE 0 963 964#define GEN8_URB_SWIZZLE_NONE 0 965#define GEN8_URB_SWIZZLE_INTERLEAVE 1 966#define GEN8_URB_SWIZZLE_TRANSPOSE 2 967 968#define GEN8_SCRATCH_SPACE_SIZE_1K 0 969#define GEN8_SCRATCH_SPACE_SIZE_2K 1 970#define GEN8_SCRATCH_SPACE_SIZE_4K 2 971#define GEN8_SCRATCH_SPACE_SIZE_8K 3 972#define GEN8_SCRATCH_SPACE_SIZE_16K 4 973#define GEN8_SCRATCH_SPACE_SIZE_32K 5 974#define GEN8_SCRATCH_SPACE_SIZE_64K 6 975#define GEN8_SCRATCH_SPACE_SIZE_128K 7 976#define GEN8_SCRATCH_SPACE_SIZE_256K 8 977#define GEN8_SCRATCH_SPACE_SIZE_512K 9 978#define GEN8_SCRATCH_SPACE_SIZE_1M 10 979#define GEN8_SCRATCH_SPACE_SIZE_2M 11 980 981struct gen8_blend_state { 982 struct { 983 /* 00 */ uint32_t pad:19; 984 /* 19 */ uint32_t y_dither_offset:2; 985 /* 21 */ uint32_t x_dither_offset:2; 986 /* 23 */ uint32_t color_dither_enable:1; 987 /* 24 */ uint32_t alpha_test_function:3; 988 /* 27 */ uint32_t alpha_test:1; 989 /* 28 */ uint32_t alpha_to_coverage_dither:1; 990 /* 29 */ uint32_t alpha_to_one:1; 991 /* 30 */ uint32_t ia_blend:1; 992 /* 31 */ uint32_t alpha_to_coverage:1; 993 } common; 994 995 struct { 996 /* 00 */ uint32_t write_disable_blue:1; 997 /* 01 */ uint32_t write_disable_green:1; 998 /* 02 */ uint32_t write_disable_red:1; 999 /* 03 */ uint32_t write_disable_alpha:1; 1000 /* 04 */ uint32_t pad0:1; 1001 /* 05 */ uint32_t alpha_blend_function:3; 1002 /* 08 */ uint32_t dest_alpha_blend_factor:5; 1003 /* 13 */ uint32_t source_alpha_blend_factor:5; 1004 /* 18 */ uint32_t color_blend_function:3; 1005 /* 21 */ uint32_t dest_blend_factor:5; 1006 /* 26 */ uint32_t source_blend_factor:5; 1007 /* 31 */ uint32_t color_blend:1; 1008 /* 32 */ uint32_t post_blend_clamp:1; 1009 /* 33 */ uint32_t pre_blend_clamp:1; 1010 /* 34 */ uint32_t color_clamp_range:2; 1011 /* 36 */ uint32_t pre_blend_source_only_clamp:1; 1012 /* 37 */ uint32_t pad1:22; 1013 /* 59 */ uint32_t logic_op_function:4; 1014 /* 63 */ uint32_t logic_op:1; 1015 } rt; 1016}; 1017 1018struct gen8_color_calc_state { 1019 struct { 1020 /* 00 */ uint32_t alpha_test_format:1; 1021 /* 01 */ uint32_t pad0:14; 1022 /* 15 */ uint32_t round_disable:1; 1023 /* 16 */ uint32_t bf_stencil_ref:8; 1024 /* 24 */ uint32_t stencil_ref:8; 1025 } cc0; 1026 1027 union { 1028 float alpha_ref_f; 1029 struct { 1030 uint32_t ui:8; 1031 uint32_t pad0:24; 1032 } alpha_ref_fi; 1033 } cc1; 1034 1035 float constant_r; 1036 float constant_g; 1037 float constant_b; 1038 float constant_a; 1039}; 1040 1041struct gen8_sampler_state { 1042 struct { 1043 /* 00 */ unsigned int aniso_algorithm:1; 1044 /* 01 */ unsigned int lod_bias:13; 1045 /* 14 */ unsigned int min_filter:3; 1046 /* 17 */ unsigned int mag_filter:3; 1047 /* 20 */ unsigned int mip_filter:2; 1048 /* 22 */ unsigned int base_level:5; 1049 /* 27 */ unsigned int lod_preclamp:2; 1050 /* 29 */ unsigned int default_color_mode:1; 1051 /* 30 */ unsigned int flexible_filter_clamp:1; 1052 /* 31 */ unsigned int disable:1; 1053 } ss0; 1054 1055 struct { 1056 /* 00 */ unsigned int cube_control_mode:1; 1057 /* 01 */ unsigned int shadow_function:3; 1058 /* 04 */ unsigned int chroma_key_mode:1; 1059 /* 05 */ unsigned int chroma_key_index:2; 1060 /* 07 */ unsigned int chroma_key_enable:1; 1061 /* 08 */ unsigned int max_lod:12; 1062 /* 20 */ unsigned int min_lod:12; 1063 } ss1; 1064 1065 struct { 1066 unsigned int pad:6; 1067 unsigned int default_color_pointer:26; 1068 } ss2; 1069 1070 struct { 1071 /* 00 */ unsigned int r_wrap_mode:3; 1072 /* 03 */ unsigned int t_wrap_mode:3; 1073 /* 06 */ unsigned int s_wrap_mode:3; 1074 /* 09 */ unsigned int pad:1; 1075 /* 10 */ unsigned int non_normalized_coord:1; 1076 /* 11 */ unsigned int trilinear_quality:2; 1077 /* 13 */ unsigned int address_round:6; 1078 /* 19 */ unsigned int max_aniso:3; 1079 /* 22 */ unsigned int pad0:2; 1080 /* 24 */ unsigned int non_separable_filter:8; 1081 } ss3; 1082}; 1083 1084/* Surface state DW0 */ 1085#define SURFACE_RC_READ_WRITE (1 << 8) 1086#define SURFACE_TILED (1 << 13) 1087#define SURFACE_TILED_Y (1 << 12) 1088#define SURFACE_FORMAT_SHIFT 18 1089#define SURFACE_VALIGN_1 (0 << 16) /* reserved! */ 1090#define SURFACE_VALIGN_4 (1 << 16) 1091#define SURFACE_VALIGN_8 (2 << 16) 1092#define SURFACE_VALIGN_16 (3 << 16) 1093#define SURFACE_HALIGN_1 (0 << 14) /* reserved! */ 1094#define SURFACE_HALIGN_4 (1 << 14) 1095#define SURFACE_HALIGN_8 (2 << 14) 1096#define SURFACE_HALIGN_16 (3 << 14) 1097#define SURFACE_TYPE_SHIFT 29 1098 1099/* Surface state DW2 */ 1100#define SURFACE_HEIGHT_SHIFT 16 1101#define SURFACE_WIDTH_SHIFT 0 1102 1103/* Surface state DW3 */ 1104#define SURFACE_DEPTH_SHIFT 21 1105#define SURFACE_PITCH_SHIFT 0 1106 1107#define SWIZZLE_ZERO 0 1108#define SWIZZLE_ONE 1 1109#define SWIZZLE_RED 4 1110#define SWIZZLE_GREEN 5 1111#define SWIZZLE_BLUE 6 1112#define SWIZZLE_ALPHA 7 1113#define __SURFACE_SWIZZLE(r,g,b,a) \ 1114 ((a) << 16 | (b) << 19 | (g) << 22 | (r) << 25) 1115#define SURFACE_SWIZZLE(r,g,b,a) \ 1116 __SURFACE_SWIZZLE(SWIZZLE_##r, SWIZZLE_##g, SWIZZLE_##b, SWIZZLE_##a) 1117 1118typedef enum { 1119 SAMPLER_FILTER_NEAREST = 0, 1120 SAMPLER_FILTER_BILINEAR, 1121 FILTER_COUNT 1122} sampler_filter_t; 1123 1124typedef enum { 1125 SAMPLER_EXTEND_NONE = 0, 1126 SAMPLER_EXTEND_REPEAT, 1127 SAMPLER_EXTEND_PAD, 1128 SAMPLER_EXTEND_REFLECT, 1129 EXTEND_COUNT 1130} sampler_extend_t; 1131 1132#endif 1133