1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef _I830_REG_H_ 29#define _I830_REG_H_ 30 31#define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value) 32 33/* Flush */ 34#define MI_FLUSH (0x04<<23) 35#define MI_FLUSH_DW (0x26<<23) 36 37#define MI_WRITE_DIRTY_STATE (1<<4) 38#define MI_END_SCENE (1<<3) 39#define MI_GLOBAL_SNAPSHOT_COUNT_RESET (1<<3) 40#define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2) 41#define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1) 42#define MI_INVALIDATE_MAP_CACHE (1<<0) 43/* broadwater flush bits */ 44#define BRW_MI_GLOBAL_SNAPSHOT_RESET (1 << 3) 45 46#define MI_BATCH_BUFFER_END (0xA << 23) 47 48/* Noop */ 49#define MI_NOOP 0x00 50#define MI_NOOP_WRITE_ID (1<<22) 51#define MI_NOOP_ID_MASK (1<<22 - 1) 52 53/* Wait for Events */ 54#define MI_WAIT_FOR_EVENT (0x03<<23) 55#define MI_WAIT_FOR_PIPEB_SVBLANK (1<<18) 56#define MI_WAIT_FOR_PIPEA_SVBLANK (1<<17) 57#define MI_WAIT_FOR_OVERLAY_FLIP (1<<16) 58#define MI_WAIT_FOR_PIPEB_VBLANK (1<<7) 59#define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW (1<<5) 60#define MI_WAIT_FOR_PIPEA_VBLANK (1<<3) 61#define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW (1<<1) 62 63/* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */ 64#define MI_LOAD_SCAN_LINES_INCL (0x12<<23) 65#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA (0) 66#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB (0x1<<20) 67 68#define MI_LOAD_REGISTER_IMM (0x22<<23 | (3-2)) 69 70#define BCS_SWCTRL 0x22200 71# define BCS_SWCTRL_SRC_Y (1 << 0) 72# define BCS_SWCTRL_DST_Y (1 << 1) 73 74/* BLT commands */ 75#define COLOR_BLT_CMD ((2<<29)|(0x40<<22)|(0x3)) 76#define COLOR_BLT_WRITE_ALPHA (1<<21) 77#define COLOR_BLT_WRITE_RGB (1<<20) 78 79#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)) 80#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) 81#define XY_COLOR_BLT_WRITE_RGB (1<<20) 82#define XY_COLOR_BLT_TILED (1<<11) 83 84#define XY_SETUP_CLIP_BLT_CMD ((2<<29)|(3<<22)) 85 86#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)) 87#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) 88#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) 89#define XY_SRC_COPY_BLT_SRC_TILED (1<<15) 90#define XY_SRC_COPY_BLT_DST_TILED (1<<11) 91 92#define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)) 93#define SRC_COPY_BLT_WRITE_ALPHA (1<<21) 94#define SRC_COPY_BLT_WRITE_RGB (1<<20) 95 96#define XY_PAT_BLT_IMMEDIATE ((2<<29)|(0x72<<22)) 97 98#define XY_MONO_PAT_BLT_CMD ((0x2<<29)|(0x52<<22)) 99#define XY_MONO_PAT_VERT_SEED ((1<<10)|(1<<9)|(1<<8)) 100#define XY_MONO_PAT_HORT_SEED ((1<<14)|(1<<13)|(1<<12)) 101#define XY_MONO_PAT_BLT_WRITE_ALPHA (1<<21) 102#define XY_MONO_PAT_BLT_WRITE_RGB (1<<20) 103 104#define XY_MONO_SRC_BLT_CMD ((0x2<<29)|(0x54<<22)) 105#define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21) 106#define XY_MONO_SRC_BLT_WRITE_RGB (1<<20) 107 108#define CMD_3D (0x3<<29) 109 110#define PRIM3D_INLINE (CMD_3D | (0x1f<<24)) 111#define PRIM3D_TRILIST (0x0<<18) 112#define PRIM3D_TRISTRIP (0x1<<18) 113#define PRIM3D_TRISTRIP_RVRSE (0x2<<18) 114#define PRIM3D_TRIFAN (0x3<<18) 115#define PRIM3D_POLY (0x4<<18) 116#define PRIM3D_LINELIST (0x5<<18) 117#define PRIM3D_LINESTRIP (0x6<<18) 118#define PRIM3D_RECTLIST (0x7<<18) 119#define PRIM3D_POINTLIST (0x8<<18) 120#define PRIM3D_DIB (0x9<<18) 121#define PRIM3D_CLEAR_RECT (0xa<<18) 122#define PRIM3D_ZONE_INIT (0xd<<18) 123#define PRIM3D_MASK (0x1f<<18) 124 125#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24)) 126#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16) 127#define AA_LINE_ECAAR_WIDTH_0_5 0 128#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14) 129#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14) 130#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14) 131#define AA_LINE_REGION_WIDTH_ENABLE (1<<8) 132#define AA_LINE_REGION_WIDTH_0_5 0 133#define AA_LINE_REGION_WIDTH_1_0 (1<<6) 134#define AA_LINE_REGION_WIDTH_2_0 (2<<6) 135#define AA_LINE_REGION_WIDTH_4_0 (3<<6) 136#define AA_LINE_ENABLE ((1<<1) | 1) 137#define AA_LINE_DISABLE (1<<1) 138 139#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) 140/* Dword 1 */ 141#define BUF_3D_ID_COLOR_BACK (0x3<<24) 142#define BUF_3D_ID_DEPTH (0x7<<24) 143#define BUF_3D_USE_FENCE (1<<23) 144#define BUF_3D_TILED_SURFACE (1<<22) 145#define BUF_3D_TILE_WALK_X 0 146#define BUF_3D_TILE_WALK_Y (1<<21) 147#define BUF_3D_PITCH(x) (((x)/4)<<2) 148/* Dword 2 */ 149#define BUF_3D_ADDR(x) ((x) & ~0x3) 150 151#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16)) 152 153#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \ 154 ((0x90+(stage))<<16)) 155 156#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16)) 157 158#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16)) 159 160#define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16)) 161 162#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16)) 163 164#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) 165/* Dword 1 */ 166#define DSTORG_HORT_BIAS(x) ((x)<<20) 167#define DSTORG_VERT_BIAS(x) ((x)<<16) 168#define COLOR_4_2_2_CHNL_WRT_ALL 0 169#define COLOR_4_2_2_CHNL_WRT_Y (1<<12) 170#define COLOR_4_2_2_CHNL_WRT_CR (2<<12) 171#define COLOR_4_2_2_CHNL_WRT_CB (3<<12) 172#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12) 173#define COLR_BUF_8BIT 0 174#define COLR_BUF_RGB555 (1<<8) 175#define COLR_BUF_RGB565 (2<<8) 176#define COLR_BUF_ARGB8888 (3<<8) 177#define COLR_BUF_ARGB4444 (8<<8) 178#define COLR_BUF_ARGB1555 (9<<8) 179#define DEPTH_IS_Z 0 180#define DEPTH_IS_W (1<<6) 181#define DEPTH_FRMT_16_FIXED 0 182#define DEPTH_FRMT_16_FLOAT (1<<2) 183#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2) 184#define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2) 185#define VERT_LINE_STRIDE_1 (1<<1) 186#define VERT_LINE_STRIDE_0 0 187#define VERT_LINE_STRIDE_OFS_1 1 188#define VERT_LINE_STRIDE_OFS_0 0 189 190#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3) 191/* Dword 1 */ 192#define DRAW_RECT_DIS_DEPTH_OFS (1<<30) 193#define DRAW_DITHER_OFS_X(x) ((x)<<26) 194#define DRAW_DITHER_OFS_Y(x) ((x)<<24) 195/* Dword 2 */ 196#define DRAW_YMIN(x) ((x)<<16) 197#define DRAW_XMIN(x) (x) 198/* Dword 3 */ 199#define DRAW_YMAX(x) ((x)<<16) 200#define DRAW_XMAX(x) (x) 201/* Dword 4 */ 202#define DRAW_YORG(x) ((x)<<16) 203#define DRAW_XORG(x) (x) 204 205#define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24)) 206#define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22)) 207#define ENABLE_LOGIC_OP ((1<<23)|(1<<22)) 208#define DISABLE_LOGIC_OP (1<<23) 209#define ENABLE_STENCIL_TEST ((1<<21)|(1<<20)) 210#define DISABLE_STENCIL_TEST (1<<21) 211#define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10)) 212#define DISABLE_DEPTH_BIAS (1<<11) 213#define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8)) 214#define ENABLE_SPEC_ADD ((1<<9)|(1<<8)) 215#define DISABLE_SPEC_ADD (1<<9) 216#define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6)) 217#define ENABLE_FOG ((1<<7)|(1<<6)) 218#define DISABLE_FOG (1<<7) 219#define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4)) 220#define ENABLE_ALPHA_TEST ((1<<5)|(1<<4)) 221#define DISABLE_ALPHA_TEST (1<<5) 222#define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2)) 223#define ENABLE_COLOR_BLEND ((1<<3)|(1<<2)) 224#define DISABLE_COLOR_BLEND (1<<3) 225#define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1) 226#define ENABLE_DEPTH_TEST ((1<<1)|1) 227#define DISABLE_DEPTH_TEST (1<<1) 228 229/* _3DSTATE_ENABLES_2, p138 */ 230#define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24)) 231#define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20)) 232#define DISABLE_STENCIL_WRITE (1<<21) 233#define ENABLE_TEX_CACHE ((1<<17)|(1<<16)) 234#define DISABLE_TEX_CACHE (1<<17) 235#define ENABLE_DITHER ((1<<9)|(1<<8)) 236#define DISABLE_DITHER (1<<9) 237#define ENABLE_COLOR_MASK (1<<10) 238#define WRITEMASK_ALPHA (1<<7) 239#define WRITEMASK_ALPHA_SHIFT 7 240#define WRITEMASK_RED (1<<6) 241#define WRITEMASK_RED_SHIFT 6 242#define WRITEMASK_GREEN (1<<5) 243#define WRITEMASK_GREEN_SHIFT 5 244#define WRITEMASK_BLUE (1<<4) 245#define WRITEMASK_BLUE_SHIFT 4 246#define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7)) 247#define ENABLE_COLOR_WRITE ((1<<3)|(1<<2)) 248#define DISABLE_COLOR_WRITE (1<<3) 249#define ENABLE_DIS_DEPTH_WRITE_MASK 0x3 250#define ENABLE_DEPTH_WRITE ((1<<1)|1) 251#define DISABLE_DEPTH_WRITE (1<<1) 252 253/* _3DSTATE_FOG_COLOR, p139 */ 254#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24)) 255#define FOG_COLOR_RED(x) ((x)<<16) 256#define FOG_COLOR_GREEN(x) ((x)<<8) 257#define FOG_COLOR_BLUE(x) (x) 258 259/* _3DSTATE_FOG_MODE, p140 */ 260#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2) 261/* Dword 1 */ 262#define FOGFUNC_ENABLE (1<<31) 263#define FOGFUNC_VERTEX 0 264#define FOGFUNC_PIXEL_EXP (1<<28) 265#define FOGFUNC_PIXEL_EXP2 (2<<28) 266#define FOGFUNC_PIXEL_LINEAR (3<<28) 267#define FOGSRC_INDEX_Z (1<<27) 268#define FOGSRC_INDEX_W ((1<<27)|(1<<25)) 269#define FOG_LINEAR_CONST (1<<24) 270#define FOG_CONST_1(x) ((x)<<4) 271#define ENABLE_FOG_DENSITY (1<<23) 272/* Dword 2 */ 273#define FOG_CONST_2(x) (x) 274/* Dword 3 */ 275#define FOG_DENSITY(x) (x) 276 277/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */ 278#define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24)) 279#define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22)) 280#define DISABLE_INDPT_ALPHA_BLEND (1<<23) 281#define ALPHA_BLENDFUNC_MASK 0x3f0000 282#define ENABLE_ALPHA_BLENDFUNC (1<<21) 283#define ABLENDFUNC_ADD 0 284#define ABLENDFUNC_SUB (1<<16) 285#define ABLENDFUNC_RVSE_SUB (2<<16) 286#define ABLENDFUNC_MIN (3<<16) 287#define ABLENDFUNC_MAX (4<<16) 288#define SRC_DST_ABLEND_MASK 0xfff 289#define ENABLE_SRC_ABLEND_FACTOR (1<<11) 290#define SRC_ABLEND_FACT(x) ((x)<<6) 291#define ENABLE_DST_ABLEND_FACTOR (1<<5) 292#define DST_ABLEND_FACT(x) (x) 293 294#define BLENDFACTOR_ZERO 0x01 295#define BLENDFACTOR_ONE 0x02 296#define BLENDFACTOR_SRC_COLR 0x03 297#define BLENDFACTOR_INV_SRC_COLR 0x04 298#define BLENDFACTOR_SRC_ALPHA 0x05 299#define BLENDFACTOR_INV_SRC_ALPHA 0x06 300#define BLENDFACTOR_DST_ALPHA 0x07 301#define BLENDFACTOR_INV_DST_ALPHA 0x08 302#define BLENDFACTOR_DST_COLR 0x09 303#define BLENDFACTOR_INV_DST_COLR 0x0a 304#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b 305#define BLENDFACTOR_CONST_COLOR 0x0c 306#define BLENDFACTOR_INV_CONST_COLOR 0x0d 307#define BLENDFACTOR_CONST_ALPHA 0x0e 308#define BLENDFACTOR_INV_CONST_ALPHA 0x0f 309#define BLENDFACTOR_MASK 0x0f 310 311/* _3DSTATE_MAP_BLEND_ARG, p152 */ 312#define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20)) 313 314#define TEXPIPE_COLOR 0 315#define TEXPIPE_ALPHA (1<<18) 316#define TEXPIPE_KILL (2<<18) 317#define TEXBLEND_ARG0 0 318#define TEXBLEND_ARG1 (1<<15) 319#define TEXBLEND_ARG2 (2<<15) 320#define TEXBLEND_ARG3 (3<<15) 321#define TEXBLENDARG_MODIFY_PARMS (1<<6) 322#define TEXBLENDARG_REPLICATE_ALPHA (1<<5) 323#define TEXBLENDARG_INV_ARG (1<<4) 324#define TEXBLENDARG_ONE 0 325#define TEXBLENDARG_FACTOR 0x01 326#define TEXBLENDARG_ACCUM 0x02 327#define TEXBLENDARG_DIFFUSE 0x03 328#define TEXBLENDARG_SPEC 0x04 329#define TEXBLENDARG_CURRENT 0x05 330#define TEXBLENDARG_TEXEL0 0x06 331#define TEXBLENDARG_TEXEL1 0x07 332#define TEXBLENDARG_TEXEL2 0x08 333#define TEXBLENDARG_TEXEL3 0x09 334#define TEXBLENDARG_FACTOR_N 0x0e 335 336/* _3DSTATE_MAP_BLEND_OP, p155 */ 337#define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20)) 338#if 0 339# define TEXPIPE_COLOR 0 340# define TEXPIPE_ALPHA (1<<18) 341# define TEXPIPE_KILL (2<<18) 342#endif 343#define ENABLE_TEXOUTPUT_WRT_SEL (1<<17) 344#define TEXOP_OUTPUT_CURRENT 0 345#define TEXOP_OUTPUT_ACCUM (1<<15) 346#define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11)) 347#define DISABLE_TEX_CNTRL_STAGE (1<<12) 348#define TEXOP_SCALE_SHIFT 9 349#define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT) 350#define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT) 351#define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT) 352#define TEXOP_MODIFY_PARMS (1<<8) 353#define TEXOP_LAST_STAGE (1<<7) 354#define TEXBLENDOP_KILLPIXEL 0x02 355#define TEXBLENDOP_ARG1 0x01 356#define TEXBLENDOP_ARG2 0x02 357#define TEXBLENDOP_MODULATE 0x03 358#define TEXBLENDOP_ADD 0x06 359#define TEXBLENDOP_ADDSIGNED 0x07 360#define TEXBLENDOP_BLEND 0x08 361#define TEXBLENDOP_BLEND_AND_ADD 0x09 362#define TEXBLENDOP_SUBTRACT 0x0a 363#define TEXBLENDOP_DOT3 0x0b 364#define TEXBLENDOP_DOT4 0x0c 365#define TEXBLENDOP_MODULATE_AND_ADD 0x0d 366#define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e 367#define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f 368 369/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */ 370/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */ 371 372#define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16)) 373#define DISABLE_TEX_TRANSFORM (1<<28) 374#define TEXTURE_SET(x) (x<<29) 375 376#define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16)) 377#define DISABLE_VIEWPORT_TRANSFORM (1<<31) 378#define DISABLE_PERSPECTIVE_DIVIDE (1<<29) 379 380/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */ 381#define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16)) 382#define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12)) 383#define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8)) 384#define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4)) 385#define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1) 386 387#define TEXBIND_SET3(x) ((x)<<12) 388#define TEXBIND_SET2(x) ((x)<<8) 389#define TEXBIND_SET1(x) ((x)<<4) 390#define TEXBIND_SET0(x) (x) 391 392#define TEXCOORDSRC_KEEP 0 393#define TEXCOORDSRC_DEFAULT 0x01 394#define TEXCOORDSRC_VTXSET_0 0x08 395#define TEXCOORDSRC_VTXSET_1 0x09 396#define TEXCOORDSRC_VTXSET_2 0x0a 397#define TEXCOORDSRC_VTXSET_3 0x0b 398#define TEXCOORDSRC_VTXSET_4 0x0c 399#define TEXCOORDSRC_VTXSET_5 0x0d 400#define TEXCOORDSRC_VTXSET_6 0x0e 401#define TEXCOORDSRC_VTXSET_7 0x0f 402 403#define MAP_UNIT(unit) ((unit)<<16) 404#define MAP_UNIT_MASK (0x7<<16) 405 406/* _3DSTATE_MAP_COORD_SETS, p164 */ 407#define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19)) 408#define TEXCOORD_SET(n) ((n)<<16) 409#define ENABLE_TEXCOORD_PARAMS (1<<15) 410#define TEXCOORDS_ARE_NORMAL (1<<14) 411#define TEXCOORDS_ARE_IN_TEXELUNITS 0 412#define TEXCOORDTYPE_CARTESIAN 0 413#define TEXCOORDTYPE_HOMOGENEOUS (1<<11) 414#define TEXCOORDTYPE_VECTOR (2<<11) 415#define TEXCOORDTYPE_MASK (0x7<<11) 416#define ENABLE_ADDR_V_CNTL (1<<7) 417#define ENABLE_ADDR_U_CNTL (1<<3) 418#define TEXCOORD_ADDR_V_MODE(x) ((x)<<4) 419#define TEXCOORD_ADDR_U_MODE(x) (x) 420#define TEXCOORDMODE_WRAP 0 421#define TEXCOORDMODE_MIRROR 1 422#define TEXCOORDMODE_CLAMP 2 423#define TEXCOORDMODE_WRAP_SHORTEST 3 424#define TEXCOORDMODE_CLAMP_BORDER 4 425#define TEXCOORD_ADDR_V_MASK 0x70 426#define TEXCOORD_ADDR_U_MASK 0x7 427 428/* _3DSTATE_MAP_CUBE, p168 TODO */ 429#define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19)) 430#define CUBE_NEGX_ENABLE (1<<5) 431#define CUBE_POSX_ENABLE (1<<4) 432#define CUBE_NEGY_ENABLE (1<<3) 433#define CUBE_POSY_ENABLE (1<<2) 434#define CUBE_NEGZ_ENABLE (1<<1) 435#define CUBE_POSZ_ENABLE (1<<0) 436 437#define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3) 438#define TEXMAP_INDEX(x) ((x)<<28) 439#define MAP_SURFACE_8BIT (1<<24) 440#define MAP_SURFACE_16BIT (2<<24) 441#define MAP_SURFACE_32BIT (3<<24) 442#define MAP_FORMAT_2D (0) 443#define MAP_FORMAT_3D_CUBE (1<<11) 444 445/* _3DSTATE_MODES_1, p190 */ 446#define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24)) 447#define BLENDFUNC_MASK 0x3f0000 448#define ENABLE_COLR_BLND_FUNC (1<<21) 449#define BLENDFUNC_ADD 0 450#define BLENDFUNC_SUB (1<<16) 451#define BLENDFUNC_RVRSE_SUB (2<<16) 452#define BLENDFUNC_MIN (3<<16) 453#define BLENDFUNC_MAX (4<<16) 454#define SRC_DST_BLND_MASK 0xfff 455#define ENABLE_SRC_BLND_FACTOR (1<<11) 456#define ENABLE_DST_BLND_FACTOR (1<<5) 457#define SRC_BLND_FACT(x) ((x)<<6) 458#define DST_BLND_FACT(x) (x) 459 460/* _3DSTATE_MODES_2, p192 */ 461#define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24)) 462#define ENABLE_GLOBAL_DEPTH_BIAS (1<<22) 463#define GLOBAL_DEPTH_BIAS(x) ((x)<<14) 464#define ENABLE_ALPHA_TEST_FUNC (1<<13) 465#define ENABLE_ALPHA_REF_VALUE (1<<8) 466#define ALPHA_TEST_FUNC(x) ((x)<<9) 467#define ALPHA_REF_VALUE(x) (x) 468 469#define ALPHA_TEST_REF_MASK 0x3fff 470 471/* _3DSTATE_MODES_3, p193 */ 472#define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24)) 473#define DEPTH_TEST_FUNC_MASK 0x1f0000 474#define ENABLE_DEPTH_TEST_FUNC (1<<20) 475/* Uses COMPAREFUNC */ 476#define DEPTH_TEST_FUNC(x) ((x)<<16) 477#define ENABLE_ALPHA_SHADE_MODE (1<<11) 478#define ENABLE_FOG_SHADE_MODE (1<<9) 479#define ENABLE_SPEC_SHADE_MODE (1<<7) 480#define ENABLE_COLOR_SHADE_MODE (1<<5) 481#define ALPHA_SHADE_MODE(x) ((x)<<10) 482#define FOG_SHADE_MODE(x) ((x)<<8) 483#define SPEC_SHADE_MODE(x) ((x)<<6) 484#define COLOR_SHADE_MODE(x) ((x)<<4) 485#define CULLMODE_MASK 0xf 486#define ENABLE_CULL_MODE (1<<3) 487#define CULLMODE_BOTH 0 488#define CULLMODE_NONE 1 489#define CULLMODE_CW 2 490#define CULLMODE_CCW 3 491 492#define SHADE_MODE_LINEAR 0 493#define SHADE_MODE_FLAT 0x1 494 495/* _3DSTATE_MODES_4, p195 */ 496#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24)) 497#define ENABLE_LOGIC_OP_FUNC (1<<23) 498#define LOGIC_OP_FUNC(x) ((x)<<18) 499#define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21)) 500#define LOGICOP_CLEAR 0 501#define LOGICOP_NOR 0x1 502#define LOGICOP_AND_INV 0x2 503#define LOGICOP_COPY_INV 0x3 504#define LOGICOP_AND_RVRSE 0x4 505#define LOGICOP_INV 0x5 506#define LOGICOP_XOR 0x6 507#define LOGICOP_NAND 0x7 508#define LOGICOP_AND 0x8 509#define LOGICOP_EQUIV 0x9 510#define LOGICOP_NOOP 0xa 511#define LOGICOP_OR_INV 0xb 512#define LOGICOP_COPY 0xc 513#define LOGICOP_OR_RVRSE 0xd 514#define LOGICOP_OR 0xe 515#define LOGICOP_SET 0xf 516#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00)) 517#define ENABLE_STENCIL_TEST_MASK (1<<17) 518#define STENCIL_TEST_MASK(x) ((x)<<8) 519#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff)) 520#define ENABLE_STENCIL_WRITE_MASK (1<<16) 521#define STENCIL_WRITE_MASK(x) ((x)&0xff) 522 523/* _3DSTATE_MODES_5, p196 */ 524#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24)) 525#define ENABLE_SPRITE_POINT_TEX (1<<23) 526#define SPRITE_POINT_TEX_ON (1<<22) 527#define SPRITE_POINT_TEX_OFF 0 528#define FLUSH_RENDER_CACHE (1<<18) 529#define FLUSH_TEXTURE_CACHE (1<<16) 530#define FIXED_LINE_WIDTH_MASK 0xfc00 531#define ENABLE_FIXED_LINE_WIDTH (1<<15) 532#define FIXED_LINE_WIDTH(x) ((x)<<10) 533#define FIXED_POINT_WIDTH_MASK 0x3ff 534#define ENABLE_FIXED_POINT_WIDTH (1<<9) 535#define FIXED_POINT_WIDTH(x) (x) 536 537/* _3DSTATE_RASTERIZATION_RULES, p198 */ 538#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24)) 539#define ENABLE_POINT_RASTER_RULE (1<<15) 540#define OGL_POINT_RASTER_RULE (1<<13) 541#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) 542#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) 543#define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2) 544#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) 545#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) 546#define TRI_STRIP_PROVOKE_VRTX(x) (x) 547 548/* _3DSTATE_SCISSOR_ENABLE, p200 */ 549#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19)) 550#define ENABLE_SCISSOR_RECT ((1<<1) | 1) 551#define DISABLE_SCISSOR_RECT (1<<1) 552 553/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */ 554#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1) 555/* Dword 1 */ 556#define SCISSOR_RECT_0_YMIN(x) ((x)<<16) 557#define SCISSOR_RECT_0_XMIN(x) (x) 558/* Dword 2 */ 559#define SCISSOR_RECT_0_YMAX(x) ((x)<<16) 560#define SCISSOR_RECT_0_XMAX(x) (x) 561 562/* _3DSTATE_STENCIL_TEST, p202 */ 563#define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24)) 564#define ENABLE_STENCIL_PARMS (1<<23) 565#define STENCIL_OPS_MASK (0xffc000) 566#define STENCIL_FAIL_OP(x) ((x)<<20) 567#define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17) 568#define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14) 569 570#define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)) 571#define ENABLE_STENCIL_TEST_FUNC (1<<13) 572/* Uses COMPAREFUNC */ 573#define STENCIL_TEST_FUNC(x) ((x)<<9) 574#define STENCIL_REF_VALUE_MASK ((1<<8)|0xff) 575#define ENABLE_STENCIL_REF_VALUE (1<<8) 576#define STENCIL_REF_VALUE(x) (x) 577 578/* _3DSTATE_VERTEX_FORMAT, p204 */ 579#define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24)) 580#define VFT0_POINT_WIDTH (1<<12) 581#define VFT0_TEX_COUNT_MASK (7<<8) 582#define VFT0_TEX_COUNT_SHIFT 8 583#define VFT0_TEX_COUNT(x) ((x)<<8) 584#define VFT0_SPEC (1<<7) 585#define VFT0_DIFFUSE (1<<6) 586#define VFT0_DEPTH_OFFSET (1<<5) 587#define VFT0_XYZ (1<<1) 588#define VFT0_XYZW (2<<1) 589#define VFT0_XY (3<<1) 590#define VFT0_XYW (4<<1) 591#define VFT0_XYZW_MASK (7<<1) 592 593/* _3DSTATE_VERTEX_FORMAT_2, p206 */ 594#define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24)) 595#define VFT1_TEX7_FMT(x) ((x)<<14) 596#define VFT1_TEX6_FMT(x) ((x)<<12) 597#define VFT1_TEX5_FMT(x) ((x)<<10) 598#define VFT1_TEX4_FMT(x) ((x)<<8) 599#define VFT1_TEX3_FMT(x) ((x)<<6) 600#define VFT1_TEX2_FMT(x) ((x)<<4) 601#define VFT1_TEX1_FMT(x) ((x)<<2) 602#define VFT1_TEX0_FMT(x) (x) 603#define VFT1_TEX0_MASK 3 604#define VFT1_TEX1_SHIFT 2 605#define TEXCOORDFMT_2D 0 606#define TEXCOORDFMT_3D 1 607#define TEXCOORDFMT_4D 2 608#define TEXCOORDFMT_1D 3 609 610/*New stuff picked up along the way */ 611 612#define MLC_LOD_BIAS_MASK ((1<<7)-1) 613 614/* _3DSTATE_VERTEX_TRANSFORM, p207 */ 615#define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0) 616#define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6) 617/* Dword 1 */ 618#define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30)) 619#define DISABLE_VIEWPORT_TRANSFORM (1<<31) 620#define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28)) 621#define DISABLE_PERSP_DIVIDE (1<<29) 622#define VRTX_TRANS_LOAD_MATRICES 0x7421 623#define VRTX_TRANS_NO_LOAD_MATRICES 0x0000 624/* Dword 2 -> 7 are matrix elements */ 625 626/* _3DSTATE_W_STATE, p209 */ 627#define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1) 628/* Dword 1 */ 629#define MAGIC_W_STATE_DWORD1 0x00000008 630/* Dword 2 */ 631#define WFAR_VALUE(x) (x) 632 633/* Stipple command, carried over from the i810, apparently: 634 */ 635#define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16)) 636#define ST1_ENABLE (1<<16) 637#define ST1_MASK (0xffff) 638 639#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16)) 640#define I1_LOAD_S(n) (1<<((n)+4)) 641#define S3_POINT_WIDTH_SHIFT 23 642#define S3_LINE_WIDTH_SHIFT 19 643#define S3_ALPHA_SHADE_MODE_SHIFT 18 644#define S3_FOG_SHADE_MODE_SHIFT 17 645#define S3_SPEC_SHADE_MODE_SHIFT 16 646#define S3_COLOR_SHADE_MODE_SHIFT 15 647#define S3_CULL_MODE_SHIFT 13 648#define S3_CULLMODE_BOTH (0) 649#define S3_CULLMODE_NONE (1<<13) 650#define S3_CULLMODE_CW (2<<13) 651#define S3_CULLMODE_CCW (3<<13) 652#define S3_POINT_WIDTH_PRESENT (1<<12) 653#define S3_SPEC_FOG_PRESENT (1<<11) 654#define S3_DIFFUSE_PRESENT (1<<10) 655#define S3_DEPTH_OFFSET_PRESENT (1<<9) 656#define S3_POSITION_SHIFT 6 657#define S3_VERTEXHAS_XYZ (1<<6) 658#define S3_VERTEXHAS_XYZW (2<<6) 659#define S3_VERTEXHAS_XY (3<<6) 660#define S3_VERTEXHAS_XYW (4<<6) 661#define S3_ENABLE_SPEC_ADD (1<<5) 662#define S3_ENABLE_FOG (1<<4) 663#define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3) 664#define S3_ENABLE_SPRITE_POINT (1<<1) 665#define S3_ENABLE_ANTIALIASING 1 666#define S8_ENABLE_ALPHA_TEST (1<<31) 667#define S8_ALPHA_TEST_FUNC_SHIFT 28 668#define S8_ALPHA_REFVALUE_SHIFT 20 669#define S8_ENABLE_DEPTH_TEST (1<<19) 670#define S8_DEPTH_TEST_FUNC_SHIFT 16 671#define S8_ENABLE_COLOR_BLEND (1<<15) 672#define S8_COLOR_BLEND_FUNC_SHIFT 12 673#define S8_BLENDFUNC_ADD (0) 674#define S8_BLENDFUNC_SUB (1<<12) 675#define S8_BLENDFUNC_RVRSE_SUB (2<<12) 676#define S8_BLENDFUNC_MIN (3<<12) 677#define S8_BLENDFUNC_MAX (4<<12) 678#define S8_SRC_BLEND_FACTOR_SHIFT 8 679#define S8_DST_BLEND_FACTOR_SHIFT 4 680#define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3) 681#define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2) 682 683#define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16)) 684#define LOAD_TEXTURE_MAP(x) (1<<((x)+11)) 685#define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7)) 686#define LOAD_GLOBAL_COLOR_FACTOR (1<<6) 687 688#define TM0S0_ADDRESS_MASK 0xfffffffc 689#define TM0S0_USE_FENCE (1<<1) 690 691#define TM0S1_HEIGHT_SHIFT 21 692#define TM0S1_WIDTH_SHIFT 10 693#define TM0S1_PALETTE_SELECT (1<<9) 694#define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6) 695#define TM0S1_MAPSURF_FORMAT_SHIFT 6 696#define MAPSURF_8BIT_INDEXED (0<<6) 697#define MAPSURF_8BIT (1<<6) 698#define MAPSURF_16BIT (2<<6) 699#define MAPSURF_32BIT (3<<6) 700#define MAPSURF_411 (4<<6) 701#define MAPSURF_422 (5<<6) 702#define MAPSURF_COMPRESSED (6<<6) 703#define MAPSURF_4BIT_INDEXED (7<<6) 704#define TM0S1_MT_FORMAT_MASK (0x7 << 3) 705#define TM0S1_MT_FORMAT_SHIFT 3 706#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */ 707#define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */ 708#define MT_8BIT_IDX_ARGB1555 (1<<3) 709#define MT_8BIT_IDX_ARGB4444 (2<<3) 710#define MT_8BIT_IDX_AY88 (3<<3) 711#define MT_8BIT_IDX_ABGR8888 (4<<3) 712#define MT_8BIT_IDX_BUMP_88DVDU (5<<3) 713#define MT_8BIT_IDX_BUMP_655LDVDU (6<<3) 714#define MT_8BIT_IDX_ARGB8888 (7<<3) 715#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */ 716#define MT_8BIT_L8 (1<<3) 717#define MT_8BIT_A8 (4<<3) 718#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */ 719#define MT_16BIT_ARGB1555 (1<<3) 720#define MT_16BIT_ARGB4444 (2<<3) 721#define MT_16BIT_AY88 (3<<3) 722#define MT_16BIT_DIB_ARGB1555_8888 (4<<3) 723#define MT_16BIT_BUMP_88DVDU (5<<3) 724#define MT_16BIT_BUMP_655LDVDU (6<<3) 725#define MT_16BIT_DIB_RGB565_8888 (7<<3) 726#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */ 727#define MT_32BIT_ABGR8888 (1<<3) 728#define MT_32BIT_XRGB8888 (2<<3) 729#define MT_32BIT_XBGR8888 (3<<3) 730#define MT_32BIT_BUMP_XLDVDU_8888 (6<<3) 731#define MT_32BIT_DIB_8888 (7<<3) 732#define MT_411_YUV411 (0<<3) /* SURFACE_411 */ 733#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ 734#define MT_422_YCRCB_NORMAL (1<<3) 735#define MT_422_YCRCB_SWAPUV (2<<3) 736#define MT_422_YCRCB_SWAPUVY (3<<3) 737#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */ 738#define MT_COMPRESS_DXT2_3 (1<<3) 739#define MT_COMPRESS_DXT4_5 (2<<3) 740#define MT_COMPRESS_FXT1 (3<<3) 741#define TM0S1_COLORSPACE_CONVERSION (1 << 2) 742#define TM0S1_TILED_SURFACE (1 << 1) 743#define TM0S1_TILE_WALK (1 << 0) 744 745#define TM0S2_PITCH_SHIFT 21 746#define TM0S2_CUBE_FACE_ENA_SHIFT 15 747#define TM0S2_CUBE_FACE_ENA_MASK (1<<15) 748#define TM0S2_MAP_FORMAT (1<<14) 749#define TM0S2_MAP_2D (0<<14) 750#define TM0S2_MAP_3D_CUBE (1<<14) 751#define TM0S2_VERTICAL_LINE_STRIDE (1<<13) 752#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12) 753#define TM0S2_OUTPUT_CHAN_SHIFT 10 754#define TM0S2_OUTPUT_CHAN_MASK (3<<10) 755 756#define TM0S3_MIP_FILTER_MASK (0x3<<30) 757#define TM0S3_MIP_FILTER_SHIFT 30 758#define MIPFILTER_NONE 0 759#define MIPFILTER_NEAREST 1 760#define MIPFILTER_LINEAR 3 761#define TM0S3_MAG_FILTER_MASK (0x3<<28) 762#define TM0S3_MAG_FILTER_SHIFT 28 763#define TM0S3_MIN_FILTER_MASK (0x3<<26) 764#define TM0S3_MIN_FILTER_SHIFT 26 765#define FILTER_NEAREST 0 766#define FILTER_LINEAR 1 767#define FILTER_ANISOTROPIC 2 768 769#define TM0S3_LOD_BIAS_SHIFT 17 770#define TM0S3_LOD_BIAS_MASK (0x1ff<<17) 771#define TM0S3_MAX_MIP_SHIFT 9 772#define TM0S3_MAX_MIP_MASK (0xff<<9) 773#define TM0S3_MIN_MIP_SHIFT 3 774#define TM0S3_MIN_MIP_MASK (0x3f<<3) 775#define TM0S3_KILL_PIXEL (1<<2) 776#define TM0S3_KEYED_FILTER (1<<1) 777#define TM0S3_CHROMA_KEY (1<<0) 778 779/* _3DSTATE_MAP_TEXEL_STREAM, p188 */ 780#define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19)) 781#define DISABLE_TEX_STREAM_BUMP (1<<12) 782#define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11)) 783#define TEX_MODIFY_UNIT_0 0 784#define TEX_MODIFY_UNIT_1 (1<<8) 785#define ENABLE_TEX_STREAM_COORD_SET (1<<7) 786#define TEX_STREAM_COORD_SET(x) ((x)<<4) 787#define ENABLE_TEX_STREAM_MAP_IDX (1<<3) 788#define TEX_STREAM_MAP_IDX(x) (x) 789 790#define FLUSH_MAP_CACHE (1<<0) 791 792#define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19)) 793#define FILTER_TEXMAP_INDEX(x) ((x) << 16) 794#define MAG_MODE_FILTER_ENABLE (1 << 5) 795#define MIN_MODE_FILTER_ENABLE (1 << 2) 796#define MAG_MAPFILTER_NEAREST (0 << 3) 797#define MAG_MAPFILTER_LINEAR (1 << 3) 798#define MAG_MAPFILTER_ANISOTROPIC (2 << 3) 799#define MIN_MAPFILTER_NEAREST (0) 800#define MIN_MAPFILTER_LINEAR (1) 801#define MIN_MAPFILTER_ANISOTROPIC (2) 802#define ENABLE_KEYS (1<<15) 803#define DISABLE_COLOR_KEY 0 804#define DISABLE_CHROMA_KEY 0 805#define DISABLE_KILL_PIXEL 0 806#define ENABLE_MIP_MODE_FILTER (1 << 9) 807#define MIPFILTER_NONE 0 808#define MIPFILTER_NEAREST 1 809#define MIPFILTER_LINEAR 3 810 811#endif 812