1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef _I830_REG_H_
29#define _I830_REG_H_
30
31#define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
32
33/* Flush */
34#define MI_FLUSH			(0x04<<23)
35#define MI_FLUSH_DW			(0x26<<23)
36
37#define MI_WRITE_DIRTY_STATE		(1<<4)
38#define MI_END_SCENE			(1<<3)
39#define MI_GLOBAL_SNAPSHOT_COUNT_RESET	(1<<3)
40#define MI_INHIBIT_RENDER_CACHE_FLUSH	(1<<2)
41#define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1)
42#define MI_INVALIDATE_MAP_CACHE		(1<<0)
43/* broadwater flush bits */
44#define BRW_MI_GLOBAL_SNAPSHOT_RESET   (1 << 3)
45
46#define MI_BATCH_BUFFER_END	(0xA << 23)
47
48/* Noop */
49#define MI_NOOP				0x00
50#define MI_NOOP_WRITE_ID		(1<<22)
51#define MI_NOOP_ID_MASK			(1<<22 - 1)
52
53/* Wait for Events */
54#define MI_WAIT_FOR_EVENT			(0x03<<23)
55#define MI_WAIT_FOR_PIPEB_SVBLANK		(1<<18)
56#define MI_WAIT_FOR_PIPEA_SVBLANK		(1<<17)
57#define MI_WAIT_FOR_OVERLAY_FLIP		(1<<16)
58#define MI_WAIT_FOR_PIPEB_VBLANK		(1<<7)
59#define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW	(1<<5)
60#define MI_WAIT_FOR_PIPEA_VBLANK		(1<<3)
61#define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW	(1<<1)
62
63/* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */
64#define MI_LOAD_SCAN_LINES_INCL			(0x12<<23)
65#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA	(0)
66#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB	(0x1<<20)
67
68#define MI_LOAD_REGISTER_IMM		(0x22<<23 | (3-2))
69
70#define BCS_SWCTRL                      0x22200
71# define BCS_SWCTRL_SRC_Y               (1 << 0)
72# define BCS_SWCTRL_DST_Y               (1 << 1)
73
74/* BLT commands */
75#define COLOR_BLT_CMD		((2<<29)|(0x40<<22)|(0x3))
76#define COLOR_BLT_WRITE_ALPHA	(1<<21)
77#define COLOR_BLT_WRITE_RGB	(1<<20)
78
79#define XY_COLOR_BLT_CMD		((2<<29)|(0x50<<22))
80#define XY_COLOR_BLT_WRITE_ALPHA	(1<<21)
81#define XY_COLOR_BLT_WRITE_RGB		(1<<20)
82#define XY_COLOR_BLT_TILED		(1<<11)
83
84#define XY_SETUP_CLIP_BLT_CMD		((2<<29)|(3<<22))
85
86#define XY_SRC_COPY_BLT_CMD		((2<<29)|(0x53<<22))
87#define XY_SRC_COPY_BLT_WRITE_ALPHA	(1<<21)
88#define XY_SRC_COPY_BLT_WRITE_RGB	(1<<20)
89#define XY_SRC_COPY_BLT_SRC_TILED	(1<<15)
90#define XY_SRC_COPY_BLT_DST_TILED	(1<<11)
91
92#define SRC_COPY_BLT_CMD		((2<<29)|(0x43<<22))
93#define SRC_COPY_BLT_WRITE_ALPHA	(1<<21)
94#define SRC_COPY_BLT_WRITE_RGB		(1<<20)
95
96#define XY_PAT_BLT_IMMEDIATE		((2<<29)|(0x72<<22))
97
98#define XY_MONO_PAT_BLT_CMD		((0x2<<29)|(0x52<<22))
99#define XY_MONO_PAT_VERT_SEED		((1<<10)|(1<<9)|(1<<8))
100#define XY_MONO_PAT_HORT_SEED		((1<<14)|(1<<13)|(1<<12))
101#define XY_MONO_PAT_BLT_WRITE_ALPHA	(1<<21)
102#define XY_MONO_PAT_BLT_WRITE_RGB	(1<<20)
103
104#define XY_MONO_SRC_BLT_CMD		((0x2<<29)|(0x54<<22))
105#define XY_MONO_SRC_BLT_WRITE_ALPHA	(1<<21)
106#define XY_MONO_SRC_BLT_WRITE_RGB	(1<<20)
107
108#define CMD_3D (0x3<<29)
109
110#define PRIM3D_INLINE		(CMD_3D | (0x1f<<24))
111#define PRIM3D_TRILIST		(0x0<<18)
112#define PRIM3D_TRISTRIP 	(0x1<<18)
113#define PRIM3D_TRISTRIP_RVRSE	(0x2<<18)
114#define PRIM3D_TRIFAN		(0x3<<18)
115#define PRIM3D_POLY		(0x4<<18)
116#define PRIM3D_LINELIST 	(0x5<<18)
117#define PRIM3D_LINESTRIP	(0x6<<18)
118#define PRIM3D_RECTLIST 	(0x7<<18)
119#define PRIM3D_POINTLIST	(0x8<<18)
120#define PRIM3D_DIB		(0x9<<18)
121#define PRIM3D_CLEAR_RECT	(0xa<<18)
122#define PRIM3D_ZONE_INIT	(0xd<<18)
123#define PRIM3D_MASK		(0x1f<<18)
124
125#define _3DSTATE_AA_CMD			(CMD_3D | (0x06<<24))
126#define AA_LINE_ECAAR_WIDTH_ENABLE	(1<<16)
127#define AA_LINE_ECAAR_WIDTH_0_5 	0
128#define AA_LINE_ECAAR_WIDTH_1_0		(1<<14)
129#define AA_LINE_ECAAR_WIDTH_2_0 	(2<<14)
130#define AA_LINE_ECAAR_WIDTH_4_0 	(3<<14)
131#define AA_LINE_REGION_WIDTH_ENABLE	(1<<8)
132#define AA_LINE_REGION_WIDTH_0_5	0
133#define AA_LINE_REGION_WIDTH_1_0	(1<<6)
134#define AA_LINE_REGION_WIDTH_2_0	(2<<6)
135#define AA_LINE_REGION_WIDTH_4_0	(3<<6)
136#define AA_LINE_ENABLE			((1<<1) | 1)
137#define AA_LINE_DISABLE			(1<<1)
138
139#define _3DSTATE_BUF_INFO_CMD	(CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
140/* Dword 1 */
141#define BUF_3D_ID_COLOR_BACK	(0x3<<24)
142#define BUF_3D_ID_DEPTH 	(0x7<<24)
143#define BUF_3D_USE_FENCE	(1<<23)
144#define BUF_3D_TILED_SURFACE	(1<<22)
145#define BUF_3D_TILE_WALK_X	0
146#define BUF_3D_TILE_WALK_Y	(1<<21)
147#define BUF_3D_PITCH(x)         (((x)/4)<<2)
148/* Dword 2 */
149#define BUF_3D_ADDR(x)		((x) & ~0x3)
150
151#define _3DSTATE_COLOR_FACTOR_CMD	(CMD_3D | (0x1d<<24) | (0x1<<16))
152
153#define _3DSTATE_COLOR_FACTOR_N_CMD(stage)	(CMD_3D | (0x1d<<24) | \
154					         ((0x90+(stage))<<16))
155
156#define _3DSTATE_CONST_BLEND_COLOR_CMD	(CMD_3D | (0x1d<<24) | (0x88<<16))
157
158#define _3DSTATE_DFLT_DIFFUSE_CMD	(CMD_3D | (0x1d<<24) | (0x99<<16))
159
160#define _3DSTATE_DFLT_SPEC_CMD		(CMD_3D | (0x1d<<24) | (0x9a<<16))
161
162#define _3DSTATE_DFLT_Z_CMD		(CMD_3D | (0x1d<<24) | (0x98<<16))
163
164#define _3DSTATE_DST_BUF_VARS_CMD	(CMD_3D | (0x1d<<24) | (0x85<<16))
165/* Dword 1 */
166#define DSTORG_HORT_BIAS(x)		((x)<<20)
167#define DSTORG_VERT_BIAS(x)		((x)<<16)
168#define COLOR_4_2_2_CHNL_WRT_ALL	0
169#define COLOR_4_2_2_CHNL_WRT_Y		(1<<12)
170#define COLOR_4_2_2_CHNL_WRT_CR		(2<<12)
171#define COLOR_4_2_2_CHNL_WRT_CB		(3<<12)
172#define COLOR_4_2_2_CHNL_WRT_CRCB	(4<<12)
173#define COLR_BUF_8BIT			0
174#define COLR_BUF_RGB555 		(1<<8)
175#define COLR_BUF_RGB565 		(2<<8)
176#define COLR_BUF_ARGB8888		(3<<8)
177#define COLR_BUF_ARGB4444		(8<<8)
178#define COLR_BUF_ARGB1555		(9<<8)
179#define DEPTH_IS_Z			0
180#define DEPTH_IS_W			(1<<6)
181#define DEPTH_FRMT_16_FIXED		0
182#define DEPTH_FRMT_16_FLOAT		(1<<2)
183#define DEPTH_FRMT_24_FIXED_8_OTHER	(2<<2)
184#define DEPTH_FRMT_24_FLOAT_8_OTHER	(3<<2)
185#define VERT_LINE_STRIDE_1		(1<<1)
186#define VERT_LINE_STRIDE_0		0
187#define VERT_LINE_STRIDE_OFS_1		1
188#define VERT_LINE_STRIDE_OFS_0		0
189
190#define _3DSTATE_DRAW_RECT_CMD		(CMD_3D|(0x1d<<24)|(0x80<<16)|3)
191/* Dword 1 */
192#define DRAW_RECT_DIS_DEPTH_OFS 	(1<<30)
193#define DRAW_DITHER_OFS_X(x)		((x)<<26)
194#define DRAW_DITHER_OFS_Y(x)		((x)<<24)
195/* Dword 2 */
196#define DRAW_YMIN(x)			((x)<<16)
197#define DRAW_XMIN(x)			(x)
198/* Dword 3 */
199#define DRAW_YMAX(x)			((x)<<16)
200#define DRAW_XMAX(x)			(x)
201/* Dword 4 */
202#define DRAW_YORG(x)			((x)<<16)
203#define DRAW_XORG(x)			(x)
204
205#define _3DSTATE_ENABLES_1_CMD		(CMD_3D|(0x3<<24))
206#define ENABLE_LOGIC_OP_MASK		((1<<23)|(1<<22))
207#define ENABLE_LOGIC_OP 		((1<<23)|(1<<22))
208#define DISABLE_LOGIC_OP		(1<<23)
209#define ENABLE_STENCIL_TEST		((1<<21)|(1<<20))
210#define DISABLE_STENCIL_TEST		(1<<21)
211#define ENABLE_DEPTH_BIAS		((1<<11)|(1<<10))
212#define DISABLE_DEPTH_BIAS		(1<<11)
213#define ENABLE_SPEC_ADD_MASK		((1<<9)|(1<<8))
214#define ENABLE_SPEC_ADD 		((1<<9)|(1<<8))
215#define DISABLE_SPEC_ADD		(1<<9)
216#define ENABLE_DIS_FOG_MASK		((1<<7)|(1<<6))
217#define ENABLE_FOG			((1<<7)|(1<<6))
218#define DISABLE_FOG			(1<<7)
219#define ENABLE_DIS_ALPHA_TEST_MASK	((1<<5)|(1<<4))
220#define ENABLE_ALPHA_TEST		((1<<5)|(1<<4))
221#define DISABLE_ALPHA_TEST		(1<<5)
222#define ENABLE_DIS_CBLEND_MASK		((1<<3)|(1<<2))
223#define ENABLE_COLOR_BLEND		((1<<3)|(1<<2))
224#define DISABLE_COLOR_BLEND		(1<<3)
225#define ENABLE_DIS_DEPTH_TEST_MASK	((1<<1)|1)
226#define ENABLE_DEPTH_TEST		((1<<1)|1)
227#define DISABLE_DEPTH_TEST		(1<<1)
228
229/* _3DSTATE_ENABLES_2, p138 */
230#define _3DSTATE_ENABLES_2_CMD		(CMD_3D|(0x4<<24))
231#define ENABLE_STENCIL_WRITE		((1<<21)|(1<<20))
232#define DISABLE_STENCIL_WRITE		(1<<21)
233#define ENABLE_TEX_CACHE		((1<<17)|(1<<16))
234#define DISABLE_TEX_CACHE		(1<<17)
235#define ENABLE_DITHER			((1<<9)|(1<<8))
236#define DISABLE_DITHER			(1<<9)
237#define ENABLE_COLOR_MASK		(1<<10)
238#define WRITEMASK_ALPHA			(1<<7)
239#define WRITEMASK_ALPHA_SHIFT		7
240#define WRITEMASK_RED			(1<<6)
241#define WRITEMASK_RED_SHIFT		6
242#define WRITEMASK_GREEN 		(1<<5)
243#define WRITEMASK_GREEN_SHIFT		5
244#define WRITEMASK_BLUE			(1<<4)
245#define WRITEMASK_BLUE_SHIFT		4
246#define WRITEMASK_MASK			((1<<4)|(1<<5)|(1<<6)|(1<<7))
247#define ENABLE_COLOR_WRITE		((1<<3)|(1<<2))
248#define DISABLE_COLOR_WRITE		(1<<3)
249#define ENABLE_DIS_DEPTH_WRITE_MASK	0x3
250#define ENABLE_DEPTH_WRITE		((1<<1)|1)
251#define DISABLE_DEPTH_WRITE		(1<<1)
252
253/* _3DSTATE_FOG_COLOR, p139 */
254#define _3DSTATE_FOG_COLOR_CMD		(CMD_3D|(0x15<<24))
255#define FOG_COLOR_RED(x)		((x)<<16)
256#define FOG_COLOR_GREEN(x)		((x)<<8)
257#define FOG_COLOR_BLUE(x)		(x)
258
259/* _3DSTATE_FOG_MODE, p140 */
260#define _3DSTATE_FOG_MODE_CMD		(CMD_3D|(0x1d<<24)|(0x89<<16)|2)
261/* Dword 1 */
262#define FOGFUNC_ENABLE			(1<<31)
263#define FOGFUNC_VERTEX			0
264#define FOGFUNC_PIXEL_EXP		(1<<28)
265#define FOGFUNC_PIXEL_EXP2		(2<<28)
266#define FOGFUNC_PIXEL_LINEAR		(3<<28)
267#define FOGSRC_INDEX_Z			(1<<27)
268#define FOGSRC_INDEX_W			((1<<27)|(1<<25))
269#define FOG_LINEAR_CONST		(1<<24)
270#define FOG_CONST_1(x)			((x)<<4)
271#define ENABLE_FOG_DENSITY		(1<<23)
272/* Dword 2 */
273#define FOG_CONST_2(x)			(x)
274/* Dword 3 */
275#define FOG_DENSITY(x)			(x)
276
277/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
278#define _3DSTATE_INDPT_ALPHA_BLEND_CMD	(CMD_3D|(0x0b<<24))
279#define ENABLE_INDPT_ALPHA_BLEND	((1<<23)|(1<<22))
280#define DISABLE_INDPT_ALPHA_BLEND	(1<<23)
281#define ALPHA_BLENDFUNC_MASK		0x3f0000
282#define ENABLE_ALPHA_BLENDFUNC		(1<<21)
283#define ABLENDFUNC_ADD			0
284#define ABLENDFUNC_SUB			(1<<16)
285#define ABLENDFUNC_RVSE_SUB		(2<<16)
286#define ABLENDFUNC_MIN			(3<<16)
287#define ABLENDFUNC_MAX			(4<<16)
288#define SRC_DST_ABLEND_MASK		0xfff
289#define ENABLE_SRC_ABLEND_FACTOR	(1<<11)
290#define SRC_ABLEND_FACT(x)		((x)<<6)
291#define ENABLE_DST_ABLEND_FACTOR	(1<<5)
292#define DST_ABLEND_FACT(x)		(x)
293
294#define BLENDFACTOR_ZERO		0x01
295#define BLENDFACTOR_ONE 		0x02
296#define BLENDFACTOR_SRC_COLR		0x03
297#define BLENDFACTOR_INV_SRC_COLR	0x04
298#define BLENDFACTOR_SRC_ALPHA		0x05
299#define BLENDFACTOR_INV_SRC_ALPHA	0x06
300#define BLENDFACTOR_DST_ALPHA		0x07
301#define BLENDFACTOR_INV_DST_ALPHA	0x08
302#define BLENDFACTOR_DST_COLR		0x09
303#define BLENDFACTOR_INV_DST_COLR	0x0a
304#define BLENDFACTOR_SRC_ALPHA_SATURATE	0x0b
305#define BLENDFACTOR_CONST_COLOR		0x0c
306#define BLENDFACTOR_INV_CONST_COLOR	0x0d
307#define BLENDFACTOR_CONST_ALPHA		0x0e
308#define BLENDFACTOR_INV_CONST_ALPHA	0x0f
309#define BLENDFACTOR_MASK		0x0f
310
311/* _3DSTATE_MAP_BLEND_ARG, p152 */
312#define _3DSTATE_MAP_BLEND_ARG_CMD(stage)	(CMD_3D|(0x0e<<24)|((stage)<<20))
313
314#define TEXPIPE_COLOR			0
315#define TEXPIPE_ALPHA			(1<<18)
316#define TEXPIPE_KILL			(2<<18)
317#define TEXBLEND_ARG0			0
318#define TEXBLEND_ARG1			(1<<15)
319#define TEXBLEND_ARG2			(2<<15)
320#define TEXBLEND_ARG3			(3<<15)
321#define TEXBLENDARG_MODIFY_PARMS	(1<<6)
322#define TEXBLENDARG_REPLICATE_ALPHA 	(1<<5)
323#define TEXBLENDARG_INV_ARG 		(1<<4)
324#define TEXBLENDARG_ONE 		0
325#define TEXBLENDARG_FACTOR		0x01
326#define TEXBLENDARG_ACCUM		0x02
327#define TEXBLENDARG_DIFFUSE		0x03
328#define TEXBLENDARG_SPEC		0x04
329#define TEXBLENDARG_CURRENT		0x05
330#define TEXBLENDARG_TEXEL0		0x06
331#define TEXBLENDARG_TEXEL1		0x07
332#define TEXBLENDARG_TEXEL2		0x08
333#define TEXBLENDARG_TEXEL3		0x09
334#define TEXBLENDARG_FACTOR_N		0x0e
335
336/* _3DSTATE_MAP_BLEND_OP, p155 */
337#define _3DSTATE_MAP_BLEND_OP_CMD(stage)	(CMD_3D|(0x0d<<24)|((stage)<<20))
338#if 0
339#   define TEXPIPE_COLOR		0
340#   define TEXPIPE_ALPHA		(1<<18)
341#   define TEXPIPE_KILL			(2<<18)
342#endif
343#define ENABLE_TEXOUTPUT_WRT_SEL	(1<<17)
344#define TEXOP_OUTPUT_CURRENT		0
345#define TEXOP_OUTPUT_ACCUM		(1<<15)
346#define ENABLE_TEX_CNTRL_STAGE		((1<<12)|(1<<11))
347#define DISABLE_TEX_CNTRL_STAGE		(1<<12)
348#define TEXOP_SCALE_SHIFT		9
349#define TEXOP_SCALE_1X			(0 << TEXOP_SCALE_SHIFT)
350#define TEXOP_SCALE_2X			(1 << TEXOP_SCALE_SHIFT)
351#define TEXOP_SCALE_4X			(2 << TEXOP_SCALE_SHIFT)
352#define TEXOP_MODIFY_PARMS		(1<<8)
353#define TEXOP_LAST_STAGE		(1<<7)
354#define TEXBLENDOP_KILLPIXEL		0x02
355#define TEXBLENDOP_ARG1 		0x01
356#define TEXBLENDOP_ARG2 		0x02
357#define TEXBLENDOP_MODULATE		0x03
358#define TEXBLENDOP_ADD			0x06
359#define TEXBLENDOP_ADDSIGNED		0x07
360#define TEXBLENDOP_BLEND		0x08
361#define TEXBLENDOP_BLEND_AND_ADD	0x09
362#define TEXBLENDOP_SUBTRACT		0x0a
363#define TEXBLENDOP_DOT3 		0x0b
364#define TEXBLENDOP_DOT4 		0x0c
365#define TEXBLENDOP_MODULATE_AND_ADD	0x0d
366#define TEXBLENDOP_MODULATE_2X_AND_ADD	0x0e
367#define TEXBLENDOP_MODULATE_4X_AND_ADD	0x0f
368
369/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
370/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
371
372#define _3DSTATE_MAP_COORD_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8c<<16))
373#define DISABLE_TEX_TRANSFORM		(1<<28)
374#define TEXTURE_SET(x)			(x<<29)
375
376#define _3DSTATE_VERTEX_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8b<<16))
377#define DISABLE_VIEWPORT_TRANSFORM	(1<<31)
378#define DISABLE_PERSPECTIVE_DIVIDE	(1<<29)
379
380/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
381#define _3DSTATE_MAP_COORD_SETBIND_CMD	(CMD_3D|(0x1d<<24)|(0x02<<16))
382#define TEXBIND_MASK3			((1<<15)|(1<<14)|(1<<13)|(1<<12))
383#define TEXBIND_MASK2			((1<<11)|(1<<10)|(1<<9)|(1<<8))
384#define TEXBIND_MASK1			((1<<7)|(1<<6)|(1<<5)|(1<<4))
385#define TEXBIND_MASK0			((1<<3)|(1<<2)|(1<<1)|1)
386
387#define TEXBIND_SET3(x) 		((x)<<12)
388#define TEXBIND_SET2(x) 		((x)<<8)
389#define TEXBIND_SET1(x) 		((x)<<4)
390#define TEXBIND_SET0(x) 		(x)
391
392#define TEXCOORDSRC_KEEP		0
393#define TEXCOORDSRC_DEFAULT		0x01
394#define TEXCOORDSRC_VTXSET_0		0x08
395#define TEXCOORDSRC_VTXSET_1		0x09
396#define TEXCOORDSRC_VTXSET_2		0x0a
397#define TEXCOORDSRC_VTXSET_3		0x0b
398#define TEXCOORDSRC_VTXSET_4		0x0c
399#define TEXCOORDSRC_VTXSET_5		0x0d
400#define TEXCOORDSRC_VTXSET_6		0x0e
401#define TEXCOORDSRC_VTXSET_7		0x0f
402
403#define MAP_UNIT(unit)			((unit)<<16)
404#define MAP_UNIT_MASK			(0x7<<16)
405
406/* _3DSTATE_MAP_COORD_SETS, p164 */
407#define _3DSTATE_MAP_COORD_SET_CMD	(CMD_3D|(0x1c<<24)|(0x01<<19))
408#define TEXCOORD_SET(n)			((n)<<16)
409#define ENABLE_TEXCOORD_PARAMS		(1<<15)
410#define TEXCOORDS_ARE_NORMAL		(1<<14)
411#define TEXCOORDS_ARE_IN_TEXELUNITS	0
412#define TEXCOORDTYPE_CARTESIAN		0
413#define TEXCOORDTYPE_HOMOGENEOUS	(1<<11)
414#define TEXCOORDTYPE_VECTOR		(2<<11)
415#define TEXCOORDTYPE_MASK	        (0x7<<11)
416#define ENABLE_ADDR_V_CNTL		(1<<7)
417#define ENABLE_ADDR_U_CNTL		(1<<3)
418#define TEXCOORD_ADDR_V_MODE(x) 	((x)<<4)
419#define TEXCOORD_ADDR_U_MODE(x) 	(x)
420#define TEXCOORDMODE_WRAP		0
421#define TEXCOORDMODE_MIRROR		1
422#define TEXCOORDMODE_CLAMP		2
423#define TEXCOORDMODE_WRAP_SHORTEST	3
424#define TEXCOORDMODE_CLAMP_BORDER	4
425#define TEXCOORD_ADDR_V_MASK		0x70
426#define TEXCOORD_ADDR_U_MASK		0x7
427
428/* _3DSTATE_MAP_CUBE, p168 TODO */
429#define _3DSTATE_MAP_CUBE		(CMD_3D|(0x1c<<24)|(0x0a<<19))
430#define CUBE_NEGX_ENABLE                (1<<5)
431#define CUBE_POSX_ENABLE                (1<<4)
432#define CUBE_NEGY_ENABLE                (1<<3)
433#define CUBE_POSY_ENABLE                (1<<2)
434#define CUBE_NEGZ_ENABLE                (1<<1)
435#define CUBE_POSZ_ENABLE                (1<<0)
436
437#define _3DSTATE_MAP_INFO_CMD		(CMD_3D|(0x1d<<24)|(0x0<<16)|3)
438#define TEXMAP_INDEX(x)			((x)<<28)
439#define MAP_SURFACE_8BIT		(1<<24)
440#define MAP_SURFACE_16BIT		(2<<24)
441#define MAP_SURFACE_32BIT		(3<<24)
442#define MAP_FORMAT_2D			(0)
443#define MAP_FORMAT_3D_CUBE		(1<<11)
444
445/* _3DSTATE_MODES_1, p190 */
446#define _3DSTATE_MODES_1_CMD		(CMD_3D|(0x08<<24))
447#define BLENDFUNC_MASK			0x3f0000
448#define ENABLE_COLR_BLND_FUNC		(1<<21)
449#define BLENDFUNC_ADD			0
450#define BLENDFUNC_SUB			(1<<16)
451#define BLENDFUNC_RVRSE_SUB		(2<<16)
452#define BLENDFUNC_MIN			(3<<16)
453#define BLENDFUNC_MAX			(4<<16)
454#define SRC_DST_BLND_MASK		0xfff
455#define ENABLE_SRC_BLND_FACTOR		(1<<11)
456#define ENABLE_DST_BLND_FACTOR		(1<<5)
457#define SRC_BLND_FACT(x)		((x)<<6)
458#define DST_BLND_FACT(x)		(x)
459
460/* _3DSTATE_MODES_2, p192 */
461#define _3DSTATE_MODES_2_CMD		(CMD_3D|(0x0f<<24))
462#define ENABLE_GLOBAL_DEPTH_BIAS	(1<<22)
463#define GLOBAL_DEPTH_BIAS(x)		((x)<<14)
464#define ENABLE_ALPHA_TEST_FUNC		(1<<13)
465#define ENABLE_ALPHA_REF_VALUE		(1<<8)
466#define ALPHA_TEST_FUNC(x)		((x)<<9)
467#define ALPHA_REF_VALUE(x)		(x)
468
469#define ALPHA_TEST_REF_MASK		0x3fff
470
471/* _3DSTATE_MODES_3, p193 */
472#define _3DSTATE_MODES_3_CMD		(CMD_3D|(0x02<<24))
473#define DEPTH_TEST_FUNC_MASK		0x1f0000
474#define ENABLE_DEPTH_TEST_FUNC		(1<<20)
475/* Uses COMPAREFUNC */
476#define DEPTH_TEST_FUNC(x)		((x)<<16)
477#define ENABLE_ALPHA_SHADE_MODE 	(1<<11)
478#define ENABLE_FOG_SHADE_MODE		(1<<9)
479#define ENABLE_SPEC_SHADE_MODE		(1<<7)
480#define ENABLE_COLOR_SHADE_MODE 	(1<<5)
481#define ALPHA_SHADE_MODE(x)		((x)<<10)
482#define FOG_SHADE_MODE(x)		((x)<<8)
483#define SPEC_SHADE_MODE(x)		((x)<<6)
484#define COLOR_SHADE_MODE(x)		((x)<<4)
485#define CULLMODE_MASK			0xf
486#define ENABLE_CULL_MODE		(1<<3)
487#define CULLMODE_BOTH			0
488#define CULLMODE_NONE			1
489#define CULLMODE_CW			2
490#define CULLMODE_CCW			3
491
492#define SHADE_MODE_LINEAR		0
493#define SHADE_MODE_FLAT 		0x1
494
495/* _3DSTATE_MODES_4, p195 */
496#define _3DSTATE_MODES_4_CMD		(CMD_3D|(0x16<<24))
497#define ENABLE_LOGIC_OP_FUNC		(1<<23)
498#define LOGIC_OP_FUNC(x)		((x)<<18)
499#define LOGICOP_MASK			((1<<18)|(1<<19)|(1<<20)|(1<<21))
500#define LOGICOP_CLEAR			0
501#define LOGICOP_NOR			0x1
502#define LOGICOP_AND_INV 		0x2
503#define LOGICOP_COPY_INV		0x3
504#define LOGICOP_AND_RVRSE		0x4
505#define LOGICOP_INV			0x5
506#define LOGICOP_XOR			0x6
507#define LOGICOP_NAND			0x7
508#define LOGICOP_AND			0x8
509#define LOGICOP_EQUIV			0x9
510#define LOGICOP_NOOP			0xa
511#define LOGICOP_OR_INV			0xb
512#define LOGICOP_COPY			0xc
513#define LOGICOP_OR_RVRSE		0xd
514#define LOGICOP_OR			0xe
515#define LOGICOP_SET			0xf
516#define MODE4_ENABLE_STENCIL_TEST_MASK	((1<<17)|(0xff00))
517#define ENABLE_STENCIL_TEST_MASK	(1<<17)
518#define STENCIL_TEST_MASK(x)		((x)<<8)
519#define MODE4_ENABLE_STENCIL_WRITE_MASK	((1<<16)|(0x00ff))
520#define ENABLE_STENCIL_WRITE_MASK	(1<<16)
521#define STENCIL_WRITE_MASK(x)		((x)&0xff)
522
523/* _3DSTATE_MODES_5, p196 */
524#define _3DSTATE_MODES_5_CMD		(CMD_3D|(0x0c<<24))
525#define ENABLE_SPRITE_POINT_TEX 	(1<<23)
526#define SPRITE_POINT_TEX_ON		(1<<22)
527#define SPRITE_POINT_TEX_OFF		0
528#define FLUSH_RENDER_CACHE		(1<<18)
529#define FLUSH_TEXTURE_CACHE		(1<<16)
530#define FIXED_LINE_WIDTH_MASK		0xfc00
531#define ENABLE_FIXED_LINE_WIDTH 	(1<<15)
532#define FIXED_LINE_WIDTH(x)		((x)<<10)
533#define FIXED_POINT_WIDTH_MASK		0x3ff
534#define ENABLE_FIXED_POINT_WIDTH	(1<<9)
535#define FIXED_POINT_WIDTH(x)		(x)
536
537/* _3DSTATE_RASTERIZATION_RULES, p198 */
538#define _3DSTATE_RASTER_RULES_CMD	(CMD_3D|(0x07<<24))
539#define ENABLE_POINT_RASTER_RULE	(1<<15)
540#define OGL_POINT_RASTER_RULE		(1<<13)
541#define ENABLE_LINE_STRIP_PROVOKE_VRTX	(1<<8)
542#define ENABLE_TRI_FAN_PROVOKE_VRTX	(1<<5)
543#define ENABLE_TRI_STRIP_PROVOKE_VRTX	(1<<2)
544#define LINE_STRIP_PROVOKE_VRTX(x)	((x)<<6)
545#define TRI_FAN_PROVOKE_VRTX(x) 	((x)<<3)
546#define TRI_STRIP_PROVOKE_VRTX(x)	(x)
547
548/* _3DSTATE_SCISSOR_ENABLE, p200 */
549#define _3DSTATE_SCISSOR_ENABLE_CMD	(CMD_3D|(0x1c<<24)|(0x10<<19))
550#define ENABLE_SCISSOR_RECT		((1<<1) | 1)
551#define DISABLE_SCISSOR_RECT		(1<<1)
552
553/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
554#define _3DSTATE_SCISSOR_RECT_0_CMD	(CMD_3D|(0x1d<<24)|(0x81<<16)|1)
555/* Dword 1 */
556#define SCISSOR_RECT_0_YMIN(x)		((x)<<16)
557#define SCISSOR_RECT_0_XMIN(x)		(x)
558/* Dword 2 */
559#define SCISSOR_RECT_0_YMAX(x)		((x)<<16)
560#define SCISSOR_RECT_0_XMAX(x)		(x)
561
562/* _3DSTATE_STENCIL_TEST, p202 */
563#define _3DSTATE_STENCIL_TEST_CMD	(CMD_3D|(0x09<<24))
564#define ENABLE_STENCIL_PARMS		(1<<23)
565#define STENCIL_OPS_MASK		(0xffc000)
566#define STENCIL_FAIL_OP(x)		((x)<<20)
567#define STENCIL_PASS_DEPTH_FAIL_OP(x)	((x)<<17)
568#define STENCIL_PASS_DEPTH_PASS_OP(x)	((x)<<14)
569
570#define ENABLE_STENCIL_TEST_FUNC_MASK	((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
571#define ENABLE_STENCIL_TEST_FUNC	(1<<13)
572/* Uses COMPAREFUNC */
573#define STENCIL_TEST_FUNC(x)		((x)<<9)
574#define STENCIL_REF_VALUE_MASK		((1<<8)|0xff)
575#define ENABLE_STENCIL_REF_VALUE	(1<<8)
576#define STENCIL_REF_VALUE(x)		(x)
577
578/* _3DSTATE_VERTEX_FORMAT, p204 */
579#define _3DSTATE_VFT0_CMD	(CMD_3D|(0x05<<24))
580#define VFT0_POINT_WIDTH	(1<<12)
581#define VFT0_TEX_COUNT_MASK    	(7<<8)
582#define VFT0_TEX_COUNT_SHIFT    8
583#define VFT0_TEX_COUNT(x) 	((x)<<8)
584#define VFT0_SPEC		(1<<7)
585#define VFT0_DIFFUSE		(1<<6)
586#define VFT0_DEPTH_OFFSET  	(1<<5)
587#define VFT0_XYZ		(1<<1)
588#define VFT0_XYZW		(2<<1)
589#define VFT0_XY			(3<<1)
590#define VFT0_XYW		(4<<1)
591#define VFT0_XYZW_MASK          (7<<1)
592
593/* _3DSTATE_VERTEX_FORMAT_2, p206 */
594#define _3DSTATE_VERTEX_FORMAT_2_CMD	(CMD_3D|(0x0a<<24))
595#define VFT1_TEX7_FMT(x)	((x)<<14)
596#define VFT1_TEX6_FMT(x)	((x)<<12)
597#define VFT1_TEX5_FMT(x)	((x)<<10)
598#define VFT1_TEX4_FMT(x)	((x)<<8)
599#define VFT1_TEX3_FMT(x)	((x)<<6)
600#define VFT1_TEX2_FMT(x)	((x)<<4)
601#define VFT1_TEX1_FMT(x)	((x)<<2)
602#define VFT1_TEX0_FMT(x)	(x)
603#define VFT1_TEX0_MASK          3
604#define VFT1_TEX1_SHIFT         2
605#define TEXCOORDFMT_2D		0
606#define TEXCOORDFMT_3D		1
607#define TEXCOORDFMT_4D		2
608#define TEXCOORDFMT_1D		3
609
610/*New stuff picked up along the way */
611
612#define MLC_LOD_BIAS_MASK ((1<<7)-1)
613
614/* _3DSTATE_VERTEX_TRANSFORM, p207 */
615#define _3DSTATE_VERTEX_TRANS_CMD	(CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
616#define _3DSTATE_VERTEX_TRANS_MTX_CMD	(CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
617/* Dword 1 */
618#define ENABLE_VIEWPORT_TRANSFORM	((1<<31)|(1<<30))
619#define DISABLE_VIEWPORT_TRANSFORM	(1<<31)
620#define ENABLE_PERSP_DIVIDE		((1<<29)|(1<<28))
621#define DISABLE_PERSP_DIVIDE		(1<<29)
622#define VRTX_TRANS_LOAD_MATRICES	0x7421
623#define VRTX_TRANS_NO_LOAD_MATRICES	0x0000
624/* Dword 2 -> 7  are matrix elements */
625
626/* _3DSTATE_W_STATE, p209 */
627#define _3DSTATE_W_STATE_CMD		(CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
628/* Dword 1 */
629#define MAGIC_W_STATE_DWORD1		0x00000008
630/* Dword 2 */
631#define WFAR_VALUE(x)			(x)
632
633/* Stipple command, carried over from the i810, apparently:
634 */
635#define _3DSTATE_STIPPLE           (CMD_3D|(0x1d<<24)|(0x83<<16))
636#define ST1_ENABLE               (1<<16)
637#define ST1_MASK                 (0xffff)
638
639#define _3DSTATE_LOAD_STATE_IMMEDIATE_1	     (CMD_3D|(0x1d<<24)|(0x04<<16))
640#define I1_LOAD_S(n)			     (1<<((n)+4))
641#define S3_POINT_WIDTH_SHIFT		     23
642#define S3_LINE_WIDTH_SHIFT		     19
643#define S3_ALPHA_SHADE_MODE_SHIFT	     18
644#define S3_FOG_SHADE_MODE_SHIFT		     17
645#define S3_SPEC_SHADE_MODE_SHIFT	     16
646#define S3_COLOR_SHADE_MODE_SHIFT	     15
647#define S3_CULL_MODE_SHIFT		     13
648#define    S3_CULLMODE_BOTH		     (0)
649#define    S3_CULLMODE_NONE		     (1<<13)
650#define    S3_CULLMODE_CW		     (2<<13)
651#define    S3_CULLMODE_CCW		     (3<<13)
652#define S3_POINT_WIDTH_PRESENT		     (1<<12)
653#define S3_SPEC_FOG_PRESENT		     (1<<11)
654#define S3_DIFFUSE_PRESENT		     (1<<10)
655#define S3_DEPTH_OFFSET_PRESENT		     (1<<9)
656#define S3_POSITION_SHIFT		     6
657#define    S3_VERTEXHAS_XYZ		     (1<<6)
658#define    S3_VERTEXHAS_XYZW		     (2<<6)
659#define    S3_VERTEXHAS_XY		     (3<<6)
660#define    S3_VERTEXHAS_XYW		     (4<<6)
661#define S3_ENABLE_SPEC_ADD		     (1<<5)
662#define S3_ENABLE_FOG			     (1<<4)
663#define S3_ENABLE_LOCAL_DEPTH_BIAS	     (1<<3)
664#define S3_ENABLE_SPRITE_POINT		     (1<<1)
665#define S3_ENABLE_ANTIALIASING		     1
666#define S8_ENABLE_ALPHA_TEST		     (1<<31)
667#define S8_ALPHA_TEST_FUNC_SHIFT	     28
668#define S8_ALPHA_REFVALUE_SHIFT		     20
669#define S8_ENABLE_DEPTH_TEST		     (1<<19)
670#define S8_DEPTH_TEST_FUNC_SHIFT	     16
671#define S8_ENABLE_COLOR_BLEND		     (1<<15)
672#define S8_COLOR_BLEND_FUNC_SHIFT	     12
673#define    S8_BLENDFUNC_ADD		     (0)
674#define    S8_BLENDFUNC_SUB		     (1<<12)
675#define    S8_BLENDFUNC_RVRSE_SUB	     (2<<12)
676#define    S8_BLENDFUNC_MIN		     (3<<12)
677#define    S8_BLENDFUNC_MAX			     (4<<12)
678#define S8_SRC_BLEND_FACTOR_SHIFT	     8
679#define S8_DST_BLEND_FACTOR_SHIFT	     4
680#define S8_ENABLE_DEPTH_BUFFER_WRITE	     (1<<3)
681#define S8_ENABLE_COLOR_BUFFER_WRITE	     (1<<2)
682
683#define _3DSTATE_LOAD_STATE_IMMEDIATE_2      (CMD_3D|(0x1d<<24)|(0x03<<16))
684#define LOAD_TEXTURE_MAP(x)                   (1<<((x)+11))
685#define LOAD_TEXTURE_BLEND_STAGE(x)	      (1<<((x)+7))
686#define LOAD_GLOBAL_COLOR_FACTOR            (1<<6)
687
688#define TM0S0_ADDRESS_MASK              0xfffffffc
689#define TM0S0_USE_FENCE                 (1<<1)
690
691#define TM0S1_HEIGHT_SHIFT              21
692#define TM0S1_WIDTH_SHIFT               10
693#define TM0S1_PALETTE_SELECT            (1<<9)
694#define TM0S1_MAPSURF_FORMAT_MASK       (0x7 << 6)
695#define TM0S1_MAPSURF_FORMAT_SHIFT      6
696#define    MAPSURF_8BIT_INDEXED		   (0<<6)
697#define    MAPSURF_8BIT		 	   (1<<6)
698#define    MAPSURF_16BIT		   (2<<6)
699#define    MAPSURF_32BIT		   (3<<6)
700#define    MAPSURF_411			   (4<<6)
701#define    MAPSURF_422			   (5<<6)
702#define    MAPSURF_COMPRESSED		   (6<<6)
703#define    MAPSURF_4BIT_INDEXED		   (7<<6)
704#define TM0S1_MT_FORMAT_MASK         (0x7 << 3)
705#define TM0S1_MT_FORMAT_SHIFT        3
706#define    MT_4BIT_IDX_ARGB8888	           (7<<3)	/* SURFACE_4BIT_INDEXED */
707#define    MT_8BIT_IDX_RGB565	           (0<<3)	/* SURFACE_8BIT_INDEXED */
708#define    MT_8BIT_IDX_ARGB1555	           (1<<3)
709#define    MT_8BIT_IDX_ARGB4444	           (2<<3)
710#define    MT_8BIT_IDX_AY88		   (3<<3)
711#define    MT_8BIT_IDX_ABGR8888	           (4<<3)
712#define    MT_8BIT_IDX_BUMP_88DVDU 	   (5<<3)
713#define    MT_8BIT_IDX_BUMP_655LDVDU	   (6<<3)
714#define    MT_8BIT_IDX_ARGB8888	           (7<<3)
715#define    MT_8BIT_I8		           (0<<3)	/* SURFACE_8BIT */
716#define    MT_8BIT_L8		           (1<<3)
717#define    MT_8BIT_A8		           (4<<3)
718#define    MT_16BIT_RGB565 		   (0<<3)	/* SURFACE_16BIT */
719#define    MT_16BIT_ARGB1555		   (1<<3)
720#define    MT_16BIT_ARGB4444		   (2<<3)
721#define    MT_16BIT_AY88		   (3<<3)
722#define    MT_16BIT_DIB_ARGB1555_8888      (4<<3)
723#define    MT_16BIT_BUMP_88DVDU	           (5<<3)
724#define    MT_16BIT_BUMP_655LDVDU	   (6<<3)
725#define    MT_16BIT_DIB_RGB565_8888	   (7<<3)
726#define    MT_32BIT_ARGB8888		   (0<<3)	/* SURFACE_32BIT */
727#define    MT_32BIT_ABGR8888		   (1<<3)
728#define    MT_32BIT_XRGB8888		   (2<<3)
729#define    MT_32BIT_XBGR8888		   (3<<3)
730#define    MT_32BIT_BUMP_XLDVDU_8888	   (6<<3)
731#define    MT_32BIT_DIB_8888		   (7<<3)
732#define    MT_411_YUV411		   (0<<3)	/* SURFACE_411 */
733#define    MT_422_YCRCB_SWAPY	           (0<<3)	/* SURFACE_422 */
734#define    MT_422_YCRCB_NORMAL	           (1<<3)
735#define    MT_422_YCRCB_SWAPUV	           (2<<3)
736#define    MT_422_YCRCB_SWAPUVY	           (3<<3)
737#define    MT_COMPRESS_DXT1		   (0<<3)	/* SURFACE_COMPRESSED */
738#define    MT_COMPRESS_DXT2_3	           (1<<3)
739#define    MT_COMPRESS_DXT4_5	           (2<<3)
740#define    MT_COMPRESS_FXT1		   (3<<3)
741#define TM0S1_COLORSPACE_CONVERSION     (1 << 2)
742#define TM0S1_TILED_SURFACE             (1 << 1)
743#define TM0S1_TILE_WALK                 (1 << 0)
744
745#define TM0S2_PITCH_SHIFT               21
746#define TM0S2_CUBE_FACE_ENA_SHIFT       15
747#define TM0S2_CUBE_FACE_ENA_MASK        (1<<15)
748#define TM0S2_MAP_FORMAT                (1<<14)
749#define    TM0S2_MAP_2D			(0<<14)
750#define    TM0S2_MAP_3D_CUBE		(1<<14)
751#define TM0S2_VERTICAL_LINE_STRIDE      (1<<13)
752#define TM0S2_VERITCAL_LINE_STRIDE_OFF  (1<<12)
753#define TM0S2_OUTPUT_CHAN_SHIFT         10
754#define TM0S2_OUTPUT_CHAN_MASK          (3<<10)
755
756#define TM0S3_MIP_FILTER_MASK           (0x3<<30)
757#define TM0S3_MIP_FILTER_SHIFT          30
758#define MIPFILTER_NONE		0
759#define MIPFILTER_NEAREST	1
760#define MIPFILTER_LINEAR	3
761#define TM0S3_MAG_FILTER_MASK           (0x3<<28)
762#define TM0S3_MAG_FILTER_SHIFT          28
763#define TM0S3_MIN_FILTER_MASK           (0x3<<26)
764#define TM0S3_MIN_FILTER_SHIFT          26
765#define FILTER_NEAREST		0
766#define FILTER_LINEAR		1
767#define FILTER_ANISOTROPIC	2
768
769#define TM0S3_LOD_BIAS_SHIFT		17
770#define TM0S3_LOD_BIAS_MASK		(0x1ff<<17)
771#define TM0S3_MAX_MIP_SHIFT		9
772#define TM0S3_MAX_MIP_MASK		(0xff<<9)
773#define TM0S3_MIN_MIP_SHIFT		3
774#define TM0S3_MIN_MIP_MASK		(0x3f<<3)
775#define TM0S3_KILL_PIXEL		(1<<2)
776#define TM0S3_KEYED_FILTER		(1<<1)
777#define TM0S3_CHROMA_KEY		(1<<0)
778
779/* _3DSTATE_MAP_TEXEL_STREAM, p188 */
780#define _3DSTATE_MAP_TEX_STREAM_CMD	(CMD_3D|(0x1c<<24)|(0x05<<19))
781#define DISABLE_TEX_STREAM_BUMP 	(1<<12)
782#define ENABLE_TEX_STREAM_BUMP		((1<<12)|(1<<11))
783#define TEX_MODIFY_UNIT_0		0
784#define TEX_MODIFY_UNIT_1		(1<<8)
785#define ENABLE_TEX_STREAM_COORD_SET	(1<<7)
786#define TEX_STREAM_COORD_SET(x) 	((x)<<4)
787#define ENABLE_TEX_STREAM_MAP_IDX	(1<<3)
788#define TEX_STREAM_MAP_IDX(x)		(x)
789
790#define FLUSH_MAP_CACHE    (1<<0)
791
792#define _3DSTATE_MAP_FILTER_CMD    (CMD_3D|(0x1c<<24)|(0x02<<19))
793#define FILTER_TEXMAP_INDEX(x) ((x) << 16)
794#define MAG_MODE_FILTER_ENABLE (1 << 5)
795#define MIN_MODE_FILTER_ENABLE (1 << 2)
796#define MAG_MAPFILTER_NEAREST (0 << 3)
797#define MAG_MAPFILTER_LINEAR  (1 << 3)
798#define MAG_MAPFILTER_ANISOTROPIC (2 << 3)
799#define MIN_MAPFILTER_NEAREST (0)
800#define MIN_MAPFILTER_LINEAR  (1)
801#define MIN_MAPFILTER_ANISOTROPIC (2)
802#define ENABLE_KEYS	(1<<15)
803#define DISABLE_COLOR_KEY	0
804#define DISABLE_CHROMA_KEY	0
805#define DISABLE_KILL_PIXEL	0
806#define ENABLE_MIP_MODE_FILTER	(1 << 9)
807#define MIPFILTER_NONE		0
808#define MIPFILTER_NEAREST	1
809#define MIPFILTER_LINEAR	3
810
811#endif
812