i915_video.c revision 03b705cf
1/* 2 * Copyright © 2006 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Eric Anholt <eric@anholt.net> 25 * 26 */ 27 28#ifdef HAVE_CONFIG_H 29#include "config.h" 30#endif 31 32#include "xf86.h" 33#include "xf86_OSproc.h" 34#include "xf86xv.h" 35#include "fourcc.h" 36#include "gcstruct.h" 37 38#include "intel.h" 39#include "intel_video.h" 40#include "i915_reg.h" 41#include "i915_3d.h" 42 43void 44I915DisplayVideoTextured(ScrnInfoPtr scrn, 45 intel_adaptor_private *adaptor_priv, int id, 46 RegionPtr dstRegion, 47 short width, short height, int video_pitch, 48 int video_pitch2, 49 short src_w, short src_h, short drw_w, short drw_h, 50 PixmapPtr pixmap) 51{ 52 intel_screen_private *intel = intel_get_screen_private(scrn); 53 uint32_t format, ms3, s5, tiling; 54 BoxPtr pbox = REGION_RECTS(dstRegion); 55 int nbox_total = REGION_NUM_RECTS(dstRegion); 56 int nbox_this_time; 57 int dxo, dyo, pix_xoff, pix_yoff; 58 PixmapPtr target; 59 60#if 0 61 ErrorF("I915DisplayVideo: %dx%d (pitch %d)\n", width, height, 62 video_pitch); 63#endif 64 65 dxo = dstRegion->extents.x1; 66 dyo = dstRegion->extents.y1; 67 68 if (pixmap->drawable.width > 2048 || pixmap->drawable.height > 2048 || 69 !intel_check_pitch_3d(pixmap)) { 70 ScreenPtr screen = pixmap->drawable.pScreen; 71 72 target = screen->CreatePixmap(screen, 73 dstRegion->extents.x2 - dxo, 74 dstRegion->extents.y2 - dyo, 75 pixmap->drawable.depth, 76 CREATE_PIXMAP_USAGE_SCRATCH); 77 if (target == NULL) 78 return; 79 80 pix_xoff = -dxo; 81 pix_yoff = -dyo; 82 } else { 83 target = pixmap; 84 85 /* Set up the offset for translating from the given region 86 * (in screen coordinates) to the backing pixmap. 87 */ 88#ifdef COMPOSITE 89 pix_xoff = -target->screen_x + target->drawable.x; 90 pix_yoff = -target->screen_y + target->drawable.y; 91#else 92 pix_xoff = 0; 93 pix_yoff = 0; 94#endif 95 } 96 97#define BYTES_FOR_BOXES(n) ((200 + (n) * 20) * 4) 98#define BOXES_IN_BYTES(s) ((((s)/4) - 200) / 20) 99#define BATCH_BYTES(p) ((p)->batch_bo->size - 16) 100 101 while (nbox_total) { 102 nbox_this_time = nbox_total; 103 if (BYTES_FOR_BOXES(nbox_this_time) > BATCH_BYTES(intel)) 104 nbox_this_time = BOXES_IN_BYTES(BATCH_BYTES(intel)); 105 nbox_total -= nbox_this_time; 106 107 intel_batch_start_atomic(scrn, 200 + 20 * nbox_this_time); 108 109 IntelEmitInvarientState(scrn); 110 intel->last_3d = LAST_3D_VIDEO; 111 112 /* draw rect -- just clipping */ 113 OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); 114 OUT_BATCH(DRAW_DITHER_OFS_X(pixmap->drawable.x & 3) | 115 DRAW_DITHER_OFS_Y(pixmap->drawable.y & 3)); 116 OUT_BATCH(0x00000000); /* ymin, xmin */ 117 /* ymax, xmax */ 118 OUT_BATCH((target->drawable.width - 1) | 119 (target->drawable.height - 1) << 16); 120 OUT_BATCH(0x00000000); /* yorigin, xorigin */ 121 122 OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) | 123 I1_LOAD_S(5) | I1_LOAD_S(6) | 2); 124 OUT_BATCH(S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D) | 125 S2_TEXCOORD_FMT(1, TEXCOORDFMT_NOT_PRESENT) | 126 S2_TEXCOORD_FMT(2, TEXCOORDFMT_NOT_PRESENT) | 127 S2_TEXCOORD_FMT(3, TEXCOORDFMT_NOT_PRESENT) | 128 S2_TEXCOORD_FMT(4, TEXCOORDFMT_NOT_PRESENT) | 129 S2_TEXCOORD_FMT(5, TEXCOORDFMT_NOT_PRESENT) | 130 S2_TEXCOORD_FMT(6, TEXCOORDFMT_NOT_PRESENT) | 131 S2_TEXCOORD_FMT(7, TEXCOORDFMT_NOT_PRESENT)); 132 s5 = 0x0; 133 if (intel->cpp == 2) 134 s5 |= S5_COLOR_DITHER_ENABLE; 135 OUT_BATCH(s5); /* S5 - enable bits */ 136 OUT_BATCH((2 << S6_DEPTH_TEST_FUNC_SHIFT) | 137 (2 << S6_CBUF_SRC_BLEND_FACT_SHIFT) | 138 (1 << S6_CBUF_DST_BLEND_FACT_SHIFT) | 139 S6_COLOR_WRITE_ENABLE | (2 << S6_TRISTRIP_PV_SHIFT)); 140 141 OUT_BATCH(_3DSTATE_CONST_BLEND_COLOR_CMD); 142 OUT_BATCH(0x00000000); 143 144 OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); 145 if (intel->cpp == 2) 146 format = COLR_BUF_RGB565; 147 else 148 format = 149 COLR_BUF_ARGB8888 | DEPTH_FRMT_24_FIXED_8_OTHER; 150 151 OUT_BATCH(LOD_PRECLAMP_OGL | 152 DSTORG_HORT_BIAS(0x8) | 153 DSTORG_VERT_BIAS(0x8) | format); 154 155 /* front buffer, pitch, offset */ 156 if (intel_pixmap_tiled(target)) { 157 tiling = BUF_3D_TILED_SURFACE; 158 if (intel_get_pixmap_private(target)->tiling == I915_TILING_Y) 159 tiling |= BUF_3D_TILE_WALK_Y; 160 } else 161 tiling = 0; 162 OUT_BATCH(_3DSTATE_BUF_INFO_CMD); 163 OUT_BATCH(BUF_3D_ID_COLOR_BACK | tiling | 164 BUF_3D_PITCH(intel_pixmap_pitch(target))); 165 OUT_RELOC_PIXMAP(target, I915_GEM_DOMAIN_RENDER, 166 I915_GEM_DOMAIN_RENDER, 0); 167 168 if (!is_planar_fourcc(id)) { 169 FS_LOCALS(); 170 171 OUT_BATCH(_3DSTATE_PIXEL_SHADER_CONSTANTS | 4); 172 OUT_BATCH(0x0000001); /* constant 0 */ 173 /* constant 0: brightness/contrast */ 174 OUT_BATCH_F(adaptor_priv->brightness / 128.0); 175 OUT_BATCH_F(adaptor_priv->contrast / 255.0); 176 OUT_BATCH_F(0.0); 177 OUT_BATCH_F(0.0); 178 179 OUT_BATCH(_3DSTATE_SAMPLER_STATE | 3); 180 OUT_BATCH(0x00000001); 181 OUT_BATCH(SS2_COLORSPACE_CONVERSION | 182 (FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) | 183 (FILTER_LINEAR << SS2_MIN_FILTER_SHIFT)); 184 OUT_BATCH((TEXCOORDMODE_CLAMP_EDGE << 185 SS3_TCX_ADDR_MODE_SHIFT) | 186 (TEXCOORDMODE_CLAMP_EDGE << 187 SS3_TCY_ADDR_MODE_SHIFT) | 188 (0 << SS3_TEXTUREMAP_INDEX_SHIFT) | 189 SS3_NORMALIZED_COORDS); 190 OUT_BATCH(0x00000000); 191 192 OUT_BATCH(_3DSTATE_MAP_STATE | 3); 193 OUT_BATCH(0x00000001); /* texture map #1 */ 194 if (adaptor_priv->buf) 195 OUT_RELOC(adaptor_priv->buf, 196 I915_GEM_DOMAIN_SAMPLER, 0, 197 adaptor_priv->YBufOffset); 198 else 199 OUT_BATCH(adaptor_priv->YBufOffset); 200 201 ms3 = MAPSURF_422; 202 switch (id) { 203 case FOURCC_YUY2: 204 ms3 |= MT_422_YCRCB_NORMAL; 205 break; 206 case FOURCC_UYVY: 207 ms3 |= MT_422_YCRCB_SWAPY; 208 break; 209 } 210 ms3 |= (height - 1) << MS3_HEIGHT_SHIFT; 211 ms3 |= (width - 1) << MS3_WIDTH_SHIFT; 212 OUT_BATCH(ms3); 213 OUT_BATCH(((video_pitch / 4) - 1) << MS4_PITCH_SHIFT); 214 215 FS_BEGIN(); 216 i915_fs_dcl(FS_S0); 217 i915_fs_dcl(FS_T0); 218 i915_fs_texld(FS_OC, FS_S0, FS_T0); 219 if (adaptor_priv->brightness != 0) { 220 i915_fs_add(FS_OC, 221 i915_fs_operand_reg(FS_OC), 222 i915_fs_operand(FS_C0, X, X, X, 223 ZERO)); 224 } 225 FS_END(); 226 } else { 227 FS_LOCALS(); 228 229 /* For the planar formats, we set up three samplers -- 230 * one for each plane, in a Y8 format. Because I 231 * couldn't get the special PLANAR_TO_PACKED 232 * shader setup to work, I did the manual pixel shader: 233 * 234 * y' = y - .0625 235 * u' = u - .5 236 * v' = v - .5; 237 * 238 * r = 1.1643 * y' + 0.0 * u' + 1.5958 * v' 239 * g = 1.1643 * y' - 0.39173 * u' - 0.81290 * v' 240 * b = 1.1643 * y' + 2.017 * u' + 0.0 * v' 241 * 242 * register assignment: 243 * r0 = (y',u',v',0) 244 * r1 = (y,y,y,y) 245 * r2 = (u,u,u,u) 246 * r3 = (v,v,v,v) 247 * OC = (r,g,b,1) 248 */ 249 OUT_BATCH(_3DSTATE_PIXEL_SHADER_CONSTANTS | (22 - 2)); 250 OUT_BATCH(0x000001f); /* constants 0-4 */ 251 /* constant 0: normalization offsets */ 252 OUT_BATCH_F(-0.0625); 253 OUT_BATCH_F(-0.5); 254 OUT_BATCH_F(-0.5); 255 OUT_BATCH_F(0.0); 256 /* constant 1: r coefficients */ 257 OUT_BATCH_F(1.1643); 258 OUT_BATCH_F(0.0); 259 OUT_BATCH_F(1.5958); 260 OUT_BATCH_F(0.0); 261 /* constant 2: g coefficients */ 262 OUT_BATCH_F(1.1643); 263 OUT_BATCH_F(-0.39173); 264 OUT_BATCH_F(-0.81290); 265 OUT_BATCH_F(0.0); 266 /* constant 3: b coefficients */ 267 OUT_BATCH_F(1.1643); 268 OUT_BATCH_F(2.017); 269 OUT_BATCH_F(0.0); 270 OUT_BATCH_F(0.0); 271 /* constant 4: brightness/contrast */ 272 OUT_BATCH_F(adaptor_priv->brightness / 128.0); 273 OUT_BATCH_F(adaptor_priv->contrast / 255.0); 274 OUT_BATCH_F(0.0); 275 OUT_BATCH_F(0.0); 276 277 OUT_BATCH(_3DSTATE_SAMPLER_STATE | 9); 278 OUT_BATCH(0x00000007); 279 /* sampler 0 */ 280 OUT_BATCH((FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) | 281 (FILTER_LINEAR << SS2_MIN_FILTER_SHIFT)); 282 OUT_BATCH((TEXCOORDMODE_CLAMP_EDGE << 283 SS3_TCX_ADDR_MODE_SHIFT) | 284 (TEXCOORDMODE_CLAMP_EDGE << 285 SS3_TCY_ADDR_MODE_SHIFT) | 286 (0 << SS3_TEXTUREMAP_INDEX_SHIFT) | 287 SS3_NORMALIZED_COORDS); 288 OUT_BATCH(0x00000000); 289 /* sampler 1 */ 290 OUT_BATCH((FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) | 291 (FILTER_LINEAR << SS2_MIN_FILTER_SHIFT)); 292 OUT_BATCH((TEXCOORDMODE_CLAMP_EDGE << 293 SS3_TCX_ADDR_MODE_SHIFT) | 294 (TEXCOORDMODE_CLAMP_EDGE << 295 SS3_TCY_ADDR_MODE_SHIFT) | 296 (1 << SS3_TEXTUREMAP_INDEX_SHIFT) | 297 SS3_NORMALIZED_COORDS); 298 OUT_BATCH(0x00000000); 299 /* sampler 2 */ 300 OUT_BATCH((FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) | 301 (FILTER_LINEAR << SS2_MIN_FILTER_SHIFT)); 302 OUT_BATCH((TEXCOORDMODE_CLAMP_EDGE << 303 SS3_TCX_ADDR_MODE_SHIFT) | 304 (TEXCOORDMODE_CLAMP_EDGE << 305 SS3_TCY_ADDR_MODE_SHIFT) | 306 (2 << SS3_TEXTUREMAP_INDEX_SHIFT) | 307 SS3_NORMALIZED_COORDS); 308 OUT_BATCH(0x00000000); 309 310 OUT_BATCH(_3DSTATE_MAP_STATE | 9); 311 OUT_BATCH(0x00000007); 312 313 if (adaptor_priv->buf) 314 OUT_RELOC(adaptor_priv->buf, 315 I915_GEM_DOMAIN_SAMPLER, 0, 316 adaptor_priv->YBufOffset); 317 else 318 OUT_BATCH(adaptor_priv->YBufOffset); 319 320 ms3 = MAPSURF_8BIT | MT_8BIT_I8; 321 ms3 |= (height - 1) << MS3_HEIGHT_SHIFT; 322 ms3 |= (width - 1) << MS3_WIDTH_SHIFT; 323 OUT_BATCH(ms3); 324 /* check to see if Y has special pitch than normal 325 * double u/v pitch, e.g i915 XvMC hw requires at 326 * least 1K alignment, so Y pitch might 327 * be same as U/V's.*/ 328 if (video_pitch2) 329 OUT_BATCH(((video_pitch2 / 4) - 330 1) << MS4_PITCH_SHIFT); 331 else 332 OUT_BATCH(((video_pitch * 2 / 4) - 333 1) << MS4_PITCH_SHIFT); 334 335 if (adaptor_priv->buf) 336 OUT_RELOC(adaptor_priv->buf, 337 I915_GEM_DOMAIN_SAMPLER, 0, 338 adaptor_priv->UBufOffset); 339 else 340 OUT_BATCH(adaptor_priv->UBufOffset); 341 342 ms3 = MAPSURF_8BIT | MT_8BIT_I8; 343 ms3 |= (height / 2 - 1) << MS3_HEIGHT_SHIFT; 344 ms3 |= (width / 2 - 1) << MS3_WIDTH_SHIFT; 345 OUT_BATCH(ms3); 346 OUT_BATCH(((video_pitch / 4) - 1) << MS4_PITCH_SHIFT); 347 348 if (adaptor_priv->buf) 349 OUT_RELOC(adaptor_priv->buf, 350 I915_GEM_DOMAIN_SAMPLER, 0, 351 adaptor_priv->VBufOffset); 352 else 353 OUT_BATCH(adaptor_priv->VBufOffset); 354 355 ms3 = MAPSURF_8BIT | MT_8BIT_I8; 356 ms3 |= (height / 2 - 1) << MS3_HEIGHT_SHIFT; 357 ms3 |= (width / 2 - 1) << MS3_WIDTH_SHIFT; 358 OUT_BATCH(ms3); 359 OUT_BATCH(((video_pitch / 4) - 1) << MS4_PITCH_SHIFT); 360 361 FS_BEGIN(); 362 /* Declare samplers */ 363 i915_fs_dcl(FS_S0); /* Y */ 364 i915_fs_dcl(FS_S1); /* U */ 365 i915_fs_dcl(FS_S2); /* V */ 366 i915_fs_dcl(FS_T0); /* normalized coords */ 367 368 /* Load samplers to temporaries. */ 369 i915_fs_texld(FS_R1, FS_S0, FS_T0); 370 i915_fs_texld(FS_R2, FS_S1, FS_T0); 371 i915_fs_texld(FS_R3, FS_S2, FS_T0); 372 373 /* Move the sampled YUV data in R[123] to the first 374 * 3 channels of R0. 375 */ 376 i915_fs_mov_masked(FS_R0, MASK_X, 377 i915_fs_operand_reg(FS_R1)); 378 i915_fs_mov_masked(FS_R0, MASK_Y, 379 i915_fs_operand_reg(FS_R2)); 380 i915_fs_mov_masked(FS_R0, MASK_Z, 381 i915_fs_operand_reg(FS_R3)); 382 383 /* Normalize the YUV data */ 384 i915_fs_add(FS_R0, i915_fs_operand_reg(FS_R0), 385 i915_fs_operand_reg(FS_C0)); 386 /* dot-product the YUV data in R0 by the vectors of 387 * coefficients for calculating R, G, and B, storing 388 * the results in the R, G, or B channels of the output 389 * color. The OC results are implicitly clamped 390 * at the end of the program. 391 */ 392 i915_fs_dp3(FS_OC, MASK_X, 393 i915_fs_operand_reg(FS_R0), 394 i915_fs_operand_reg(FS_C1)); 395 i915_fs_dp3(FS_OC, MASK_Y, 396 i915_fs_operand_reg(FS_R0), 397 i915_fs_operand_reg(FS_C2)); 398 i915_fs_dp3(FS_OC, MASK_Z, 399 i915_fs_operand_reg(FS_R0), 400 i915_fs_operand_reg(FS_C3)); 401 /* Set alpha of the output to 1.0, by wiring W to 1 402 * and not actually using the source. 403 */ 404 i915_fs_mov_masked(FS_OC, MASK_W, 405 i915_fs_operand_one()); 406 407 if (adaptor_priv->brightness != 0) { 408 i915_fs_add(FS_OC, 409 i915_fs_operand_reg(FS_OC), 410 i915_fs_operand(FS_C4, X, X, X, 411 ZERO)); 412 } 413 FS_END(); 414 } 415 416 OUT_BATCH(PRIM3D_RECTLIST | (12 * nbox_this_time - 1)); 417 while (nbox_this_time--) { 418 int box_x1 = pbox->x1; 419 int box_y1 = pbox->y1; 420 int box_x2 = pbox->x2; 421 int box_y2 = pbox->y2; 422 float src_scale_x, src_scale_y; 423 424 pbox++; 425 426 src_scale_x = ((float)src_w / width) / drw_w; 427 src_scale_y = ((float)src_h / height) / drw_h; 428 429 /* vertex data - rect list consists of bottom right, 430 * bottom left, and top left vertices. 431 */ 432 433 /* bottom right */ 434 OUT_BATCH_F(box_x2 + pix_xoff); 435 OUT_BATCH_F(box_y2 + pix_yoff); 436 OUT_BATCH_F((box_x2 - dxo) * src_scale_x); 437 OUT_BATCH_F((box_y2 - dyo) * src_scale_y); 438 439 /* bottom left */ 440 OUT_BATCH_F(box_x1 + pix_xoff); 441 OUT_BATCH_F(box_y2 + pix_yoff); 442 OUT_BATCH_F((box_x1 - dxo) * src_scale_x); 443 OUT_BATCH_F((box_y2 - dyo) * src_scale_y); 444 445 /* top left */ 446 OUT_BATCH_F(box_x1 + pix_xoff); 447 OUT_BATCH_F(box_y1 + pix_yoff); 448 OUT_BATCH_F((box_x1 - dxo) * src_scale_x); 449 OUT_BATCH_F((box_y1 - dyo) * src_scale_y); 450 } 451 452 intel_batch_end_atomic(scrn); 453 } 454 455 if (target != pixmap) { 456 GCPtr gc; 457 458 gc = GetScratchGC(pixmap->drawable.depth, 459 pixmap->drawable.pScreen); 460 if (gc) { 461 gc->subWindowMode = ClipByChildren; 462 463 if (REGION_NUM_RECTS(dstRegion) > 1) { 464 RegionPtr tmp; 465 466 tmp = REGION_CREATE(pixmap->drawable.pScreen, NULL, 0); 467 if (tmp) { 468 REGION_COPY(pixmap->drawable.pScreen, tmp, dstRegion); 469 gc->funcs->ChangeClip(gc, CT_REGION, tmp, 0); 470 } 471 } 472 473 ValidateGC(&pixmap->drawable, gc); 474 gc->ops->CopyArea(&target->drawable, &pixmap->drawable, gc, 475 0, 0, 476 target->drawable.width, 477 target->drawable.height, 478 -pix_xoff, -pix_yoff); 479 FreeScratchGC(gc); 480 } 481 482 target->drawable.pScreen->DestroyPixmap(target); 483 } 484 485 intel_debug_flush(scrn); 486} 487