1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef _I830_REG_H_ 29#define _I830_REG_H_ 30 31#define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value) 32 33/* Flush */ 34#define MI_FLUSH (0x04<<23) 35#define MI_FLUSH_DW (0x26<<23) 36 37#define MI_WRITE_DIRTY_STATE (1<<4) 38#define MI_END_SCENE (1<<3) 39#define MI_GLOBAL_SNAPSHOT_COUNT_RESET (1<<3) 40#define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2) 41#define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1) 42#define MI_INVALIDATE_MAP_CACHE (1<<0) 43/* broadwater flush bits */ 44#define BRW_MI_GLOBAL_SNAPSHOT_RESET (1 << 3) 45 46#define MI_BATCH_BUFFER_END (0xA << 23) 47 48/* Noop */ 49#define MI_NOOP 0x00 50#define MI_NOOP_WRITE_ID (1<<22) 51#define MI_NOOP_ID_MASK (1<<22 - 1) 52 53/* Wait for Events */ 54#define MI_WAIT_FOR_EVENT (0x03<<23) 55#define MI_WAIT_FOR_PIPEB_SVBLANK (1<<18) 56#define MI_WAIT_FOR_PIPEA_SVBLANK (1<<17) 57#define MI_WAIT_FOR_OVERLAY_FLIP (1<<16) 58#define MI_WAIT_FOR_PIPEB_VBLANK (1<<7) 59#define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW (1<<5) 60#define MI_WAIT_FOR_PIPEA_VBLANK (1<<3) 61#define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW (1<<1) 62 63/* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */ 64#define MI_LOAD_SCAN_LINES_INCL (0x12<<23) 65#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA (0) 66#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB (0x1<<20) 67 68/* BLT commands */ 69#define COLOR_BLT_CMD ((2<<29)|(0x40<<22)|(0x3)) 70#define COLOR_BLT_WRITE_ALPHA (1<<21) 71#define COLOR_BLT_WRITE_RGB (1<<20) 72 73#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|(0x4)) 74#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) 75#define XY_COLOR_BLT_WRITE_RGB (1<<20) 76#define XY_COLOR_BLT_TILED (1<<11) 77 78#define XY_SETUP_CLIP_BLT_CMD ((2<<29)|(3<<22)|1) 79 80#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6) 81#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) 82#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) 83#define XY_SRC_COPY_BLT_SRC_TILED (1<<15) 84#define XY_SRC_COPY_BLT_DST_TILED (1<<11) 85 86#define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)|0x4) 87#define SRC_COPY_BLT_WRITE_ALPHA (1<<21) 88#define SRC_COPY_BLT_WRITE_RGB (1<<20) 89 90#define XY_PAT_BLT_IMMEDIATE ((2<<29)|(0x72<<22)) 91 92#define XY_MONO_PAT_BLT_CMD ((0x2<<29)|(0x52<<22)|0x7) 93#define XY_MONO_PAT_VERT_SEED ((1<<10)|(1<<9)|(1<<8)) 94#define XY_MONO_PAT_HORT_SEED ((1<<14)|(1<<13)|(1<<12)) 95#define XY_MONO_PAT_BLT_WRITE_ALPHA (1<<21) 96#define XY_MONO_PAT_BLT_WRITE_RGB (1<<20) 97 98#define XY_MONO_SRC_BLT_CMD ((0x2<<29)|(0x54<<22)|(0x6)) 99#define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21) 100#define XY_MONO_SRC_BLT_WRITE_RGB (1<<20) 101 102#define CMD_3D (0x3<<29) 103 104#define PRIM3D_INLINE (CMD_3D | (0x1f<<24)) 105#define PRIM3D_TRILIST (0x0<<18) 106#define PRIM3D_TRISTRIP (0x1<<18) 107#define PRIM3D_TRISTRIP_RVRSE (0x2<<18) 108#define PRIM3D_TRIFAN (0x3<<18) 109#define PRIM3D_POLY (0x4<<18) 110#define PRIM3D_LINELIST (0x5<<18) 111#define PRIM3D_LINESTRIP (0x6<<18) 112#define PRIM3D_RECTLIST (0x7<<18) 113#define PRIM3D_POINTLIST (0x8<<18) 114#define PRIM3D_DIB (0x9<<18) 115#define PRIM3D_CLEAR_RECT (0xa<<18) 116#define PRIM3D_ZONE_INIT (0xd<<18) 117#define PRIM3D_MASK (0x1f<<18) 118 119#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24)) 120#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16) 121#define AA_LINE_ECAAR_WIDTH_0_5 0 122#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14) 123#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14) 124#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14) 125#define AA_LINE_REGION_WIDTH_ENABLE (1<<8) 126#define AA_LINE_REGION_WIDTH_0_5 0 127#define AA_LINE_REGION_WIDTH_1_0 (1<<6) 128#define AA_LINE_REGION_WIDTH_2_0 (2<<6) 129#define AA_LINE_REGION_WIDTH_4_0 (3<<6) 130#define AA_LINE_ENABLE ((1<<1) | 1) 131#define AA_LINE_DISABLE (1<<1) 132 133#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) 134/* Dword 1 */ 135#define BUF_3D_ID_COLOR_BACK (0x3<<24) 136#define BUF_3D_ID_DEPTH (0x7<<24) 137#define BUF_3D_USE_FENCE (1<<23) 138#define BUF_3D_TILED_SURFACE (1<<22) 139#define BUF_3D_TILE_WALK_X 0 140#define BUF_3D_TILE_WALK_Y (1<<21) 141#define BUF_3D_PITCH(x) (((x)/4)<<2) 142/* Dword 2 */ 143#define BUF_3D_ADDR(x) ((x) & ~0x3) 144 145#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16)) 146 147#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \ 148 ((0x90+(stage))<<16)) 149 150#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16)) 151 152#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16)) 153 154#define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16)) 155 156#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16)) 157 158#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) 159/* Dword 1 */ 160#define DSTORG_HORT_BIAS(x) ((x)<<20) 161#define DSTORG_VERT_BIAS(x) ((x)<<16) 162#define COLOR_4_2_2_CHNL_WRT_ALL 0 163#define COLOR_4_2_2_CHNL_WRT_Y (1<<12) 164#define COLOR_4_2_2_CHNL_WRT_CR (2<<12) 165#define COLOR_4_2_2_CHNL_WRT_CB (3<<12) 166#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12) 167#define COLR_BUF_8BIT 0 168#define COLR_BUF_RGB555 (1<<8) 169#define COLR_BUF_RGB565 (2<<8) 170#define COLR_BUF_ARGB8888 (3<<8) 171#define COLR_BUF_ARGB4444 (8<<8) 172#define COLR_BUF_ARGB1555 (9<<8) 173#define DEPTH_IS_Z 0 174#define DEPTH_IS_W (1<<6) 175#define DEPTH_FRMT_16_FIXED 0 176#define DEPTH_FRMT_16_FLOAT (1<<2) 177#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2) 178#define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2) 179#define VERT_LINE_STRIDE_1 (1<<1) 180#define VERT_LINE_STRIDE_0 0 181#define VERT_LINE_STRIDE_OFS_1 1 182#define VERT_LINE_STRIDE_OFS_0 0 183 184#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3) 185/* Dword 1 */ 186#define DRAW_RECT_DIS_DEPTH_OFS (1<<30) 187#define DRAW_DITHER_OFS_X(x) ((x)<<26) 188#define DRAW_DITHER_OFS_Y(x) ((x)<<24) 189/* Dword 2 */ 190#define DRAW_YMIN(x) ((x)<<16) 191#define DRAW_XMIN(x) (x) 192/* Dword 3 */ 193#define DRAW_YMAX(x) ((x)<<16) 194#define DRAW_XMAX(x) (x) 195/* Dword 4 */ 196#define DRAW_YORG(x) ((x)<<16) 197#define DRAW_XORG(x) (x) 198 199#define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24)) 200#define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22)) 201#define ENABLE_LOGIC_OP ((1<<23)|(1<<22)) 202#define DISABLE_LOGIC_OP (1<<23) 203#define ENABLE_STENCIL_TEST ((1<<21)|(1<<20)) 204#define DISABLE_STENCIL_TEST (1<<21) 205#define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10)) 206#define DISABLE_DEPTH_BIAS (1<<11) 207#define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8)) 208#define ENABLE_SPEC_ADD ((1<<9)|(1<<8)) 209#define DISABLE_SPEC_ADD (1<<9) 210#define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6)) 211#define ENABLE_FOG ((1<<7)|(1<<6)) 212#define DISABLE_FOG (1<<7) 213#define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4)) 214#define ENABLE_ALPHA_TEST ((1<<5)|(1<<4)) 215#define DISABLE_ALPHA_TEST (1<<5) 216#define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2)) 217#define ENABLE_COLOR_BLEND ((1<<3)|(1<<2)) 218#define DISABLE_COLOR_BLEND (1<<3) 219#define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1) 220#define ENABLE_DEPTH_TEST ((1<<1)|1) 221#define DISABLE_DEPTH_TEST (1<<1) 222 223/* _3DSTATE_ENABLES_2, p138 */ 224#define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24)) 225#define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20)) 226#define DISABLE_STENCIL_WRITE (1<<21) 227#define ENABLE_TEX_CACHE ((1<<17)|(1<<16)) 228#define DISABLE_TEX_CACHE (1<<17) 229#define ENABLE_DITHER ((1<<9)|(1<<8)) 230#define DISABLE_DITHER (1<<9) 231#define ENABLE_COLOR_MASK (1<<10) 232#define WRITEMASK_ALPHA (1<<7) 233#define WRITEMASK_ALPHA_SHIFT 7 234#define WRITEMASK_RED (1<<6) 235#define WRITEMASK_RED_SHIFT 6 236#define WRITEMASK_GREEN (1<<5) 237#define WRITEMASK_GREEN_SHIFT 5 238#define WRITEMASK_BLUE (1<<4) 239#define WRITEMASK_BLUE_SHIFT 4 240#define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7)) 241#define ENABLE_COLOR_WRITE ((1<<3)|(1<<2)) 242#define DISABLE_COLOR_WRITE (1<<3) 243#define ENABLE_DIS_DEPTH_WRITE_MASK 0x3 244#define ENABLE_DEPTH_WRITE ((1<<1)|1) 245#define DISABLE_DEPTH_WRITE (1<<1) 246 247/* _3DSTATE_FOG_COLOR, p139 */ 248#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24)) 249#define FOG_COLOR_RED(x) ((x)<<16) 250#define FOG_COLOR_GREEN(x) ((x)<<8) 251#define FOG_COLOR_BLUE(x) (x) 252 253/* _3DSTATE_FOG_MODE, p140 */ 254#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2) 255/* Dword 1 */ 256#define FOGFUNC_ENABLE (1<<31) 257#define FOGFUNC_VERTEX 0 258#define FOGFUNC_PIXEL_EXP (1<<28) 259#define FOGFUNC_PIXEL_EXP2 (2<<28) 260#define FOGFUNC_PIXEL_LINEAR (3<<28) 261#define FOGSRC_INDEX_Z (1<<27) 262#define FOGSRC_INDEX_W ((1<<27)|(1<<25)) 263#define FOG_LINEAR_CONST (1<<24) 264#define FOG_CONST_1(x) ((x)<<4) 265#define ENABLE_FOG_DENSITY (1<<23) 266/* Dword 2 */ 267#define FOG_CONST_2(x) (x) 268/* Dword 3 */ 269#define FOG_DENSITY(x) (x) 270 271/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */ 272#define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24)) 273#define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22)) 274#define DISABLE_INDPT_ALPHA_BLEND (1<<23) 275#define ALPHA_BLENDFUNC_MASK 0x3f0000 276#define ENABLE_ALPHA_BLENDFUNC (1<<21) 277#define ABLENDFUNC_ADD 0 278#define ABLENDFUNC_SUB (1<<16) 279#define ABLENDFUNC_RVSE_SUB (2<<16) 280#define ABLENDFUNC_MIN (3<<16) 281#define ABLENDFUNC_MAX (4<<16) 282#define SRC_DST_ABLEND_MASK 0xfff 283#define ENABLE_SRC_ABLEND_FACTOR (1<<11) 284#define SRC_ABLEND_FACT(x) ((x)<<6) 285#define ENABLE_DST_ABLEND_FACTOR (1<<5) 286#define DST_ABLEND_FACT(x) (x) 287 288#define BLENDFACTOR_ZERO 0x01 289#define BLENDFACTOR_ONE 0x02 290#define BLENDFACTOR_SRC_COLR 0x03 291#define BLENDFACTOR_INV_SRC_COLR 0x04 292#define BLENDFACTOR_SRC_ALPHA 0x05 293#define BLENDFACTOR_INV_SRC_ALPHA 0x06 294#define BLENDFACTOR_DST_ALPHA 0x07 295#define BLENDFACTOR_INV_DST_ALPHA 0x08 296#define BLENDFACTOR_DST_COLR 0x09 297#define BLENDFACTOR_INV_DST_COLR 0x0a 298#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b 299#define BLENDFACTOR_CONST_COLOR 0x0c 300#define BLENDFACTOR_INV_CONST_COLOR 0x0d 301#define BLENDFACTOR_CONST_ALPHA 0x0e 302#define BLENDFACTOR_INV_CONST_ALPHA 0x0f 303#define BLENDFACTOR_MASK 0x0f 304 305/* _3DSTATE_MAP_BLEND_ARG, p152 */ 306#define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20)) 307 308#define TEXPIPE_COLOR 0 309#define TEXPIPE_ALPHA (1<<18) 310#define TEXPIPE_KILL (2<<18) 311#define TEXBLEND_ARG0 0 312#define TEXBLEND_ARG1 (1<<15) 313#define TEXBLEND_ARG2 (2<<15) 314#define TEXBLEND_ARG3 (3<<15) 315#define TEXBLENDARG_MODIFY_PARMS (1<<6) 316#define TEXBLENDARG_REPLICATE_ALPHA (1<<5) 317#define TEXBLENDARG_INV_ARG (1<<4) 318#define TEXBLENDARG_ONE 0 319#define TEXBLENDARG_FACTOR 0x01 320#define TEXBLENDARG_ACCUM 0x02 321#define TEXBLENDARG_DIFFUSE 0x03 322#define TEXBLENDARG_SPEC 0x04 323#define TEXBLENDARG_CURRENT 0x05 324#define TEXBLENDARG_TEXEL0 0x06 325#define TEXBLENDARG_TEXEL1 0x07 326#define TEXBLENDARG_TEXEL2 0x08 327#define TEXBLENDARG_TEXEL3 0x09 328#define TEXBLENDARG_FACTOR_N 0x0e 329 330/* _3DSTATE_MAP_BLEND_OP, p155 */ 331#define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20)) 332#if 0 333# define TEXPIPE_COLOR 0 334# define TEXPIPE_ALPHA (1<<18) 335# define TEXPIPE_KILL (2<<18) 336#endif 337#define ENABLE_TEXOUTPUT_WRT_SEL (1<<17) 338#define TEXOP_OUTPUT_CURRENT 0 339#define TEXOP_OUTPUT_ACCUM (1<<15) 340#define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11)) 341#define DISABLE_TEX_CNTRL_STAGE (1<<12) 342#define TEXOP_SCALE_SHIFT 9 343#define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT) 344#define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT) 345#define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT) 346#define TEXOP_MODIFY_PARMS (1<<8) 347#define TEXOP_LAST_STAGE (1<<7) 348#define TEXBLENDOP_KILLPIXEL 0x02 349#define TEXBLENDOP_ARG1 0x01 350#define TEXBLENDOP_ARG2 0x02 351#define TEXBLENDOP_MODULATE 0x03 352#define TEXBLENDOP_ADD 0x06 353#define TEXBLENDOP_ADDSIGNED 0x07 354#define TEXBLENDOP_BLEND 0x08 355#define TEXBLENDOP_BLEND_AND_ADD 0x09 356#define TEXBLENDOP_SUBTRACT 0x0a 357#define TEXBLENDOP_DOT3 0x0b 358#define TEXBLENDOP_DOT4 0x0c 359#define TEXBLENDOP_MODULATE_AND_ADD 0x0d 360#define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e 361#define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f 362 363/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */ 364/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */ 365 366#define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16)) 367#define DISABLE_TEX_TRANSFORM (1<<28) 368#define TEXTURE_SET(x) (x<<29) 369 370#define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16)) 371#define DISABLE_VIEWPORT_TRANSFORM (1<<31) 372#define DISABLE_PERSPECTIVE_DIVIDE (1<<29) 373 374/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */ 375#define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16)) 376#define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12)) 377#define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8)) 378#define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4)) 379#define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1) 380 381#define TEXBIND_SET3(x) ((x)<<12) 382#define TEXBIND_SET2(x) ((x)<<8) 383#define TEXBIND_SET1(x) ((x)<<4) 384#define TEXBIND_SET0(x) (x) 385 386#define TEXCOORDSRC_KEEP 0 387#define TEXCOORDSRC_DEFAULT 0x01 388#define TEXCOORDSRC_VTXSET_0 0x08 389#define TEXCOORDSRC_VTXSET_1 0x09 390#define TEXCOORDSRC_VTXSET_2 0x0a 391#define TEXCOORDSRC_VTXSET_3 0x0b 392#define TEXCOORDSRC_VTXSET_4 0x0c 393#define TEXCOORDSRC_VTXSET_5 0x0d 394#define TEXCOORDSRC_VTXSET_6 0x0e 395#define TEXCOORDSRC_VTXSET_7 0x0f 396 397#define MAP_UNIT(unit) ((unit)<<16) 398#define MAP_UNIT_MASK (0x7<<16) 399 400/* _3DSTATE_MAP_COORD_SETS, p164 */ 401#define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19)) 402#define TEXCOORD_SET(n) ((n)<<16) 403#define ENABLE_TEXCOORD_PARAMS (1<<15) 404#define TEXCOORDS_ARE_NORMAL (1<<14) 405#define TEXCOORDS_ARE_IN_TEXELUNITS 0 406#define TEXCOORDTYPE_CARTESIAN 0 407#define TEXCOORDTYPE_HOMOGENEOUS (1<<11) 408#define TEXCOORDTYPE_VECTOR (2<<11) 409#define TEXCOORDTYPE_MASK (0x7<<11) 410#define ENABLE_ADDR_V_CNTL (1<<7) 411#define ENABLE_ADDR_U_CNTL (1<<3) 412#define TEXCOORD_ADDR_V_MODE(x) ((x)<<4) 413#define TEXCOORD_ADDR_U_MODE(x) (x) 414#define TEXCOORDMODE_WRAP 0 415#define TEXCOORDMODE_MIRROR 1 416#define TEXCOORDMODE_CLAMP 2 417#define TEXCOORDMODE_WRAP_SHORTEST 3 418#define TEXCOORDMODE_CLAMP_BORDER 4 419#define TEXCOORD_ADDR_V_MASK 0x70 420#define TEXCOORD_ADDR_U_MASK 0x7 421 422/* _3DSTATE_MAP_CUBE, p168 TODO */ 423#define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19)) 424#define CUBE_NEGX_ENABLE (1<<5) 425#define CUBE_POSX_ENABLE (1<<4) 426#define CUBE_NEGY_ENABLE (1<<3) 427#define CUBE_POSY_ENABLE (1<<2) 428#define CUBE_NEGZ_ENABLE (1<<1) 429#define CUBE_POSZ_ENABLE (1<<0) 430 431#define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3) 432#define TEXMAP_INDEX(x) ((x)<<28) 433#define MAP_SURFACE_8BIT (1<<24) 434#define MAP_SURFACE_16BIT (2<<24) 435#define MAP_SURFACE_32BIT (3<<24) 436#define MAP_FORMAT_2D (0) 437#define MAP_FORMAT_3D_CUBE (1<<11) 438 439/* _3DSTATE_MODES_1, p190 */ 440#define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24)) 441#define BLENDFUNC_MASK 0x3f0000 442#define ENABLE_COLR_BLND_FUNC (1<<21) 443#define BLENDFUNC_ADD 0 444#define BLENDFUNC_SUB (1<<16) 445#define BLENDFUNC_RVRSE_SUB (2<<16) 446#define BLENDFUNC_MIN (3<<16) 447#define BLENDFUNC_MAX (4<<16) 448#define SRC_DST_BLND_MASK 0xfff 449#define ENABLE_SRC_BLND_FACTOR (1<<11) 450#define ENABLE_DST_BLND_FACTOR (1<<5) 451#define SRC_BLND_FACT(x) ((x)<<6) 452#define DST_BLND_FACT(x) (x) 453 454/* _3DSTATE_MODES_2, p192 */ 455#define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24)) 456#define ENABLE_GLOBAL_DEPTH_BIAS (1<<22) 457#define GLOBAL_DEPTH_BIAS(x) ((x)<<14) 458#define ENABLE_ALPHA_TEST_FUNC (1<<13) 459#define ENABLE_ALPHA_REF_VALUE (1<<8) 460#define ALPHA_TEST_FUNC(x) ((x)<<9) 461#define ALPHA_REF_VALUE(x) (x) 462 463#define ALPHA_TEST_REF_MASK 0x3fff 464 465/* _3DSTATE_MODES_3, p193 */ 466#define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24)) 467#define DEPTH_TEST_FUNC_MASK 0x1f0000 468#define ENABLE_DEPTH_TEST_FUNC (1<<20) 469/* Uses COMPAREFUNC */ 470#define DEPTH_TEST_FUNC(x) ((x)<<16) 471#define ENABLE_ALPHA_SHADE_MODE (1<<11) 472#define ENABLE_FOG_SHADE_MODE (1<<9) 473#define ENABLE_SPEC_SHADE_MODE (1<<7) 474#define ENABLE_COLOR_SHADE_MODE (1<<5) 475#define ALPHA_SHADE_MODE(x) ((x)<<10) 476#define FOG_SHADE_MODE(x) ((x)<<8) 477#define SPEC_SHADE_MODE(x) ((x)<<6) 478#define COLOR_SHADE_MODE(x) ((x)<<4) 479#define CULLMODE_MASK 0xf 480#define ENABLE_CULL_MODE (1<<3) 481#define CULLMODE_BOTH 0 482#define CULLMODE_NONE 1 483#define CULLMODE_CW 2 484#define CULLMODE_CCW 3 485 486#define SHADE_MODE_LINEAR 0 487#define SHADE_MODE_FLAT 0x1 488 489/* _3DSTATE_MODES_4, p195 */ 490#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24)) 491#define ENABLE_LOGIC_OP_FUNC (1<<23) 492#define LOGIC_OP_FUNC(x) ((x)<<18) 493#define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21)) 494#define LOGICOP_CLEAR 0 495#define LOGICOP_NOR 0x1 496#define LOGICOP_AND_INV 0x2 497#define LOGICOP_COPY_INV 0x3 498#define LOGICOP_AND_RVRSE 0x4 499#define LOGICOP_INV 0x5 500#define LOGICOP_XOR 0x6 501#define LOGICOP_NAND 0x7 502#define LOGICOP_AND 0x8 503#define LOGICOP_EQUIV 0x9 504#define LOGICOP_NOOP 0xa 505#define LOGICOP_OR_INV 0xb 506#define LOGICOP_COPY 0xc 507#define LOGICOP_OR_RVRSE 0xd 508#define LOGICOP_OR 0xe 509#define LOGICOP_SET 0xf 510#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00)) 511#define ENABLE_STENCIL_TEST_MASK (1<<17) 512#define STENCIL_TEST_MASK(x) ((x)<<8) 513#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff)) 514#define ENABLE_STENCIL_WRITE_MASK (1<<16) 515#define STENCIL_WRITE_MASK(x) ((x)&0xff) 516 517/* _3DSTATE_MODES_5, p196 */ 518#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24)) 519#define ENABLE_SPRITE_POINT_TEX (1<<23) 520#define SPRITE_POINT_TEX_ON (1<<22) 521#define SPRITE_POINT_TEX_OFF 0 522#define FLUSH_RENDER_CACHE (1<<18) 523#define FLUSH_TEXTURE_CACHE (1<<16) 524#define FIXED_LINE_WIDTH_MASK 0xfc00 525#define ENABLE_FIXED_LINE_WIDTH (1<<15) 526#define FIXED_LINE_WIDTH(x) ((x)<<10) 527#define FIXED_POINT_WIDTH_MASK 0x3ff 528#define ENABLE_FIXED_POINT_WIDTH (1<<9) 529#define FIXED_POINT_WIDTH(x) (x) 530 531/* _3DSTATE_RASTERIZATION_RULES, p198 */ 532#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24)) 533#define ENABLE_POINT_RASTER_RULE (1<<15) 534#define OGL_POINT_RASTER_RULE (1<<13) 535#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) 536#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) 537#define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2) 538#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) 539#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) 540#define TRI_STRIP_PROVOKE_VRTX(x) (x) 541 542/* _3DSTATE_SCISSOR_ENABLE, p200 */ 543#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19)) 544#define ENABLE_SCISSOR_RECT ((1<<1) | 1) 545#define DISABLE_SCISSOR_RECT (1<<1) 546 547/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */ 548#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1) 549/* Dword 1 */ 550#define SCISSOR_RECT_0_YMIN(x) ((x)<<16) 551#define SCISSOR_RECT_0_XMIN(x) (x) 552/* Dword 2 */ 553#define SCISSOR_RECT_0_YMAX(x) ((x)<<16) 554#define SCISSOR_RECT_0_XMAX(x) (x) 555 556/* _3DSTATE_STENCIL_TEST, p202 */ 557#define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24)) 558#define ENABLE_STENCIL_PARMS (1<<23) 559#define STENCIL_OPS_MASK (0xffc000) 560#define STENCIL_FAIL_OP(x) ((x)<<20) 561#define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17) 562#define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14) 563 564#define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)) 565#define ENABLE_STENCIL_TEST_FUNC (1<<13) 566/* Uses COMPAREFUNC */ 567#define STENCIL_TEST_FUNC(x) ((x)<<9) 568#define STENCIL_REF_VALUE_MASK ((1<<8)|0xff) 569#define ENABLE_STENCIL_REF_VALUE (1<<8) 570#define STENCIL_REF_VALUE(x) (x) 571 572/* _3DSTATE_VERTEX_FORMAT, p204 */ 573#define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24)) 574#define VFT0_POINT_WIDTH (1<<12) 575#define VFT0_TEX_COUNT_MASK (7<<8) 576#define VFT0_TEX_COUNT_SHIFT 8 577#define VFT0_TEX_COUNT(x) ((x)<<8) 578#define VFT0_SPEC (1<<7) 579#define VFT0_DIFFUSE (1<<6) 580#define VFT0_DEPTH_OFFSET (1<<5) 581#define VFT0_XYZ (1<<1) 582#define VFT0_XYZW (2<<1) 583#define VFT0_XY (3<<1) 584#define VFT0_XYW (4<<1) 585#define VFT0_XYZW_MASK (7<<1) 586 587/* _3DSTATE_VERTEX_FORMAT_2, p206 */ 588#define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24)) 589#define VFT1_TEX7_FMT(x) ((x)<<14) 590#define VFT1_TEX6_FMT(x) ((x)<<12) 591#define VFT1_TEX5_FMT(x) ((x)<<10) 592#define VFT1_TEX4_FMT(x) ((x)<<8) 593#define VFT1_TEX3_FMT(x) ((x)<<6) 594#define VFT1_TEX2_FMT(x) ((x)<<4) 595#define VFT1_TEX1_FMT(x) ((x)<<2) 596#define VFT1_TEX0_FMT(x) (x) 597#define VFT1_TEX0_MASK 3 598#define VFT1_TEX1_SHIFT 2 599#define TEXCOORDFMT_2D 0 600#define TEXCOORDFMT_3D 1 601#define TEXCOORDFMT_4D 2 602#define TEXCOORDFMT_1D 3 603 604/*New stuff picked up along the way */ 605 606#define MLC_LOD_BIAS_MASK ((1<<7)-1) 607 608/* _3DSTATE_VERTEX_TRANSFORM, p207 */ 609#define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0) 610#define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6) 611/* Dword 1 */ 612#define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30)) 613#define DISABLE_VIEWPORT_TRANSFORM (1<<31) 614#define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28)) 615#define DISABLE_PERSP_DIVIDE (1<<29) 616#define VRTX_TRANS_LOAD_MATRICES 0x7421 617#define VRTX_TRANS_NO_LOAD_MATRICES 0x0000 618/* Dword 2 -> 7 are matrix elements */ 619 620/* _3DSTATE_W_STATE, p209 */ 621#define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1) 622/* Dword 1 */ 623#define MAGIC_W_STATE_DWORD1 0x00000008 624/* Dword 2 */ 625#define WFAR_VALUE(x) (x) 626 627/* Stipple command, carried over from the i810, apparently: 628 */ 629#define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16)) 630#define ST1_ENABLE (1<<16) 631#define ST1_MASK (0xffff) 632 633#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16)) 634#define I1_LOAD_S(n) (1<<((n)+4)) 635#define S3_POINT_WIDTH_SHIFT 23 636#define S3_LINE_WIDTH_SHIFT 19 637#define S3_ALPHA_SHADE_MODE_SHIFT 18 638#define S3_FOG_SHADE_MODE_SHIFT 17 639#define S3_SPEC_SHADE_MODE_SHIFT 16 640#define S3_COLOR_SHADE_MODE_SHIFT 15 641#define S3_CULL_MODE_SHIFT 13 642#define S3_CULLMODE_BOTH (0) 643#define S3_CULLMODE_NONE (1<<13) 644#define S3_CULLMODE_CW (2<<13) 645#define S3_CULLMODE_CCW (3<<13) 646#define S3_POINT_WIDTH_PRESENT (1<<12) 647#define S3_SPEC_FOG_PRESENT (1<<11) 648#define S3_DIFFUSE_PRESENT (1<<10) 649#define S3_DEPTH_OFFSET_PRESENT (1<<9) 650#define S3_POSITION_SHIFT 6 651#define S3_VERTEXHAS_XYZ (1<<6) 652#define S3_VERTEXHAS_XYZW (2<<6) 653#define S3_VERTEXHAS_XY (3<<6) 654#define S3_VERTEXHAS_XYW (4<<6) 655#define S3_ENABLE_SPEC_ADD (1<<5) 656#define S3_ENABLE_FOG (1<<4) 657#define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3) 658#define S3_ENABLE_SPRITE_POINT (1<<1) 659#define S3_ENABLE_ANTIALIASING 1 660#define S8_ENABLE_ALPHA_TEST (1<<31) 661#define S8_ALPHA_TEST_FUNC_SHIFT 28 662#define S8_ALPHA_REFVALUE_SHIFT 20 663#define S8_ENABLE_DEPTH_TEST (1<<19) 664#define S8_DEPTH_TEST_FUNC_SHIFT 16 665#define S8_ENABLE_COLOR_BLEND (1<<15) 666#define S8_COLOR_BLEND_FUNC_SHIFT 12 667#define S8_BLENDFUNC_ADD (0) 668#define S8_BLENDFUNC_SUB (1<<12) 669#define S8_BLENDFUNC_RVRSE_SUB (2<<12) 670#define S8_BLENDFUNC_MIN (3<<12) 671#define S8_BLENDFUNC_MAX (4<<12) 672#define S8_SRC_BLEND_FACTOR_SHIFT 8 673#define S8_DST_BLEND_FACTOR_SHIFT 4 674#define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3) 675#define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2) 676 677#define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16)) 678#define LOAD_TEXTURE_MAP(x) (1<<((x)+11)) 679#define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7)) 680#define LOAD_GLOBAL_COLOR_FACTOR (1<<6) 681 682#define TM0S0_ADDRESS_MASK 0xfffffffc 683#define TM0S0_USE_FENCE (1<<1) 684 685#define TM0S1_HEIGHT_SHIFT 21 686#define TM0S1_WIDTH_SHIFT 10 687#define TM0S1_PALETTE_SELECT (1<<9) 688#define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6) 689#define TM0S1_MAPSURF_FORMAT_SHIFT 6 690#define MAPSURF_8BIT_INDEXED (0<<6) 691#define MAPSURF_8BIT (1<<6) 692#define MAPSURF_16BIT (2<<6) 693#define MAPSURF_32BIT (3<<6) 694#define MAPSURF_411 (4<<6) 695#define MAPSURF_422 (5<<6) 696#define MAPSURF_COMPRESSED (6<<6) 697#define MAPSURF_4BIT_INDEXED (7<<6) 698#define TM0S1_MT_FORMAT_MASK (0x7 << 3) 699#define TM0S1_MT_FORMAT_SHIFT 3 700#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */ 701#define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */ 702#define MT_8BIT_IDX_ARGB1555 (1<<3) 703#define MT_8BIT_IDX_ARGB4444 (2<<3) 704#define MT_8BIT_IDX_AY88 (3<<3) 705#define MT_8BIT_IDX_ABGR8888 (4<<3) 706#define MT_8BIT_IDX_BUMP_88DVDU (5<<3) 707#define MT_8BIT_IDX_BUMP_655LDVDU (6<<3) 708#define MT_8BIT_IDX_ARGB8888 (7<<3) 709#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */ 710#define MT_8BIT_L8 (1<<3) 711#define MT_8BIT_A8 (4<<3) 712#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */ 713#define MT_16BIT_ARGB1555 (1<<3) 714#define MT_16BIT_ARGB4444 (2<<3) 715#define MT_16BIT_AY88 (3<<3) 716#define MT_16BIT_DIB_ARGB1555_8888 (4<<3) 717#define MT_16BIT_BUMP_88DVDU (5<<3) 718#define MT_16BIT_BUMP_655LDVDU (6<<3) 719#define MT_16BIT_DIB_RGB565_8888 (7<<3) 720#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */ 721#define MT_32BIT_ABGR8888 (1<<3) 722#define MT_32BIT_XRGB8888 (2<<3) 723#define MT_32BIT_XBGR8888 (3<<3) 724#define MT_32BIT_BUMP_XLDVDU_8888 (6<<3) 725#define MT_32BIT_DIB_8888 (7<<3) 726#define MT_411_YUV411 (0<<3) /* SURFACE_411 */ 727#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ 728#define MT_422_YCRCB_NORMAL (1<<3) 729#define MT_422_YCRCB_SWAPUV (2<<3) 730#define MT_422_YCRCB_SWAPUVY (3<<3) 731#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */ 732#define MT_COMPRESS_DXT2_3 (1<<3) 733#define MT_COMPRESS_DXT4_5 (2<<3) 734#define MT_COMPRESS_FXT1 (3<<3) 735#define TM0S1_COLORSPACE_CONVERSION (1 << 2) 736#define TM0S1_TILED_SURFACE (1 << 1) 737#define TM0S1_TILE_WALK (1 << 0) 738 739#define TM0S2_PITCH_SHIFT 21 740#define TM0S2_CUBE_FACE_ENA_SHIFT 15 741#define TM0S2_CUBE_FACE_ENA_MASK (1<<15) 742#define TM0S2_MAP_FORMAT (1<<14) 743#define TM0S2_MAP_2D (0<<14) 744#define TM0S2_MAP_3D_CUBE (1<<14) 745#define TM0S2_VERTICAL_LINE_STRIDE (1<<13) 746#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12) 747#define TM0S2_OUTPUT_CHAN_SHIFT 10 748#define TM0S2_OUTPUT_CHAN_MASK (3<<10) 749 750#define TM0S3_MIP_FILTER_MASK (0x3<<30) 751#define TM0S3_MIP_FILTER_SHIFT 30 752#define MIPFILTER_NONE 0 753#define MIPFILTER_NEAREST 1 754#define MIPFILTER_LINEAR 3 755#define TM0S3_MAG_FILTER_MASK (0x3<<28) 756#define TM0S3_MAG_FILTER_SHIFT 28 757#define TM0S3_MIN_FILTER_MASK (0x3<<26) 758#define TM0S3_MIN_FILTER_SHIFT 26 759#define FILTER_NEAREST 0 760#define FILTER_LINEAR 1 761#define FILTER_ANISOTROPIC 2 762 763#define TM0S3_LOD_BIAS_SHIFT 17 764#define TM0S3_LOD_BIAS_MASK (0x1ff<<17) 765#define TM0S3_MAX_MIP_SHIFT 9 766#define TM0S3_MAX_MIP_MASK (0xff<<9) 767#define TM0S3_MIN_MIP_SHIFT 3 768#define TM0S3_MIN_MIP_MASK (0x3f<<3) 769#define TM0S3_KILL_PIXEL (1<<2) 770#define TM0S3_KEYED_FILTER (1<<1) 771#define TM0S3_CHROMA_KEY (1<<0) 772 773/* _3DSTATE_MAP_TEXEL_STREAM, p188 */ 774#define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19)) 775#define DISABLE_TEX_STREAM_BUMP (1<<12) 776#define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11)) 777#define TEX_MODIFY_UNIT_0 0 778#define TEX_MODIFY_UNIT_1 (1<<8) 779#define ENABLE_TEX_STREAM_COORD_SET (1<<7) 780#define TEX_STREAM_COORD_SET(x) ((x)<<4) 781#define ENABLE_TEX_STREAM_MAP_IDX (1<<3) 782#define TEX_STREAM_MAP_IDX(x) (x) 783 784#define FLUSH_MAP_CACHE (1<<0) 785 786#define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19)) 787#define FILTER_TEXMAP_INDEX(x) ((x) << 16) 788#define MAG_MODE_FILTER_ENABLE (1 << 5) 789#define MIN_MODE_FILTER_ENABLE (1 << 2) 790#define MAG_MAPFILTER_NEAREST (0 << 3) 791#define MAG_MAPFILTER_LINEAR (1 << 3) 792#define MAG_MAPFILTER_ANISOTROPIC (2 << 3) 793#define MIN_MAPFILTER_NEAREST (0) 794#define MIN_MAPFILTER_LINEAR (1) 795#define MIN_MAPFILTER_ANISOTROPIC (2) 796#define ENABLE_KEYS (1<<15) 797#define DISABLE_COLOR_KEY 0 798#define DISABLE_CHROMA_KEY 0 799#define DISABLE_KILL_PIXEL 0 800#define ENABLE_MIP_MODE_FILTER (1 << 9) 801#define MIPFILTER_NONE 0 802#define MIPFILTER_NEAREST 1 803#define MIPFILTER_LINEAR 3 804 805#endif 806