1/* 2 * Copyright © 2009 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Author: 24 * Zou Nan hai <nanhai.zou@intel.com> 25 * Yan Li <li.l.yan@intel.com> 26 * Liu Xi bin<xibin.liu@intel.com> 27 */ 28/* GRF allocation: 29 g1~g30: constant buffer 30 g1~g2:intra IQ matrix 31 g3~g4:non intra IQ matrix 32 g5~g20:IDCT table 33 g31: thread payload 34 g32: message descriptor for reading reference data 35 g58~g81:reference data 36 g82: thread payload backup 37 g83~g106:IDCT data */ 38mov (8) g82.0<1>UD g31.0<8,8,1>UD {align1}; 39mov(2) g31.0<1>UD g82.12<2,2,1>UW {align1}; 40mov (1) g126.8<1>UD ip {align1}; 41mov (1) ip g21.0<1,1,1>UD {align1}; 42 43//Y, (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) 44asr (2) g31.14<1>W g82.20<2,2,1>W 1W {align1}; 45add (2) g32.0<1>UD g31.0<2,2,1>UD g31.14<2,2,1>W {align1}; 46define(`input_surface', `7') 47define(`mv1', `g82.20') 48define(`mv2', `g82.22') 49include(`motion_frame_y.g4i') 50 51//UV, (x', y') = (x >> 1, y >> 1) + (motion_vector.x >> 2, motion_vector.y >> 2) 52shr (2) g31.0<1>UD g31.0<2,2,1>UD 1UD {align1}; 53asr (2) g31.14<1>W g82.20<2,2,1>W 2W {align1}; 54add (2) g32.0<1>UD g31.0<2,2,1>UD g31.14<2,2,1>W {align1}; 55define(`input_surface1', `8') 56define(`input_surface2', `9') 57include(`motion_frame_uv.g4i') 58 59include(`addidct.g4i') 60send (16) 0 acc0<1>UW g0<8,8,1>UW 61 thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT}; 62