1#ifndef __NV50_ACCEL_H__
2#define __NV50_ACCEL_H__
3
4
5#include "hwdefs/nv50_2d.xml.h"
6#include "hwdefs/nv50_3d.xml.h"
7#include "hwdefs/nv50_defs.xml.h"
8#include "hwdefs/nv50_texture.h"
9#include "hwdefs/nv_3ddefs.xml.h"
10#include "hwdefs/nv_m2mf.xml.h"
11#include "hwdefs/nv_object.xml.h"
12
13/* subchannel assignments - graphics channel */
14#define SUBC_M2MF(mthd)  0, (mthd)
15#define NV03_M2MF(mthd)  SUBC_M2MF(NV03_M2MF_##mthd)
16#define NV50_M2MF(mthd)  SUBC_M2MF(NV50_M2MF_##mthd)
17#define SUBC_NVSW(mthd)  1, (mthd)
18#define SUBC_2D(mthd)    2, (mthd)
19#define NV50_2D(mthd)    SUBC_2D(NV50_2D_##mthd)
20#define NVC0_2D(mthd)    SUBC_2D(NVC0_2D_##mthd)
21#define SUBC_3D(mthd)    7, (mthd)
22#define NV50_3D(mthd)    SUBC_3D(NV50_3D_##mthd)
23
24/* subchannel assignments - copy engine channel */
25#define SUBC_COPY(mthd)  2, (mthd)
26
27/* scratch buffer offsets */
28#define PVP_OFFSET  0x00000000 /* Vertex program */
29#define PFP_OFFSET  0x00001000 /* Fragment program */
30#define TIC_OFFSET  0x00002000 /* Texture Image Control */
31#define TSC_OFFSET  0x00003000 /* Texture Sampler Control */
32#define PVP_DATA    0x00004000 /* VP constbuf */
33#define PFP_DATA    0x00004100 /* FP constbuf */
34#define SOLID(i)   (0x00006000 + (i) * 0x100)
35
36/* Fragment programs */
37#define PFP_S     0x0000 /* (src) */
38#define PFP_C     0x0100 /* (src IN mask) */
39#define PFP_CCA   0x0200 /* (src IN mask) component-alpha */
40#define PFP_CCASA 0x0300 /* (src IN mask) component-alpha src-alpha */
41#define PFP_S_A8  0x0400 /* (src) a8 rt */
42#define PFP_C_A8  0x0500 /* (src IN mask) a8 rt - same for CA and CA_SA */
43#define PFP_NV12  0x0600 /* NV12 YUV->RGB */
44
45/* Constant buffer assignments */
46#define CB_PSH 0
47#define CB_PVP 1
48#define CB_PFP 2
49
50static __inline__ void
51PUSH_VTX1s(struct nouveau_pushbuf *push, float sx, float sy, int dx, int dy)
52{
53	BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(8)), 2);
54	PUSH_DATAf(push, sx);
55	PUSH_DATAf(push, sy);
56	BEGIN_NV04(push, NV50_3D(VTX_ATTR_2I(0)), 1);
57	PUSH_DATA (push, ((dy & 0xffff) << 16) | (dx & 0xffff));
58}
59
60static __inline__ void
61PUSH_VTX2s(struct nouveau_pushbuf *push,
62	   int x1, int y1, int x2, int y2, int dx, int dy)
63{
64	BEGIN_NV04(push, NV50_3D(VTX_ATTR_2I(8)), 2);
65	PUSH_DATA (push, ((y1 & 0xffff) << 16) | (x1 & 0xffff));
66	PUSH_DATA (push, ((y2 & 0xffff) << 16) | (x2 & 0xffff));
67	BEGIN_NV04(push, NV50_3D(VTX_ATTR_2I(0)), 1);
68	PUSH_DATA (push, ((dy & 0xffff) << 16) | (dx & 0xffff));
69}
70
71static __inline__ void
72PUSH_DATAu(struct nouveau_pushbuf *push, struct nouveau_bo *bo,
73	   unsigned delta, unsigned dwords)
74{
75	const unsigned idx = (delta & 0x000000fc) >> 2;
76	const unsigned off = (delta & 0xffffff00);
77	BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
78	PUSH_DATA (push, (bo->offset + off) >> 32);
79	PUSH_DATA (push, (bo->offset + off));
80	PUSH_DATA (push, (CB_PSH << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x2000);
81	BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
82	PUSH_DATA (push, CB_PSH | (idx << NV50_3D_CB_ADDR_ID__SHIFT));
83	BEGIN_NI04(push, NV50_3D(CB_DATA(0)), dwords);
84}
85
86#endif
87