1#ifndef __NV50_ACCEL_H__ 2#define __NV50_ACCEL_H__ 3 4 5#include "hwdefs/nv50_2d.xml.h" 6#include "hwdefs/nv50_3d.xml.h" 7#include "hwdefs/nv50_defs.xml.h" 8#include "hwdefs/nv50_texture.h" 9#include "hwdefs/nv_3ddefs.xml.h" 10#include "hwdefs/nv_m2mf.xml.h" 11#include "hwdefs/nv_object.xml.h" 12 13/* subchannel assignments - graphics channel */ 14#define SUBC_M2MF(mthd) 0, (mthd) 15#define NV03_M2MF(mthd) SUBC_M2MF(NV03_M2MF_##mthd) 16#define NV50_M2MF(mthd) SUBC_M2MF(NV50_M2MF_##mthd) 17#define SUBC_NVSW(mthd) 1, (mthd) 18#define SUBC_2D(mthd) 2, (mthd) 19#define NV50_2D(mthd) SUBC_2D(NV50_2D_##mthd) 20#define NVC0_2D(mthd) SUBC_2D(NVC0_2D_##mthd) 21#define SUBC_3D(mthd) 7, (mthd) 22#define NV50_3D(mthd) SUBC_3D(NV50_3D_##mthd) 23 24/* subchannel assignments - copy engine channel */ 25#define SUBC_COPY(mthd) 2, (mthd) 26 27/* scratch buffer offsets */ 28#define PVP_OFFSET 0x00000000 /* Vertex program */ 29#define PFP_OFFSET 0x00001000 /* Fragment program */ 30#define TIC_OFFSET 0x00002000 /* Texture Image Control */ 31#define TSC_OFFSET 0x00003000 /* Texture Sampler Control */ 32#define PVP_DATA 0x00004000 /* VP constbuf */ 33#define PFP_DATA 0x00004100 /* FP constbuf */ 34#define SOLID(i) (0x00006000 + (i) * 0x100) 35 36/* Fragment programs */ 37#define PFP_S 0x0000 /* (src) */ 38#define PFP_C 0x0100 /* (src IN mask) */ 39#define PFP_CCA 0x0200 /* (src IN mask) component-alpha */ 40#define PFP_CCASA 0x0300 /* (src IN mask) component-alpha src-alpha */ 41#define PFP_S_A8 0x0400 /* (src) a8 rt */ 42#define PFP_C_A8 0x0500 /* (src IN mask) a8 rt - same for CA and CA_SA */ 43#define PFP_NV12 0x0600 /* NV12 YUV->RGB */ 44 45/* Constant buffer assignments */ 46#define CB_PSH 0 47#define CB_PVP 1 48#define CB_PFP 2 49 50static __inline__ void 51PUSH_VTX1s(struct nouveau_pushbuf *push, float sx, float sy, int dx, int dy) 52{ 53 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(8)), 2); 54 PUSH_DATAf(push, sx); 55 PUSH_DATAf(push, sy); 56 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2I(0)), 1); 57 PUSH_DATA (push, ((dy & 0xffff) << 16) | (dx & 0xffff)); 58} 59 60static __inline__ void 61PUSH_VTX2s(struct nouveau_pushbuf *push, 62 int x1, int y1, int x2, int y2, int dx, int dy) 63{ 64 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2I(8)), 2); 65 PUSH_DATA (push, ((y1 & 0xffff) << 16) | (x1 & 0xffff)); 66 PUSH_DATA (push, ((y2 & 0xffff) << 16) | (x2 & 0xffff)); 67 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2I(0)), 1); 68 PUSH_DATA (push, ((dy & 0xffff) << 16) | (dx & 0xffff)); 69} 70 71static __inline__ void 72PUSH_DATAu(struct nouveau_pushbuf *push, struct nouveau_bo *bo, 73 unsigned delta, unsigned dwords) 74{ 75 const unsigned idx = (delta & 0x000000fc) >> 2; 76 const unsigned off = (delta & 0xffffff00); 77 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); 78 PUSH_DATA (push, (bo->offset + off) >> 32); 79 PUSH_DATA (push, (bo->offset + off)); 80 PUSH_DATA (push, (CB_PSH << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x2000); 81 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); 82 PUSH_DATA (push, CB_PSH | (idx << NV50_3D_CB_ADDR_ID__SHIFT)); 83 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), dwords); 84} 85 86#endif 87