1/* 2 * SBus Weitek P9100 framebuffer - hardware registers. 3 * 4 * Copyright (C) 2005 Michael Lorenz 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to deal 8 * in the Software without restriction, including without limitation the rights 9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 * copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * MICHAEL LORENZ BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER 20 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23/* $NetBSD: pnozz_regs.h,v 1.2 2021/06/09 07:25:57 jdc Exp $ */ 24 25#ifndef PNOZZ_REGS_H 26#define PNOZZ_REGS_H 27 28/* The Tadpole 3GX Technical Reference Manual lies. The ramdac registers 29 * are map in 4 byte increments, not 8. 30 */ 31#define SCRN_RPNT_CTL_1 0x0138 /* Screen Repaint Timing Control 1 */ 32#define VIDEO_ENABLED 0x00000020 33#define PWRUP_CNFG 0x0194 /* Power Up Configuration */ 34#define DAC_CMAP_WRIDX 0x0200 /* IBM RGB528 Palette Address (Write) */ 35#define DAC_CMAP_DATA 0x0204 /* IBM RGB528 Palette Data */ 36#define DAC_PXL_MASK 0x0208 /* IBM RGB528 Pixel Mask */ 37#define DAC_CMAP_RDIDX 0x020c /* IBM RGB528 Palette Address (Read) */ 38#define DAC_INDX_LO 0x0210 /* IBM RGB528 Index Low */ 39#define DAC_INDX_HI 0x0214 /* IBM RGB528 Index High */ 40#define DAC_INDX_DATA 0x0218 /* IBM RGB528 Index Data (Indexed Registers) */ 41#define DAC_INDX_CTL 0x021c /* IBM RGB528 Index Control */ 42 #define DAC_INDX_AUTOINCR 0x01 43 44/* RAMDAC control registers, accessed through DAC_INDX_* */ 45#define DAC_MISC_CLK 0x02 46#define DAC_POWER_MGT 0x05 47#define DAC_OPERATION 0x06 48 #define DAC_SYNC_ON_GREEN 0x08 49#define DAC_PALETTE_CTRL 0x07 50#define DAC_PIXEL_FMT 0x0a 51#define DAC_8BIT_CTRL 0x0b 52 #define DAC8_DIRECT_COLOR 0x01 53#define DAC_16BIT_CTRL 0x0c 54 #define DAC16_INDIRECT_COLOR 0x00 55 #define DAC16_DYNAMIC_COLOR 0x40 56 #define DAC16_DIRECT_COLOR 0xc0 57 #define DAC16_BYPASS_POLARITY 0x20 58 #define DAC16_BIT_FILL_LINEAR 0x04 59 #define DAC16_555 0x00 60 #define DAC16_565 0x02 61 #define DAC16_CONTIGUOUS 0x01 62#define DAC_24BIT_CTRL 0x0d 63 #define DAC24_DIRECT_COLOR 0x01 64#define DAC_32BIT_CTRL 0x0e 65 #define DAC32_BYPASS_POLARITY 0x04 66 #define DAC32_INDIRECT_COLOR 0x00 67 #define DAC32_DYNAMIC_COLOR 0x01 68 #define DAC32_DIRECT_COLOR 0x03 69#define DAC_VCO_DIV 0x16 70#define DAC_PLL0 0x20 71#define DAC_MISC_1 0x70 72#define DAC_MISC_2 0x71 73#define DAC_MISC_3 0x72 74 75#define DAC_CURSOR_CTL 0x30 76 #define DAC_CURSOR_OFF 0x00 77 #define DAC_CURSOR_WIN 0x02 78 #define DAC_CURSOR_X11 0x03 79 #define DAC_CURSOR_64 0x04 /* clear for 32x32 cursor */ 80#define DAC_CURSOR_X 0x31 /* 32-low, 32-high */ 81#define DAC_CURSOR_Y 0x33 /* 32-low, 32-high */ 82#define DAC_CURSOR_HOT_X 0x35 /* hotspot */ 83#define DAC_CURSOR_HOT_Y 0x36 84#define DAC_CURSOR_COL_1 0x40 /* red. green and blue in subseq. registers */ 85#define DAC_CURSOR_COL_2 0x43 /* red. green and blue in subseq. registers */ 86#define DAC_CURSOR_COL_3 0x46 /* red. green and blue in subseq. registers */ 87#define DAC_PIX_PLL 0x8e 88#define DAC_CURSOR_DATA 0x100 89 90/* main registers */ 91#define SYS_CONF 0x0004 /* System Configuration Register */ 92 #define BUFFER_WRITE_1 0x0200 /* writes got o buffer 1 */ 93 #define BUFFER_WRITE_0 0x0000 /* writes go to buffer 0 */ 94 #define BUFFER_READ_1 0x0400 /* read from buffer 1 */ 95 #define BUFFER_READ_0 0x0000 96 #define MEM_SWAP_BITS 0x0800 /* swap bits when accessing VRAM */ 97 #define MEM_SWAP_BYTES 0x1000 /* swap bytes when accessing VRAM */ 98 #define MEM_SWAP_HWORDS 0x2000 /* swap halfwords when accessing VRAM */ 99 #define SHIFT_0 14 100 #define SHIFT_1 17 101 #define SHIFT_2 20 102 #define SHIFT_3 29 103 #define PIXEL_SHIFT 26 104 #define SWAP_SHIFT 11 105 /* this is what the 3GX manual says */ 106 #define SC_8BIT 2 107 #define SC_16BIT 3 108 #define SC_24BIT 7 109 #define SC_32BIT 5 110 111/* video controller registers */ 112#define VID_HCOUNTER 0x104 113#define VID_HTOTAL 0x108 114#define VID_HSRE 0x10c /* hsync raising edge */ 115#define VID_HBRE 0x110 /* hblank raising edge */ 116#define VID_HBFE 0x114 /* hblank falling edge */ 117#define VID_HCNTPRLD 0x118 /* hcounter preload */ 118#define VID_VCOUNTER 0x11c /* vcounter */ 119#define VID_VLENGTH 0x120 /* lines, including blanks */ 120#define VID_VSRE 0x124 /* vsync raising edge */ 121#define VID_VBRE 0x128 /* vblank raising edge */ 122#define VID_VBFE 0x12c /* vblank falling edge */ 123#define VID_VCNTPRLD 0x130 /* vcounter preload */ 124#define VID_SRADDR 0x134 /* screen repaint address */ 125#define VID_SRTC 0x138 /* screen repaint timing control */ 126#define VID_QSFCNTR 0x13c /* QSF counter */ 127 128#define VID_MEM_CONFIG 0x184 /* memory config */ 129#define VID_RFPERIOD 0x188 /* refresh period */ 130#define VID_RFCOUNT 0x18c /* refresh counter */ 131#define VID_RLMAX 0x190 /* RAS low max */ 132#define VID_RLCUR 0x194 /* RAS low current */ 133#define VID_DACSYNC 0x198 /* read after last DAC access */ 134 135#define ENGINE_STATUS 0x2000 /* drawing engine status register */ 136 #define BLITTER_BUSY 0x80000000 137 #define ENGINE_BUSY 0x40000000 138#define COMMAND_BLIT 0x2004 139#define COMMAND_QUAD 0x2008 140#define PIXEL_8 0x200c 141#define PIXEL_1 0x2080 /* pixel data for monochrome colour expansion */ 142/* apparently bits 2-6 control how many pixels we write - n+1 */ 143 144/* drawing engine registers */ 145#define COORD_INDEX 0x218c 146#define WINDOW_OFFSET 0x2190 147 148#define FOREGROUND_COLOR 0x2200 149#define BACKGROUND_COLOR 0x2204 150#define COLOR_0 0x2200 151#define COLOR_1 0x2204 152#define PLANE_MASK 0x2208 153#define DRAW_MODE 0x220c 154#define PATTERN_ORIGIN_X 0x2210 155#define PATTERN_ORIGIN_Y 0x2214 156#define RASTER_OP 0x2218 157 #define ROP_NO_SOLID 0x02000 /* if set use pattern instead of color for quad operations */ 158 #define ROP_2BIT_PATTERN 0x04000 /* 4-colour pattern instead of mono */ 159 #define ROP_PIX1_TRANS 0x08000 /* transparent background in mono */ 160 #define ROP_OVERSIZE 0x10000 161// #define ROP_PATTERN 0x20000 /* the manual says pattern enable */ 162 #define ROP_TRANS 0x20000 /* but XFree86 says trans */ 163 #define ROP_SRC 0xCC 164 #define ROP_PAT 0xF0 165 #define ROP_DST 0xAA 166 #define ROP_SET 0xff 167 168#define PIXEL_8_REG 0x221c /* PIXEL_8 overflow data */ 169#define WINDOW_MIN 0x2220 170#define WINDOW_MAX 0x2224 171 #define CLIP_MAX 0x1fff1fff 172 173#define COLOR_2 0x2230 174#define COLOR_3 0x2234 175 176#define PATTERN0 0x2280 177#define PATTERN1 0x2284 178#define PATTERN2 0x2288 179#define PATTERN3 0x228c 180#define USER0 0x2290 181#define USER1 0x2294 182#define USER2 0x2298 183#define USER3 0x229c 184#define BYTE_CLIP_MIN 0x22a0 185#define BYTE_CLIP_MAX 0x22a4 186 187/* coordinate registers */ 188#define ABS_X0 0x3008 189#define ABS_Y0 0x3010 190#define ABS_XY0 0x3018 191#define REL_X0 0x3028 192#define REL_Y0 0x3030 193#define REL_XY0 0x3038 194 195#define ABS_X1 0x3048 196#define ABS_Y1 0x3050 197#define ABS_XY1 0x3058 198#define REL_X1 0x3068 199#define REL_Y1 0x3070 200#define REL_XY1 0x3078 201 202#define ABS_X2 0x3088 203#define ABS_Y2 0x3090 204#define ABS_XY2 0x3098 205#define REL_X2 0x30a8 206#define REL_Y2 0x30b0 207#define REL_XY2 0x30b8 208 209#define ABS_X3 0x30c8 210#define ABS_Y3 0x30d0 211#define ABS_XY3 0x30d8 212#define REL_X3 0x30e8 213#define REL_Y3 0x30f0 214#define REL_XY3 0x30f8 215 216/* meta-coordinates */ 217#define POINT_RTW_X 0x3208 218#define POINT_RTW_Y 0x3210 219#define POINT_RTW_XY 0x3218 220#define POINT_RTP_X 0x3228 221#define POINT_RTP_Y 0x3220 222#define POINT_RTP_XY 0x3238 223 224#define LINE_RTW_X 0x3248 225#define LINE_RTW_Y 0x3250 226#define LINE_RTW_XY 0x3258 227#define LINE_RTP_X 0x3268 228#define LINE_RTP_Y 0x3260 229#define LINE_RTP_XY 0x3278 230 231#define TRIANGLE_RTW_X 0x3288 232#define TRIANGLE_RTW_Y 0x3290 233#define TRIANGLE_RTW_XY 0x3298 234#define TRIANGLE_RTP_X 0x32a8 235#define TRIANGLE_RTP_Y 0x32a0 236#define TRIANGLE_RTP_XY 0x32b8 237 238#define QUAD_RTW_X 0x32c8 239#define QUAD_RTW_Y 0x32d0 240#define QUAD_RTW_XY 0x32d8 241#define QUAD_RTP_X 0x32e8 242#define QUAD_RTP_Y 0x32e0 243#define QUAD_RTP_XY 0x32f8 244 245#define RECT_RTW_X 0x3308 246#define RECT_RTW_Y 0x3310 247#define RECT_RTW_XY 0x3318 248#define RECT_RTP_X 0x3328 249#define RECT_RTP_Y 0x3320 250#define RECT_RTP_XY 0x3338 251 252#endif /* PNOZZ_REGS_H */ 253