1/**********************************************************
2 * Copyright 1998-2009 VMware, Inc.  All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26/*
27 * svga_reg.h --
28 *
29 *    Virtual hardware definitions for the VMware SVGA II device.
30 */
31
32#ifndef _SVGA_REG_H_
33#define _SVGA_REG_H_
34
35/*
36 * PCI device IDs.
37 */
38#define PCI_VENDOR_ID_VMWARE            0x15AD
39#define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
40
41/*
42 * SVGA_REG_ENABLE bit definitions.
43 */
44#define SVGA_REG_ENABLE_DISABLE     0
45#define SVGA_REG_ENABLE_ENABLE      1
46#define SVGA_REG_ENABLE_HIDE        2
47#define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\
48				     SVGA_REG_ENABLE_HIDE)
49
50/*
51 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
52 * cursor bypass mode. This is still supported, but no new guest
53 * drivers should use it.
54 */
55#define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
56#define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
57#define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
58#define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
59
60/*
61 * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
62 * The changeMap in the monitor is proportional to this number. Therefore, we'd
63 * like to keep it as small as possible to reduce monitor overhead (using
64 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
65 * 4k!).
66 *
67 * NB: For compatibility reasons, this value must be greater than 0xff0000.
68 *     See bug 335072.
69 */
70#define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
71
72#define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
73#define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
74#define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
75
76/* Base and Offset gets us headed the right way for PCI Base Addr Registers */
77#define SVGA_LEGACY_BASE_PORT	0x4560
78#define SVGA_NUM_PORTS          0x3
79
80#define SVGA_MAGIC         0x900000UL
81#define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
82
83/* Version 2 let the address of the frame buffer be unsigned on Win32 */
84#define SVGA_VERSION_2     2
85#define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
86
87/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
88   PALETTE_BASE has moved */
89#define SVGA_VERSION_1     1
90#define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
91
92/* Version 0 is the initial version */
93#define SVGA_VERSION_0     0
94#define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
95
96/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
97#define SVGA_ID_INVALID    0xFFFFFFFF
98
99/* Port offsets, relative to BAR0 */
100#define SVGA_INDEX_PORT         0x0
101#define SVGA_VALUE_PORT         0x1
102#define SVGA_BIOS_PORT          0x2
103#define SVGA_IRQSTATUS_PORT     0x8
104
105/*
106 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
107 *
108 * Interrupts are only supported when the
109 * SVGA_CAP_IRQMASK capability is present.
110 */
111#define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
112#define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
113#define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
114
115/*
116 * Registers
117 */
118
119enum {
120   SVGA_REG_ID = 0,
121   SVGA_REG_ENABLE = 1,
122   SVGA_REG_WIDTH = 2,
123   SVGA_REG_HEIGHT = 3,
124   SVGA_REG_MAX_WIDTH = 4,
125   SVGA_REG_MAX_HEIGHT = 5,
126   SVGA_REG_DEPTH = 6,
127   SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
128   SVGA_REG_PSEUDOCOLOR = 8,
129   SVGA_REG_RED_MASK = 9,
130   SVGA_REG_GREEN_MASK = 10,
131   SVGA_REG_BLUE_MASK = 11,
132   SVGA_REG_BYTES_PER_LINE = 12,
133   SVGA_REG_FB_START = 13,            /* (Deprecated) */
134   SVGA_REG_FB_OFFSET = 14,
135   SVGA_REG_VRAM_SIZE = 15,
136   SVGA_REG_FB_SIZE = 16,
137
138   /* ID 0 implementation only had the above registers, then the palette */
139
140   SVGA_REG_CAPABILITIES = 17,
141   SVGA_REG_MEM_START = 18,           /* (Deprecated) */
142   SVGA_REG_MEM_SIZE = 19,
143   SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
144   SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
145   SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
146   SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
147   SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
148   SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
149   SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
150   SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
151   SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
152   SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
153   SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
154   SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
155   SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
156   SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
157
158   /* Legacy multi-monitor support */
159   SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
160   SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
161   SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
162   SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
163   SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
164   SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
165   SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
166
167   /* See "Guest memory regions" below. */
168   SVGA_REG_GMR_ID = 41,
169   SVGA_REG_GMR_DESCRIPTOR = 42,
170   SVGA_REG_GMR_MAX_IDS = 43,
171   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
172
173   SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
174   SVGA_REG_GMRS_MAX_PAGES = 46,    /* Maximum number of 4KB pages for all GMRs */
175   SVGA_REG_MEMORY_SIZE = 47,       /* Total dedicated device memory excluding FIFO */
176   SVGA_REG_TOP = 48,               /* Must be 1 more than the last register */
177
178   SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
179   /* Next 768 (== 256*3) registers exist for colormap */
180
181   SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
182                                    /* Base of scratch registers */
183   /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
184      First 4 are reserved for VESA BIOS Extension; any remaining are for
185      the use of the current SVGA driver. */
186};
187
188/*
189 *  Macros to compute variable length items (sizes in 32-bit words, except
190 *  for SVGA_GLYPH_SCANLINE_SIZE, which is in bytes).
191 */
192#define SVGA_BITMAP_SIZE(w,h) ((((w)+31) >> 5) * (h))
193#define SVGA_PIXMAP_SIZE(w,h,bpp) ((( ((w)*(bpp))+31 ) >> 5) * (h))
194#define SVGA_BITMAP_INCREMENT(w) ((( (w)+31 ) >> 5) * sizeof (uint32))
195#define SVGA_PIXMAP_INCREMENT(w,bpp) ((( ((w)*(bpp))+31 ) >> 5) * sizeof (uint32))
196
197/*
198 * Guest memory regions (GMRs):
199 *
200 * This is a new memory mapping feature available in SVGA devices
201 * which have the SVGA_CAP_GMR bit set. Previously, there were two
202 * fixed memory regions available with which to share data between the
203 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
204 * are our name for an extensible way of providing arbitrary DMA
205 * buffers for use between the driver and the SVGA device. They are a
206 * new alternative to framebuffer memory, usable for both 2D and 3D
207 * graphics operations.
208 *
209 * Since GMR mapping must be done synchronously with guest CPU
210 * execution, we use a new pair of SVGA registers:
211 *
212 *   SVGA_REG_GMR_ID --
213 *
214 *     Read/write.
215 *     This register holds the 32-bit ID (a small positive integer)
216 *     of a GMR to create, delete, or redefine. Writing this register
217 *     has no side-effects.
218 *
219 *   SVGA_REG_GMR_DESCRIPTOR --
220 *
221 *     Write-only.
222 *     Writing this register will create, delete, or redefine the GMR
223 *     specified by the above ID register. If this register is zero,
224 *     the GMR is deleted. Any pointers into this GMR (including those
225 *     currently being processed by FIFO commands) will be
226 *     synchronously invalidated.
227 *
228 *     If this register is nonzero, it must be the physical page
229 *     number (PPN) of a data structure which describes the physical
230 *     layout of the memory region this GMR should describe. The
231 *     descriptor structure will be read synchronously by the SVGA
232 *     device when this register is written. The descriptor need not
233 *     remain allocated for the lifetime of the GMR.
234 *
235 *     The guest driver should write SVGA_REG_GMR_ID first, then
236 *     SVGA_REG_GMR_DESCRIPTOR.
237 *
238 *   SVGA_REG_GMR_MAX_IDS --
239 *
240 *     Read-only.
241 *     The SVGA device may choose to support a maximum number of
242 *     user-defined GMR IDs. This register holds the number of supported
243 *     IDs. (The maximum supported ID plus 1)
244 *
245 *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
246 *
247 *     Read-only.
248 *     The SVGA device may choose to put a limit on the total number
249 *     of SVGAGuestMemDescriptor structures it will read when defining
250 *     a single GMR.
251 *
252 * The descriptor structure is an array of SVGAGuestMemDescriptor
253 * structures. Each structure may do one of three things:
254 *
255 *   - Terminate the GMR descriptor list.
256 *     (ppn==0, numPages==0)
257 *
258 *   - Add a PPN or range of PPNs to the GMR's virtual address space.
259 *     (ppn != 0, numPages != 0)
260 *
261 *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
262 *     support multi-page GMR descriptor tables without forcing the
263 *     driver to allocate physically contiguous memory.
264 *     (ppn != 0, numPages == 0)
265 *
266 * Note that each physical page of SVGAGuestMemDescriptor structures
267 * can describe at least 2MB of guest memory. If the driver needs to
268 * use more than one page of descriptor structures, it must use one of
269 * its SVGAGuestMemDescriptors to point to an additional page.  The
270 * device will never automatically cross a page boundary.
271 *
272 * Once the driver has described a GMR, it is immediately available
273 * for use via any FIFO command that uses an SVGAGuestPtr structure.
274 * These pointers include a GMR identifier plus an offset into that
275 * GMR.
276 *
277 * The driver must check the SVGA_CAP_GMR bit before using the GMR
278 * registers.
279 */
280
281/*
282 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
283 * memory as well.  In the future, these IDs could even be used to
284 * allow legacy memory regions to be redefined by the guest as GMRs.
285 *
286 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
287 * is being phased out. Please try to use user-defined GMRs whenever
288 * possible.
289 */
290#define SVGA_GMR_NULL         ((uint32) -1)
291#define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  /* Guest Framebuffer (GFB) */
292
293typedef
294struct SVGAGuestMemDescriptor {
295   uint32 ppn;
296   uint32 numPages;
297} SVGAGuestMemDescriptor;
298
299typedef
300struct SVGAGuestPtr {
301   uint32 gmrId;
302   uint32 offset;
303} SVGAGuestPtr;
304
305#define SVGA_CB_MAX_COMMAND_SIZE (32 * 1024) /* 32 KB */
306
307/*
308 * SVGAGMRImageFormat --
309 *
310 *    This is a packed representation of the source 2D image format
311 *    for a GMR-to-screen blit. Currently it is defined as an encoding
312 *    of the screen's color depth and bits-per-pixel, however, 16 bits
313 *    are reserved for future use to identify other encodings (such as
314 *    RGBA or higher-precision images).
315 *
316 *    Currently supported formats:
317 *
318 *       bpp depth  Format Name
319 *       --- -----  -----------
320 *        32    24  32-bit BGRX
321 *        24    24  24-bit BGR
322 *        16    16  RGB 5-6-5
323 *        16    15  RGB 5-5-5
324 *
325 */
326
327typedef
328struct SVGAGMRImageFormat {
329   union {
330      struct {
331         uint32 bitsPerPixel : 8;
332         uint32 colorDepth   : 8;
333         uint32 reserved     : 16;  /* Must be zero */
334      };
335
336      uint32 value;
337   };
338} SVGAGMRImageFormat;
339
340typedef
341struct SVGAGuestImage {
342   SVGAGuestPtr         ptr;
343
344   /*
345    * A note on interpretation of pitch: This value of pitch is the
346    * number of bytes between vertically adjacent image
347    * blocks. Normally this is the number of bytes between the first
348    * pixel of two adjacent scanlines. With compressed textures,
349    * however, this may represent the number of bytes between
350    * compression blocks rather than between rows of pixels.
351    *
352    * XXX: Compressed textures currently must be tightly packed in guest memory.
353    *
354    * If the image is 1-dimensional, pitch is ignored.
355    *
356    * If 'pitch' is zero, the SVGA3D device calculates a pitch value
357    * assuming each row of blocks is tightly packed.
358    */
359   uint32 pitch;
360} SVGAGuestImage;
361
362/*
363 * SVGAColorBGRX --
364 *
365 *    A 24-bit color format (BGRX), which does not depend on the
366 *    format of the legacy guest framebuffer (GFB) or the current
367 *    GMRFB state.
368 */
369
370typedef
371struct SVGAColorBGRX {
372   union {
373      struct {
374         uint32 b : 8;
375         uint32 g : 8;
376         uint32 r : 8;
377         uint32 x : 8;  /* Unused */
378      };
379
380      uint32 value;
381   };
382} SVGAColorBGRX;
383
384
385/*
386 * SVGASignedRect --
387 * SVGASignedPoint --
388 *
389 *    Signed rectangle and point primitives. These are used by the new
390 *    2D primitives for drawing to Screen Objects, which can occupy a
391 *    signed virtual coordinate space.
392 *
393 *    SVGASignedRect specifies a half-open interval: the (left, top)
394 *    pixel is part of the rectangle, but the (right, bottom) pixel is
395 *    not.
396 */
397
398typedef
399struct SVGASignedRect {
400   int32  left;
401   int32  top;
402   int32  right;
403   int32  bottom;
404} SVGASignedRect;
405
406typedef
407struct SVGASignedPoint {
408   int32  x;
409   int32  y;
410} SVGASignedPoint;
411
412
413/*
414 *  Capabilities
415 *
416 *  Note the holes in the bitfield. Missing bits have been deprecated,
417 *  and must not be reused. Those capabilities will never be reported
418 *  by new versions of the SVGA device.
419 *
420 * SVGA_CAP_GMR2 --
421 *    Provides asynchronous commands to define and remap guest memory
422 *    regions.  Adds device registers SVGA_REG_GMRS_MAX_PAGES and
423 *    SVGA_REG_MEMORY_SIZE.
424 *
425 * SVGA_CAP_SCREEN_OBJECT_2 --
426 *    Allow screen object support, and require backing stores from the
427 *    guest for each screen object.
428 */
429
430#define SVGA_CAP_NONE               0x00000000
431#define SVGA_CAP_RECT_COPY          0x00000002
432#define SVGA_CAP_CURSOR             0x00000020
433#define SVGA_CAP_CURSOR_BYPASS      0x00000040   /* Legacy (Use Cursor Bypass 3 instead) */
434#define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   /* Legacy (Use Cursor Bypass 3 instead) */
435#define SVGA_CAP_8BIT_EMULATION     0x00000100
436#define SVGA_CAP_ALPHA_CURSOR       0x00000200
437#define SVGA_CAP_3D                 0x00004000
438#define SVGA_CAP_EXTENDED_FIFO      0x00008000
439#define SVGA_CAP_MULTIMON           0x00010000   /* Legacy multi-monitor support */
440#define SVGA_CAP_PITCHLOCK          0x00020000
441#define SVGA_CAP_IRQMASK            0x00040000
442#define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   /* Legacy multi-monitor support */
443#define SVGA_CAP_GMR                0x00100000
444#define SVGA_CAP_TRACES             0x00200000
445#define SVGA_CAP_GMR2               0x00400000
446#define SVGA_CAP_SCREEN_OBJECT_2    0x00800000
447
448
449/*
450 * FIFO register indices.
451 *
452 * The FIFO is a chunk of device memory mapped into guest physmem.  It
453 * is always treated as 32-bit words.
454 *
455 * The guest driver gets to decide how to partition it between
456 * - FIFO registers (there are always at least 4, specifying where the
457 *   following data area is and how much data it contains; there may be
458 *   more registers following these, depending on the FIFO protocol
459 *   version in use)
460 * - FIFO data, written by the guest and slurped out by the VMX.
461 * These indices are 32-bit word offsets into the FIFO.
462 */
463
464enum {
465   /*
466    * Block 1 (basic registers): The originally defined FIFO registers.
467    * These exist and are valid for all versions of the FIFO protocol.
468    */
469
470   SVGA_FIFO_MIN = 0,
471   SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
472   SVGA_FIFO_NEXT_CMD,
473   SVGA_FIFO_STOP,
474
475   /*
476    * Block 2 (extended registers): Mandatory registers for the extended
477    * FIFO.  These exist if the SVGA caps register includes
478    * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
479    * associated capability bit is enabled.
480    *
481    * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
482    * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
483    * This means that the guest has to test individually (in most cases
484    * using FIFO caps) for the presence of registers after this; the VMX
485    * can define "extended FIFO" to mean whatever it wants, and currently
486    * won't enable it unless there's room for that set and much more.
487    */
488
489   SVGA_FIFO_CAPABILITIES = 4,
490   SVGA_FIFO_FLAGS,
491   /* Valid with SVGA_FIFO_CAP_FENCE: */
492   SVGA_FIFO_FENCE,
493
494   /*
495    * Block 3a (optional extended registers): Additional registers for the
496    * extended FIFO, whose presence isn't actually implied by
497    * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
498    * leave room for them.
499    *
500    * These in block 3a, the VMX currently considers mandatory for the
501    * extended FIFO.
502    */
503
504   /* Valid if exists (i.e. if extended FIFO enabled): */
505   SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
506   /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */
507   SVGA_FIFO_PITCHLOCK,
508
509   /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */
510   SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
511   SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
512   SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
513   SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
514   SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
515
516   /* Valid with SVGA_FIFO_CAP_RESERVE: */
517   SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
518
519   /*
520    * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2:
521    *
522    * By default this is SVGA_ID_INVALID, to indicate that the cursor
523    * coordinates are specified relative to the virtual root. If this
524    * is set to a specific screen ID, cursor position is reinterpreted
525    * as a signed offset relative to that screen's origin.
526    */
527   SVGA_FIFO_CURSOR_SCREEN_ID,
528
529   /*
530    * Valid with SVGA_FIFO_CAP_DEAD
531    *
532    * An arbitrary value written by the host, drivers should not use it.
533    */
534   SVGA_FIFO_DEAD,
535
536   /*
537    * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED:
538    *
539    * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h)
540    * on platforms that can enforce graphics resource limits.
541    */
542   SVGA_FIFO_3D_HWVERSION_REVISED,
543
544   /*
545    * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
546    * registers, but this must be done carefully and with judicious use of
547    * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
548    * enough to tell you whether the register exists: we've shipped drivers
549    * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
550    * the earlier ones.  The actual order of introduction was:
551    * - PITCHLOCK
552    * - 3D_CAPS
553    * - CURSOR_* (cursor bypass 3)
554    * - RESERVED
555    * So, code that wants to know whether it can use any of the
556    * aforementioned registers, or anything else added after PITCHLOCK and
557    * before 3D_CAPS, needs to reason about something other than
558    * SVGA_FIFO_MIN.
559    */
560
561   /*
562    * 3D caps block space; valid with 3D hardware version >=
563    * SVGA3D_HWVERSION_WS6_B1.
564    */
565   SVGA_FIFO_3D_CAPS      = 32,
566   SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
567
568   /*
569    * End of VMX's current definition of "extended-FIFO registers".
570    * Registers before here are always enabled/disabled as a block; either
571    * the extended FIFO is enabled and includes all preceding registers, or
572    * it's disabled entirely.
573    *
574    * Block 3b (truly optional extended registers): Additional registers for
575    * the extended FIFO, which the VMX already knows how to enable and
576    * disable with correct granularity.
577    *
578    * Registers after here exist if and only if the guest SVGA driver
579    * sets SVGA_FIFO_MIN high enough to leave room for them.
580    */
581
582   /* Valid if register exists: */
583   SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
584   SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
585   SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
586
587   /*
588    * Always keep this last.  This defines the maximum number of
589    * registers we know about.  At power-on, this value is placed in
590    * the SVGA_REG_MEM_REGS register, and we expect the guest driver
591    * to allocate this much space in FIFO memory for registers.
592    */
593    SVGA_FIFO_NUM_REGS
594};
595
596
597/*
598 * Definition of registers included in extended FIFO support.
599 *
600 * The guest SVGA driver gets to allocate the FIFO between registers
601 * and data.  It must always allocate at least 4 registers, but old
602 * drivers stopped there.
603 *
604 * The VMX will enable extended FIFO support if and only if the guest
605 * left enough room for all registers defined as part of the mandatory
606 * set for the extended FIFO.
607 *
608 * Note that the guest drivers typically allocate the FIFO only at
609 * initialization time, not at mode switches, so it's likely that the
610 * number of FIFO registers won't change without a reboot.
611 *
612 * All registers less than this value are guaranteed to be present if
613 * svgaUser->fifo.extended is set. Any later registers must be tested
614 * individually for compatibility at each use (in the VMX).
615 *
616 * This value is used only by the VMX, so it can change without
617 * affecting driver compatibility; keep it that way?
618 */
619#define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
620
621
622/*
623 * FIFO Synchronization Registers
624 *
625 *  This explains the relationship between the various FIFO
626 *  sync-related registers in IOSpace and in FIFO space.
627 *
628 *  SVGA_REG_SYNC --
629 *
630 *       The SYNC register can be used in two different ways by the guest:
631 *
632 *         1. If the guest wishes to fully sync (drain) the FIFO,
633 *            it will write once to SYNC then poll on the BUSY
634 *            register. The FIFO is sync'ed once BUSY is zero.
635 *
636 *         2. If the guest wants to asynchronously wake up the host,
637 *            it will write once to SYNC without polling on BUSY.
638 *            Ideally it will do this after some new commands have
639 *            been placed in the FIFO, and after reading a zero
640 *            from SVGA_FIFO_BUSY.
641 *
642 *       (1) is the original behaviour that SYNC was designed to
643 *       support.  Originally, a write to SYNC would implicitly
644 *       trigger a read from BUSY. This causes us to synchronously
645 *       process the FIFO.
646 *
647 *       This behaviour has since been changed so that writing SYNC
648 *       will *not* implicitly cause a read from BUSY. Instead, it
649 *       makes a channel call which asynchronously wakes up the MKS
650 *       thread.
651 *
652 *       New guests can use this new behaviour to implement (2)
653 *       efficiently. This lets guests get the host's attention
654 *       without waiting for the MKS to poll, which gives us much
655 *       better CPU utilization on SMP hosts and on UP hosts while
656 *       we're blocked on the host GPU.
657 *
658 *       Old guests shouldn't notice the behaviour change. SYNC was
659 *       never guaranteed to process the entire FIFO, since it was
660 *       bounded to a particular number of CPU cycles. Old guests will
661 *       still loop on the BUSY register until the FIFO is empty.
662 *
663 *       Writing to SYNC currently has the following side-effects:
664 *
665 *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
666 *         - Asynchronously wakes up the MKS thread for FIFO processing
667 *         - The value written to SYNC is recorded as a "reason", for
668 *           stats purposes.
669 *
670 *       If SVGA_FIFO_BUSY is available, drivers are advised to only
671 *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
672 *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
673 *       eventually set SVGA_FIFO_BUSY on its own, but this approach
674 *       lets the driver avoid sending multiple asynchronous wakeup
675 *       messages to the MKS thread.
676 *
677 *  SVGA_REG_BUSY --
678 *
679 *       This register is set to TRUE when SVGA_REG_SYNC is written,
680 *       and it reads as FALSE when the FIFO has been completely
681 *       drained.
682 *
683 *       Every read from this register causes us to synchronously
684 *       process FIFO commands. There is no guarantee as to how many
685 *       commands each read will process.
686 *
687 *       CPU time spent processing FIFO commands will be billed to
688 *       the guest.
689 *
690 *       New drivers should avoid using this register unless they
691 *       need to guarantee that the FIFO is completely drained. It
692 *       is overkill for performing a sync-to-fence. Older drivers
693 *       will use this register for any type of synchronization.
694 *
695 *  SVGA_FIFO_BUSY --
696 *
697 *       This register is a fast way for the guest driver to check
698 *       whether the FIFO is already being processed. It reads and
699 *       writes at normal RAM speeds, with no monitor intervention.
700 *
701 *       If this register reads as TRUE, the host is guaranteeing that
702 *       any new commands written into the FIFO will be noticed before
703 *       the MKS goes back to sleep.
704 *
705 *       If this register reads as FALSE, no such guarantee can be
706 *       made.
707 *
708 *       The guest should use this register to quickly determine
709 *       whether or not it needs to wake up the host. If the guest
710 *       just wrote a command or group of commands that it would like
711 *       the host to begin processing, it should:
712 *
713 *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
714 *            action is necessary.
715 *
716 *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
717 *            code that we've already sent a SYNC to the host and we
718 *            don't need to send a duplicate.
719 *
720 *         3. Write a reason to SVGA_REG_SYNC. This will send an
721 *            asynchronous wakeup to the MKS thread.
722 */
723
724
725/*
726 * FIFO Capabilities
727 *
728 *      Fence -- Fence register and command are supported
729 *      Accel Front -- Front buffer only commands are supported
730 *      Pitch Lock -- Pitch lock register is supported
731 *      Video -- SVGA Video overlay units are supported
732 *      Escape -- Escape command is supported
733 *
734 * XXX: Add longer descriptions for each capability, including a list
735 *      of the new features that each capability provides.
736 *
737 * SVGA_FIFO_CAP_SCREEN_OBJECT --
738 *
739 *    Provides dynamic multi-screen rendering, for improved Unity and
740 *    multi-monitor modes. With Screen Object, the guest can
741 *    dynamically create and destroy 'screens', which can represent
742 *    Unity windows or virtual monitors. Screen Object also provides
743 *    strong guarantees that DMA operations happen only when
744 *    guest-initiated. Screen Object deprecates the BAR1 guest
745 *    framebuffer (GFB) and all commands that work only with the GFB.
746 *
747 *    New registers:
748 *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
749 *
750 *    New 2D commands:
751 *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
752 *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
753 *
754 *    New 3D commands:
755 *       BLIT_SURFACE_TO_SCREEN
756 *
757 *    New guarantees:
758 *
759 *       - The host will not read or write guest memory, including the GFB,
760 *         except when explicitly initiated by a DMA command.
761 *
762 *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
763 *         is guaranteed to complete before any subsequent FENCEs.
764 *
765 *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
766 *         PRESENT_READBACK) as well as new Screen blit commands will
767 *         all behave consistently as blits, and memory will be read
768 *         or written in FIFO order.
769 *
770 *         For example, if you PRESENT from one SVGA3D surface to multiple
771 *         places on the screen, the data copied will always be from the
772 *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
773 *         This was not necessarily true on devices without Screen Object.
774 *
775 *         This means that on devices that support Screen Object, the
776 *         PRESENT_READBACK command should not be necessary unless you
777 *         actually want to read back the results of 3D rendering into
778 *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
779 *         command provides a strict superset of functionality.)
780 *
781 *       - When a screen is resized, either using Screen Object commands or
782 *         legacy multimon registers, its contents are preserved.
783 *
784 * SVGA_FIFO_CAP_GMR2 --
785 *
786 *    Provides new commands to define and remap guest memory regions (GMR).
787 *
788 *    New 2D commands:
789 *       DEFINE_GMR2, REMAP_GMR2.
790 *
791 * SVGA_FIFO_CAP_3D_HWVERSION_REVISED --
792 *
793 *    Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists.
794 *    This register may replace SVGA_FIFO_3D_HWVERSION on platforms
795 *    that enforce graphics resource limits.  This allows the platform
796 *    to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest
797 *    drivers that do not limit their resources.
798 *
799 *    Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators
800 *    are codependent (and thus we use a single capability bit).
801 *
802 * SVGA_FIFO_CAP_SCREEN_OBJECT_2 --
803 *
804 *    Modifies the DEFINE_SCREEN command to include a guest provided
805 *    backing store in GMR memory and the bytesPerLine for the backing
806 *    store.  This capability requires the use of a backing store when
807 *    creating screen objects.  However if SVGA_FIFO_CAP_SCREEN_OBJECT
808 *    is present then backing stores are optional.
809 *
810 * SVGA_FIFO_CAP_DEAD --
811 *
812 *    Drivers should not use this cap bit.  This cap bit can not be
813 *    reused since some hosts already expose it.
814 */
815
816#define SVGA_FIFO_CAP_NONE                  0
817#define SVGA_FIFO_CAP_FENCE             (1<<0)
818#define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
819#define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
820#define SVGA_FIFO_CAP_VIDEO             (1<<3)
821#define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
822#define SVGA_FIFO_CAP_ESCAPE            (1<<5)
823#define SVGA_FIFO_CAP_RESERVE           (1<<6)
824#define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
825#define SVGA_FIFO_CAP_GMR2              (1<<8)
826#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED  SVGA_FIFO_CAP_GMR2
827#define SVGA_FIFO_CAP_SCREEN_OBJECT_2   (1<<9)
828#define SVGA_FIFO_CAP_DEAD              (1<<10)
829
830
831/*
832 * FIFO Flags
833 *
834 *      Accel Front -- Driver should use front buffer only commands
835 */
836
837#define SVGA_FIFO_FLAG_NONE                 0
838#define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
839#define SVGA_FIFO_FLAG_RESERVED        (1<<31) /* Internal use only */
840
841/*
842 * FIFO reservation sentinel value
843 */
844
845#define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
846
847
848/*
849 * Video overlay support
850 */
851
852#define SVGA_NUM_OVERLAY_UNITS 32
853
854
855/*
856 * Video capabilities that the guest is currently using
857 */
858
859#define SVGA_VIDEO_FLAG_COLORKEY        0x0001
860
861
862/*
863 * Offsets for the video overlay registers
864 */
865
866enum {
867   SVGA_VIDEO_ENABLED = 0,
868   SVGA_VIDEO_FLAGS,
869   SVGA_VIDEO_DATA_OFFSET,
870   SVGA_VIDEO_FORMAT,
871   SVGA_VIDEO_COLORKEY,
872   SVGA_VIDEO_SIZE,          /* Deprecated */
873   SVGA_VIDEO_WIDTH,
874   SVGA_VIDEO_HEIGHT,
875   SVGA_VIDEO_SRC_X,
876   SVGA_VIDEO_SRC_Y,
877   SVGA_VIDEO_SRC_WIDTH,
878   SVGA_VIDEO_SRC_HEIGHT,
879   SVGA_VIDEO_DST_X,         /* Signed int32 */
880   SVGA_VIDEO_DST_Y,         /* Signed int32 */
881   SVGA_VIDEO_DST_WIDTH,
882   SVGA_VIDEO_DST_HEIGHT,
883   SVGA_VIDEO_PITCH_1,
884   SVGA_VIDEO_PITCH_2,
885   SVGA_VIDEO_PITCH_3,
886   SVGA_VIDEO_DATA_GMRID,    /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */
887   SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */
888   SVGA_VIDEO_NUM_REGS
889};
890
891
892/*
893 * SVGA Overlay Units
894 *
895 *      width and height relate to the entire source video frame.
896 *      srcX, srcY, srcWidth and srcHeight represent subset of the source
897 *      video frame to be displayed.
898 */
899
900typedef struct SVGAOverlayUnit {
901   uint32 enabled;
902   uint32 flags;
903   uint32 dataOffset;
904   uint32 format;
905   uint32 colorKey;
906   uint32 size;
907   uint32 width;
908   uint32 height;
909   uint32 srcX;
910   uint32 srcY;
911   uint32 srcWidth;
912   uint32 srcHeight;
913   int32  dstX;
914   int32  dstY;
915   uint32 dstWidth;
916   uint32 dstHeight;
917   uint32 pitches[3];
918   uint32 dataGMRId;
919   uint32 dstScreenId;
920} SVGAOverlayUnit;
921
922
923/*
924 * SVGAScreenObject --
925 *
926 *    This is a new way to represent a guest's multi-monitor screen or
927 *    Unity window. Screen objects are only supported if the
928 *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
929 *
930 *    If Screen Objects are supported, they can be used to fully
931 *    replace the functionality provided by the framebuffer registers
932 *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
933 *
934 *    The screen object is a struct with guaranteed binary
935 *    compatibility. New flags can be added, and the struct may grow,
936 *    but existing fields must retain their meaning.
937 *
938 *    Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of
939 *    a SVGAGuestPtr that is used to back the screen contents.  This
940 *    memory must come from the GFB.  The guest is not allowed to
941 *    access the memory and doing so will have undefined results.  The
942 *    backing store is required to be page aligned and the size is
943 *    padded to the next page boundary.  The number of pages is:
944 *       (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE
945 *
946 *    The pitch in the backingStore is required to be at least large
947 *    enough to hold a 32bbp scanline.  It is recommended that the
948 *    driver pad bytesPerLine for a potential performance win.
949 *
950 *    The cloneCount field is treated as a hint from the guest that
951 *    the user wants this display to be cloned, countCount times.  A
952 *    value of zero means no cloning should happen.
953 */
954
955#define SVGA_SCREEN_MUST_BE_SET     (1 << 0) /* Must be set or results undefined */
956#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */
957#define SVGA_SCREEN_IS_PRIMARY      (1 << 1) /* Guest considers this screen to be 'primary' */
958#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */
959
960/*
961 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When the screen is
962 * deactivated the base layer is defined to lose all contents and
963 * become black.  When a screen is deactivated the backing store is
964 * optional.  When set backingPtr and bytesPerLine will be ignored.
965 */
966#define SVGA_SCREEN_DEACTIVATE  (1 << 3)
967
968/*
969 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When this flag is set
970 * the screen contents will be outputted as all black to the user
971 * though the base layer contents is preserved.  The screen base layer
972 * can still be read and written to like normal though the no visible
973 * effect will be seen by the user.  When the flag is changed the
974 * screen will be blanked or redrawn to the current contents as needed
975 * without any extra commands from the driver.  This flag only has an
976 * effect when the screen is not deactivated.
977 */
978#define SVGA_SCREEN_BLANKING (1 << 4)
979
980typedef
981struct SVGAScreenObject {
982   uint32 structSize;   /* sizeof(SVGAScreenObject) */
983   uint32 id;
984   uint32 flags;
985   struct {
986      uint32 width;
987      uint32 height;
988   } size;
989   struct {
990      int32 x;
991      int32 y;
992   } root;
993
994   /*
995    * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional
996    * with SVGA_FIFO_CAP_SCREEN_OBJECT.
997    */
998   SVGAGuestImage backingStore;
999   uint32 cloneCount;
1000} SVGAScreenObject;
1001
1002
1003/*
1004 *  Commands in the command FIFO:
1005 *
1006 *  Command IDs defined below are used for the traditional 2D FIFO
1007 *  communication (not all commands are available for all versions of the
1008 *  SVGA FIFO protocol).
1009 *
1010 *  Note the holes in the command ID numbers: These commands have been
1011 *  deprecated, and the old IDs must not be reused.
1012 *
1013 *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
1014 *  protocol.
1015 *
1016 *  Each command's parameters are described by the comments and
1017 *  structs below.
1018 */
1019
1020typedef enum {
1021   SVGA_CMD_INVALID_CMD           = 0,
1022   SVGA_CMD_UPDATE                = 1,
1023   SVGA_CMD_RECT_COPY             = 3,
1024   SVGA_CMD_DEFINE_CURSOR         = 19,
1025   SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
1026   SVGA_CMD_UPDATE_VERBOSE        = 25,
1027   SVGA_CMD_FRONT_ROP_FILL        = 29,
1028   SVGA_CMD_FENCE                 = 30,
1029   SVGA_CMD_ESCAPE                = 33,
1030   SVGA_CMD_DEFINE_SCREEN         = 34,
1031   SVGA_CMD_DESTROY_SCREEN        = 35,
1032   SVGA_CMD_DEFINE_GMRFB          = 36,
1033   SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
1034   SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
1035   SVGA_CMD_ANNOTATION_FILL       = 39,
1036   SVGA_CMD_ANNOTATION_COPY       = 40,
1037   SVGA_CMD_DEFINE_GMR2           = 41,
1038   SVGA_CMD_REMAP_GMR2            = 42,
1039   SVGA_CMD_MAX
1040} SVGAFifoCmdId;
1041
1042#define SVGA_CMD_MAX_ARGS           64
1043
1044
1045/*
1046 * SVGA_CMD_UPDATE --
1047 *
1048 *    This is a DMA transfer which copies from the Guest Framebuffer
1049 *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
1050 *    intersect with the provided virtual rectangle.
1051 *
1052 *    This command does not support using arbitrary guest memory as a
1053 *    data source- it only works with the pre-defined GFB memory.
1054 *    This command also does not support signed virtual coordinates.
1055 *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
1056 *    negative root x/y coordinates, the negative portion of those
1057 *    screens will not be reachable by this command.
1058 *
1059 *    This command is not necessary when using framebuffer
1060 *    traces. Traces are automatically enabled if the SVGA FIFO is
1061 *    disabled, and you may explicitly enable/disable traces using
1062 *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
1063 *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
1064 *
1065 *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
1066 *    pseudocolor screen updates. The newer Screen Object commands
1067 *    only support true color formats.
1068 *
1069 * Availability:
1070 *    Always available.
1071 */
1072
1073typedef
1074struct SVGAFifoCmdUpdate {
1075   uint32 x;
1076   uint32 y;
1077   uint32 width;
1078   uint32 height;
1079} SVGAFifoCmdUpdate;
1080
1081
1082/*
1083 * SVGA_CMD_RECT_COPY --
1084 *
1085 *    Perform a rectangular DMA transfer from one area of the GFB to
1086 *    another, and copy the result to any screens which intersect it.
1087 *
1088 * Availability:
1089 *    SVGA_CAP_RECT_COPY
1090 */
1091
1092typedef
1093struct SVGAFifoCmdRectCopy {
1094   uint32 srcX;
1095   uint32 srcY;
1096   uint32 destX;
1097   uint32 destY;
1098   uint32 width;
1099   uint32 height;
1100} SVGAFifoCmdRectCopy;
1101
1102
1103/*
1104 * SVGA_CMD_DEFINE_CURSOR --
1105 *
1106 *    Provide a new cursor image, as an AND/XOR mask.
1107 *
1108 *    The recommended way to position the cursor overlay is by using
1109 *    the SVGA_FIFO_CURSOR_* registers, supported by the
1110 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
1111 *
1112 * Availability:
1113 *    SVGA_CAP_CURSOR
1114 */
1115
1116typedef
1117struct SVGAFifoCmdDefineCursor {
1118   uint32 id;             /* Reserved, must be zero. */
1119   uint32 hotspotX;
1120   uint32 hotspotY;
1121   uint32 width;
1122   uint32 height;
1123   uint32 andMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
1124   uint32 xorMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
1125   /*
1126    * Followed by scanline data for AND mask, then XOR mask.
1127    * Each scanline is padded to a 32-bit boundary.
1128   */
1129} SVGAFifoCmdDefineCursor;
1130
1131
1132/*
1133 * SVGA_CMD_DEFINE_ALPHA_CURSOR --
1134 *
1135 *    Provide a new cursor image, in 32-bit BGRA format.
1136 *
1137 *    The recommended way to position the cursor overlay is by using
1138 *    the SVGA_FIFO_CURSOR_* registers, supported by the
1139 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
1140 *
1141 * Availability:
1142 *    SVGA_CAP_ALPHA_CURSOR
1143 */
1144
1145typedef
1146struct SVGAFifoCmdDefineAlphaCursor {
1147   uint32 id;             /* Reserved, must be zero. */
1148   uint32 hotspotX;
1149   uint32 hotspotY;
1150   uint32 width;
1151   uint32 height;
1152   /* Followed by scanline data */
1153} SVGAFifoCmdDefineAlphaCursor;
1154
1155
1156/*
1157 * SVGA_CMD_UPDATE_VERBOSE --
1158 *
1159 *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
1160 *    'reason' value, an opaque cookie which is used by internal
1161 *    debugging tools. Third party drivers should not use this
1162 *    command.
1163 *
1164 * Availability:
1165 *    SVGA_CAP_EXTENDED_FIFO
1166 */
1167
1168typedef
1169struct SVGAFifoCmdUpdateVerbose {
1170   uint32 x;
1171   uint32 y;
1172   uint32 width;
1173   uint32 height;
1174   uint32 reason;
1175} SVGAFifoCmdUpdateVerbose;
1176
1177
1178/*
1179 * SVGA_CMD_FRONT_ROP_FILL --
1180 *
1181 *    This is a hint which tells the SVGA device that the driver has
1182 *    just filled a rectangular region of the GFB with a solid
1183 *    color. Instead of reading these pixels from the GFB, the device
1184 *    can assume that they all equal 'color'. This is primarily used
1185 *    for remote desktop protocols.
1186 *
1187 * Availability:
1188 *    SVGA_FIFO_CAP_ACCELFRONT
1189 */
1190
1191#define  SVGA_ROP_COPY                    0x03
1192
1193#define SVGA_INVALID_DISPLAY_ID ((uint32)-1)
1194
1195typedef
1196struct SVGAFifoCmdFrontRopFill {
1197   uint32 color;     /* In the same format as the GFB */
1198   uint32 x;
1199   uint32 y;
1200   uint32 width;
1201   uint32 height;
1202   uint32 rop;       /* Must be SVGA_ROP_COPY */
1203} SVGAFifoCmdFrontRopFill;
1204
1205
1206/*
1207 * SVGA_CMD_FENCE --
1208 *
1209 *    Insert a synchronization fence.  When the SVGA device reaches
1210 *    this command, it will copy the 'fence' value into the
1211 *    SVGA_FIFO_FENCE register. It will also compare the fence against
1212 *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
1213 *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
1214 *    raise this interrupt.
1215 *
1216 * Availability:
1217 *    SVGA_FIFO_FENCE for this command,
1218 *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
1219 */
1220
1221typedef
1222struct {
1223   uint32 fence;
1224} SVGAFifoCmdFence;
1225
1226
1227/*
1228 * SVGA_CMD_ESCAPE --
1229 *
1230 *    Send an extended or vendor-specific variable length command.
1231 *    This is used for video overlay, third party plugins, and
1232 *    internal debugging tools. See svga_escape.h
1233 *
1234 * Availability:
1235 *    SVGA_FIFO_CAP_ESCAPE
1236 */
1237
1238typedef
1239struct SVGAFifoCmdEscape {
1240   uint32 nsid;
1241   uint32 size;
1242   /* followed by 'size' bytes of data */
1243} SVGAFifoCmdEscape;
1244
1245
1246/*
1247 * SVGA_CMD_DEFINE_SCREEN --
1248 *
1249 *    Define or redefine an SVGAScreenObject. See the description of
1250 *    SVGAScreenObject above.  The video driver is responsible for
1251 *    generating new screen IDs. They should be small positive
1252 *    integers. The virtual device will have an implementation
1253 *    specific upper limit on the number of screen IDs
1254 *    supported. Drivers are responsible for recycling IDs. The first
1255 *    valid ID is zero.
1256 *
1257 *    - Interaction with other registers:
1258 *
1259 *    For backwards compatibility, when the GFB mode registers (WIDTH,
1260 *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
1261 *    deletes all screens other than screen #0, and redefines screen
1262 *    #0 according to the specified mode. Drivers that use
1263 *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
1264 *
1265 *    If you use screen objects, do not use the legacy multi-mon
1266 *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
1267 *
1268 * Availability:
1269 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1270 */
1271
1272typedef
1273struct {
1274   SVGAScreenObject screen;   /* Variable-length according to version */
1275} SVGAFifoCmdDefineScreen;
1276
1277
1278/*
1279 * SVGA_CMD_DESTROY_SCREEN --
1280 *
1281 *    Destroy an SVGAScreenObject. Its ID is immediately available for
1282 *    re-use.
1283 *
1284 * Availability:
1285 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1286 */
1287
1288typedef
1289struct {
1290   uint32 screenId;
1291} SVGAFifoCmdDestroyScreen;
1292
1293
1294/*
1295 * SVGA_CMD_DEFINE_GMRFB --
1296 *
1297 *    This command sets a piece of SVGA device state called the
1298 *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
1299 *    piece of light-weight state which identifies the location and
1300 *    format of an image in guest memory or in BAR1. The GMRFB has
1301 *    an arbitrary size, and it doesn't need to match the geometry
1302 *    of the GFB or any screen object.
1303 *
1304 *    The GMRFB can be redefined as often as you like. You could
1305 *    always use the same GMRFB, you could redefine it before
1306 *    rendering from a different guest screen, or you could even
1307 *    redefine it before every blit.
1308 *
1309 *    There are multiple ways to use this command. The simplest way is
1310 *    to use it to move the framebuffer either to elsewhere in the GFB
1311 *    (BAR1) memory region, or to a user-defined GMR. This lets a
1312 *    driver use a framebuffer allocated entirely out of normal system
1313 *    memory, which we encourage.
1314 *
1315 *    Another way to use this command is to set up a ring buffer of
1316 *    updates in GFB memory. If a driver wants to ensure that no
1317 *    frames are skipped by the SVGA device, it is important that the
1318 *    driver not modify the source data for a blit until the device is
1319 *    done processing the command. One efficient way to accomplish
1320 *    this is to use a ring of small DMA buffers. Each buffer is used
1321 *    for one blit, then we move on to the next buffer in the
1322 *    ring. The FENCE mechanism is used to protect each buffer from
1323 *    re-use until the device is finished with that buffer's
1324 *    corresponding blit.
1325 *
1326 *    This command does not affect the meaning of SVGA_CMD_UPDATE.
1327 *    UPDATEs always occur from the legacy GFB memory area. This
1328 *    command has no support for pseudocolor GMRFBs. Currently only
1329 *    true-color 15, 16, and 24-bit depths are supported. Future
1330 *    devices may expose capabilities for additional framebuffer
1331 *    formats.
1332 *
1333 *    The default GMRFB value is undefined. Drivers must always send
1334 *    this command at least once before performing any blit from the
1335 *    GMRFB.
1336 *
1337 * Availability:
1338 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1339 */
1340
1341typedef
1342struct {
1343   SVGAGuestPtr        ptr;
1344   uint32              bytesPerLine;
1345   SVGAGMRImageFormat  format;
1346} SVGAFifoCmdDefineGMRFB;
1347
1348
1349/*
1350 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
1351 *
1352 *    This is a guest-to-host blit. It performs a DMA operation to
1353 *    copy a rectangular region of pixels from the current GMRFB to
1354 *    one or more Screen Objects.
1355 *
1356 *    The destination coordinate may be specified relative to a
1357 *    screen's origin (if a screen ID is specified) or relative to the
1358 *    virtual coordinate system's origin (if the screen ID is
1359 *    SVGA_ID_INVALID). The actual destination may span zero or more
1360 *    screens, in the case of a virtual destination rect or a rect
1361 *    which extends off the edge of the specified screen.
1362 *
1363 *    This command writes to the screen's "base layer": the underlying
1364 *    framebuffer which exists below any cursor or video overlays. No
1365 *    action is necessary to explicitly hide or update any overlays
1366 *    which exist on top of the updated region.
1367 *
1368 *    The SVGA device is guaranteed to finish reading from the GMRFB
1369 *    by the time any subsequent FENCE commands are reached.
1370 *
1371 *    This command consumes an annotation. See the
1372 *    SVGA_CMD_ANNOTATION_* commands for details.
1373 *
1374 * Availability:
1375 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1376 */
1377
1378typedef
1379struct {
1380   SVGASignedPoint  srcOrigin;
1381   SVGASignedRect   destRect;
1382   uint32           destScreenId;
1383} SVGAFifoCmdBlitGMRFBToScreen;
1384
1385
1386/*
1387 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
1388 *
1389 *    This is a host-to-guest blit. It performs a DMA operation to
1390 *    copy a rectangular region of pixels from a single Screen Object
1391 *    back to the current GMRFB.
1392 *
1393 *    Usage note: This command should be used rarely. It will
1394 *    typically be inefficient, but it is necessary for some types of
1395 *    synchronization between 3D (GPU) and 2D (CPU) rendering into
1396 *    overlapping areas of a screen.
1397 *
1398 *    The source coordinate is specified relative to a screen's
1399 *    origin. The provided screen ID must be valid. If any parameters
1400 *    are invalid, the resulting pixel values are undefined.
1401 *
1402 *    This command reads the screen's "base layer". Overlays like
1403 *    video and cursor are not included, but any data which was sent
1404 *    using a blit-to-screen primitive will be available, no matter
1405 *    whether the data's original source was the GMRFB or the 3D
1406 *    acceleration hardware.
1407 *
1408 *    Note that our guest-to-host blits and host-to-guest blits aren't
1409 *    symmetric in their current implementation. While the parameters
1410 *    are identical, host-to-guest blits are a lot less featureful.
1411 *    They do not support clipping: If the source parameters don't
1412 *    fully fit within a screen, the blit fails. They must originate
1413 *    from exactly one screen. Virtual coordinates are not directly
1414 *    supported.
1415 *
1416 *    Host-to-guest blits do support the same set of GMRFB formats
1417 *    offered by guest-to-host blits.
1418 *
1419 *    The SVGA device is guaranteed to finish writing to the GMRFB by
1420 *    the time any subsequent FENCE commands are reached.
1421 *
1422 * Availability:
1423 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1424 */
1425
1426typedef
1427struct {
1428   SVGASignedPoint  destOrigin;
1429   SVGASignedRect   srcRect;
1430   uint32           srcScreenId;
1431} SVGAFifoCmdBlitScreenToGMRFB;
1432
1433
1434/*
1435 * SVGA_CMD_ANNOTATION_FILL --
1436 *
1437 *    This is a blit annotation. This command stores a small piece of
1438 *    device state which is consumed by the next blit-to-screen
1439 *    command. The state is only cleared by commands which are
1440 *    specifically documented as consuming an annotation. Other
1441 *    commands (such as ESCAPEs for debugging) may intervene between
1442 *    the annotation and its associated blit.
1443 *
1444 *    This annotation is a promise about the contents of the next
1445 *    blit: The video driver is guaranteeing that all pixels in that
1446 *    blit will have the same value, specified here as a color in
1447 *    SVGAColorBGRX format.
1448 *
1449 *    The SVGA device can still render the blit correctly even if it
1450 *    ignores this annotation, but the annotation may allow it to
1451 *    perform the blit more efficiently, for example by ignoring the
1452 *    source data and performing a fill in hardware.
1453 *
1454 *    This annotation is most important for performance when the
1455 *    user's display is being remoted over a network connection.
1456 *
1457 * Availability:
1458 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1459 */
1460
1461typedef
1462struct {
1463   SVGAColorBGRX  color;
1464} SVGAFifoCmdAnnotationFill;
1465
1466
1467/*
1468 * SVGA_CMD_ANNOTATION_COPY --
1469 *
1470 *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
1471 *    information about annotations.
1472 *
1473 *    This annotation is a promise about the contents of the next
1474 *    blit: The video driver is guaranteeing that all pixels in that
1475 *    blit will have the same value as those which already exist at an
1476 *    identically-sized region on the same or a different screen.
1477 *
1478 *    Note that the source pixels for the COPY in this annotation are
1479 *    sampled before applying the anqnotation's associated blit. They
1480 *    are allowed to overlap with the blit's destination pixels.
1481 *
1482 *    The copy source rectangle is specified the same way as the blit
1483 *    destination: it can be a rectangle which spans zero or more
1484 *    screens, specified relative to either a screen or to the virtual
1485 *    coordinate system's origin. If the source rectangle includes
1486 *    pixels which are not from exactly one screen, the results are
1487 *    undefined.
1488 *
1489 * Availability:
1490 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1491 */
1492
1493typedef
1494struct {
1495   SVGASignedPoint  srcOrigin;
1496   uint32           srcScreenId;
1497} SVGAFifoCmdAnnotationCopy;
1498
1499
1500/*
1501 * SVGA_CMD_DEFINE_GMR2 --
1502 *
1503 *    Define guest memory region v2.  See the description of GMRs above.
1504 *
1505 * Availability:
1506 *    SVGA_CAP_GMR2
1507 */
1508
1509typedef
1510struct {
1511   uint32 gmrId;
1512   uint32 numPages;
1513} SVGAFifoCmdDefineGMR2;
1514
1515
1516/*
1517 * SVGA_CMD_REMAP_GMR2 --
1518 *
1519 *    Remap guest memory region v2.  See the description of GMRs above.
1520 *
1521 *    This command allows guest to modify a portion of an existing GMR by
1522 *    invalidating it or reassigning it to different guest physical pages.
1523 *    The pages are identified by physical page number (PPN).  The pages
1524 *    are assumed to be pinned and valid for DMA operations.
1525 *
1526 *    Description of command flags:
1527 *
1528 *    SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR.
1529 *       The PPN list must not overlap with the remap region (this can be
1530 *       handled trivially by referencing a separate GMR).  If flag is
1531 *       disabled, PPN list is appended to SVGARemapGMR command.
1532 *
1533 *    SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise
1534 *       it is in PPN32 format.
1535 *
1536 *    SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry.
1537 *       A single PPN can be used to invalidate a portion of a GMR or
1538 *       map it to to a single guest scratch page.
1539 *
1540 * Availability:
1541 *    SVGA_CAP_GMR2
1542 */
1543
1544typedef enum {
1545   SVGA_REMAP_GMR2_PPN32         = 0,
1546   SVGA_REMAP_GMR2_VIA_GMR       = (1 << 0),
1547   SVGA_REMAP_GMR2_PPN64         = (1 << 1),
1548   SVGA_REMAP_GMR2_SINGLE_PPN    = (1 << 2),
1549} SVGARemapGMR2Flags;
1550
1551typedef
1552struct {
1553   uint32 gmrId;
1554   SVGARemapGMR2Flags flags;
1555   uint32 offsetPages; /* offset in pages to begin remap */
1556   uint32 numPages; /* number of pages to remap */
1557   /*
1558    * Followed by additional data depending on SVGARemapGMR2Flags.
1559    *
1560    * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows.
1561    * Otherwise an array of page descriptors in PPN32 or PPN64 format
1562    * (according to flag SVGA_REMAP_GMR2_PPN64) follows.  If flag
1563    * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry.
1564    */
1565} SVGAFifoCmdRemapGMR2;
1566
1567#endif
1568