1/********************************************************** 2 * Copyright 1998-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26/* 27 * svga_reg.h -- 28 * 29 * Virtual hardware definitions for the VMware SVGA II device. 30 */ 31 32#ifndef _SVGA_REG_H_ 33#define _SVGA_REG_H_ 34 35/* 36 * PCI device IDs. 37 */ 38#define PCI_VENDOR_ID_VMWARE 0x15AD 39#define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405 40 41/* 42 * SVGA_REG_ENABLE bit definitions. 43 */ 44#define SVGA_REG_ENABLE_DISABLE 0 45#define SVGA_REG_ENABLE_ENABLE 1 46#define SVGA_REG_ENABLE_HIDE 2 47#define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\ 48 SVGA_REG_ENABLE_HIDE) 49 50/* 51 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned 52 * cursor bypass mode. This is still supported, but no new guest 53 * drivers should use it. 54 */ 55#define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */ 56#define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */ 57#define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ 58#define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ 59 60/* 61 * The maximum framebuffer size that can traced for e.g. guests in VESA mode. 62 * The changeMap in the monitor is proportional to this number. Therefore, we'd 63 * like to keep it as small as possible to reduce monitor overhead (using 64 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over 65 * 4k!). 66 * 67 * NB: For compatibility reasons, this value must be greater than 0xff0000. 68 * See bug 335072. 69 */ 70#define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 71 72#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8 73#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH) 74#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS) 75 76/* Base and Offset gets us headed the right way for PCI Base Addr Registers */ 77#define SVGA_LEGACY_BASE_PORT 0x4560 78#define SVGA_NUM_PORTS 0x3 79 80#define SVGA_MAGIC 0x900000UL 81#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver)) 82 83/* Version 2 let the address of the frame buffer be unsigned on Win32 */ 84#define SVGA_VERSION_2 2 85#define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2) 86 87/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so 88 PALETTE_BASE has moved */ 89#define SVGA_VERSION_1 1 90#define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1) 91 92/* Version 0 is the initial version */ 93#define SVGA_VERSION_0 0 94#define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0) 95 96/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ 97#define SVGA_ID_INVALID 0xFFFFFFFF 98 99/* Port offsets, relative to BAR0 */ 100#define SVGA_INDEX_PORT 0x0 101#define SVGA_VALUE_PORT 0x1 102#define SVGA_BIOS_PORT 0x2 103#define SVGA_IRQSTATUS_PORT 0x8 104 105/* 106 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK. 107 * 108 * Interrupts are only supported when the 109 * SVGA_CAP_IRQMASK capability is present. 110 */ 111#define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */ 112#define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */ 113#define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */ 114 115/* 116 * Registers 117 */ 118 119enum { 120 SVGA_REG_ID = 0, 121 SVGA_REG_ENABLE = 1, 122 SVGA_REG_WIDTH = 2, 123 SVGA_REG_HEIGHT = 3, 124 SVGA_REG_MAX_WIDTH = 4, 125 SVGA_REG_MAX_HEIGHT = 5, 126 SVGA_REG_DEPTH = 6, 127 SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */ 128 SVGA_REG_PSEUDOCOLOR = 8, 129 SVGA_REG_RED_MASK = 9, 130 SVGA_REG_GREEN_MASK = 10, 131 SVGA_REG_BLUE_MASK = 11, 132 SVGA_REG_BYTES_PER_LINE = 12, 133 SVGA_REG_FB_START = 13, /* (Deprecated) */ 134 SVGA_REG_FB_OFFSET = 14, 135 SVGA_REG_VRAM_SIZE = 15, 136 SVGA_REG_FB_SIZE = 16, 137 138 /* ID 0 implementation only had the above registers, then the palette */ 139 140 SVGA_REG_CAPABILITIES = 17, 141 SVGA_REG_MEM_START = 18, /* (Deprecated) */ 142 SVGA_REG_MEM_SIZE = 19, 143 SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */ 144 SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */ 145 SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */ 146 SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */ 147 SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */ 148 SVGA_REG_CURSOR_X = 25, /* (Deprecated) */ 149 SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */ 150 SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */ 151 SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */ 152 SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */ 153 SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */ 154 SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */ 155 SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */ 156 SVGA_REG_IRQMASK = 33, /* Interrupt mask */ 157 158 /* Legacy multi-monitor support */ 159 SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */ 160 SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */ 161 SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */ 162 SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */ 163 SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */ 164 SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */ 165 SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */ 166 167 /* See "Guest memory regions" below. */ 168 SVGA_REG_GMR_ID = 41, 169 SVGA_REG_GMR_DESCRIPTOR = 42, 170 SVGA_REG_GMR_MAX_IDS = 43, 171 SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44, 172 173 SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */ 174 SVGA_REG_GMRS_MAX_PAGES = 46, /* Maximum number of 4KB pages for all GMRs */ 175 SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */ 176 SVGA_REG_TOP = 48, /* Must be 1 more than the last register */ 177 178 SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ 179 /* Next 768 (== 256*3) registers exist for colormap */ 180 181 SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS 182 /* Base of scratch registers */ 183 /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: 184 First 4 are reserved for VESA BIOS Extension; any remaining are for 185 the use of the current SVGA driver. */ 186}; 187 188/* 189 * Macros to compute variable length items (sizes in 32-bit words, except 190 * for SVGA_GLYPH_SCANLINE_SIZE, which is in bytes). 191 */ 192#define SVGA_BITMAP_SIZE(w,h) ((((w)+31) >> 5) * (h)) 193#define SVGA_PIXMAP_SIZE(w,h,bpp) ((( ((w)*(bpp))+31 ) >> 5) * (h)) 194#define SVGA_BITMAP_INCREMENT(w) ((( (w)+31 ) >> 5) * sizeof (uint32)) 195#define SVGA_PIXMAP_INCREMENT(w,bpp) ((( ((w)*(bpp))+31 ) >> 5) * sizeof (uint32)) 196 197/* 198 * Guest memory regions (GMRs): 199 * 200 * This is a new memory mapping feature available in SVGA devices 201 * which have the SVGA_CAP_GMR bit set. Previously, there were two 202 * fixed memory regions available with which to share data between the 203 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs 204 * are our name for an extensible way of providing arbitrary DMA 205 * buffers for use between the driver and the SVGA device. They are a 206 * new alternative to framebuffer memory, usable for both 2D and 3D 207 * graphics operations. 208 * 209 * Since GMR mapping must be done synchronously with guest CPU 210 * execution, we use a new pair of SVGA registers: 211 * 212 * SVGA_REG_GMR_ID -- 213 * 214 * Read/write. 215 * This register holds the 32-bit ID (a small positive integer) 216 * of a GMR to create, delete, or redefine. Writing this register 217 * has no side-effects. 218 * 219 * SVGA_REG_GMR_DESCRIPTOR -- 220 * 221 * Write-only. 222 * Writing this register will create, delete, or redefine the GMR 223 * specified by the above ID register. If this register is zero, 224 * the GMR is deleted. Any pointers into this GMR (including those 225 * currently being processed by FIFO commands) will be 226 * synchronously invalidated. 227 * 228 * If this register is nonzero, it must be the physical page 229 * number (PPN) of a data structure which describes the physical 230 * layout of the memory region this GMR should describe. The 231 * descriptor structure will be read synchronously by the SVGA 232 * device when this register is written. The descriptor need not 233 * remain allocated for the lifetime of the GMR. 234 * 235 * The guest driver should write SVGA_REG_GMR_ID first, then 236 * SVGA_REG_GMR_DESCRIPTOR. 237 * 238 * SVGA_REG_GMR_MAX_IDS -- 239 * 240 * Read-only. 241 * The SVGA device may choose to support a maximum number of 242 * user-defined GMR IDs. This register holds the number of supported 243 * IDs. (The maximum supported ID plus 1) 244 * 245 * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH -- 246 * 247 * Read-only. 248 * The SVGA device may choose to put a limit on the total number 249 * of SVGAGuestMemDescriptor structures it will read when defining 250 * a single GMR. 251 * 252 * The descriptor structure is an array of SVGAGuestMemDescriptor 253 * structures. Each structure may do one of three things: 254 * 255 * - Terminate the GMR descriptor list. 256 * (ppn==0, numPages==0) 257 * 258 * - Add a PPN or range of PPNs to the GMR's virtual address space. 259 * (ppn != 0, numPages != 0) 260 * 261 * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to 262 * support multi-page GMR descriptor tables without forcing the 263 * driver to allocate physically contiguous memory. 264 * (ppn != 0, numPages == 0) 265 * 266 * Note that each physical page of SVGAGuestMemDescriptor structures 267 * can describe at least 2MB of guest memory. If the driver needs to 268 * use more than one page of descriptor structures, it must use one of 269 * its SVGAGuestMemDescriptors to point to an additional page. The 270 * device will never automatically cross a page boundary. 271 * 272 * Once the driver has described a GMR, it is immediately available 273 * for use via any FIFO command that uses an SVGAGuestPtr structure. 274 * These pointers include a GMR identifier plus an offset into that 275 * GMR. 276 * 277 * The driver must check the SVGA_CAP_GMR bit before using the GMR 278 * registers. 279 */ 280 281/* 282 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer 283 * memory as well. In the future, these IDs could even be used to 284 * allow legacy memory regions to be redefined by the guest as GMRs. 285 * 286 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA 287 * is being phased out. Please try to use user-defined GMRs whenever 288 * possible. 289 */ 290#define SVGA_GMR_NULL ((uint32) -1) 291#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */ 292 293typedef 294struct SVGAGuestMemDescriptor { 295 uint32 ppn; 296 uint32 numPages; 297} SVGAGuestMemDescriptor; 298 299typedef 300struct SVGAGuestPtr { 301 uint32 gmrId; 302 uint32 offset; 303} SVGAGuestPtr; 304 305#define SVGA_CB_MAX_COMMAND_SIZE (32 * 1024) /* 32 KB */ 306 307/* 308 * SVGAGMRImageFormat -- 309 * 310 * This is a packed representation of the source 2D image format 311 * for a GMR-to-screen blit. Currently it is defined as an encoding 312 * of the screen's color depth and bits-per-pixel, however, 16 bits 313 * are reserved for future use to identify other encodings (such as 314 * RGBA or higher-precision images). 315 * 316 * Currently supported formats: 317 * 318 * bpp depth Format Name 319 * --- ----- ----------- 320 * 32 24 32-bit BGRX 321 * 24 24 24-bit BGR 322 * 16 16 RGB 5-6-5 323 * 16 15 RGB 5-5-5 324 * 325 */ 326 327typedef 328struct SVGAGMRImageFormat { 329 union { 330 struct { 331 uint32 bitsPerPixel : 8; 332 uint32 colorDepth : 8; 333 uint32 reserved : 16; /* Must be zero */ 334 }; 335 336 uint32 value; 337 }; 338} SVGAGMRImageFormat; 339 340typedef 341struct SVGAGuestImage { 342 SVGAGuestPtr ptr; 343 344 /* 345 * A note on interpretation of pitch: This value of pitch is the 346 * number of bytes between vertically adjacent image 347 * blocks. Normally this is the number of bytes between the first 348 * pixel of two adjacent scanlines. With compressed textures, 349 * however, this may represent the number of bytes between 350 * compression blocks rather than between rows of pixels. 351 * 352 * XXX: Compressed textures currently must be tightly packed in guest memory. 353 * 354 * If the image is 1-dimensional, pitch is ignored. 355 * 356 * If 'pitch' is zero, the SVGA3D device calculates a pitch value 357 * assuming each row of blocks is tightly packed. 358 */ 359 uint32 pitch; 360} SVGAGuestImage; 361 362/* 363 * SVGAColorBGRX -- 364 * 365 * A 24-bit color format (BGRX), which does not depend on the 366 * format of the legacy guest framebuffer (GFB) or the current 367 * GMRFB state. 368 */ 369 370typedef 371struct SVGAColorBGRX { 372 union { 373 struct { 374 uint32 b : 8; 375 uint32 g : 8; 376 uint32 r : 8; 377 uint32 x : 8; /* Unused */ 378 }; 379 380 uint32 value; 381 }; 382} SVGAColorBGRX; 383 384 385/* 386 * SVGASignedRect -- 387 * SVGASignedPoint -- 388 * 389 * Signed rectangle and point primitives. These are used by the new 390 * 2D primitives for drawing to Screen Objects, which can occupy a 391 * signed virtual coordinate space. 392 * 393 * SVGASignedRect specifies a half-open interval: the (left, top) 394 * pixel is part of the rectangle, but the (right, bottom) pixel is 395 * not. 396 */ 397 398typedef 399struct SVGASignedRect { 400 int32 left; 401 int32 top; 402 int32 right; 403 int32 bottom; 404} SVGASignedRect; 405 406typedef 407struct SVGASignedPoint { 408 int32 x; 409 int32 y; 410} SVGASignedPoint; 411 412 413/* 414 * Capabilities 415 * 416 * Note the holes in the bitfield. Missing bits have been deprecated, 417 * and must not be reused. Those capabilities will never be reported 418 * by new versions of the SVGA device. 419 * 420 * SVGA_CAP_GMR2 -- 421 * Provides asynchronous commands to define and remap guest memory 422 * regions. Adds device registers SVGA_REG_GMRS_MAX_PAGES and 423 * SVGA_REG_MEMORY_SIZE. 424 * 425 * SVGA_CAP_SCREEN_OBJECT_2 -- 426 * Allow screen object support, and require backing stores from the 427 * guest for each screen object. 428 */ 429 430#define SVGA_CAP_NONE 0x00000000 431#define SVGA_CAP_RECT_COPY 0x00000002 432#define SVGA_CAP_CURSOR 0x00000020 433#define SVGA_CAP_CURSOR_BYPASS 0x00000040 /* Legacy (Use Cursor Bypass 3 instead) */ 434#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 /* Legacy (Use Cursor Bypass 3 instead) */ 435#define SVGA_CAP_8BIT_EMULATION 0x00000100 436#define SVGA_CAP_ALPHA_CURSOR 0x00000200 437#define SVGA_CAP_3D 0x00004000 438#define SVGA_CAP_EXTENDED_FIFO 0x00008000 439#define SVGA_CAP_MULTIMON 0x00010000 /* Legacy multi-monitor support */ 440#define SVGA_CAP_PITCHLOCK 0x00020000 441#define SVGA_CAP_IRQMASK 0x00040000 442#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 /* Legacy multi-monitor support */ 443#define SVGA_CAP_GMR 0x00100000 444#define SVGA_CAP_TRACES 0x00200000 445#define SVGA_CAP_GMR2 0x00400000 446#define SVGA_CAP_SCREEN_OBJECT_2 0x00800000 447 448 449/* 450 * FIFO register indices. 451 * 452 * The FIFO is a chunk of device memory mapped into guest physmem. It 453 * is always treated as 32-bit words. 454 * 455 * The guest driver gets to decide how to partition it between 456 * - FIFO registers (there are always at least 4, specifying where the 457 * following data area is and how much data it contains; there may be 458 * more registers following these, depending on the FIFO protocol 459 * version in use) 460 * - FIFO data, written by the guest and slurped out by the VMX. 461 * These indices are 32-bit word offsets into the FIFO. 462 */ 463 464enum { 465 /* 466 * Block 1 (basic registers): The originally defined FIFO registers. 467 * These exist and are valid for all versions of the FIFO protocol. 468 */ 469 470 SVGA_FIFO_MIN = 0, 471 SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */ 472 SVGA_FIFO_NEXT_CMD, 473 SVGA_FIFO_STOP, 474 475 /* 476 * Block 2 (extended registers): Mandatory registers for the extended 477 * FIFO. These exist if the SVGA caps register includes 478 * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their 479 * associated capability bit is enabled. 480 * 481 * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied 482 * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE. 483 * This means that the guest has to test individually (in most cases 484 * using FIFO caps) for the presence of registers after this; the VMX 485 * can define "extended FIFO" to mean whatever it wants, and currently 486 * won't enable it unless there's room for that set and much more. 487 */ 488 489 SVGA_FIFO_CAPABILITIES = 4, 490 SVGA_FIFO_FLAGS, 491 /* Valid with SVGA_FIFO_CAP_FENCE: */ 492 SVGA_FIFO_FENCE, 493 494 /* 495 * Block 3a (optional extended registers): Additional registers for the 496 * extended FIFO, whose presence isn't actually implied by 497 * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to 498 * leave room for them. 499 * 500 * These in block 3a, the VMX currently considers mandatory for the 501 * extended FIFO. 502 */ 503 504 /* Valid if exists (i.e. if extended FIFO enabled): */ 505 SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */ 506 /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */ 507 SVGA_FIFO_PITCHLOCK, 508 509 /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */ 510 SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */ 511 SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */ 512 SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */ 513 SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */ 514 SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ 515 516 /* Valid with SVGA_FIFO_CAP_RESERVE: */ 517 SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */ 518 519 /* 520 * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2: 521 * 522 * By default this is SVGA_ID_INVALID, to indicate that the cursor 523 * coordinates are specified relative to the virtual root. If this 524 * is set to a specific screen ID, cursor position is reinterpreted 525 * as a signed offset relative to that screen's origin. 526 */ 527 SVGA_FIFO_CURSOR_SCREEN_ID, 528 529 /* 530 * Valid with SVGA_FIFO_CAP_DEAD 531 * 532 * An arbitrary value written by the host, drivers should not use it. 533 */ 534 SVGA_FIFO_DEAD, 535 536 /* 537 * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED: 538 * 539 * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h) 540 * on platforms that can enforce graphics resource limits. 541 */ 542 SVGA_FIFO_3D_HWVERSION_REVISED, 543 544 /* 545 * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new 546 * registers, but this must be done carefully and with judicious use of 547 * capability bits, since comparisons based on SVGA_FIFO_MIN aren't 548 * enough to tell you whether the register exists: we've shipped drivers 549 * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of 550 * the earlier ones. The actual order of introduction was: 551 * - PITCHLOCK 552 * - 3D_CAPS 553 * - CURSOR_* (cursor bypass 3) 554 * - RESERVED 555 * So, code that wants to know whether it can use any of the 556 * aforementioned registers, or anything else added after PITCHLOCK and 557 * before 3D_CAPS, needs to reason about something other than 558 * SVGA_FIFO_MIN. 559 */ 560 561 /* 562 * 3D caps block space; valid with 3D hardware version >= 563 * SVGA3D_HWVERSION_WS6_B1. 564 */ 565 SVGA_FIFO_3D_CAPS = 32, 566 SVGA_FIFO_3D_CAPS_LAST = 32 + 255, 567 568 /* 569 * End of VMX's current definition of "extended-FIFO registers". 570 * Registers before here are always enabled/disabled as a block; either 571 * the extended FIFO is enabled and includes all preceding registers, or 572 * it's disabled entirely. 573 * 574 * Block 3b (truly optional extended registers): Additional registers for 575 * the extended FIFO, which the VMX already knows how to enable and 576 * disable with correct granularity. 577 * 578 * Registers after here exist if and only if the guest SVGA driver 579 * sets SVGA_FIFO_MIN high enough to leave room for them. 580 */ 581 582 /* Valid if register exists: */ 583 SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ 584 SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ 585 SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */ 586 587 /* 588 * Always keep this last. This defines the maximum number of 589 * registers we know about. At power-on, this value is placed in 590 * the SVGA_REG_MEM_REGS register, and we expect the guest driver 591 * to allocate this much space in FIFO memory for registers. 592 */ 593 SVGA_FIFO_NUM_REGS 594}; 595 596 597/* 598 * Definition of registers included in extended FIFO support. 599 * 600 * The guest SVGA driver gets to allocate the FIFO between registers 601 * and data. It must always allocate at least 4 registers, but old 602 * drivers stopped there. 603 * 604 * The VMX will enable extended FIFO support if and only if the guest 605 * left enough room for all registers defined as part of the mandatory 606 * set for the extended FIFO. 607 * 608 * Note that the guest drivers typically allocate the FIFO only at 609 * initialization time, not at mode switches, so it's likely that the 610 * number of FIFO registers won't change without a reboot. 611 * 612 * All registers less than this value are guaranteed to be present if 613 * svgaUser->fifo.extended is set. Any later registers must be tested 614 * individually for compatibility at each use (in the VMX). 615 * 616 * This value is used only by the VMX, so it can change without 617 * affecting driver compatibility; keep it that way? 618 */ 619#define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1) 620 621 622/* 623 * FIFO Synchronization Registers 624 * 625 * This explains the relationship between the various FIFO 626 * sync-related registers in IOSpace and in FIFO space. 627 * 628 * SVGA_REG_SYNC -- 629 * 630 * The SYNC register can be used in two different ways by the guest: 631 * 632 * 1. If the guest wishes to fully sync (drain) the FIFO, 633 * it will write once to SYNC then poll on the BUSY 634 * register. The FIFO is sync'ed once BUSY is zero. 635 * 636 * 2. If the guest wants to asynchronously wake up the host, 637 * it will write once to SYNC without polling on BUSY. 638 * Ideally it will do this after some new commands have 639 * been placed in the FIFO, and after reading a zero 640 * from SVGA_FIFO_BUSY. 641 * 642 * (1) is the original behaviour that SYNC was designed to 643 * support. Originally, a write to SYNC would implicitly 644 * trigger a read from BUSY. This causes us to synchronously 645 * process the FIFO. 646 * 647 * This behaviour has since been changed so that writing SYNC 648 * will *not* implicitly cause a read from BUSY. Instead, it 649 * makes a channel call which asynchronously wakes up the MKS 650 * thread. 651 * 652 * New guests can use this new behaviour to implement (2) 653 * efficiently. This lets guests get the host's attention 654 * without waiting for the MKS to poll, which gives us much 655 * better CPU utilization on SMP hosts and on UP hosts while 656 * we're blocked on the host GPU. 657 * 658 * Old guests shouldn't notice the behaviour change. SYNC was 659 * never guaranteed to process the entire FIFO, since it was 660 * bounded to a particular number of CPU cycles. Old guests will 661 * still loop on the BUSY register until the FIFO is empty. 662 * 663 * Writing to SYNC currently has the following side-effects: 664 * 665 * - Sets SVGA_REG_BUSY to TRUE (in the monitor) 666 * - Asynchronously wakes up the MKS thread for FIFO processing 667 * - The value written to SYNC is recorded as a "reason", for 668 * stats purposes. 669 * 670 * If SVGA_FIFO_BUSY is available, drivers are advised to only 671 * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set 672 * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will 673 * eventually set SVGA_FIFO_BUSY on its own, but this approach 674 * lets the driver avoid sending multiple asynchronous wakeup 675 * messages to the MKS thread. 676 * 677 * SVGA_REG_BUSY -- 678 * 679 * This register is set to TRUE when SVGA_REG_SYNC is written, 680 * and it reads as FALSE when the FIFO has been completely 681 * drained. 682 * 683 * Every read from this register causes us to synchronously 684 * process FIFO commands. There is no guarantee as to how many 685 * commands each read will process. 686 * 687 * CPU time spent processing FIFO commands will be billed to 688 * the guest. 689 * 690 * New drivers should avoid using this register unless they 691 * need to guarantee that the FIFO is completely drained. It 692 * is overkill for performing a sync-to-fence. Older drivers 693 * will use this register for any type of synchronization. 694 * 695 * SVGA_FIFO_BUSY -- 696 * 697 * This register is a fast way for the guest driver to check 698 * whether the FIFO is already being processed. It reads and 699 * writes at normal RAM speeds, with no monitor intervention. 700 * 701 * If this register reads as TRUE, the host is guaranteeing that 702 * any new commands written into the FIFO will be noticed before 703 * the MKS goes back to sleep. 704 * 705 * If this register reads as FALSE, no such guarantee can be 706 * made. 707 * 708 * The guest should use this register to quickly determine 709 * whether or not it needs to wake up the host. If the guest 710 * just wrote a command or group of commands that it would like 711 * the host to begin processing, it should: 712 * 713 * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further 714 * action is necessary. 715 * 716 * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest 717 * code that we've already sent a SYNC to the host and we 718 * don't need to send a duplicate. 719 * 720 * 3. Write a reason to SVGA_REG_SYNC. This will send an 721 * asynchronous wakeup to the MKS thread. 722 */ 723 724 725/* 726 * FIFO Capabilities 727 * 728 * Fence -- Fence register and command are supported 729 * Accel Front -- Front buffer only commands are supported 730 * Pitch Lock -- Pitch lock register is supported 731 * Video -- SVGA Video overlay units are supported 732 * Escape -- Escape command is supported 733 * 734 * XXX: Add longer descriptions for each capability, including a list 735 * of the new features that each capability provides. 736 * 737 * SVGA_FIFO_CAP_SCREEN_OBJECT -- 738 * 739 * Provides dynamic multi-screen rendering, for improved Unity and 740 * multi-monitor modes. With Screen Object, the guest can 741 * dynamically create and destroy 'screens', which can represent 742 * Unity windows or virtual monitors. Screen Object also provides 743 * strong guarantees that DMA operations happen only when 744 * guest-initiated. Screen Object deprecates the BAR1 guest 745 * framebuffer (GFB) and all commands that work only with the GFB. 746 * 747 * New registers: 748 * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID 749 * 750 * New 2D commands: 751 * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN, 752 * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY 753 * 754 * New 3D commands: 755 * BLIT_SURFACE_TO_SCREEN 756 * 757 * New guarantees: 758 * 759 * - The host will not read or write guest memory, including the GFB, 760 * except when explicitly initiated by a DMA command. 761 * 762 * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK, 763 * is guaranteed to complete before any subsequent FENCEs. 764 * 765 * - All legacy commands which affect a Screen (UPDATE, PRESENT, 766 * PRESENT_READBACK) as well as new Screen blit commands will 767 * all behave consistently as blits, and memory will be read 768 * or written in FIFO order. 769 * 770 * For example, if you PRESENT from one SVGA3D surface to multiple 771 * places on the screen, the data copied will always be from the 772 * SVGA3D surface at the time the PRESENT was issued in the FIFO. 773 * This was not necessarily true on devices without Screen Object. 774 * 775 * This means that on devices that support Screen Object, the 776 * PRESENT_READBACK command should not be necessary unless you 777 * actually want to read back the results of 3D rendering into 778 * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB 779 * command provides a strict superset of functionality.) 780 * 781 * - When a screen is resized, either using Screen Object commands or 782 * legacy multimon registers, its contents are preserved. 783 * 784 * SVGA_FIFO_CAP_GMR2 -- 785 * 786 * Provides new commands to define and remap guest memory regions (GMR). 787 * 788 * New 2D commands: 789 * DEFINE_GMR2, REMAP_GMR2. 790 * 791 * SVGA_FIFO_CAP_3D_HWVERSION_REVISED -- 792 * 793 * Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists. 794 * This register may replace SVGA_FIFO_3D_HWVERSION on platforms 795 * that enforce graphics resource limits. This allows the platform 796 * to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest 797 * drivers that do not limit their resources. 798 * 799 * Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators 800 * are codependent (and thus we use a single capability bit). 801 * 802 * SVGA_FIFO_CAP_SCREEN_OBJECT_2 -- 803 * 804 * Modifies the DEFINE_SCREEN command to include a guest provided 805 * backing store in GMR memory and the bytesPerLine for the backing 806 * store. This capability requires the use of a backing store when 807 * creating screen objects. However if SVGA_FIFO_CAP_SCREEN_OBJECT 808 * is present then backing stores are optional. 809 * 810 * SVGA_FIFO_CAP_DEAD -- 811 * 812 * Drivers should not use this cap bit. This cap bit can not be 813 * reused since some hosts already expose it. 814 */ 815 816#define SVGA_FIFO_CAP_NONE 0 817#define SVGA_FIFO_CAP_FENCE (1<<0) 818#define SVGA_FIFO_CAP_ACCELFRONT (1<<1) 819#define SVGA_FIFO_CAP_PITCHLOCK (1<<2) 820#define SVGA_FIFO_CAP_VIDEO (1<<3) 821#define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4) 822#define SVGA_FIFO_CAP_ESCAPE (1<<5) 823#define SVGA_FIFO_CAP_RESERVE (1<<6) 824#define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7) 825#define SVGA_FIFO_CAP_GMR2 (1<<8) 826#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED SVGA_FIFO_CAP_GMR2 827#define SVGA_FIFO_CAP_SCREEN_OBJECT_2 (1<<9) 828#define SVGA_FIFO_CAP_DEAD (1<<10) 829 830 831/* 832 * FIFO Flags 833 * 834 * Accel Front -- Driver should use front buffer only commands 835 */ 836 837#define SVGA_FIFO_FLAG_NONE 0 838#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0) 839#define SVGA_FIFO_FLAG_RESERVED (1<<31) /* Internal use only */ 840 841/* 842 * FIFO reservation sentinel value 843 */ 844 845#define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff 846 847 848/* 849 * Video overlay support 850 */ 851 852#define SVGA_NUM_OVERLAY_UNITS 32 853 854 855/* 856 * Video capabilities that the guest is currently using 857 */ 858 859#define SVGA_VIDEO_FLAG_COLORKEY 0x0001 860 861 862/* 863 * Offsets for the video overlay registers 864 */ 865 866enum { 867 SVGA_VIDEO_ENABLED = 0, 868 SVGA_VIDEO_FLAGS, 869 SVGA_VIDEO_DATA_OFFSET, 870 SVGA_VIDEO_FORMAT, 871 SVGA_VIDEO_COLORKEY, 872 SVGA_VIDEO_SIZE, /* Deprecated */ 873 SVGA_VIDEO_WIDTH, 874 SVGA_VIDEO_HEIGHT, 875 SVGA_VIDEO_SRC_X, 876 SVGA_VIDEO_SRC_Y, 877 SVGA_VIDEO_SRC_WIDTH, 878 SVGA_VIDEO_SRC_HEIGHT, 879 SVGA_VIDEO_DST_X, /* Signed int32 */ 880 SVGA_VIDEO_DST_Y, /* Signed int32 */ 881 SVGA_VIDEO_DST_WIDTH, 882 SVGA_VIDEO_DST_HEIGHT, 883 SVGA_VIDEO_PITCH_1, 884 SVGA_VIDEO_PITCH_2, 885 SVGA_VIDEO_PITCH_3, 886 SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */ 887 SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */ 888 SVGA_VIDEO_NUM_REGS 889}; 890 891 892/* 893 * SVGA Overlay Units 894 * 895 * width and height relate to the entire source video frame. 896 * srcX, srcY, srcWidth and srcHeight represent subset of the source 897 * video frame to be displayed. 898 */ 899 900typedef struct SVGAOverlayUnit { 901 uint32 enabled; 902 uint32 flags; 903 uint32 dataOffset; 904 uint32 format; 905 uint32 colorKey; 906 uint32 size; 907 uint32 width; 908 uint32 height; 909 uint32 srcX; 910 uint32 srcY; 911 uint32 srcWidth; 912 uint32 srcHeight; 913 int32 dstX; 914 int32 dstY; 915 uint32 dstWidth; 916 uint32 dstHeight; 917 uint32 pitches[3]; 918 uint32 dataGMRId; 919 uint32 dstScreenId; 920} SVGAOverlayUnit; 921 922 923/* 924 * SVGAScreenObject -- 925 * 926 * This is a new way to represent a guest's multi-monitor screen or 927 * Unity window. Screen objects are only supported if the 928 * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set. 929 * 930 * If Screen Objects are supported, they can be used to fully 931 * replace the functionality provided by the framebuffer registers 932 * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY. 933 * 934 * The screen object is a struct with guaranteed binary 935 * compatibility. New flags can be added, and the struct may grow, 936 * but existing fields must retain their meaning. 937 * 938 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of 939 * a SVGAGuestPtr that is used to back the screen contents. This 940 * memory must come from the GFB. The guest is not allowed to 941 * access the memory and doing so will have undefined results. The 942 * backing store is required to be page aligned and the size is 943 * padded to the next page boundary. The number of pages is: 944 * (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE 945 * 946 * The pitch in the backingStore is required to be at least large 947 * enough to hold a 32bbp scanline. It is recommended that the 948 * driver pad bytesPerLine for a potential performance win. 949 * 950 * The cloneCount field is treated as a hint from the guest that 951 * the user wants this display to be cloned, countCount times. A 952 * value of zero means no cloning should happen. 953 */ 954 955#define SVGA_SCREEN_MUST_BE_SET (1 << 0) /* Must be set or results undefined */ 956#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */ 957#define SVGA_SCREEN_IS_PRIMARY (1 << 1) /* Guest considers this screen to be 'primary' */ 958#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */ 959 960/* 961 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is 962 * deactivated the base layer is defined to lose all contents and 963 * become black. When a screen is deactivated the backing store is 964 * optional. When set backingPtr and bytesPerLine will be ignored. 965 */ 966#define SVGA_SCREEN_DEACTIVATE (1 << 3) 967 968/* 969 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When this flag is set 970 * the screen contents will be outputted as all black to the user 971 * though the base layer contents is preserved. The screen base layer 972 * can still be read and written to like normal though the no visible 973 * effect will be seen by the user. When the flag is changed the 974 * screen will be blanked or redrawn to the current contents as needed 975 * without any extra commands from the driver. This flag only has an 976 * effect when the screen is not deactivated. 977 */ 978#define SVGA_SCREEN_BLANKING (1 << 4) 979 980typedef 981struct SVGAScreenObject { 982 uint32 structSize; /* sizeof(SVGAScreenObject) */ 983 uint32 id; 984 uint32 flags; 985 struct { 986 uint32 width; 987 uint32 height; 988 } size; 989 struct { 990 int32 x; 991 int32 y; 992 } root; 993 994 /* 995 * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional 996 * with SVGA_FIFO_CAP_SCREEN_OBJECT. 997 */ 998 SVGAGuestImage backingStore; 999 uint32 cloneCount; 1000} SVGAScreenObject; 1001 1002 1003/* 1004 * Commands in the command FIFO: 1005 * 1006 * Command IDs defined below are used for the traditional 2D FIFO 1007 * communication (not all commands are available for all versions of the 1008 * SVGA FIFO protocol). 1009 * 1010 * Note the holes in the command ID numbers: These commands have been 1011 * deprecated, and the old IDs must not be reused. 1012 * 1013 * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D 1014 * protocol. 1015 * 1016 * Each command's parameters are described by the comments and 1017 * structs below. 1018 */ 1019 1020typedef enum { 1021 SVGA_CMD_INVALID_CMD = 0, 1022 SVGA_CMD_UPDATE = 1, 1023 SVGA_CMD_RECT_COPY = 3, 1024 SVGA_CMD_DEFINE_CURSOR = 19, 1025 SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, 1026 SVGA_CMD_UPDATE_VERBOSE = 25, 1027 SVGA_CMD_FRONT_ROP_FILL = 29, 1028 SVGA_CMD_FENCE = 30, 1029 SVGA_CMD_ESCAPE = 33, 1030 SVGA_CMD_DEFINE_SCREEN = 34, 1031 SVGA_CMD_DESTROY_SCREEN = 35, 1032 SVGA_CMD_DEFINE_GMRFB = 36, 1033 SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37, 1034 SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38, 1035 SVGA_CMD_ANNOTATION_FILL = 39, 1036 SVGA_CMD_ANNOTATION_COPY = 40, 1037 SVGA_CMD_DEFINE_GMR2 = 41, 1038 SVGA_CMD_REMAP_GMR2 = 42, 1039 SVGA_CMD_MAX 1040} SVGAFifoCmdId; 1041 1042#define SVGA_CMD_MAX_ARGS 64 1043 1044 1045/* 1046 * SVGA_CMD_UPDATE -- 1047 * 1048 * This is a DMA transfer which copies from the Guest Framebuffer 1049 * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which 1050 * intersect with the provided virtual rectangle. 1051 * 1052 * This command does not support using arbitrary guest memory as a 1053 * data source- it only works with the pre-defined GFB memory. 1054 * This command also does not support signed virtual coordinates. 1055 * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with 1056 * negative root x/y coordinates, the negative portion of those 1057 * screens will not be reachable by this command. 1058 * 1059 * This command is not necessary when using framebuffer 1060 * traces. Traces are automatically enabled if the SVGA FIFO is 1061 * disabled, and you may explicitly enable/disable traces using 1062 * SVGA_REG_TRACES. With traces enabled, any write to the GFB will 1063 * automatically act as if a subsequent SVGA_CMD_UPDATE was issued. 1064 * 1065 * Traces and SVGA_CMD_UPDATE are the only supported ways to render 1066 * pseudocolor screen updates. The newer Screen Object commands 1067 * only support true color formats. 1068 * 1069 * Availability: 1070 * Always available. 1071 */ 1072 1073typedef 1074struct SVGAFifoCmdUpdate { 1075 uint32 x; 1076 uint32 y; 1077 uint32 width; 1078 uint32 height; 1079} SVGAFifoCmdUpdate; 1080 1081 1082/* 1083 * SVGA_CMD_RECT_COPY -- 1084 * 1085 * Perform a rectangular DMA transfer from one area of the GFB to 1086 * another, and copy the result to any screens which intersect it. 1087 * 1088 * Availability: 1089 * SVGA_CAP_RECT_COPY 1090 */ 1091 1092typedef 1093struct SVGAFifoCmdRectCopy { 1094 uint32 srcX; 1095 uint32 srcY; 1096 uint32 destX; 1097 uint32 destY; 1098 uint32 width; 1099 uint32 height; 1100} SVGAFifoCmdRectCopy; 1101 1102 1103/* 1104 * SVGA_CMD_DEFINE_CURSOR -- 1105 * 1106 * Provide a new cursor image, as an AND/XOR mask. 1107 * 1108 * The recommended way to position the cursor overlay is by using 1109 * the SVGA_FIFO_CURSOR_* registers, supported by the 1110 * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. 1111 * 1112 * Availability: 1113 * SVGA_CAP_CURSOR 1114 */ 1115 1116typedef 1117struct SVGAFifoCmdDefineCursor { 1118 uint32 id; /* Reserved, must be zero. */ 1119 uint32 hotspotX; 1120 uint32 hotspotY; 1121 uint32 width; 1122 uint32 height; 1123 uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ 1124 uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ 1125 /* 1126 * Followed by scanline data for AND mask, then XOR mask. 1127 * Each scanline is padded to a 32-bit boundary. 1128 */ 1129} SVGAFifoCmdDefineCursor; 1130 1131 1132/* 1133 * SVGA_CMD_DEFINE_ALPHA_CURSOR -- 1134 * 1135 * Provide a new cursor image, in 32-bit BGRA format. 1136 * 1137 * The recommended way to position the cursor overlay is by using 1138 * the SVGA_FIFO_CURSOR_* registers, supported by the 1139 * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. 1140 * 1141 * Availability: 1142 * SVGA_CAP_ALPHA_CURSOR 1143 */ 1144 1145typedef 1146struct SVGAFifoCmdDefineAlphaCursor { 1147 uint32 id; /* Reserved, must be zero. */ 1148 uint32 hotspotX; 1149 uint32 hotspotY; 1150 uint32 width; 1151 uint32 height; 1152 /* Followed by scanline data */ 1153} SVGAFifoCmdDefineAlphaCursor; 1154 1155 1156/* 1157 * SVGA_CMD_UPDATE_VERBOSE -- 1158 * 1159 * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle 1160 * 'reason' value, an opaque cookie which is used by internal 1161 * debugging tools. Third party drivers should not use this 1162 * command. 1163 * 1164 * Availability: 1165 * SVGA_CAP_EXTENDED_FIFO 1166 */ 1167 1168typedef 1169struct SVGAFifoCmdUpdateVerbose { 1170 uint32 x; 1171 uint32 y; 1172 uint32 width; 1173 uint32 height; 1174 uint32 reason; 1175} SVGAFifoCmdUpdateVerbose; 1176 1177 1178/* 1179 * SVGA_CMD_FRONT_ROP_FILL -- 1180 * 1181 * This is a hint which tells the SVGA device that the driver has 1182 * just filled a rectangular region of the GFB with a solid 1183 * color. Instead of reading these pixels from the GFB, the device 1184 * can assume that they all equal 'color'. This is primarily used 1185 * for remote desktop protocols. 1186 * 1187 * Availability: 1188 * SVGA_FIFO_CAP_ACCELFRONT 1189 */ 1190 1191#define SVGA_ROP_COPY 0x03 1192 1193#define SVGA_INVALID_DISPLAY_ID ((uint32)-1) 1194 1195typedef 1196struct SVGAFifoCmdFrontRopFill { 1197 uint32 color; /* In the same format as the GFB */ 1198 uint32 x; 1199 uint32 y; 1200 uint32 width; 1201 uint32 height; 1202 uint32 rop; /* Must be SVGA_ROP_COPY */ 1203} SVGAFifoCmdFrontRopFill; 1204 1205 1206/* 1207 * SVGA_CMD_FENCE -- 1208 * 1209 * Insert a synchronization fence. When the SVGA device reaches 1210 * this command, it will copy the 'fence' value into the 1211 * SVGA_FIFO_FENCE register. It will also compare the fence against 1212 * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the 1213 * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will 1214 * raise this interrupt. 1215 * 1216 * Availability: 1217 * SVGA_FIFO_FENCE for this command, 1218 * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL. 1219 */ 1220 1221typedef 1222struct { 1223 uint32 fence; 1224} SVGAFifoCmdFence; 1225 1226 1227/* 1228 * SVGA_CMD_ESCAPE -- 1229 * 1230 * Send an extended or vendor-specific variable length command. 1231 * This is used for video overlay, third party plugins, and 1232 * internal debugging tools. See svga_escape.h 1233 * 1234 * Availability: 1235 * SVGA_FIFO_CAP_ESCAPE 1236 */ 1237 1238typedef 1239struct SVGAFifoCmdEscape { 1240 uint32 nsid; 1241 uint32 size; 1242 /* followed by 'size' bytes of data */ 1243} SVGAFifoCmdEscape; 1244 1245 1246/* 1247 * SVGA_CMD_DEFINE_SCREEN -- 1248 * 1249 * Define or redefine an SVGAScreenObject. See the description of 1250 * SVGAScreenObject above. The video driver is responsible for 1251 * generating new screen IDs. They should be small positive 1252 * integers. The virtual device will have an implementation 1253 * specific upper limit on the number of screen IDs 1254 * supported. Drivers are responsible for recycling IDs. The first 1255 * valid ID is zero. 1256 * 1257 * - Interaction with other registers: 1258 * 1259 * For backwards compatibility, when the GFB mode registers (WIDTH, 1260 * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device 1261 * deletes all screens other than screen #0, and redefines screen 1262 * #0 according to the specified mode. Drivers that use 1263 * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0. 1264 * 1265 * If you use screen objects, do not use the legacy multi-mon 1266 * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). 1267 * 1268 * Availability: 1269 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1270 */ 1271 1272typedef 1273struct { 1274 SVGAScreenObject screen; /* Variable-length according to version */ 1275} SVGAFifoCmdDefineScreen; 1276 1277 1278/* 1279 * SVGA_CMD_DESTROY_SCREEN -- 1280 * 1281 * Destroy an SVGAScreenObject. Its ID is immediately available for 1282 * re-use. 1283 * 1284 * Availability: 1285 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1286 */ 1287 1288typedef 1289struct { 1290 uint32 screenId; 1291} SVGAFifoCmdDestroyScreen; 1292 1293 1294/* 1295 * SVGA_CMD_DEFINE_GMRFB -- 1296 * 1297 * This command sets a piece of SVGA device state called the 1298 * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a 1299 * piece of light-weight state which identifies the location and 1300 * format of an image in guest memory or in BAR1. The GMRFB has 1301 * an arbitrary size, and it doesn't need to match the geometry 1302 * of the GFB or any screen object. 1303 * 1304 * The GMRFB can be redefined as often as you like. You could 1305 * always use the same GMRFB, you could redefine it before 1306 * rendering from a different guest screen, or you could even 1307 * redefine it before every blit. 1308 * 1309 * There are multiple ways to use this command. The simplest way is 1310 * to use it to move the framebuffer either to elsewhere in the GFB 1311 * (BAR1) memory region, or to a user-defined GMR. This lets a 1312 * driver use a framebuffer allocated entirely out of normal system 1313 * memory, which we encourage. 1314 * 1315 * Another way to use this command is to set up a ring buffer of 1316 * updates in GFB memory. If a driver wants to ensure that no 1317 * frames are skipped by the SVGA device, it is important that the 1318 * driver not modify the source data for a blit until the device is 1319 * done processing the command. One efficient way to accomplish 1320 * this is to use a ring of small DMA buffers. Each buffer is used 1321 * for one blit, then we move on to the next buffer in the 1322 * ring. The FENCE mechanism is used to protect each buffer from 1323 * re-use until the device is finished with that buffer's 1324 * corresponding blit. 1325 * 1326 * This command does not affect the meaning of SVGA_CMD_UPDATE. 1327 * UPDATEs always occur from the legacy GFB memory area. This 1328 * command has no support for pseudocolor GMRFBs. Currently only 1329 * true-color 15, 16, and 24-bit depths are supported. Future 1330 * devices may expose capabilities for additional framebuffer 1331 * formats. 1332 * 1333 * The default GMRFB value is undefined. Drivers must always send 1334 * this command at least once before performing any blit from the 1335 * GMRFB. 1336 * 1337 * Availability: 1338 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1339 */ 1340 1341typedef 1342struct { 1343 SVGAGuestPtr ptr; 1344 uint32 bytesPerLine; 1345 SVGAGMRImageFormat format; 1346} SVGAFifoCmdDefineGMRFB; 1347 1348 1349/* 1350 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN -- 1351 * 1352 * This is a guest-to-host blit. It performs a DMA operation to 1353 * copy a rectangular region of pixels from the current GMRFB to 1354 * one or more Screen Objects. 1355 * 1356 * The destination coordinate may be specified relative to a 1357 * screen's origin (if a screen ID is specified) or relative to the 1358 * virtual coordinate system's origin (if the screen ID is 1359 * SVGA_ID_INVALID). The actual destination may span zero or more 1360 * screens, in the case of a virtual destination rect or a rect 1361 * which extends off the edge of the specified screen. 1362 * 1363 * This command writes to the screen's "base layer": the underlying 1364 * framebuffer which exists below any cursor or video overlays. No 1365 * action is necessary to explicitly hide or update any overlays 1366 * which exist on top of the updated region. 1367 * 1368 * The SVGA device is guaranteed to finish reading from the GMRFB 1369 * by the time any subsequent FENCE commands are reached. 1370 * 1371 * This command consumes an annotation. See the 1372 * SVGA_CMD_ANNOTATION_* commands for details. 1373 * 1374 * Availability: 1375 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1376 */ 1377 1378typedef 1379struct { 1380 SVGASignedPoint srcOrigin; 1381 SVGASignedRect destRect; 1382 uint32 destScreenId; 1383} SVGAFifoCmdBlitGMRFBToScreen; 1384 1385 1386/* 1387 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- 1388 * 1389 * This is a host-to-guest blit. It performs a DMA operation to 1390 * copy a rectangular region of pixels from a single Screen Object 1391 * back to the current GMRFB. 1392 * 1393 * Usage note: This command should be used rarely. It will 1394 * typically be inefficient, but it is necessary for some types of 1395 * synchronization between 3D (GPU) and 2D (CPU) rendering into 1396 * overlapping areas of a screen. 1397 * 1398 * The source coordinate is specified relative to a screen's 1399 * origin. The provided screen ID must be valid. If any parameters 1400 * are invalid, the resulting pixel values are undefined. 1401 * 1402 * This command reads the screen's "base layer". Overlays like 1403 * video and cursor are not included, but any data which was sent 1404 * using a blit-to-screen primitive will be available, no matter 1405 * whether the data's original source was the GMRFB or the 3D 1406 * acceleration hardware. 1407 * 1408 * Note that our guest-to-host blits and host-to-guest blits aren't 1409 * symmetric in their current implementation. While the parameters 1410 * are identical, host-to-guest blits are a lot less featureful. 1411 * They do not support clipping: If the source parameters don't 1412 * fully fit within a screen, the blit fails. They must originate 1413 * from exactly one screen. Virtual coordinates are not directly 1414 * supported. 1415 * 1416 * Host-to-guest blits do support the same set of GMRFB formats 1417 * offered by guest-to-host blits. 1418 * 1419 * The SVGA device is guaranteed to finish writing to the GMRFB by 1420 * the time any subsequent FENCE commands are reached. 1421 * 1422 * Availability: 1423 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1424 */ 1425 1426typedef 1427struct { 1428 SVGASignedPoint destOrigin; 1429 SVGASignedRect srcRect; 1430 uint32 srcScreenId; 1431} SVGAFifoCmdBlitScreenToGMRFB; 1432 1433 1434/* 1435 * SVGA_CMD_ANNOTATION_FILL -- 1436 * 1437 * This is a blit annotation. This command stores a small piece of 1438 * device state which is consumed by the next blit-to-screen 1439 * command. The state is only cleared by commands which are 1440 * specifically documented as consuming an annotation. Other 1441 * commands (such as ESCAPEs for debugging) may intervene between 1442 * the annotation and its associated blit. 1443 * 1444 * This annotation is a promise about the contents of the next 1445 * blit: The video driver is guaranteeing that all pixels in that 1446 * blit will have the same value, specified here as a color in 1447 * SVGAColorBGRX format. 1448 * 1449 * The SVGA device can still render the blit correctly even if it 1450 * ignores this annotation, but the annotation may allow it to 1451 * perform the blit more efficiently, for example by ignoring the 1452 * source data and performing a fill in hardware. 1453 * 1454 * This annotation is most important for performance when the 1455 * user's display is being remoted over a network connection. 1456 * 1457 * Availability: 1458 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1459 */ 1460 1461typedef 1462struct { 1463 SVGAColorBGRX color; 1464} SVGAFifoCmdAnnotationFill; 1465 1466 1467/* 1468 * SVGA_CMD_ANNOTATION_COPY -- 1469 * 1470 * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more 1471 * information about annotations. 1472 * 1473 * This annotation is a promise about the contents of the next 1474 * blit: The video driver is guaranteeing that all pixels in that 1475 * blit will have the same value as those which already exist at an 1476 * identically-sized region on the same or a different screen. 1477 * 1478 * Note that the source pixels for the COPY in this annotation are 1479 * sampled before applying the anqnotation's associated blit. They 1480 * are allowed to overlap with the blit's destination pixels. 1481 * 1482 * The copy source rectangle is specified the same way as the blit 1483 * destination: it can be a rectangle which spans zero or more 1484 * screens, specified relative to either a screen or to the virtual 1485 * coordinate system's origin. If the source rectangle includes 1486 * pixels which are not from exactly one screen, the results are 1487 * undefined. 1488 * 1489 * Availability: 1490 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1491 */ 1492 1493typedef 1494struct { 1495 SVGASignedPoint srcOrigin; 1496 uint32 srcScreenId; 1497} SVGAFifoCmdAnnotationCopy; 1498 1499 1500/* 1501 * SVGA_CMD_DEFINE_GMR2 -- 1502 * 1503 * Define guest memory region v2. See the description of GMRs above. 1504 * 1505 * Availability: 1506 * SVGA_CAP_GMR2 1507 */ 1508 1509typedef 1510struct { 1511 uint32 gmrId; 1512 uint32 numPages; 1513} SVGAFifoCmdDefineGMR2; 1514 1515 1516/* 1517 * SVGA_CMD_REMAP_GMR2 -- 1518 * 1519 * Remap guest memory region v2. See the description of GMRs above. 1520 * 1521 * This command allows guest to modify a portion of an existing GMR by 1522 * invalidating it or reassigning it to different guest physical pages. 1523 * The pages are identified by physical page number (PPN). The pages 1524 * are assumed to be pinned and valid for DMA operations. 1525 * 1526 * Description of command flags: 1527 * 1528 * SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR. 1529 * The PPN list must not overlap with the remap region (this can be 1530 * handled trivially by referencing a separate GMR). If flag is 1531 * disabled, PPN list is appended to SVGARemapGMR command. 1532 * 1533 * SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise 1534 * it is in PPN32 format. 1535 * 1536 * SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry. 1537 * A single PPN can be used to invalidate a portion of a GMR or 1538 * map it to to a single guest scratch page. 1539 * 1540 * Availability: 1541 * SVGA_CAP_GMR2 1542 */ 1543 1544typedef enum { 1545 SVGA_REMAP_GMR2_PPN32 = 0, 1546 SVGA_REMAP_GMR2_VIA_GMR = (1 << 0), 1547 SVGA_REMAP_GMR2_PPN64 = (1 << 1), 1548 SVGA_REMAP_GMR2_SINGLE_PPN = (1 << 2), 1549} SVGARemapGMR2Flags; 1550 1551typedef 1552struct { 1553 uint32 gmrId; 1554 SVGARemapGMR2Flags flags; 1555 uint32 offsetPages; /* offset in pages to begin remap */ 1556 uint32 numPages; /* number of pages to remap */ 1557 /* 1558 * Followed by additional data depending on SVGARemapGMR2Flags. 1559 * 1560 * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows. 1561 * Otherwise an array of page descriptors in PPN32 or PPN64 format 1562 * (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag 1563 * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry. 1564 */ 1565} SVGAFifoCmdRemapGMR2; 1566 1567#endif 1568