1#ifdef HAVE_DIX_CONFIG_H
2#include <dix-config.h>
3#endif
4
5#ifndef __GLX_unpack_h__
6#define __GLX_unpack_h__
7
8/*
9 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
10 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice including the dates of first publication and
20 * either this permission notice or a reference to
21 * http://oss.sgi.com/projects/FreeB/
22 * shall be included in all copies or substantial portions of the Software.
23 *
24 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
25 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
26 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
27 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
28 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
29 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 * SOFTWARE.
31 *
32 * Except as contained in this notice, the name of Silicon Graphics, Inc.
33 * shall not be used in advertising or otherwise to promote the sale, use or
34 * other dealings in this Software without prior written authorization from
35 * Silicon Graphics, Inc.
36 */
37
38#define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
39
40/*
41** Fetch the context-id out of a SingleReq request pointed to by pc.
42*/
43#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
44#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
45
46/*
47** Fetch a double from potentially unaligned memory.
48*/
49#ifdef __GLX_ALIGN64
50#define __GLX_MEM_COPY(dst,src,n)	memmove(dst,src,n)
51#define __GLX_GET_DOUBLE(dst,src)	__GLX_MEM_COPY(&dst,src,8)
52#else
53#define __GLX_GET_DOUBLE(dst,src)	(dst) = *((GLdouble*)(src))
54#endif
55
56#define __GLX_BEGIN_REPLY(size) \
57	reply.length = __GLX_PAD(size) >> 2;	\
58	reply.type = X_Reply; 			\
59	reply.sequenceNumber = client->sequence;
60
61#define __GLX_SEND_HEADER() \
62	WriteToClient (client, sz_xGLXSingleReply, &reply);
63
64#define __GLX_PUT_RETVAL(a) \
65	reply.retval = (a);
66
67#define __GLX_PUT_SIZE(a) \
68	reply.size = (a);
69
70/*
71** Get a buffer to hold returned data, with the given alignment.  If we have
72** to realloc, allocate size+align, in case the pointer has to be bumped for
73** alignment.  The answerBuffer should already be aligned.
74**
75** NOTE: the cast (long)res below assumes a long is large enough to hold a
76** pointer.
77*/
78#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align)			 \
79    if (size < 0) return BadLength;                                      \
80    else if ((size) > sizeof(answerBuffer)) {				 \
81	int bump;							 \
82	if ((cl)->returnBufSize < (size)+(align)) {			 \
83	    (cl)->returnBuf = (GLbyte*)realloc((cl)->returnBuf,	 	 \
84						(size)+(align));         \
85	    if (!(cl)->returnBuf) {					 \
86		return BadAlloc;					 \
87	    }								 \
88	    (cl)->returnBufSize = (size)+(align);			 \
89	}								 \
90	res = (char*)cl->returnBuf;					 \
91	bump = (long)(res) % (align);					 \
92	if (bump) res += (align) - (bump);				 \
93    } else {								 \
94	res = (char *)answerBuffer;					 \
95    }
96
97#define __GLX_SEND_BYTE_ARRAY(len) \
98	WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), answer)
99
100#define __GLX_SEND_SHORT_ARRAY(len) \
101	WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), answer)
102
103#define __GLX_SEND_INT_ARRAY(len) \
104	WriteToClient(client, (len)*__GLX_SIZE_INT32, answer)
105
106#define __GLX_SEND_FLOAT_ARRAY(len) \
107	WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, answer)
108
109#define __GLX_SEND_DOUBLE_ARRAY(len) \
110	WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, answer)
111
112#define __GLX_SEND_VOID_ARRAY(len)  __GLX_SEND_BYTE_ARRAY(len)
113#define __GLX_SEND_UBYTE_ARRAY(len)  __GLX_SEND_BYTE_ARRAY(len)
114#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
115#define __GLX_SEND_UINT_ARRAY(len)  __GLX_SEND_INT_ARRAY(len)
116
117/*
118** PERFORMANCE NOTE:
119** Machine dependent optimizations abound here; these swapping macros can
120** conceivably be replaced with routines that do the job faster.
121*/
122#define __GLX_DECLARE_SWAP_VARIABLES \
123	GLbyte sw
124
125#define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \
126  	GLbyte *swapPC;		\
127  	GLbyte *swapEnd
128
129#define __GLX_SWAP_INT(pc) 			\
130  	sw = ((GLbyte *)(pc))[0]; 		\
131  	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; 	\
132  	((GLbyte *)(pc))[3] = sw; 		\
133  	sw = ((GLbyte *)(pc))[1]; 		\
134  	((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; 	\
135  	((GLbyte *)(pc))[2] = sw;
136
137#define __GLX_SWAP_SHORT(pc) \
138  	sw = ((GLbyte *)(pc))[0]; 		\
139  	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; 	\
140  	((GLbyte *)(pc))[1] = sw;
141
142#define __GLX_SWAP_DOUBLE(pc) \
143  	sw = ((GLbyte *)(pc))[0]; 		\
144  	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; 	\
145  	((GLbyte *)(pc))[7] = sw; 		\
146  	sw = ((GLbyte *)(pc))[1]; 		\
147  	((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; 	\
148  	((GLbyte *)(pc))[6] = sw;			\
149  	sw = ((GLbyte *)(pc))[2]; 		\
150  	((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; 	\
151  	((GLbyte *)(pc))[5] = sw;			\
152  	sw = ((GLbyte *)(pc))[3]; 		\
153  	((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; 	\
154  	((GLbyte *)(pc))[4] = sw;
155
156#define __GLX_SWAP_FLOAT(pc) \
157  	sw = ((GLbyte *)(pc))[0]; 		\
158  	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; 	\
159  	((GLbyte *)(pc))[3] = sw; 		\
160  	sw = ((GLbyte *)(pc))[1]; 		\
161  	((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; 	\
162  	((GLbyte *)(pc))[2] = sw;
163
164#define __GLX_SWAP_INT_ARRAY(pc, count) \
165  	swapPC = ((GLbyte *)(pc));		\
166  	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
167  	while (swapPC < swapEnd) {		\
168	    __GLX_SWAP_INT(swapPC);		\
169	    swapPC += __GLX_SIZE_INT32;		\
170	}
171
172#define __GLX_SWAP_SHORT_ARRAY(pc, count) \
173  	swapPC = ((GLbyte *)(pc));		\
174  	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
175  	while (swapPC < swapEnd) {		\
176	    __GLX_SWAP_SHORT(swapPC);		\
177	    swapPC += __GLX_SIZE_INT16;		\
178	}
179
180#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
181  	swapPC = ((GLbyte *)(pc));		\
182  	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
183  	while (swapPC < swapEnd) {		\
184	    __GLX_SWAP_DOUBLE(swapPC);		\
185	    swapPC += __GLX_SIZE_FLOAT64;	\
186	}
187
188#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
189  	swapPC = ((GLbyte *)(pc));		\
190  	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
191  	while (swapPC < swapEnd) {		\
192	    __GLX_SWAP_FLOAT(swapPC);		\
193	    swapPC += __GLX_SIZE_FLOAT32;	\
194	}
195
196#define __GLX_SWAP_REPLY_HEADER() \
197	__GLX_SWAP_SHORT(&reply.sequenceNumber); \
198	__GLX_SWAP_INT(&reply.length);
199
200#define __GLX_SWAP_REPLY_RETVAL() \
201	__GLX_SWAP_INT(&reply.retval)
202
203#define __GLX_SWAP_REPLY_SIZE() \
204	__GLX_SWAP_INT(&reply.size)
205
206#endif                          /* !__GLX_unpack_h__ */
207