| History log of /src/games/larn/header.h |
| Revision | | Date | Author | Comments |
| 1.22 |
| 29-Aug-2008 |
gmcgarry | Both legs of the conditional operator must return the same type.
|
| 1.21 |
| 03-Feb-2008 |
dholland | branches: 1.21.6; Larn does not need its own private versions of functions from <ctype.h>. Also, remove the function gettokstr(), which is not used. From larn 12.2.
|
| 1.20 |
| 03-Feb-2008 |
dholland | A long time ago, larn had code to prohibit playing it during work hours. Most of this code was removed ages ago, probably when dm(6) was invented; long before -r1.1 in the NetBSD tree in any event.
Now remove the last fragment of it.
Also nuke the file of US holidays 1987-1993 that we've been carrying around for no reason.
|
| 1.19 |
| 03-Feb-2008 |
dholland | Some assorted minor cleanups, from larn 12.2.
|
| 1.18 |
| 03-Feb-2008 |
dholland | Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid.
|
| 1.17 |
| 28-Jan-2008 |
dholland | Larn now builds with WARNS=4.
|
| 1.16 |
| 24-Nov-2006 |
wiz | branches: 1.16.2; 1.16.4; 1.16.8; 1.16.12; s/existance/existence/, from Zafer.
|
| 1.15 |
| 03-Feb-2005 |
perry | branches: 1.15.2; 1.15.4; 1.15.8; A preprocessor macro named "srand" was defined which seeded the random number generator.
Unfortunately, it conflicted with a function of the same defined in stdlib.h. This was masked by the __P hack, which is now being purged.
I've renamed "srand" to "seedrand" to eliminate the conflict.
|
| 1.14 |
| 21-Oct-2003 |
agc | Don't redefine NULL
|
| 1.13 |
| 05-Feb-2001 |
christos | - rename getchar to lgetchar to avoid conflicts with the stdio getchar - fix redundant decls and nested externs - use snprintf instead of sprintf
|
| 1.12 |
| 25-Oct-1997 |
thorpej | Fix time_t vs. long botch.
|
| 1.11 |
| 18-Oct-1997 |
christos | branches: 1.11.2; Tons of changes; re-indent, use termios, fix warnings, add prototypes... Games is almost clean; only hack is left...
|
| 1.10 |
| 13-Jul-1997 |
christos | gtime -> gltime to avoid conflict in time.h
|
| 1.9 |
| 29-Mar-1997 |
thorpej | Make these compile on the PowerPC (an unsigned char system).
|
| 1.8 |
| 22-May-1996 |
mrg | oops, we do need privs. do the right seteuid() thing.
|
| 1.7 |
| 24-Apr-1995 |
cgd | branches: 1.7.6; Various changes to make games compile w/o warnings on the alpha: Include appropriate includes, delete bogus function declarations, change sizes of variables and casts.
|
| 1.6 |
| 22-Apr-1995 |
cgd | clean up handling of fortunes a bit.
|
| 1.5 |
| 23-Mar-1995 |
cgd | merge with Lite, new RCS id conventions, etc.
|
| 1.4 |
| 21-Oct-1994 |
mycroft | Fix various problems with the potion/scroll name hiding mechanism.
|
| 1.3 |
| 02-Aug-1993 |
mycroft | Add RCS identifiers, remove some completely useless RCS logs and patchkit headers, and a few other insignificant changes.
|
| 1.2 |
| 20-Apr-1993 |
mycroft | Don't modify string constants.
|
| 1.1 |
| 21-Mar-1993 |
cgd | branches: 1.1.1; Initial revision
|
| 1.1.1.2 |
| 21-Mar-1995 |
cgd | from Lite
|
| 1.1.1.1 |
| 21-Mar-1993 |
cgd | initial import of 386bsd-0.1 sources
|
| 1.7.6.1 |
| 27-May-1996 |
mrg | merge in security fixes from trunk.
|
| 1.11.2.1 |
| 25-Oct-1997 |
thorpej | Pull up from trunk: Fix time_t vs. long botch.
|
| 1.15.8.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.15.4.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.15.2.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.16.12.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1067): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.16.8.1 |
| 23-Mar-2008 |
matt | sync with HEAD
|
| 1.16.4.1 |
| 03-Jun-2008 |
skrll | Sync with netbsd-4.
|
| 1.16.2.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1067): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.21.6.1 |
| 18-Sep-2008 |
wrstuden | Sync with wrstuden-revivesa-base-2.
|