| /src/games/rogue/ | 
| play.c | 248 			if (wizard) { 255 			if (wizard) {
 262 			if (wizard) {
 269 			if (wizard) {
 279 			if (wizard) {
 286 			if (wizard) {
 
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| hit.c | 82 	if (wizard) { 113 	if (wizard) {
 135 		if (wizard) {
 146 		if (wizard) {
 
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| zap.c | 63 boolean wizard = 0;  variable in typeref:typename:boolean 231 	if (wizard) {
 232 		wizard = 0;
 233 		messagef(0, "not wizard anymore");
 235 		if (get_input_line("wizard's password:", "", buf, sizeof(buf),
 240 				wizard = 1;
 242 				messagef(0, "Welcome, mighty wizard!");
 
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| save.c | 158 	r_write(fp, &wizard, sizeof(wizard)); 238 	r_read(fp, &wizard, sizeof(wizard));
 254 	if ((!wizard) && !md_df(fname)) {
 
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| ring.c | 267 	if (wizard) { 
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| inventory.c | 550 	if (wizard || id_table == NULL) { 613 			if (wizard || obj->identified) {
 626 			if ((wizard || obj->identified) &&
 
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| /src/games/hack/ | 
| def.flag.h | 69 #define	wizard	flags.debug  macro 95 	unsigned no_of_wizards:2;/* 0, 1 or 2 (wizard and his shadow) */
 
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| hack.main.c | 209 #ifdef WIZARD 211 			/* if(!strcmp(getlogin(), WIZARD)) */
 212 			wizard = TRUE;
 257 #ifdef WIZARD
 258 	if (wizard)
 259 		(void) strcpy(plname, "wizard");
 268 #ifdef WIZARD
 269 	if (!wizard) {
 280 #ifdef WIZARD
 495  * explicitly (-w implies wizard) or by askname
 [all...]
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| hack.mkshop.c | 97 #ifdef WIZARD 99 	if (wizard) {
 125 #endif	/* WIZARD */
 138 #ifdef WIZARD
 139 		    (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
 140 #endif	/* WIZARD */
 168 #ifdef WIZARD
 170 		if (wizard) {
 184 #endif	/* WIZARD */
 
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| hack.bones.c | 167 #ifdef WIZARD 168 	if (!wizard)		/* duvel!frans: don't remove bones while
 170 #endif	/* WiZARD */
 
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| Makefile | 19 	hack.wizard.c hack.worm.c hack.worn.c hack.zap.c rnd.c 
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| hack.end.c | 162 #ifdef WIZARD 163 	if (wizard && *st1 == 'd') {
 177 #endif	/* WIZARD */
 200 #ifdef WIZARD
 201 		if (!wizard)
 202 #endif	/* WIZARD */
 294 #ifdef WIZARD
 295 	if (!wizard)
 296 #endif	/* WIZARD */
 
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| hack.pager.c | 468 #ifdef WIZARD 469 	if (wizard)
 471 #endif	/* WIZARD */
 
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| hack.trap.c | 429 #ifdef WIZARD 430 	    !wizard &&
 431 #endif	/* WIZARD */
 
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| hack.u_init.c | 86 	"Cave-man", "Wizard" 99 #ifdef WIZARD
 104 #endif	/* WIZARD */
 152 static struct trobj Wizard[] = {
 286 				Wizard[i].trquan += rn2(3) - 1;
 289 		ini_inv(Wizard);
 323 #ifdef WIZARD
 324 	if (wizard)
 326 #endif	/* WIZARD */
 386 #ifdef WIZARD
 [all...]
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| /src/games/adventure/ | 
| wizard.c | 1 /*	$NetBSD: wizard.c,v 1.17 2021/05/02 12:50:43 rillig Exp $	*/ 40 static char sccsid[] = "@(#)wizard.c	8.1 (Berkeley) 6/2/93";
 42 __RCSID("$NetBSD: wizard.c,v 1.17 2021/05/02 12:50:43 rillig Exp $");
 55 static int wizard(void);
 105 	if (!wizard()) {
 115 wizard(void)  function in typeref:typename:int
 
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| Makefile | 5 SRCS=	main.c init.c done.c save.c subr.c vocab.c wizard.c io.c data.c crc.c 
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| /src/games/battlestar/ | 
| init.c | 45 static int wizard(const char *); 75 	wiz = wizard(username);
 111 wizard(const char *uname)  function in typeref:typename:int
 116 		printf("You are the Great wizard %s.\n", uname);
 130 			printf("You are the Poor anti-wizard %s.  Good Luck!\n",
 
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| /src/games/larn/ | 
| diag.c | 214 	lprc(wizard); 277 	wizard = lgetc();
 364 	if (wizard)
 399 	if (wizard)
 
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| signal.c | 62 	wizard = 1; 
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| data.c | 150 u_char          wizard = 0;	/* the wizard mode flag							 */  variable in typeref:typename:u_char 
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| main.c | 58   -l   show the logfile (wizard id only)\n\ 60   -c   create new scoreboard (wizard id only)\n\
 794 			wizard = 1;
 839 				 * wizard mode */
 844 				lprcat("Sorry, you are not empowered to be a wizard.\n");
 853 			wizard = 1;
 934 			if (wizard)
 935 				lprcat(" Wizard");
 959 			if (wizard) {
 
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| display.c | 86 		if ((level == 0) || (wizard)) 126 		if ((level == 0) || (wizard))
 
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| create.c | 100 	if (wizard || x == 0) 301 			know[j][i] = (wizard) ? 1 : 0;
 
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| /src/usr.bin/m4/TEST/ | 
| test.m4 | 125 I am a wizard in the magical Kingdom of Transformation and I 195 the wizard magically knows where the dragon's lair it, but often the wizard
 
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