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      1 /*
      2  * Copyright 2003 VMware, Inc.
      3  * Copyright  2007 Intel Corporation
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  */
     25 
     26 #ifndef INTEL_DEBUG_H
     27 #define INTEL_DEBUG_H
     28 
     29 #include <stdint.h>
     30 #include "compiler/shader_enums.h"
     31 #include "util/macros.h"
     32 
     33 #ifdef __cplusplus
     34 extern "C" {
     35 #endif
     36 /**
     37  * \file intel_debug.h
     38  *
     39  * Basic INTEL_DEBUG environment variable handling.  This file defines the
     40  * list of debugging flags, as well as some macros for handling them.
     41  */
     42 
     43 extern uint64_t intel_debug;
     44 
     45 /* Returns 0/1, not the matching bit mask. */
     46 #define INTEL_DEBUG(flags)        unlikely(intel_debug & (flags))
     47 
     48 #define DEBUG_TEXTURE             (1ull <<  0)
     49 #define DEBUG_STATE               (1ull <<  1)
     50 #define DEBUG_BLIT                (1ull <<  2)
     51 #define DEBUG_MIPTREE             (1ull <<  3)
     52 #define DEBUG_PERF                (1ull <<  4)
     53 #define DEBUG_PERFMON             (1ull <<  5)
     54 #define DEBUG_BATCH               (1ull <<  6)
     55 #define DEBUG_PIXEL               (1ull <<  7)
     56 #define DEBUG_BUFMGR              (1ull <<  8)
     57 #define DEBUG_FBO                 (1ull <<  9)
     58 #define DEBUG_GS                  (1ull << 10)
     59 #define DEBUG_SYNC                (1ull << 11)
     60 #define DEBUG_PRIMS               (1ull << 12)
     61 #define DEBUG_VERTS               (1ull << 13)
     62 #define DEBUG_DRI                 (1ull << 14)
     63 #define DEBUG_SF                  (1ull << 15)
     64 #define DEBUG_SUBMIT              (1ull << 16)
     65 #define DEBUG_WM                  (1ull << 17)
     66 #define DEBUG_URB                 (1ull << 18)
     67 #define DEBUG_VS                  (1ull << 19)
     68 #define DEBUG_CLIP                (1ull << 20)
     69 #define DEBUG_SHADER_TIME         (1ull << 21)
     70 #define DEBUG_BLORP               (1ull << 22)
     71 #define DEBUG_NO16                (1ull << 23)
     72 #define DEBUG_NO_DUAL_OBJECT_GS   (1ull << 24)
     73 #define DEBUG_OPTIMIZER           (1ull << 25)
     74 #define DEBUG_ANNOTATION          (1ull << 26)
     75 #define DEBUG_NO8                 (1ull << 27)
     76 #define DEBUG_NO_OACONFIG         (1ull << 28)
     77 #define DEBUG_SPILL_FS            (1ull << 29)
     78 #define DEBUG_SPILL_VEC4          (1ull << 30)
     79 #define DEBUG_CS                  (1ull << 31)
     80 #define DEBUG_HEX                 (1ull << 32)
     81 #define DEBUG_NO_COMPACTION       (1ull << 33)
     82 #define DEBUG_TCS                 (1ull << 34)
     83 #define DEBUG_TES                 (1ull << 35)
     84 #define DEBUG_L3                  (1ull << 36)
     85 #define DEBUG_DO32                (1ull << 37)
     86 #define DEBUG_NO_RBC              (1ull << 38)
     87 #define DEBUG_NO_HIZ              (1ull << 39)
     88 #define DEBUG_COLOR               (1ull << 40)
     89 #define DEBUG_REEMIT              (1ull << 41)
     90 #define DEBUG_SOFT64              (1ull << 42)
     91 #define DEBUG_TCS_EIGHT_PATCH     (1ull << 43)
     92 #define DEBUG_BT                  (1ull << 44)
     93 #define DEBUG_PIPE_CONTROL        (1ull << 45)
     94 #define DEBUG_NO_FAST_CLEAR       (1ull << 46)
     95 #define DEBUG_NO32                (1ull << 47)
     96 #define DEBUG_RT                  (1ull << 48)
     97 
     98 #define DEBUG_ANY                 (~0ull)
     99 
    100 /* These flags are not compatible with the disk shader cache */
    101 #define DEBUG_DISK_CACHE_DISABLE_MASK DEBUG_SHADER_TIME
    102 
    103 /* These flags may affect program generation */
    104 #define DEBUG_DISK_CACHE_MASK \
    105    (DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 |  DEBUG_SPILL_FS | \
    106    DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32 | DEBUG_SOFT64 | \
    107    DEBUG_TCS_EIGHT_PATCH | DEBUG_NO32)
    108 
    109 #ifdef HAVE_ANDROID_PLATFORM
    110 #define LOG_TAG "INTEL-MESA"
    111 #if ANDROID_API_LEVEL >= 26
    112 #include <log/log.h>
    113 #else
    114 #include <cutils/log.h>
    115 #endif /* use log/log.h start from android 8 major version */
    116 #ifndef ALOGW
    117 #define ALOGW LOGW
    118 #endif
    119 #define dbg_printf(...)	ALOGW(__VA_ARGS__)
    120 #else
    121 #define dbg_printf(...)	fprintf(stderr, __VA_ARGS__)
    122 #endif /* HAVE_ANDROID_PLATFORM */
    123 
    124 #define DBG(...) do {                  \
    125    if (INTEL_DEBUG(FILE_DEBUG_FLAG))   \
    126       dbg_printf(__VA_ARGS__);         \
    127 } while(0)
    128 
    129 extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage);
    130 
    131 extern void brw_process_intel_debug_variable(void);
    132 
    133 /* Below is a list of structure located in the identifier buffer. The driver
    134  * can fill those in for debug purposes.
    135  */
    136 
    137 enum intel_debug_block_type {
    138    /* End of the debug blocks */
    139    INTEL_DEBUG_BLOCK_TYPE_END = 1,
    140 
    141    /* Driver identifier (struct intel_debug_block_driver) */
    142    INTEL_DEBUG_BLOCK_TYPE_DRIVER,
    143 
    144    /* Frame identifier (struct intel_debug_block_frame) */
    145    INTEL_DEBUG_BLOCK_TYPE_FRAME,
    146 
    147    /* Internal, never to be written out */
    148    INTEL_DEBUG_BLOCK_TYPE_MAX,
    149 };
    150 
    151 struct intel_debug_block_base {
    152    uint32_t type; /* enum intel_debug_block_type */
    153    uint32_t length; /* inclusive of this structure size */
    154 };
    155 
    156 struct intel_debug_block_driver {
    157    struct intel_debug_block_base base;
    158    uint8_t description[];
    159 };
    160 
    161 struct intel_debug_block_frame {
    162    struct intel_debug_block_base base;
    163    uint64_t frame_id;
    164 };
    165 
    166 extern void *intel_debug_identifier(void);
    167 extern uint32_t intel_debug_identifier_size(void);
    168 
    169 extern uint32_t intel_debug_write_identifiers(void *output,
    170                                               uint32_t output_size,
    171                                               const char *driver_name);
    172 
    173 extern void *intel_debug_get_identifier_block(void *buffer,
    174                                               uint32_t buffer_size,
    175                                               enum intel_debug_block_type type);
    176 
    177 #ifdef __cplusplus
    178 }
    179 #endif
    180 
    181 #endif /* INTEL_DEBUG_H */
    182