Searched defs:WINAPI (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/include/d3dadapter/
H A Dpresent.h153 void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); member in struct:ID3DPresentGroupVtbl
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/xsrc/external/mit/MesaLib/dist/include/d3dadapter/
H A Dpresent.h153 void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); member in struct:ID3DPresentGroupVtbl
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/xsrc/external/mit/MesaLib.old/dist/include/D3D9/
H A Dd3d9.h608 void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); member in struct:IDirect3DBaseTexture9Vtbl
616 void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); member in struct:IDirect3DBaseTexture9Vtbl
694 void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); member in struct:IDirect3DCubeTexture9Vtbl
702 void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); member in struct:IDirect3DCubeTexture9Vtbl
757 void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); member in struct:IDirect3DDevice9Vtbl
767 void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAM member in struct:IDirect3DDevice9Vtbl
768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member in struct:IDirect3DDevice9Vtbl
826 float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); member in struct:IDirect3DDevice9Vtbl
1008 void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); member in struct:IDirect3DDevice9ExVtbl
1018 void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DG member in struct:IDirect3DDevice9ExVtbl
1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member in struct:IDirect3DDevice9ExVtbl
1077 float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); member in struct:IDirect3DDevice9ExVtbl
1314 void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); member in struct:IDirect3DIndexBuffer9Vtbl
1409 void (WINAPI *PreLoad)(IDirect3DResource9 *This); member in struct:IDirect3DResource9Vtbl
1469 void (WINAPI *PreLoad)(IDirect3DSurface9 *This); member in struct:IDirect3DSurface9Vtbl
1592 void (WINAPI *PreLoad)(IDirect3DTexture9 *This); member in struct:IDirect3DTexture9Vtbl
1600 void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); member in struct:IDirect3DTexture9Vtbl
1653 void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); member in struct:IDirect3DVertexBuffer9Vtbl
1777 void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); member in struct:IDirect3DVolumeTexture9Vtbl
1785 void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); member in struct:IDirect3DVolumeTexture9Vtbl
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H A Dd3d9types.h179 #define WINAPI __attribute__((ms_abi)) macro
181 #define WINAPI __attribute__((__stdcall__)) macro
183 #define WINAPI macro
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/xsrc/external/mit/MesaLib/dist/include/D3D9/
H A Dd3d9.h608 void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); member in struct:IDirect3DBaseTexture9Vtbl
616 void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); member in struct:IDirect3DBaseTexture9Vtbl
694 void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); member in struct:IDirect3DCubeTexture9Vtbl
702 void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); member in struct:IDirect3DCubeTexture9Vtbl
757 void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); member in struct:IDirect3DDevice9Vtbl
767 void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAM member in struct:IDirect3DDevice9Vtbl
768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member in struct:IDirect3DDevice9Vtbl
826 float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); member in struct:IDirect3DDevice9Vtbl
1008 void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); member in struct:IDirect3DDevice9ExVtbl
1018 void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DG member in struct:IDirect3DDevice9ExVtbl
1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member in struct:IDirect3DDevice9ExVtbl
1077 float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); member in struct:IDirect3DDevice9ExVtbl
1314 void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); member in struct:IDirect3DIndexBuffer9Vtbl
1409 void (WINAPI *PreLoad)(IDirect3DResource9 *This); member in struct:IDirect3DResource9Vtbl
1469 void (WINAPI *PreLoad)(IDirect3DSurface9 *This); member in struct:IDirect3DSurface9Vtbl
1592 void (WINAPI *PreLoad)(IDirect3DTexture9 *This); member in struct:IDirect3DTexture9Vtbl
1600 void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); member in struct:IDirect3DTexture9Vtbl
1653 void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); member in struct:IDirect3DVertexBuffer9Vtbl
1777 void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); member in struct:IDirect3DVolumeTexture9Vtbl
1785 void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); member in struct:IDirect3DVolumeTexture9Vtbl
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H A Dd3d9types.h179 #define WINAPI __attribute__((ms_abi)) macro
181 #define WINAPI __attribute__((__stdcall__)) macro
183 #define WINAPI macro
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