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    Searched defs:no_spill (Results 1 - 7 of 7) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/intel/compiler/
brw_vec4_reg_allocate.cpp 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
350 no_spill[i] = alloc.sizes[i] != 1 && alloc.sizes[i] != 2;
360 if (inst->src[i].file == VGRF && !no_spill[inst->src[i].nr]) {
370 no_spill[inst->src[i].nr] = true;
380 no_spill[inst->src[i].nr] = true;
390 no_spill[inst->src[i].nr] = true;
394 if (inst->dst.file == VGRF && !no_spill[inst->dst.nr]) {
398 no_spill[inst->dst.nr] = true;
407 no_spill[inst->dst.nr] = true;
416 no_spill[inst->dst.nr] = true
452 bool no_spill[this->alloc.count]; local
    [all...]
brw_fs_reg_allocate.cpp 867 bool no_spill[fs->alloc.count]; local
871 no_spill[i] = false;
891 no_spill[inst->src[i].nr] = true;
894 no_spill[inst->dst.nr] = true;
922 /* Do the no_spill check first. Registers that are used as spill
926 * no_spill.
928 if (no_spill[i])
brw_vec4.cpp 2831 bool no_spill[alloc.count]; local
2832 evaluate_spill_costs(spill_costs, no_spill);
2834 if (no_spill[i])
  /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/
brw_vec4_reg_allocate.cpp 382 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
391 no_spill[i] = alloc.sizes[i] != 1 && alloc.sizes[i] != 2;
401 if (inst->src[i].file == VGRF && !no_spill[inst->src[i].nr]) {
411 no_spill[inst->src[i].nr] = true;
421 no_spill[inst->src[i].nr] = true;
431 no_spill[inst->src[i].nr] = true;
435 if (inst->dst.file == VGRF && !no_spill[inst->dst.nr]) {
439 no_spill[inst->dst.nr] = true;
448 no_spill[inst->dst.nr] = true;
457 no_spill[inst->dst.nr] = true
492 bool no_spill[this->alloc.count]; local
    [all...]
brw_fs_reg_allocate.cpp 874 bool no_spill[this->alloc.count]; local
878 no_spill[i] = false;
915 no_spill[inst->src[0].nr] = true;
921 no_spill[inst->dst.nr] = true;
942 if (!no_spill[i])
  /xsrc/external/mit/MesaLib/dist/src/panfrost/bifrost/
bi_ra.c 397 BITSET_WORD *no_spill = calloc(sizeof(BITSET_WORD), BITSET_WORDS(l->node_count)); local
403 if (node < l->node_count && ins->no_spill)
404 BITSET_SET(no_spill, node);
412 if (BITSET_TEST(no_spill, i)) continue;
426 free(no_spill);
462 I->no_spill = true;
484 ld->no_spill = true;
  /xsrc/external/mit/MesaLib/dist/src/panfrost/midgard/
compiler.h 156 unsigned no_spill; member in struct:midgard_instruction
589 .no_spill = (1 << REG_CLASS_WORK)

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