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Searched
defs:no_spill
(Results
1 - 7
of
7
) sorted by relevancy
/xsrc/external/mit/MesaLib/dist/src/intel/compiler/
brw_vec4_reg_allocate.cpp
341
vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *
no_spill
)
350
no_spill
[i] = alloc.sizes[i] != 1 && alloc.sizes[i] != 2;
360
if (inst->src[i].file == VGRF && !
no_spill
[inst->src[i].nr]) {
370
no_spill
[inst->src[i].nr] = true;
380
no_spill
[inst->src[i].nr] = true;
390
no_spill
[inst->src[i].nr] = true;
394
if (inst->dst.file == VGRF && !
no_spill
[inst->dst.nr]) {
398
no_spill
[inst->dst.nr] = true;
407
no_spill
[inst->dst.nr] = true;
416
no_spill
[inst->dst.nr] = true
452
bool
no_spill
[this->alloc.count];
local
[
all
...]
brw_fs_reg_allocate.cpp
867
bool
no_spill
[fs->alloc.count];
local
871
no_spill
[i] = false;
891
no_spill
[inst->src[i].nr] = true;
894
no_spill
[inst->dst.nr] = true;
922
/* Do the
no_spill
check first. Registers that are used as spill
926
*
no_spill
.
928
if (
no_spill
[i])
brw_vec4.cpp
2831
bool
no_spill
[alloc.count];
local
2832
evaluate_spill_costs(spill_costs,
no_spill
);
2834
if (
no_spill
[i])
/xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/
brw_vec4_reg_allocate.cpp
382
vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *
no_spill
)
391
no_spill
[i] = alloc.sizes[i] != 1 && alloc.sizes[i] != 2;
401
if (inst->src[i].file == VGRF && !
no_spill
[inst->src[i].nr]) {
411
no_spill
[inst->src[i].nr] = true;
421
no_spill
[inst->src[i].nr] = true;
431
no_spill
[inst->src[i].nr] = true;
435
if (inst->dst.file == VGRF && !
no_spill
[inst->dst.nr]) {
439
no_spill
[inst->dst.nr] = true;
448
no_spill
[inst->dst.nr] = true;
457
no_spill
[inst->dst.nr] = true
492
bool
no_spill
[this->alloc.count];
local
[
all
...]
brw_fs_reg_allocate.cpp
874
bool
no_spill
[this->alloc.count];
local
878
no_spill
[i] = false;
915
no_spill
[inst->src[0].nr] = true;
921
no_spill
[inst->dst.nr] = true;
942
if (!
no_spill
[i])
/xsrc/external/mit/MesaLib/dist/src/panfrost/bifrost/
bi_ra.c
397
BITSET_WORD *
no_spill
= calloc(sizeof(BITSET_WORD), BITSET_WORDS(l->node_count));
local
403
if (node < l->node_count && ins->
no_spill
)
404
BITSET_SET(
no_spill
, node);
412
if (BITSET_TEST(
no_spill
, i)) continue;
426
free(
no_spill
);
462
I->
no_spill
= true;
484
ld->
no_spill
= true;
/xsrc/external/mit/MesaLib/dist/src/panfrost/midgard/
compiler.h
156
unsigned
no_spill
;
member in struct:midgard_instruction
589
.
no_spill
= (1 << REG_CLASS_WORK)
Completed in 11 milliseconds
Indexes created Thu Jul 30 00:24:59 UTC 2026