Searched defs:spill_offset (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp508 unsigned spill_offset = last_scratch; local in function:brw::vec4_visitor::spill_reg
H A Dbrw_fs_reg_allocate.cpp953 unsigned int spill_offset = last_scratch; local in function:fs_visitor::spill_reg
817 emit_unspill(const fs_builder & bld,fs_reg dst,uint32_t spill_offset,unsigned count) argument
852 emit_spill(const fs_builder & bld,fs_reg src,uint32_t spill_offset,unsigned count) argument
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/xsrc/external/mit/MesaLib/dist/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp468 unsigned spill_offset = last_scratch; local in function:brw::vec4_visitor::spill_reg
H A Dbrw_fs_reg_allocate.cpp741 emit_unspill(const fs_builder & bld,fs_reg dst,uint32_t spill_offset,unsigned count) argument
806 emit_spill(const fs_builder & bld,fs_reg src,uint32_t spill_offset,unsigned count) argument
1012 unsigned int spill_offset = fs->last_scratch; local in function:fs_reg_alloc::spill_reg
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/xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/
H A Dvir_register_allocate.c200 v3d_emit_spill_tmua(struct v3d_compile *c, uint32_t spill_offset) argument
213 uint32_t spill_offset = 0; local in function:v3d_spill_reg
216 uint32_t spill_offset = c->spill_size; local in function:v3d_spill_reg
/xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/
H A Dvir_register_allocate.c218 v3d_emit_spill_tmua(struct v3d_compile *c, uint32_t spill_offset) argument
253 uint32_t spill_offset = 0; local in function:v3d_spill_reg
226 v3d_emit_tmu_spill(struct v3d_compile * c,struct qinst * inst,struct qinst * position,uint32_t spill_offset) argument
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