HomeSort by: relevance | last modified time | path
    Searched defs:ve (Results 1 - 25 of 84) sorted by relevancy

1 2 3 4

  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/
svga_state_vdecl.c 45 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
71 &svga->curr.vb[ve[i].vertex_buffer_index];
73 unsigned int offset = vb->buffer_offset + ve[i].src_offset;
90 &svga->curr.vb[ve[i].vertex_buffer_index];
112 + ve[i].src_offset
118 buffer_indexes[i] = ve[i].vertex_buffer_index;
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/
svga_state_vdecl.c 45 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
71 &svga->curr.vb[ve[i].vertex_buffer_index];
73 unsigned int offset = vb->buffer_offset + ve[i].src_offset;
90 &svga->curr.vb[ve[i].vertex_buffer_index];
112 + ve[i].src_offset
118 buffer_indexes[i] = ve[i].vertex_buffer_index;
  /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/vl/
vl_matrix_filter.c 140 struct pipe_vertex_element ve; local
192 memset(&ve, 0, sizeof(ve));
193 ve.src_offset = 0;
194 ve.instance_divisor = 0;
195 ve.vertex_buffer_index = 0;
196 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
197 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
vl_bicubic_filter.c 254 struct pipe_vertex_element ve; local
304 memset(&ve, 0, sizeof(ve));
305 ve.src_offset = 0;
306 ve.instance_divisor = 0;
307 ve.vertex_buffer_index = 0;
308 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
309 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
vl_median_filter.c 252 struct pipe_vertex_element ve; local
303 memset(&ve, 0, sizeof(ve));
304 ve.src_offset = 0;
305 ve.instance_divisor = 0;
306 ve.vertex_buffer_index = 0;
307 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
308 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
  /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
InputAssembly.cpp 286 struct pipe_vertex_element *ve = local
289 ve->src_offset = pVertexElement->AlignedByteOffset;
290 ve->vertex_buffer_index = pVertexElement->InputSlot;
291 ve->src_format = FormatTranslate(pVertexElement->Format, FALSE);
295 ve->instance_divisor = 0;
300 ve->instance_divisor = ~0;
302 ve->instance_divisor = pVertexElement->InstanceDataStepRate;
  /xsrc/external/mit/MesaLib/dist/src/gallium/tests/graw/
fs-fragcoord.c 55 struct pipe_vertex_element ve[2]; local
59 memset(ve, 0, sizeof ve);
61 ve[0].src_offset = Offset(struct vertex, position);
62 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
63 ve[1].src_offset = Offset(struct vertex, color);
64 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
66 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-frontface.c 77 struct pipe_vertex_element ve[2]; local
81 memset(ve, 0, sizeof ve);
83 ve[0].src_offset = Offset(struct vertex, position);
84 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
85 ve[1].src_offset = Offset(struct vertex, color);
86 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
88 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-write-z.c 81 struct pipe_vertex_element ve[2]; local
85 memset(ve, 0, sizeof ve);
87 ve[0].src_offset = Offset(struct vertex, position);
88 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
89 ve[1].src_offset = Offset(struct vertex, color);
90 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
92 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri-large.c 44 struct pipe_vertex_element ve[2]; local
48 memset(ve, 0, sizeof ve);
50 ve[0].src_offset = Offset(struct vertex, position);
51 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
52 ve[1].src_offset = Offset(struct vertex, color);
53 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
55 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri.c 41 struct pipe_vertex_element ve[2]; local
45 memset(ve, 0, sizeof ve);
47 ve[0].src_offset = Offset(struct vertex, position);
48 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
49 ve[1].src_offset = Offset(struct vertex, color);
50 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
52 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
occlusion-query.c 81 struct pipe_vertex_element ve[2]; local
85 memset(ve, 0, sizeof ve);
87 ve[0].src_offset = Offset(struct vertex, position);
88 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
89 ve[1].src_offset = Offset(struct vertex, color);
90 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
92 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
quad-tex.c 42 struct pipe_vertex_element ve[2]; local
46 memset(ve, 0, sizeof ve);
48 ve[0].src_offset = Offset(struct vertex, position);
49 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
50 ve[1].src_offset = Offset(struct vertex, color);
51 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
53 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
shader-leak.c 79 struct pipe_vertex_element ve[2]; local
83 memset(ve, 0, sizeof ve);
85 ve[0].src_offset = Offset(struct vertex, position);
86 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
87 ve[1].src_offset = Offset(struct vertex, color);
88 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
90 handle = ctx->create_vertex_elements_state(ctx, 2, ve);
tex-srgb.c 58 struct pipe_vertex_element ve[2]; local
62 memset(ve, 0, sizeof ve);
64 ve[0].src_offset = Offset(struct vertex, position);
65 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
66 ve[1].src_offset = Offset(struct vertex, color);
67 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
69 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tex-swizzle.c 40 struct pipe_vertex_element ve[2]; local
44 memset(ve, 0, sizeof ve);
46 ve[0].src_offset = Offset(struct vertex, position);
47 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
48 ve[1].src_offset = Offset(struct vertex, color);
49 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
51 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri-gs.c 80 struct pipe_vertex_element ve[2]; local
84 memset(ve, 0, sizeof ve);
86 ve[0].src_offset = Offset(struct vertex, position);
87 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
88 ve[1].src_offset = Offset(struct vertex, color);
89 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
91 handle = ctx->create_vertex_elements_state(ctx, 2, ve);
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/vl/
vl_matrix_filter.c 140 struct pipe_vertex_element ve; local
192 memset(&ve, 0, sizeof(ve));
193 ve.src_offset = 0;
194 ve.instance_divisor = 0;
195 ve.vertex_buffer_index = 0;
196 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
197 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
vl_bicubic_filter.c 253 struct pipe_vertex_element ve; local
303 memset(&ve, 0, sizeof(ve));
304 ve.src_offset = 0;
305 ve.instance_divisor = 0;
306 ve.vertex_buffer_index = 0;
307 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
308 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
vl_median_filter.c 252 struct pipe_vertex_element ve; local
303 memset(&ve, 0, sizeof(ve));
304 ve.src_offset = 0;
305 ve.instance_divisor = 0;
306 ve.vertex_buffer_index = 0;
307 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
308 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/tests/graw/
fs-fragcoord.c 55 struct pipe_vertex_element ve[2]; local
59 memset(ve, 0, sizeof ve);
61 ve[0].src_offset = Offset(struct vertex, position);
62 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
63 ve[1].src_offset = Offset(struct vertex, color);
64 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
66 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-frontface.c 77 struct pipe_vertex_element ve[2]; local
81 memset(ve, 0, sizeof ve);
83 ve[0].src_offset = Offset(struct vertex, position);
84 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
85 ve[1].src_offset = Offset(struct vertex, color);
86 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
88 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-write-z.c 81 struct pipe_vertex_element ve[2]; local
85 memset(ve, 0, sizeof ve);
87 ve[0].src_offset = Offset(struct vertex, position);
88 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
89 ve[1].src_offset = Offset(struct vertex, color);
90 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
92 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri-large.c 44 struct pipe_vertex_element ve[2]; local
48 memset(ve, 0, sizeof ve);
50 ve[0].src_offset = Offset(struct vertex, position);
51 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
52 ve[1].src_offset = Offset(struct vertex, color);
53 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
55 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri.c 41 struct pipe_vertex_element ve[2]; local
45 memset(ve, 0, sizeof ve);
47 ve[0].src_offset = Offset(struct vertex, position);
48 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
49 ve[1].src_offset = Offset(struct vertex, color);
50 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
52 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);

Completed in 18 milliseconds

1 2 3 4