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Searched
refs:DCOLS
(Results
1 - 19
of
19
) sorted by relevancy
/src/games/rogue/
message.c
62
static char msgs[NMESSAGES][
DCOLS
] = {"", "", "", "", ""};
114
char buf[
DCOLS
];
326
char buf[
DCOLS
+2];
330
for (j=0; j<
DCOLS
; j++) {
333
/*buf[
DCOLS
] = 0; -- redundant */
334
for (j=
DCOLS
; j>0 && buf[j-1]==' '; j--);
ring.c
77
char desc[
DCOLS
];
151
char buf[
DCOLS
];
253
char buf[
DCOLS
];
inventory.c
229
char desc[
DCOLS
];
230
char savebuf[
DCOLS
+8];
256
if (maxlen >
DCOLS
-2) maxlen =
DCOLS
-2;
257
col =
DCOLS
- (maxlen + 2);
260
for (j = col; j <
DCOLS
; j++) {
301
char save[(((COMS / 2) + (COMS % 2)) + 1)][
DCOLS
];
312
for (j = 0; j <
DCOLS
; j++) {
327
mvaddstr(i, (
DCOLS
/2),
343
for (j = 0; j <
DCOLS
; j++)
[
all
...]
save.c
306
char buf[
DCOLS
];
310
r_write(fp, dungeon[i], (
DCOLS
* sizeof(dungeon[0][0])));
311
for (j = 0; j <
DCOLS
; j++) {
314
r_write(fp, buf,
DCOLS
);
316
r_read(fp, dungeon[i], (
DCOLS
* sizeof(dungeon[0][0])));
317
r_read(fp, buf,
DCOLS
);
318
for (j = 0; j <
DCOLS
; j++) {
throw.c
173
if ( (((*col <= 0) || (*col >=
DCOLS
-1)) ||
212
if ((row < 0) || (row >= DROWS) || (col < 0) || (col >=
DCOLS
))
218
(col > (
DCOLS
-1)) || (col < 0) || (!dungeon[row][col]) ||
trap.c
221
for (j = 0; j <
DCOLS
; j++) {
241
(col < 0) || (col >=
DCOLS
)) {
255
(col < 0) || (col >=
DCOLS
)) {
pack.c
156
char desc[
DCOLS
];
317
char desc[
DCOLS
];
342
char desc[
DCOLS
];
391
char desc[
DCOLS
];
555
char desc[
DCOLS
];
score.c
166
char buf[
DCOLS
];
180
for (i = 0; i <
DCOLS
; i++) {
190
for (i = 0; i <
DCOLS
; i++) {
530
char buf[
DCOLS
];
664
margin = ((
DCOLS
- strlen(buf)) / 2);
room.c
142
j_end = (col < (
DCOLS
-1)) ? 1 : 0;
212
((col < (
DCOLS
-1)) && (dungeon[row][col+1] & HORWALL))) {
260
c = get_rand(0,
DCOLS
-1);
380
for (j = 0; j <
DCOLS
; j++) {
520
char save[NOPTS+1][
DCOLS
];
527
for (j = 0; j <
DCOLS
; j++) {
616
for (j = 0; j <
DCOLS
; j++) {
hit.c
404
if (allow_off_screen || (*col < (
DCOLS
-1))) {
415
if (allow_off_screen || ((*row > MIN_ROW) && (*col < (
DCOLS
-1)))) {
421
if (allow_off_screen || ((*row < (DROWS-2)) && (*col < (
DCOLS
-1)))) {
zap.c
309
(ocol >=
DCOLS
-1) ||
323
(col >=
DCOLS
-1) ||
396
if (((ncol >= 0) && (ncol <=
DCOLS
-1)) &&
move.c
74
char desc[
DCOLS
];
232
(col > (
DCOLS
-1))) {
255
j_end = (rogue.col < (
DCOLS
-1)) ? 1 : 0;
level.c
233
right_col =
DCOLS
-1;
251
right_col =
DCOLS
-1;
269
right_col =
DCOLS
-1;
277
right_col = get_rand(
DCOLS
-11,
DCOLS
-1);
382
for (j = 0; j <
DCOLS
; j++) {
rogue.h
179
#define
DCOLS
80
342
extern unsigned short dungeon[DROWS][
DCOLS
];
use.c
372
char desc[
DCOLS
];
447
(col > (
DCOLS
-1))) {
init.c
120
if ((LINES < DROWS) || (COLS <
DCOLS
)) {
spec_hit.c
293
(row > (DROWS-2)) || (col < 0) || (col>(
DCOLS
-1))) {
monster.c
444
monster->tcol = get_rand(0, (
DCOLS
- 1));
697
(col < 0) || (col > (
DCOLS
-1))) {
object.c
59
unsigned short dungeon[DROWS][
DCOLS
];
Completed in 30 milliseconds
Indexes created Sat Feb 21 16:20:20 UTC 2026