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  /src/games/battlestar/
room.c 85 left = here.west;
92 left = here.east;
99 left = here.north;
106 left = here.south;
128 return ("left");
144 return ("left");
153 return ("left");
165 return ("left");
189 case LEFT:
202 case LEFT
    [all...]
words.c 124 { "left", LEFT, VERB, NULL },
125 { "l", LEFT, VERB, NULL },
cypher.c 94 case LEFT:
95 if (!moveplayer(left, LEFT))
command7.c 134 (rnd(2) ? "left" : "right"));
235 else if (left && position != left)
236 moveplayer(left, LEFT);
extern.h 139 #define LEFT 1005
288 extern int left, right, ahead, back;
command4.c 230 case LEFT:
231 deposit = left;
  /src/usr.bin/sdiff/
edit.c 70 eparse(const char *cmd, const char *left, const char *right)
90 if (left == NULL)
93 goto LEFT;
96 if (asprintf(&text, "%s\n%s\n", left, right) == -1)
101 LEFT:
102 /* Skip if there is no left column. */
103 if (left == NULL)
106 if (asprintf(&text, "%s\n", left) == -1)
  /src/lib/libm/noieee_src/
n_gamma.c 88 #define LEFT -.3955078125 /* left boundary for rat. approx */
151 } else if (x >= 1.0 + LEFT + x0) {
209 if (y <= 1.0 + (LEFT + x0)) {
219 for (ym1 = y-one; ym1 > LEFT + x0; y = ym1--, yy.a--) {
233 * Good on (0, 1+x0+LEFT]. Accurate to 1ulp.
240 if (x < x0 + LEFT) {
n_lgamma.c 90 #define LEFT (1.0 - (x0 + .25))
224 } else if (y < -LEFT) {
  /src/lib/libm/src/
b_tgamma.c 98 #define LEFT -.3955078125 /* left boundary for rat. approx */
144 } else if (x >= 1.0 + LEFT + x0)
195 if (y <= 1.0 + (LEFT + x0)) {
205 for (ym1 = y-one; ym1 > LEFT + x0; y = ym1--, yy.a--) {
219 * Good on (0, 1+x0+LEFT]. Accurate to 1ulp.
226 if (x < x0 + LEFT) {
  /src/games/rogue/
level.c 330 put_door(&rooms[room1], LEFT, &row1, &col1);
332 dir = LEFT;
336 put_door(&rooms[room2], LEFT, &row2, &col2);
410 case LEFT:
411 *col = (dir == LEFT) ? rm->left_col : rm->right_col;
433 if ((dir == LEFT) || (dir == RIGHT)) {
561 RIGHT : LEFT;
616 RIGHT : LEFT;
652 dirs[2] = LEFT;
687 case LEFT
    [all...]
hit.c 388 case LEFT:
move.c 271 /* If the rogue used to be right, up, left, down, or right of
343 *d = LEFT;
spec_hit.c 514 return(LEFT);
rogue.h 403 #define LEFT 6
room.c 505 d = LEFT/2;
  /src/games/hunt/hunt/
otto.c 68 #undef LEFT
102 #define LEFT 1
133 #define litem flbr[LEFT]
469 rel_dir = LEFT;
  /src/sys/external/gpl2/dts/dist/arch/arm64/boot/dts/amlogic/
meson-gxl-s805x-libretech-ac.dts 122 audio-widgets = "Speaker", "9J5-3 LEFT",
124 audio-routing = "9J5-3 LEFT", "ACODEC LOLN",
meson-gx-libretech-pc.dtsi 191 audio-widgets = "Speaker", "7J4-14 LEFT",
195 "7J4-14 LEFT", "AU2 OUTL",
  /src/sys/dev/qbus/
qdreg.h 200 #define LEFT 2
241 u_short scroll_x_min; /* X scroll min - left boundary */
257 u_short x_clip_min; /* left clipping boundary */
  /src/sys/arch/vax/include/
qdreg.h 202 #define LEFT 2
243 u_short scroll_x_min; /* X scroll min - left boundary */
259 u_short x_clip_min; /* left clipping boundary */
  /src/sys/external/gpl2/dts/dist/arch/arm/boot/dts/
integratorap-im-pd1.dts 101 label = "LEFT";
am335x-evm.dts 89 0x02000069 /* LEFT */
  /src/usr.bin/midiplay/
midiplay.c 341 * l > 0. May as well test now whether we will be left 'insysex'
450 * left to read */
838 #define LEFT(i) ((i << 1) + 1)
852 lc = LEFT(node);
  /src/sys/external/gpl2/dts/dist/arch/arm64/boot/dts/rockchip/
rk3326-odroid-go2.dts 86 label = "DPAD-LEFT";
146 label = "TOP-LEFT";

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