OpenGrok
Home
Sort by:
relevance
|
last modified time
|
path
Full Search
in project(s):
src
xsrc
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:level_monsters
(Results
1 - 13
of
13
) sorted by relevancy
/src/games/rogue/
main.c
82
free_stuff(&
level_monsters
);
hit.c
321
take_from_pack(monster, &
level_monsters
);
362
if (!(fight_monster = object_at(&
level_monsters
, row, col))) {
376
monster = object_at(&
level_monsters
, row, col);
zap.c
135
return(object_at(&
level_monsters
, *row, *col));
260
lmon =
level_monsters
.next_monster;
332
monster = object_at(&
level_monsters
, row, col);
monster.c
58
object
level_monsters
;
variable
199
monster =
level_monsters
.next_monster;
231
NM: test_mons =
level_monsters
.next_monster;
291
if ((monster = object_at(&
level_monsters
, row, col)) != NULL) {
576
monster =
level_monsters
.next_monster;
670
monster =
level_monsters
.next_monster;
725
(void)add_to_pack(monster, &
level_monsters
, 0);
851
monster =
level_monsters
.next_monster;
887
monster =
level_monsters
.next_monster;
use.c
143
if (!(
level_monsters
.next_monster)) {
451
monster = object_at(&
level_monsters
, row, col);
499
monster =
level_monsters
.next_monster;
571
monster =
level_monsters
.next_monster;
throw.c
193
return(object_at(&
level_monsters
, *row, *col));
240
if ((monster = object_at(&
level_monsters
,
save.c
134
write_pack(&
level_monsters
, fp);
203
read_pack(&
level_monsters
, fp, 0);
204
for (object *mon = &
level_monsters
; mon != NULL;
spec_hit.c
240
take_from_pack(monster, &
level_monsters
);
382
if ((monster = object_at(&
level_monsters
, row, col)) != NULL) {
init.c
142
level_monsters
.next_monster = NULL;
object.c
690
object_at(&
level_monsters
, row, col)) != NULL) {
702
monster =
level_monsters
.next_object;
room.c
119
&
level_monsters
, i, j)) != NULL) {
409
&
level_monsters
, i, j))
move.c
107
rogue_hit(object_at(&
level_monsters
, row, col), 0);
rogue.h
352
extern object
level_monsters
;
Completed in 38 milliseconds
Indexes created Tue Feb 24 01:34:59 UTC 2026