/src/games/rogue/ |
play.c | 248 if (wizard) { 255 if (wizard) { 262 if (wizard) { 269 if (wizard) { 279 if (wizard) { 286 if (wizard) {
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hit.c | 82 if (wizard) { 113 if (wizard) { 135 if (wizard) { 146 if (wizard) {
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zap.c | 63 boolean wizard = 0; variable in typeref:typename:boolean 231 if (wizard) { 232 wizard = 0; 233 messagef(0, "not wizard anymore"); 235 if (get_input_line("wizard's password:", "", buf, sizeof(buf), 240 wizard = 1; 242 messagef(0, "Welcome, mighty wizard!");
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save.c | 158 r_write(fp, &wizard, sizeof(wizard)); 238 r_read(fp, &wizard, sizeof(wizard)); 254 if ((!wizard) && !md_df(fname)) {
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ring.c | 267 if (wizard) {
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inventory.c | 550 if (wizard || id_table == NULL) { 613 if (wizard || obj->identified) { 626 if ((wizard || obj->identified) &&
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/src/games/hack/ |
def.flag.h | 69 #define wizard flags.debug macro 95 unsigned no_of_wizards:2;/* 0, 1 or 2 (wizard and his shadow) */
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hack.main.c | 209 #ifdef WIZARD 211 /* if(!strcmp(getlogin(), WIZARD)) */ 212 wizard = TRUE; 257 #ifdef WIZARD 258 if (wizard) 259 (void) strcpy(plname, "wizard"); 268 #ifdef WIZARD 269 if (!wizard) { 280 #ifdef WIZARD 495 * explicitly (-w implies wizard) or by askname [all...] |
hack.mkshop.c | 97 #ifdef WIZARD 99 if (wizard) { 125 #endif /* WIZARD */ 138 #ifdef WIZARD 139 (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) || 140 #endif /* WIZARD */ 168 #ifdef WIZARD 170 if (wizard) { 184 #endif /* WIZARD */
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hack.bones.c | 167 #ifdef WIZARD 168 if (!wizard) /* duvel!frans: don't remove bones while 170 #endif /* WiZARD */
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Makefile | 19 hack.wizard.c hack.worm.c hack.worn.c hack.zap.c rnd.c
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hack.end.c | 162 #ifdef WIZARD 163 if (wizard && *st1 == 'd') { 177 #endif /* WIZARD */ 200 #ifdef WIZARD 201 if (!wizard) 202 #endif /* WIZARD */ 294 #ifdef WIZARD 295 if (!wizard) 296 #endif /* WIZARD */
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hack.pager.c | 468 #ifdef WIZARD 469 if (wizard) 471 #endif /* WIZARD */
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hack.trap.c | 429 #ifdef WIZARD 430 !wizard && 431 #endif /* WIZARD */
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hack.u_init.c | 86 "Cave-man", "Wizard" 99 #ifdef WIZARD 104 #endif /* WIZARD */ 152 static struct trobj Wizard[] = { 286 Wizard[i].trquan += rn2(3) - 1; 289 ini_inv(Wizard); 323 #ifdef WIZARD 324 if (wizard) 326 #endif /* WIZARD */ 386 #ifdef WIZARD [all...] |
/src/games/adventure/ |
wizard.c | 1 /* $NetBSD: wizard.c,v 1.17 2021/05/02 12:50:43 rillig Exp $ */ 40 static char sccsid[] = "@(#)wizard.c 8.1 (Berkeley) 6/2/93"; 42 __RCSID("$NetBSD: wizard.c,v 1.17 2021/05/02 12:50:43 rillig Exp $"); 55 static int wizard(void); 105 if (!wizard()) { 115 wizard(void) function in typeref:typename:int
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Makefile | 5 SRCS= main.c init.c done.c save.c subr.c vocab.c wizard.c io.c data.c crc.c
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/src/games/battlestar/ |
init.c | 45 static int wizard(const char *); 75 wiz = wizard(username); 111 wizard(const char *uname) function in typeref:typename:int 116 printf("You are the Great wizard %s.\n", uname); 130 printf("You are the Poor anti-wizard %s. Good Luck!\n",
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/src/games/larn/ |
diag.c | 214 lprc(wizard); 277 wizard = lgetc(); 364 if (wizard) 399 if (wizard)
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signal.c | 62 wizard = 1;
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data.c | 150 u_char wizard = 0; /* the wizard mode flag */ variable in typeref:typename:u_char
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main.c | 58 -l show the logfile (wizard id only)\n\ 60 -c create new scoreboard (wizard id only)\n\ 794 wizard = 1; 839 * wizard mode */ 844 lprcat("Sorry, you are not empowered to be a wizard.\n"); 853 wizard = 1; 934 if (wizard) 935 lprcat(" Wizard"); 959 if (wizard) {
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display.c | 86 if ((level == 0) || (wizard)) 126 if ((level == 0) || (wizard))
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create.c | 100 if (wizard || x == 0) 301 know[j][i] = (wizard) ? 1 : 0;
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/src/usr.bin/m4/TEST/ |
test.m4 | 125 I am a wizard in the magical Kingdom of Transformation and I 195 the wizard magically knows where the dragon's lair it, but often the wizard
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