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Searched
refs:Default
(Results
1 - 25
of
42
) sorted by relevancy
1
2
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/hgl/
bitmap_wrapper.cpp
137
BTranslatorRoster *roster = BTranslatorRoster::
Default
();
/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/hgl/
bitmap_wrapper.cpp
137
BTranslatorRoster *roster = BTranslatorRoster::
Default
();
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/clover/llvm/codegen/
native.cpp
120
::llvm::CodeGenOpt::
Default
) };
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
pipelineobj.c
100
/* Install a
default
Pipeline */
101
ctx->Pipeline.
Default
= _mesa_new_pipeline_object(ctx, 0);
102
_mesa_reference_pipeline_object(ctx, &ctx->_Shader, ctx->Pipeline.
Default
);
129
_mesa_delete_pipeline_object(ctx, ctx->Pipeline.
Default
);
472
/* non-
default
pipeline object */
533
ctx->Pipeline.
Default
);
775
default
:
mtypes.h
111
default
:
414
GLenum16 Format; /**<
default
: GL_RGBA, but may be GL_BGRA */
1188
/** Texture targets that have a non-
default
texture bound */
1519
* multiple vertex arrays). If BufferObj points to the
default
/null
1618
* state updates. Setting to the
default
state doesn't update this.
1658
/** The
default
vertex array object */
1954
/** The
default
xform-fb object (Name==0) */
2616
* Number of
default
uniform block components used by this shader.
2875
* - Uniforms: Per-stage uniform slot number for
default
uniform block.
3224
/**
Default
Object to ensure that _Shader is never NULL *
[
all
...]
shaderapi.c
272
default
:
1037
default
:
1083
default
:
2270
ctx->Pipeline.
Default
);
2324
default
:
2349
default
:
2588
default
:
2694
default
:
2829
default
:
2981
default
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/clover/llvm/codegen/
native.cpp
118
::llvm::CodeGenOpt::
Default
) };
/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/clover/llvm/
compat.hpp
108
const auto default_code_model = ::llvm::CodeModel::
Default
;
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
pipelineobj.c
98
/* Install a
default
Pipeline */
99
ctx->Pipeline.
Default
= _mesa_new_pipeline_object(ctx, 0);
100
_mesa_reference_pipeline_object(ctx, &ctx->_Shader, ctx->Pipeline.
Default
);
127
_mesa_delete_pipeline_object(ctx, ctx->Pipeline.
Default
);
465
/* non-
default
pipeline object */
526
ctx->Pipeline.
Default
);
769
default
:
mtypes.h
107
default
:
465
GLenum16 Format; /**<
default
: GL_RGBA, but may be GL_BGRA */
1189
/** Texture targets that have a non-
default
texture bound */
1477
* multiple vertex arrays). If BufferObj points to the
default
/null
1584
/** The
default
vertex array object */
1876
/** The
default
xform-fb object (Name==0) */
2551
* Number of
default
uniform block components used by this shader.
2804
* - Uniforms: Per-stage uniform slot number for
default
uniform block.
3144
/**
Default
Object to ensure that _Shader is never NULL */
3145
struct gl_pipeline_object *
Default
;
[
all
...]
shaderapi.c
229
default
:
942
default
:
988
default
:
2094
ctx->Pipeline.
Default
);
2148
default
:
2173
default
:
2407
default
:
2511
default
:
2635
default
:
2787
default
[
all
...]
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i915/
i915_state.c
280
default
:
908
default
:
999
i915->state.
Default
[I915_DEFREG_C0] = _3DSTATE_DEFAULT_DIFFUSE;
1000
i915->state.
Default
[I915_DEFREG_C1] = 0;
1001
i915->state.
Default
[I915_DEFREG_S0] = _3DSTATE_DEFAULT_SPECULAR;
1002
i915->state.
Default
[I915_DEFREG_S1] = 0;
1003
i915->state.
Default
[I915_DEFREG_Z0] = _3DSTATE_DEFAULT_Z;
1004
i915->state.
Default
[I915_DEFREG_Z1] = 0;
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i915/
i915_state.c
280
default
:
908
default
:
999
i915->state.
Default
[I915_DEFREG_C0] = _3DSTATE_DEFAULT_DIFFUSE;
1000
i915->state.
Default
[I915_DEFREG_C1] = 0;
1001
i915->state.
Default
[I915_DEFREG_S0] = _3DSTATE_DEFAULT_SPECULAR;
1002
i915->state.
Default
[I915_DEFREG_S1] = 0;
1003
i915->state.
Default
[I915_DEFREG_Z0] = _3DSTATE_DEFAULT_Z;
1004
i915->state.
Default
[I915_DEFREG_Z1] = 0;
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/gallivm/
lp_bld_init.c
92
* - 2:
Default
(-O2, -Os)
100
Default
, // -O2, -Os
270
optlevel =
Default
;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/gallivm/
lp_bld_init.c
101
* - 2:
Default
(-O2, -Os)
109
Default
, // -O2, -Os
257
optlevel =
Default
;
/xsrc/external/mit/ctwm/dist/
util.c
391
LOADFONT(
Default
);
ctwm_main.c
392
// Fake up
default
size. Probably ideally should be
423
*
default
/initial config.
435
// Other misc adjustments to
default
config.
548
//
default
color bits.
582
// Create
default
icon manager memory bits (in the first
715
* Various decoration
default
overrides for 3d/2d. Values that
719
*
default
before the parse.
757
//
Default
pair
1095
* then puts in our various
default
/fallback/sentinel/etc values to
1147
// Attempt to come up with a sane
default
for the max sizes. Star
[
all
...]
/xsrc/external/mit/xf86-video-mga/dist/src/
mga_driver.c
974
default
:
1115
default
:
1125
default
:
1466
Bool
Default
;
1616
* Disable HW cursor by
default
on G200 server chips as these
1634
default
:
1641
* option, with the
default
set above.
1772
* use the VGA
default
.
1800
* Our
default
depth is 8, so pass it to the helper function.
1851
default
[
all
...]
/xsrc/external/mit/xcb-proto/dist/xcbgen/
xtypes.py
21
Contains
default
fields, and some abstract methods.
25
Default
structure initializer. Sets up
default
fields.
81
Default
method for making a data type a member of a structure.
261
# First check if we're using a
default
value
706
#
default
impls of polymorphic methods which assume sequential layout of fields
736
#
default
impl assumes sequential layout of fields
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/common/
meta.c
456
* but it also resets most GL state back to
default
values.
737
/* set some
default
state? */
757
/* set depth range to
default
*/
1020
* current shader state. Otherwise, use Pipeline.
Default
. The pipeline
1028
ctx->Pipeline.
Default
);
1227
*
default
/identity ortho projection results in the original Z value.
1652
default
:
2324
default
:
2609
default
:
2646
default
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/common/
meta.c
443
* but it also resets most GL state back to
default
values.
724
/* set some
default
state? */
744
/* set depth range to
default
*/
1007
* current shader state. Otherwise, use Pipeline.
Default
. The pipeline
1015
ctx->Pipeline.
Default
);
1223
*
default
/identity ortho projection results in the original Z value.
1697
default
:
2357
default
:
2642
default
:
2679
default
[
all
...]
/xsrc/external/mit/MesaLib/src/intel/genxml/
gen10_pack.h
884
#define
Default
0
887
#define
Default
0
gen11_pack.h
903
#define
Default
0
906
#define
Default
0
gen9_pack.h
813
#define
Default
0
816
#define
Default
0
/xsrc/external/mit/MesaLib.old/src/intel/genxml/
gen10_pack.h
884
#define
Default
0
887
#define
Default
0
Completed in 81 milliseconds
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Indexes created Fri Apr 03 00:24:04 UTC 2026